Level | 148 | Experience | 11813740 (64%) |
---|---|---|---|
Strength | 1180 | Life | 8833/4446 |
Dexterity | 25 | Mana | 5359/1495 |
Vitality | 20 | Inventory Gold | 1480000 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 590368 | Character deaths | 569 |
Bosses killed | 1168 | Time spent | 107:11:36 |
Boss first kills | 0 | Charms completion | 86% |
Deathspeaker 20Embalming 4Mold the Flesh 1Sacrifices 25Death Ward 15Famine | Summon 25Blood Skeleton 1Night Hawks 1Abyss Knight 9Iron Golem 5Resurgence | Crossbow 25Buckshot |
Mastery 5Tenacity 10Endurance | Reward 15Rathma's Chosen | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
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Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 0, column 2 |
Charm | Inventory |
Sunstone of the Gods
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Sunstone of the Gods
Required Level: 115 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] Physical Resist +5% - Askari Valor - row 0, column 3 |
Charm | Inventory |
Cold Fusion Schematics
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Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +44 to Strength [11 to 30] +44 to Dexterity [11 to 30] +41 to Vitality [11 to 30] +27 to Energy [11 to 30] - Power Synthesis - row 0, column 4 |
Charm | Inventory |
Bone Chimes
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Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Equipping multiple chimes removes all bonuses Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) row 0, column 5 |
Charm | Inventory |
Dawn
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Dawn
Superior Giant Axe (Sacred) Zol Two-Hand Damage: 357 to 448 Durability: 110 of 110 Required Level: 140 Required Strength: 685 Already Upgraded 10% Chance to cast level 32 Celerity on Kill +15% Attack Speed +45% Hit Recovery +331% Enhanced Damage +13 to Maximum Damage +732% Bonus to Attack Rating +1% to Fire Spell Damage +2% to Poison Spell Damage +4% Chance of Crushing Blow Enhanced Weapon Damage +60% +76% to Strength +52 to Strength +76% to Dexterity +36% to Vitality +4 to Vitality +77% to Energy +1 Life Regenerated per Second +194 to Life +80 to Mana Lightning Resist +5% Cold Resist +6% +60% Gold Find +4 to Light Radius +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 6 ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +2 to Maximum Damage +42% Bonus to Attack Rating +1% to Poison Spell Damage +10 to Strength +50 to Life ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +3 to Maximum Damage +39% Bonus to Attack Rating +2 to Vitality +1 Life Regenerated per Second +43 to Life Cold Resist +6% ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +3 to Maximum Damage +42% Bonus to Attack Rating +32 to Life Lightning Resist +5% ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +2 to Maximum Damage +46% Bonus to Attack Rating +1% to Poison Spell Damage +1% to Energy +38 to Life ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +3 to Maximum Damage +31% Bonus to Attack Rating +1% to Fire Spell Damage +1% to All Attributes +2 to Strength +2 to Vitality +31 to Life ![]() Zol Rune Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items +80 to Mana |
Superior Giant Axe (Sacred) | Inventory |
Endless Pride
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Endless Pride
Cap (Sacred) Ka Defense: 1197 Durability: 25 of 27 Required Level: 120 Required Strength: 500 Corrupted Restitution (Based on Restore Percentage) +2 to All Skills +50% Bonus to Defense Maximum Elemental Resists +3% Cube with Trophy Fragment: Restore +20% Restored: 100% +7% to Strength +592 to Life (Based on Character Level) +296 to Mana (Based on Character Level) Maximum Cold Resist +3% Fire Resist +10% Lightning Resist +10% Cold Resist +70% Poison Resist +10% +50% Magic Find Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 8 ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% ![]() Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength |
Cap (SSSU) | Inventory |
Celestial Wind
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Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 0, column 10 |
Celestial Wind | Inventory |
Celestial Wind
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Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 0, column 11 |
Celestial Wind | Inventory |
Super Healing Potion [30x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 12 |
Potion | Inventory |
Zakarum's Ear
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Zakarum's Ear
Required Level: 115 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +11% to Experience Gained [6 to 15] row 1, column 2 |
Charm | Inventory |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Adds 40-50 Damage +30% to All Attributes Maximum Elemental Resists +1% - Revelations of the Cult - row 1, column 3 |
Charm | Inventory |
Eternal Bone Pile
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Eternal Bone Pile
Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 1, column 4 |
Charm | Inventory |
Elemental Ire
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Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 1, column 10 |
Elemental Ire | Inventory |
Elemental Ire
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Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 1, column 11 |
Elemental Ire | Inventory |
Catalyst of Disenchantment
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Catalyst of Disenchantment
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Learning
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Catalyst of Learning
row 2, column 1 |
Catalyst | Inventory |
Legacy of Blood
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Legacy of Blood
By Richard Knaak Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 2, column 2 |
Charm | Inventory |
Relic: Guard Tower
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Guard Tower on Kill +12 to Guard Tower +39% Bonus to Defense row 2, column 3 |
Charm | Inventory |
Spirit of Creation
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Spirit of Creation
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 2, column 4 |
Charm | Inventory |
Hammer of the Taan Judges
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Hammer of the Taan Judges
Required Level: 115 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Enhanced Weapon Damage +27% (Based on Character Level) row 2, column 5 |
Charm | Inventory |
Elemental Ire
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Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 2, column 8 |
Elemental Ire | Inventory |
Elemental Dominion
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Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 2, column 9 |
Elemental Dominion | Inventory |
Elemental Ire
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Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 2, column 10 |
Elemental Ire | Inventory |
Celestial Wind
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Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 2, column 11 |
Celestial Wind | Inventory |
Arcane Cluster [34x]
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Arcane Cluster
(Right Click to Collect) Quantity: 34 row 3, column 0 |
Arcane Cluster | Inventory |
Catalyst of Jewelcraft
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Catalyst of Jewelcraft
Charges: 29 +(2 to 4) to Maximum Damage Gold Cost: 25000 row 3, column 1 |
Catalyst | Inventory |
Sunstone of the Twin Seas
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Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 3, column 2 |
Charm | Inventory |
Weather Control
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Weather Control
Required Level: 120 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 3, column 3 |
Charm | Inventory |
Relic: Fortress
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +2% to Runemaster Defense Bonus while Fortress is Active +17 to Fortress +1000 Defense row 3, column 4 |
Charm | Inventory |
Celestial Wind
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Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 6 |
Celestial Wind | Inventory |
Arcane Hunger
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Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 3, column 9 |
Arcane Hunger | Inventory |
Elemental Dominion
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Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 3, column 10 |
Elemental Dominion | Inventory |
Arcane Hunger
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Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 3, column 11 |
Arcane Hunger | Inventory |
Catalyst of Transference
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Catalyst of Transference
row 4, column 0 |
Catalyst | Inventory |
Visions of Akarat
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Visions of Akarat
Required Level: 110 Keep in Inventory to Gain Bonus +237 Defense [201 to 250] +24 to all Attributes [21 to 25] row 4, column 1 |
Charm | Inventory |
Idol of Vanity
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Idol of Vanity
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 4, column 2 |
Charm | Inventory |
Demonsbane
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Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +5 Life Regenerated per Second - Infernal Blaze - row 4, column 3 |
Charm | Inventory |
Blood of Creation
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Blood of Creation
Relic (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus If you have Veil King: Blood Skeletons get Triple Benefit from Dragonfire Oil Blood Skeletons get Double Benefit from Minion Life Stats If you have Rathma's Chosen: +10% Minion Life per Summon Tree Minion Base Level +20% Weapon Physical Damage per Summon Tree Minion Base Level If you have Jinn: +40% Totem damage synergy row 4, column 4 |
Charm | Inventory |
Books of Kalan
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Books of Kalan
Required Level: 130 Keep in Inventory to Gain Bonus +2 to All Skills +5 to Teleport [3 to 15] +25 to Life +50 to Mana - Axioms of Equilibrium - row 4, column 5 |
Charm | Inventory |
Arcane Shards (3)
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Arcane Shards (3)
Cube Reagent row 4, column 6 |
Arcane Shards (3) | Inventory |
Elemental Dominion
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Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 4, column 10 |
Elemental Dominion | Inventory |
Celestial Wind
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Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 4, column 11 |
Celestial Wind | Inventory |
Oil of Craft
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Oil of Craft
Cube Reagent row 5, column 0 |
Oil | Inventory |
Six Angel Bag
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Six Angel Bag
Required Level: 105 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +25% Cold Resist +24% -3 to Light Radius row 5, column 1 |
Charm | Inventory |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Elemental Resists +3% - Shadow's Embrace - row 5, column 3 |
Charm | Inventory |
Neutrality Pact
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Neutrality Pact
Required Level: 130 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +62% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 5, column 4 |
Charm | Inventory |
Vial of Elder Blood
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Vial of Elder Blood
Required Level: 135 Keep in Inventory to Gain Bonus -5% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +9% [6 to 10] +50 Life after each Kill +23% to Experience Gained [5 to 25] Transmute with a Nephalem Dimensional Key and a Greater Signet of Learning to open a portal to the Heart of Darkness row 5, column 6 |
Charm | Inventory |
Arcane Hunger
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Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 5, column 7 |
Arcane Hunger | Inventory |
Elemental Dominion
![]()
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 5, column 9 |
Elemental Dominion | Inventory |
Elemental Ire
![]()
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 5, column 10 |
Elemental Ire | Inventory |
Celestial Wind
![]()
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 5, column 11 |
Celestial Wind | Inventory |
The Black Road
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The Black Road
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Cube to open Time Rift row 6, column 0 |
Charm | Inventory |
Fool's Gold
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Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 115 Keep in Inventory to Gain Bonus +37 to Strength [0 to 38] +29 to Dexterity [0 to 38] +26 to Vitality [0 to 38] +7 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 6, column 2 |
Charm | Inventory |
Crystalline Flame Medallion
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Crystalline Flame Medallion
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 6, column 3 |
Charm | Inventory |
Corrupted Wormhole
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Corrupted Wormhole
Required Level: 145 Keep in Inventory to Gain Bonus +18% to Strength +143 to Strength +45 Required Level row 6, column 4 |
Charm | Inventory |
The Glorious Book of Median
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The Glorious Book of Median
Required Level: 130 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +43% Damage to Demons [24 to 45] +10 to all Attributes Maximum Elemental Resists +1% Elemental Resists +15% [5 to 15] +5% to Experience Gained - Glimmer of Genesis - Congratulations! row 6, column 5 |
Charm | Inventory |
Essence of Time
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Essence of Time
Required Level: 1 Keep in Inventory to Gain Bonus +1 to Time Warp Maximum Life +10% He who fights with monsters might take care lest he thereby become a monster And if you gaze for long into an abyss the abyss gazes also into you row 6, column 6 |
Charm | Inventory |
Elemental Dominion
![]()
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 6, column 9 |
Elemental Dominion | Inventory |
Arcane Hunger
![]()
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 6, column 10 |
Arcane Hunger | Inventory |
Celestial Wind
![]()
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 6, column 11 |
Celestial Wind | Inventory |
Dulra Aegis
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Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +5% Movement Speed -5% to Enemy Fire Resistance +80% to Summoned Minion Life +30 to Strength Maximum Life +5% Maximum Fire Resist +2% Poison Resist +40% +25% Magic Find row 7, column 0 |
Charm | Inventory |
Scroll of Kings
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Scroll of Kings
Required Level: 110 Keep in Inventory to Gain Bonus +8% to Spell Damage [8 to 10] +20% to All Attributes [16 to 20] row 7, column 1 |
Charm | Inventory |
Moon of the Spider
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Moon of the Spider
By Richard Knaak Required Level: 110 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 2 |
Charm | Inventory |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +10% to Spell Damage +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +19 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +20 to Energy [11 to 20] - Virtuosity of the Elements - row 7, column 3 |
Charm | Inventory |
Astrogha's Venom Stinger
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Astrogha's Venom Stinger
Required Level: 125 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +496 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 7, column 4 |
Charm | Inventory |
Dragon Claw
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Dragon Claw
(Necromancer Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +140 to Life [50 to 150] +51 to Mana [25 to 75] Physical Resist +5% row 7, column 5 |
Charm | Inventory |
Onslaught
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Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy Enhanced Weapon Damage +69% +12% Magic Find row 7, column 6 |
Charm | Inventory |
Celestial Wind
![]()
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 7, column 9 |
Celestial Wind | Inventory |
Elemental Ire
![]()
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 7, column 10 |
Elemental Ire | Inventory |
Celestial Wind
![]()
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 7, column 11 |
Celestial Wind | Inventory |
Optical Detector
![]()
Optical Detector
Required Level: 105 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% [11 to 15] row 8, column 0 |
Charm | Inventory |
Sacred Worldstone Key
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Sacred Worldstone Key
Required Level: 110 Keep in Inventory to Gain Bonus Enhanced Weapon Damage +26% [25 to 30] +28% Bonus to Defense [21 to 30] row 8, column 1 |
Charm | Inventory |
Spirit Trance Herb
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Spirit Trance Herb
Required Level: 115 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +133% Bonus to Attack Rating [21 to 150] +3 Life Regenerated per Second [1 to 4] row 8, column 2 |
Charm | Inventory |
Umbaru Treasure
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Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +66 to Strength +45 to Dexterity +70 to Vitality +61 to Energy row 8, column 3 |
Charm | Inventory |
The Book of Lies
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The Book of Lies
Required Level: 125 Keep in Inventory to Gain Bonus Enhanced Weapon Damage +20% +500 to Life [100 to 500] +139 to Mana [50 to 250] - Demonic Forgery - row 8, column 4 |
Charm | Inventory |
The Ancient Repositories
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The Ancient Repositories
Required Level: 125 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +148% Bonus to Attack Rating [101 to 150] +12% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +18% [5 to 20] Lightning Resist +18% [5 to 20] Cold Resist +18% [5 to 20] row 8, column 5 |
Charm | Inventory |
Laser Focus Crystal
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Laser Focus Crystal
Required Level: 105 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [6 to 10] row 8, column 6 |
Charm | Inventory |
Elemental Ire
![]()
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 8, column 9 |
Elemental Ire | Inventory |
Celestial Wind
![]()
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 8, column 10 |
Celestial Wind | Inventory |
Elemental Ire
![]()
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 8, column 11 |
Elemental Ire | Inventory |
Soulstone Shard
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Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense Physical Damage Reduced by 5 row 9, column 0 |
Charm | Inventory |
Horazon's Focus
![]()
Horazon's Focus
Required Level: 110 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 9, column 2 |
Charm | Inventory |
Xazax's Illusion
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Xazax's Illusion
Required Level: 125 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] Slow Target +4% +24 Life Regenerated per Second [10 to 25] Poison Resist +50% [26 to 50] - Demonic Delirium - row 9, column 3 |
Charm | Inventory |
Lylia's Curse
![]()
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +13% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 9, column 4 |
Charm | Inventory |
Riftwalker's Eye
![]()
Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 9, column 5 |
Charm | Inventory |
The Butcher's Tooth (Uber)
![]()
The Butcher's Tooth (Uber)
Required Level: 125 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 9, column 6 |
Charm | Inventory |
Celestial Wind
![]()
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 9, column 7 |
Celestial Wind | Inventory |
Celestial Wind
![]()
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 9, column 8 |
Celestial Wind | Inventory |
Elemental Ire
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Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 9, column 9 |
Elemental Ire | Inventory |
Celestial Wind
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Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 9, column 10 |
Celestial Wind | Inventory |
Elemental Dominion
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Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 9, column 11 |
Elemental Dominion | Inventory |
Quiet Vessel [11x]
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Quiet Vessel
(Right Click to Collect) Quantity: 11 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 0 |
Shrine Vessel | Stash |
Trinity Vessel [5x]
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Trinity Vessel
(Right Click to Collect) Quantity: 5 +x% to Innate Elemental Damage +x to All Attributes row 0, column 1 |
Shrine Vessel | Stash |
Abandoned Vessel [12x]
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Abandoned Vessel
(Right Click to Collect) Quantity: 12 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 2 |
Shrine Vessel | Stash |
Eerie Vessel [13x]
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Eerie Vessel
(Right Click to Collect) Quantity: 13 +x Spell Focus x% to Energy +x to Energy row 0, column 3 |
Shrine Vessel | Stash |
Fascinating Vessel [5x]
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Fascinating Vessel
(Right Click to Collect) Quantity: 5 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 4 |
Shrine Vessel | Stash |
Weird Vessel [10x]
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Weird Vessel
(Right Click to Collect) Quantity: 10 +x% Enhanced Damage Adds x-y damage row 0, column 5 |
Shrine Vessel | Stash |
Sacred Vessel [7x]
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Sacred Vessel
(Right Click to Collect) Quantity: 7 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 6 |
Shrine Vessel | Stash |
Fascinating Vessel [4x]
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Fascinating Vessel
(Right Click to Collect) Quantity: 4 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 7 |
Shrine Vessel | Stash |
Tainted Vessel [3x]
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Tainted Vessel
(Right Click to Collect) Quantity: 3 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 8 |
Shrine Vessel | Stash |
Spiritual Vessel [3x]
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Spiritual Vessel
(Right Click to Collect) Quantity: 3 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 9 |
Shrine Vessel | Stash |
Magical Vessel [8x]
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Magical Vessel
(Right Click to Collect) Quantity: 8 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 10 |
Shrine Vessel | Stash |
Ornate Vessel [8x]
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Ornate Vessel
(Right Click to Collect) Quantity: 8 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 11 |
Shrine Vessel | Stash |
Shimmering Vessel [1x]
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Shimmering Vessel
(Right Click to Collect) Quantity: 1 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 12 |
Shrine Vessel | Stash |
Creepy Vessel [6x]
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Creepy Vessel
(Right Click to Collect) Quantity: 6 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 13 |
Shrine Vessel | Stash |
Hidden Vessel [11x]
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Hidden Vessel
(Right Click to Collect) Quantity: 11 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 2, column 0 |
Shrine Vessel | Stash |
Intimidating Vessel [9x]
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Intimidating Vessel
(Right Click to Collect) Quantity: 9 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 1 |
Shrine Vessel | Stash |
Enchanted Vessel [2x]
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Enchanted Vessel
(Right Click to Collect) Quantity: 2 +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 2 |
Shrine Vessel | Stash |
Sigil of Absolution
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Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) row 2, column 3 |
Sigil of Absolution | Stash |
Sigil of Absolution
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Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) row 2, column 4 |
Sigil of Absolution | Stash |
Sigil of Absolution
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Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) row 2, column 5 |
Sigil of Absolution | Stash |
Depleted Riftstone (8) [10x]
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Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 2, column 6 |
Riftstone | Stash |
Perfect Amethyst
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Perfect Amethyst
Required Level: 18 Can be Inserted into Socketed Items Weapons: +50% Bonus to Attack Rating Armor: +5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 2, column 7 |
Gem | Stash |
Turquoise Cluster [5x]
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Turquoise Cluster
(Right Click to Collect) Quantity: 5 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 2, column 8 |
Gem Cluster | Stash |
Jah Container (31) [1x]
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Jah Container (31)
(Right Click to Collect) Quantity: 1 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 2, column 9 |
Rune Container | Stash |
Bloodstone Cluster [5x]
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Bloodstone Cluster
(Right Click to Collect) Quantity: 5 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 2, column 10 |
Gem Cluster | Stash |
Onyx Cluster [4x]
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Onyx Cluster
(Right Click to Collect) Quantity: 4 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 2, column 11 |
Gem Cluster | Stash |
Diamond Cluster [8x]
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Diamond Cluster
(Right Click to Collect) Quantity: 8 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 2, column 12 |
Gem Cluster | Stash |
Amber Cluster [1x]
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Amber Cluster
(Right Click to Collect) Quantity: 1 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 2, column 13 |
Gem Cluster | Stash |
Sigil of Absolution
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Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) row 3, column 3 |
Sigil of Absolution | Stash |
Sigil of Absolution
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Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) row 3, column 4 |
Sigil of Absolution | Stash |
Depleted Riftstone (9) [6x]
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Depleted Riftstone (
9
)
Quest Item Transmute With Arcane Crystal to Charge row 3, column 6 |
Riftstone | Stash |
Mystic Dye - Dark Purple [2x]
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Mystic Dye
Right-click to set item color Color: Dark Purple row 3, column 7 |
Dye | Stash |
Mystic Dye - Dark Green
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Mystic Dye
Right-click to set item color Color: Dark Green row 3, column 8 |
Dye | Stash |
Royal Circlet
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Royal Circlet
Tiara (Sacred) KaKaKaKa Defense: 2208 (821) Durability: 20 of 20 Required Level: 105 Required Dexterity: 392 Corrupted Already Upgraded +2 to All Skills +50% Damage to Demons +50% Damage to Undead Enhanced Weapon Damage +40% +169% Enhanced Defense +52% to Strength +24% to Dexterity +24% to Vitality +24% to Energy Elemental Resists +26% Physical Resist +5% +25% Magic Find Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 2 ![]() Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength ![]() Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength ![]() Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength ![]() Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength |
Tiara (SU) | Stash |
Mystic Dye - Black [2x]
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Mystic Dye
Right-click to set item color Color: Black row 4, column 7 |
Dye | Stash |
Idol of Fortune
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Idol of Fortune
Amulet Required Level: 120 Corrupted Already Upgraded +1 to All Skills -1% Base Block Chance +25% Combat Speeds +24% to Spell Damage Enhanced Weapon Damage +37% Maximum Life +3% Maximum Mana +10% Poison Resist +15% Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune row 5, column 0 |
Amulet | Stash |
Depleted Riftstone (10) [7x]
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Depleted Riftstone (
10
)
Quest Item Transmute With Arcane Crystal to Charge row 5, column 1 |
Riftstone | Stash |
The Conqueror
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The Conqueror
Crown (Sacred) Ka Defense: 8184 (1639) Durability: 57 of 57 Required Level: 120 Required Strength: 675 Corrupted +1 to All Skills Adds 25-50 Damage -15% to Enemy Elemental Resistances +196% Enhanced Defense +3333 Defense +7% to Strength Magic Resist +3% +24% Gold Find Socketed (1/4) Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune Hold shift (before hovering) to see socketables row 6, column 0 ![]() Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength |
Crown (Set) | Stash |
Dream Fragment (4)
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Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 6, column 10 |
Dream Fragment (4) | Stash |
Mystic Dye - White
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Mystic Dye
Right-click to set item color Color: White row 6, column 13 |
Dye | Stash |
Wrathspirit
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Wrathspirit
Mystic Orb Right-Click to Apply row 7, column 5 |
UMO | Stash |
Depleted Riftstone (6) [3x]
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Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 7, column 6 |
Riftstone | Stash |
Mystic Dye - Light Grey
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Mystic Dye
Right-click to set item color Color: Light Grey row 7, column 7 |
Dye | Stash |
Star Chart (3)
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Star Chart (3)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 7, column 10 |
Star Chart (3) | Stash |
Greater Signet of Learning [3x]
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Greater Signet of Learning
Right-click: Free Attribute Points: %d row 7, column 11 |
Signet | Stash |
Lacuni Cowl
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Lacuni Cowl
Skull Cap (Sacred) Defense: 3160 (1290) Durability: 21 of 33 Required Level: 90 Required Strength: 550 Orb Effects Applied to this Item are Doubled Adds 150-200 Fire Damage Adds 150-200 Lightning Damage -20% to Enemy Fire Resistance -17% to Enemy Lightning Resistance +145% Enhanced Defense Maximum Elemental Resists +1% 2% Reanimate as: Undead Marksman Socketed (0/4) row 8, column 0 |
Skull Cap (SU) | Stash |
Star Chart (2)
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Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 8, column 10 |
Star Chart (2) | Stash |
Belladonna Extract [6x]
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Belladonna Extract
Right-click to reset Stat/Skill Points row 8, column 11 |
Belladonna Extract | Stash |
Star Chart (4)
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Star Chart (4)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 9, column 10 |
Star Chart (4) | Stash |
Relic: Widowmaker
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +24% Damage to Undead +21 to Widowmaker +6% to Strength row 10, column 0 |
Charm | Stash |
Relic: Buckshot
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus Buckshot: +7 Projectiles +12 to Maximum Damage +18 to Buckshot row 10, column 1 |
Charm | Stash |
Dream Fragment (3)
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Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 10, column 9 |
Dream Fragment (3) | Stash |
Star Chart (4)
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Star Chart (4)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 10, column 10 |
Star Chart (4) | Stash |
Death Ward
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Death Ward
Amulet Required Level: 110 Corrupted Already Upgraded +4 to All Skills Maximum Mana +10% Maximum Elemental Resists +1% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction row 10, column 11 |
Amulet (SU) | Stash |
Heart of Sin Trophy
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Heart of Sin Trophy
Cube with Azmodan's Heart to Add Bonus +150 to Life +75 to Mana row 10, column 13 |
Trophy | Stash |
Depleted Riftstone (7)
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Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 11, column 10 |
Riftstone | Stash |
Emblem of Pain
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Emblem of Pain
Cube Reagent (Secret) row 11, column 12 |
Emblem | Stash |
Relic: Ring of Light
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +9 to Ring of Light Fire Absorb +2% +3 to Light Radius row 11, column 13 |
Charm | Stash |
Essence of Itherael
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Essence of Itherael
Mystic Orb Right-Click to Apply row 12, column 0 |
UMO | Stash |
Larzuk's Round Shot
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Larzuk's Round Shot
Mystic Orb Right-Click to Apply row 12, column 1 |
UMO | Stash |
Corrupted Wormhole
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Corrupted Wormhole
Required Level: 140 Keep in Inventory to Gain Bonus +229 to Strength +40 Required Level row 12, column 12 |
Charm | Stash |
Relic: Fragmentation Shot
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus Ignite: 50% Total Fire Damage +150 to Maximum Fire Damage +6 to Fragmentation Shot row 13, column 9 |
Charm | Stash |
Relic: Winter Avatar
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +5% to Cold Spell Damage +12 to Winter Avatar Maximum Cold Resist +1% row 13, column 10 |
Charm | Stash |
Relic: Disco Inferno
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +5% Movement Speed +33 to Disco Inferno Regenerate Mana +15% row 13, column 11 |
Charm | Stash |
Relic: Colosseum
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +14% Block Speed +15% Hit Recovery +6 to Colosseum row 13, column 12 |
Charm | Stash |
Relic: Stampede
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +20 to Stampede Enhanced Weapon Damage +14% +100 to Life row 13, column 13 |
Charm | Stash |
Strength | 863 | 188% | |
---|---|---|---|
Dexterity | 573 | 101% | |
Vitality | 327 | 75% | |
Energy | 449 | 75% | |
Life | 1461 | 35% | |
Mana | 390 | 43% | |
All Skills / Class Skills | 21 | 11 | |
Maximum Skill / Experience | 0 | 69% | |
Life / Mana stolen per Hit | 40% | 9% | |
Life / Mana after each Kill | 50 | 0 | |
Life / Mana on Striking | 10 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 68.2/s | 10% | |
Cold Resistance / Max | 296% | 15% | |
Fire Resistance / Max | 257% | 15% | |
Lightning Resistance / Max | 297% | 15% | |
Poison Resistance / Max | 244% | 10% | |
Magic / Physical Resistance | 0% | 28% | |
Phys / Ele Damage Reduced | 5 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 93% | -10% | |
Movement Speed / Light Radius | 115% | -1 | |
wIAS / gIAS | 50% | 245% | |
FCR | 85% | ||
FHR / FBR | 123% | 123% | |
TCD / EWD | 102% | 155% | |
Attack Rating | 0 | 880% | |
Crushing Blow / Deadly Strike | 9% | 52% | |
Chance to Avoid Damage | 4% | ||
Slow Target / Attacker | 4% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 40% | 18% | |
Fire Spell Damage / Pierce | 40% | 23% | |
Lightning Spell Damage / Pierce | 40% | 18% | |
Poison Spell Damage / Pierce | 40% | 13% | |
P/M Spell Dam. / Poison Skill Dur. | 40% | 0% | |
Summoned Minion Life / Damage | 100% | 38% | |
Summoned Minion Resistances / AR | 28% | 0% |