Level | 150 | Experience | 12353408 (0%) |
---|---|---|---|
Strength | 1200 | Life | 8972/3940 |
Dexterity | 20 | Mana | 4860/1515 |
Vitality | 15 | Inventory Gold | 1500000 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 533289 | Character deaths | 1040 |
Bosses killed | 340 | Time spent | 159:45:41 |
Boss first kills | 0 | Charms completion | 88% |
Nature 1Harvest 30Barkskin | Werebear 1Werebear Morph 1Rend 1Bestial Potency 30Wildfire 6Primal Dominance 1Idol of Scosglen | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 34Spiritual Alignment 30Armageddon |
Mastery 1Melee Devotion 10Endurance 10Specialization | Reward 1Mythal 1Symbiosis 1Survival Instinct | Oskills 16Bloodlust 7Firedance 19Fowl Fight 1Jitan's Gate 2Purify 2Scream of Trag'Oul 18Searing Orb 17Spark of Hope 1Summon Edyrem 6Teleport |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [14x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Greater Healing Potion
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 15 |
Potion | Belt |
Night's Embrace
Night's Embrace
Glaive (Sacred) Throw Damage: 187 to 333 One-Hand Damage: 119 to 250 Quantity: 50 Required Level: 100 Required Dexterity: 496 5% Chance to cast level 26 Burning Veil on Kill +1 to All Skills +160% Enhanced Damage +110 to Maximum Damage +80% Damage to Demons -26% to Enemy Fire Resistance +10% Chance of Crushing Blow Slow Target +10% +21% to All Attributes Socketed (0/4) row 0, column 0 |
Glaive (SU) | Cube |
Relic: Fire Elementals
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +25% Fire Pierce to Fire Elementals +9% to Fire Spell Damage +23 to Fire Elementals row 9, column 14 |
Charm | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Vial of Elder Blood
Vial of Elder Blood
(Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Champion of Sanctuary -10% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +13% [6 to 10] +50 Life after each Kill +21% to Experience Gained [5 to 25] row 0, column 2 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +24% Bonus to Defense [21 to 30] row 0, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +60% Damage to Demons +60% Damage to Undead -10% to Enemy Elemental Resistances +10 Maximum Stamina Maximum Elemental Resists +1% +75 Life on Melee Attack +75 Mana on Melee Attack - Shadow's Embrace - - Infernal Blaze - row 0, column 4 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 150 Keep in Inventory to Gain Bonus +1 to All Skills +20% to Strength +162 to Strength +10 to Dexterity +10 to Vitality +10 to Energy Maximum Life +2% Maximum Mana +5% +30% Magic Find +50 Required Level - Revelations of the Cult - row 0, column 5 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) row 0, column 6 |
Charm | Inventory |
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred) Defense: 7248 (3179) (Sorceress Only) Required Level: 100 Required Dexterity: 550 5% Chance to cast level 6 Claw Tornado on Striking +40% Attack Speed +11% Life stolen per Hit Stun Attack Weapon Physical Damage +30% +128% Enhanced Defense +20% to Dexterity -20% to Energy +1000 to Life Socketed (0/6) row 0, column 7 |
Kazarghand (SU) | Inventory |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 0, column 9 |
Arcane Shards (3) | Inventory |
Super Healing Potion [53x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 10 |
Potion | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 1, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +42 to Strength [11 to 30] +43 to Dexterity [11 to 30] +44 to Vitality [11 to 30] +44 to Energy [11 to 30] - Power Synthesis - row 1, column 4 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +59 to Strength +51 to Dexterity +58 to Vitality +30 to Energy row 1, column 5 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 1 |
Catalyst | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 2, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +5 Life Regenerated per Second - Infernal Blaze - row 2, column 3 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] Slow Target +4% +14 Life Regenerated per Second [10 to 25] Poison Resist +49% [26 to 50] - Demonic Delirium - row 2, column 4 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Druid Skill Levels +5% Movement Speed -5% to Enemy Fire Resistance +80% to Summoned Minion Life +30 to Strength Maximum Life +5% Maximum Cold Resist +2% Fire Resist +40% +25% Magic Find row 2, column 5 |
Charm | Inventory |
Kara's Trinket
Kara's Trinket
Mystic Orb Right-Click to Apply row 2, column 6 |
UMO | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 3, column 0 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 3, column 1 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +20% Movement Speed - Eternal Reign - row 3, column 3 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +68% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 3, column 4 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 3, column 5 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 8 |
Arcane Shards (1) | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(3 to 5) to All Attributes Gold Cost: 15000 row 4, column 0 |
Catalyst | Inventory |
Corrupted Cluster [7x]
Corrupted Cluster
(Right Click to Collect) Quantity: 7 row 4, column 1 |
Corrupted Cluster | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 4, column 2 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 4, column 3 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +493 to Life [100 to 500] +217 to Mana [50 to 250] row 4, column 4 |
Charm | Inventory |
Nephalem Arcana
Nephalem Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Occult Smithing Defeat Deimoss with exactly 3 optional difficulty modifiers Transmute charm with an Elemental Ire effigy Dimensional Alchemy Unlocked Transmute charm with a Depleted Riftstone (6) Returns charm and a random Relic Charges: 0 +5% Bonus to Spell Focus +35% to Spell Damage +75% Magic Find row 4, column 5 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 5, column 0 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +12% row 5, column 1 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +17% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 5, column 3 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +497 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 5, column 4 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +38% Damage to Demons [24 to 45] +10 to all Attributes Maximum Elemental Resists +1% Elemental Resists +15% [5 to 15] +5% to Experience Gained - Glimmer of Genesis - Congratulations! row 5, column 5 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius row 6, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 6, column 1 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 6, column 2 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 6, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +147 to Life [50 to 150] +30 to Mana [25 to 75] +10% to Experience Gained - Glow of the Dark Star - row 6, column 4 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 6, column 5 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +31 to Strength [0 to 38] +37 to Dexterity [0 to 38] +25 to Vitality [0 to 38] +25 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 7, column 0 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 1 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +150% Bonus to Attack Rating [21 to 150] +1 Life Regenerated per Second [1 to 4] row 7, column 2 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +10% to Spell Damage +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +20 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +20 to Energy [11 to 20] - Virtuosity of the Elements - row 7, column 3 |
Charm | Inventory |
Relic: Searing Orb
Relic
Required Level: 75 Keep in Inventory to Gain Bonus -3% to Enemy Fire Resistance +18 to Searing Orb +5 to Light Radius row 7, column 4 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +6 to Teleport [3 to 15] +25 to Life +50 to Mana - Axioms of Equilibrium - row 7, column 5 |
Charm | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 7, column 6 |
Arcane Crystal | Inventory |
Nimmenjuushin
Nimmenjuushin
War Axe (Sacred) One-Hand Damage: 110 to 235 Required Level: 100 Required Strength: 465 8% Chance to cast level 10 Claw Tornado on Striking +4 to Druid Skill Levels +12% Bonus Damage to Mark of the Wild +161% Duration Bonus to Mark of the Wild +30% Attack Speed +50% Hit Recovery +140% Enhanced Damage +101 to Maximum Damage +13% Life stolen per Hit +27% to Strength Requirements -20% Socketed (0/6) row 7, column 7 |
War Axe (SU) | Inventory |
Xorine's Ring
Xorine's Ring
Ring Required Level: 80 +1 Projectile to Punisher 10% Chance to cast level 19 Punishers on Kill +80% Bonus to Attack Rating -3% to Enemy Poison Resistance row 7, column 9 |
Ring (TU) | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 8, column 0 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +222 Defense [201 to 250] +25 to all Attributes [21 to 25] row 8, column 1 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +23% Cold Resist +23% +5 to Light Radius row 8, column 2 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Elemental Resists +3% - Shadow's Embrace - row 8, column 3 |
Charm | Inventory |
Relic: Firedance
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +1 to Sorceress Skill Levels +7 to Firedance +10% Magic Find row 8, column 4 |
Charm | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Returned Archer row 8, column 9 |
Amulet (TU) | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 0 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +9% to Experience Gained row 9, column 1 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 9, column 3 |
Charm | Inventory |
Relic: Spark of Hope
Relic
Required Level: 75 Keep in Inventory to Gain Bonus Spark of Hope Duration Increased by 15 seconds +17 to Spark of Hope Half Freeze Duration row 9, column 4 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +109% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +11% [5 to 20] Lightning Resist +11% [5 to 20] Cold Resist +11% [5 to 20] row 9, column 5 |
Charm | Inventory |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 9, column 6 |
Elemental Ire | Inventory |
Depleted Riftstone (6)
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 9, column 9 |
Riftstone | Inventory |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1713 (654) Required Level: 120 Required Strength: 625 Already Upgraded +2 to All Skills +192 Spell Focus +30% Cast Speed +23% to Physical/Magic Spell Damage +21% to Fire Spell Damage +23% to Lightning Spell Damage +31% to Cold Spell Damage +21% to Poison Spell Damage +162% Enhanced Defense +1% to Strength +77 to Strength +1% to Dexterity +4 to Dexterity +3% to Vitality +1% to Energy +10 to Energy -100 to Life +37 to Mana Elemental Resists +15% +5% Magic Find +20 Required Level Socketed (3/4) Hold shift (before hovering) to see socketables row 0, column 8 Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality +5% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Dexterity +2 to Energy +20 to Mana Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +2% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2 to Strength +2 to Dexterity +8 to Energy +17 to Mana |
Gauntlets (SSU) | Mercenary |
Reapers
Reapers
Full Helm (Sacred) Defense: 3923 (1464) Required Level: 100 Required Strength: 600 4% Chance to cast level 40 Fire Cannonade on Kill +1 to All Skills +84 Fire Damage +17% to Fire Spell Damage -18% to Enemy Fire Resistance +168% Enhanced Defense Maximum Fire Resist +5% Socketed (0/4) row 0, column 8 |
Full Helm (SSU) | Mercenary |
Wheel of Fortune
Wheel of Fortune
Large Shield (4) Defense: 726 Required Level: 48 Required Strength: 368 Required Dexterity: 288 +58 to Vitality Maximum Elemental Resists +2% Elemental Resists +38% Fire Absorb +3% Lightning Absorb +3% Cold Absorb +3% +18% Gold Find +35% Magic Find Socketed (0/4) row 0, column 8 |
Large Shield (4) | Mercenary |
Aeterna
Aeterna
Broad Sword (Sacred) One-Hand Damage: 102 to 107 Required Level: 100 Required Strength: 488 Amazing Grace 4% Chance to cast level 50 Blizzard on Death Blow +5 to All Skills +100 Spell Focus +38% Cast Speed +134% Enhanced Damage +35% to Spell Damage +16% to Strength Socketed (0/6) row 0, column 8 |
Broad Sword (SU) | Mercenary |
Sash (Sacred)
Sash (Sacred)
Defense: 3022 (1028) Required Strength: 500 +35% Hit Recovery +5% Life stolen per Hit -8% to Enemy Lightning Resistance +194% Enhanced Defense Cold Resist +38% Poison Resist +36% Socketed (0/2) row 0, column 8 |
Sash (Sacred) | Mercenary |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 0, column 0 |
Celestial Wind | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 0, column 1 |
Celestial Wind | Stash |
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred) Defense: 1564 (763) Required Level: 80 Required Strength: 295 Ethereal Corrupted +3 to All Skills +20% Combat Speeds +8 to Firedance +105% Enhanced Defense Regenerate Mana +58% Requirements -50% Socketed (0/4) row 0, column 7 |
Light Gauntlets (SSU) [eth] | Stash |
Mystic Dye - Light Grey
Mystic Dye
Right-click to set item color Color: Light Grey row 0, column 9 |
Dye | Stash |
Runestone
Runestone
Primal Rune row 0, column 11 |
Runestone | Stash |
Lightning Essence
Lightning Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 0, column 12 |
Essence | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 0, column 13 |
Elemental Dominion | Stash |
Arcane Hunger
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 1, column 0 |
Arcane Hunger | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 1, column 1 |
Elemental Ire | Stash |
Mystic Dye - Crystal Blue
Mystic Dye
Right-click to set item color Color: Crystal Blue row 1, column 9 |
Dye | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% row 1, column 11 |
Jewel (SU) | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 1, column 12 |
Elemental Dominion | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% row 1, column 13 |
Jewel (SU) | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 2, column 12 |
Elemental Dominion | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 7 |
Celestial Wind | Stash |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 3, column 8 |
Empyrean Touch | Stash |
Heart of Sin Trophy
Heart of Sin Trophy
Cube with Azmodan's Heart to Add Bonus +150 to Life +75 to Mana row 3, column 9 |
Trophy | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 3, column 12 |
Conjuring Eye | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 3, column 13 |
Reality Piercer | Stash |
Fire Rune [2x]
Fire Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -3% to Enemy Fire Resistance Armor: -3% to Enemy Fire Resistance Shields: -3% to Enemy Fire Resistance row 4, column 11 |
Elemental Rune | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 4, column 12 |
Conjuring Eye | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +40% Bonus to Attack Rating +2% to Spell Damage +2 to Dexterity +47 to Life Cold Resist +5% row 4, column 13 |
Jewel | Stash |
Instinct
Instinct
Superior Balanced Axe (Sacred) IgnGurTyrZod Throw Damage: 109 to 120 One-Hand Damage: 51 to 65 Quantity: 130 Required Level: 137 Required Strength: 600 Already Upgraded 1% Chance to cast level 42 Flamefront on Melee Attack +6 to Druid Skill Levels +51% Bonus Damage to Mark of the Wild +18% Bonus Elemental Damage to Mark of the Wild +15 Spell Focus +110% Attack Speed +40% Enhanced Damage +394% Bonus to Attack Rating Adds 3-6 Fire Damage +13% to Physical/Magic Spell Damage +75% to Fire Spell Damage -50% to Enemy Fire Resistance +13% to Lightning Spell Damage +13% to Cold Spell Damage +13% to Poison Spell Damage +3% to Strength +2 to Strength +4 to Vitality +80 to Life Fire Resist +25% Physical Resist +10% +90 Life on Melee Attack +251 Life after each Kill +22 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 5, column 0 Jewel Can be Inserted into Socketed Items Already Upgraded +45% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength +2 to Vitality +49 to Life Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +37% Bonus to Attack Rating +1% to Spell Damage +1% to Strength +2 to Strength +2 to Vitality +31 to Life Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Gur Rune Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items +20% Attack Speed Tyr Rune Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items +4% to Fire Spell Damage Zod Rune Required Level: 85 Can be Inserted into Socketed Items +15 Life after each Kill |
Superior Balanced Axe (Sacred) | Stash |
Ring
Ring
Already Upgraded +1 to All Skills +30 Spell Focus +21% to Cold Spell Damage -9% to Enemy Cold Resistance +80 to Life Regenerate Mana +25% Lightning Resist +17% Cold Resist +22% Physical Damage Reduced by 20 +76 Required Level row 5, column 2 |
Ring | Stash |
Mystic Dye - Light Gold [3x]
Mystic Dye
Right-click to set item color Color: Light Gold row 5, column 9 |
Dye | Stash |
Thal Rune (07) [3x]
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 5, column 10 |
Enchanted Rune | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 5, column 12 |
Conjuring Eye | Stash |
Ring
Ring
Corrupted Already Upgraded +1 to All Skills +21 Spell Focus +10% to Fire Spell Damage +22% to Cold Spell Damage -5% to Enemy Cold Resistance +45 Defense +80 to Life Regenerate Mana +25% Physical Damage Reduced by 20 +76 Required Level row 6, column 2 |
Ring | Stash |
Corrupted Shards (4)
Corrupted Shards (4)
Cube Reagent row 6, column 9 |
Corrupted Shards (4) | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% row 6, column 11 |
Jewel (SU) | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 6, column 12 |
Conjuring Eye | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 145 Keep in Inventory to Gain Bonus +321 to Life Maximum Life +3% +110 to Mana Maximum Mana +19% +45 Required Level row 6, column 13 |
Charm | Stash |
Black Dwarf
Black Dwarf
Amulet Required Level: 130 Already Upgraded +3 to All Skills +20% Cast Speed +20% Hit Recovery +18% to Lightning Spell Damage -6% to Enemy Lightning Resistance +30% to Cold Spell Damage -18% to Enemy Cold Resistance +23 to Supernova +39% Bonus to Defense -5 to Light Radius +20 Required Level row 7, column 2 |
Amulet (SU) | Stash |
Mystic Dye - Bright White
Mystic Dye
Right-click to set item color Color: Bright White row 7, column 9 |
Dye | Stash |
Banisher of Light Trophy
Banisher of Light Trophy
Cube with the Soul of Kabraxis to Add Bonus Adds 5-10 Damage row 7, column 11 |
Trophy | Stash |
Heart of Sin Trophy
Heart of Sin Trophy
Cube with Azmodan's Heart to Add Bonus +150 to Life +75 to Mana row 7, column 12 |
Trophy | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +10% to Spell Damage +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +12 to Dexterity [11 to 20] +17 to Vitality [11 to 20] +19 to Energy [11 to 20] - Virtuosity of the Elements - row 7, column 13 |
Charm | Stash |
Emblem of Pain
Emblem of Pain
Cube Reagent (Secret) row 8, column 0 |
Emblem | Stash |
Emblem of Hatred
Emblem of Hatred
Cube Reagent (Secret) row 8, column 1 |
Emblem | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 8, column 9 |
Celestial Wind | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 8, column 10 |
Enchanted Rune | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) row 8, column 12 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +55 to Strength +38 to Dexterity +22 to Vitality +33 to Energy row 8, column 13 |
Charm | Stash |
Emblem of Lies [2x]
Emblem of Lies
Cube Reagent (Secret) row 9, column 0 |
Emblem | Stash |
The Awakening
The Awakening
Full Plate Mail (Sacred) Defense: 13356 (4452) Required Level: 130 Required Strength: 690 Ethereal Corrupted When Cubed with The Sleep, Enables an Additional Awakening (The Armor will be Disenchanted by the Recipe) 5% Chance to cast level 50 Banish on Death Blow +4 to All Skills +50% Combat Speeds -35% to Enemy Elemental Resistances +200% Enhanced Defense +25 Maximum Stamina Magic Resist +5% Socketed (0/6) row 9, column 2 |
Full Plate Mail (SSSU) [eth] | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 9, column 10 |
Corrupted Treasure | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 9, column 13 |
Charm | Stash |
Radiance
Radiance
Tiara (Sacred) Defense: 745 Required Level: 100 Required Dexterity: 392 Corrupted +2 Spell Focus per 1 Light Radius +3% Fire Spell Damage per 1 Light Radius -1% Cold Spell Damage per 1 Light Radius +3 to All Skills -20% to Enemy Fire Resistance Poison Resist +15% Physical Resist +10% Cannot Be Frozen -5% to All Vendor Prices Socketed (0/4) row 10, column 0 |
Tiara (SSU) | Stash |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +126 to Life [50 to 150] +58 to Mana [25 to 75] row 10, column 12 |
Charm | Stash |
Turquoise Cluster [7x]
Turquoise Cluster
(Right Click to Collect) Quantity: 7 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 10, column 13 |
Gem Cluster | Stash |
Mystic Dye - Light Yellow [2x]
Mystic Dye
Right-click to set item color Color: Light Yellow row 11, column 9 |
Dye | Stash |
The Awakening
The Awakening
Full Plate Mail (Sacred) Defense: 12906 (4302) Required Level: 130 Required Strength: 690 Ethereal When Cubed with The Sleep, Enables an Additional Awakening (The Armor will be Disenchanted by the Recipe) 5% Chance to cast level 50 Banish on Death Blow +1 to All Skills +50% Combat Speeds -34% to Enemy Elemental Resistances +200% Enhanced Defense +25 Maximum Stamina Magic Resist +5% Socketed (0/6) row 11, column 10 |
Full Plate Mail (SSSU) [eth] | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +20% Bonus Elemental Damage to Bloodlust Maximum Elemental Resists +1% Elemental Resists +20% Elemental/Magic Damage Reduced by 20 - Virtuosity of the Elements - row 11, column 12 |
Charm | Stash |
Bloodstone Cluster [8x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 8 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 11, column 13 |
Gem Cluster | Stash |
Ouroboros
Ouroboros
Ring Required Level: 110 Corrupted Already Upgraded +1 to All Skills +10% to Lightning Spell Damage +2% to Strength +24% to Dexterity +21% to Vitality -6% to Energy row 12, column 0 |
Ring (SSU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +34% Bonus to Attack Rating +2% to Spell Damage +4 to all Attributes +38 to Life row 12, column 1 |
Jewel | Stash |
Relic: Blood Fury
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +7 to Blood Fury +57 to Life +27 Life after each Kill row 12, column 2 |
Charm | Stash |
Relic: Churel
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +9 to Churel Slows Attacker by +10% Cold Absorb +2% row 12, column 3 |
Charm | Stash |
Relic: Devouring Cloud
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +5% to Poison Spell Damage +17 to Devouring Cloud Poison Resist +30% row 12, column 4 |
Charm | Stash |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1759 (654) Required Level: 140 Required Strength: 625 Corrupted +2 to All Skills +180 Spell Focus +30% Cast Speed +19% to Physical/Magic Spell Damage +29% to Fire Spell Damage +19% to Lightning Spell Damage +19% to Cold Spell Damage +19% to Poison Spell Damage +169% Enhanced Defense +75 to Strength -100 to Life Elemental Resists +15% +40 Required Level Socketed (0/4) row 12, column 6 |
Gauntlets (SSU) | Stash |
Radiance
Radiance
Tiara (Sacred) Defense: 814 Required Level: 120 Required Dexterity: 392 Corrupted Already Upgraded +2 Spell Focus per 1 Light Radius +3% Fire Spell Damage per 1 Light Radius -1% Cold Spell Damage per 1 Light Radius +3 to All Skills +32% Bonus to Attack Rating +10% to Fire Spell Damage -19% to Enemy Fire Resistance +1% to All Attributes +2 to Energy +37 to Life Maximum Lightning Resist +1% Maximum Cold Resist +1% Maximum Poison Resist +1% Lightning Resist +20% Cold Resist +20% Poison Resist +20% Physical Resist +10% Cannot Be Frozen +6% Gold Find -5% to All Vendor Prices +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 12, column 8 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Jewel Can be Inserted into Socketed Items Already Upgraded +32% Bonus to Attack Rating +1% to All Attributes +2 to Energy +37 to Life +6% Gold Find |
Tiara (SSU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Fire Resist +1% row 12, column 12 |
Jewel | Stash |
Onyx Cluster [1x]
Onyx Cluster
(Right Click to Collect) Quantity: 1 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 12, column 13 |
Gem Cluster | Stash |
Relic: Timefield
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +3% Skill Duration +4 to Timefield Slow Target +5% row 13, column 0 |
Charm | Stash |
Relic: Apocalypse
Relic
Required Level: 75 Keep in Inventory to Gain Bonus -3% to Enemy Fire Resistance +11 to Apocalypse +110 to Mana row 13, column 1 |
Charm | Stash |
Relic: Feral Strike
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +11% Bonus Damage to Mark of the Wild +10% Movement Speed +94% Bonus to Attack Rating +16 to Feral Strike row 13, column 2 |
Charm | Stash |
Relic: Stormeye Totem
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Stormeye Totem +32 to Stormeye Totem 5% Fire/Cold/Lightning Absorb while Carrying Totem Relics (Fireheart Totem - Frostclaw Totem - Stormeye Totem) row 13, column 3 |
Charm | Stash |
Relic: Shadow Refuge
Relic
Required Level: 75 Keep in Inventory to Gain Bonus Shadow Refuge: 50 Life Regenerated per Second per Base Level in Shadowrush +202 to Attack Rating +8 to Shadow Refuge row 13, column 4 |
Charm | Stash |
Relic: Avalanche
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +13 Spell Focus -4% to Enemy Cold Resistance +11 to Avalanche row 13, column 5 |
Charm | Stash |
Celestial Sigil
Celestial Sigil
Amulet Required Level: 125 Transmute this item with: three Greater Signets of Learning Iah Rune Yham Rune To unlock its true power row 13, column 12 |
Amulet (SU) | Stash |
Amber Cluster [7x]
Amber Cluster
(Right Click to Collect) Quantity: 7 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 13, column 13 |
Gem Cluster | Stash |
Strength | 688 | 69% | |
---|---|---|---|
Dexterity | 377 | 47% | |
Vitality | 437 | 49% | |
Energy | 364 | 45% | |
Life | 2214 | 22% | |
Mana | 647 | 50% | |
All Skills / Class Skills | 28 | 6 | |
Maximum Skill / Experience | 0 | 79% | |
Life / Mana stolen per Hit | 10% | 9% | |
Life / Mana after each Kill | 290 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 675 | 475% | |
Regenerate Life / Mana | 31/s | 10% | |
Cold Resistance / Max | 343% | 21% | |
Fire Resistance / Max | 291% | 16% | |
Lightning Resistance / Max | 278% | 15% | |
Poison Resistance / Max | 318% | 15% | |
Magic / Physical Resistance | 0% | 35% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 55% | 0% | |
Cold Absorb | 0 | 8% | |
Fire Absorb | 0 | 8% | |
Lightning Absorb | 0 | 8% | |
Magic Find / Gold Find | 208% | 7% | |
Movement Speed / Light Radius | 65% | 44 | |
wIAS / gIAS | 110% | 155% | |
FCR | 120% | ||
FHR / FBR | 110% | 35% | |
TCD / EWD | 110% | 28% | |
Attack Rating | 0 | 743% | |
Crushing Blow / Deadly Strike | 12% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 9% | 5% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 264% | 80% | |
Fire Spell Damage / Pierce | 404% | 200% | |
Lightning Spell Damage / Pierce | 251% | 72% | |
Poison Spell Damage / Pierce | 240% | 80% | |
P/M Spell Dam. / Poison Skill Dur. | 239% | 0% | |
Summoned Minion Life / Damage | 100% | 13% | |
Summoned Minion Resistances / AR | 28% | 0% |