Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 0
|
Potion |
Belt |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Super Healing Potion [33x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 6
|
Potion |
Inventory |
Relic: Death Shards
Relic
Required Level: 75
Keep in Inventory to Gain Bonus
Adds 5-15 Damage
+10 to Death Shards
+5% Chance of Crushing Blow
row 0, column 9
|
Charm |
Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 130
Keep in Inventory to Gain Bonus
+1 to All Skills
Adds 10-15 Damage
+40% Damage to Demons
[24 to 45]
Elemental Resists +13%
[5 to 15]
row 0, column 10
|
Charm |
Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Assassin Skill Levels
+20% Cast Speed
-5% to Enemy Cold Resistance
+80% to Summoned Minion Life
+30 to Dexterity
Maximum Life +5%
Maximum Cold Resist +2%
Magic Resist +4%
+25% Magic Find
row 0, column 11
|
Charm |
Inventory |
Weather Control
Weather Control
Required Level: 120
Keep in Inventory to Gain Bonus
Jitan's Gate Cooldown Reduced by 1 second
+5% Innate Elemental Damage
[2 to 5]
+10 to all Attributes
row 0, column 12
|
Charm |
Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak
Required Level: 110
Keep in Inventory to Gain Bonus
+22 Spell Focus
[21 to 25]
+1 to Jitan's Gate
Half Freeze Duration
row 0, column 13
|
Charm |
Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 110
Keep in Inventory to Gain Bonus
+246 Defense
[201 to 250]
+25 to all Attributes
[21 to 25]
row 0, column 14
|
Charm |
Inventory |
Relic: Storm Crows
Relic
Required Level: 75
Keep in Inventory to Gain Bonus
+2 Storm Crows Projectiles
1% Chance to cast level 3 Knife Throw on Striking
+22 to Storm Crows
row 1, column 9
|
Charm |
Inventory |
Bone Chimes
Bone Chimes
Required Level: 120
Keep in Inventory to Gain Bonus
Equipping multiple chimes removes all bonuses
Gives stats based on the sum of your bonus damage to Undead and Demons
36% added as Weapon Physical Damage (Max +150%)
row 1, column 10
|
Charm |
Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to All Skills
Adds 5-10 Damage
Maximum Fire Resist +3%
[1 to 3]
Maximum Lightning Resist +2%
[1 to 3]
Maximum Cold Resist +3%
[1 to 3]
Maximum Poison Resist +3%
[1 to 3]
- Shadow's Embrace -
row 1, column 11
|
Charm |
Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to All Skills
+9% to Spell Damage
[6 to 10]
+40 to Strength
+71 to Dexterity
+66 to Vitality
+69 to Energy
row 1, column 12
|
Charm |
Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 110
Keep in Inventory to Gain Bonus
+5% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
-50 Defense
+23 to all Attributes
[21 to 25]
row 1, column 13
|
Charm |
Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 105
Keep in Inventory to Gain Bonus
Maximum Life +3%
Maximum Mana +10%
+9% to Experience Gained
[6 to 10]
row 1, column 14
|
Charm |
Inventory |
Super Mana Potion [8x]
Super Mana Potion
Regenerate Mana +200%
Duration: 7 seconds
row 2, column 0
|
Potion |
Inventory |
Relic: Shadow Refuge
Relic
Required Level: 75
Keep in Inventory to Gain Bonus
Shadow Refuge: 50 Life Regenerated per Second per Base Level in Shadowrush
+238 to Attack Rating
+6 to Shadow Refuge
row 2, column 9
|
Charm |
Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Summon Edyrem
+5% to All Attributes
+40 to all Attributes
Fire Absorb +5%
Lightning Absorb +5%
Cold Absorb +5%
- Divine Mandate -
row 2, column 11
|
Charm |
Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 120
Keep in Inventory to Gain Bonus
+2 to Assassin Skill Levels
[1 to 2]
+1 to Druid Skill Levels
[1 to 2]
+1 to Barbarian Skill Levels
[1 to 2]
+2 to Paladin Skill Levels
[1 to 2]
+2 to Necromancer Skill Levels
[1 to 2]
+1 to Sorceress Skill Levels
[1 to 2]
+1 to Amazon Skill Levels
[1 to 2]
+10% Movement Speed
row 2, column 12
|
Charm |
Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 110
Keep in Inventory to Gain Bonus
Enhanced Weapon Damage +30%
[25 to 30]
+25% Bonus to Defense
[21 to 30]
row 2, column 13
|
Charm |
Inventory |
Optical Detector
Optical Detector
Required Level: 105
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Tenacity
+5% to Summoned Minion Resistances
Elemental Resists +14%
[11 to 15]
row 2, column 14
|
Charm |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 9
|
Catalyst |
Inventory |
Onslaught
Onslaught
Dimensional Key
Required Level: 130
Keep in Inventory to Gain Bonus
Trial of Discovery
Explore every level of the Labyrinth
Transmute charm once with each Depleted Riftstone
(must be done in ascending order)
Trial of Purity
Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth
Transmute charm once with each Star Chart piece and Dream Fragment
(these items are rare drops from Labyrinth mini bosses)
End the Invasion
Defeat Deimoss the Fleshweaver in the Labyrinth depths
Transmute charm after boss death
Trial of the Nephalem
Complete all of the above Labyrinth Quests
Transmute the charm with a Celestial Wind effigy
Enhanced Weapon Damage +21%
+63% Magic Find
row 3, column 10
|
Charm |
Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 125
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Specialization
+25 to Strength
Maximum Mana +4%
[1 to 5]
Regenerate Mana +10%
Elemental Resists +10%
[1 to 10]
row 3, column 11
|
Charm |
Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to All Skills
+29 Spell Focus
[21 to 30]
+12% to Summoned Minion Damage
[11 to 13]
+15% to Summoned Minion Resistances
[11 to 15]
+14 to Strength
[11 to 20]
+20 to Dexterity
[11 to 20]
+19 to Vitality
[11 to 20]
+20 to Energy
[11 to 20]
row 3, column 12
|
Charm |
Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 110
Keep in Inventory to Gain Bonus
+10% to Spell Damage
[8 to 10]
+17% to All Attributes
[16 to 20]
row 3, column 14
|
Charm |
Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 9
|
Catalyst |
Inventory |
Books of Kalan
Books of Kalan
Required Level: 130
Keep in Inventory to Gain Bonus
+1 to All Skills
+11 to Teleport
[3 to 15]
+25 to Life
+50 to Mana
row 4, column 10
|
Charm |
Inventory |
The Book of Lies
The Book of Lies
Required Level: 125
Keep in Inventory to Gain Bonus
Enhanced Weapon Damage +20%
+491 to Life
[100 to 500]
+191 to Mana
[50 to 250]
- Demonic Forgery -
row 4, column 11
|
Charm |
Inventory |
Demonsbane
Demonsbane
By Robert Marks
Required Level: 120
Keep in Inventory to Gain Bonus
+2 to Assassin Skill Levels
[0 to 2]
+2 to Paladin Skill Levels
[0 to 2]
+1 to Necromancer Skill Levels
[0 to 2]
+1 to Sorceress Skill Levels
[0 to 2]
+5 Life Regenerated per Second
row 4, column 12
|
Charm |
Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!
Required Level: 115
Keep in Inventory to Gain Bonus
+23 to Strength
[0 to 38]
+22 to Dexterity
[0 to 38]
+28 to Vitality
[0 to 38]
+24 to Energy
[0 to 38]
+12% Bonus to Defense
[11 to 15]
-10% Gold Find
+19% Magic Find
[16 to 20]
row 4, column 13
|
Charm |
Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 105
Keep in Inventory to Gain Bonus
+2 to All Skills
Maximum Life and Mana +2%
Maximum Elemental Resists +2%
+15% to Experience Gained
row 4, column 14
|
Charm |
Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d
row 5, column 9
|
Custom Signet |
Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 125
Keep in Inventory to Gain Bonus
+2 to Assassin Skill Levels
[0 to 2]
+1 to Druid Skill Levels
[0 to 2]
+2 to Barbarian Skill Levels
[0 to 2]
+1 to Paladin Skill Levels
[0 to 2]
+1 to Sorceress Skill Levels
[0 to 2]
+1 to Amazon Skill Levels
[0 to 2]
+12 Life Regenerated per Second
[10 to 25]
Poison Resist +48%
[26 to 50]
row 5, column 11
|
Charm |
Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 115
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
row 5, column 12
|
Charm |
Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 115
Keep in Inventory to Gain Bonus
+10% Attack Speed
+10% Cast Speed
+138% Bonus to Attack Rating
[21 to 150]
+3 Life Regenerated per Second
[1 to 4]
row 5, column 13
|
Charm |
Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 105
Keep in Inventory to Gain Bonus
+3% Innate Elemental Damage
-3% to Enemy Elemental Resistances
+3% Chance of Crushing Blow
Fire Resist +24%
Lightning Resist +25%
Cold Resist +25%
row 5, column 14
|
Charm |
Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent
row 6, column 9
|
Arcane Shards (2) |
Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 125
Keep in Inventory to Gain Bonus
+1 to All Skills
[0 to 1]
+109% Bonus to Attack Rating
[101 to 150]
+11% to Spell Damage
[11 to 15]
+7% Chance of Crushing Blow
[6 to 10]
Fire Resist +19%
[5 to 20]
Lightning Resist +19%
[5 to 20]
Cold Resist +19%
[5 to 20]
row 6, column 10
|
Charm |
Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125
Keep in Inventory to Gain Bonus
1% Chance to cast level 10 Time Strike on Striking
+25 to Strength
[11 to 30]
+15 to Dexterity
[11 to 30]
+24 to Vitality
[11 to 30]
+13 to Energy
[11 to 30]
row 6, column 11
|
Charm |
Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 115
Keep in Inventory to Gain Bonus
+150 to Life
+75 to Mana
Maximum Elemental Resists +2%
Elemental Resists +19%
[11 to 20]
-5% to All Vendor Prices
- Vile Dissolution -
row 6, column 12
|
Charm |
Inventory |
The Black Road
The Black Road
Required Level: 115
Keep in Inventory to Gain Bonus
Unlocks your Black Road Skill
+150 to Life
+75 to Mana
Cube to open Time Rift
row 6, column 13
|
Charm |
Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120
Keep in Inventory to Gain Bonus
+21% Bonus to Summoned Edyrem Life
[11 to 25]
+10 Life Regenerated per Second
Elemental Resists +10%
row 7, column 10
|
Charm |
Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 125
Keep in Inventory to Gain Bonus
+1 to All Skills
Jitan's Gate Cooldown Reduced by 1 second
-5% to Enemy Elemental Resistances
+499 to Life
[200 to 500]
Poison Length Reduced by +50%
- Web of Deception -
row 7, column 11
|
Charm |
Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 115
Keep in Inventory to Gain Bonus
+5% Innate Elemental Damage
[3 to 5]
Maximum Life +5%
[3 to 5]
Maximum Mana +11%
[11 to 15]
Physical Resist +5%
- Askari Valor -
row 7, column 12
|
Charm |
Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 115
Keep in Inventory to Gain Bonus
+10% to All Attributes
[6 to 10]
+14% to Experience Gained
[6 to 15]
row 7, column 13
|
Charm |
Inventory |
The Butcher's Tooth (Uber)
The Butcher's Tooth (Uber)
Required Level: 125
Keep in Inventory to Gain Bonus
+20 to all Attributes
+40% Magic Find
+2 to Light Radius
row 7, column 14
|
Charm |
Inventory |
The Sleep
The Sleep
Required Level: 125
Cube with Trophy to Awaken
Keep in Inventory to Gain Bonus
Adds 20-25 Damage
+15% to All Attributes
+100 Life Regenerated per Second
Maximum Fire Resist +1%
[0 to 1]
Maximum Lightning Resist +1%
[0 to 1]
Maximum Cold Resist +1%
[0 to 1]
Cannot Be Frozen
- Revelations of the Cult -
- Vile Dissolution -
row 8, column 10
|
Charm |
Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 143
Keep in Inventory to Gain Bonus
+13% Combat Speeds
+12% to Dexterity
+100 to Dexterity
+43 Required Level
row 8, column 11
|
Charm |
Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 115
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+23 Spell Focus
[21 to 25]
Enhanced Weapon Damage +27% (Based on Character Level)
row 8, column 12
|
Charm |
Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 115
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 8, column 13
|
Charm |
Inventory |
Shadow Vortex
Shadow Vortex
(Assassin Challenge Item)
(Assassin Only)
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Ennead Skill
+3 to Assassin Skill Levels
Enhanced Weapon Damage +50%
Physical Damage Reduced by 5
+5% Chance to Avoid Damage
row 8, column 14
|
Charm |
Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 130
Keep in Inventory to Gain Bonus
+2 to All Skills
[1 to 2]
+99% Bonus to Summoned Edyrem Life
[61 to 100]
Adds 100-150 Fire Damage
Adds 100-150 Lightning Damage
Adds 100-150 Cold Damage
+5 to Purify
[2 to 5]
- Legacy of the Ancients -
row 9, column 10
|
Charm |
Inventory |
Dragon Claw
Dragon Claw
(Assassin Only)
Required Level: 125
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Chemistry
+135 to Life
[50 to 150]
Maximum Life +5%
+56 to Mana
[25 to 75]
+10% to Experience Gained
- Glow of the Dark Star -
row 9, column 11
|
Charm |
Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50
Keep in Inventory to Gain Bonus
+2 to All Skills
+10% Combat Speeds
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+10% to All Attributes
Elemental Resists +40%
+5% to Experience Gained
row 9, column 14
|
Charm |
Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(2 to 4) to Maximum Damage
Gold Cost: 25000
row 0, column 0
|
Catalyst |
Stash |
Catalyst of Transference
Catalyst of Transference
Charges: 34
Abandoned Shrine
row 0, column 1
|
Catalyst |
Stash |
Pulsating Worldstone Crystal
Pulsating Worldstone Crystal
The Worldstone crystal has been reforged
It must now be imbued with Knowledge and Arcana
Greater Signet of Learning
Taha Great Rune
The Way will be made clear, stand ready
row 0, column 2
|
Pulsating Worldstone Crystal |
Stash |
Hidden Vessel [6x]
Hidden Vessel
(Right Click to Collect)
Quantity: 6
1% Reanimate as: Random Monster
1% Reanimate as: Random Monster
row 0, column 3
|
Shrine Vessel |
Stash |
Trinity Vessel [17x]
Trinity Vessel
(Right Click to Collect)
Quantity: 17
+x% to Innate Elemental Damage
+x to All Attributes
row 0, column 4
|
Shrine Vessel |
Stash |
Weird Vessel [23x]
Weird Vessel
(Right Click to Collect)
Quantity: 23
+x% Enhanced Damage
Adds x-y damage
row 0, column 5
|
Shrine Vessel |
Stash |
Spiritual Vessel [13x]
Spiritual Vessel
(Right Click to Collect)
Quantity: 13
Regenerate Mana +x%
Maximum Mana +x%
+x% Cast Speed
row 0, column 6
|
Shrine Vessel |
Stash |
Quiet Vessel [21x]
Quiet Vessel
(Right Click to Collect)
Quantity: 21
+x Life Regenerated per Second
x% to Vitality
+x to Vitality
row 0, column 7
|
Shrine Vessel |
Stash |
Abandoned Vessel [16x]
Abandoned Vessel
(Right Click to Collect)
Quantity: 16
x% Bonus to Attack Rating
x% to Dexterity
+x to Dexterity
row 0, column 8
|
Shrine Vessel |
Stash |
Tainted Vessel [17x]
Tainted Vessel
(Right Click to Collect)
Quantity: 17
+x% to Summoned Minion Attack Rating
+x% to Summoned Minion Damage
row 0, column 9
|
Shrine Vessel |
Stash |
Eerie Vessel [12x]
Eerie Vessel
(Right Click to Collect)
Quantity: 12
+x Spell Focus
x% to Energy
+x to Energy
row 0, column 10
|
Shrine Vessel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Cold Spell Damage
+1% to All Attributes
row 0, column 11
|
Jewel |
Stash |
The Boulder
The Boulder
Jewel
Required Level: 1
Can be Inserted into Socketed Items
+1% Chance of Crushing Blow
+7 to Strength
Requirements +10%
row 0, column 12
|
Jewel (TU) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+6% to Summoned Minion Damage
+2% to Vitality
Poison Resist +6%
row 0, column 13
|
Jewel |
Stash |
Corrupted Cluster [11x]
Corrupted Cluster
(Right Click to Collect)
Quantity: 11
row 1, column 0
|
Corrupted Cluster |
Stash |
Arcane Cluster [7x]
Arcane Cluster
(Right Click to Collect)
Quantity: 7
row 1, column 1
|
Arcane Cluster |
Stash |
Lord of Lies Fragment
Lord of Lies Fragment
Cube 3 identical Fragments to Create Trophy
row 1, column 2
|
Trophy Fragment |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+12 Spell Focus
row 1, column 11
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+14 Spell Focus
row 1, column 12
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+2 to Minimum Damage
row 1, column 13
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Block Speed
+15% Hit Recovery
+4 to Maximum Damage
+34% Bonus to Attack Rating
+1% to Dexterity
row 2, column 0
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Block Speed
+2% to Poison Spell Damage
+2% to Dexterity
+1% to Experience Gained
row 2, column 1
|
Jewel |
Stash |
Fascinating Vessel [17x]
Fascinating Vessel
(Right Click to Collect)
Quantity: 17
-x% to Enemy Fire Resistance
+x% to Fire Spell Damage
row 2, column 3
|
Shrine Vessel |
Stash |
Enchanted Vessel [10x]
Enchanted Vessel
(Right Click to Collect)
Quantity: 10
+x% to Physical/Magic Spell Damage
Magic Resist +x%
row 2, column 4
|
Shrine Vessel |
Stash |
Creepy Vessel [16x]
Creepy Vessel
(Right Click to Collect)
Quantity: 16
x% Chance of Crushing Blow
x% to Strength
+x to Strength
row 2, column 5
|
Shrine Vessel |
Stash |
Ornate Vessel [24x]
Ornate Vessel
(Right Click to Collect)
Quantity: 24
-x% to Enemy Lightning Resistance
+x% to Lightning Spell Damage
row 2, column 6
|
Shrine Vessel |
Stash |
Intimidating Vessel [16x]
Intimidating Vessel
(Right Click to Collect)
Quantity: 16
+x% Enhanced Damage
Requirements +x%
x% Deadly Strike
(Weapons)
+x% Enhanced Defense
Physical Resist +x%
(Armor)
row 2, column 7
|
Shrine Vessel |
Stash |
Shimmering Vessel [16x]
Shimmering Vessel
(Right Click to Collect)
Quantity: 16
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 2, column 8
|
Shrine Vessel |
Stash |
Magical Vessel [16x]
Magical Vessel
(Right Click to Collect)
Quantity: 16
+x% to Summoned Minion Resistances
+x% to Summoned Minion Life
row 2, column 9
|
Shrine Vessel |
Stash |
Sacred Vessel [20x]
Sacred Vessel
(Right Click to Collect)
Quantity: 20
-x% to Enemy Cold Resistance
+x% to Cold Spell Damage
row 2, column 10
|
Shrine Vessel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+2% to Vitality
Fire Resist +5%
+1% to Experience Gained
row 2, column 11
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
Lightning Resist +6%
row 2, column 12
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Hit Recovery
+1% to Poison Spell Damage
+2% to Dexterity
+2 Life Regenerated per Second
row 3, column 0
|
Jewel |
Stash |
Belladonna Extract [3x]
Belladonna Extract
Right-click to reset Stat/Skill Points
row 3, column 1
|
Belladonna Extract |
Stash |
Black Void
Black Void
Heavy Belt (Sacred)
Defense:
3737
(1379)
Durability: 52 of 52
Required Level: 140
Required Strength: 500
Corrupted
Already Upgraded
+20% Attack Speed
Adds 10-15 Damage
+12% Life stolen per Hit
Slow Target +10%
+171% Enhanced Defense
+14% to Strength
+10% to Dexterity
Maximum Lightning Resist +2%
Lightning Resist +40%
+2 Life on Striking
Target Takes Additional Damage of 25
+30% Magic Find
Requirements -20%
+40 Required Level
Socketed (2/2)
Hold shift (before hovering) to see socketables
row 3, column 11
Perfect Amber
Required Level: 18
Can be Inserted into Socketed Items
Maximum Lightning Resist +1%
Lightning Resist +20%
Perfect Amber
Required Level: 18
Can be Inserted into Socketed Items
Maximum Lightning Resist +1%
Lightning Resist +20%
|
Heavy Belt (SSU) |
Stash |
Depleted Riftstone (3) [3x]
Depleted Riftstone (
3
)
Quest Item
Transmute With Arcane Crystal to Charge
row 4, column 3
|
Riftstone |
Stash |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent
row 4, column 10
|
Oil |
Stash |
Depleted Riftstone (4) [2x]
Depleted Riftstone (
4
)
Quest Item
Transmute With Arcane Crystal to Charge
row 5, column 3
|
Riftstone |
Stash |
Depleted Riftstone (5)
Depleted Riftstone (
5
)
Quest Item
Transmute With Arcane Crystal to Charge
row 6, column 3
|
Riftstone |
Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06)
Required Level: 95
Can be Inserted into Socketed Items
Weapons:
+4% to Poison Spell Damage
Armor:
+4% to Poison Spell Damage
Shields:
+4% to Poison Spell Damage
row 7, column 0
|
Enchanted Rune |
Stash |
Depleted Riftstone (6) [5x]
Depleted Riftstone (
6
)
Quest Item
Transmute With Arcane Crystal to Charge
row 7, column 3
|
Riftstone |
Stash |
Nor Tiraj's Flaming Sphere
Nor Tiraj's Flaming Sphere
Mystic Orb
Right-Click to Apply
row 7, column 12
|
UMO |
Stash |
Hand of Yaerius
Hand of Yaerius
Mystic Orb
Right-Click to Apply
row 7, column 13
|
UMO |
Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04)
Required Level: 95
Can be Inserted into Socketed Items
Weapons:
+4% to Lightning Spell Damage
Armor:
+4% to Lightning Spell Damage
Shields:
+4% to Lightning Spell Damage
row 8, column 0
|
Enchanted Rune |
Stash |
Depleted Riftstone (7) [2x]
Depleted Riftstone (
7
)
Quest Item
Transmute With Arcane Crystal to Charge
row 8, column 3
|
Riftstone |
Stash |
Un Rune (22)
Un Rune
Enchanted Rune (22)
Required Level: 110
Can be Inserted into Socketed Items
Weapons:
Elemental Resists +13%
Armor:
Elemental Resists +13%
Shields:
Elemental Resists +13%
row 9, column 0
|
Enchanted Rune |
Stash |
Ice Rune
Ice Rune
Elemental Rune
Required Level: 100
Can be Inserted into Socketed Items
Weapons:
-3% to Enemy Cold Resistance
Armor:
-3% to Enemy Cold Resistance
Shields:
-3% to Enemy Cold Resistance
row 10, column 0
|
Elemental Rune |
Stash |
Greater Signet of Learning [7x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d
row 10, column 1
|
Signet |
Stash |
Zod Container (33) [10x]
Zod Container (33)
(Right Click to Collect)
Quantity: 10
Weapons, Armor:
+15 Life after each Kill
row 10, column 11
|
Rune Container |
Stash |
Cham Container (32) [8x]
Cham Container (32)
(Right Click to Collect)
Quantity: 8
Weapons:
Maximum Mana +3%
Armor:
Maximum Mana +2%
row 10, column 12
|
Rune Container |
Stash |
Jah Container (31) [11x]
Jah Container (31)
(Right Click to Collect)
Quantity: 11
Weapons:
+15% Enhanced Damage
Armor:
+15% Enhanced Defense
row 10, column 13
|
Rune Container |
Stash |
Ber Container (30) [12x]
Ber Container (30)
(Right Click to Collect)
Quantity: 12
Weapons:
Slow Target +3%
Armor:
Slows Attacker by +2%
row 11, column 0
|
Rune Container |
Stash |
Sur Container (29) [11x]
Sur Container (29)
(Right Click to Collect)
Quantity: 11
Weapons:
Regenerate Mana +15%
Armor:
Regenerate Mana +5%
row 11, column 1
|
Rune Container |
Stash |
Lo Container (28) [4x]
Lo Container (28)
(Right Click to Collect)
Quantity: 4
Weapons, Armor:
+15% Block Speed
row 11, column 2
|
Rune Container |
Stash |
Ohm Container (27) [16x]
Ohm Container (27)
(Right Click to Collect)
Quantity: 16
Weapons, Armor:
+15% Hit Recovery
row 11, column 3
|
Rune Container |
Stash |
Vex Container (26) [11x]
Vex Container (26)
(Right Click to Collect)
Quantity: 11
Weapons, Armor:
+15% Cast Speed
row 11, column 4
|
Rune Container |
Stash |
Gul Container (25) [17x]
Gul Container (25)
(Right Click to Collect)
Quantity: 17
Weapons, Armor:
+15% Attack Speed
row 11, column 5
|
Rune Container |
Stash |
Ist Container (24) [11x]
Ist Container (24)
(Right Click to Collect)
Quantity: 11
Weapons:
+10% Magic Find
Armor:
+7% Magic Find
row 11, column 6
|
Rune Container |
Stash |
Mal Container (23) [10x]
Mal Container (23)
(Right Click to Collect)
Quantity: 10
Weapons, Armor:
+3% to All Attributes
row 11, column 7
|
Rune Container |
Stash |
Um Container (22) [10x]
Um Container (22)
(Right Click to Collect)
Quantity: 10
Weapons, Armor:
Elemental Resists +10%
row 11, column 8
|
Rune Container |
Stash |
Pul Container (21) [14x]
Pul Container (21)
(Right Click to Collect)
Quantity: 14
Weapons, Armor:
5% to Energy
row 11, column 9
|
Rune Container |
Stash |
Lem Container (20) [13x]
Lem Container (20)
(Right Click to Collect)
Quantity: 13
Weapons, Armor:
4% to Vitality
row 11, column 10
|
Rune Container |
Stash |
Fal Container (19) [22x]
Fal Container (19)
(Right Click to Collect)
Quantity: 22
Weapons, Armor:
5% to Dexterity
row 11, column 11
|
Rune Container |
Stash |
Ko Container (18) [15x]
Ko Container (18)
(Right Click to Collect)
Quantity: 15
Weapons, Armor:
5% to Strength
row 11, column 12
|
Rune Container |
Stash |
Lum Container (17) [12x]
Lum Container (17)
(Right Click to Collect)
Quantity: 12
Weapons, Armor:
+5% to Summoned Minion Resistances
row 11, column 13
|
Rune Container |
Stash |
Io Container (16) [18x]
Io Container (16)
(Right Click to Collect)
Quantity: 18
Weapons, Armor:
+50% to Summoned Minion Attack Rating
row 12, column 0
|
Rune Container |
Stash |
Hel Container (15) [10x]
Hel Container (15)
(Right Click to Collect)
Quantity: 10
Weapons, Armor:
+5% to Summoned Minion Damage
row 12, column 1
|
Rune Container |
Stash |
Dol Container (14) [14x]
Dol Container (14)
(Right Click to Collect)
Quantity: 14
Weapons, Armor:
+10% to Summoned Minion Life
row 12, column 2
|
Rune Container |
Stash |
Shael Container (13) [18x]
Shael Container (13)
(Right Click to Collect)
Quantity: 18
Weapons:
+15% Bonus to Poison Skill Duration
Armor:
+10% Bonus to Poison Skill Duration
row 12, column 3
|
Rune Container |
Stash |
Sol Container (12) [13x]
Sol Container (12)
(Right Click to Collect)
Quantity: 13
Weapons:
+60 to Mana
Armor:
+40 to Mana
row 12, column 4
|
Rune Container |
Stash |
Amn Container (11) [11x]
Amn Container (11)
(Right Click to Collect)
Quantity: 11
Weapons:
Poison Resist +30%
Armor:
Poison Resist +25%
row 12, column 5
|
Rune Container |
Stash |
Thul Container (10) [19x]
Thul Container (10)
(Right Click to Collect)
Quantity: 19
Weapons:
Cold Resist +30%
Armor:
Cold Resist +25%
row 12, column 6
|
Rune Container |
Stash |
Ort Container (09) [15x]
Ort Container (09)
(Right Click to Collect)
Quantity: 15
Weapons:
Lightning Resist +30%
Armor:
Lightning Resist +25%
row 12, column 7
|
Rune Container |
Stash |
Ral Container (08) [12x]
Ral Container (08)
(Right Click to Collect)
Quantity: 12
Weapons:
Fire Resist +30%
Armor:
Fire Resist +25%
row 12, column 8
|
Rune Container |
Stash |
Tal Container (07) [10x]
Tal Container (07)
(Right Click to Collect)
Quantity: 10
Weapons, Armor:
+3% to Physical/Magic Spell Damage
row 12, column 9
|
Rune Container |
Stash |
Ith Container (06) [11x]
Ith Container (06)
(Right Click to Collect)
Quantity: 11
Weapons, Armor:
+3% to Poison Spell Damage
row 12, column 10
|
Rune Container |
Stash |
Eth Container (05) [10x]
Eth Container (05)
(Right Click to Collect)
Quantity: 10
Weapons, Armor:
+3% to Cold Spell Damage
row 12, column 11
|
Rune Container |
Stash |
Nef Container (04) [12x]
Nef Container (04)
(Right Click to Collect)
Quantity: 12
Weapons, Armor:
+3% to Lightning Spell Damage
row 12, column 12
|
Rune Container |
Stash |
Tir Container (03) [17x]
Tir Container (03)
(Right Click to Collect)
Quantity: 17
Weapons, Armor:
+3% to Fire Spell Damage
row 12, column 13
|
Rune Container |
Stash |
Ruby Cluster [12x]
Ruby Cluster
(Right Click to Collect)
Quantity: 12
Weapons: +10 Life after each Kill
Armor: 4% to Vitality
Shields: Fire Resist +30%
row 13, column 0
|
Gem Cluster |
Stash |
Emerald Cluster [12x]
Emerald Cluster
(Right Click to Collect)
Quantity: 12
Weapons: +5 to Maximum Damage
Armor: +2 Life Regenerated per Second
Shields: Poison Resist +30%
row 13, column 1
|
Gem Cluster |
Stash |
Topaz Cluster [18x]
Topaz Cluster
(Right Click to Collect)
Quantity: 18
Weapons: +10 Spell Focus
Armor: 5% to Energy
Shields: Lightning Resist +30%
row 13, column 2
|
Gem Cluster |
Stash |
Sapphire Cluster [15x]
Sapphire Cluster
(Right Click to Collect)
Quantity: 15
Weapons: +8 Mana after each Kill
Armor: Cold Resist +20%
Shields: Cold Resist +30%
row 13, column 3
|
Gem Cluster |
Stash |
Amethyst Cluster [11x]
Amethyst Cluster
(Right Click to Collect)
Quantity: 11
Weapons: 50% Bonus to Attack Rating
Armor: 5% to Dexterity
Shields: +5 Mana when Struck by an Enemy
row 13, column 4
|
Gem Cluster |
Stash |
Skull Cluster [12x]
Skull Cluster
(Right Click to Collect)
Quantity: 12
Weapons: +10% Enhanced Damage
Armor: +10% Enhanced Defense
Shields: Poison Length Reduced by 5%
row 13, column 5
|
Gem Cluster |
Stash |
Diamond Cluster [9x]
Diamond Cluster
(Right Click to Collect)
Quantity: 9
Weapons: +3% to Spell Damage
Armor: 5% to Strength
Shields: Elemental Resists +5%
row 13, column 6
|
Gem Cluster |
Stash |
Rainbow Stone Cluster [10x]
Rainbow Stone Cluster
(Right Click to Collect)
Quantity: 10
Weapons: 3% Innate Elemental Damage
Armor: 8% Gold Find
Shields: 10% Curse Length Reduction
row 13, column 7
|
Gem Cluster |
Stash |
Bloodstone Cluster [16x]
Bloodstone Cluster
(Right Click to Collect)
Quantity: 16
Weapons: +10% to Summoned Minion Life
Armor: Fire Resist +20%, Maximum Fire Resist +1%
Shields: +5% to Summoned Minion Resistances
row 13, column 8
|
Gem Cluster |
Stash |
Onyx Cluster [16x]
Onyx Cluster
(Right Click to Collect)
Quantity: 16
Weapons: +5% to Summoned Minion Damage
Armor: Cold Resist +20%, Maximum Cold Resist +1%
Shields: Slow Target 2%
row 13, column 9
|
Gem Cluster |
Stash |
Turquoise Cluster [28x]
Turquoise Cluster
(Right Click to Collect)
Quantity: 28
Weapons: Regenerate Mana +10%
Armor: Poison Resist +20%, Maximum Poison Resist +1%
Shields: 8% Magic Find
row 13, column 10
|
Gem Cluster |
Stash |
Amber Cluster [25x]
Amber Cluster
(Right Click to Collect)
Quantity: 25
Weapons: 2% Reanimate as: Walker
Armor: Lightning Resist +20%, Maximum Lightning Resist +1%
Shields: Slows Attacker by 2%
row 13, column 11
|
Gem Cluster |
Stash |
El Container (01) [11x]
El Container (01)
(Right Click to Collect)
Quantity: 11
Weapons, Armor:
+3 to all Attributes
row 13, column 12
|
Rune Container |
Stash |
Eld Container (02) [10x]
Eld Container (02)
(Right Click to Collect)
Quantity: 10
Weapons:
+5 to Maximum Damage
Armor:
+3 to Maximum Damage
row 13, column 13
|
Rune Container |
Stash |