Level | 123 | Experience | 7452472 (55%) |
---|---|---|---|
Strength | 326 | Life | 8191/5105 |
Dexterity | 96 | Mana | 1051/615 |
Vitality | 472 | Inventory Gold | 921147 |
Energy | 5 | Stash Gold | 1459555 |
Free stat points | 0 | Signets eaten | 174 |
Monsters killed | 71693 | Character deaths | 14 |
Bosses killed | 46 | Time spent | 19:19:22 |
Boss first kills | 0 | Charms completion | 30% |
Nomad 1Wolf Companion 1Lion Stance 25Ancient Blood 25Snake Stance 25Mountain King | Windcarver 1Whirlwind 5Precision 5Stoneskin 5Lifestealer 1Executioner 10Gale Force | Mastery 1Melee Devotion 3Tenacity |
Reward 15Immortal 11Runemaster | Oskills 55Amatoxin 23Hailstorm 1Jitan's Gate | |
2Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [5x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [8x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 2 |
Key | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 3 |
Key | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 4 |
Assur's Bane | Inventory |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 5 |
Shrine | Inventory |
Ancient Bronze
Ancient Bronze
Mask (Sacred) Defense: 2783 (1005) Required Level: 80 Required Strength: 600 +25 to Maximum Damage +56% Bonus to Attack Rating +177% Enhanced Defense +15% Magic Find Socketed (0/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter row 0, column 6 |
Mask (Set) | Inventory |
Kaskara of the Taan
Kaskara of the Taan
Spatha (Sacred) One-Hand Damage: 94 to 262 (Barbarian Only) Required Level: 100 Required Strength: 500 +100% Bonus Magic Damage to Spiral Dance +105% Enhanced Damage +164 to Maximum Damage Adds 114-437 Magic Damage +14 to Mountain King (Barbarian Only) +9 to Wolf Companion (Barbarian Only) +15 to Spiral Dance +21% Magic Find Socketed (0/3) row 0, column 11 |
Spatha (SU) | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +3% [1 to 10] row 0, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +25% +30% Bonus to Defense [21 to 30] row 0, column 13 |
Charm | Inventory |
Key
Key
Quantity: 45 row 0, column 14 |
Key | Inventory |
Relic: Hailstorm
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +30 Spell Focus +23 to Hailstorm Cold Absorb +1% row 1, column 12 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 1, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 1 |
Catalyst | Inventory |
Arcane Cluster [20x]
Arcane Cluster
(Right Click to Collect) Quantity: 20 row 2, column 2 |
Arcane Cluster | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +13% [11 to 20] -5% to All Vendor Prices row 2, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 2, column 13 |
Charm | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 2, column 14 |
Charm | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 115 Staff of Herding Design Level 116 Gothic Staff (Mastercrafted) Level 125 Random Relic 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 3, column 0 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 1 |
Arcane Shards (1) | Inventory |
Zod Rune
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 3, column 2 |
Rune | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +12% [11 to 15] row 3, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +239 Defense [201 to 250] +24 to all Attributes [21 to 25] row 3, column 13 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 3, column 14 |
Charm | Inventory |
Gjallarhorn
Gjallarhorn
Composite Bow (Sacred) Two-Hand Damage: 203 to 291 Required Level: 100 Required Dexterity: 470 4% Chance to cast level 26 Stormblast on Kill 10% Chance to cast level 15 Thunder Hammer on Striking +152% Enhanced Damage Adds 1-500 Lightning Damage -33% to Enemy Lightning Resistance Adds 50-125 Damage Weapon Physical Damage +137% +15% to Strength +18% to Dexterity 5% Reanimate as: Returned Warrior Socketed (0/6) row 4, column 0 |
Composite Bow (SU) | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 4, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 4, column 13 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 4, column 14 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +6% to All Attributes [6 to 10] +6% to Experience Gained [6 to 15] row 5, column 13 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 5, column 14 |
Charm | Inventory |
Tran Athulua Fragment
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy row 6, column 12 |
Trophy Fragment | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 6, column 13 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +23% Cold Resist +22% -3 to Light Radius row 6, column 14 |
Charm | Inventory |
Hammer of Jholm
Hammer of Jholm
Great Maul (Sacred) Two-Hand Damage: 76 to 89 Required Level: 100 Required Strength: 1472 While Using Windform: Adds 3 - 5 Fire Damage per 20 Attributes Adds 3 - 5 Lightning Damage per 20 Attributes +200% to Fire and Lightning Spell Damage -1% to Enemy Fire and Lightning Resists per 60 Attributes 15% Chance to cast level 63 Apocalypse on Melee Attack 15% Chance to cast level 60 Nova on Melee Attack +120% Attack Speed +20 to Windform Requirements +100% +50% Damage to Undead Socketed (0/6) row 7, column 0 |
Great Maul (SSU) | Inventory |
Heart of Sin Fragment
Heart of Sin Fragment
Cube 3 identical Fragments to Create Trophy row 7, column 12 |
Trophy Fragment | Inventory |
Valkyrie's Prime
Valkyrie's Prime
Item Design Required Level: 110 Cube with separate Ingredients to Design Emblem of Lies (Secret) Emblem of Pain (Secret) Emblem of Hatred (Secret) Emblem of Terror (Secret) Emblem of Suffering (Secret) Emblem of Destruction (Secret) row 8, column 2 |
Item Design | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 12 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 8, column 13 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 8, column 14 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +17 Life Regenerated per Second [10 to 25] Poison Resist +28% [26 to 50] row 9, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +7% to Spell Damage [6 to 10] Essence Slots: 20 row 9, column 12 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 9, column 13 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +29 to Strength [0 to 38] +8 to Dexterity [0 to 38] +25 to Vitality [0 to 38] +6 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 9, column 14 |
Charm | Inventory |
Zealot Rush
Zealot Rush
Light Plated Boots (1) Defense: 107 (86) Required Level: 6 Required Strength: 31 +5% Attack Speed +10% Movement Speed +21% Bonus to Attack Rating +25% Enhanced Defense +5% to Dexterity 1% Reanimate as: Walker Socketed (0/1) row 8, column 11 |
Light Plated Boots (1) | Mercenary |
Light Gauntlets (1)
Light Gauntlets (1)
Defense: 38 Required Strength: 30 +4% to Fire Spell Damage Cold Resist +10% Socketed (0/1) row 8, column 11 |
Light Gauntlets (1) | Mercenary |
Tiara (1)
Tiara (1)
Defense: 133 (68) Required Dexterity: 21 +2% to Physical/Magic Spell Damage +97% Enhanced Defense +23 to Energy +18 Life Regenerated per Second Socketed (0/2) row 8, column 11 |
Tiara (1) | Mercenary |
Amulet
Amulet
+1 to All Skills +6% to Cold Spell Damage +11% to Summoned Minion Life +9 to Vitality +58 to Mana +4 Mana after each Kill row 8, column 11 |
Amulet | Mercenary |
Herald of Skartara
Herald of Skartara
Reflex Bow (1) Two-Hand Damage: 28 to 48 (Amazon Only) Required Level: 11 Required Dexterity: 103 1% Chance to cast level 6 Celerity on Kill 1% Chance to cast level 3 Phalanx on Kill +15% Attack Speed +50% Enhanced Damage Adds 15-30 Damage +10% Magic Find Socketed (0/2) row 8, column 11 |
Reflex Bow (1) | Mercenary |
Full Plate Mail (1)
Full Plate Mail (1)
Defense: 667 (502) Required Strength: 35 +33% Enhanced Defense +3 to Energy +28 Life Regenerated per Second +44 to Life Physical Damage Reduced by 5 Socketed (0/2) row 8, column 11 |
Full Plate Mail (1) | Mercenary |
Aerin Orbiter
Aerin Orbiter
Belt (1) Defense: 124 (104) Required Level: 5 Required Strength: 28 +5% Cast Speed +5% to Fire Spell Damage +5% to Lightning Spell Damage +5% to Cold Spell Damage +20% Enhanced Defense +14 to Energy Elemental Resists +3% Elemental/Magic Damage Reduced by 5 Socketed (0/1) row 8, column 11 |
Belt (1) | Mercenary |
Ornate Vessel [6x]
Ornate Vessel
(Right Click to Collect) Quantity: 6 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 0 |
Shrine Vessel | Stash |
Abandoned Vessel [5x]
Abandoned Vessel
(Right Click to Collect) Quantity: 5 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 1 |
Shrine Vessel | Stash |
Magical Vessel [4x]
Magical Vessel
(Right Click to Collect) Quantity: 4 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 2 |
Shrine Vessel | Stash |
Creepy Vessel [6x]
Creepy Vessel
(Right Click to Collect) Quantity: 6 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 3 |
Shrine Vessel | Stash |
Weird Vessel [4x]
Weird Vessel
(Right Click to Collect) Quantity: 4 +x% Enhanced Damage Adds x-y damage row 0, column 4 |
Shrine Vessel | Stash |
Intimidating Vessel [3x]
Intimidating Vessel
(Right Click to Collect) Quantity: 3 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 5 |
Shrine Vessel | Stash |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 569 Required Strength: 625 +1 to Sorceress Skill Levels -10% to Enemy Cold Resistance +12% to Poison Spell Damage -5% to Enemy Poison Resistance +17 to all Attributes Socketed (0/4) row 0, column 6 |
Gauntlets (Craft) | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 0, column 8 |
Shrine | Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 0, column 9 |
Enchanted Rune | Stash |
Ral Container (08) [2x]
Ral Container (08)
(Right Click to Collect) Quantity: 2 Weapons: Fire Resist +30% Armor: Fire Resist +25% row 0, column 10 |
Rune Container | Stash |
Dol Container (14) [2x]
Dol Container (14)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +10% to Summoned Minion Life row 0, column 11 |
Rune Container | Stash |
Gul Container (25) [2x]
Gul Container (25)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +15% Attack Speed row 0, column 12 |
Rune Container | Stash |
Shael Container (13) [1x]
Shael Container (13)
(Right Click to Collect) Quantity: 1 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 0, column 13 |
Rune Container | Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 1, column 9 |
Enchanted Rune | Stash |
Io Container (16) [1x]
Io Container (16)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +50% to Summoned Minion Attack Rating row 1, column 10 |
Rune Container | Stash |
Hel Container (15) [3x]
Hel Container (15)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +5% to Summoned Minion Damage row 1, column 11 |
Rune Container | Stash |
Ko Container (18) [1x]
Ko Container (18)
(Right Click to Collect) Quantity: 1 Weapons, Armor: 5% to Strength row 1, column 12 |
Rune Container | Stash |
Lem Container (20) [1x]
Lem Container (20)
(Right Click to Collect) Quantity: 1 Weapons, Armor: 4% to Vitality row 1, column 13 |
Rune Container | Stash |
Hidden Vessel [2x]
Hidden Vessel
(Right Click to Collect) Quantity: 2 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 2, column 0 |
Shrine Vessel | Stash |
Trinity Vessel [5x]
Trinity Vessel
(Right Click to Collect) Quantity: 5 +x% to Innate Elemental Damage +x to All Attributes row 2, column 1 |
Shrine Vessel | Stash |
Enchanted Vessel [4x]
Enchanted Vessel
(Right Click to Collect) Quantity: 4 +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 2 |
Shrine Vessel | Stash |
Tainted Vessel [3x]
Tainted Vessel
(Right Click to Collect) Quantity: 3 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 2, column 3 |
Shrine Vessel | Stash |
Sacred Vessel [1x]
Sacred Vessel
(Right Click to Collect) Quantity: 1 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 4 |
Shrine Vessel | Stash |
Quiet Vessel [8x]
Quiet Vessel
(Right Click to Collect) Quantity: 8 +x Life Regenerated per Second x% to Vitality +x to Vitality row 2, column 5 |
Shrine Vessel | Stash |
Spiritual Vessel [2x]
Spiritual Vessel
(Right Click to Collect) Quantity: 2 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 6 |
Shrine Vessel | Stash |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 2, column 7 |
Shrine | Stash |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 2, column 8 |
Shrine | Stash |
Pul Container (21) [1x]
Pul Container (21)
(Right Click to Collect) Quantity: 1 Weapons, Armor: 5% to Energy row 2, column 10 |
Rune Container | Stash |
Vex Container (26) [1x]
Vex Container (26)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +15% Cast Speed row 2, column 11 |
Rune Container | Stash |
Ist Container (24) [2x]
Ist Container (24)
(Right Click to Collect) Quantity: 2 Weapons: +10% Magic Find Armor: +7% Magic Find row 2, column 12 |
Rune Container | Stash |
Ohm Container (27) [3x]
Ohm Container (27)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +15% Hit Recovery row 2, column 13 |
Rune Container | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 3, column 9 |
Enchanted Rune | Stash |
Mal Container (23) [2x]
Mal Container (23)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +3% to All Attributes row 3, column 10 |
Rune Container | Stash |
Um Container (22) [1x]
Um Container (22)
(Right Click to Collect) Quantity: 1 Weapons, Armor: Elemental Resists +10% row 3, column 11 |
Rune Container | Stash |
El Rune
El Rune
Required Level: 6 Can be Inserted into Socketed Items Weapons: +3 to all Attributes Armor: +3 to all Attributes Shields: +3 to all Attributes row 3, column 12 |
Rune | Stash |
Lum Container (17) [2x]
Lum Container (17)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +5% to Summoned Minion Resistances row 3, column 13 |
Rune Container | Stash |
Superior Blade Talons (Sacred)
Superior Blade Talons (Sacred)
One-Hand Damage: 80 to 86 (Assassin Only) Required Level: 30 Required Dexterity: 552 Ethereal +41% Enhanced Damage +83% Bonus to Attack Rating Socketed (0/3) row 4, column 0 |
Superior Blade Talons (Sacred) [eth] | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 4, column 1 |
Shrine | Stash |
Crown of the Black Rose
Crown of the Black Rose
Diadem (Sacred) Defense: 964 Required Level: 110 Required Dexterity: 524 Orb Effects Applied to this Item are Doubled +3 to All Skills +21% to Poison Spell Damage -11% to Enemy Poison Resistance +16 to Black Lotus Strike +142 Life Regenerated per Second Maximum Poison Resist +3% +47% Bonus to Defense Cannot Be Frozen Socketed (0/4) row 4, column 2 |
Diadem (SU) | Stash |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 4, column 9 |
Enchanted Rune | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 6, column 13 |
Catalyst | Stash |
Oil of Lesser Alchemy (3) [2x]
Oil of Lesser Alchemy (3)
Cube Reagent row 7, column 0 |
Oil | Stash |
Oil of Conjuration [3x]
Oil of Conjuration
Cube Reagent row 7, column 1 |
Oil | Stash |
Relic: Resurrect
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +25% Magic Find When Near a Revenant +30 to Resurrect +36% to Summoned Minion Life row 7, column 8 |
Charm | Stash |
Relic: Death Ripple
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus Death Ripple: +1 Projectile +25% Cast Speed -25% to Physical/Magic Spell Damage +43 to Death Ripple row 7, column 9 |
Charm | Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 8, column 0 |
Belladonna Extract | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +1% to All Attributes Poison Resist +6% row 8, column 3 |
Jewel | Stash |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +240 Defense [201 to 250] +21 to all Attributes [21 to 25] row 8, column 8 |
Charm | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 8, column 9 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Poison Spell Damage +1% to Dexterity Cold Resist +5% +1% to Experience Gained row 9, column 3 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Poison Resist +2% row 9, column 4 |
Jewel | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 10, column 3 |
Jewel (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Requirements -10% row 10, column 4 |
Jewel | Stash |
Perfect Amethyst [2x]
Perfect Amethyst
Required Level: 18 Can be Inserted into Socketed Items Weapons: +50% Bonus to Attack Rating Armor: +5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 10, column 11 |
Gem | Stash |
Diamond Cluster [1x]
Diamond Cluster
(Right Click to Collect) Quantity: 1 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 10, column 13 |
Gem Cluster | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1232 Required Strength: 575 Cannot be Renewed Rejuvenation Potions: +50% Movement Speed 4% Chance to cast level 13 Disintegrate on Melee Attack +11% to Poison Spell Damage +22 to Vitality +120 to Mana Maximum Fire Resist +1% Fire Resist +37% Poison Length Reduced by +25% Socketed (0/2) row 11, column 0 |
Cincture (Mastercrafted) | Stash |
Bloodstone Cluster [2x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 2 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 11, column 11 |
Gem Cluster | Stash |
Skull Cluster [3x]
Skull Cluster
(Right Click to Collect) Quantity: 3 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 11, column 12 |
Gem Cluster | Stash |
Onyx Cluster [1x]
Onyx Cluster
(Right Click to Collect) Quantity: 1 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 11, column 13 |
Gem Cluster | Stash |
Medium Cycle: Energy
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Energy +(5 to 15) to Energy +3 Required Level row 12, column 0 |
Cycle | Stash |
Bloodbond
Bloodbond
Ring Required Level: 50 1% Chance to cast level 50 Burning Veil on Kill +50 Life Regenerated per Second Physical Resist +2% +1% to Experience Gained row 12, column 3 |
Ring (TU) | Stash |
Der Nebelring
Der Nebelring
Ring Required Level: 110 +26% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +5% +42 Life after each Kill +2 to Light Radius row 12, column 4 |
Ring (SU) | Stash |
Lightning Essence [2x]
Lightning Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 12, column 6 |
Essence | Stash |
Fiery Essence
Fiery Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 12, column 7 |
Essence | Stash |
Runestone [3x]
Runestone
Primal Rune row 12, column 8 |
Runestone | Stash |
Rainbow Stone Cluster [2x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 2 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 12, column 11 |
Gem Cluster | Stash |
Amber Cluster [2x]
Amber Cluster
(Right Click to Collect) Quantity: 2 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 12, column 12 |
Gem Cluster | Stash |
Ruby Cluster [2x]
Ruby Cluster
(Right Click to Collect) Quantity: 2 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 12, column 13 |
Gem Cluster | Stash |
Small Cycle: Dexterity
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Dexterity +1 Required Level row 13, column 1 |
Cycle | Stash |
Ring
Ring
+1 to All Skills +14% to Fire Spell Damage +12 to Vitality +17% Gold Find +20% Magic Find row 13, column 3 |
Ring | Stash |
Earth Essence
Earth Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 4 |
Essence | Stash |
Turquoise Cluster [4x]
Turquoise Cluster
(Right Click to Collect) Quantity: 4 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 13, column 11 |
Gem Cluster | Stash |
Sapphire Cluster [2x]
Sapphire Cluster
(Right Click to Collect) Quantity: 2 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 13, column 12 |
Gem Cluster | Stash |
Topaz Cluster [3x]
Topaz Cluster
(Right Click to Collect) Quantity: 3 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 13, column 13 |
Gem Cluster | Stash |
Strength | 198 | 16% | |
---|---|---|---|
Dexterity | 78 | 26% | |
Vitality | 83 | 16% | |
Energy | 50 | 16% | |
Life | 100 | 7% | |
Mana | 117 | 23% | |
All Skills / Class Skills | 12 | 6 | |
Maximum Skill / Experience | 0 | 36% | |
Life / Mana stolen per Hit | 13% | 5% | |
Life / Mana after each Kill | 60 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 300 | 6% | |
Regenerate Life / Mana | 32.6/s | 10% | |
Cold Resistance / Max | 163% | 4% | |
Fire Resistance / Max | 203% | 4% | |
Lightning Resistance / Max | 169% | 5% | |
Poison Resistance / Max | 199% | 8% | |
Magic / Physical Resistance | 0% | 0% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 1% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 88% | -10% | |
Movement Speed / Light Radius | 40% | -2 | |
wIAS / gIAS | 30% | 115% | |
FCR | 25% | ||
FHR / FBR | 64% | 25% | |
TCD / EWD | 45% | 51% | |
Attack Rating | 0 | 232% | |
Crushing Blow / Deadly Strike | 8% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 38% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 7% | 10% | |
Fire Spell Damage / Pierce | 7% | 10% | |
Lightning Spell Damage / Pierce | 7% | 10% | |
Poison Spell Damage / Pierce | 280% | 166% | |
P/M Spell Dam. / Poison Skill Dur. | 7% | 50% | |
Summoned Minion Life / Damage | 25% | 0% | |
Summoned Minion Resistances / AR | 5% | 0% |