Level | 150 | Experience | 12359441 (1%) |
---|---|---|---|
Strength | 1015 | Life | 8897/4503 |
Dexterity | 200 | Mana | 5828/1515 |
Vitality | 20 | Inventory Gold | 0 |
Energy | 25 | Stash Gold | 2330780 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 1969604 | Character deaths | 2220 |
Bosses killed | 3785 | Time spent | 439:17:25 |
Boss first kills | 0 | Charms completion | 75% |
Deathspeaker 20Embalming 1Sacrifices 25Death Ward 15Famine 1Death Pact | Summon 1Blood Skeleton 1Night Hawks 1Abyss Knight 1Iron Golem 10Resurgence | Crossbow 25Widowmaker 1Deathly Effigy 10Brutal Effigy 25Voodoo Practice 1Life From Death |
Mastery 10Endurance | Reward 15Rathma's Chosen | Oskills 6Colosseum 20Dark Power 18Fortress 14Guard Tower 1Jitan's Gate 31Stormlord 1Summon Edyrem 1Time Warp 1Void Armor |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [12x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [4x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Shamanka
Shamanka
Long Staff (Sacred) Two-Hand Damage: 56 to 58 Required Level: 100 Required Dexterity: 203 +6 to Sorceress Skill Levels +45% Cast Speed +45% Hit Recovery +22% to Fire Spell Damage +22% to Cold Spell Damage +22% to Poison Spell Damage +16 to Bloodlust Maximum Life +12% Fire Resist +66% Lightning Resist +50% +50% Damage to Undead Socketed (0/4) row 0, column 2 |
Long Staff (SU) | Inventory |
Apeshoot
Apeshoot
Repeating Crossbow (Sacred) MalMalMalMalMalMal Two-Hand Damage: 305 to 430 Required Level: 148 Required Strength: 503 Already Upgraded 20% Chance to cast level 9 Arrow on Striking +75% Attack Speed +200% Enhanced Damage +350% Bonus to Attack Rating Adds 50-100 Damage +5% Deadly Strike +18% to All Attributes +197 Life after each Kill 2% Reanimate as: Undead Lancer 2% Reanimate as: Returned Warrior Requirements -25% +48 Required Level Socketed (6/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 3 Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes |
Repeating Crossbow (Set) | Inventory |
Apeskin
Apeskin
Leather Armor (Sacred) Defense: 7244 (2423) Required Level: 148 Required Strength: 394 Already Upgraded +14 Spell Focus +55% Attack Speed +247% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +3% to Poison Spell Damage +19% to Summoned Minion Damage +199% Enhanced Defense +4% to Strength +4 to Strength +4% to Dexterity +6 to Dexterity +2% to Vitality +37 to Vitality +2% to Energy +20 Life Regenerated per Second +41 to Life Fire Resist +24% Lightning Resist +30% Cold Resist +34% Poison Resist +24% Physical Resist +5% Target Takes Additional Damage of 242 +15% Magic Find Requirements -25% +48 Required Level Socketed (6/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 5 Jewel Can be Inserted into Socketed Items Already Upgraded +43% Bonus to Attack Rating +2% to Poison Spell Damage +6% to Summoned Minion Damage +1% to All Attributes +2 to Dexterity +2% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +46% Bonus to Attack Rating +7% to Summoned Minion Damage +2% to Strength +2 to Strength +2 to Dexterity +3% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +32% Bonus to Attack Rating +2 to Strength +1% to Dexterity +2 to Vitality +41 to Life Cold Resist +5% +3% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +41% Bonus to Attack Rating +1% to All Attributes Lightning Resist +6% +3% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +35% Bonus to Attack Rating +1% to Poison Spell Damage +10 to Vitality Cold Resist +5% +2% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +50% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +6% to Summoned Minion Damage +1% to Dexterity +2 to Dexterity +2% Magic Find |
Leather Armor (Set) | Inventory |
Apehand
Apehand
Leather Gloves (Sacred) Defense: 1449 (483) Required Level: 148 Required Strength: 375 Already Upgraded 2% Chance to cast level 37 Powder Keg on Kill +15% Attack Speed +2 to Minimum Damage +125% Bonus to Attack Rating +200% Enhanced Defense +4% to Strength +2% to Dexterity +2 to Dexterity +27 to Vitality +4 to Energy +8 Life Regenerated per Second +178 to Life +58 to Mana Maximum Poison Resist +1% Fire Resist +47% Lightning Resist +6% Cold Resist +6% Poison Resist +61% Physical Damage Reduced by 50 +7% Magic Find Requirements -25% +48 Required Level Socketed (4/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 7 Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Jewel Can be Inserted into Socketed Items Already Upgraded +43% Bonus to Attack Rating +2% to Dexterity +31 to Life Lightning Resist +6% +3% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +2 to Minimum Damage +40% Bonus to Attack Rating +2% to Strength +2 to Dexterity +2 to Energy Fire Resist +5% +2% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +42% Bonus to Attack Rating +2% to Strength +2 to Vitality +2 to Energy Cold Resist +6% +2% Magic Find |
Leather Gloves (Set) | Inventory |
Apefoot
Apefoot
Boots (Sacred) Defense: 1813 (674) Required Level: 148 Required Strength: 375 Already Upgraded 2% Chance to cast level 37 Lightning Wall on Kill +35% Movement Speed +30% Hit Recovery +169% Enhanced Defense +25 to Vitality +20 Life Regenerated per Second Maximum Lightning Resist +1% Maximum Cold Resist +1% Maximum Poison Resist +2% Lightning Resist +63% Cold Resist +63% Poison Resist +40% Physical Resist +5% Requirements -25% +48 Required Level Socketed (4/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 9 Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Boots (Set) | Inventory |
Apeskull
Apeskull
Bone Helm (Sacred) Defense: 3127 (1053) Required Level: 148 Required Strength: 469 Already Upgraded +2 to All Skills Adds 75-100 Fire Damage Adds 75-100 Lightning Damage Adds 75-100 Cold Damage -15% to Enemy Elemental Resistances +197% Enhanced Defense +25 to Vitality +20 Life Regenerated per Second Maximum Fire Resist +4% Fire Resist +80% Requirements -25% +48 Required Level Socketed (4/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 11 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Bone Helm (Set) | Inventory |
Full Rejuvenation Potion [4x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 13 |
Potion | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 1 |
Catalyst | Inventory |
Key
Key
Quantity: 6 row 2, column 7 |
Key | Inventory |
Ripstar
Ripstar
Ring (Necromancer Only) Required Level: 150 Corrupted Already Upgraded +84 to Maximum Damage (Based on Character Level) +10% to Cold Spell Damage +10% to Poison Spell Damage +3% Deadly Strike Weapon Physical Damage +18% +6% to Summoned Minion Damage +4% to All Attributes -10 to all Attributes +180 to Life +80 to Mana +20 Life on Melee Attack +90 Required Level row 2, column 8 |
Ring (TU) | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 2, column 9 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 30% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 2, column 10 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 2, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 2, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +29% Bonus to Defense [21 to 30] row 2, column 13 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +22% Cold Resist +21% -3 to Light Radius row 2, column 14 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 3, column 0 |
Arcane Shards (2) | Inventory |
Corrupted Shards (3)
Corrupted Shards (3)
Cube Reagent row 3, column 1 |
Corrupted Shards (3) | Inventory |
Oil of Craft [2x]
Oil of Craft
Cube Reagent row 3, column 7 |
Oil | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 3, column 8 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +149% Bonus to Attack Rating [21 to 150] +17 Life Regenerated per Second [1 to 4] row 3, column 11 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 3, column 12 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 4, column 8 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +242 Defense [201 to 250] +24 to all Attributes [21 to 25] row 4, column 9 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +18% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 4, column 10 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 4, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +10% Combat Speeds +5 Life Regenerated per Second - Infernal Blaze - row 4, column 12 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 4, column 13 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 4, column 14 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 5, column 8 |
Charm | Inventory |
Apple [9x]
Apple
Regenerates 100 life per second for 10 minutes row 5, column 9 |
Apple | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +493 to Life [100 to 500] +105 to Mana [50 to 250] row 5, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 5, column 14 |
Charm | Inventory |
Relic: Colosseum
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +15% Block Speed +11% Hit Recovery +6 to Colosseum row 6, column 8 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +38 to Strength [0 to 38] +20 to Dexterity [0 to 38] +37 to Vitality [0 to 38] +9 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 6, column 12 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 6, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 6, column 14 |
Charm | Inventory |
Blood of Creation
Blood of Creation
Relic (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus If you have Veil King: Blood Skeletons inherit Catapult Shot's Fire Damage Blood Skeletons get Double Benefit from Minion Life Stats If you have Rathma's Chosen: +12% Minion Life per Summon Tree Minion Base Level +15% Weapon Physical Damage per Summon Tree Minion Base Level If you have Jinn: +30% Totem damage synergy row 7, column 8 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +18 to Dexterity [11 to 20] +19 to Vitality [11 to 20] +18 to Energy [11 to 20] row 7, column 12 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 7, column 13 |
Charm | Inventory |
Vial of Elder Blood
Vial of Elder Blood
(Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Champion of Sanctuary -10% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +14% [6 to 10] +50 Life after each Kill +24% to Experience Gained [5 to 25] Transmute with a Nephalem Dimensional Key with unlocked Dimensional Alchemy and a Greater Signet of Learning to open a portal to the Heart of Darkness row 7, column 14 |
Charm | Inventory |
Relic: Guard Tower
Relic
Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Guard Tower on Kill +14 to Guard Tower +31% Bonus to Defense row 8, column 8 |
Charm | Inventory |
Nephalem Onslaught
Nephalem Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Occult Smithing Unlocked Transmute charm with two identical Occult Effigies Returns charm and an Occult Effigy of a higher tier Dimensional Alchemy Unlocked Transmute charm with a Depleted Riftstone (6) Returns charm and a random Relic Void Armor Defeat Deimoss with exactly 6 optional difficulty modifiers Transmute charm with a Sigil of Absolution Charges: 0 +1 to Void Armor +5% Deadly Strike Weapon Physical Damage +75% +75% Magic Find row 8, column 9 |
Charm | Inventory |
Essence of Time
Essence of Time
Required Level: 1 Keep in Inventory to Gain Bonus +1 to Time Warp Maximum Life +10% He who fights with monsters might take care lest he thereby become a monster And if you gaze for long into an abyss the abyss gazes also into you row 8, column 10 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Necromancer Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +150 to Life [50 to 150] +68 to Mana [25 to 75] Physical Resist +5% +10% to Experience Gained - Glow of the Dark Star - row 8, column 11 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +20% Movement Speed - Eternal Reign - row 8, column 12 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 8, column 13 |
Charm | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense Physical Damage Reduced by 5 row 8, column 14 |
Charm | Inventory |
Relic: Fortress
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +2% to Runemaster Defense Bonus while Fortress is Active +18 to Fortress +1000 Defense row 9, column 8 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +30% Hit Recovery -5% to Enemy Fire Resistance +80% to Summoned Minion Life +30 to Strength Maximum Life +5% Maximum Cold Resist +2% Magic Resist +4% +25% Magic Find row 9, column 9 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 150 Keep in Inventory to Gain Bonus +1 to All Skills +269 to Strength +10 to Dexterity +10 to Vitality +10 to Energy Maximum Life +2% Maximum Mana +5% +30% Magic Find +50 Required Level - Revelations of the Cult - row 9, column 10 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 9, column 11 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] Slow Target +4% +14 Life Regenerated per Second [10 to 25] Poison Resist +50% [26 to 50] - Demonic Delirium - row 9, column 12 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Magical Vessel [165x]
Magical Vessel
(Right Click to Collect) Quantity: 165 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 0 |
Shrine Vessel | Stash |
Tainted Vessel [126x]
Tainted Vessel
(Right Click to Collect) Quantity: 126 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 1 |
Shrine Vessel | Stash |
Vex Container (26) [46x]
Vex Container (26)
(Right Click to Collect) Quantity: 46 Weapons, Armor: +15% Cast Speed row 0, column 13 |
Rune Container | Stash |
Ohm Container (27) [43x]
Ohm Container (27)
(Right Click to Collect) Quantity: 43 Weapons, Armor: +15% Hit Recovery row 1, column 13 |
Rune Container | Stash |
Weird Vessel [121x]
Weird Vessel
(Right Click to Collect) Quantity: 121 +x% Enhanced Damage Adds x-y damage row 2, column 0 |
Shrine Vessel | Stash |
Spiritual Vessel [180x]
Spiritual Vessel
(Right Click to Collect) Quantity: 180 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 1 |
Shrine Vessel | Stash |
Lo Container (28) [47x]
Lo Container (28)
(Right Click to Collect) Quantity: 47 Weapons, Armor: +15% Block Speed row 2, column 13 |
Rune Container | Stash |
Sur Container (29) [45x]
Sur Container (29)
(Right Click to Collect) Quantity: 45 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 3, column 13 |
Rune Container | Stash |
Quiet Vessel [214x]
Quiet Vessel
(Right Click to Collect) Quantity: 214 +x Life Regenerated per Second x% to Vitality +x to Vitality row 4, column 0 |
Shrine Vessel | Stash |
Trinity Vessel [172x]
Trinity Vessel
(Right Click to Collect) Quantity: 172 +x% to Innate Elemental Damage +x to All Attributes row 4, column 1 |
Shrine Vessel | Stash |
Ber Container (30) [45x]
Ber Container (30)
(Right Click to Collect) Quantity: 45 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 4, column 13 |
Rune Container | Stash |
Jah Container (31) [32x]
Jah Container (31)
(Right Click to Collect) Quantity: 32 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 5, column 13 |
Rune Container | Stash |
Eerie Vessel [178x]
Eerie Vessel
(Right Click to Collect) Quantity: 178 +x Spell Focus x% to Energy +x to Energy row 6, column 0 |
Shrine Vessel | Stash |
Abandoned Vessel [191x]
Abandoned Vessel
(Right Click to Collect) Quantity: 191 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 6, column 1 |
Shrine Vessel | Stash |
Cham Container (32) [46x]
Cham Container (32)
(Right Click to Collect) Quantity: 46 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 6, column 13 |
Rune Container | Stash |
Zod Container (33) [45x]
Zod Container (33)
(Right Click to Collect) Quantity: 45 Weapons, Armor: +15 Life after each Kill row 7, column 13 |
Rune Container | Stash |
Hidden Vessel [179x]
Hidden Vessel
(Right Click to Collect) Quantity: 179 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 8, column 0 |
Shrine Vessel | Stash |
Enchanted Vessel [158x]
Enchanted Vessel
(Right Click to Collect) Quantity: 158 +x% to Physical/Magic Spell Damage Magic Resist +x% row 8, column 1 |
Shrine Vessel | Stash |
Perfect Sapphire
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 8, column 2 |
Gem | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 78 +(1 to 3)% Magic Find Gold Cost: 5000 row 8, column 13 |
Catalyst | Stash |
Perfect Amethyst
Perfect Amethyst
Required Level: 18 Can be Inserted into Socketed Items Weapons: +50% Bonus to Attack Rating Armor: +5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 9, column 2 |
Gem | Stash |
Catalyst of Transference
Catalyst of Transference
Charges: 145 Intimidating Shrine row 9, column 13 |
Catalyst | Stash |
Shimmering Vessel [192x]
Shimmering Vessel
(Right Click to Collect) Quantity: 192 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 10, column 0 |
Shrine Vessel | Stash |
Ornate Vessel [209x]
Ornate Vessel
(Right Click to Collect) Quantity: 209 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 10, column 1 |
Shrine Vessel | Stash |
Creepy Vessel [87x]
Creepy Vessel
(Right Click to Collect) Quantity: 87 x% Chance of Crushing Blow x% to Strength +x to Strength row 10, column 2 |
Shrine Vessel | Stash |
Arcane Cluster [268x]
Arcane Cluster
(Right Click to Collect) Quantity: 268 row 10, column 13 |
Arcane Cluster | Stash |
Corrupted Cluster [268x]
Corrupted Cluster
(Right Click to Collect) Quantity: 268 row 11, column 13 |
Corrupted Cluster | Stash |
Sacred Vessel [174x]
Sacred Vessel
(Right Click to Collect) Quantity: 174 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 12, column 0 |
Shrine Vessel | Stash |
Fascinating Vessel [154x]
Fascinating Vessel
(Right Click to Collect) Quantity: 154 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 12, column 1 |
Shrine Vessel | Stash |
Intimidating Vessel [55x]
Intimidating Vessel
(Right Click to Collect) Quantity: 55 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 12, column 2 |
Shrine Vessel | Stash |
Empyrean Glory
Empyrean Glory
Ring Required Level: 50 Corrupted 1% Chance to cast level 40 Singularity on Kill +20% Movement Speed +7% to All Attributes Maximum Life +5% Maximum Mana +15% +15% Gold Find row 13, column 13 |
Ring (SSU) | Stash |
Strength | 795 | 134% | |
---|---|---|---|
Dexterity | 350 | 82% | |
Vitality | 257 | 54% | |
Energy | 268 | 58% | |
Life | 1223 | 45% | |
Mana | 603 | 79% | |
All Skills / Class Skills | 13 | 19 | |
Maximum Skill / Experience | 0 | 89% | |
Life / Mana stolen per Hit | 30% | 10% | |
Life / Mana after each Kill | 80 | 0 | |
Life / Mana on Striking | 6 | 0% | |
Life / Mana on Attack | 140 | 80% | |
Regenerate Life / Mana | 97.7/s | 10% | |
Cold Resistance / Max | 260% | 10% | |
Fire Resistance / Max | 259% | 8% | |
Lightning Resistance / Max | 256% | 8% | |
Poison Resistance / Max | 244% | 7% | |
Magic / Physical Resistance | 9% | 20% | |
Phys / Ele Damage Reduced | 5 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 210% | 24% | |
Movement Speed / Light Radius | 101% | -1 | |
wIAS / gIAS | 0% | 255% | |
FCR | 70% | ||
FHR / FBR | 137% | 111% | |
TCD / EWD | 196% | 339% | |
Attack Rating | 0 | 576% | |
Crushing Blow / Deadly Strike | 22% | 35% | |
Chance to Avoid Damage | 3% | ||
Slow Target / Attacker | 4% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 71% | 34% | |
Fire Spell Damage / Pierce | 36% | 39% | |
Lightning Spell Damage / Pierce | 36% | 54% | |
Poison Spell Damage / Pierce | 36% | 29% | |
P/M Spell Dam. / Poison Skill Dur. | 36% | 0% | |
Summoned Minion Life / Damage | 114% | 58% | |
Summoned Minion Resistances / AR | 30% | 0% |