Level | 146 | Experience | 11211241 (80%) |
---|---|---|---|
Strength | 25 | Life | 11806/6461 |
Dexterity | 20 | Mana | 8191/1942 |
Vitality | 579 | Inventory Gold | 25081 |
Energy | 616 | Stash Gold | 2336944 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 1330402 | Character deaths | 804 |
Bosses killed | 493 | Time spent | 201:10:56 |
Boss first kills | 0 | Charms completion | 76% |
Aspects 11Elemental Wisdom 1Veneration of Justice 30Spark of Hope | Warlock 30Mind Flay 1Confluence 25Stormlord 3Slayer 1Symphony of Destruction 20Tainted Blood 1Acumen | Mastery 3Meditation 10Endurance 10Specialization |
Reward 1Divine Apparition 11Blessed Life 1Superbeast | Oskills 15Bloodlust 23Chaotic Spark 1Jitan's Gate 11Nova Charge 2Purify 17Stormcall 1Summon Edyrem 47Supernova 15Teleport 16Thunderstone | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Mana Potion [2x]
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Healing Potion [8x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 0 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 0, column 1 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 0, column 2 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +108% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +8% Chance of Crushing Blow [6 to 10] Fire Resist +20% [5 to 20] Lightning Resist +20% [5 to 20] Cold Resist +20% [5 to 20] row 0, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +40% Bonus Elemental Damage to Bloodlust Maximum Elemental Resists +1% Elemental Resists +40% Elemental/Magic Damage Reduced by 40 - Virtuosity of the Elements - row 0, column 4 |
Charm | Inventory |
Conjuring Eye
Conjuring Eye
Cube Reagent row 0, column 5 |
Conjuring Eye | Inventory |
Conjuring Eye
Conjuring Eye
Cube Reagent row 0, column 6 |
Conjuring Eye | Inventory |
Conjuring Eye
Conjuring Eye
Cube Reagent row 0, column 7 |
Conjuring Eye | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 1, column 0 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 1, column 1 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 1, column 2 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +483 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 1, column 3 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +484 to Life [100 to 500] +114 to Mana [50 to 250] row 1, column 4 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius row 2, column 0 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 2, column 1 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +6 to Strength [0 to 38] +18 to Dexterity [0 to 38] +37 to Vitality [0 to 38] +33 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 2, column 2 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 2, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Paladin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +147 to Life [50 to 150] +64 to Mana [25 to 75] +5% Chance to Avoid Damage row 2, column 4 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +23% Cold Resist +23% -1 to Light Radius row 3, column 0 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 3, column 1 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 3, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +45 to Strength [11 to 30] +43 to Dexterity [11 to 30] +43 to Vitality [11 to 30] +41 to Energy [11 to 30] - Power Synthesis - row 3, column 3 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +44% Damage to Demons [24 to 45] +10 to all Attributes Maximum Elemental Resists +1% Elemental Resists +15% [5 to 15] +5% to Experience Gained - Glimmer of Genesis - Congratulations! row 3, column 4 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 5 |
Arcane Shards (1) | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 4, column 3 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] Slow Target +4% +22 Life Regenerated per Second [10 to 25] Poison Resist +47% [26 to 50] - Demonic Delirium - row 4, column 4 |
Charm | Inventory |
Arcane Cluster [86x]
Arcane Cluster
(Right Click to Collect) Quantity: 86 row 4, column 5 |
Arcane Cluster | Inventory |
Mind Warp [4x]
Mind Warp
Quest Item Required Level: 125 Open a Rift to Fauztinville... row 4, column 14 |
Scroll | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 5, column 0 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +103% Bonus to Attack Rating [21 to 150] +4 Life Regenerated per Second [1 to 4] row 5, column 1 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +10% to Spell Damage +11% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +20 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +18 to Energy [11 to 20] - Virtuosity of the Elements - row 5, column 2 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 141 Keep in Inventory to Gain Bonus +60% Magic Find +41 Required Level row 5, column 3 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +61% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 5, column 4 |
Charm | Inventory |
Corrupted Cluster [95x]
Corrupted Cluster
(Right Click to Collect) Quantity: 95 row 5, column 5 |
Corrupted Cluster | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained row 6, column 0 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +9% to Spell Damage +20% to All Attributes row 6, column 1 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +5 Life Regenerated per Second - Infernal Blaze - row 6, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +45 to Strength +67 to Dexterity +79 to Vitality +54 to Energy row 6, column 3 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15 to Teleport [3 to 15] +25 to Life +50 to Mana - Axioms of Equilibrium - row 6, column 4 |
Charm | Inventory |
Relic: Nova Charge
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +11 to Nova Charge +20 to Energy +10 to Frozen Heart while Carrying Periodic Relics (Hive - Nova Charge - Path of Flames) row 6, column 5 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% row 7, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 7, column 1 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 7, column 2 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) row 7, column 3 |
Charm | Inventory |
Relic: Supernova
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +8% to Lightning Spell Damage -5% to Enemy Lightning Resistance +19 to Supernova row 7, column 5 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 8, column 0 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +30% Bonus to Defense [21 to 30] row 8, column 1 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 8, column 2 |
Charm | Inventory |
Vial of Elder Blood
Vial of Elder Blood
(Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Champion of Sanctuary -10% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +15% [6 to 10] +50 Life after each Kill +19% to Experience Gained [5 to 25] row 8, column 4 |
Charm | Inventory |
Relic: Stormcall
Relic
Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 50 Stormclash on Death Blow -6% to Enemy Lightning Resistance +17 to Stormcall row 8, column 5 |
Charm | Inventory |
Horadric Cube
Horadric Cube
row 8, column 6 |
Horadric Cube | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 14 |
Catalyst | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +226 Defense [201 to 250] +25 to all Attributes [21 to 25] row 9, column 0 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 9, column 2 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +20% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 9, column 3 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Paladin Skill Levels +20% Cast Speed -5% to Enemy Lightning Resistance +30% to Summoned Minion Damage +30 to Vitality Maximum Life +5% Maximum Cold Resist +2% Magic Resist +4% +25% Magic Find row 9, column 4 |
Charm | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus +15% Innate Elemental Damage +45% to Spell Damage Weapon Physical Damage +75% Congratulations! Difficulty: 100% row 9, column 5 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 14 |
Catalyst | Inventory |
Eerie Vessel [83x]
Eerie Vessel
(Right Click to Collect) Quantity: 83 +x Spell Focus x% to Energy +x to Energy row 0, column 0 |
Shrine Vessel | Stash |
Enchanted Vessel [50x]
Enchanted Vessel
(Right Click to Collect) Quantity: 50 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 1 |
Shrine Vessel | Stash |
Quiet Vessel [66x]
Quiet Vessel
(Right Click to Collect) Quantity: 66 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 2 |
Shrine Vessel | Stash |
Fascinating Vessel [28x]
Fascinating Vessel
(Right Click to Collect) Quantity: 28 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 3 |
Shrine Vessel | Stash |
Weird Vessel [37x]
Weird Vessel
(Right Click to Collect) Quantity: 37 +x% Enhanced Damage Adds x-y damage row 0, column 4 |
Shrine Vessel | Stash |
Tainted Vessel [25x]
Tainted Vessel
(Right Click to Collect) Quantity: 25 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 5 |
Shrine Vessel | Stash |
Abandoned Vessel [110x]
Abandoned Vessel
(Right Click to Collect) Quantity: 110 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 6 |
Shrine Vessel | Stash |
Sacred Shrine (6)
Sacred Shrine (6)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 7 |
Shrine | Stash |
Heavy Gloves (Sacred)
Heavy Gloves (Sacred)
Defense: 509 Required Strength: 525 Shrine Blessed 4% Chance to cast level 5 Stormblast on Melee Attack +40% to Cold Spell Damage -16% to Enemy Cold Resistance +16 to all Attributes +20 Required Level Socketed (0/4) row 0, column 8 |
Heavy Gloves (Craft) | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +28 to Strength [11 to 30] +13 to Dexterity [11 to 30] +21 to Vitality [11 to 30] +22 to Energy [11 to 30] row 0, column 10 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +11 to Strength [11 to 30] +22 to Dexterity [11 to 30] +29 to Vitality [11 to 30] +23 to Energy [11 to 30] row 0, column 11 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +12 to Strength [11 to 30] +18 to Dexterity [11 to 30] +13 to Vitality [11 to 30] +17 to Energy [11 to 30] row 0, column 12 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +10 to all Attributes +295 to Life Maximum Life +7% +123 to Mana Maximum Mana +21% +40 Required Level row 0, column 13 |
Charm | Stash |
Belladonna Extract [8x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 1, column 10 |
Belladonna Extract | Stash |
Ring of Regha
Ring of Regha
Ring Corrupted Already Upgraded +1 to All Skills +20% Hit Recovery Adds 3-5 Damage +5% to Spell Damage +8 to Strength +8 to Dexterity Elemental Resists +10% row 1, column 12 |
Ring (TU) | Stash |
Ring
Ring
Corrupted +1 to All Skills +20% to Cold Spell Damage Lightning Resist +23% +15 Life on Melee Attack +19% Magic Find row 1, column 13 |
Ring | Stash |
Shimmering Vessel [42x]
Shimmering Vessel
(Right Click to Collect) Quantity: 42 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 0 |
Shrine Vessel | Stash |
Ornate Vessel [111x]
Ornate Vessel
(Right Click to Collect) Quantity: 111 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 2, column 1 |
Shrine Vessel | Stash |
Spiritual Vessel [61x]
Spiritual Vessel
(Right Click to Collect) Quantity: 61 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 2 |
Shrine Vessel | Stash |
Intimidating Vessel [89x]
Intimidating Vessel
(Right Click to Collect) Quantity: 89 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 3 |
Shrine Vessel | Stash |
Hidden Vessel [105x]
Hidden Vessel
(Right Click to Collect) Quantity: 105 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 2, column 4 |
Shrine Vessel | Stash |
Creepy Vessel [74x]
Creepy Vessel
(Right Click to Collect) Quantity: 74 x% Chance of Crushing Blow x% to Strength +x to Strength row 2, column 5 |
Shrine Vessel | Stash |
Sacred Vessel [13x]
Sacred Vessel
(Right Click to Collect) Quantity: 13 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 6 |
Shrine Vessel | Stash |
Heavy Gloves (Sacred)
Heavy Gloves (Sacred)
Defense: 493 Required Strength: 525 +6% to Cold Spell Damage -16% to Enemy Cold Resistance +9% to Poison Spell Damage +19 to Gorefest +156 to Life Socketed (0/4) row 2, column 7 |
Heavy Gloves (Craft) | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 51 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 2, column 13 |
Catalyst | Stash |
Arrow Quiver
Arrow Quiver
Quantity: 309 +1 to Druid Skill Levels +29 to Maximum Damage +10% Life stolen per Hit +9 to Tantrum +197 Defense +49 to Mana row 3, column 9 |
Arrow Quiver | Stash |
Depleted Riftstone (5)
Depleted Riftstone (
5
)
Quest Item Transmute With Arcane Crystal to Charge row 3, column 10 |
Riftstone | Stash |
Perfect Amethyst
Perfect Amethyst
Required Level: 18 Can be Inserted into Socketed Items Weapons: +50% Bonus to Attack Rating Armor: +5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 3, column 11 |
Gem | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +6% to Summoned Minion Damage +1% to Energy +45 to Life row 3, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +46 to Life +22 to Mana Cold Resist +5% row 3, column 13 |
Jewel | Stash |
Blessed Wrath
Blessed Wrath
Hundsgugel (Sacred) FulFul Defense: 3490 (1229) (Paladin Only) Required Level: 140 Required Strength: 500 Already Upgraded +3 to Paladin Skill Levels +109 Spell Focus +25% Cast Speed +2 to Minimum Damage +17% to Physical/Magic Spell Damage +17% to Fire Spell Damage +29% to Lightning Spell Damage -26% to Enemy Lightning Resistance +17% to Cold Spell Damage +17% to Poison Spell Damage +184% Enhanced Defense +2% to Dexterity +2% to Vitality +25% to Energy +39 to Life +23 to Mana Maximum Mana +13% +34 Life after each Kill +41% Bonus to Defense +3 to Light Radius +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 0 Light Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Lightning Resistance Light Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Lightning Resistance Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2 to Minimum Damage +2% to Spell Damage +2% to Vitality +39 to Life Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Dexterity +23 to Mana |
Hundsgugel (SSU) | Stash |
Lunar Eclipse
Lunar Eclipse
Light Belt (Sacred) Defense: 2299 (1144) Required Level: 100 Required Strength: 550 Corrupted +2 to All Skills +53 Spell Focus +25% Cast Speed +30% Hit Recovery +11% to Spell Damage +101% Enhanced Defense +49 to Energy +100 to Life Elemental Resists +15% +5 to Light Radius Socketed (0/2) row 4, column 4 |
Light Belt (SSU) | Stash |
Relic: Devouring Cloud
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +8% to Poison Spell Damage +23 to Devouring Cloud Poison Resist +30% row 4, column 6 |
Charm | Stash |
Leather Armor (Sacred)
Leather Armor (Sacred)
Defense: 2389 Required Strength: 525 Corrupted Shrine Blessed +2 to All Skills +34% to Cold Spell Damage -19% to Enemy Cold Resistance +56 to Dexterity +32 Life Regenerated per Second Physical Damage Reduced by 47 Socketed (0/6) row 4, column 7 |
Leather Armor (Craft) | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 4, column 11 |
Enchanted Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +14% to Summoned Minion Life +4 to all Attributes Lightning Resist +6% row 4, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +2% to Dexterity Poison Resist +5% row 4, column 13 |
Jewel | Stash |
Gallowlaugh
Gallowlaugh
Amulet Required Level: 110 Corrupted Already Upgraded +2 to All Skills +50% Bonus to Poison Skill Duration +10% to Poison Spell Damage -30% to Enemy Poison Resistance +1 to Sacrifices Poison Length Reduced by +50% row 5, column 2 |
Amulet (SU) | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 Corrupted Already Upgraded 2% Chance to cast level 33 Punisher Bolt on Striking +3 to All Skills -10% to Enemy Fire Resistance +25% to Poison Spell Damage -8% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 5, column 3 |
Amulet | Stash |
Viper Skin
Viper Skin
Belt (Sacred) Defense: 3404 (1261) Required Level: 100 Required Strength: 386 Corrupted +30% Attack Speed +20% Hit Recovery +60% Bonus to Attack Rating -15% to Enemy Poison Resistance Slow Target +7% +170% Enhanced Defense Requirements -33% Socketed (0/2) Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 5, column 4 |
Belt (Set) | Stash |
Relic: Emerald Prison
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +11% Bonus to Poison Skill Duration +10% to Poison Spell Damage +19 to Emerald Prison row 5, column 6 |
Charm | Stash |
Doj Rune (14)
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 5, column 11 |
Enchanted Rune | Stash |
Um Rune [2x]
Um Rune
Required Level: 58 Can be Inserted into Socketed Items Weapons: Elemental Resists +10% Armor: Elemental Resists +10% Shields: Elemental Resists +10% row 5, column 12 |
Rune | Stash |
Hide of the Basilisk
Hide of the Basilisk
Chain Mail (Sacred) Defense: 7571 (2857) Required Level: 140 Required Strength: 600 Corrupted Already Upgraded +2 to All Skills +53 Spell Focus +30% Cast Speed +15% Hit Recovery +34% Bonus to Attack Rating +9% to Physical/Magic Spell Damage +7% to Fire Spell Damage +58% to Lightning Spell Damage -35% to Enemy Lightning Resistance +7% to Cold Spell Damage +7% to Poison Spell Damage +16 to Thunderstone +15% to Summoned Minion Life +165% Enhanced Defense +1% to Strength +10 to Dexterity +1% to Energy +273 to Mana Maximum Lightning Resist +4% Lightning Resist +6% Physical Resist +15% 1% Reanimate as: Dried Corpse +15% Magic Find +40 Required Level Socketed (4/6) Hold shift (before hovering) to see socketables row 6, column 0 Jewel Can be Inserted into Socketed Items +13 Spell Focus +34% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Strength Jewel Can be Inserted into Socketed Items +12 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +1% to Energy +23 to Mana Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +15% Hit Recovery +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +10 to Dexterity Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +15% to Summoned Minion Life Lightning Resist +6% |
Chain Mail (SSU) | Stash |
Sash (Sacred)
Sash (Sacred)
Defense: 1018 Required Strength: 500 Shrine Blessed +1 to Paladin Skill Levels +28% to Fire Spell Damage -15% to Enemy Fire Resistance +37 to all Attributes +20 Required Level Socketed (0/2) row 6, column 2 |
Sash (Craft) | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) row 6, column 4 |
Charm | Stash |
Ring
Ring
Corrupted Already Upgraded +23 Spell Focus +24% to Poison Spell Damage -5% to Enemy Poison Resistance +5 Mana after each Kill +19% Magic Find +20 Required Level row 6, column 5 |
Ring | Stash |
Relic: Lorenado
Relic
Required Level: 75 Keep in Inventory to Gain Bonus 2% Chance to cast level 50 Lorenado on Kill +19 to Lorenado Maximum Poison Resist +1% Poison Length Reduced by +25% row 6, column 6 |
Charm | Stash |
Un Rune (22)
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 6, column 11 |
Enchanted Rune | Stash |
Ohn Rune (27)
Ohn Rune
Enchanted Rune (27) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Hit Recovery Armor: +20% Hit Recovery Shields: +20% Hit Recovery row 6, column 12 |
Enchanted Rune | Stash |
Mhal Rune (23) [2x]
Mhal Rune
Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items Weapons: +4% to All Attributes Armor: +4% to All Attributes Shields: +4% to All Attributes row 6, column 13 |
Enchanted Rune | Stash |
Scales of the Drake
Scales of the Drake
Ring Mail (Sacred) Defense: 6034 (2682) Required Level: 100 Required Strength: 550 Already Upgraded +2 to All Skills +40 Spell Focus +30% Cast Speed +30% Block Speed +15% Hit Recovery +46% Bonus to Attack Rating +141 to Attack Rating +11% to Physical/Magic Spell Damage +11% to Fire Spell Damage +11% to Lightning Spell Damage +11% to Cold Spell Damage +54% to Poison Spell Damage -35% to Enemy Poison Resistance +18 to Lorenado +125% Enhanced Defense +2% to Strength +2% to Dexterity +4% to Vitality +2 to Vitality +2% to Energy +2 Life Regenerated per Second +419 to Life +20 to Mana Maximum Poison Resist +5% Fire Resist +6% Cold Resist +6% Physical Resist +6% 3% Reanimate as: Eternal Prisoner +1% to Experience Gained Socketed (6/6) Hold shift (before hovering) to see socketables row 7, column 2 Jewel Can be Inserted into Socketed Items +15 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +2% to Poison Spell Damage +40 to Life Cold Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +15% Block Speed +15% Hit Recovery +2% to Spell Damage +2 to Vitality +1% to Experience Gained Jewel Can be Inserted into Socketed Items +11 Spell Focus +15% Block Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +1% to All Attributes Jewel Can be Inserted into Socketed Items +46% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2% to Vitality +38 to Life Jewel Can be Inserted into Socketed Items +141 to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2 Life Regenerated per Second Fire Resist +6% Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +1% to All Attributes +41 to Life +20 to Mana |
Ring Mail (SSU) | Stash |
Ring of Regha
Ring of Regha
Ring Required Level: 20 Corrupted Already Upgraded Adds 3-5 Damage +10% to Physical/Magic Spell Damage +10% to Fire Spell Damage +10% to Lightning Spell Damage +10% to Cold Spell Damage +20% to Poison Spell Damage -10% to Enemy Poison Resistance +11 to Strength +9 to Dexterity Elemental Resists +10% +20 Required Level row 7, column 5 |
Ring (TU) | Stash |
Elq Rune (02) [4x]
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 7, column 11 |
Enchanted Rune | Stash |
Blackguard Helm (Sacred)
Blackguard Helm (Sacred)
Defense: 986 (Paladin Only) Required Dexterity: 387 Corrupted Shrine Blessed Already Upgraded +4 to Paladin Skill Levels +53 Spell Focus +10% Cast Speed +15% Hit Recovery +8% to Physical/Magic Spell Damage +8% to Fire Spell Damage +8% to Lightning Spell Damage +8% to Cold Spell Damage +34% to Poison Spell Damage -8% to Enemy Poison Resistance +21 to Lorenado +6% to Summoned Minion Damage +28% to Strength +1% to Dexterity +2 to Dexterity +1% to Vitality +2 to Vitality +1% to Energy +10 to Energy +24 to Mana Poison Resist +5% Socketed (4/4) Hold shift (before hovering) to see socketables row 8, column 4 Jewel Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +10% Cast Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +8 to Energy Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2 to Dexterity +24 to Mana Poison Resist +5% Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +15% Hit Recovery +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +1% to All Attributes Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +6% to Summoned Minion Damage +2% to Strength +2 to Vitality +2 to Energy |
Blackguard Helm (Craft) | Stash |
Skeld's Battlesong
Skeld's Battlesong
Kriegsmesser (Sacred) One-Hand Damage: 53 to 57 (Barbarian Only) Required Level: 100 Required Strength: 642 Corrupted Guardian Spirits Inherit 100% of Your Deadly Strike +5 to Barbarian Skill Levels +1% Base Block Chance +22% to Summoned Minion Damage +55 to Vitality Regenerate Mana +12% Maximum Lightning Resist +2% Socketed (0/6) row 8, column 9 |
Kriegsmesser (SU) | Stash |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 8, column 11 |
Enchanted Rune | Stash |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1733 (654) Required Level: 140 Required Strength: 750 Corrupted Already Upgraded +2 to All Skills +179 Spell Focus +30% Cast Speed +38% to Physical/Magic Spell Damage +38% to Fire Spell Damage +56% to Lightning Spell Damage +38% to Cold Spell Damage +38% to Poison Spell Damage +27% to Summoned Minion Life +165% Enhanced Defense +2% to All Attributes +77 to Strength +2 to Dexterity +23 to Vitality -30 to Life Maximum Life +2% Maximum Elemental Resists +1% Fire Resist +15% Lightning Resist +21% Cold Resist +15% Poison Resist +20% Requirements +20% +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 9, column 0 Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Strength +2 to Vitality +38 to Life Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +13% to Summoned Minion Life +2 to Dexterity +9 to Vitality Poison Resist +5% Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +14% to Summoned Minion Life +10 to Vitality Lightning Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Vitality +32 to Life |
Gauntlets (SSU) | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 9, column 11 |
Enchanted Rune | Stash |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 9, column 12 |
Enchanted Rune | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 9, column 13 |
Enchanted Rune | Stash |
The Tesseract
The Tesseract
Amulet Required Level: 140 Corrupted Already Upgraded +3 to All Skills +25% Cast Speed +9% to Fire Spell Damage -16% to Enemy Fire Resistance +36% to Lightning Spell Damage -21% to Enemy Lightning Resistance +2% to Cold Spell Damage -6% to Enemy Cold Resistance +15% to Poison Spell Damage -7% to Enemy Poison Resistance +200 Defense Maximum Elemental Resists +1% +6% Bonus to Defense +40 Required Level row 10, column 2 |
Amulet (SU) | Stash |
Relic: Mind Flay
Relic
Required Level: 75 Keep in Inventory to Gain Bonus Symphony of Destruction: +1 Beam in Slayer's Area of Effect +6 to Mind Flay Lightning Resist +30% row 10, column 3 |
Charm | Stash |
Fangskin Scales
Fangskin Scales
Greaves (Sacred) Defense: 2802 (934) Required Level: 100 Required Strength: 650 Already Upgraded +26 Spell Focus +30% Movement Speed +3 to Minimum Damage Adds 6-8 Poison Damage over 0 seconds +7% to Physical/Magic Spell Damage +7% to Fire Spell Damage +7% to Lightning Spell Damage +7% to Cold Spell Damage +40% to Poison Spell Damage -15% to Enemy Poison Resistance +15% to Summoned Minion Life +200% Enhanced Defense +5% to Strength +1% to Dexterity +1% to Vitality +16% to Energy +50 to Energy Maximum Poison Resist +2% Lightning Resist +5% Cold Resist +6% Poison Resist +6% +2% to Experience Gained Socketed (4/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales Hold shift (before hovering) to see socketables row 10, column 4 Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +15% to Summoned Minion Life +1% to All Attributes Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2% to Strength Cold Resist +6% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2% to Strength Poison Resist +6% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +13 Spell Focus +3 to Minimum Damage +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage Lightning Resist +5% |
Greaves (Set) | Stash |
Lamen of the Archbishop
Lamen of the Archbishop
Amulet Required Level: 110 Corrupted Already Upgraded Orb Effects Applied to this Item are Doubled +4 to All Skills +30 to Strength row 10, column 7 |
Amulet (SSU) | Stash |
Staff of Shadows
Staff of Shadows
Long Staff (Sacred) Two-Hand Damage: 56 to 58 Required Level: 100 Required Dexterity: 203 5% Chance to Cast Level 50 Slayer on Death Blow +10 to All Skills +178 Spell Focus +11% Bonus to Spell Focus +50% Cast Speed +22% to Spell Damage +365 to Energy (Based on Character Level) +15% to Energy +100 Life Regenerated per Second +15 Mana after each Kill +50% Damage to Undead Socketed (0/4) row 10, column 8 |
Long Staff (SSU) | Stash |
Signet of Learning
Signet of Learning
Right-click: Free Attribute Points: %d row 10, column 11 |
Signet | Stash |
Large Signet of Learning [4x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 10, column 12 |
Signet | Stash |
Dementia
Dementia
Belt (Sacred) Defense: 3412 (1261) Required Level: 140 Required Strength: 805 Already Upgraded +27 Spell Focus +15% Hit Recovery +14% to Physical/Magic Spell Damage +14% to Fire Spell Damage -20% to Enemy Elemental Resistances +24% to Lightning Spell Damage +15% to Cold Spell Damage +14% to Poison Spell Damage +25 to Fowl Fight Slow Target +5% +131% Enhanced Defense +500 Defense +1% to Dexterity +2% to Vitality +2 to Vitality +36 to Life Maximum Life +2% Maximum Elemental Resists +1% Fire Resist +5% Physical Resist +5% Requirements +40% +40 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 11, column 0 Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality +2 to Vitality +36 to Life Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +15% Hit Recovery +2% to Spell Damage +1% to Dexterity Fire Resist +5% |
Belt (SSU) | Stash |
Celestial Barrier
Celestial Barrier
Spiked Shield (Sacred) Defense: 3039 (1206) Required Level: 120 Required Dexterity: 550 Already Upgraded +5 to All Skills +1% Base Block Chance +45 Spell Focus -50% Attack Speed +40% Cast Speed +49% Bonus to Attack Rating +13% to Physical/Magic Spell Damage +13% to Fire Spell Damage -25% to Enemy Elemental Resistances +29% to Lightning Spell Damage +13% to Cold Spell Damage +13% to Poison Spell Damage +6% to Summoned Minion Damage +152% Enhanced Defense +2 to Dexterity +2% to Vitality +2% to Energy +8 to Energy +38 to Life Maximum Fire Resist +1% Maximum Poison Resist +1% Fire Resist +6% Lightning Resist +5% Cold Resist +5% +50% Bonus to Defense 1% Reanimate as: Undead Scout 1% Reanimate as: Walker 1% Reanimate as: Returned Archer +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 11, column 2 Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Vitality Cold Resist +5% Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Dexterity +2% to Energy +38 to Life Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +6% to Summoned Minion Damage +8 to Energy Fire Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +49% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage Lightning Resist +5% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Poison Resist +1% |
Spiked Shield (SSU) | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Poison Resist +1% row 11, column 7 |
Jewel (SU) | Stash |
Witchcraft
Witchcraft
Ring Required Level: 100 Corrupted +2 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances Maximum Mana +2% Fire Resist +15% +20% Bonus to Defense row 11, column 9 |
Ring (SSU) | Stash |
Large Cycle: Dexterity
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Dexterity +(10 to 20) to Dexterity +5 Required Level row 11, column 10 |
Cycle | Stash |
Vizjun's Monitor
Vizjun's Monitor
Katar (Sacred) One-Hand Damage: 36 to 37 (Assassin Only) Required Level: 80 Required Dexterity: 333 +4 to Assassin Skill Levels +25% Hit Recovery +23% to Lightning Spell Damage +50 to Strength +22% to Vitality +23% to Energy Socketed (0/3) Vizjun's Devices (Assassin Trap Set) Vizjun's Engine Vizjun's Foresight Vizjun's Monitor Vizjun's Science row 11, column 11 |
Katar (Set) | Stash |
Vision
Vision
Superior Heavy Boots (Sacred) GhalOlYhamArc Defense: 2214 (738) Required Level: 140 Required Strength: 550 10% of Total Energy Gained as Life +1 to All Skills +15 Spell Focus +10% Bonus to Spell Focus +35% Movement Speed -13% to Enemy Elemental Resistances +10% to Lightning Spell Damage +200% Enhanced Defense +10 to all Attributes Maximum Life and Mana +5% Maximum Elemental Resists +1% Physical Resist +1% Physical Damage Reduced by 20 +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 12, column 0 Ghal Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +15 Spell Focus Ol Rune Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items +10 to all Attributes Yham Rune Enchanted Rune (32) Required Level: 120 Can be Inserted into Socketed Items Maximum Life and Mana +1% Arcane Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items +2% Bonus to Spell Focus |
Superior Heavy Boots (Sacred) | Stash |
Darkling
Darkling
Heavy Boots (Sacred) Defense: 1822 (738) Required Level: 100 Required Strength: 550 +20% Movement Speed +9% Life stolen per Hit +10% to Poison Spell Damage -11% to Enemy Poison Resistance +147% Enhanced Defense -100 to Life Socketed (0/4) Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 12, column 4 |
Heavy Boots (Set) | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% row 12, column 7 |
Jewel (SU) | Stash |
Archangel Dark Angel
Archangel Dark Angel
Yew Wand (Sacred) One-Hand Damage: 36 to 38 (Necromancer Only) Required Level: 80 Required Dexterity: 168 +5 to Necromancer Skill Levels +50% Cast Speed +20% to Summoned Minion Damage +21% to Summoned Minion Resistances +1460 Defense (Based on Character Level) Elemental Resists +34% +50% Damage to Undead Socketed (0/2) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 12, column 9 |
Yew Wand (Set) | Stash |
Greater Signet of Learning [4x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 12, column 12 |
Signet | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -3% to Enemy Lightning Resistance -2% to Enemy Cold Resistance -2% to Enemy Poison Resistance row 13, column 7 |
Jewel (TU) | Stash |
Strength | 353 | 71% | |
---|---|---|---|
Dexterity | 308 | 62% | |
Vitality | 341 | 58% | |
Energy | 404 | 70% | |
Life | 1500 | 23% | |
Mana | 690 | 60% | |
All Skills / Class Skills | 32 | 4 | |
Maximum Skill / Experience | 0 | 67% | |
Life / Mana stolen per Hit | 8% | 7% | |
Life / Mana after each Kill | 50 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 41.4/s | 10% | |
Cold Resistance / Max | 265% | 11% | |
Fire Resistance / Max | 263% | 10% | |
Lightning Resistance / Max | 250% | 14% | |
Poison Resistance / Max | 249% | 10% | |
Magic / Physical Resistance | 4% | 26% | |
Phys / Ele Damage Reduced | 0 | 40 | |
Poison / Curse length reduction | 80% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 432% | 40% | |
Movement Speed / Light Radius | 85% | -5 | |
wIAS / gIAS | 0% | 115% | |
FCR | 380% | ||
FHR / FBR | 140% | 90% | |
TCD / EWD | 114% | 102% | |
Attack Rating | 360 | 291% | |
Crushing Blow / Deadly Strike | 11% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 4% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 274% | 60% | |
Fire Spell Damage / Pierce | 255% | 55% | |
Lightning Spell Damage / Pierce | 419% | 128% | |
Poison Spell Damage / Pierce | 259% | 22% | |
P/M Spell Dam. / Poison Skill Dur. | 254% | 0% | |
Summoned Minion Life / Damage | 11% | 41% | |
Summoned Minion Resistances / AR | 18% | 0% |