Light Healing Potion [4x]
Light Healing Potion
Regenerates 11% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 0
|
Potion |
Belt |
Minor Mana Potion [3x]
Minor Mana Potion
Regenerate Mana +100%
Duration: 7 seconds
row 0, column 2
|
Potion |
Belt |
Light Mana Potion
Light Mana Potion
Regenerate Mana +125%
Duration: 7 seconds
row 0, column 6
|
Potion |
Belt |
Key
Key
Quantity: 20
row 9, column 14
|
Key |
Inventory |
Light Plated Boots (1)
Light Plated Boots (1)
Defense:
103
(86)
Required Strength: 31
+20% Movement Speed
+5% Hit Recovery
+20% Enhanced Defense
+1 to Vitality
+2 Life Regenerated per Second
Fire Resist +9%
+1% Gold Find
Socketed (0/1)
row 0, column 5
|
Light Plated Boots (1) |
Mercenary |
Helm (1)
Helm (1)
Defense:
98
(83)
Required Strength: 29
+19% Enhanced Defense
+3 to Dexterity
Socketed (0/1)
row 0, column 5
|
Helm (1) |
Mercenary |
Superior Trident (1)
Superior Trident (1)
Two-Hand Damage: 6 to 11
Required Level: 1
Required Strength: 18
Required Dexterity: 29
+38% Enhanced Damage
+72% Bonus to Attack Rating
Socketed (0/2)
row 0, column 5
|
Superior Trident (1) |
Mercenary |
Superior Ring Mail (1)
Superior Ring Mail (1)
Defense:
247
(174)
Required Level: 2
Required Strength: 28
+42% Enhanced Defense
Socketed (0/2)
row 0, column 5
|
Superior Ring Mail (1) |
Mercenary |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 0, column 0
|
Catalyst |
Stash |
Topaz
Topaz
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+8 Spell Focus
Armor:
+3% to Energy
Shields:
Lightning Resist +18%
row 0, column 8
|
Topaz |
Stash |
Bloodstone
Bloodstone
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6% to Summoned Minion Life
Armor:
Fire Resist +12%
Shields:
+3% to Summoned Minion Resistances
row 0, column 9
|
Bloodstone |
Stash |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 0, column 10
|
Ruby |
Stash |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+6 Life Regenerated per Second
Shields:
Poison Resist +18%
row 0, column 11
|
Emerald |
Stash |
Horadric Cube
Horadric Cube
row 0, column 12
|
Horadric Cube |
Stash |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 1, column 8
|
Ruby |
Stash |
Topaz
Topaz
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+8 Spell Focus
Armor:
+3% to Energy
Shields:
Lightning Resist +18%
row 1, column 9
|
Topaz |
Stash |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 1, column 10
|
Ruby |
Stash |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+6 Life Regenerated per Second
Shields:
Poison Resist +18%
row 1, column 11
|
Emerald |
Stash |
El Rune [12x]
El Rune
Required Level: 6
Can be Inserted into Socketed Items
Weapons:
+3 to all Attributes
Armor:
+3 to all Attributes
Shields:
+3 to all Attributes
row 2, column 8
|
Rune |
Stash |
Diamond
Diamond
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+2% to Spell Damage
Armor:
+3% to Strength
Shields:
Elemental Resists +3%
row 2, column 9
|
Diamond |
Stash |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 2, column 10
|
Ruby |
Stash |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+6 Life Regenerated per Second
Shields:
Poison Resist +18%
row 2, column 11
|
Emerald |
Stash |
Tir Rune [15x]
Tir Rune
Required Level: 10
Can be Inserted into Socketed Items
Weapons:
+3% to Fire Spell Damage
Armor:
+3% to Fire Spell Damage
Shields:
+3% to Fire Spell Damage
row 2, column 12
|
Rune |
Stash |
Amber
Amber
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
1% Reanimate as:
Walker
Armor:
Lightning Resist +12%
Shields:
Slows Attacker by +1%
row 3, column 8
|
Amber |
Stash |
Flawless Amethyst
Flawless Amethyst
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
+40% Bonus to Attack Rating
Armor:
+4% to Dexterity
Shields:
+4 Mana when Struck by an Enemy
row 3, column 9
|
Gem |
Stash |
Amethyst
Amethyst
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+30% Bonus to Attack Rating
Armor:
+3% to Dexterity
Shields:
+3 Mana when Struck by an Enemy
row 3, column 10
|
Amethyst |
Stash |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+6 Life Regenerated per Second
Shields:
Poison Resist +18%
row 3, column 11
|
Emerald |
Stash |
Amn Rune [2x]
Amn Rune
Required Level: 30
Can be Inserted into Socketed Items
Weapons:
Poison Resist +30%
Armor:
Poison Resist +25%
Shields:
Poison Resist +25%
row 3, column 12
|
Rune |
Stash |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 4, column 8
|
Ruby |
Stash |
Rainbow Stone
Rainbow Stone
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+2% Innate Elemental Damage
Armor:
+4% Gold Find
Shields:
+6% Curse Length Reduction
row 4, column 9
|
Rainbow Stone |
Stash |
Amethyst
Amethyst
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+30% Bonus to Attack Rating
Armor:
+3% to Dexterity
Shields:
+3 Mana when Struck by an Enemy
row 4, column 10
|
Amethyst |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+64 to Attack Rating
+4 to Dexterity
+6 to Mana
Cold Resist +2%
row 4, column 11
|
Jewel |
Stash |
Eth Rune [2x]
Eth Rune
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
+3% to Cold Spell Damage
Armor:
+3% to Cold Spell Damage
Shields:
+3% to Cold Spell Damage
row 5, column 7
|
Rune |
Stash |
Eld Rune [10x]
Eld Rune
Required Level: 8
Can be Inserted into Socketed Items
Weapons:
+5 to Maximum Damage
Armor:
+3 to Maximum Damage
Shields:
+3 to Maximum Damage
row 5, column 8
|
Rune |
Stash |
Amethyst
Amethyst
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+30% Bonus to Attack Rating
Armor:
+3% to Dexterity
Shields:
+3 Mana when Struck by an Enemy
row 5, column 10
|
Amethyst |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+2% to Summoned Minion Damage
+6 to Mana
Poison Resist +1%
row 5, column 11
|
Jewel |
Stash |
Rejuvenation Potion [3x]
Rejuvenation Potion
Regenerates 12% of Maximum Life (up to 15 000) per second
Regenerate Mana +125%
Duration: 7 seconds
row 6, column 7
|
Potion |
Stash |
Skull
Skull
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+7% Enhanced Damage
Armor:
+7% Enhanced Defense
Shields:
Poison Length Reduced by +3%
row 6, column 9
|
Skull |
Stash |
Turquoise
Turquoise
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
Regenerate Mana +6%
Armor:
Poison Resist +12%
Shields:
+4% Magic Find
row 6, column 10
|
Turquoise |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+5% Block Speed
+69 to Attack Rating
+5% to Summoned Minion Life
+3 to Energy
row 6, column 11
|
Jewel |
Stash |
Thul Rune [2x]
Thul Rune
Required Level: 28
Can be Inserted into Socketed Items
Weapons:
Cold Resist +30%
Armor:
Cold Resist +25%
Shields:
Cold Resist +25%
row 6, column 13
|
Rune |
Stash |
Amber
Amber
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
1% Reanimate as:
Walker
Armor:
Lightning Resist +12%
Shields:
Slows Attacker by +1%
row 7, column 8
|
Amber |
Stash |
Skull
Skull
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+7% Enhanced Damage
Armor:
+7% Enhanced Defense
Shields:
Poison Length Reduced by +3%
row 7, column 9
|
Skull |
Stash |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 7, column 10
|
Sapphire |
Stash |
Tal Rune
Tal Rune
Required Level: 20
Can be Inserted into Socketed Items
Weapons:
+3% to Physical/Magic Spell Damage
Armor:
+3% to Physical/Magic Spell Damage
Shields:
+3% to Physical/Magic Spell Damage
row 7, column 12
|
Rune |
Stash |
Amber
Amber
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
1% Reanimate as:
Walker
Armor:
Lightning Resist +12%
Shields:
Slows Attacker by +1%
row 8, column 8
|
Amber |
Stash |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 8, column 10
|
Sapphire |
Stash |
Diamond
Diamond
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+2% to Spell Damage
Armor:
+3% to Strength
Shields:
Elemental Resists +3%
row 9, column 7
|
Diamond |
Stash |
Turquoise
Turquoise
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
Regenerate Mana +6%
Armor:
Poison Resist +12%
Shields:
+4% Magic Find
row 9, column 8
|
Turquoise |
Stash |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 9, column 10
|
Sapphire |
Stash |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 10, column 8
|
Sapphire |
Stash |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 10, column 10
|
Sapphire |
Stash |
Turquoise
Turquoise
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
Regenerate Mana +6%
Armor:
Poison Resist +12%
Shields:
+4% Magic Find
row 11, column 7
|
Turquoise |
Stash |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 11, column 8
|
Sapphire |
Stash |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 11, column 10
|
Sapphire |
Stash |
Bloodstone
Bloodstone
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6% to Summoned Minion Life
Armor:
Fire Resist +12%
Shields:
+3% to Summoned Minion Resistances
row 12, column 7
|
Bloodstone |
Stash |
Skull
Skull
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+7% Enhanced Damage
Armor:
+7% Enhanced Defense
Shields:
Poison Length Reduced by +3%
row 12, column 9
|
Skull |
Stash |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+6 Life Regenerated per Second
Shields:
Poison Resist +18%
row 12, column 10
|
Emerald |
Stash |
Skull
Skull
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+7% Enhanced Damage
Armor:
+7% Enhanced Defense
Shields:
Poison Length Reduced by +3%
row 13, column 9
|
Skull |
Stash |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+6 Life Regenerated per Second
Shields:
Poison Resist +18%
row 13, column 10
|
Emerald |
Stash |