Level | 125 | Experience | 7679150 (38%) |
---|---|---|---|
Strength | 197 | Life | 8191/5004 |
Dexterity | 80 | Mana | 3595/1265 |
Vitality | 833 | Inventory Gold | 1121700 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 160016 | Character deaths | 69 |
Bosses killed | 87 | Time spent | 44:50:48 |
Boss first kills | 0 | Charms completion | 30% |
Deathspeaker 20Embalming 1Sacrifices 25Death Ward 1Bane 1Death Pact | Summon 25Blood Skeleton 10Grim Vision 1Night Hawks 25Abyss Knight 1Metal Solace 1Iron Golem 10Resurgence | Mastery 1Meditation |
Reward 1Talon's Hold 15Veil King | Oskills 17Dark Power 1Jitan's Gate 25Void Archon | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [13x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +12% [11 to 15] row 0, column 2 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +18 to Strength [11 to 20] +19 to Dexterity [11 to 20] +19 to Vitality [11 to 20] +13 to Energy [11 to 20] row 0, column 3 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 1, column 2 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 1, column 3 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 0 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +18% [11 to 20] -5% to All Vendor Prices row 2, column 1 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 2, column 2 |
Charm | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 3, column 0 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 3, column 1 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +8% to Spell Damage [6 to 10] +8 to Strength +15 to Dexterity +24 to Vitality +20 to Energy Essence Slots: 1 row 3, column 2 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Transmute with an Urt rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 4, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +23 to all Attributes [21 to 25] row 4, column 1 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 4, column 2 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 5, column 0 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 5, column 1 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 5, column 2 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 6, column 0 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 6, column 1 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +22 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 6, column 2 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +241 Defense [201 to 250] +25 to all Attributes [21 to 25] row 7, column 0 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +21% Cold Resist +25% row 7, column 2 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +26% Bonus to Defense [21 to 30] row 8, column 0 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +6% to Experience Gained [6 to 15] row 8, column 1 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +28% Bonus to Attack Rating [21 to 150] +19 Life Regenerated per Second [1 to 4] row 9, column 1 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +36 to Strength [0 to 38] +35 to Dexterity [0 to 38] +29 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 9, column 2 |
Charm | Inventory |
Superior Two-Handed Sword (4)
Superior Two-Handed Sword (4)
One-Hand Damage: 24 to 28 Two-Hand Damage: 36 to 38 Required Level: 23 Required Strength: 212 +44% Enhanced Damage +72% Bonus to Attack Rating Socketed (0/4) row 12, column 1 |
Superior Two-Handed Sword (4) | ironGolem |
Greaves (Sacred)
Greaves (Sacred)
Defense: 2363 (934) Required Strength: 650 Shrine Blessed Already Upgraded +35% Movement Speed +14% to Cold Spell Damage -8% to Enemy Cold Resistance +10 to Death Blossom +153% Enhanced Defense +19 to Dexterity Maximum Elemental Resists +1% Fire Resist +20% Lightning Resist +57% Cold Resist +20% Poison Resist +20% Physical Resist +1% Socketed (4/4) Hold shift (before hovering) to see socketables row 12, column 1 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Greaves (Craft) | Mercenary |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 619 Required Strength: 563 Shrine Blessed Already Upgraded Adds 5-26 Damage +40% Bonus to Attack Rating +8% to Physical/Magic Spell Damage +8% to Fire Spell Damage +8% to Lightning Spell Damage +28% to Cold Spell Damage -6% to Enemy Cold Resistance +9% to Poison Spell Damage -6% to Enemy Poison Resistance +14% to Summoned Minion Life +3% to Dexterity +3% to Energy +28 to Energy Lightning Resist +6% Cold Resist +10% +2% to Experience Gained Requirements -10% Socketed (4/4) Hold shift (before hovering) to see socketables row 12, column 1 Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +14% to Summoned Minion Life +2% to Dexterity +1% to Experience Gained Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +1% to Dexterity Cold Resist +5% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +3 to Minimum Damage +2% to Spell Damage +2% to Energy Lightning Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +2 to Minimum Damage +40% Bonus to Attack Rating +2% to Spell Damage +1% to Energy Cold Resist +5% |
Gauntlets (Craft) | Mercenary |
Shiverhood
Shiverhood
Full Helm (Sacred) Defense: 4613 (1464) Required Level: 100 Required Strength: 300 You may Only use Melee, Summon and Support Skills +2 to All Skills +11 Spell Focus +15% Hit Recovery +35% Bonus to Attack Rating +6% to Physical/Magic Spell Damage +6% to Fire Spell Damage +8% to Lightning Spell Damage +31% to Cold Spell Damage -15% to Enemy Cold Resistance +6% to Poison Spell Damage +19 to Winter Avatar +56% to Summoned Minion Life +7% to Summoned Minion Damage +157% Enhanced Defense +851 Defense +5% to Vitality +41 to Mana Maximum Mana +16% Fire Resist +5% Cold Resist +5% Poison Resist +5% +100 Life on Melee Attack +1% to Experience Gained Requirements -50% Socketed (4/4) Hold shift (before hovering) to see socketables row 12, column 1 Jewel Can be Inserted into Socketed Items +11 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +2% to Cold Spell Damage +1% to Poison Spell Damage +1% to Vitality Cold Resist +5% Jewel Can be Inserted into Socketed Items +15% Hit Recovery +2% to Spell Damage +2% to Vitality Fire Resist +5% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +35% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Vitality +16 to Mana Jewel Can be Inserted into Socketed Items +2% to Spell Damage +14% to Summoned Minion Life +7% to Summoned Minion Damage +25 to Mana Poison Resist +5% |
Full Helm (SU) | Mercenary |
Wheel of Fortune
Wheel of Fortune
Large Shield (4) Defense: 978 Required Level: 48 Required Strength: 368 Required Dexterity: 288 +54 to Vitality Maximum Elemental Resists +2% Elemental Resists +67% Fire Absorb +3% Lightning Absorb +3% Cold Absorb +3% +18% Gold Find +37% Magic Find Socketed (4/4) Hold shift (before hovering) to see socketables row 12, column 1 Perfect Topaz Required Level: 18 Can be Inserted into Socketed Items Lightning Resist +30% Perfect Sapphire Required Level: 18 Can be Inserted into Socketed Items Cold Resist +30% Perfect Emerald Required Level: 18 Can be Inserted into Socketed Items Poison Resist +30% Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items Fire Resist +30% |
Large Shield (4) | Mercenary |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +21% to Lightning Spell Damage -15% to Enemy Lightning Resistance +20% to Cold Spell Damage -8% to Enemy Cold Resistance +29 to Supernova +37% Bonus to Defense -5 to Light Radius row 12, column 1 |
Amulet (SU) | Mercenary |
Aeterna
Aeterna
Broad Sword (Sacred) One-Hand Damage: 106 to 111 Required Level: 100 Required Strength: 488 Amazing Grace 4% Chance to cast level 50 Blizzard on Death Blow +5 to All Skills +100 Spell Focus +100% Cast Speed +143% Enhanced Damage +110 to Attack Rating +35% to Physical/Magic Spell Damage +34% to Fire Spell Damage +34% to Lightning Spell Damage +37% to Cold Spell Damage +37% to Poison Spell Damage +11% to Summoned Minion Life +14% to Strength +4% to Dexterity +2% to Vitality +3% to Energy +38 to Life +16 to Mana Lightning Resist +10% Cold Resist +5% Poison Resist +6% Socketed (6/6) Hold shift (before hovering) to see socketables row 12, column 1 Jewel Can be Inserted into Socketed Items +10% Cast Speed +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +16 to Mana Poison Resist +6% Jewel Can be Inserted into Socketed Items +10% Cast Speed +110 to Attack Rating +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +2% to Cold Spell Damage +1% to Poison Spell Damage +1% to All Attributes Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +2% to Dexterity +38 to Life Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +1% to Strength Lightning Resist +5% Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% to Spell Damage +11% to Summoned Minion Life +1% to All Attributes Lightning Resist +5% Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +1% to Energy Cold Resist +5% |
Broad Sword (SU) | Mercenary |
Icetomb
Icetomb
Field Plate (Sacred) Defense: 7664 (3207) Required Level: 100 Required Strength: 625 +2 to All Skills +62 Spell Focus +30% Cast Speed +15% Hit Recovery +47% Bonus to Attack Rating +9% to Physical/Magic Spell Damage +10% to Fire Spell Damage +9% to Lightning Spell Damage +44% to Cold Spell Damage -20% to Enemy Cold Resistance +9% to Poison Spell Damage +11% to Summoned Minion Life +139% Enhanced Defense +16% to Strength +33 to Strength +1% to Dexterity +33 to Dexterity +41 to Vitality +2% to Energy +43 to Energy +16 Life Regenerated per Second +46 to Life Maximum Fire Resist -1% Poison Resist +11% Cannot Be Frozen +1% to Experience Gained +6% Gold Find Socketed (6/6) Hold shift (before hovering) to see socketables row 12, column 1 Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +11% to Summoned Minion Life +1% to Strength +8 Life Regenerated per Second Jewel Can be Inserted into Socketed Items +12 Spell Focus +10% Cast Speed +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +1% to Experience Gained Jewel Can be Inserted into Socketed Items +10% Cast Speed +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +1% to Dexterity +46 to Life Jewel Can be Inserted into Socketed Items +10% Cast Speed +47% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Energy Jewel Can be Inserted into Socketed Items +15% Hit Recovery +2% to Spell Damage +8 to Vitality +8 Life Regenerated per Second Poison Resist +6% Jewel Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +10 to Energy Poison Resist +5% +6% Gold Find |
Field Plate (SU) | Mercenary |
Plated Belt (Sacred)
Plated Belt (Sacred)
Defense: 1376 Required Strength: 608 Shrine Blessed Already Upgraded +25 Spell Focus +8% to Physical/Magic Spell Damage +8% to Fire Spell Damage +8% to Lightning Spell Damage +19% to Cold Spell Damage -9% to Enemy Cold Resistance +8% to Poison Spell Damage -6% to Enemy Poison Resistance +1% to Strength +1% to Dexterity +1% to Vitality +2% to Energy +21 to Energy Cold Resist +5% Poison Resist +6% +19 Life after each Kill Requirements -10% Socketed (2/2) Hold shift (before hovering) to see socketables row 12, column 1 Jewel Can be Inserted into Socketed Items +13 Spell Focus +1% to Spell Damage +1% to Energy Poison Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +12 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +1% to All Attributes Cold Resist +5% |
Plated Belt (Craft) | Mercenary |
Lend Me Thy Light
Lend Me Thy Light
Scale Mail (Sacred) Defense: 5595 (2770) Required Level: 80 Required Strength: 575 +3 to Necromancer Skill Levels +1 to Maximum Necromancer Minions +102% Enhanced Defense +250 to Mana Physical Resist +10% +2 to Light Radius Socketed (0/6) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 4, column 0 |
Scale Mail (Set) | Stash |
Felblood
Felblood
Amulet Required Level: 90 Already Upgraded Metal Solace: Also Regenerates Totem Life +2 to Necromancer Skill Levels +5% Life stolen per Hit +20% to Summoned Minion Life +10% to Summoned Minion Damage +10% to Summoned Minion Resistances +500 to Life (Based on Character Level) 3% Reanimate as: Undead Marksman +15% Magic Find +80 Required Level row 7, column 0 |
Amulet (TU) | Stash |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 8, column 0 |
Scroll | Stash |
Askari Call
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 8, column 1 |
Scroll | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 9, column 0 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 9, column 1 |
Key | Stash |
Bonehexer's Sigil
Bonehexer's Sigil
Quest Item Cube All 5 Sigils with Ring of the Five row 10, column 2 |
Bonehexer's Sigil | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 3 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 11, column 0 |
Catalyst | Stash |
Ring of the Five
Ring of the Five
Required Level: 100 Cube All 5 Sigils with Ring of the Five Adds 7-13 Damage +30% Damage to Undead -250 Defense Maximum Life +2% +2 to Light Radius row 11, column 1 |
Ring of the Five | Stash |
Skinrender's Sigil
Skinrender's Sigil
Quest Item Cube All 5 Sigils with Ring of the Five row 11, column 2 |
Skinrender's Sigil | Stash |
Catalyst of Learning
Catalyst of Learning
row 12, column 0 |
Catalyst | Stash |
Arcane Shards (4)
Arcane Shards (4)
Cube Reagent row 12, column 1 |
Arcane Shards (4) | Stash |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 12, column 2 |
Belladonna Extract | Stash |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 13, column 0 |
Catalyst | Stash |
Arcane Cluster [8x]
Arcane Cluster
(Right Click to Collect) Quantity: 8 row 13, column 1 |
Arcane Cluster | Stash |
Strength | 182 | 76% | |
---|---|---|---|
Dexterity | 151 | 49% | |
Vitality | 125 | 52% | |
Energy | 194 | 55% | |
Life | 723 | 7% | |
Mana | 504 | 42% | |
All Skills / Class Skills | 12 | 23 | |
Maximum Skill / Experience | 0 | 37% | |
Life / Mana stolen per Hit | 8% | 8% | |
Life / Mana after each Kill | 56 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 6% | |
Regenerate Life / Mana | 93.4/s | 10% | |
Cold Resistance / Max | 168% | 7% | |
Fire Resistance / Max | 172% | 5% | |
Lightning Resistance / Max | 159% | 3% | |
Poison Resistance / Max | 158% | 6% | |
Magic / Physical Resistance | 0% | 18% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 25% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 272% | 7% | |
Movement Speed / Light Radius | 30% | 5 | |
wIAS / gIAS | 0% | 65% | |
FCR | 110% | ||
FHR / FBR | 25% | 25% | |
TCD / EWD | 40% | 28% | |
Attack Rating | 0 | 28% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 31% | 8% | |
Fire Spell Damage / Pierce | 19% | 8% | |
Lightning Spell Damage / Pierce | 20% | 8% | |
Poison Spell Damage / Pierce | 19% | 17% | |
P/M Spell Dam. / Poison Skill Dur. | 20% | 0% | |
Summoned Minion Life / Damage | 350% | 360% | |
Summoned Minion Resistances / AR | 118% | 358% |