Level | 150 | Experience | 12353427 (0%) |
---|---|---|---|
Strength | 25 | Life | 10771/3656 |
Dexterity | 20 | Mana | 6787/1515 |
Vitality | 15 | Inventory Gold | 1104567 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 1155 | Signets eaten | 400 |
Monsters killed | 652489 | Character deaths | 673 |
Bosses killed | 8 | Time spent | 439:30:33 |
Boss first kills | 0 | Charms completion | 85% |
Reward 1Survival Instinct | Oskills 6Blood Fury 16Bloodlust 6Firedance 1Jitan's Gate 3Path of Flames 5Purify 31Pyroblast 22Rising Dawn 16Searing Glow 1Summon Edyrem 15Teleport 18Wolf Companion |
161Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [4x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Impundulu
Impundulu
Phoenix Shield (Sacred) Defense: 3747 (1464) (Amazon Only) Required Level: 100 Required Strength: 490 20% Chance to cast level 25 Lifeblood when Attacked +3 to Amazon Skill Levels +25% to Lightning Spell Damage -15% to Enemy Lightning Resistance +17 to Stormclash +156% Enhanced Defense +250 to Life Maximum Lightning Resist +2% Requirements -30% Socketed (0/4) row 0, column 0 |
Phoenix Shield (SU) | Cube |
Black Masquerade
Black Masquerade
Bone Helm (Sacred) Defense: 2929 (1050) Required Level: 140 Required Strength: 250 +141 Spell Focus +15% Hit Recovery +50% Bonus to Attack Rating +141 to Attack Rating +134% to Physical/Magic Spell Damage +22% to Fire Spell Damage +22% to Lightning Spell Damage +22% to Cold Spell Damage +24% to Poison Spell Damage +179% Enhanced Defense +2% to Vitality +9 to Vitality +1% to Energy +200 Life Regenerated per Second Lightning Resist +10% Physical Resist +10% +6% to Experience Gained Requirements -60% +60 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 6 Jewel Can be Inserted into Socketed Items +14 Spell Focus +141 to Attack Rating +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Experience Gained Jewel Can be Inserted into Socketed Items +15 Spell Focus +2% to Vitality Lightning Resist +5% +2% to Experience Gained Jewel Can be Inserted into Socketed Items +50% Bonus to Attack Rating +9 to Vitality Lightning Resist +5% +2% to Experience Gained Jewel Can be Inserted into Socketed Items +12 Spell Focus +15% Hit Recovery +2% to Poison Spell Damage +1% to Energy +1% to Experience Gained |
Bone Helm (SSU) | Cube |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1687 (654) Required Level: 145 Required Strength: 843 Corrupted Already Upgraded +6 to All Skills +150 Spell Focus +30% Cast Speed +45% to Physical/Magic Spell Damage +25% to Fire Spell Damage +25% to Lightning Spell Damage +25% to Cold Spell Damage +25% to Poison Spell Damage +158% Enhanced Defense +155 to Strength +80 to Dexterity +80 to Vitality +80 to Energy -100 to Life Elemental Resists +15% +4% to Experience Gained Requirements +35% +25 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 8 Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items Already Upgraded +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items Already Upgraded +1 to All Skills +20 to all Attributes +1% to Experience Gained |
Gauntlets (SSU) | Cube |
Boots (Sacred)
Boots (Sacred)
RalRalRalRal Defense: 658 Required Level: 146 Required Strength: 1000 Shrine Blessed Orb Effects Applied to this Item are Doubled +107% Cast Speed +35% Movement Speed +48% Hit Recovery +50% to Spell Damage Maximum Mana +4% Regenerate Mana +110% Fire Resist +100% Lightning Resist +150% Cold Resist +150% Requirements +100% +116 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 10 Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% |
Boots (Sacred) | Cube |
Dux Infernum
Dux Infernum
War Axe (Sacred) One-Hand Damage: 121 to 148 Required Level: 120 Required Strength: 871 Corrupted Already Upgraded Level 8 Hellfire Aura 1% Chance to cast level 58 Gamma Field on Kill 1% Chance to cast level 63 Apocalypse on Kill +4 to All Skills +52 Spell Focus +165% Enhanced Damage +80% Bonus to Attack Rating Adds 500-1000 Fire Damage +18% to Physical/Magic Spell Damage 75% to Fire Spell Damage (Based on Character Level) +40% to Fire Spell Damage +18% to Lightning Spell Damage +18% to Cold Spell Damage +23% to Poison Spell Damage +200% to Summoned Minion Life +4% to Strength +2% to Dexterity +2 to Dexterity +2 to Energy Regenerate Mana +10% Maximum Cold Resist -2% Fire Resist +6% +200 Life on Melee Attack +4% Magic Find Requirements +50% +20 Required Level Socketed (4/6) Hold shift (before hovering) to see socketables row 0, column 12 Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +49% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength +2 to Dexterity +2 to Energy Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Dexterity +4% Magic Find Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +31% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage Fire Resist +6% |
War Axe (SSU) | Cube |
Leah's Vision
Leah's Vision
Jared's Stone (Sacred) One-Hand Damage: 40 to 43 (Sorceress Only) Required Level: 100 Required Dexterity: 242 Corrupted +1% Physical/Magic Spell Damage per 20 Vitality +7 to Sorceress Skill Levels +20% to Physical/Magic Spell Damage +46 to Death Ripple Regenerate Mana +25% Elemental Resists -20% 3% Reanimate as: Undead Scout Socketed (0/3) row 0, column 14 |
Jared's Stone (SU) | Cube |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 140 Already Upgraded +4 to All Skills +37% to Physical/Magic Spell Damage +18% to Energy Maximum Mana +10% Regenerate Mana +25% +30 Life after each Kill +40 Required Level row 6, column 14 |
Amulet (SU) | Cube |
Empyrean Glory
Empyrean Glory
Ring Required Level: 140 Corrupted Already Upgraded 1% Chance to cast level 40 Singularity on Kill +10% to Physical/Magic Spell Damage +17% to Strength +17% to Dexterity +17% to Vitality +27% to Energy Maximum Life +5% +750 to Mana Maximum Mana +15% Regenerate Mana +25% Half Freeze Duration +15% Gold Find +90 Required Level row 7, column 14 |
Ring (SSU) | Cube |
Adrenaline Rush
Adrenaline Rush
Ring Required Level: 148 Corrupted Already Upgraded +1 to All Skills +40% Combat Speeds +40% Movement Speed +20% to Physical/Magic Spell Damage +10% to Fire Spell Damage +10% to Lightning Spell Damage +10% to Cold Spell Damage +10% to Poison Spell Damage Regenerate Mana +25% Maximum Elemental Resists +1% Poison Resist +14% +48 Required Level row 8, column 14 |
Ring (SSU) | Cube |
Sash (Sacred)
Sash (Sacred)
Defense: 1025 Required Level: 148 Required Strength: 1000 Shrine Blessed Orb Effects Applied to this Item are Doubled +24% Hit Recovery +79% to Physical/Magic Spell Damage +50% to Fire Spell Damage +50% to Lightning Spell Damage +50% to Cold Spell Damage +50% to Poison Spell Damage +40% to Vitality +80 Life Regenerated per Second Magic Resist +2% Physical Resist +1% Requirements +100% +118 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 9, column 13 Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality |
Sash (Sacred) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 0, column 2 |
Enchanted Rune | Inventory |
Super Healing Potion [47x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 3 |
Potion | Inventory |
Perfect Sapphire [2x]
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 0, column 4 |
Gem | Inventory |
Arcane Shards (4)
Arcane Shards (4)
Cube Reagent row 0, column 5 |
Arcane Shards (4) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 0, column 7 |
Catalyst | Inventory |
Full Rejuvenation Potion
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 9 |
Potion | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +23% Cold Resist +25% +3 to Light Radius row 0, column 10 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 150 Keep in Inventory to Gain Bonus +1 to All Skills +10 to all Attributes +405 to Life Maximum Life +7% +135 to Mana Maximum Mana +24% +30% Magic Find +50 Required Level - Revelations of the Cult - row 0, column 11 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 12 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 0, column 13 |
Charm | Inventory |
Vial of Elder Blood
Vial of Elder Blood
(Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Champion of Sanctuary -10% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +15% [6 to 10] +50 Life after each Kill +10% to Experience Gained [5 to 25] row 0, column 14 |
Charm | Inventory |
Large Signet of Learning [3x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 2 |
Signet | Inventory |
Star Chart (3)
Star Chart (3)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 1, column 3 |
Star Chart (3) | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 1, column 7 |
Catalyst | Inventory |
Perfect Onyx
Perfect Onyx
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: Maximum Cold Resist +1% Cold Resist +20% Shields: Slow Target +2% row 1, column 8 |
Gem | Inventory |
Arcane Cluster [12x]
Arcane Cluster
(Right Click to Collect) Quantity: 12 row 1, column 9 |
Arcane Cluster | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 1, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 1, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 1, column 14 |
Charm | Inventory |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 2, column 0 |
Dream Fragment (4) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 2, column 2 |
Arcane Shards (1) | Inventory |
Oil of Disjunction
Oil of Disjunction
Cube Reagent row 2, column 5 |
Oil | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 2, column 10 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 2, column 11 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +500 to Life [100 to 500] +240 to Mana [50 to 250] - Demonic Forgery - row 2, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 2, column 13 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +147 to Life [50 to 150] +54 to Mana [25 to 75] +10% to Experience Gained - Glow of the Dark Star - row 2, column 14 |
Charm | Inventory |
Judgement Day Trophy
Judgement Day Trophy
Cube with the Crystalline Flame Medallion to Add Bonus 5% to All Attributes row 3, column 2 |
Trophy | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +12% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 3, column 11 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +149% Bonus to Attack Rating [101 to 150] +12% to Spell Damage [11 to 15] +7% Chance of Crushing Blow [6 to 10] Maximum Life +2% Maximum Mana +5% Fire Resist +20% [5 to 20] Lightning Resist +20% [5 to 20] Cold Resist +20% [5 to 20] - Arcane Guidance - row 3, column 12 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +499 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 3, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 3, column 14 |
Charm | Inventory |
Greater Signet of Learning [2x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 4, column 1 |
Signet | Inventory |
Eternal Vigil
Eternal Vigil
War Sword (Sacred) One-Hand Damage: 46 to 50 Required Level: 100 Required Strength: 1162 Corrupted 4% Chance to cast level 53 Glacial Nova on Death Blow 4% Chance to cast level 53 Supernova on Death Blow +4 to All Skills +200 Spell Focus +36% to Spell Damage -32% to Enemy Elemental Resistances Weapon Physical Damage +40% +233 to Mana Requirements +100% Socketed (0/3) row 4, column 5 |
War Sword (SSU) | Inventory |
Mystic Dye - Light Purple
Mystic Dye
Right-click to set item color Color: Light Purple row 4, column 9 |
Dye | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Assassin Skill Levels +20% Cast Speed -5% to Enemy Cold Resistance +80% to Summoned Minion Life +30 to Energy Maximum Life +5% Maximum Cold Resist +2% Poison Resist +40% +25% Magic Find row 4, column 10 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +29% Bonus to Defense [21 to 30] row 4, column 11 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +4% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 4, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +10% to Spell Damage +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +20 to Dexterity [11 to 20] +14 to Vitality [11 to 20] +19 to Energy [11 to 20] - Virtuosity of the Elements - row 4, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +10% Combat Speeds +5 Life Regenerated per Second - Infernal Blaze - row 4, column 14 |
Charm | Inventory |
Antlers (Sacred)
Antlers (Sacred)
Defense: 986 (Druid Only) Required Strength: 400 Corrupted Shrine Blessed +10% to Fire Spell Damage -9% to Enemy Fire Resistance +17 to Searing Glow +9 Life Regenerated per Second Physical Damage Reduced by 24 +5% to Experience Gained Requirements -20% Socketed (0/4) row 5, column 2 |
Antlers (Craft) | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +22% to Poison Spell Damage -6% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 5, column 4 |
Amulet | Inventory |
Relic: Firedance
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +1 to Sorceress Skill Levels +6 to Firedance +10% Magic Find row 5, column 9 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 12 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +45% Damage to Demons [24 to 45] +10 to all Attributes Elemental Resists +13% [5 to 15] +5% to Experience Gained Congratulations! row 5, column 13 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Elemental Resists +3% 2% Reanimate as: Undead Marksman - Shadow's Embrace - row 5, column 14 |
Charm | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 6, column 4 |
Arcane Crystal | Inventory |
Relic: Searing Glow
Relic
Required Level: 75 Keep in Inventory to Gain Bonus Searing Glow: Dazzle Reduces Enemy Attack Rating by 5% 2% Chance to cast level 50 Searing Glow on Death Blow +16 to Searing Glow row 6, column 9 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] Slow Target +4% +21 Life Regenerated per Second [10 to 25] Poison Resist +46% [26 to 50] - Demonic Delirium - row 6, column 10 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +148% Bonus to Attack Rating [21 to 150] +3 Life Regenerated per Second [1 to 4] row 6, column 11 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +233 Defense [201 to 250] +25 to all Attributes [21 to 25] row 6, column 12 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 6, column 13 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +98% Bonus to Summoned Edyrem Life [61 to 100] Adds 100-150 Fire Damage Adds 100-150 Lightning Damage Adds 100-150 Cold Damage +5 to Purify [2 to 5] - Legacy of the Ancients - row 6, column 14 |
Charm | Inventory |
Bolt Quiver
Bolt Quiver
Quantity: 399 +25% Attack Speed +10% Mana stolen per Hit +21 to Dexterity Poison Resist +19% +1 Life on Striking row 7, column 2 |
Bolt Quiver | Inventory |
Celestial Barrier
Celestial Barrier
Spiked Shield (Sacred) Defense: 3015 (1206) Required Level: 140 Required Dexterity: 550 Corrupted Already Upgraded +11 to All Skills +1% Base Block Chance -50% Attack Speed +30% Cast Speed +10% to Fire Spell Damage -20% to Enemy Elemental Resistances +150% Enhanced Defense +120 to Strength +150 to Dexterity +120 to Vitality +120 to Energy +50% Bonus to Defense 1% Reanimate as: Undead Scout 2% Reanimate as: Returned Warrior +6% to Experience Gained +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 7, column 3 Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items Already Upgraded +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items Already Upgraded +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items Already Upgraded +1 to All Skills +20 to all Attributes +1% to Experience Gained Atomus Jewel Required Level: 120 Can be Inserted into Socketed Items Already Upgraded +1 to All Skills +20 to all Attributes +1% to Experience Gained |
Spiked Shield (SSU) | Inventory |
Relic: Blood Fury
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +6 to Blood Fury +63 to Life +26 Life after each Kill row 7, column 9 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +9% to Experience Gained [6 to 15] row 7, column 10 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15 to Teleport [3 to 15] +25 to Life +50 to Mana - Axioms of Equilibrium - row 7, column 11 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 7, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 7, column 13 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% row 7, column 14 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) row 8, column 9 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +45 to Strength [11 to 30] +45 to Dexterity [11 to 30] +45 to Vitality [11 to 30] +43 to Energy [11 to 30] - Power Synthesis - row 8, column 10 |
Charm | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Lilith's Disguise +2 to All Skills +15% Innate Elemental Damage +45% to Spell Damage Weapon Physical Damage +75% Congratulations! Difficulty: 100% row 8, column 12 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +32 to Strength [0 to 38] +37 to Dexterity [0 to 38] +33 to Vitality [0 to 38] +33 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 8, column 13 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained row 8, column 14 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +50% to Spell Damage +80 to all Attributes Maximum Mana +20% Maximum Elemental Resists +1% - Arcane Guidance - row 9, column 10 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +20% Movement Speed - Eternal Reign - row 9, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +53 to Strength +59 to Dexterity +85 to Vitality +65 to Energy row 9, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 9, column 13 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +9% to Spell Damage +20% to All Attributes row 9, column 14 |
Charm | Inventory |
Warbringer
Warbringer
Mystic Orb Right-Click to Apply row 0, column 0 |
UMO | Stash |
Relic: Fire Fountain
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels +18 to Fire Fountain row 0, column 1 |
Charm | Stash |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +142 to Life [50 to 150] +71 to Mana [25 to 75] row 0, column 3 |
Charm | Stash |
Apple [3x]
Apple
Regenerates 100 life per second for 10 minutes row 0, column 4 |
Apple | Stash |
Mystic Dye - Light Green [2x]
Mystic Dye
Right-click to set item color Color: Light Green row 0, column 7 |
Dye | Stash |
Perfect Ruby [5x]
Perfect Ruby
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Life after each Kill Armor: +4% to Vitality Shields: Fire Resist +30% row 0, column 8 |
Gem | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 145 Keep in Inventory to Gain Bonus +1 to All Skills +10 to all Attributes +351 to Life Maximum Life +7% +138 to Mana Maximum Mana +22% +45 Required Level row 0, column 10 |
Charm | Stash |
Vial of Elder Blood
Vial of Elder Blood
(Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Champion of Sanctuary -10% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +15% [6 to 10] +50 Life after each Kill +14% to Experience Gained [5 to 25] row 0, column 11 |
Charm | Stash |
Heavenstone
Heavenstone
Jewel Required Level: 100 Can be Inserted into Socketed Items +214 Defense +10 to all Attributes row 0, column 13 |
Jewel (SU) | Stash |
Relic: Eagle Stance
Relic
Required Level: 75 Keep in Inventory to Gain Bonus Level 6 Eagle Stance +21 to Vitality row 1, column 0 |
Charm | Stash |
Instinct
Instinct
Superior War Axe (Sacred) IgnGurTyrZod One-Hand Damage: 63 to 76 Required Level: 135 Required Strength: 523 Already Upgraded 2% Chance to cast level 42 Flamefront on Melee Attack +6 to Druid Skill Levels +60% Bonus Damage to Mark of the Wild +19% Bonus Elemental Damage to Mark of the Wild +13 Spell Focus +140% Attack Speed +37% Enhanced Damage +322% Bonus to Attack Rating +119 to Attack Rating Adds 6-12 Fire Damage +4% to Physical/Magic Spell Damage +62% to Fire Spell Damage -50% to Enemy Fire Resistance +4% to Lightning Spell Damage +4% to Cold Spell Damage +4% to Poison Spell Damage +3% to Strength +4 to Dexterity +46 to Life Fire Resist +50% Physical Resist +13% +261 Life after each Kill Requirements -10% +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 1, column 1 Jewel Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +119 to Attack Rating +2% to Spell Damage +1% to Strength +2 to Dexterity +46 to Life Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +15% Attack Speed +2% to Spell Damage +2% to Strength +2 to Dexterity Requirements -10% Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Gur Rune Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items +20% Attack Speed Tyr Rune Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items +4% to Fire Spell Damage Zod Rune Required Level: 85 Can be Inserted into Socketed Items +15 Life after each Kill |
Superior War Axe (Sacred) | Stash |
Relic: Arcane Swarm
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +10% Cast Speed +4% to Spell Damage +8 to Arcane Swarm row 1, column 3 |
Charm | Stash |
Ol Rune (01) [6x]
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 1, column 4 |
Enchanted Rune | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 1, column 5 |
Elemental Ire | Stash |
Mystic Dye - Dark Gold
Mystic Dye
Right-click to set item color Color: Dark Gold row 1, column 6 |
Dye | Stash |
Bloodbond
Bloodbond
Ring Required Level: 50 1% Chance to cast level 50 Burning Veil on Kill +50 Life Regenerated per Second Physical Resist +2% +1% to Experience Gained row 1, column 7 |
Ring (TU) | Stash |
Loz Rune (28)
Loz Rune
Enchanted Rune (28) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Block Speed Armor: +20% Block Speed Shields: +20% Block Speed row 1, column 9 |
Enchanted Rune | Stash |
Ghosts of Old Bremmtown Trophy
Ghosts of Old Bremmtown Trophy
Kill Dark Star Dragon in Under 30 Seconds to Apply Bonus Cube with Upgraded Dragon Claw to Add Bonus: +10% to Experience Gained row 1, column 10 |
Trophy | Stash |
Legacy of Blood Trophy
Legacy of Blood Trophy
Cube with the Legacy of Blood to Add Bonus 20% Bonus to Defense row 1, column 11 |
Trophy | Stash |
Heart of Sin Trophy
Heart of Sin Trophy
Cube with Azmodan's Heart to Add Bonus +150 to Life +75 to Mana row 1, column 12 |
Trophy | Stash |
Ring
Ring
Corrupted Adds 4-9 Damage +35% to Cold Spell Damage -8% to Enemy Cold Resistance +10% to Summoned Minion Damage +73 to Life Regenerate Mana +25% +15 Life after each Kill +40 Required Level row 2, column 0 |
Ring | Stash |
Otherworldly Link
Otherworldly Link
Quest Item Required Level: 130 Summon a Portal to the Dimensional Plane... Only works in Act 5 row 2, column 3 |
Otherworldly Link | Stash |
Mind Warp
Mind Warp
Quest Item Required Level: 125 Open a Rift to Fauztinville... row 2, column 4 |
Scroll | Stash |
Depleted Riftstone (7) [3x]
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 2, column 5 |
Riftstone | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) row 2, column 6 |
Charm | Stash |
In For The Kill
In For The Kill
Amulet Required Level: 100 2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill 2% Chance to cast level 20 Thunder Hammer Nova on Kill 2% Chance to cast level 20 Widowmaker on Kill +20% Movement Speed Elemental Resists -20% +49% Magic Find row 2, column 7 |
Amulet (SSU) | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +1% row 2, column 8 |
Amulet (SSU) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 2, column 10 |
Dream Fragment (4) | Stash |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 2, column 11 |
Charm | Stash |
Lew Rune (20) [4x]
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 2, column 12 |
Enchanted Rune | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 2, column 13 |
Charm | Stash |
Relic: Mooncall
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +7 to Mooncall +75 to Life row 3, column 0 |
Charm | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 Corrupted Already Upgraded 5% Chance to cast level 5 Time Strike on Striking +3 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +10% row 3, column 4 |
Amulet (SSU) | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 3, column 5 |
Elemental Dominion | Stash |
Un Rune (22)
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 3, column 7 |
Enchanted Rune | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 3, column 8 |
Dream Fragment (3) | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 3, column 9 |
Dream Fragment (2) | Stash |
Ring
Ring
Corrupted +1 to All Skills Adds 5-9 Damage +14% to Physical/Magic Spell Damage -5% to Enemy Lightning Resistance Fire Resist +25% Requirements -20% row 3, column 10 |
Ring | Stash |
Ring
Ring
Corrupted 1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills +9% to Physical/Magic Spell Damage Weapon Physical Damage +40% +37 Defense +34 to Mana +6% to Experience Gained row 3, column 11 |
Ring | Stash |
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring Required Level: 100 +2 to All Skills +13% to Strength +13% to Vitality +11% Bonus to Defense +19% Gold Find row 3, column 12 |
Ring (SSU) | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 13 |
Celestial Wind | Stash |
Relic: Cherubim
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +5% Life stolen per Hit +10 to Cherubim row 4, column 0 |
Charm | Stash |
Heart of Frost [2x]
Heart of Frost
Mystic Orb Right-Click to Apply row 4, column 12 |
UMO | Stash |
Greater Signet of Learning [2x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 4, column 13 |
Signet | Stash |
Relic: FLYING POLAR BUFFALO ERROR
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +13 to FLYING POLAR BUFFALO ERROR Maximum Fire Resist +2% row 5, column 0 |
Charm | Stash |
Zayl's Soul Orb
Zayl's Soul Orb
Mystic Orb Right-Click to Apply row 5, column 1 |
UMO | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 5, column 2 |
Dream Fragment (4) | Stash |
Relic: Flash
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +12 to Flash Maximum Lightning Resist +2% row 5, column 3 |
Charm | Stash |
Ripstar
Ripstar
Ring Required Level: 150 Corrupted Already Upgraded +1 to All Skills +20 to Maximum Damage +84 to Maximum Damage (Based on Character Level) +48% Damage to Undead +25% to Cold Spell Damage Weapon Physical Damage +45% +15% to Summoned Minion Damage +10% to All Attributes +20 Life Regenerated per Second +20 Life on Melee Attack +40 Life after each Kill +90 Required Level row 5, column 7 |
Ring (TU) | Stash |
Nagapearl [2x]
Nagapearl
Mystic Orb Right-Click to Apply row 6, column 0 |
UMO | Stash |
Monsterball
Monsterball
Mystic Orb Right-Click to Apply row 6, column 2 |
UMO | Stash |
Eye of Malic
Eye of Malic
Mystic Orb Right-Click to Apply row 6, column 3 |
UMO | Stash |
Asheara's Cateye
Asheara's Cateye
Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +15% Cast Speed +21% Bonus to Attack Rating row 6, column 5 |
Jewel (SU) | Stash |
Ripstar
Ripstar
Ring Required Level: 150 Corrupted Already Upgraded +25 to Maximum Damage +84 to Maximum Damage (Based on Character Level) +60% Damage to Undead +20% to Cold Spell Damage Weapon Physical Damage +76% +12% to Summoned Minion Damage +25 Life Regenerated per Second +20 Life on Melee Attack +50 Life after each Kill +90 Required Level row 6, column 7 |
Ring (TU) | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 6, column 10 |
Conjuring Eye | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 6, column 11 |
Conjuring Eye | Stash |
Ten Pin Striker
Ten Pin Striker
Mystic Orb Right-Click to Apply row 6, column 12 |
UMO | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +8 Spell Focus +1% to Spell Damage row 6, column 13 |
Jewel (TU) | Stash |
Essence of Itherael
Essence of Itherael
Mystic Orb Right-Click to Apply row 7, column 2 |
UMO | Stash |
Inarius' Rock
Inarius' Rock
Jewel Required Level: 100 Can be Inserted into Socketed Items 1% Chance to cast level 13 Time Strike on Striking +10% Attack Speed Adds 2-3 Damage +1% Life stolen per Hit row 7, column 4 |
Jewel (SU) | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 7, column 10 |
Elemental Dominion | Stash |
Kara's Trinket
Kara's Trinket
Mystic Orb Right-Click to Apply row 7, column 12 |
UMO | Stash |
Ring
Ring
+1 to All Skills +13% to Cold Spell Damage +7 Life Regenerated per Second +15 Life after each Kill +5 Mana after each Kill row 7, column 13 |
Ring | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 8, column 0 |
Dream Fragment (4) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +84 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 8, column 3 |
Ring (TU) | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +5 Spell Focus +1% to Spell Damage row 8, column 4 |
Jewel (TU) | Stash |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +16% to Lightning Spell Damage -19% to Enemy Lightning Resistance +15% to Cold Spell Damage -7% to Enemy Cold Resistance +25 to Supernova +38% Bonus to Defense -5 to Light Radius row 8, column 5 |
Amulet (SU) | Stash |
Eye of Wisdom
Eye of Wisdom
Amulet (Necromancer Only) Required Level: 100 +2 to Necromancer Skill Levels +361 to Life +50 Life after each Kill The Offering (Necromancer Oskill Set) Eye of Wisdom Sacrificial Mind row 8, column 10 |
Amulet | Stash |
Elq Rune (02) [2x]
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 8, column 11 |
Enchanted Rune | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 8, column 12 |
Dream Fragment (4) | Stash |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 8, column 13 |
Empyrean Touch | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 9, column 0 |
Conjuring Eye | Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 9, column 2 |
Enchanted Rune | Stash |
Relic: Phalanx
Relic
Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 13 Arrow on Striking +1 to Phalanx row 9, column 5 |
Charm | Stash |
Ring
Ring
Corrupted 1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills +15% to Physical/Magic Spell Damage +12 to Vitality Lightning Resist +19% Cold Resist +15% +20% Magic Find row 9, column 11 |
Ring | Stash |
Signet of Learning [2x]
Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 12 |
Signet | Stash |
Relic: Pounce
Relic
Keep in Inventory to Gain Bonus +17% Bonus Damage to Bloodlust +8 to Pounce row 10, column 4 |
Charm | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +8 Spell Focus +1% to Spell Damage row 10, column 6 |
Jewel (TU) | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Adds 40-50 Damage +30% to All Attributes Maximum Elemental Resists +1% - Revelations of the Cult - row 10, column 10 |
Charm | Stash |
Conjuring Eye
Conjuring Eye
Cube Reagent row 10, column 11 |
Conjuring Eye | Stash |
Eld Rune
Eld Rune
Required Level: 8 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage Shields: +3 to Maximum Damage row 10, column 12 |
Rune | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 10, column 13 |
Elemental Ire | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +15% Attack Speed +44% Bonus to Attack Rating +2 to Dexterity Elemental Resists +3% Requirements -10% row 11, column 1 |
Jewel | Stash |
Relic: Widowmaker
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +34% Damage to Undead +19 to Widowmaker +7% to Strength row 11, column 4 |
Charm | Stash |
Um Rune
Um Rune
Required Level: 58 Can be Inserted into Socketed Items Weapons: Elemental Resists +10% Armor: Elemental Resists +10% Shields: Elemental Resists +10% row 11, column 9 |
Rune | Stash |
Ring
Ring
2% Chance to cast level 49 Supernova on Kill +31 to Mana Poison Resist +20% +6% to Experience Gained row 11, column 10 |
Ring | Stash |
Sur Rune
Sur Rune
Required Level: 75 Can be Inserted into Socketed Items Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% Shields: Regenerate Mana +5% row 11, column 11 |
Rune | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 11, column 12 |
Star Chart (2) | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 11, column 13 |
Elemental Ire | Stash |
Relic: Shower of Rocks
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +6 to Shower of Rocks Physical Resist +1% row 12, column 4 |
Charm | Stash |
Ring
Ring
Corrupted +1 to All Skills +20% Hit Recovery +11% to Physical/Magic Spell Damage +35 to Mana Poison Resist +17% +8 Mana on Melee Attack +6% to Experience Gained row 12, column 7 |
Ring | Stash |
Orb of Annihilation
Orb of Annihilation
Mystic Orb Right-Click to Apply row 12, column 10 |
UMO | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus row 13, column 3 |
Charm | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus +15% Innate Elemental Damage +45% to Spell Damage Weapon Physical Damage +75% Congratulations! Difficulty: 100% row 13, column 4 |
Charm | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus row 13, column 5 |
Charm | Stash |
Larzuk's Round Shot
Larzuk's Round Shot
Mystic Orb Right-Click to Apply row 13, column 6 |
UMO | Stash |
Arcane Hunger
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 13, column 8 |
Arcane Hunger | Stash |
Ring
Ring
+11% to Fire Spell Damage +37 Defense +15 to Energy +32 to Mana Poison Resist +24% +18% Magic Find row 13, column 9 |
Ring | Stash |
Ring
Ring
Corrupted +1 to All Skills +20% Cast Speed +12% to Physical/Magic Spell Damage +34 Defense Cold Resist +19% +13 Life after each Kill row 13, column 10 |
Ring | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus +12% Innate Elemental Damage +40% to Spell Damage Weapon Physical Damage +60% Congratulations! Difficulty: 90% row 13, column 11 |
Charm | Stash |
Vial of Elder Blood
Vial of Elder Blood
(Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Champion of Sanctuary -10% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +13% [6 to 10] +50 Life after each Kill +12% to Experience Gained [5 to 25] row 13, column 12 |
Charm | Stash |
Vial of Elder Blood
Vial of Elder Blood
(Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Champion of Sanctuary -10% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +12% [6 to 10] +50 Life after each Kill +10% to Experience Gained [5 to 25] row 13, column 13 |
Charm | Stash |
Strength | 794 | 47% | |
---|---|---|---|
Dexterity | 785 | 46% | |
Vitality | 859 | 50% | |
Energy | 814 | 56% | |
Life | 1979 | 33% | |
Mana | 953 | 94% | |
All Skills / Class Skills | 48 | 6 | |
Maximum Skill / Experience | 0 | 88% | |
Life / Mana stolen per Hit | 8% | 8% | |
Life / Mana after each Kill | 163 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 43.4/s | 80% | |
Cold Resistance / Max | 329% | 27% | |
Fire Resistance / Max | 313% | 31% | |
Lightning Resistance / Max | 327% | 25% | |
Poison Resistance / Max | 320% | 23% | |
Magic / Physical Resistance | 0% | 57% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 5 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 168% | -10% | |
Movement Speed / Light Radius | 135% | 5 | |
wIAS / gIAS | 0% | 150% | |
FCR | 180% | ||
FHR / FBR | 111% | 35% | |
TCD / EWD | 105% | 144% | |
Attack Rating | 0 | 347% | |
Crushing Blow / Deadly Strike | 20% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 4% | 0% | |
Cold Damage | 100-150 | ||
Fire Damage | 184-234 | ||
Lightning Damage | 100-150 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 172% | 84% | |
Fire Spell Damage / Pierce | 378% | 189% | |
Lightning Spell Damage / Pierce | 163% | 69% | |
Poison Spell Damage / Pierce | 154% | 51% | |
P/M Spell Dam. / Poison Skill Dur. | 181% | 0% | |
Summoned Minion Life / Damage | 80% | 12% | |
Summoned Minion Resistances / AR | 18% | 0% |