Level | 104 | Experience | 5268344 (14%) |
---|---|---|---|
Strength | 403 | Life | 3265/3131 |
Dexterity | 151 | Mana | 1717/1055 |
Vitality | 20 | Inventory Gold | 0 |
Energy | 25 | Stash Gold | 95930 |
Free stat points | 25 | Signets eaten | 4 |
Monsters killed | 19776 | Character deaths | 20 |
Bosses killed | 0 | Time spent | 14:49:58 |
Boss first kills | 0 | Charms completion | ?% |
Deathspeaker 1Bane | Summon 25Blood Skeleton 10Grim Vision 1Night Hawks 25Abyss Knight 10Chaos Nova 1Metal Solace 25Iron Golem 10Resurgence | Reward 4Veil King |
Oskills 13Lightning Arena | ||
0Free skill points |
Name | Type | Location |
---|---|---|
Full Rejuvenation Potion [5x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Rejuvenation Potion [2x]
Rejuvenation Potion
Regenerates 12% of Maximum Life (up to 15 000) per second Regenerate Mana +125% Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Perfect Sapphire [5x]
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 0, column 7 |
Gem | Inventory |
Perfect Bloodstone [3x]
Perfect Bloodstone
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% to Summoned Minion Life Armor: Maximum Fire Resist +1% Fire Resist +20% Shields: +5% to Summoned Minion Resistances row 0, column 10 |
Gem | Inventory |
Perfect Turquoise [2x]
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 0, column 13 |
Gem | Inventory |
Perfect Topaz [5x]
Perfect Topaz
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Spell Focus Armor: +5% to Energy Shields: Lightning Resist +30% row 0, column 14 |
Gem | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 1, column 7 |
Arcane Shards (1) | Inventory |
Perfect Ruby [4x]
Perfect Ruby
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Life after each Kill Armor: +4% to Vitality Shields: Fire Resist +30% row 1, column 10 |
Gem | Inventory |
Greater Mana Potion
Greater Mana Potion
Regenerate Mana +175% Duration: 7 seconds row 2, column 7 |
Potion | Inventory |
Perfect Emerald [2x]
Perfect Emerald
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 2, column 12 |
Gem | Inventory |
Perfect Amber [3x]
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 2, column 13 |
Gem | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +30% +5% to Experience Gained row 3, column 1 |
Charm | Inventory |
Perfect Skull [3x]
Perfect Skull
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by +5% row 3, column 9 |
Gem | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 3, column 10 |
Catalyst | Inventory |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 4, column 7 |
Potion | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +3% Magic Find row 4, column 12 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +10% Cast Speed +8 to Vitality Cold Resist +5% row 4, column 13 |
Jewel | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 5, column 1 |
Catalyst | Inventory |
Hel Rune
Hel Rune
Required Level: 40 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: +5% to Summoned Minion Damage Shields: +5% to Summoned Minion Damage row 5, column 7 |
Rune | Inventory |
Perfect Onyx [3x]
Perfect Onyx
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: Maximum Cold Resist +1% Cold Resist +20% Shields: Slow Target +2% row 5, column 10 |
Gem | Inventory |
Key
Key
Quantity: 36 row 5, column 14 |
Key | Inventory |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 6, column 1 |
Shrine | Inventory |
Perfect Amethyst [2x]
Perfect Amethyst
Required Level: 18 Can be Inserted into Socketed Items Weapons: +50% Bonus to Attack Rating Armor: +5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 6, column 7 |
Gem | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Attack Speed Requirements -10% row 6, column 10 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% Magic Find Requirements -8% row 6, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1 to Maximum Damage +82 Defense +8 Life Regenerated per Second Poison Resist +6% row 6, column 12 |
Jewel | Inventory |
Perfect Diamond
Perfect Diamond
Required Level: 18 Can be Inserted into Socketed Items Weapons: +3% to Spell Damage Armor: +5% to Strength Shields: Elemental Resists +5% row 7, column 9 |
Gem | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Block Speed +1% to All Attributes Poison Resist +6% +7% Gold Find row 8, column 9 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage Cold Resist +3% row 8, column 12 |
Jewel | Inventory |
Amulet
Amulet
-8% to Enemy Fire Resistance +12% to Summoned Minion Life Fire Resist +22% row 9, column 11 |
Amulet | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 12 |
Catalyst | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Requirements -10% row 9, column 13 |
Jewel | Inventory |
Morion (4)
Morion (4)
Defense: 214 (Amazon Only) Required Strength: 350 +44 to Strength Socketed (0/1) row 11, column 8 |
Morion (4) | ironGolem |
Chain Boots (3)
Chain Boots (3)
Defense: 673 (408) Required Strength: 202 +10% Movement Speed +65% Enhanced Defense +10 to Strength +51 to Life Fire Resist +21% +2% Gold Find Socketed (0/2) row 11, column 8 |
Chain Boots (3) | Mercenary |
Visegrip
Visegrip
Light Gauntlets (2) Defense: 170 Required Level: 24 Required Strength: 60 6% Chance to cast level 10 Crucify on Melee Attack +6 to Maximum Damage +98% Bonus to Attack Rating +8% to Strength +4% to Dexterity Socketed (0/2) row 11, column 8 |
Light Gauntlets (2) | Mercenary |
Glowskull
Glowskull
Crown (2) Defense: 830 (435) Required Level: 28 Required Strength: 57 +12% Bonus to Poison Skill Duration +12% to Poison Spell Damage -6% to Enemy Poison Resistance +91% Enhanced Defense Poison Resist +38% +21% Bonus to Defense Requirements -16% Socketed (0/3) row 11, column 8 |
Crown (2) | Mercenary |
Amulet
Amulet
5% Chance to cast level 44 Doom on Kill +50 Spell Focus +10% to Cold Spell Damage +16 to Lightning Arena Poison Resist +39% row 11, column 8 |
Amulet | Mercenary |
Reflex Bow (3)
Reflex Bow (3)
Two-Hand Damage: 102 to 114 (Amazon Only) Required Dexterity: 290 +112% Enhanced Damage +124% Bonus to Attack Rating +20 to Minimum Damage +10% to Dexterity Lightning Resist +42% +28% Magic Find Socketed (0/4) row 11, column 8 |
Reflex Bow (3) | Mercenary |
Field Plate (3)
Field Plate (3)
Defense: 3255 (1644) Required Strength: 219 +98% Enhanced Defense +6 to Energy +26 Life Regenerated per Second Fire Resist +18% Cold Resist +26% Socketed (0/5) row 11, column 8 |
Field Plate (3) | Mercenary |
Deadfall
Deadfall
Heavy Belt (1) Defense: 188 (145) Required Level: 7 Required Strength: 36 2% Chance to cast level 2 Shower of Rocks on Kill +1% Chance of Crushing Blow +30% Enhanced Defense +21 to Strength Lightning Resist +13% Socketed (0/1) row 11, column 8 |
Heavy Belt (1) | Mercenary |
Naiad King
Naiad King
Flamen Staff (1) Two-Hand Damage: 6 to 7 (Druid Only) Required Level: 4 Required Strength: 18 +1 to Druid Skill Levels +6% Bonus Elemental Damage to Mark of the Wild +23% Duration Bonus to Mark of the Wild +60 Spell Focus -8% to Enemy Fire Resistance -8% to Enemy Cold Resistance Fire Resist +11% Lightning Resist +14% Poison Resist +18% +50% Damage to Undead Socketed (0/2) row 0, column 0 |
Flamen Staff (1) | Stash |
Wand (1)
Wand (1)
One-Hand Damage: 3 to 4 (Necromancer Only) +36% Bonus to Attack Rating +5% to Summoned Minion Life +6 to all Attributes +29 to Mana +10 Mana on Melee Attack +13% Magic Find +50% Damage to Undead Socketed (0/1) row 0, column 3 |
Wand (1) | Stash |
Cube
Cube
Superior Zombie Head (1) Nef Defense: 149 (108) (Necromancer Only) Required Level: 13 Required Dexterity: 17 +1 to Necromancer Skill Levels +5% Movement Speed +2 Damage +0% to Lightning Spell Damage +38% Enhanced Defense +5 to Dexterity +10 to Vitality +7% Gold Find Socketed (1/1) Hold shift (before hovering) to see socketables row 0, column 4 Nef Rune Required Level: 13 Can be Inserted into Socketed Items +3% to Lightning Spell Damage |
Superior Zombie Head (1) | Stash |
Demon Head (1)
Demon Head (1)
Defense: 189 (Necromancer Only) Required Dexterity: 36 +4% to Summoned Minion Damage Socketed (0/1) row 0, column 6 |
Demon Head (1) | Stash |
Perfect Ruby
Perfect Ruby
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Life after each Kill Armor: +4% to Vitality Shields: Fire Resist +30% row 0, column 8 |
Gem | Stash |
Wirt's Leg
Wirt's Leg
One-Hand Damage: 8 to 12 Required Level: 110 There Is No Secret Cow Level... Cannot be Disenchanted +50% Damage to Undead row 0, column 9 |
Wirt's Leg | Stash |
Wake of Destruction
Wake of Destruction
Greaves (2) Defense: 499 (294) Required Level: 67 Required Strength: 34 +7% Bonus to Spell Focus +10% Movement Speed +16% to Physical/Magic Spell Damage +11% to Fire Spell Damage +12% to Poison Spell Damage +10% to Summoned Minion Damage +70% Enhanced Defense +25 to Strength +10% to Dexterity +28 to Energy Requirements -25% +40 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 10 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Greaves (2) | Stash |
Mal Rune
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 0, column 12 |
Rune | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 13 |
Shrine | Stash |
Perfect Skull
Perfect Skull
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by +5% row 1, column 8 |
Gem | Stash |
Amn Rune
Amn Rune
Required Level: 30 Can be Inserted into Socketed Items Weapons: Poison Resist +30% Armor: Poison Resist +25% Shields: Poison Resist +25% row 1, column 12 |
Rune | Stash |
Shark
Shark
Yew Wand (1) Eld One-Hand Damage: 3 to 23 (Necromancer Only) Required Level: 28 Required Dexterity: 6 5% Chance to cast level 9 Bloodlust on Kill +8% Bonus Damage to Bloodlust +20% Attack Speed +31% Enhanced Damage +5 to Maximum Damage +13 to Maximum Damage (Based on Character Level) 156% Bonus to Attack Rating (Based on Character Level) +10% to Summoned Minion Damage -1 to Mana +20 Required Level +50% Damage to Undead Socketed (1/1) Hold shift (before hovering) to see socketables row 2, column 3 Eld Rune Required Level: 8 Can be Inserted into Socketed Items +5 to Maximum Damage |
Yew Wand (1) | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 4 |
Shrine | Stash |
Wirt's Leg
Wirt's Leg
One-Hand Damage: 8 to 12 Required Level: 110 There Is No Secret Cow Level... Cannot be Disenchanted +50% Damage to Undead row 2, column 5 |
Wirt's Leg | Stash |
Marrow Staff (Sacred)
Marrow Staff (Sacred)
Two-Hand Damage: 45 to 49 (Necromancer Only) Required Strength: 275 +10 to Necromancer Skill Levels +44% to Cold Spell Damage +20 to Dexterity +57% Magic Find +50% Damage to Undead Socketed (0/4) row 2, column 6 |
Marrow Staff (Sacred) | Stash |
Spirit Edge (1)
Spirit Edge (1)
One-Hand Damage: 6 to 7 (Necromancer Only) Required Dexterity: 67 +1 to Necromancer Skill Levels +1 to Minimum Damage +45% Bonus to Attack Rating +4 to all Attributes Target Takes Additional Damage of 3 +8% Gold Find Socketed (0/1) row 2, column 8 |
Spirit Edge (1) | Stash |
Screen of Viz-Jaq'Taar
Screen of Viz-Jaq'Taar
Quilted Armor (Sacred) Defense: 11757 (2332) Required Level: 100 Required Strength: 500 +184% Enhanced Defense +5135 Defense 2% Reanimate as: Undead Marksman 2% Reanimate as: Undead Lancer 2% Reanimate as: Returned Archer 4% Reanimate as: Returned Warrior Socketed (0/6) row 2, column 10 |
Quilted Armor (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1 to Minimum Damage row 2, column 13 |
Jewel | Stash |
Ring
Ring
+8% to Lightning Spell Damage +26 Defense +1 Life on Striking +6 Mana on Melee Attack +17% Magic Find row 3, column 1 |
Ring | Stash |
Blackheart
Blackheart
Grim Wand (4) One-Hand Damage: 20 to 31 (Necromancer Only) Required Level: 75 Required Dexterity: 92 +4 to Necromancer Skill Levels +40% Cast Speed +40% Hit Recovery +33 to Summon Darklings +4 to Dark Power +47% to Summoned Minion Damage +15 Life Regenerated per Second (Based on Character Level) +20 Required Level +50% Damage to Undead Socketed (0/2) row 3, column 2 |
Grim Wand (4) | Stash |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 3, column 9 |
Shrine | Stash |
Akara's Robe
Akara's Robe
Quilted Armor (3) Defense: 541 (291) Required Level: 50 Required Strength: 175 +1 to All Skills +250 Defense +16 to all Attributes +100 to Life Elemental Resists +21% Cannot be Upgraded Socketed (0/5) row 3, column 12 |
Quilted Armor (3) | Stash |
Steel Golem
Steel Golem
Gothic Plate (2) Defense: 2157 (1068) Required Level: 47 Required Strength: 78 +45% Hit Recovery Stun Attack +6% Chance of Crushing Blow +10% to Summoned Minion Damage +102% Enhanced Defense +16% to Strength +18% to Vitality Requirements +16% +20 Required Level Socketed (0/4) row 4, column 0 |
Gothic Plate (2) | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 4, column 3 |
Shrine | Stash |
Sur Rune
Sur Rune
Required Level: 75 Can be Inserted into Socketed Items Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% Shields: Regenerate Mana +5% row 4, column 4 |
Rune | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 5, column 2 |
Shrine | Stash |
Ring
Ring
+2% to Summoned Minion Life +10% to Summoned Minion Damage +20 Required Level row 6, column 12 |
Ring | Stash |
Amulet
Amulet
+1 to All Skills +10% to Summoned Minion Damage Poison Resist +16% +20 Required Level row 6, column 13 |
Amulet | Stash |
Fal Rune
Fal Rune
Required Level: 50 Can be Inserted into Socketed Items Weapons: +5% to Dexterity Armor: +5% to Dexterity Shields: +5% to Dexterity row 7, column 13 |
Rune | Stash |
Hel Rune
Hel Rune
Required Level: 40 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: +5% to Summoned Minion Damage Shields: +5% to Summoned Minion Damage row 8, column 13 |
Rune | Stash |
Ring
Ring
-2% to Enemy Fire Resistance row 9, column 7 |
Ring | Stash |
El Rune
El Rune
Required Level: 6 Can be Inserted into Socketed Items Weapons: +3 to all Attributes Armor: +3 to all Attributes Shields: +3 to all Attributes row 10, column 13 |
Rune | Stash |
Der Nebelring
Der Nebelring
Ring Required Level: 110 +29% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +6% +40 Life after each Kill +2 to Light Radius row 11, column 8 |
Ring (SU) | Stash |
Mendeln's Companion
Mendeln's Companion
Spirit Edge (4) One-Hand Damage: 40 to 110 (Necromancer Only) Required Level: 55 Required Dexterity: 410 Level 1 Demon Blood Aura +45% Attack Speed +127% Enhanced Damage +33 to Maximum Damage Stun Attack +11% Chance of Crushing Blow +174 to Life Socketed (0/3) row 11, column 9 |
Spirit Edge (4) | Stash |
Cham Rune
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 11, column 12 |
Rune | Stash |
Um Rune
Um Rune
Required Level: 58 Can be Inserted into Socketed Items Weapons: Elemental Resists +10% Armor: Elemental Resists +10% Shields: Elemental Resists +10% row 11, column 13 |
Rune | Stash |
Auriel's Halo
Auriel's Halo
Tiara (4) Defense: 437 (354) Required Level: 95 Required Dexterity: 220 +2 to All Skills Adds 61-128 Fire Damage Adds 58-137 Cold Damage +10% to Summoned Minion Damage +83 Defense +42 to Strength +2 to Dexterity +2 to Vitality +2 to Energy +5 Life Regenerated per Second +17 to Mana Fire Resist +40% Lightning Resist +3% Cold Resist +47% Poison Resist +9% +2% Magic Find +44 Required Level Socketed (3/4) Hold shift (before hovering) to see socketables row 12, column 5 Jewel Can be Inserted into Socketed Items +83 Defense +8 to Strength +17 to Mana Cold Resist +6% Jewel Can be Inserted into Socketed Items +7 to Strength Jewel Can be Inserted into Socketed Items +2 to all Attributes +5 Life Regenerated per Second Poison Resist +6% +2% Magic Find |
Tiara (4) | Stash |
Manastorm
Manastorm
Yew Wand (Sacred) One-Hand Damage: 36 to 38 (Necromancer Only) Required Level: 100 Required Dexterity: 168 +3 to All Skills +36% to Physical/Magic Spell Damage +19 to Immersion +20% to Summoned Minion Resistances +3000 Defense vs. Melee +23% to Energy Maximum Lightning Resist +2% Maximum Cold Resist +2% Physical Resist +5% +50% Damage to Undead Socketed (0/2) row 12, column 7 |
Yew Wand (SU) | Stash |
Archangel Dark Angel
Archangel Dark Angel
Yew Wand (Sacred) One-Hand Damage: 36 to 38 (Necromancer Only) Required Level: 80 Required Dexterity: 168 +4 to Necromancer Skill Levels +50% Cast Speed +12% to Summoned Minion Damage +18% to Summoned Minion Resistances +1040 Defense (Based on Character Level) Elemental Resists +32% +50% Damage to Undead Socketed (0/2) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 12, column 8 |
Yew Wand (Set) | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 12, column 12 |
Shrine | Stash |
Ith Rune
Ith Rune
Required Level: 18 Can be Inserted into Socketed Items Weapons: +3% to Poison Spell Damage Armor: +3% to Poison Spell Damage Shields: +3% to Poison Spell Damage row 12, column 13 |
Rune | Stash |
Ist Rune
Ist Rune
Required Level: 63 Can be Inserted into Socketed Items Weapons: +10% Magic Find Armor: +7% Magic Find Shields: +7% Magic Find row 13, column 11 |
Rune | Stash |
Pul Rune
Pul Rune
Required Level: 55 Can be Inserted into Socketed Items Weapons: +5% to Energy Armor: +5% to Energy Shields: +5% to Energy row 13, column 13 |
Rune | Stash |
Strength | 98 | 20% | |
---|---|---|---|
Dexterity | 58 | 15% | |
Vitality | 33 | 10% | |
Energy | 33 | 10% | |
Life | 77 | 0% | |
Mana | 281 | 20% | |
All Skills / Class Skills | 5 | 5 | |
Maximum Skill / Experience | 0 | 7% | |
Life / Mana stolen per Hit | 0% | 0% | |
Life / Mana after each Kill | 0 | 4 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 13 | 0% | |
Regenerate Life / Mana | 23/s | 0% | |
Cold Resistance / Max | 78% | 0% | |
Fire Resistance / Max | 99% | 0% | |
Lightning Resistance / Max | 115% | 0% | |
Poison Resistance / Max | 93% | 0% | |
Magic / Physical Resistance | 0% | 10% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 7% | 0% | |
Movement Speed / Light Radius | 15% | 2 | |
wIAS / gIAS | 0% | 10% | |
FCR | 10% | ||
FHR / FBR | 10% | 10% | |
TCD / EWD | 0% | 0% | |
Attack Rating | 0 | 10% | |
Crushing Blow / Deadly Strike | 0% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 4% | 5% | |
Fire Spell Damage / Pierce | 0% | 5% | |
Lightning Spell Damage / Pierce | 0% | 10% | |
Poison Spell Damage / Pierce | 13% | 0% | |
P/M Spell Dam. / Poison Skill Dur. | 0% | 0% | |
Summoned Minion Life / Damage | 97% | 97% | |
Summoned Minion Resistances / AR | 0% | 200% |