Level | 150 | Experience | 12353407 (0%) |
---|---|---|---|
Strength | 133 | Life | 10987/6089 |
Dexterity | 25 | Mana | 4093/1515 |
Vitality | 1077 | Inventory Gold | 1301571 |
Energy | 25 | Stash Gold | 2239441 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 1378782 | Character deaths | 557 |
Bosses killed | 397 | Time spent | 347:26:12 |
Boss first kills | 0 | Charms completion | 72% |
Tab 0 | Deathspeaker 20Embalming 1Sacrifices 1Death Ward | Summon 30Blood Skeleton 10Grim Vision 5Violent Immolation 30Night Hawks 30Abyss Knight 1Metal Solace 1Iron Golem 5Resurgence |
Mastery 10Specialization | Reward 15Veil King | Oskills 16Apocalypse 16Bloodlust 1Jitan's Gate 3Purify 1Summon Edyrem 20Summon Shock Beast 14Teleport |
0Free skill points |
Name | Type | Location |
---|---|---|
Greater Healing Potion
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Celestial Barrier
Celestial Barrier
Spiked Shield (Sacred) Defense: 3464 (1207) Required Level: 148 Required Dexterity: 550 Already Upgraded +5 to All Skills +1% Base Block Chance +30 Spell Focus -50% Attack Speed +30% Cast Speed -25% to Enemy Elemental Resistances +10% to Cold Spell Damage +4% to Summoned Minion Resistances +187% Enhanced Defense Physical Resist +1% +50% Bonus to Defense 2% Reanimate as: Eternal Prisoner 1% Reanimate as: Returned Archer +48 Required Level Socketed (0/6) row 0, column 0 |
Spiked Shield (SSU) | Cube |
Screaming Serpent
Screaming Serpent
Short Spear (Sacred) Throw Damage: 207 to 240 One-Hand Damage: 135 to 150 Quantity: 44 Required Level: 100 Required Dexterity: 924 3% Chance to cast level 1 Javelin Nova on Kill +2 to All Skills +200% Enhanced Damage +450 Poison Damage over 1 seconds -26% to Enemy Poison Resistance Weapon Physical Damage +31% Maximum Poison Resist +2% Poison Length Reduced by +50% Requirements +100% Socketed (0/3) row 0, column 2 |
Short Spear (SU) | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items Corrupted Already Upgraded +13 Spell Focus +2 to Minimum Damage +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Dexterity +42 to Vitality row 3, column 9 |
Jewel | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +2% to Cold Spell Damage +1% to Poison Spell Damage +2% to Vitality Cold Resist +5% row 4, column 14 |
Jewel | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +1% to Physical/Magic Spell Damage +3% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Energy +44 to Life row 5, column 14 |
Jewel | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +1% to Spell Damage +2% to Energy Lightning Resist +6% +1% to Experience Gained row 6, column 14 |
Jewel | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +15% Attack Speed +142 to Attack Rating +1% to Spell Damage +1% to All Attributes row 7, column 14 |
Jewel | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +2 to Minimum Damage +2% to Spell Damage +1% to Dexterity Lightning Resist +5% row 9, column 14 |
Jewel | Cube |
Jah Rune
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 0, column 0 |
Rune | Inventory |
Super Healing Potion [46x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 1 |
Potion | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 0, column 5 |
Arcane Shards (1) | Inventory |
Horadric Cube
Horadric Cube
row 0, column 7 |
Horadric Cube | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 150 Keep in Inventory to Gain Bonus +2 to Necromancer Skill Levels -10 to all Attributes +181 to Life +69 to Mana +50 Required Level row 0, column 10 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 0, column 11 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 0, column 13 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 14 |
Charm | Inventory |
Super Mana Potion
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 1, column 2 |
Potion | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 1, column 3 |
Arcane Shards (1) | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Returned Warrior row 1, column 4 |
Amulet (TU) | Inventory |
Arcane Cluster [2x]
Arcane Cluster
(Right Click to Collect) Quantity: 2 row 1, column 9 |
Arcane Cluster | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 1, column 10 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +5 Life Regenerated per Second - Infernal Blaze - row 1, column 11 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 1, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +245 Defense [201 to 250] +25 to all Attributes [21 to 25] row 1, column 13 |
Charm | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 1, column 14 |
Charm | Inventory |
Perfect Skull
Perfect Skull
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by +5% row 2, column 0 |
Gem | Inventory |
Um Rune [2x]
Um Rune
Required Level: 58 Can be Inserted into Socketed Items Weapons: Elemental Resists +10% Armor: Elemental Resists +10% Shields: Elemental Resists +10% row 2, column 1 |
Rune | Inventory |
Perfect Ruby
Perfect Ruby
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Life after each Kill Armor: +4% to Vitality Shields: Fire Resist +30% row 2, column 6 |
Gem | Inventory |
Perfect Sapphire
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 2, column 7 |
Gem | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +50% to Summoned Minion Life +25% to Summoned Minion Damage +20% to Summoned Minion Resistances Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] - Divine Mandate - row 2, column 10 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +106% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +7% Chance of Crushing Blow [6 to 10] Fire Resist +18% [5 to 20] Lightning Resist +18% [5 to 20] Cold Resist +18% [5 to 20] row 2, column 11 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 2, column 12 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 2, column 13 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius row 2, column 14 |
Charm | Inventory |
Tenet of Harmony
Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 3, column 2 |
Item Design | Inventory |
Pilum (4)
Pilum (4)
Throw Damage: 30 to 44 One-Hand Damage: 18 to 25 Quantity: 58 Required Dexterity: 230 +58 Life on Melee Attack Socketed (0/3) row 3, column 5 |
Pilum (4) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 3, column 9 |
Catalyst | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +26% +22% Bonus to Defense [21 to 30] row 3, column 10 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +42% Damage to Demons [24 to 45] +10 to all Attributes Elemental Resists +15% [5 to 15] +5% to Experience Gained Congratulations! row 3, column 11 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 3, column 12 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +21% Cold Resist +25% -2 to Light Radius row 3, column 14 |
Charm | Inventory |
Mal Rune
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 4, column 1 |
Rune | Inventory |
Apple [4x]
Apple
Regenerates 100 life per second for 10 minutes row 4, column 4 |
Apple | Inventory |
Perfect Topaz
Perfect Topaz
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Spell Focus Armor: +5% to Energy Shields: Lightning Resist +30% row 4, column 6 |
Gem | Inventory |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 4, column 7 |
Enchanted Rune | Inventory |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 4, column 8 |
Enchanted Rune | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 4, column 9 |
Catalyst | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] Slow Target +4% +23 Life Regenerated per Second [10 to 25] Poison Resist +41% [26 to 50] - Demonic Delirium - row 4, column 11 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 4, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 4, column 13 |
Charm | Inventory |
Ith Rune
Ith Rune
Required Level: 18 Can be Inserted into Socketed Items Weapons: +3% to Poison Spell Damage Armor: +3% to Poison Spell Damage Shields: +3% to Poison Spell Damage row 5, column 1 |
Rune | Inventory |
Lem Rune
Lem Rune
Required Level: 53 Can be Inserted into Socketed Items Weapons: +4% to Vitality Armor: +4% to Vitality Shields: +4% to Vitality row 5, column 2 |
Rune | Inventory |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 5, column 6 |
Enchanted Rune | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 21 +(1 to 3)% to Summoned Minion Damage Gold Cost: 15000 row 5, column 9 |
Catalyst | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 6% added as Magic Find (Max +100%) row 5, column 10 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Necromancer Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +15% to Summoned Minion Resistances +120 to Life [50 to 150] +61 to Mana [25 to 75] row 5, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +48 to Strength +73 to Dexterity +42 to Vitality +72 to Energy row 5, column 13 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 5, column 14 |
Charm | Inventory |
Witch Drum
Witch Drum
Small Shield (Sacred) Defense: 2878 (1777) Required Level: 100 Required Strength: 305 Required Dexterity: 305 +4 to Assassin Skill Levels +1 to Sorceress Skill Levels +1 to Amazon Skill Levels +38% to Physical/Magic Spell Damage +30% to Lightning Spell Damage +26% to Cold Spell Damage +62% Enhanced Defense +150 to Energy (Based on Character Level) Cannot Be Frozen Requirements -39% Socketed (0/4) row 6, column 1 |
Small Shield (SU) | Inventory |
Mace (Sacred)
Mace (Sacred)
One-Hand Damage: 44 to 50 Required Strength: 442 Target Takes Additional Damage of 32 +50% Damage to Undead Socketed (0/3) row 6, column 3 |
Mace (Sacred) | Inventory |
Shael Rune
Shael Rune
Required Level: 35 Can be Inserted into Socketed Items Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration Shields: +10% Bonus to Poison Skill Duration row 6, column 5 |
Rune | Inventory |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 6, column 6 |
Enchanted Rune | Inventory |
Taha Rune
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 6, column 7 |
Rune | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +481 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 6, column 11 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 6, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +10% to Spell Damage +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +18 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +14 to Energy [11 to 20] - Virtuosity of the Elements - row 6, column 13 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +496 to Life [100 to 500] +171 to Mana [50 to 250] - Demonic Forgery - row 6, column 14 |
Charm | Inventory |
Key
Key
Quantity: 45 row 7, column 8 |
Key | Inventory |
Hel Rune
Hel Rune
Required Level: 40 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: +5% to Summoned Minion Damage Shields: +5% to Summoned Minion Damage row 7, column 9 |
Rune | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +4% [1 to 5] Regenerate Mana +10% Elemental Resists +19% [1 to 10] - Stigma of Excidium - row 7, column 10 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +45 to Strength [11 to 30] +42 to Dexterity [11 to 30] +41 to Vitality [11 to 30] +43 to Energy [11 to 30] - Power Synthesis - row 7, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 7, column 12 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +119% Bonus to Attack Rating [21 to 150] +3 Life Regenerated per Second [1 to 4] row 7, column 13 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +13% row 7, column 14 |
Charm | Inventory |
Dark Guardian
Dark Guardian
Zombie Head (Sacred) Defense: 4733 (1418) (Necromancer Only) Required Level: 100 Required Dexterity: 219 +3 to Necromancer Skill Levels +30% Cast Speed +25 to Arcane Torrent +20% to Summoned Minion Resistances +141% Enhanced Defense +1316 Defense Maximum Mana +20% Physical Resist +4% +43% Bonus to Defense Requirements -50% Socketed (0/4) row 8, column 1 |
Zombie Head (SU) | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 10 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +22% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 8, column 11 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +14 to Teleport [3 to 15] +25 to Life +50 to Mana - Axioms of Equilibrium - row 8, column 12 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to Necromancer Skill Levels +30% Hit Recovery -5% to Enemy Cold Resistance +30% to Summoned Minion Damage +50 to Vitality Maximum Lightning Resist +2% Physical Resist +4% row 8, column 13 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained row 8, column 14 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 9, column 11 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +73% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 9, column 13 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +38 to Strength [0 to 38] +35 to Dexterity [0 to 38] +24 to Vitality [0 to 38] +19 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 9, column 14 |
Charm | Inventory |
The King of Ents
The King of Ents
Labrys (Sacred) Two-Hand Damage: 359 to 576 (Barbarian Only) Required Level: 150 Required Strength: 796 Corrupted Already Upgraded Thunderfury Treewarden Morph +1 to Barbarian Skill Levels +50% Attack Speed +236% Enhanced Damage +5 to Maximum Damage +9 to Rend +2% Chance of Crushing Blow +4% Deadly Strike Weapon Physical Damage +42% +20 to Strength +87 Life after each Kill 2% Reanimate as: Walker +50 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 2 Perfect Emerald Required Level: 18 Can be Inserted into Socketed Items +5 to Maximum Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Amber Required Level: 18 Can be Inserted into Socketed Items 2% Reanimate as: Walker |
Labrys (SSU) | ironGolem |
Steppe Sleeper
Steppe Sleeper
Boots (Sacred) Defense: 1680 (672) Required Level: 148 Already Upgraded +1 to Barbarian Skill Levels +27 Spell Focus +15% Movement Speed Adds 2-4 Damage +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +150% Enhanced Defense +43% to Strength +25 to Strength +17 to Mana Fire Resist +15% Lightning Resist +15% Cold Resist +20% Poison Resist +15% +20% Bonus to Defense Requirements -100% +68 Required Level Socketed (4/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter Hold shift (before hovering) to see socketables row 0, column 2 Jewel Can be Inserted into Socketed Items +15 Spell Focus +2 to Minimum Damage +1% to Spell Damage +2% to Strength Cold Resist +5% Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Jewel Can be Inserted into Socketed Items +12 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +1% to Strength +17 to Mana |
Boots (Set) | Mercenary |
Hellmouth
Hellmouth
Heavy Gloves (Sacred) Defense: 3153 (523) Required Level: 148 Required Strength: 525 +4 to Maximum Damage Adds 125-250 Magic Damage +12 to Parasite +160% Enhanced Defense +1794 Defense +15% to Strength +25 to Strength Regenerate Mana -50% Maximum Fire Resist +2% Maximum Lightning Resist +2% Maximum Cold Resist +1% Fire Resist +35% Lightning Resist +55% Cold Resist +35% Poison Resist +15% +29% Bonus to Defense +48 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 2 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Heavy Gloves (SU) | Mercenary |
Royal Circlet
Royal Circlet
Tiara (Sacred) KaKa Defense: 2259 (821) Required Level: 131 Required Dexterity: 392 +3 to All Skills +8 to Maximum Damage +50% Damage to Demons +50% Damage to Undead +163% Enhanced Defense +100 Defense +36% to Strength +22% to Dexterity +22% to Vitality +22% to Energy Elemental Resists +20% Physical Resist +5% +23% Magic Find +26 Required Level Socketed (3/4) Hold shift (before hovering) to see socketables row 0, column 2 Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength Suicide Note Jewel Required Level: 110 Can be Inserted into Socketed Items +1 to All Skills +100 Defense Elemental Resists -5% +10 Required Level |
Tiara (SU) | Mercenary |
Beads of the Snake Queen
Beads of the Snake Queen
Amulet Required Level: 110 Already Upgraded 4% Chance to cast level 33 Scorpion Blade on Kill +1 to All Skills Adds 5-10 Damage Stun Attack +332 Defense +25% to Strength +21% to Dexterity +40 to Life +40 to Mana +100 Life after each Kill +10 Required Level row 0, column 2 |
Amulet (SSU) | Mercenary |
Ice Breaker
Ice Breaker
Superior Reflex Bow (Sacred) IgnElqIgnGulVex Two-Hand Damage: 219 to 568 (Amazon Only) Required Level: 148 Required Dexterity: 680 30% Chance to cast level 60 Flamestrike on Kill +60% Attack Speed +15% Cast Speed +227% Enhanced Damage +293 to Maximum Damage +97% Bonus to Attack Rating +6% Life stolen per Hit -14% to Enemy Fire Resistance +10% Chance of Crushing Blow Weapon Physical Damage +60% +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances Cold Resist +96% +5 Life after each Kill Cannot Be Frozen +48 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 2 Katamari Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Elq Rune Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items +20 to Maximum Damage Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Vex Rune Required Level: 68 Can be Inserted into Socketed Items +15% Cast Speed |
Superior Reflex Bow (Sacred) | Mercenary |
Arrogance
Arrogance
Gothic Plate (Sacred) KoQorQor Defense: 10936 (3720) Required Level: 120 Required Strength: 1350 Restitution (Based on Restore Percentage) +50% Combat Speeds Physical Resist +15% Maximum Life +7% Cube with Trophy Fragment: Restore +4% +5% Cast Speed +25% Movement Speed Adds 15-25 Damage +3% to Spell Damage +20 to Stormlord +9% Deadly Strike +194% Enhanced Defense +5% to Strength +48 to all Attributes Maximum Fire Resist +1% Requirements +100% Socketed (4/6) Hold shift (before hovering) to see socketables row 0, column 2 Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Qor Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +2% Deadly Strike Qor Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +2% Deadly Strike Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% |
Gothic Plate (SSSU) | Mercenary |
The Endless Loop
The Endless Loop
Light Belt (Sacred) Defense: 1108 Required Level: 148 Required Strength: 550 +40% Combat Speeds +10 to Maximum Damage +15 to Charged Strike Slow Target +10% +75 to Strength +50 to Dexterity +50 to Vitality +50 to Energy +58 Life Regenerated per Second Maximum Lightning Resist +2% Lightning Resist +40% +48 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 2 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Light Belt (SU) | Mercenary |
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred) Defense: 9005 (3816) Required Level: 148 Required Strength: 469 Corrupted Already Upgraded +44 Spell Focus +19% Bonus to Spell Focus +25% Cast Speed +2 to Minimum Damage +31% to Physical/Magic Spell Damage +31% to Fire Spell Damage +31% to Lightning Spell Damage +43% to Cold Spell Damage +31% to Poison Spell Damage +4% to Summoned Minion Resistances +136% Enhanced Defense +100 to Strength +100 to Energy Fire Resist +25% Lightning Resist +20% Cold Resist +20% Poison Resist +20% +250 Life after each Demon Kill +50% Bonus to Defense Requirements -33% +48 Required Level Socketed (1/6) Hold shift (before hovering) to see socketables row 0, column 0 Jewel Can be Inserted into Socketed Items Corrupted Already Upgraded +14 Spell Focus +2 to Minimum Damage +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage Fire Resist +5% |
Full Plate Mail (SU) | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 0, column 4 |
Elemental Ire | Stash |
Lazarus' Votive Lamp
Lazarus' Votive Lamp
Grim Wand (Sacred) One-Hand Damage: 39 to 44 (Necromancer Only) Required Level: 140 Required Dexterity: 172 Already Upgraded +4 to Necromancer Skill Levels +1% Base Block Chance +50% Hit Recovery -20% to Enemy Fire Resistance -20% to Enemy Lightning Resistance -20% to Enemy Cold Resistance +20% to Summoned Minion Life +25% to Summoned Minion Damage +2% to Dexterity +1% to Vitality +18% to Energy +47 to Life +25 to Mana Poison Resist +12% +55% Bonus to Defense +40 Required Level +50% Damage to Undead Socketed (2/2) Archbishop Lazarus (Tribute Set) Lazarus' Chasuble Lazarus' Surplice Cap Lazarus' Votive Lamp Lazarus' Lamen Hold shift (before hovering) to see socketables row 0, column 7 Jewel Can be Inserted into Socketed Items +7% to Summoned Minion Damage +2% to Dexterity +47 to Life Poison Resist +6% Jewel Can be Inserted into Socketed Items +8% to Summoned Minion Damage +1% to Vitality +25 to Mana Poison Resist +6% |
Grim Wand (Set) | Stash |
Lazarus' Surplice Cap
Lazarus' Surplice Cap
Cap (Sacred) Defense: 3606 (1202) Required Level: 140 Required Strength: 500 Already Upgraded +3 to Necromancer Skill Levels +3 to Minimum Damage +42% Bonus to Attack Rating +1% to Lightning Spell Damage +2% to Poison Spell Damage +105% to Summoned Minion Life +66% to Summoned Minion Damage +10% to Summoned Minion Resistances +200% Enhanced Defense +5 to Strength +15 to Dexterity Elemental Resists +35% Physical Resist +1% +10 Life after each Kill +3% Magic Find +40 Required Level Socketed (4/4) Archbishop Lazarus (Tribute Set) Lazarus' Chasuble Lazarus' Surplice Cap Lazarus' Votive Lamp Lazarus' Lamen Hold shift (before hovering) to see socketables row 0, column 8 Jewel Can be Inserted into Socketed Items +2% to Poison Spell Damage +15% to Summoned Minion Life +8% to Summoned Minion Damage Jewel Can be Inserted into Socketed Items +3 to Minimum Damage +42% Bonus to Attack Rating +1% to Lightning Spell Damage +8% to Summoned Minion Damage +3% Magic Find Katamari Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill Katamari Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill |
Cap (Set) | Stash |
Hand of Rathma
Hand of Rathma
Wand (Sacred) One-Hand Damage: 35 to 36 (Necromancer Only) Required Level: 150 Required Dexterity: 249 Already Upgraded +1% Maximum Elemental Resists per Totem of that Element +1.5% Physical Resist per Resurgence Base Level Orb Effects Applied to this Item are Doubled +147 Spell Focus +15% Block Speed +240% Damage to Demons +38% to Physical/Magic Spell Damage +38% to Fire Spell Damage -33% to Enemy Elemental Resistances +40% to Lightning Spell Damage +58% to Cold Spell Damage +38% to Poison Spell Damage +96% to Summoned Minion Damage +5000 Defense +9 to Vitality +1% to Energy +23 to Mana Cold Resist +5% Requirements +50% +50 Required Level +50% Damage to Undead Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 10 Jewel Can be Inserted into Socketed Items +12 Spell Focus +15% Block Speed +2% to Spell Damage +1% to Energy Cold Resist +5% Jewel Can be Inserted into Socketed Items +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +9 to Vitality +23 to Mana |
Wand (SSU) | Stash |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 0, column 11 |
Enchanted Rune | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 12 |
Assur's Bane | Stash |
Oil of Augmentation [5x]
Oil of Augmentation
Cube Reagent row 0, column 13 |
Oil | Stash |
Star Chart (3)
Star Chart (3)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 1, column 4 |
Star Chart (3) | Stash |
Idol of Fortune
Idol of Fortune
Amulet Required Level: 150 Already Upgraded +3 to All Skills -1% Base Block Chance +25% Combat Speeds +30% to Physical/Magic Spell Damage +30% to Fire Spell Damage -2% to Enemy Elemental Resistances +30% to Lightning Spell Damage +40% to Cold Spell Damage +30% to Poison Spell Damage Weapon Physical Damage +43% +100 Defense Maximum Life +3% Maximum Mana +10% +3% Bonus to Defense +30 Required Level Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune row 1, column 11 |
Amulet | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 1, column 12 |
Catalyst | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 2, column 4 |
Celestial Wind | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 2, column 7 |
Celestial Wind | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 2, column 8 |
Celestial Wind | Stash |
Taha Rune [3x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 2, column 11 |
Rune | Stash |
Mephisto's Soulstone
Mephisto's Soulstone
row 2, column 13 |
Mephisto's Soulstone | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 3 |
Celestial Wind | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 4 |
Celestial Wind | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 3, column 5 |
Elemental Ire | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 3, column 6 |
Elemental Ire | Stash |
Lazarus' Lamen
Lazarus' Lamen
Plated Belt (Sacred) Defense: 1417 Required Level: 148 Required Strength: 675 Already Upgraded +2 to Necromancer Skill Levels +10% Cast Speed +3 to Minimum Damage +20% Life stolen per Hit +11% to Spell Damage +81% to Summoned Minion Life +23% to Summoned Minion Damage +10 to Strength +2% to Dexterity +20 to Dexterity +5 to Vitality +5 to Energy Cold Resist +5% +50% Bonus to Defense +1% to Experience Gained +48 Required Level Socketed (2/2) Archbishop Lazarus (Tribute Set) Lazarus' Chasuble Lazarus' Surplice Cap Lazarus' Votive Lamp Lazarus' Lamen Hold shift (before hovering) to see socketables row 3, column 8 Jewel Can be Inserted into Socketed Items +10% Cast Speed +8% to Summoned Minion Damage +2% to Dexterity Cold Resist +5% Jewel Can be Inserted into Socketed Items +3 to Minimum Damage +9% to Summoned Minion Damage +5 to all Attributes +1% to Experience Gained |
Plated Belt (Set) | Stash |
Essence of Itherael
Essence of Itherael
Mystic Orb Right-Click to Apply row 3, column 12 |
UMO | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 3, column 13 |
Dream Fragment (4) | Stash |
Oil of Intensity [7x]
Oil of Intensity
Cube Reagent row 4, column 2 |
Oil | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 4, column 3 |
Celestial Wind | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 4, column 4 |
Elemental Ire | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 4, column 5 |
Elemental Ire | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 4, column 6 |
Celestial Wind | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 4, column 7 |
Elemental Ire | Stash |
Grotesque Bite
Grotesque Bite
Hand Axe (Sacred) One-Hand Damage: 37 to 39 Required Level: 100 Required Strength: 376 +25% to Experience Gained Until Level 120 +15% Physical Resist After Level 120 100% Chance to cast level 40 Harvest on Melee Attack +3 to All Skills +50% Attack Speed +29% to Poison Spell Damage Maximum Poison Resist +4% +100 Life on Melee Attack Socketed (0/3) row 4, column 13 |
Hand Axe (SU) | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 5, column 2 |
Star Chart (2) | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 5, column 3 |
Elemental Ire | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 5, column 4 |
Celestial Wind | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 5, column 5 |
Celestial Wind | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 5, column 6 |
Celestial Wind | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 5, column 7 |
Elemental Ire | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 5, column 9 |
Celestial Wind | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 5, column 11 |
Enchanted Rune | Stash |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 5, column 12 |
Charm | Stash |
The Conqueror
The Conqueror
Crown (Sacred) GhalGhal Defense: 7774 (1639) Required Level: 148 Required Strength: 675 Already Upgraded +1 to All Skills +60 Spell Focus Adds 25-50 Damage -15% to Enemy Elemental Resistances +4% to Cold Spell Damage +171% Enhanced Defense +3333 Defense Magic Resist +4% +22% Gold Find +28 Required Level Socketed (2/4) Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune Hold shift (before hovering) to see socketables row 6, column 0 Ghal Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +15 Spell Focus Ghal Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +15 Spell Focus |
Crown (Set) | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 6, column 2 |
Star Chart (2) | Stash |
Khazra Plate
Khazra Plate
Ancient Armor (Sacred) Defense: 11711 (3917) Required Level: 140 Required Strength: 2156 Level 1 Demon Blood Aura +60% Damage to Demons +5% Chance of Crushing Blow +10% Deadly Strike +199% Enhanced Defense +22% to Strength +20% to Vitality Maximum Lightning Resist +1% Maximum Cold Resist +5% Fire Resist +15% Lightning Resist +35% Cold Resist +115% Poison Resist +15% Physical Resist +10% Requirements +180% +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 6, column 3 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Ancient Armor (SSU) | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 6, column 6 |
Elemental Ire | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 6, column 7 |
Celestial Wind | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 6, column 9 |
Enchanted Rune | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 7, column 2 |
Star Chart (2) | Stash |
Ring
Ring
Already Upgraded +23 Spell Focus +19% to Lightning Spell Damage +10% to Cold Spell Damage +6% to Experience Gained +35% Magic Find +60 Required Level row 7, column 6 |
Ring | Stash |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 7, column 7 |
Enchanted Rune | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 7, column 8 |
Elemental Ire | Stash |
Larzuk's Bandolier
Larzuk's Bandolier
Bolt Quiver Quantity: 112 Required Level: 40 4% Chance to cast level 10 Bolt on Striking +40% Attack Speed -6% to Enemy Fire Resistance +13 to Strength row 7, column 9 |
Bolt Quiver | Stash |
Witchcraft
Witchcraft
Ring Required Level: 148 Already Upgraded +2 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances +10% to Lightning Spell Damage +10% to Cold Spell Damage +4% to Summoned Minion Resistances Maximum Mana +5% +20% Bonus to Defense +48 Required Level row 7, column 11 |
Ring (SSU) | Stash |
The Retiarius
The Retiarius
Trident (Sacred) Two-Hand Damage: 199 to 348 Required Level: 100 Required Strength: 408 Required Dexterity: 428 +100% Magic Find If Wielded by a Mercenary +20% Deadly Strike If Wielded by a Player +50% Attack Speed +141% Enhanced Damage Adds 69-199 Damage Slow Target +25% +22% to Dexterity +21% to Vitality Physical Resist +10% +15 Mana on Melee Attack Socketed (0/6) row 8, column 0 |
Trident (SSU) | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 8, column 2 |
Dream Fragment (3) | Stash |
Icy Essence
Icy Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 8, column 5 |
Essence | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 8, column 6 |
Dream Fragment (4) | Stash |
The Void Fragment
The Void Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 10 |
Trophy Fragment | Stash |
Perfect Amethyst
Perfect Amethyst
Required Level: 18 Can be Inserted into Socketed Items Weapons: +50% Bonus to Attack Rating Armor: +5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 8, column 11 |
Gem | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 9, column 2 |
Dream Fragment (3) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 9, column 3 |
Dream Fragment (4) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 9, column 4 |
Dream Fragment (4) | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 9, column 5 |
Dream Fragment (2) | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) IstIst Defense: 4123 (1494) Required Level: 120 3% Chance to cast level 2 Time Strike on Striking +176% Enhanced Defense -100 to Life +128% Magic Find Requirements -100% +20 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 9, column 6 Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find |
Plated Belt (SU) | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 9, column 11 |
Elemental Dominion | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 10, column 4 |
Dream Fragment (4) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 10, column 5 |
Dream Fragment (4) | Stash |
Death Ward
Death Ward
Amulet Required Level: 130 +3 to All Skills Maximum Elemental Resists +1% Fire Resist +35% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction +20 Required Level row 10, column 9 |
Amulet (SU) | Stash |
Emblem of Suffering
Emblem of Suffering
Cube Reagent (Secret) row 11, column 5 |
Emblem | Stash |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 100 +2 to All Skills +26% to Physical/Magic Spell Damage +19% to Energy Maximum Mana +10% +35 Life after each Kill row 11, column 10 |
Amulet (SU) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2379 (1202) Required Level: 130 Required Strength: 250 +10 to Maximum Damage +98% Enhanced Defense +10% to Strength +25 to Strength +10% to Dexterity Maximum Fire Resist +6% Maximum Lightning Resist +2% Maximum Cold Resist +2% Maximum Poison Resist +2% Fire Resist +113% Lightning Resist +33% Cold Resist +33% Poison Resist +33% Physical Resist +5% +16% Bonus to Defense Requirements -50% +40 Required Level Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 12, column 0 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Cap (Set) | Stash |
Ring
Ring
Already Upgraded +1 to All Skills +5% Life stolen per Hit +20% to Physical/Magic Spell Damage +10% to Fire Spell Damage -5% to Enemy Fire Resistance +10% to Lightning Spell Damage +10% to Cold Spell Damage +10% to Poison Spell Damage +10 to Wyrd +16% Gold Find +20 Required Level row 12, column 9 |
Ring | Stash |
Ring
Ring
Already Upgraded +1 to All Skills +43% to Cold Spell Damage -9% to Enemy Cold Resistance Weapon Physical Damage +36% +12% to Summoned Minion Damage +14 to Energy Regenerate Mana +25% +8 Mana on Melee Attack +80 Required Level row 12, column 11 |
Ring | Stash |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent row 12, column 13 |
Oil | Stash |
Dementia
Dementia
Belt (Sacred) Defense: 4049 (1263) Required Level: 148 Required Strength: 690 +30 Spell Focus +4% Bonus to Spell Focus -20% to Enemy Elemental Resistances +4% to Cold Spell Damage +24 to Fowl Fight Slow Target +5% +181% Enhanced Defense +500 Defense +30 to Energy Maximum Life +2% Maximum Elemental Resists +1% Poison Length Reduced by +10% Physical Resist +5% Requirements +20% +48 Required Level Socketed (0/2) row 13, column 3 |
Belt (SSU) | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +6% row 13, column 6 |
Amulet (SSU) | Stash |
Gallowlaugh
Gallowlaugh
Amulet Required Level: 110 +1 to All Skills +50% Bonus to Poison Skill Duration -25% to Enemy Poison Resistance +1 to Sacrifices Poison Length Reduced by +50% row 13, column 8 |
Amulet (SU) | Stash |
Oil of Craft
Oil of Craft
Cube Reagent row 13, column 9 |
Oil | Stash |
Witchcraft
Witchcraft
Ring Required Level: 148 Already Upgraded +2 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances +10% to Lightning Spell Damage +10% to Cold Spell Damage +4% to Summoned Minion Resistances Maximum Mana +5% +20% Bonus to Defense +48 Required Level row 13, column 12 |
Ring (SSU) | Stash |
Ring
Ring
Already Upgraded +1 to All Skills +5% Mana stolen per Hit +5% to Physical/Magic Spell Damage +5% to Fire Spell Damage +15% to Lightning Spell Damage +49% to Cold Spell Damage -4% to Enemy Cold Resistance +5% to Poison Spell Damage Weapon Physical Damage +36% +12% to Summoned Minion Damage +13% Gold Find +80 Required Level row 13, column 13 |
Ring | Stash |
Strength | 301 | 78% | |
---|---|---|---|
Dexterity | 312 | 49% | |
Vitality | 353 | 47% | |
Energy | 286 | 66% | |
Life | 2531 | 12% | |
Mana | 501 | 30% | |
All Skills / Class Skills | 23 | 33 | |
Maximum Skill / Experience | 0 | 53% | |
Life / Mana stolen per Hit | 23% | 9% | |
Life / Mana after each Kill | 107 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 45.1/s | 18% | |
Cold Resistance / Max | 245% | 11% | |
Fire Resistance / Max | 227% | 9% | |
Lightning Resistance / Max | 223% | 12% | |
Poison Resistance / Max | 226% | 9% | |
Magic / Physical Resistance | 0% | 25% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 63% | -10% | |
Movement Speed / Light Radius | 10% | 3 | |
wIAS / gIAS | 0% | 60% | |
FCR | 57% | ||
FHR / FBR | 130% | 50% | |
TCD / EWD | 164% | 46% | |
Attack Rating | 258 | 389% | |
Crushing Blow / Deadly Strike | 10% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 4% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 40-80 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 59% | 40% | |
Fire Spell Damage / Pierce | 58% | 35% | |
Lightning Spell Damage / Pierce | 59% | 35% | |
Poison Spell Damage / Pierce | 57% | 10% | |
P/M Spell Dam. / Poison Skill Dur. | 59% | 0% | |
Summoned Minion Life / Damage | 840% | 595% | |
Summoned Minion Resistances / AR | 129% | 243% |