Level | 129 | Experience | 8241929 (77%) |
---|---|---|---|
Strength | 25 | Life | 8253/3956 |
Dexterity | 902 | Mana | 3367/986 |
Vitality | 45 | Inventory Gold | 414478 |
Energy | 20 | Stash Gold | 1669389 |
Free stat points | 9 | Signets eaten | 246 |
Monsters killed | 176184 | Character deaths | 124 |
Bosses killed (1st kills) | 128 (0x) | Time spent | 40:10:41 |
Charms completion | 48% | Gear score | 69 |
Divine 1Wild and Free 1Balance 1Ecstatic Frenzy 1Defensive Harmony 1Fortitude | Javelin 25Scorpion Sting 1Impale 10Deadly Dance 10Noxious Mastery 25Eviscerate 10Shieldmaiden 10Bulwark 1Indomitable 10Second Wind 8Elemental Aegis | Mastery 4Endurance |
Reward 1Spellbind 2War Spirit 20Curare | Oskills 3Blood Fury 33Devouring Cloud 16Doom 20Eviscerate 1Jitan's Gate 2Purify 27Pyroblast 6Stormlord 1Summon Edyrem 34Vessel of Retribution 18Wolf Companion | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [8x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [8x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Super Healing Potion [8x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 6 |
Potion | Inventory |
Apple [7x]
Apple
Regenerates 100 life per second for 10 minutes row 0, column 8 |
Apple | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 9 |
Charm | Inventory |
Valkyrie's Prime
Valkyrie's Prime
Item Design Required Level: 110 Cube with separate Ingredients to Design Emblem of Lies (Secret) Emblem of Pain (Secret) Emblem of Hatred (Secret) Emblem of Terror (Secret) Emblem of Suffering (Secret) Emblem of Destruction (Secret) row 0, column 10 |
Item Design | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -4% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +22% Cold Resist +23% -1 to Light Radius row 0, column 12 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 0, column 13 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +24% (Based on Character Level) row 0, column 14 |
Charm | Inventory |
Full Rejuvenation Potion [4x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 1, column 7 |
Potion | Inventory |
Amulet
Amulet
Already Upgraded +3 to All Skills +15% Innate Elemental Damage +18 to Black Lotus Strike +155 Defense +28 to Dexterity row 1, column 8 |
Amulet | Inventory |
Paragon Soulstone (2)
Paragon Soulstone (2)
Required Level: 125 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 136 Random Relic 1% Chance to cast level 7 Goblin Glee on Death Blow Physical Resist +10% Transmute at 137+ to upgrade, requires: 2 Belladonna Extracts 4x 25 Signets of Learning (unclaimed rewards are lost) row 1, column 9 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +466 to Life [200 to 500] Poison Length Reduced by +50% row 1, column 13 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 1 |
Catalyst | Inventory |
Relic: Devouring Cloud
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +6% to Poison Spell Damage +33 to Devouring Cloud Poison Resist +30% row 2, column 9 |
Charm | Inventory |
Relic: Vessel of Retribution
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus Vessel of Retribution: +1 Target +6% to Physical/Magic Spell Damage +34 to Vessel of Retribution row 2, column 10 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] row 2, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Can be Upgraded with Ghost Trance +10% to Spell Damage [6 to 10] +40 to Strength +43 to Dexterity +15 to Vitality +4 to Energy row 2, column 12 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 2, column 13 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +16% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 2, column 14 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 35 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 3, column 0 |
Catalyst | Inventory |
Arcane Cluster [28x]
Arcane Cluster
(Right Click to Collect) Quantity: 28 row 3, column 1 |
Arcane Cluster | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +106 to Attack Rating +1% to Physical/Magic Spell Damage +43 to Life row 3, column 7 |
Jewel | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 3, column 9 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 125 Keep in Inventory to Gain Bonus +222 to Life +109 to Mana +25 Required Level row 3, column 10 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Amazon Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +638 to Life [50 to 150] +58 to Mana [25 to 75] row 3, column 11 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 3, column 12 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +23 Life Regenerated per Second [10 to 25] Poison Resist +36% [26 to 50] row 3, column 13 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +9% to Experience Gained [6 to 15] row 3, column 14 |
Charm | Inventory |
Turquoise Cluster [5x]
Turquoise Cluster
(Right Click to Collect) Quantity: 5 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 4, column 0 |
Gem Cluster | Inventory |
Amber Cluster [5x]
Amber Cluster
(Right Click to Collect) Quantity: 5 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 4, column 1 |
Gem Cluster | Inventory |
Bloodstone Cluster [8x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 8 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 4, column 2 |
Gem Cluster | Inventory |
Exploding Potion
Exploding Potion
Throw Damage: 250 Quantity: 5 Required Level: 12 row 4, column 3 |
Potion | Inventory |
Askari Call
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 4, column 7 |
Scroll | Inventory |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 4, column 8 |
Scroll | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 4, column 9 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 10 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +28 to Strength [11 to 30] +26 to Dexterity [11 to 30] +24 to Vitality [11 to 30] +19 to Energy [11 to 30] row 4, column 11 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 4, column 12 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 4, column 13 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +20 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +15 to Energy [11 to 20] row 4, column 14 |
Charm | Inventory |
Jah Container (31) [2x]
Jah Container (31)
(Right Click to Collect) Quantity: 2 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 5, column 0 |
Rune Container | Inventory |
Cham Container (32) [4x]
Cham Container (32)
(Right Click to Collect) Quantity: 4 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 5, column 1 |
Rune Container | Inventory |
Onyx Cluster [5x]
Onyx Cluster
(Right Click to Collect) Quantity: 5 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 5, column 2 |
Gem Cluster | Inventory |
Oil of Lesser Alchemy (1)
Oil of Lesser Alchemy (1)
Cube Reagent row 5, column 3 |
Oil | Inventory |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 5, column 8 |
Belladonna Extract | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +143% Bonus to Attack Rating [101 to 150] +13% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +14% [5 to 20] Lightning Resist +14% [5 to 20] Cold Resist +14% [5 to 20] row 5, column 10 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +64% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 5, column 11 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 5, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 5, column 13 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +35 to Strength [0 to 38] +38 to Dexterity [0 to 38] +38 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 5, column 14 |
Charm | Inventory |
Ist Container (24) [3x]
Ist Container (24)
(Right Click to Collect) Quantity: 3 Weapons: +10% Magic Find Armor: +7% Magic Find row 6, column 0 |
Rune Container | Inventory |
Vex Container (26) [3x]
Vex Container (26)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +15% Cast Speed row 6, column 1 |
Rune Container | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 6, column 2 |
Key | Inventory |
Trinity Vessel [2x]
Trinity Vessel
(Right Click to Collect) Quantity: 2 +x% to Innate Elemental Damage +x to All Attributes row 6, column 3 |
Shrine Vessel | Inventory |
Weird Vessel [14x]
Weird Vessel
(Right Click to Collect) Quantity: 14 +x% Enhanced Damage Adds x-y damage row 6, column 4 |
Shrine Vessel | Inventory |
Ornate Vessel [16x]
Ornate Vessel
(Right Click to Collect) Quantity: 16 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 6, column 5 |
Shrine Vessel | Inventory |
Magical Vessel [14x]
Magical Vessel
(Right Click to Collect) Quantity: 14 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 6, column 6 |
Shrine Vessel | Inventory |
Fascinating Vessel [17x]
Fascinating Vessel
(Right Click to Collect) Quantity: 17 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 6, column 7 |
Shrine Vessel | Inventory |
Hidden Vessel [10x]
Hidden Vessel
(Right Click to Collect) Quantity: 10 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 6, column 8 |
Shrine Vessel | Inventory |
Quiet Vessel [9x]
Quiet Vessel
(Right Click to Collect) Quantity: 9 +x Life Regenerated per Second x% to Vitality +x to Vitality row 6, column 9 |
Shrine Vessel | Inventory |
Tainted Vessel [17x]
Tainted Vessel
(Right Click to Collect) Quantity: 17 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 6, column 10 |
Shrine Vessel | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +247 Defense [201 to 250] +25 to all Attributes [21 to 25] row 6, column 11 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +144% Bonus to Attack Rating [21 to 150] +12 Life Regenerated per Second [1 to 4] row 6, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +25% Bonus to Defense [21 to 30] row 6, column 13 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 6, column 14 |
Charm | Inventory |
Zod Container (33) [4x]
Zod Container (33)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +15 Life after each Kill row 7, column 0 |
Rune Container | Inventory |
Gul Container (25) [4x]
Gul Container (25)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +15% Attack Speed row 7, column 1 |
Rune Container | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 7, column 11 |
Charm | Inventory |
Relic: Eviscerate
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus Eviscerate: +1 Projectile +101% Bonus to Attack Rating +20 to Eviscerate row 7, column 12 |
Charm | Inventory |
Ohm Container (27) [8x]
Ohm Container (27)
(Right Click to Collect) Quantity: 8 Weapons, Armor: +15% Hit Recovery row 8, column 0 |
Rune Container | Inventory |
Jah Container (31) [7x]
Jah Container (31)
(Right Click to Collect) Quantity: 7 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 8, column 1 |
Rune Container | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 2 |
Key | Inventory |
Creepy Vessel [7x]
Creepy Vessel
(Right Click to Collect) Quantity: 7 x% Chance of Crushing Blow x% to Strength +x to Strength row 8, column 3 |
Shrine Vessel | Inventory |
Abandoned Vessel [11x]
Abandoned Vessel
(Right Click to Collect) Quantity: 11 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 8, column 4 |
Shrine Vessel | Inventory |
Spiritual Vessel [6x]
Spiritual Vessel
(Right Click to Collect) Quantity: 6 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 8, column 5 |
Shrine Vessel | Inventory |
Sacred Vessel [17x]
Sacred Vessel
(Right Click to Collect) Quantity: 17 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 8, column 6 |
Shrine Vessel | Inventory |
Eerie Vessel [8x]
Eerie Vessel
(Right Click to Collect) Quantity: 8 +x Spell Focus x% to Energy +x to Energy row 8, column 7 |
Shrine Vessel | Inventory |
Shimmering Vessel [17x]
Shimmering Vessel
(Right Click to Collect) Quantity: 17 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 8, column 8 |
Shrine Vessel | Inventory |
Enchanted Vessel [3x]
Enchanted Vessel
(Right Click to Collect) Quantity: 3 +x% to Physical/Magic Spell Damage Magic Resist +x% row 8, column 9 |
Shrine Vessel | Inventory |
Intimidating Vessel [9x]
Intimidating Vessel
(Right Click to Collect) Quantity: 9 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 8, column 10 |
Shrine Vessel | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 8, column 11 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Transmute with an Urt rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 8, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 8, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 8, column 14 |
Charm | Inventory |
Ber Container (30) [8x]
Ber Container (30)
(Right Click to Collect) Quantity: 8 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 9, column 0 |
Rune Container | Inventory |
Sur Container (29) [3x]
Sur Container (29)
(Right Click to Collect) Quantity: 3 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 9, column 1 |
Rune Container | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 9, column 11 |
Charm | Inventory |
Relic: Doom
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +16 to Doom row 9, column 12 |
Charm | Inventory |
Sacred Sunstone
Sacred Sunstone
(Amazon Challenge Item) (Amazon Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Amazon Skill Levels +25 Life Regenerated per Second Maximum Life +10% row 9, column 13 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 14 |
Charm | Inventory |
Zealot Rush
Zealot Rush
Light Plated Boots (2) Defense: 361 (241) Required Level: 24 Required Strength: 62 +10% Attack Speed +10% Movement Speed +51% Bonus to Attack Rating +50% Enhanced Defense +10% to Dexterity Maximum Fire Resist +1% Maximum Cold Resist +1% Fire Resist +20% Cold Resist +20% 2% Reanimate as: Returned Archer Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 9 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Light Plated Boots (2) | Mercenary |
Brawl
Brawl
Superior Leather Gloves (3) ShaelEld Defense: 288 (185) Required Level: 35 Required Strength: 175 7% Chance to cast level 14 Punishers on Melee Attack +10% Bonus to Poison Skill Duration +15% Attack Speed +13 to Maximum Damage +41% Enhanced Defense +28 Defense +11 to Strength +13% to Vitality Physical Resist +1% Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 9 Shael Rune Required Level: 35 Can be Inserted into Socketed Items +10% Bonus to Poison Skill Duration Eld Rune Required Level: 8 Can be Inserted into Socketed Items +3 to Maximum Damage |
Superior Leather Gloves (3) | Mercenary |
Coronet (4)
Coronet (4)
Defense: 246 Required Dexterity: 183 +3 to All Skills +11% to Physical/Magic Spell Damage Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +1% Maximum Poison Resist +2% Fire Resist +38% Lightning Resist +20% Cold Resist +20% Poison Resist +40% Poison Length Reduced by +25% Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 9 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Coronet (4) | Mercenary |
Amulet
Amulet
+3 to All Skills -8% to Enemy Lightning Resistance +8% to Cold Spell Damage +36% to Summoned Minion Life row 4, column 9 |
Amulet | Mercenary |
Holy Lance (Sacred)
Holy Lance (Sacred)
Two-Hand Damage: 49 to 85 (Paladin Only) Required Strength: 514 Amazing Grace 8% Chance to cast level 5 Hammertime on Melee Attack +4 to Paladin Skill Levels +356% Bonus to Attack Rating +38 to Strength +9% to Dexterity +48 to Dexterity +38 to Vitality +38 to Energy Poison Resist +6% +94 Life after each Kill Socketed (6/6) Hold shift (before hovering) to see socketables row 4, column 9 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating Jewel Can be Inserted into Socketed Items +37% Bonus to Attack Rating Poison Resist +6% Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating |
Holy Lance (Craft) | Mercenary |
Akara's Robe
Akara's Robe
Quilted Armor (Sacred) Defense: 2771 (2271) Required Level: 80 Required Strength: 385 +1 to All Skills +500 Defense +34 to all Attributes +200 to Life Maximum Fire Resist +3% Maximum Lightning Resist +2% Fire Resist +94% Lightning Resist +74% Cold Resist +34% Poison Resist +34% Requirements -23% Socketed (5/6) Hold shift (before hovering) to see socketables row 4, column 9 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Quilted Armor (Sacred) | Mercenary |
Rainbow
Rainbow
Superior Light Belt (4) Eth Defense: 813 (542) Required Level: 103 Required Strength: 384 +10 to Maximum Damage +47% Bonus to Attack Rating +15% to Physical/Magic Spell Damage +5% to Fire Spell Damage +5% to Lightning Spell Damage +5% to Cold Spell Damage +15% to Poison Spell Damage +7% to Summoned Minion Resistances +50% Enhanced Defense Regenerate Mana +7% Elemental Resists +28% Physical Resist +1% +7% Magic Find +2 to Light Radius +80 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 9 Jewel Can be Inserted into Socketed Items +47% Bonus to Attack Rating Eth Rune Required Level: 15 Can be Inserted into Socketed Items +3% to Cold Spell Damage |
Superior Light Belt (4) | Mercenary |
Maiden Bow (Mastercrafted)
Maiden Bow (Mastercrafted)
Two-Hand Damage: 195 to 215 Required Dexterity: 750 Cannot be Renewed +1% Weapon Physical Damage per 2% Attack Speed 2% Chance to cast level 7 Shower of Rocks on Kill +154% Enhanced Damage Adds 201-223 Cold Damage +14% to Physical/Magic Spell Damage Magic Resist +4% 1% Reanimate as: Dried Corpse Socketed (0/6) row 0, column 0 |
Maiden Bow (Mastercrafted) | Stash |
Phoenix Shield (Sacred)
Phoenix Shield (Sacred)
Defense: 1302 (Amazon Only) Required Strength: 700 +8% Cast Speed +25% Block Speed +9% to Physical/Magic Spell Damage +55 Life Regenerated per Second Maximum Mana +4% Regenerate Mana +17% +12 Life on Melee Attack Socketed (0/4) row 0, column 2 |
Phoenix Shield (Craft) | Stash |
Phoenix Shield (Sacred)
Phoenix Shield (Sacred)
Defense: 1304 (Amazon Only) Required Strength: 700 +4 to Amazon Skill Levels -5% to Enemy Fire Resistance +24 to Summon Glowing Fungus Poison Length Reduced by +42% 1% Reanimate as: Undead Marksman 1% Reanimate as: Undead Lancer Socketed (0/4) row 0, column 4 |
Phoenix Shield (Craft) | Stash |
Maiden Javelin (Sacred)
Maiden Javelin (Sacred)
Throw Damage: 213 to 455 One-Hand Damage: 138 to 353 Quantity: 250 (Amazon Only) Required Strength: 372 Required Dexterity: 720 15% Chance to cast level 38 Searing Glow on Melee Attack +30% Hit Recovery +200% Enhanced Damage +191 to Maximum Damage +2% Deadly Strike Requirements +20% Socketed (0/3) row 0, column 6 |
Maiden Javelin (Craft) | Stash |
Setzschild (Sacred)
Setzschild (Sacred)
Defense: 15985 (5709) (Amazon Only) Required Strength: 770 +5% Cast Speed +30% Block Speed +22 to Maximum Damage +15% to Physical/Magic Spell Damage +180% Enhanced Defense Maximum Mana +4% Regenerate Mana +14% Socketed (0/6) row 0, column 7 |
Setzschild (Craft) | Stash |
Athulua's Hand (Sacred)
Athulua's Hand (Sacred)
Defense: 1303 (Amazon Only) Required Dexterity: 349 +5% Mana stolen per Hit -9% to Enemy Poison Resistance +31 to Energy +154 Life Regenerated per Second 1% Reanimate as: Undead Scout 1% Reanimate as: Returned Archer Socketed (0/4) row 0, column 10 |
Athulua's Hand (Craft) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +107 to Attack Rating +1% to Poison Spell Damage Poison Resist +6% row 0, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed Cold Resist +6% row 0, column 13 |
Jewel | Stash |
Emblem of Pain
Emblem of Pain
Cube Reagent (Secret) row 1, column 12 |
Emblem | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +135 to Attack Rating row 1, column 13 |
Jewel | Stash |
The Dreamcatcher
The Dreamcatcher
Amulet Required Level: 80 +2 to All Skills +20% Cast Speed -4% to Enemy Elemental Resistances Elemental Resists +24% +13 Mana after each Kill row 2, column 12 |
Amulet (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +42% Bonus to Attack Rating Fire Resist +6% row 2, column 13 |
Jewel | Stash |
Heavy Gloves (1)
Heavy Gloves (1)
Defense: 20 Required Strength: 26 +1 to Druid Skill Levels +19% to Lightning Spell Damage -8% to Enemy Lightning Resistance +18 to Gorefest Target Takes Additional Damage of 11 Socketed (0/1) row 3, column 2 |
Heavy Gloves (1) | Stash |
Wand (1)
Wand (1)
One-Hand Damage: 3 to 4 (Necromancer Only) +4 to Necromancer Skill Levels +30% Cast Speed -6% to Enemy Lightning Resistance +9% to Cold Spell Damage 2% Reanimate as: Undead Lancer +50% Damage to Undead Socketed (0/1) row 3, column 5 |
Wand (1) | Stash |
Clasped Orb (1)
Clasped Orb (1)
One-Hand Damage: 6 to 7 (Sorceress Only) Required Dexterity: 9 +5 to Sorceress Skill Levels +20% to Lightning Spell Damage +39 to all Attributes +42% Magic Find row 3, column 6 |
Clasped Orb (1) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +43% Bonus to Attack Rating row 3, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +46% Bonus to Attack Rating Fire Resist +5% row 3, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +34% Bonus to Attack Rating +2% to Fire Spell Damage +4 to Strength +4 to Dexterity +4 to Vitality +1% to Energy +6 to Energy Lightning Resist +5% row 3, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Strength +18 to Mana Poison Resist +5% row 3, column 13 |
Jewel | Stash |
Scosglen's Myths
Scosglen's Myths
Large Axe (Sacred) Two-Hand Damage: 224 to 330 Required Level: 80 Required Strength: 408 2% Chance to cast level 20 Bolt on Striking +50% Attack Speed +169% Enhanced Damage +223% Bonus to Attack Rating +10% Chance of Crushing Blow Adds 50-150 Damage +1000 Defense +50% Bonus to Defense Socketed (0/6) Last King of Scosglen (Druid Werebear Set) Scosglen's History Scosglen's Legends Scosglen's Myths Scosglen's Tales row 4, column 0 |
Large Axe (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +47% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +1% to Vitality +1% to Experience Gained row 4, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +47% Bonus to Attack Rating +3% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality Poison Resist +6% row 4, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes Cold Resist +6% Requirements -10% row 4, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +125 to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +10 to Strength Fire Resist +6% row 4, column 13 |
Jewel | Stash |
Boots of Blinding Bluster
Boots of Blinding Bluster
Boots (Sacred) Defense: 655 Required Level: 80 +10% Cast Speed +125% Movement Speed +15% Hit Recovery +31% Bonus to Attack Rating +2% to Strength +3% to Dexterity +4% to Vitality +2% to Energy +200 Life Regenerated per Second Poison Resist +6% -24% to Experience Gained +9% Magic Find Requirements -100% Socketed (4/4) Hold shift (before hovering) to see socketables row 5, column 2 Jewel Can be Inserted into Socketed Items +1% to All Attributes +4% Magic Find Jewel Can be Inserted into Socketed Items +10% Cast Speed +15% Hit Recovery +1% to All Attributes Poison Resist +6% Jewel Can be Inserted into Socketed Items +1% to Dexterity +1% to Experience Gained +5% Magic Find Jewel Can be Inserted into Socketed Items +31% Bonus to Attack Rating +2% to Vitality |
Boots (Sacred) | Stash |
Vizjerei's Folly
Vizjerei's Folly
Short Staff (Sacred) Two-Hand Damage: 53 to 55 Required Level: 100 Required Dexterity: 188 Level 1 Demon Blood Aura Orb Effects Applied to this Item are Doubled +9 to All Skills +33% to Summoned Minion Life +33% to Summoned Minion Damage Poison Length Reduced by +50% +50% Damage to Undead Socketed (0/3) row 5, column 4 |
Short Staff (SU) | Stash |
Till We Have Heaven In Sight
Till We Have Heaven In Sight
Light Plated Boots (Sacred) Defense: 1990 (869) Required Level: 80 Required Strength: 375 +25% Cast Speed +40% Movement Speed +36% to Summoned Minion Damage +129% Enhanced Defense +10% to All Attributes +40 to Strength +40 to Energy Requirements -40% Socketed (0/4) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 5, column 5 |
Light Plated Boots (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +3% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +1% to All Attributes Fire Resist +6% Requirements -10% row 5, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +111 to Attack Rating +4 to Strength +2% to Dexterity +6 to Dexterity +4 to Vitality +4 to Energy Poison Resist +5% +1% to Experience Gained row 5, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +9 to Vitality Cold Resist +5% Requirements -10% row 5, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +45% Bonus to Attack Rating +3 to Strength +5 to Dexterity +3 to Vitality +3 to Energy +7 Life Regenerated per Second Fire Resist +5% row 5, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +36% Bonus to Attack Rating +5 to all Attributes +1% to Vitality +9 Life Regenerated per Second Lightning Resist +6% row 5, column 13 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +108 to Attack Rating +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +3% Magic Find row 6, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Block Speed +3 to Minimum Damage +2% to Cold Spell Damage +7 to Strength +2% to Dexterity +5 to Dexterity +7 to Vitality +5 to Energy row 6, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +1% to Cold Spell Damage +6 to all Attributes +1% to Vitality Cold Resist +6% row 6, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +31% Bonus to Attack Rating +3% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +8 to Energy +45 to Life row 6, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +1% to Energy Cold Resist +5% Requirements -10% row 6, column 13 |
Jewel | Stash |
Askarbydd
Askarbydd
Reflex Bow (Sacred) Two-Hand Damage: 274 to 373 (Amazon Only) Required Level: 100 Required Dexterity: 1020 +50% Attack Speed +154% Enhanced Damage +15% Life stolen per Hit +6 to Rapid Wyrmshot Adds 104-183 Damage Maximum Poison Resist +2% Poison Length Reduced by +25% Requirements +50% Socketed (0/6) row 7, column 0 |
Reflex Bow (SU) | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] row 7, column 7 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +37% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage Poison Resist +5% +1% to Experience Gained row 7, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +13% to Summoned Minion Life +5 to all Attributes Poison Resist +6% row 7, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +5 to all Attributes Poison Resist +6% Requirements -10% row 7, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +115 to Attack Rating +1% to Poison Spell Damage +3 to Strength +5 to Dexterity +5 to Vitality +13 to Energy Cold Resist +5% row 7, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Hit Recovery +2% to Poison Spell Damage +3 to all Attributes +42 to Life +6% Gold Find row 7, column 13 |
Jewel | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 8, column 4 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength Requirements -10% row 8, column 8 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Spell Damage +9 to Energy +21 to Mana Poison Resist +6% Requirements -10% row 8, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +38% Bonus to Attack Rating +2% to Spell Damage +11% to Summoned Minion Life +10 to Vitality Poison Resist +6% row 8, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +9 to Energy +19 to Mana row 8, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +15% Hit Recovery +3% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage Lightning Resist +5% row 8, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +2% to Fire Spell Damage Requirements -10% row 8, column 13 |
Jewel | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +15% [11 to 15] row 9, column 4 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 9, column 8 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +3% to Summoned Minion Damage +5 to all Attributes Poison Resist +5% Requirements -10% row 9, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +120 to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +13% to Summoned Minion Life row 9, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Block Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +15% to Summoned Minion Life Poison Resist +5% row 9, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Block Speed +1% to Physical/Magic Spell Damage +1% to All Attributes +7 to Strength +5 to Dexterity +5 to Vitality +5 to Energy Poison Resist +6% row 9, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +22 to Mana Lightning Resist +5% row 9, column 13 |
Jewel | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 10, column 5 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +39% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength Poison Resist +6% row 10, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +2% to Spell Damage +50 to Life Poison Resist +6% Requirements -10% row 10, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +42% Bonus to Attack Rating +1% to Strength +3 to all Attributes +6% Gold Find Requirements -10% row 10, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Poison Spell Damage +3 to all Attributes Lightning Resist +6% +1% to Experience Gained row 10, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +141 to Attack Rating +2% to Spell Damage +10 to Dexterity +25 to Mana Cold Resist +6% row 10, column 13 |
Jewel | Stash |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 11, column 4 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +3% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +9 to Dexterity +34 to Life Fire Resist +5% row 11, column 7 |
Jewel | Stash |
Venomous Essence
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 11, column 8 |
Essence | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Block Speed +1% to Physical/Magic Spell Damage +3% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +8 to Vitality Fire Resist +6% row 11, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +18 to Mana Cold Resist +5% +1% to Experience Gained row 11, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +117 to Attack Rating +2% to Physical/Magic Spell Damage +4 to Strength +4 to Dexterity +4 to Vitality +6 to Energy Cold Resist +5% row 11, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +5 to all Attributes +1% to Energy +18 to Mana Fire Resist +5% row 11, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +6% to Summoned Minion Damage +1% to Vitality Poison Resist +6% row 11, column 13 |
Jewel | Stash |
Superior Gauntlets (Sacred)
Superior Gauntlets (Sacred)
Defense: 954 (654) Required Level: 30 Required Strength: 625 +46% Enhanced Defense Physical Resist +1% Socketed (0/4) row 12, column 0 |
Superior Gauntlets (Sacred) | Stash |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +2% Innate Elemental Damage [2 to 5] +10 to all Attributes row 12, column 2 |
Charm | Stash |
Sunless Crystal Bird
Sunless Crystal Bird
Cube Reagent Cube with Six Angel Bag to Add Bonus (-3 to 5) to Light Radius 3% Chance of Crushing Blow (-2 to -5)% to Enemy Elemental Resistances row 12, column 6 |
Sunless Crystal Bird | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +25 to Strength [0 to 38] +11 to Dexterity [0 to 38] +38 to Vitality [0 to 38] +26 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 12, column 7 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +35 to Strength [0 to 38] +17 to Dexterity [0 to 38] +37 to Vitality [0 to 38] +2 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 12, column 8 |
Charm | Stash |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +6 to Strength Requirements +10% row 12, column 9 |
Jewel (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to Fire Spell Damage +1% to All Attributes +5 to Strength +5 to Dexterity +7 to Vitality +5 to Energy Lightning Resist +5% Requirements -10% row 12, column 10 |
Jewel | Stash |
Relic: Defender Spirit
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Defender Spirit +43 to Defender Spirit +25% to Summoned Minion Life +5% to Summoned Minion Damage Spirit Walk Heals an Additional 5% Maximum Life while Carrying All Shaman Relics (Defender Spirit - Guardian Spirit - Protector Spirit) row 12, column 11 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to Physical/Magic Spell Damage +3 to Strength +3 to Dexterity +3 to Vitality +12 to Energy +7 Life Regenerated per Second Requirements -10% row 12, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +10 to Dexterity Lightning Resist +5% row 12, column 13 |
Jewel | Stash |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +8 to Strength Requirements +10% row 13, column 8 |
Jewel (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality +18 to Mana Poison Resist +5% row 13, column 9 |
Jewel | Stash |
Celestia's Ribbon
Celestia's Ribbon
Plated Belt (Sacred) Defense: 3615 (1494) Required Level: 90 Required Strength: 675 +1 to Amazon Skill Levels +15% Attack Speed +142% Enhanced Defense +15% to Strength +48 to Dexterity Physical Resist +5% Socketed (0/2) Celestia's Myth (Amazon Spear Set) Celestia's Charge Celestia's Passion Celestia's Ribbon Celestia's Wings row 13, column 10 |
Plated Belt (Set) | Stash |
Ring
Ring
1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills +13% to Fire Spell Damage -5% to Enemy Lightning Resistance +74 Life Regenerated per Second row 13, column 12 |
Ring | Stash |
The Seal of Kharos
The Seal of Kharos
Ring Required Level: 60 +1 to Amazon Skill Levels +25% Cast Speed +22% to Physical/Magic Spell Damage +15% to Fire Spell Damage +12% to Summoned Minion Life -50 Life Regenerated per Second row 13, column 13 |
Ring (TU) | Stash |
Strength | 396 | 126% | |
---|---|---|---|
Dexterity | 384 | 162% | |
Vitality | 324 | 86% | |
Energy | 343 | 89% | |
Life | 1623 | 23% | |
Mana | 335 | 29% | |
All Skills / Class Skills | 17 | 12 | |
Maximum Skill / Experience | 0 | 44% | |
Life / Mana stolen per Hit | 26% | 28% | |
Life / Mana after each Kill | 20 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 175.4/s | 10% | |
Cold Resistance / Max | 268% | 4% | |
Fire Resistance / Max | 273% | 9% | |
Lightning Resistance / Max | 245% | 6% | |
Poison Resistance / Max | 275% | 5% | |
Magic / Physical Resistance | 0% | 28% | |
Phys / Ele Damage Reduced | 28 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 5 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 37% | 3% | |
Movement Speed / Light Radius | 40% | 0 | |
wIAS / gIAS | 75% | 155% | |
FCR | 70% | ||
FHR / FBR | 75% | 140% | |
TCD / EWD | 36% | 201% | |
Attack Rating | 377 | 703% | |
Crushing Blow / Deadly Strike | 24% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 5% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 42% | 19% | |
Fire Spell Damage / Pierce | 44% | 34% | |
Lightning Spell Damage / Pierce | 45% | 19% | |
Poison Spell Damage / Pierce | 147% | 58% | |
P/M Spell Dam. / Poison Skill Dur. | 121% | 0% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 19% | 0% |