Level | 140 | Experience | 9849027 (65%) |
---|---|---|---|
Strength | 80 | Life | 5716/4454 |
Dexterity | 35 | Mana | 3836/3453 |
Vitality | 15 | Inventory Gold | 1400000 |
Energy | 1080 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 240459 | Character deaths | 206 |
Bosses killed | 147 | Time spent | 36:47:45 |
Boss first kills | 0 | Charms completion | 5% |
Ninja 1Blink 1Shadow Refuge 20Perfect Being | Naginata 25Way of the Phoenix | Psionic 4Shuriken Flurry 25Pinnacle 1Psionic Scream 1Cognition 1Mind Ripple 25Psionic Storm 9Energize |
Mastery 1Meditation 10Endurance | Reward 15Prismatic Cloak 1Beacon | Oskills 6Arcane Swarm 37Champions of the Sun 10Chronofield 30Meteor Shower 7Path of Flames 45Phoenix Wave |
13Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [13x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Apprentice
Apprentice
Wolf Head (Sacred) Defense: 2265 (892) (Druid Only) Required Level: 100 Required Strength: 500 +22% to Poison Spell Damage -10% to Enemy Poison Resistance +154% Enhanced Defense +11% to Strength Maximum Life +3% Socketed (0/4) Oak's Teaching (Druid Oskill Set) Eye of Wisdom Apprentice row 0, column 0 |
Wolf Head (Set) | Cube |
Sherazade
Sherazade
Falchion (Sacred) One-Hand Damage: 115 to 121 Required Level: 100 Required Strength: 466 2% Chance to cast level 60 Punishers on Striking +2 to All Skills +1% Base Block Chance +176% Enhanced Damage +400 Poison Damage over 2 seconds +21% to Poison Spell Damage -26% to Enemy Poison Resistance Physical Resist +5% 2% Reanimate as: Dried Corpse Socketed (0/3) row 0, column 12 |
Falchion (SU) | Cube |
Imperius' Aura
Imperius' Aura
Breast Plate (Sacred) Defense: 8832 (2944) Required Level: 90 Required Strength: 360 +2 to Paladin Skill Levels +25% Cast Speed +13% to Physical/Magic Spell Damage +15% to Lightning Spell Damage +200% Enhanced Defense Fire Resist +35% Lightning Resist +63% Cold Resist +35% Poison Resist +35% Requirements -40% Socketed (0/6) Imperius' Edict (Paladin Warlock Set) Imperius' Aura Imperius' Radiance Imperius' Sky Hammer Imperius' Winged Feet row 0, column 13 |
Breast Plate (Set) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Hellreach
Hellreach
Long War Bow (Sacred) Two-Hand Damage: 248 to 274 Required Level: 100 Required Dexterity: 650 Adds 140% of Your Fire Spell Damage as Bonus Weapon Physical Damage Adds 140% of Your Physical/Magic Spell Damage as Bonus Weapon Physical Damage 2% Chance to cast level 50 Flamefront on Striking 2% Chance to cast level 50 Drakemaw on Striking +184% Enhanced Damage +50 Damage +494 to Life Maximum Fire Resist +4% Cannot Be Frozen Socketed (0/6) row 0, column 2 |
Long War Bow (SU) | Inventory |
Clockwork Slippers
Clockwork Slippers
Boots (Sacred) Defense: 669 Required Level: 80 Required Strength: 500 Incineration Trap Radius Reduced by 50% Catalyst Trap Cooldown Reduced by 10 seconds +1 to Assassin Skill Levels +20% Cast Speed +35% Movement Speed +22% to Spell Damage Socketed (0/4) row 0, column 4 |
Boots (SU) | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 0, column 9 |
Mark of Infusion | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 0, column 11 |
Charm | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 1, column 9 |
Mark of Infusion | Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 2, column 1 |
Enchanted Rune | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 2, column 9 |
Mark of Infusion | Inventory |
Dragon Claw
Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +132 to Life [50 to 150] Maximum Life +5% +66 to Mana [25 to 75] row 2, column 10 |
Charm | Inventory |
Ring
Ring
Already Upgraded +1 to All Skills +5% to Physical/Magic Spell Damage +5% to Fire Spell Damage +5% to Lightning Spell Damage +5% to Cold Spell Damage +15% to Poison Spell Damage -7% to Enemy Poison Resistance +12% to Summoned Minion Life +15 to Energy row 4, column 0 |
Ring | Inventory |
Giant's Knuckle
Giant's Knuckle
Ring Required Level: 100 +20% Attack Speed Adds 10-15 Damage +7% Life stolen per Hit +5% Deadly Strike +25 Life Regenerated per Second Physical Resist +5% row 4, column 2 |
Ring (SSU) | Inventory |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 4, column 3 |
Belladonna Extract | Inventory |
Habacalva's Legacy
Habacalva's Legacy
Eagle Orb (Sacred) One-Hand Damage: 35 to 36 (Sorceress Only) Required Level: 100 Required Dexterity: 171 Flamefront: +5 Maximum Projectiles -13% to Enemy Fire Resistance -50% to Lightning Spell Damage -50% to Cold Spell Damage -50% to Poison Spell Damage +9 to Living Flame (Sorceress Only) +8 to Pyroblast (Sorceress Only) +12 to Flamestrike (Sorceress Only) +12 to Flamefront (Sorceress Only) Socketed (0/2) row 4, column 6 |
Eagle Orb (SU) | Inventory |
The Dreamcatcher
The Dreamcatcher
Amulet Required Level: 80 +3 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances Elemental Resists +21% +15 Mana after each Kill row 4, column 7 |
Amulet (TU) | Inventory |
Ring
Ring
Already Upgraded +5% to Spell Damage -8% to Enemy Cold Resistance Fire Resist +23% +6% to Experience Gained row 5, column 0 |
Ring | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +30% Cast Speed +1178 to Mana Elemental Resists +26% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 5, column 7 |
Amulet | Inventory |
Relic: Champions of the Sun
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +37 to Champions of the Sun +14% to Summoned Minion Damage Elemental Resists +11% row 6, column 0 |
Charm | Inventory |
Angel Heart
Angel Heart
Amulet Required Level: 40 +2 to All Skills +8% to Strength +6% to Dexterity +17% Bonus to Defense +3 to Light Radius row 6, column 4 |
Amulet (TU) | Inventory |
Icy Essence
Icy Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 6, column 8 |
Essence | Inventory |
Catalyst of Learning
Catalyst of Learning
row 6, column 9 |
Catalyst | Inventory |
Relic: Phoenix Wave
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +4% to Fire Spell Damage +21 to Phoenix Wave Maximum Fire Resist +2% row 7, column 0 |
Charm | Inventory |
Ring
Ring
Already Upgraded +1 to All Skills +15% to Physical/Magic Spell Damage +20% Magic Find row 7, column 2 |
Ring | Inventory |
Goetia Plate
Goetia Plate
Full Plate Mail (Sacred) Defense: 10532 (3816) Required Level: 100 Required Strength: 700 +3 to All Skills +1 to Maximum Necromancer Minions +159% to Summoned Minion Life +74% to Summoned Minion Damage +176% Enhanced Defense +150 Life Regenerated per Second +750 to Life +375 to Mana -4 to Light Radius Socketed (0/6) row 7, column 3 |
Full Plate Mail (SSU) | Inventory |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2085 (821) Required Level: 100 Required Dexterity: 392 +2 to All Skills +50% Damage to Demons +50% Damage to Undead +154% Enhanced Defense +23% to All Attributes Elemental Resists +26% Physical Resist +5% +21% Magic Find Socketed (0/4) row 7, column 5 |
Tiara (SU) | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +10 to Strength Requirements +10% row 7, column 8 |
Jewel (TU) | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 7, column 9 |
Catalyst | Inventory |
Relic: Arcane Swarm
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Cast Speed +5% to Spell Damage +6 to Arcane Swarm row 8, column 0 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +45% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength Poison Resist +5% row 8, column 1 |
Jewel | Inventory |
Ring
Ring
Already Upgraded +5% to Physical/Magic Spell Damage +20% to Fire Spell Damage -5% to Enemy Fire Resistance +5% to Lightning Spell Damage +5% to Cold Spell Damage +5% to Poison Spell Damage Poison Resist +20% +2 Life on Striking +8 Mana after each Kill row 8, column 2 |
Ring | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +7 Spell Focus +1% to Spell Damage row 8, column 8 |
Jewel (TU) | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 155 Fascinating Shrine row 8, column 9 |
Catalyst | Inventory |
Shadow Vortex
Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Assassin Skill Levels Weapon Physical Damage +50% +5% Chance to Avoid Damage row 8, column 14 |
Charm | Inventory |
Relic: Chronofield
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 to Chronofield row 9, column 0 |
Charm | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items Already Upgraded +1% Chance of Crushing Blow +5 to Strength Elemental Resists +10% Requirements +10% row 9, column 1 |
Jewel (TU) | Inventory |
Niradyahk
Niradyahk
Amulet Required Level: 80 2% Chance to cast level 50 Singularity on Melee Attack +2 to All Skills +20% Cast Speed +250 to Life +125 to Mana 3% Reanimate as: Dried Corpse row 9, column 2 |
Amulet (SU) | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage row 9, column 8 |
Jewel (TU) | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 10 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 9, column 9 |
Catalyst | Inventory |
Claw of the Spirit Wolf
Claw of the Spirit Wolf
Ida (Sacred) One-Hand Damage: 50 to 53 (Barbarian Only) Required Level: 100 Required Strength: 552 +2% Fire, Cold and Lightning resistances per Wolf Companion Skill Level Gain 65% of your Wolf Companion Base Damage as Flat Physical Damage +4 to Barbarian Skill Levels +100% Attack Speed +300 Life Regenerated per Second Socketed (0/6) row 2, column 3 |
Ida (SSU) | Stash |
Superior Full Plate Mail (Sacred)
Superior Full Plate Mail (Sacred)
Defense: 6678 (4770) Required Level: 30 Required Strength: 690 Ethereal +40% Enhanced Defense Physical Resist +1% row 2, column 5 |
Superior Full Plate Mail (Sacred) [eth] | Stash |
Larzuk's Bandolier
Larzuk's Bandolier
Bolt Quiver Quantity: 500 Required Level: 40 4% Chance to cast level 10 Bolt on Striking +40% Attack Speed +5% Chance of Crushing Blow +22 to Strength row 2, column 7 |
Bolt Quiver | Stash |
Hatchet Hands (Sacred)
Hatchet Hands (Sacred)
One-Hand Damage: 39 to 41 (Assassin Only) Required Dexterity: 345 +5% to Fire Spell Damage -4% to Enemy Fire Resistance +9% to Poison Spell Damage +3 to Bloodlust Target Takes Additional Damage of 31 +46% Magic Find Socketed (0/3) row 2, column 10 |
Hatchet Hands (Craft) | Stash |
Hatchet Hands (Sacred)
Hatchet Hands (Sacred)
One-Hand Damage: 39 to 41 (Assassin Only) Required Dexterity: 345 +4 to Assassin Skill Levels Adds 1-475 Lightning Damage +431 Poison Damage over 1 seconds +7% to Fire Spell Damage -4% to Enemy Fire Resistance +4 to Bloodlust Socketed (0/3) row 2, column 11 |
Hatchet Hands (Craft) | Stash |
Boots of Blinding Bluster
Boots of Blinding Bluster
Boots (Sacred) Defense: 658 Required Level: 80 +115% Movement Speed +200 Life Regenerated per Second -25% to Experience Gained Requirements -100% Socketed (0/4) row 4, column 0 |
Boots (Sacred) | Stash |
Superior Blade Talons (Sacred)
Superior Blade Talons (Sacred)
One-Hand Damage: 82 to 87 (Assassin Only) Required Level: 30 Required Dexterity: 552 Ethereal +44% Enhanced Damage +63% Bonus to Attack Rating row 5, column 4 |
Superior Blade Talons (Sacred) [eth] | Stash |
Superior Spirit Edge (Sacred)
Superior Spirit Edge (Sacred)
One-Hand Damage: 58 to 103 (Necromancer Only) Required Level: 30 Required Dexterity: 527 Ethereal +46% Enhanced Damage +66% Bonus to Attack Rating Socketed (0/2) row 5, column 5 |
Superior Spirit Edge (Sacred) [eth] | Stash |
Dux Infernum
Dux Infernum
War Axe (Sacred) One-Hand Damage: 125 to 152 Required Level: 100 Required Strength: 581 Level 8 Hellfire Aura +5 to All Skills +173% Enhanced Damage Adds 500-1000 Fire Damage 70% to Fire Spell Damage (Based on Character Level) +200% to Summoned Minion Life Maximum Cold Resist -2% +200 Life on Melee Attack Socketed (0/6) row 5, column 12 |
War Axe (SSU) | Stash |
Large Cycle: Combat Speeds
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(5 to 6)% Combat Speeds +4 Required Level row 7, column 0 |
Cycle | Stash |
Leah's Vision
Leah's Vision
Jared's Stone (Sacred) One-Hand Damage: 40 to 43 (Sorceress Only) Required Level: 100 Required Dexterity: 242 +1% Physical/Magic Spell Damage per 20 Vitality +5 to Sorceress Skill Levels +20% to Physical/Magic Spell Damage +43 to Death Ripple Regenerate Mana +25% Elemental Resists -20% 3% Reanimate as: Eternal Prisoner Socketed (0/3) row 7, column 1 |
Jared's Stone (SU) | Stash |
Larzuk's Bandolier
Larzuk's Bandolier
Bolt Quiver Quantity: 500 Required Level: 40 4% Chance to cast level 10 Bolt on Striking +40% Attack Speed +7% Chance of Crushing Blow +24 to Strength row 7, column 8 |
Bolt Quiver | Stash |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69 Required Dexterity: 333 Cannot be Renewed +1% Fire Pierce per Character Level between 100 and 130 +10 to Sorceress Skill Levels +142 Life Regenerated per Second Maximum Fire Resist +1% Fire Resist +39% 2% Reanimate as: Returned Archer +50% Damage to Undead Socketed (0/6) row 8, column 2 |
Gothic Staff (Mastercrafted) | Stash |
Screaming Serpent
Screaming Serpent
Short Spear (Sacred) Throw Damage: 207 to 240 One-Hand Damage: 135 to 150 Quantity: 60 Required Level: 100 Required Dexterity: 924 10% Chance to cast level 1 Javelin Nova on Kill +3 to All Skills +200% Enhanced Damage +450 Poison Damage over 1 seconds -29% to Enemy Poison Resistance Weapon Physical Damage +78% Maximum Poison Resist +2% Poison Length Reduced by +50% Requirements +100% Socketed (0/3) row 8, column 4 |
Short Spear (SU) | Stash |
Superior Circlet (Sacred)
Superior Circlet (Sacred)
Defense: 1043 (715) Required Level: 30 Required Dexterity: 252 Ethereal +46% Enhanced Defense Physical Resist +1% row 8, column 5 |
Superior Circlet (Sacred) [eth] | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 11 |
Charm | Stash |
Katamari
Katamari
Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill row 8, column 12 |
Jewel (TU) | Stash |
Katamari
Katamari
Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill row 8, column 13 |
Jewel (TU) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 9, column 11 |
Charm | Stash |
Katamari
Katamari
Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill row 9, column 12 |
Jewel (TU) | Stash |
Relic: Vessel of Judgement
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Vessel of Judgement: +1 Target +7% to Physical/Magic Spell Damage +20 to Vessel of Judgement row 10, column 7 |
Charm | Stash |
Dark Disciple
Dark Disciple
Amulet Required Level: 100 Funeral Pyre: radius increased by 200% Funeral Pyre: receives a quarter of Nightwalker's damage synergy -22% to Enemy Fire Resistance +16 to Funeral Pyre Physical Resist +14% -5 to Light Radius row 10, column 8 |
Amulet | Stash |
Dark Disciple
Dark Disciple
Amulet Required Level: 100 Funeral Pyre: radius increased by 200% Funeral Pyre: receives a quarter of Nightwalker's damage synergy -15% to Enemy Fire Resistance +16 to Funeral Pyre Physical Resist +10% -5 to Light Radius row 10, column 9 |
Amulet | Stash |
Dark Disciple
Dark Disciple
Amulet Required Level: 100 Funeral Pyre: radius increased by 200% Funeral Pyre: receives a quarter of Nightwalker's damage synergy -20% to Enemy Fire Resistance +16 to Funeral Pyre Physical Resist +14% -5 to Light Radius row 10, column 10 |
Amulet | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 10, column 11 |
Charm | Stash |
Sagittarius
Sagittarius
Cestus (Sacred) One-Hand Damage: 41 to 43 (Assassin Only) Required Level: 100 Required Dexterity: 349 Already Upgraded Vessel of Judgement: +3 Targets +7 to Assassin Skill Levels +12 Spell Focus +10% Cast Speed +100% Damage to Vessel of Justice +100% Damage to Vessel of Retribution +41% Bonus to Attack Rating +22% to Physical/Magic Spell Damage +16% to Fire Spell Damage +16% to Lightning Spell Damage +16% to Cold Spell Damage +16% to Poison Spell Damage +57 to Vessel of Judgement +1% to Strength +1% to Energy +120 to Energy +348 to Life Maximum Mana +23% Fire Resist +5% Poison Resist +5% Physical Resist +5% +1% to Experience Gained Socketed (3/3) Hold shift (before hovering) to see socketables row 11, column 0 Jewel Can be Inserted into Socketed Items +10% Cast Speed +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Energy Poison Resist +5% Jewel Can be Inserted into Socketed Items +41% Bonus to Attack Rating +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +9 to Energy +1% to Experience Gained Jewel Can be Inserted into Socketed Items +12 Spell Focus +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Strength Fire Resist +5% |
Cestus (SSU) | Stash |
Sagittarius
Sagittarius
Cestus (Sacred) One-Hand Damage: 41 to 43 (Assassin Only) Required Level: 100 Required Dexterity: 349 Already Upgraded Vessel of Judgement: +3 Targets +7 to Assassin Skill Levels +12 Spell Focus +15% Block Speed +100% Damage to Vessel of Justice +100% Damage to Vessel of Retribution +22% to Physical/Magic Spell Damage +16% to Fire Spell Damage +16% to Lightning Spell Damage +16% to Cold Spell Damage +16% to Poison Spell Damage +53 to Vessel of Judgement +7% to Summoned Minion Damage +1% to Strength +2% to Dexterity +1% to Vitality +3% to Energy +123 to Energy +392 to Life Maximum Mana +20% Fire Resist +6% Cold Resist +6% Physical Resist +5% +6% Gold Find Socketed (3/3) Hold shift (before hovering) to see socketables row 11, column 1 Jewel Can be Inserted into Socketed Items +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +7% to Summoned Minion Damage +1% to Dexterity Cold Resist +6% Jewel Can be Inserted into Socketed Items +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Energy Fire Resist +6% +6% Gold Find Jewel Can be Inserted into Socketed Items +12 Spell Focus +15% Block Speed +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes |
Cestus (SSU) | Stash |
Large Cycle: Magic Find
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(6 to 10)% Magic Find +4 Required Level row 11, column 3 |
Cycle | Stash |
Large Cycle: Barbarian
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1 to Barbarian Skill Levels -5 to All Attributes +16 Required Level row 11, column 4 |
Cycle | Stash |
Large Cycle: Sorceress
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1 to Sorceress Skill Levels -5 to All Attributes +16 Required Level row 11, column 5 |
Cycle | Stash |
Relic: Blood Skeleton
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Blood Skeleton: +5 to Grim Vision Aura +30 to Blood Skeleton +6% to Summoned Minion Resistances row 11, column 7 |
Charm | Stash |
Relic: Havoc
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +16 to Havoc row 11, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 11, column 11 |
Charm | Stash |
Relic: Barrage
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus 100% Chance to cast level 60 Barrage when you Die Adds 25-75 Fire Damage Adds 25-75 Lightning Damage Adds 25-75 Cold Damage -3% to Enemy Elemental Resistances +11 to Barrage row 11, column 12 |
Charm | Stash |
Relic: Divine Judgment
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +21 to Divine Judgment +3% to Strength +23 to Strength row 11, column 13 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +30 to Strength [0 to 38] +2 to Dexterity [0 to 38] +38 to Vitality [0 to 38] +34 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 12, column 6 |
Charm | Stash |
Relic: Impale
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Marked for Death Duration Increased by 0.2 Seconds +5 to Impale +3% Deadly Strike row 12, column 7 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 12, column 11 |
Charm | Stash |
Earth Essence [2x]
Earth Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 12, column 12 |
Essence | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 3165 (1261) Required Strength: 575 Cannot be Renewed Health Potions: +75% Curse Length Reduced 4% Chance to cast level 13 Disintegrate on Melee Attack +40% Hit Recovery +151% Enhanced Defense +36 to all Attributes +8% to Experience Gained +20% Magic Find Socketed (0/2) row 13, column 6 |
Cincture (Mastercrafted) | Stash |
Relic: Fusillade
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +18 to Fusillade +10% to Dexterity row 13, column 8 |
Charm | Stash |
Relic: Mooncall
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Cold Blooded: Also Pierces Lightning Resistance +28 to Mooncall +100 to Life row 13, column 9 |
Charm | Stash |
Relic: Miasma
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +50% Bonus to Miasma Haunt Duration +7% to Poison Spell Damage +26 to Miasma row 13, column 10 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 13, column 11 |
Charm | Stash |
Fiery Essence
Fiery Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 12 |
Essence | Stash |
Icy Essence
Icy Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 13 |
Essence | Stash |
Strength | 80 | 13% | |
---|---|---|---|
Dexterity | 70 | 9% | |
Vitality | 83 | 9% | |
Energy | 70 | 46% | |
Life | 586 | 5% | |
Mana | 110 | 0% | |
All Skills / Class Skills | 8 | 11 | |
Maximum Skill / Experience | 0 | 1% | |
Life / Mana stolen per Hit | 0% | 0% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 15 | 0% | |
Regenerate Life / Mana | 71/s | 85% | |
Cold Resistance / Max | 33% | 0% | |
Fire Resistance / Max | 103% | 6% | |
Lightning Resistance / Max | 22% | 0% | |
Poison Resistance / Max | 32% | 0% | |
Magic / Physical Resistance | 0% | 13% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 4% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 3% | 20% | |
Movement Speed / Light Radius | 40% | 13 | |
wIAS / gIAS | 0% | 0% | |
FCR | 55% | ||
FHR / FBR | 90% | 15% | |
TCD / EWD | 23% | 50% | |
Attack Rating | 144 | 36% | |
Crushing Blow / Deadly Strike | 0% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 38-113 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 101% | 22% | |
Fire Spell Damage / Pierce | 198% | 111% | |
Lightning Spell Damage / Pierce | 102% | 21% | |
Poison Spell Damage / Pierce | 86% | 31% | |
P/M Spell Dam. / Poison Skill Dur. | 72% | 0% | |
Summoned Minion Life / Damage | 11% | 14% | |
Summoned Minion Resistances / AR | 0% | 0% |