Level | 150 | Experience | 12354460 (0%) |
---|---|---|---|
Strength | 25 | Life | 18701/8191 |
Dexterity | 20 | Mana | 4566/760 |
Vitality | 1200 | Inventory Gold | 1500000 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 951121 | Character deaths | 122 |
Bosses killed (1st kills) | 1879 (0x) | Time spent | 262:19:56 |
Charms completion | 83% | Gear score | 72 |
Aspects 1Elemental Wisdom 1Veneration of Justice 10Spark of Hope | Ritualist 30Grim Presence 30Lemures 1Rite of the Restless 10Possession 20Sanguine Covenant | Warlock 1Mind Flay 25Stormlord |
Mastery 1Melee Devotion 6Continuity 10Specialization | Reward 1Divine Apparition 12Blessed Life 4Superbeast | Oskills 15Bloodlust 8Firedance 14Ice Bolt Nova 1Jitan's Gate 6Mark of the Wild 4Purify 1Summon Edyrem 11Teleport 21Winter Avatar |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [11x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [4x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Greater Healing Potion
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 5 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Chain Boots (Sacred)
Chain Boots (Sacred)
Defense: 752 Required Strength: 575 +2 to Necromancer Skill Levels +15% Movement Speed +25 to Vitality Socketed (0/4) row 0, column 2 |
Chain Boots (Sacred) | Inventory |
Depleted Riftstone (8)
Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 4 |
Riftstone | Inventory |
Depleted Riftstone (7) [4x]
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 5 |
Riftstone | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +14 to Strength [0 to 38] +37 to Dexterity [0 to 38] +35 to Vitality [0 to 38] +4 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 0, column 10 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +22% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Fire Resist +1% Elemental Resists +10% row 0, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +63 to Strength +64 to Dexterity +56 to Vitality +40 to Energy row 0, column 12 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +60% Damage to Demons +60% Damage to Undead +25% to Spell Damage +20 to all Attributes Maximum Mana +10% Maximum Elemental Resists +1% +75 Life on Melee Attack +75 Mana on Melee Attack row 0, column 13 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] Slow Target +4% +22 Life Regenerated per Second [10 to 25] Poison Resist +50% [26 to 50] - Demonic Delirium - row 0, column 14 |
Charm | Inventory |
Full Rejuvenation Potion [9x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 1, column 7 |
Potion | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 1, column 10 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +144% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +20% [5 to 20] Lightning Resist +20% [5 to 20] Cold Resist +20% [5 to 20] row 1, column 11 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 1, column 12 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +483 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 1, column 13 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 1, column 14 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 2, column 11 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +24% Cold Resist +23% +1 to Light Radius row 2, column 12 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +11 to Teleport [3 to 15] +25 to Life +50 to Mana row 2, column 13 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 2, column 14 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +8% to Experience Gained [6 to 15] row 3, column 10 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 3, column 14 |
Charm | Inventory |
Event Award:
Event Award:
'Season 36: Pandemonium' Keep in Inventory to Gain Bonus Congratulations on reaching level 150! row 4, column 8 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 4, column 10 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +26% Bonus to Defense [21 to 30] row 4, column 11 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 4, column 12 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 4, column 13 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 4, column 14 |
Charm | Inventory |
Super Healing Potion [5x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 5, column 0 |
Potion | Inventory |
Relic: Firedance
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Sorceress Skill Levels +8 to Firedance +10% Magic Find row 5, column 10 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 5, column 12 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 5, column 14 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 6, column 9 |
Charm | Inventory |
Relic: Ice Bolt Nova
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Ice Bolt Nova Maximum Cold Resist +1% Cold Resist +30% Cannot Be Frozen row 6, column 10 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +148% Bonus to Attack Rating [21 to 150] +14 Life Regenerated per Second [1 to 4] row 6, column 11 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] - Shadow's Embrace - row 6, column 12 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +20% Movement Speed - Eternal Reign - row 6, column 13 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +10% to Spell Damage +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +18 to Strength [11 to 20] +15 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +17 to Energy [11 to 20] - Virtuosity of the Elements - row 6, column 14 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 7, column 3 |
Arcane Shards (2) | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 7, column 4 |
Catalyst | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +6 Spell Focus +2% to Spell Damage row 7, column 8 |
Jewel (TU) | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Paladin Skill Levels +20% Attack Speed -5% to Enemy Cold Resistance +80% to Summoned Minion Life +30 to Vitality Maximum Life +5% Maximum Cold Resist +2% Physical Resist +4% +25% Magic Find row 7, column 9 |
Charm | Inventory |
Relic: Winter Avatar
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% to Cold Spell Damage +21 to Winter Avatar Maximum Cold Resist +1% row 7, column 10 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 7, column 11 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +98% Bonus to Summoned Edyrem Life [61 to 100] +4 to Purify [2 to 5] row 7, column 12 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +15 Life Regenerated per Second - Infernal Blaze - row 7, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 7, column 14 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 57 Abandoned Shrine row 8, column 0 |
Catalyst | Inventory |
Rejuvenation Potion
Rejuvenation Potion
Regenerates 12% of Maximum Life (up to 15 000) per second Regenerate Mana +125% Duration: 7 seconds row 8, column 2 |
Potion | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 150 Keep in Inventory to Gain Bonus +20% to Vitality +150 to Vitality +50 Required Level row 8, column 9 |
Charm | Inventory |
Relic: Mark of the Wild
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +100% Duration Bonus to Mark of the Wild +6 to Mark of the Wild +1% Deadly Strike row 8, column 10 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 8, column 11 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +463 to Life [100 to 500] +191 to Mana [50 to 250] - Demonic Forgery - row 8, column 12 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Paladin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +150 to Life [50 to 150] +74 to Mana [25 to 75] +5% Chance to Avoid Damage +10% to Experience Gained - Glow of the Dark Star - row 8, column 13 |
Charm | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Paladin Skill Levels Physical Resist +5% Physical Damage Reduced by 5 +30% Bonus to Defense row 8, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 0 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 2)% to Spell Damage Gold Cost: 25000 row 9, column 1 |
Catalyst | Inventory |
Arcane Cluster [9x]
Arcane Cluster
(Right Click to Collect) Quantity: 9 row 9, column 2 |
Arcane Cluster | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 9, column 3 |
Arcane Crystal | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 9, column 4 |
Arcane Crystal | Inventory |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +28 to all Attributes +200 to Life +100 to Mana +13 to Light Radius row 9, column 8 |
Sigil of Deadly Sins | Inventory |
Paragon Soulstone (5)
Paragon Soulstone (5)
Required Level: 148 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow +30% Innate Elemental Damage +50% to Spell Damage +20% Deadly Strike Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% row 9, column 9 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +225 Defense [201 to 250] +25 to all Attributes [21 to 25] row 9, column 10 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 9, column 11 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +35% to Spell Damage +75% Magic Find row 9, column 12 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +43 to Strength [11 to 30] +40 to Dexterity [11 to 30] +44 to Vitality [11 to 30] +36 to Energy [11 to 30] - Power Synthesis - row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Chain Boots (Sacred)
Chain Boots (Sacred)
Defense: 750 Required Strength: 575 +15% Movement Speed +3% to Cold Spell Damage -4% to Enemy Cold Resistance +25 to all Attributes +66 to Mana Maximum Fire Resist +1% Fire Resist +35% +10% Magic Find Socketed (0/4) row 6, column 12 |
Chain Boots (Craft) | Mercenary |
Witching Gloves
Witching Gloves
Heavy Gloves (2) Defense: 166 (110) Required Level: 20 Required Strength: 52 2% Chance to cast level 4 Banish on Death Blow +10% to Spell Damage +51% Enhanced Defense Regenerate Mana +18% Fire Resist +16% Poison Resist +18% Socketed (0/2) row 6, column 12 |
Heavy Gloves (2) | Mercenary |
The Celestial Crown
The Celestial Crown
Circlet (4) Defense: 174 Required Level: 48 Required Dexterity: 147 +120 Spell Focus +31% to Cold Spell Damage -11% to Enemy Cold Resistance +48 to Energy Cold Resist +120% Socketed (0/4) row 6, column 12 |
Circlet (4) | Mercenary |
Cauldron
Cauldron
Large Shield (Sacred) Defense: 3906 (1953) Required Level: 100 Required Strength: 420 Required Dexterity: 424 +150% Bonus to Miasma Haunt Duration 10% Chance to cast level 25 Spike Nova when Attacked +1 to Sorceress Skill Levels +1% Base Block Chance +35% Block Speed +100% Enhanced Defense Elemental Resists +30% Requirements -20% Socketed (4/4) The Mysteries (Sorceress Melee Set) Cauldron Pentacle Sacred Circle Witchblade Hold shift (before hovering) to see socketables row 6, column 12 Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items Fire Resist +30% Perfect Sapphire Required Level: 18 Can be Inserted into Socketed Items Cold Resist +30% Perfect Topaz Required Level: 18 Can be Inserted into Socketed Items Lightning Resist +30% Perfect Emerald Required Level: 18 Can be Inserted into Socketed Items Poison Resist +30% |
Large Shield (Set) | Mercenary |
Amulet
Amulet
+4% to Spell Damage +127 to Life Physical Damage Reduced by 24 +13 Life after each Kill +6% to Experience Gained row 6, column 12 |
Amulet | Mercenary |
Crystal Sword (Sacred)
Crystal Sword (Sacred)
Throw Damage: 1 to 2 Required Dexterity: 510 Innate Cold Damage: 9 (45.0% of Dexterity) +2 to Barbarian Skill Levels +180% Bonus to Attack Rating Adds 160-250 Cold Damage +27% to Physical/Magic Spell Damage +27% to Fire Spell Damage +27% to Lightning Spell Damage +33% to Cold Spell Damage -16% to Enemy Cold Resistance +27% to Poison Spell Damage Socketed (6/6) Hold shift (before hovering) to see socketables row 6, column 12 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +3% to Spell Damage Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +3% to Spell Damage Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +3% to Spell Damage Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +3% to Spell Damage Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +3% to Spell Damage Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +3% to Spell Damage |
Crystal Sword (Craft) | Mercenary |
Akara's Robe
Akara's Robe
Quilted Armor (Sacred) Defense: 2793 (2293) Required Level: 80 Required Strength: 360 +1 to All Skills +500 Defense +49 to all Attributes +200 to Life Elemental Resists +37% Requirements -28% Socketed (0/6) row 6, column 12 |
Quilted Armor (Sacred) | Mercenary |
Aerin Orbiter
Aerin Orbiter
Belt (4) EthEth Defense: 1757 (971) Required Level: 48 Required Strength: 392 Ethereal +30% Cast Speed +15% to Fire Spell Damage +15% to Lightning Spell Damage +21% to Cold Spell Damage +81% Enhanced Defense +40 to Energy Elemental Resists +20% Elemental/Magic Damage Reduced by 18 Socketed (2/2) Hold shift (before hovering) to see socketables row 6, column 12 Eth Rune Required Level: 15 Can be Inserted into Socketed Items +3% to Cold Spell Damage Eth Rune Required Level: 15 Can be Inserted into Socketed Items +3% to Cold Spell Damage |
Belt (4) [eth] | Mercenary |
Emerald Cluster [21x]
Emerald Cluster
(Right Click to Collect) Quantity: 21 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 0, column 0 |
Gem Cluster | Stash |
Turquoise Cluster [12x]
Turquoise Cluster
(Right Click to Collect) Quantity: 12 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 0, column 1 |
Gem Cluster | Stash |
Sapphire Cluster [28x]
Sapphire Cluster
(Right Click to Collect) Quantity: 28 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 0, column 2 |
Gem Cluster | Stash |
Amethyst Cluster [31x]
Amethyst Cluster
(Right Click to Collect) Quantity: 31 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 0, column 3 |
Gem Cluster | Stash |
Rainbow Stone Cluster [19x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 19 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 0, column 4 |
Gem Cluster | Stash |
Onyx Cluster [22x]
Onyx Cluster
(Right Click to Collect) Quantity: 22 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 0, column 5 |
Gem Cluster | Stash |
Diamond Cluster [13x]
Diamond Cluster
(Right Click to Collect) Quantity: 13 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 0, column 6 |
Gem Cluster | Stash |
Amber Cluster [17x]
Amber Cluster
(Right Click to Collect) Quantity: 17 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 0, column 7 |
Gem Cluster | Stash |
Bloodstone Cluster [6x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 6 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 0, column 8 |
Gem Cluster | Stash |
Ruby Cluster [18x]
Ruby Cluster
(Right Click to Collect) Quantity: 18 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 0, column 9 |
Gem Cluster | Stash |
Skull Cluster [15x]
Skull Cluster
(Right Click to Collect) Quantity: 15 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 0, column 10 |
Gem Cluster | Stash |
Topaz Cluster [16x]
Topaz Cluster
(Right Click to Collect) Quantity: 16 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 0, column 11 |
Gem Cluster | Stash |
Ring
Ring
Already Upgraded +5% to Physical/Magic Spell Damage +5% to Fire Spell Damage -5% to Enemy Fire Resistance +5% to Lightning Spell Damage +20% to Cold Spell Damage +5% to Poison Spell Damage +14 to Dexterity +5% to Experience Gained +18% Magic Find row 0, column 12 |
Ring | Stash |
Ring
Ring
Already Upgraded 1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills +18% to Physical/Magic Spell Damage +5% to Fire Spell Damage +5% to Lightning Spell Damage +5% to Cold Spell Damage +5% to Poison Spell Damage +8% to Summoned Minion Damage +49 to Life +7 Mana after each Kill row 0, column 13 |
Ring | Stash |
Tainted Vessel [80x]
Tainted Vessel
(Right Click to Collect) Quantity: 80 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 1, column 0 |
Shrine Vessel | Stash |
Quiet Vessel [93x]
Quiet Vessel
(Right Click to Collect) Quantity: 93 +x Life Regenerated per Second x% to Vitality +x to Vitality row 1, column 1 |
Shrine Vessel | Stash |
Enchanted Vessel [88x]
Enchanted Vessel
(Right Click to Collect) Quantity: 88 +x% to Physical/Magic Spell Damage Magic Resist +x% row 1, column 2 |
Shrine Vessel | Stash |
Ornate Vessel [90x]
Ornate Vessel
(Right Click to Collect) Quantity: 90 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 1, column 3 |
Shrine Vessel | Stash |
Fascinating Vessel [94x]
Fascinating Vessel
(Right Click to Collect) Quantity: 94 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 1, column 4 |
Shrine Vessel | Stash |
Intimidating Vessel [83x]
Intimidating Vessel
(Right Click to Collect) Quantity: 83 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 1, column 5 |
Shrine Vessel | Stash |
Sacred Vessel [69x]
Sacred Vessel
(Right Click to Collect) Quantity: 69 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 1, column 6 |
Shrine Vessel | Stash |
Shimmering Vessel [102x]
Shimmering Vessel
(Right Click to Collect) Quantity: 102 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 1, column 7 |
Shrine Vessel | Stash |
Trinity Vessel [86x]
Trinity Vessel
(Right Click to Collect) Quantity: 86 +x% to Innate Elemental Damage +x to All Attributes row 1, column 8 |
Shrine Vessel | Stash |
Magical Vessel [92x]
Magical Vessel
(Right Click to Collect) Quantity: 92 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 1, column 9 |
Shrine Vessel | Stash |
Weird Vessel [90x]
Weird Vessel
(Right Click to Collect) Quantity: 90 +x% Enhanced Damage Adds x-y damage row 1, column 10 |
Shrine Vessel | Stash |
Eerie Vessel [99x]
Eerie Vessel
(Right Click to Collect) Quantity: 99 +x Spell Focus x% to Energy +x to Energy row 1, column 11 |
Shrine Vessel | Stash |
Spiritual Vessel [57x]
Spiritual Vessel
(Right Click to Collect) Quantity: 57 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 1, column 12 |
Shrine Vessel | Stash |
Creepy Vessel [75x]
Creepy Vessel
(Right Click to Collect) Quantity: 75 x% Chance of Crushing Blow x% to Strength +x to Strength row 1, column 13 |
Shrine Vessel | Stash |
Abandoned Vessel [45x]
Abandoned Vessel
(Right Click to Collect) Quantity: 45 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 3, column 0 |
Shrine Vessel | Stash |
Hidden Vessel [87x]
Hidden Vessel
(Right Click to Collect) Quantity: 87 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 3, column 1 |
Shrine Vessel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +38% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2 to Energy Fire Resist +6% row 3, column 3 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +35% Bonus to Attack Rating +2% to Spell Damage +1% to All Attributes +2 to Strength +2 to Dexterity Cold Resist +6% row 3, column 4 |
Jewel | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% row 3, column 10 |
Jewel (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Dexterity Fire Resist +6% Requirements -10% row 5, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality +21 to Mana Lightning Resist +6% row 5, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +9 to Strength Cold Resist +5% row 6, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +2 to Dexterity +2% to Vitality +2 to Energy +44 to Life Cold Resist +6% row 6, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +5 Spell Focus +15% Hit Recovery +2% to Cold Spell Damage +2% to Strength Requirements -10% row 6, column 2 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +2 to Dexterity +1% to Vitality Lightning Resist +6% row 7, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +15% Hit Recovery +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Dexterity Requirements -10% row 7, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Hit Recovery +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength +20 to Mana row 7, column 2 |
Jewel | Stash |
Depleted Riftstone (10) [15x]
Depleted Riftstone (
10
)
Quest Item Transmute With Arcane Crystal to Charge row 7, column 4 |
Riftstone | Stash |
Witchmoon
Witchmoon
Amulet Required Level: 100 Already Upgraded 1% Chance to cast level 17 Mana Sweep on Death Blow +1 to All Skills +10 Spell Focus +15% to Spell Damage Maximum Mana +31% Magic Resist +5% row 7, column 13 |
Amulet (SU) | Stash |
Vez Rune (26)
Vez Rune
Enchanted Rune (26) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Cast Speed Armor: +20% Cast Speed Shields: +20% Cast Speed row 8, column 13 |
Enchanted Rune | Stash |
The Void Fragment
The Void Fragment
Cube 3 identical Fragments to Create Trophy row 9, column 12 |
Trophy Fragment | Stash |
Ring
Ring
Already Upgraded +5% Mana stolen per Hit +5% to Physical/Magic Spell Damage +5% to Fire Spell Damage +5% to Lightning Spell Damage +17% to Cold Spell Damage -8% to Enemy Cold Resistance +5% to Poison Spell Damage +15 to Strength +28 to Mana row 9, column 13 |
Ring | Stash |
Apple [16x]
Apple
Regenerates 100 life per second for 10 minutes row 10, column 0 |
Apple | Stash |
Bloodbond
Bloodbond
Ring Required Level: 50 1% Chance to cast level 50 Burning Veil on Kill +50 Life Regenerated per Second Physical Resist +2% +1% to Experience Gained row 10, column 12 |
Ring (TU) | Stash |
Ring
Ring
Already Upgraded +1 to All Skills +5% to Physical/Magic Spell Damage +5% to Fire Spell Damage +5% to Lightning Spell Damage +19% to Cold Spell Damage +5% to Poison Spell Damage +9% to Summoned Minion Damage +8 to all Attributes +16% Gold Find +18% Magic Find row 10, column 13 |
Ring | Stash |
Sur Container (29) [4x]
Sur Container (29)
(Right Click to Collect) Quantity: 4 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 11, column 6 |
Rune Container | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +6 Spell Focus +15% Hit Recovery +32% Bonus to Attack Rating +1% to Vitality +48 to Life row 11, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +116 to Attack Rating +2% Life stolen per Hit +2% Mana stolen per Hit +1% to Energy +47 to Life Lightning Resist +5% row 11, column 13 |
Jewel | Stash |
Pul Container (21) [6x]
Pul Container (21)
(Right Click to Collect) Quantity: 6 Weapons, Armor: 5% to Energy row 12, column 3 |
Rune Container | Stash |
Lo Container (28) [3x]
Lo Container (28)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +15% Block Speed row 12, column 4 |
Rune Container | Stash |
Cham Container (32) [12x]
Cham Container (32)
(Right Click to Collect) Quantity: 12 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 12, column 5 |
Rune Container | Stash |
Ber Container (30) [11x]
Ber Container (30)
(Right Click to Collect) Quantity: 11 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 12, column 6 |
Rune Container | Stash |
Zod Container (33) [4x]
Zod Container (33)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +15 Life after each Kill row 12, column 7 |
Rune Container | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 12, column 8 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 12, column 9 |
Key | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality Poison Resist +6% row 12, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +3 to Minimum Damage +111 to Attack Rating +2% Life stolen per Hit +2% Mana stolen per Hit +1% to Cold Spell Damage +2 to Dexterity Poison Resist +6% row 12, column 13 |
Jewel | Stash |
El Container (01) [24x]
El Container (01)
(Right Click to Collect) Quantity: 24 Weapons, Armor: +3 to all Attributes row 13, column 0 |
Rune Container | Stash |
Lem Container (20) [25x]
Lem Container (20)
(Right Click to Collect) Quantity: 25 Weapons, Armor: 4% to Vitality row 13, column 1 |
Rune Container | Stash |
Ohm Container (27) [18x]
Ohm Container (27)
(Right Click to Collect) Quantity: 18 Weapons, Armor: +15% Hit Recovery row 13, column 2 |
Rune Container | Stash |
Gul Container (25) [5x]
Gul Container (25)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +15% Attack Speed row 13, column 3 |
Rune Container | Stash |
Jah Container (31) [10x]
Jah Container (31)
(Right Click to Collect) Quantity: 10 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 13, column 4 |
Rune Container | Stash |
Ist Container (24) [9x]
Ist Container (24)
(Right Click to Collect) Quantity: 9 Weapons: +10% Magic Find Armor: +7% Magic Find row 13, column 5 |
Rune Container | Stash |
Tir Container (03) [22x]
Tir Container (03)
(Right Click to Collect) Quantity: 22 Weapons, Armor: +3% to Fire Spell Damage row 13, column 6 |
Rune Container | Stash |
Mal Container (23) [20x]
Mal Container (23)
(Right Click to Collect) Quantity: 20 Weapons, Armor: +3% to All Attributes row 13, column 7 |
Rune Container | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Spell Damage +2% to Vitality Fire Resist +6% Requirements -10% row 13, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +5 Spell Focus +2% to Cold Spell Damage +2% to Vitality +41 to Life +1% to Experience Gained row 13, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +149 to Attack Rating +2% Life stolen per Hit +2% Mana stolen per Hit +1% to Cold Spell Damage +1% to Vitality row 13, column 13 |
Jewel | Stash |
Strength | 493 | 55% | |
---|---|---|---|
Dexterity | 350 | 63% | |
Vitality | 507 | 107% | |
Energy | 502 | 54% | |
Life | 1594 | 28% | |
Mana | 643 | 61% | |
All Skills / Class Skills | 22 | 7 | |
Maximum Skill / Experience | 0 | 59% | |
Life / Mana stolen per Hit | 10% | 10% | |
Life / Mana after each Kill | 20 | 0 | |
Life / Mana on Striking | 1 | 0% | |
Life / Mana on Attack | 255 | 255% | |
Regenerate Life / Mana | 431.6/s | 10% | |
Cold Resistance / Max | 306% | 15% | |
Fire Resistance / Max | 271% | 11% | |
Lightning Resistance / Max | 265% | 11% | |
Poison Resistance / Max | 243% | 9% | |
Magic / Physical Resistance | 0% | 28% | |
Phys / Ele Damage Reduced | 5 | 0 | |
Poison / Curse length reduction | 100% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 189% | -10% | |
Movement Speed / Light Radius | 66% | 3 | |
wIAS / gIAS | 100% | 205% | |
FCR | 100% | ||
FHR / FBR | 153% | 83% | |
TCD / EWD | 138% | 101% | |
Attack Rating | 845 | 1509% | |
Crushing Blow / Deadly Strike | 9% | 21% | |
Chance to Avoid Damage | 9% | ||
Slow Target / Attacker | 4% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 570% | 36% | |
Fire Spell Damage / Pierce | 367% | 33% | |
Lightning Spell Damage / Pierce | 302% | 20% | |
Poison Spell Damage / Pierce | 305% | 10% | |
P/M Spell Dam. / Poison Skill Dur. | 301% | 0% | |
Summoned Minion Life / Damage | 108% | 36% | |
Summoned Minion Resistances / AR | 23% | 0% |