Level | 123 | Experience | 7477155 (75%) |
---|---|---|---|
Strength | 360 | Life | 8191/3727 |
Dexterity | 730 | Mana | 2541/930 |
Vitality | 20 | Inventory Gold | 1230000 |
Energy | 15 | Stash Gold | 2210000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 45776 | Character deaths | 26 |
Bosses killed | 24 | Time spent | 17:55:33 |
Boss first kills | 0 | Charms completion | 39% |
Divine 5Wild and Free 18Balance 5Defensive Harmony | Javelin 8Scorpion Sting 8Impale 10Deadly Dance 25Eviscerate 15Gemling 10Shieldmaiden 10Bulwark 1Indomitable 10Second Wind 8Elemental Aegis | Mastery 1Meditation |
Reward 1Spellbind 1Paragon | Oskills 13Charged Strike 1Jitan's Gate 6Stormlord 1Summon Edyrem | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [9x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Greater Healing Potion
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 7 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +13% [11 to 20] -5% to All Vendor Prices row 0, column 2 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +20% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 0, column 3 |
Charm | Inventory |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 4 |
Shrine | Inventory |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 128 +2 to All Skills +40% Attack Speed +215% Bonus to Attack Rating +500 Defense +100 to Life Poison Resist +35% Cannot Be Frozen +6% Magic Find +68 Required Level row 0, column 12 |
Amulet (TU) | Inventory |
Trinity Shrine (9)
Trinity Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 13 |
Shrine | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 14 |
Shrine | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 1, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Can be Upgraded with Ghost Trance +8% to Spell Damage [6 to 10] +17 to Strength +33 to Dexterity +14 to Vitality +39 to Energy row 1, column 3 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 0 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] row 2, column 1 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +11% to Experience Gained [6 to 15] row 2, column 2 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 2, column 3 |
Charm | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 2, column 13 |
Shrine | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 2, column 14 |
Shrine | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 3, column 0 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 3, column 1 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +2% Innate Elemental Damage [2 to 5] +10 to all Attributes row 3, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 3, column 3 |
Charm | Inventory |
Sacred Sunstone
Sacred Sunstone
(Amazon Challenge Item) (Amazon Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Amazon Skill Levels +25 Life Regenerated per Second Maximum Life +10% row 4, column 0 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 4, column 1 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +7% [1 to 10] row 4, column 2 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 4, column 3 |
Charm | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 4, column 13 |
Shrine | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 4, column 14 |
Shrine | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 5, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 5, column 1 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +22 to Strength [0 to 38] +31 to Dexterity [0 to 38] +9 to Vitality [0 to 38] +28 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 5, column 2 |
Charm | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +30% to Poison Spell Damage -8% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 5, column 12 |
Amulet | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Elemental Resists +2% row 6, column 0 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +20 to Dexterity [11 to 20] +11 to Vitality [11 to 20] +16 to Energy [11 to 20] row 6, column 1 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +23% Cold Resist +25% +5 to Light Radius row 6, column 2 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 6, column 3 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 12 |
Whisper of the Damned | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 6, column 13 |
Shrine | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 6, column 14 |
Shrine | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +103% Bonus to Attack Rating [21 to 150] +19 Life Regenerated per Second [1 to 4] row 7, column 0 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 7, column 1 |
Charm | Inventory |
Ring of Truth
Ring of Truth
Ring Required Level: 20 +25% Block Speed +15% Hit Recovery +43% Bonus to Attack Rating Slows Attacker by +4% +14% Bonus to Defense +2 to Light Radius row 7, column 12 |
Ring (TU) | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 0 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +230 Defense [201 to 250] +23 to all Attributes [21 to 25] row 8, column 1 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 8, column 2 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +25% Bonus to Defense [21 to 30] row 8, column 3 |
Charm | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 8, column 12 |
Shrine | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 8, column 13 |
Shrine | Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 8, column 14 |
Shrine | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 9, column 0 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 9, column 1 |
Charm | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 115 Staff of Herding Design Level 119 Random Cincture (Mastercrafted) Level 125 Random Relic 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 9, column 4 |
Charm | Inventory |
Greaves (Sacred)
Greaves (Sacred)
Defense: 882 Required Strength: 650 +20% Movement Speed +4% Chance of Crushing Blow +4% to Strength +53 to Strength +39 to Dexterity +39 to Vitality +39 to Energy +102 to Mana Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +3% Fire Resist +20% Lightning Resist +20% Cold Resist +79% Poison Resist +40% Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 12 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Greaves (Craft) | Mercenary |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 628 Required Strength: 625 +25% Attack Speed +10% to Physical/Magic Spell Damage +18% to Fire Spell Damage -5% to Enemy Fire Resistance +10% to Lightning Spell Damage +10% to Cold Spell Damage +10% to Poison Spell Damage +14 to Disintegrate +48 to Mana Maximum Lightning Resist +2% Lightning Resist +40% Socketed (2/4) Hold shift (before hovering) to see socketables row 0, column 12 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Gauntlets (Craft) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2271 (1202) Required Level: 90 Required Strength: 250 +89% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Fire Resist +4% Maximum Lightning Resist +2% Maximum Cold Resist +3% Maximum Poison Resist +3% Fire Resist +77% Lightning Resist +37% Cold Resist +57% Poison Resist +57% Physical Resist +5% +16% Bonus to Defense Requirements -50% Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 12 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Cap (Set) | Mercenary |
Amulet
Amulet
+1 to Minimum Damage +3% to Fire Spell Damage +3% to Summoned Minion Damage +7 to Energy Poison Resist +14% row 0, column 12 |
Amulet | Mercenary |
Bastard Sword (Sacred)
Bastard Sword (Sacred)
One-Hand Damage: 210 to 211 Two-Hand Damage: 288 to 289 Required Strength: 535 1% Chance to cast level 16 Brimstone on Striking +200% Enhanced Damage Adds 78-30 Damage +16% Life stolen per Hit +20 Required Level Socketed (0/4) row 0, column 12 |
Bastard Sword (Craft) | Mercenary |
Candlewake
Candlewake
Splint Mail (Sacred) Defense: 11637 (3032) Required Level: 100 Required Strength: 600 -2% Base Block Chance Additional Strength Damage Bonus: +14% -12% to Enemy Cold Resistance +174% Enhanced Defense +3330 Defense +18% to Strength Maximum Fire Resist +1% Maximum Poison Resist +1% Fire Resist +20% Poison Resist +20% +71% Bonus to Defense Cannot Be Frozen Socketed (2/6) Hold shift (before hovering) to see socketables row 0, column 12 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Splint Mail (SU) | Mercenary |
Light Belt (Sacred)
Light Belt (Sacred)
Amn Defense: 3123 (1144) Required Strength: 550 -5% to Enemy Cold Resistance +173% Enhanced Defense +5% to Vitality +5 to Vitality +2 Life Regenerated per Second Maximum Cold Resist +2% Cold Resist +55% Poison Resist +25% +15% Gold Find Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 12 Amn Rune Required Level: 30 Can be Inserted into Socketed Items Poison Resist +25% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Light Belt (Craft) | Mercenary |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 0, column 0 |
Catalyst | Stash |
Catalyst of Learning
Catalyst of Learning
row 0, column 1 |
Catalyst | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 0, column 2 |
Catalyst | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 0, column 3 |
Mark of Infusion | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 4 |
Assur's Bane | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 0, column 5 |
Custom Signet | Stash |
Large Signet of Learning [2x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 0, column 6 |
Signet | Stash |
Greater Signet of Learning [2x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 0, column 7 |
Signet | Stash |
Relic: OHMAN
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +3% Mana stolen per Hit +6 to OHMAN +1 Mana on Striking row 0, column 10 |
Charm | Stash |
Relic: Glacial Nova
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 40 Glacial Nova on Death Blow Glacial Nova Cooldown Reduced by 2 seconds +28 to Glacial Nova row 0, column 11 |
Charm | Stash |
Relic: Beacon
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +8 to Beacon row 0, column 12 |
Charm | Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 1, column 0 |
Oil | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 5 |
Custom Signet | Stash |
Blackjade's Legacy
Blackjade's Legacy
Leather Gloves (Sacred) Defense: 473 Required Level: 100 Required Strength: 250 Shadow Refuge: -1% to Enemy Fire, Cold and Lightning Resists per Base Level +1 to Assassin Skill Levels +157 to Life +146 Life on Melee Attack Requirements -50% Socketed (0/4) row 1, column 8 |
Leather Gloves (SU) | Stash |
Vasily's Crescent
Vasily's Crescent
Spangenhelm (Sacred) Defense: 2808 (1180) (Amazon Only) Required Level: 80 Required Strength: 675 +1 to Amazon Skill Levels +15% Hit Recovery +14 to Maximum Damage -13% to Enemy Poison Resistance +138% Enhanced Defense +12% to Dexterity Cold Resist +49% Socketed (0/4) Vasily's Following (Amazon Javelin Set) Vasily's Crescent Vasily's Eclipse Vasily's Falling Star Vasily's Shepherd Moon row 1, column 10 |
Spangenhelm (Set) | Stash |
Einherjar Helm (Sacred)
Einherjar Helm (Sacred)
Defense: 2719 (1054) (Amazon Only) Required Dexterity: 534 +11% to Physical/Magic Spell Damage +158% Enhanced Defense +23 to Vitality Lightning Resist +40% Cold Resist +39% Target Takes Additional Damage of 16 Socketed (0/3) row 1, column 12 |
Einherjar Helm (Sacred) | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 2, column 0 |
Arcane Crystal | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 2, column 1 |
Arcane Crystal | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 2, column 2 |
Arcane Crystal | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 2, column 3 |
Arcane Crystal | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 2, column 4 |
Arcane Crystal | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 2, column 5 |
Arcane Crystal | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 3, column 0 |
Whisper of the Damned | Stash |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 644 Required Strength: 625 +9% to Cold Spell Damage -8% to Enemy Poison Resistance +14 to Gorefest +5% to Vitality +18 to Vitality +3 Life Regenerated per Second Maximum Fire Resist +1% Fire Resist +36% Socketed (0/4) row 4, column 5 |
Gauntlets (Craft) | Stash |
Bear's Warding
Bear's Warding
Full Plate Mail (Sacred) Defense: 8738 (3816) Required Level: 80 Required Strength: 700 +1 to Barbarian Skill Levels Slows Attacker by +12% +129% Enhanced Defense +20% to Strength +42 to Energy +13% Bonus to Defense Socketed (0/6) Gathering of the Tribes (Barbarian Elementalist Set) Bear's Warding Snake's Battle Chant The Coming Storm Wolf's Fang row 4, column 7 |
Full Plate Mail (Set) | Stash |
The Witness
The Witness
Full Plate Mail (Sacred) Defense: 10875 (3816) Required Level: 100 Required Strength: 700 +31% Cast Speed +21% to Fire Spell Damage -12% to Enemy Fire Resistance +185% Enhanced Defense +224 to Mana Socketed (0/6) Armageddon (Paladin Oskill Set) Eye of Wisdom The Witness row 4, column 9 |
Full Plate Mail (Set) | Stash |
Lionpaw
Lionpaw
Chain Boots (4) Defense: 1009 (558) Required Level: 68 Required Strength: 323 +40% Movement Speed +81% Enhanced Defense +34 to all Attributes +136 to Life +69 to Mana +20% Bonus to Defense +25% Gold Find Requirements -20% +20 Required Level Socketed (0/4) row 4, column 11 |
Chain Boots (4) | Stash |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 4, column 13 |
Belladonna Extract | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +15% Block Speed +49% Bonus to Attack Rating +1% to Energy row 6, column 13 |
Jewel | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 7, column 0 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 7, column 1 |
Key | Stash |
Perfect Turquoise
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 7, column 11 |
Gem | Stash |
Perfect Bloodstone [4x]
Perfect Bloodstone
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% to Summoned Minion Life Armor: Maximum Fire Resist +1% Fire Resist +20% Shields: +5% to Summoned Minion Resistances row 7, column 12 |
Gem | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +1% to Physical/Magic Spell Damage Cold Resist +5% Requirements -10% row 8, column 8 |
Jewel | Stash |
Perfect Amethyst
Perfect Amethyst
Required Level: 18 Can be Inserted into Socketed Items Weapons: +50% Bonus to Attack Rating Armor: +5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 8, column 9 |
Gem | Stash |
Perfect Amber
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 8, column 10 |
Gem | Stash |
Perfect Onyx
Perfect Onyx
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: Maximum Cold Resist +1% Cold Resist +20% Shields: Slow Target +2% row 8, column 11 |
Gem | Stash |
Ol Rune (01) [2x]
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 10, column 0 |
Enchanted Rune | Stash |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 10, column 13 |
Arcane Shards (1) | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 11, column 1 |
Enchanted Rune | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 11, column 2 |
Enchanted Rune | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 11, column 3 |
Enchanted Rune | Stash |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 11, column 4 |
Enchanted Rune | Stash |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 11, column 5 |
Enchanted Rune | Stash |
Hem Rune (15)
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 11, column 6 |
Enchanted Rune | Stash |
Lux Rune (17)
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 11, column 7 |
Enchanted Rune | Stash |
Cham Rune [2x]
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 11, column 13 |
Rune | Stash |
Zod Rune [2x]
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 12, column 1 |
Rune | Stash |
Ist Rune [2x]
Ist Rune
Required Level: 63 Can be Inserted into Socketed Items Weapons: +10% Magic Find Armor: +7% Magic Find Shields: +7% Magic Find row 12, column 6 |
Rune | Stash |
Ohm Rune [2x]
Ohm Rune
Required Level: 70 Can be Inserted into Socketed Items Weapons: +15% Hit Recovery Armor: +15% Hit Recovery Shields: +15% Hit Recovery row 12, column 9 |
Rune | Stash |
Lo Rune [2x]
Lo Rune
Required Level: 73 Can be Inserted into Socketed Items Weapons: +15% Block Speed Armor: +15% Block Speed Shields: +15% Block Speed row 12, column 10 |
Rune | Stash |
Ber Rune [2x]
Ber Rune
Required Level: 78 Can be Inserted into Socketed Items Weapons: Slow Target +3% Armor: Slows Attacker by +2% Shields: Slows Attacker by +2% row 12, column 12 |
Rune | Stash |
Jah Rune [2x]
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 12, column 13 |
Rune | Stash |
Ko Rune
Ko Rune
Required Level: 48 Can be Inserted into Socketed Items Weapons: +5% to Strength Armor: +5% to Strength Shields: +5% to Strength row 13, column 0 |
Rune | Stash |
Fal Rune
Fal Rune
Required Level: 50 Can be Inserted into Socketed Items Weapons: +5% to Dexterity Armor: +5% to Dexterity Shields: +5% to Dexterity row 13, column 1 |
Rune | Stash |
Lem Rune
Lem Rune
Required Level: 53 Can be Inserted into Socketed Items Weapons: +4% to Vitality Armor: +4% to Vitality Shields: +4% to Vitality row 13, column 2 |
Rune | Stash |
Pul Rune
Pul Rune
Required Level: 55 Can be Inserted into Socketed Items Weapons: +5% to Energy Armor: +5% to Energy Shields: +5% to Energy row 13, column 3 |
Rune | Stash |
Um Rune
Um Rune
Required Level: 58 Can be Inserted into Socketed Items Weapons: Elemental Resists +10% Armor: Elemental Resists +10% Shields: Elemental Resists +10% row 13, column 4 |
Rune | Stash |
Mal Rune
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 13, column 5 |
Rune | Stash |
Gul Rune
Gul Rune
Required Level: 65 Can be Inserted into Socketed Items Weapons: +15% Attack Speed Armor: +15% Attack Speed Shields: +15% Attack Speed row 13, column 7 |
Rune | Stash |
Vex Rune
Vex Rune
Required Level: 68 Can be Inserted into Socketed Items Weapons: +15% Cast Speed Armor: +15% Cast Speed Shields: +15% Cast Speed row 13, column 8 |
Rune | Stash |
Sur Rune
Sur Rune
Required Level: 75 Can be Inserted into Socketed Items Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% Shields: Regenerate Mana +5% row 13, column 11 |
Rune | Stash |
Strength | 298 | 114% | |
---|---|---|---|
Dexterity | 280 | 237% | |
Vitality | 219 | 78% | |
Energy | 268 | 78% | |
Life | 150 | 18% | |
Mana | 75 | 24% | |
All Skills / Class Skills | 8 | 11 | |
Maximum Skill / Experience | 0 | 46% | |
Life / Mana stolen per Hit | 34% | 26% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 1% | |
Life / Mana on Attack | 40 | 0% | |
Regenerate Life / Mana | 227.4/s | 10% | |
Cold Resistance / Max | 202% | 4% | |
Fire Resistance / Max | 158% | 4% | |
Lightning Resistance / Max | 198% | 7% | |
Poison Resistance / Max | 175% | 6% | |
Magic / Physical Resistance | 0% | 1% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 69% | -5% | |
Movement Speed / Light Radius | 50% | 6 | |
wIAS / gIAS | 50% | 125% | |
FCR | 75% | ||
FHR / FBR | 80% | 130% | |
TCD / EWD | 39% | 178% | |
Attack Rating | 0 | 222% | |
Crushing Blow / Deadly Strike | 15% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 10% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 18% | 10% | |
Fire Spell Damage / Pierce | 18% | 10% | |
Lightning Spell Damage / Pierce | 18% | 10% | |
Poison Spell Damage / Pierce | 18% | 49% | |
P/M Spell Dam. / Poison Skill Dur. | 18% | 0% | |
Summoned Minion Life / Damage | 0% | 13% | |
Summoned Minion Resistances / AR | 17% | 0% |