Level | 150 | Experience | 12354374 (0%) |
---|---|---|---|
Strength | 85 | Life | 10379/4759 |
Dexterity | 1145 | Mana | 4205/1132 |
Vitality | 15 | Inventory Gold | 444515 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 1770905 | Character deaths | 625 |
Bosses killed (1st kills) | 1978 (0x) | Time spent | 274:03:23 |
Charms completion | 78% | Gear score | 121 |
Ninja 1Blink 1Shadow Refuge 1Shadowrush 20Perfect Being 1Queen of Blades | Throwing 25Storm Crows 1APF-20 'Maelstrom' MkI 5Wychwind 11Void Gazer | Claw 25Way of the Gryphon |
Naginata 25Way of the Phoenix | Mastery 3Meditation 4Purity 10Endurance | Reward 15Prismatic Cloak 15Way of the Raven |
Oskills 16Bloodlust 17Churel 15Crucify 21Ice Bolt Nova 1Jitan's Gate 5Purify 1Summon Edyrem 8Teleport 17Wyrd | ||
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 0 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +8 to Teleport [3 to 15] +25 to Life +50 to Mana row 0, column 1 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 30% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 0, column 2 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +24% Bonus to Defense [21 to 30] row 0, column 3 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 0, column 4 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +23% Cold Resist +21% +5 to Light Radius row 0, column 5 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +490 to Life [200 to 500] Poison Length Reduced by +50% row 0, column 6 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +498 to Life [100 to 500] +131 to Mana [50 to 250] - Demonic Forgery - row 0, column 7 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 0, column 8 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 0, column 9 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 0, column 10 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 11 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +17% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 0, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 0, column 13 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 0, column 14 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +9% to Spell Damage [6 to 10] +66 to Strength +73 to Dexterity +74 to Vitality +55 to Energy row 1, column 6 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +45 to Strength [11 to 30] +41 to Dexterity [11 to 30] +43 to Vitality [11 to 30] +28 to Energy [11 to 30] - Power Synthesis - row 1, column 7 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] - Shadow's Embrace - row 1, column 8 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +10% [1 to 10] row 1, column 9 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 1, column 10 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +22 to all Attributes [21 to 25] row 1, column 11 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +97% Bonus to Summoned Edyrem Life [61 to 100] Adds 100-150 Fire Damage Adds 100-150 Lightning Damage Adds 100-150 Cold Damage +5 to Purify [2 to 5] - Legacy of the Ancients - row 1, column 12 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 1, column 13 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 1, column 14 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] Slow Target +4% +17 Life Regenerated per Second [10 to 25] Poison Resist +49% [26 to 50] - Demonic Delirium - row 2, column 0 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +60% Damage to Demons +60% Damage to Undead Weapon Physical Damage +40% Regenerate Mana +50% Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] +75 Life on Melee Attack +75 Mana on Melee Attack +10% to Experience Gained row 2, column 1 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +225 Defense [201 to 250] +25 to all Attributes [21 to 25] row 2, column 2 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 2, column 3 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 2, column 4 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +118% Bonus to Attack Rating [21 to 150] +16 Life Regenerated per Second [1 to 4] row 2, column 5 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Assassin Skill Levels +20% Attack Speed -5% to Enemy Lightning Resistance +80% to Summoned Minion Life +30 to Dexterity Maximum Life +5% Maximum Fire Resist +2% Physical Resist +4% +25% Magic Find row 2, column 6 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +33 to Strength [0 to 38] +30 to Dexterity [0 to 38] +10 to Vitality [0 to 38] +7 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 2, column 7 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +149% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +17% [5 to 20] Lightning Resist +17% [5 to 20] Cold Resist +17% [5 to 20] row 2, column 8 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +10% to Spell Damage +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +20 to Dexterity [11 to 20] +18 to Vitality [11 to 20] +18 to Energy [11 to 20] - Virtuosity of the Elements - row 2, column 9 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 2, column 10 |
Charm | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy Weapon Physical Damage +75% +75% Magic Find row 2, column 11 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +7% to Experience Gained [6 to 15] row 2, column 12 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 2, column 13 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 2, column 14 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 3, column 0 |
Charm | Inventory |
Shadow Vortex
Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Assassin Skill Levels Weapon Physical Damage +50% Physical Damage Reduced by 5 +5% Chance to Avoid Damage row 3, column 1 |
Charm | Inventory |
Paragon Soulstone (5)
Paragon Soulstone (5)
Required Level: 148 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow +30% Innate Elemental Damage +50% to Spell Damage +20% Deadly Strike Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% row 3, column 2 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +120 to Life [50 to 150] Maximum Life +5% +65 to Mana [25 to 75] row 3, column 3 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 150 Keep in Inventory to Gain Bonus +18% to Dexterity +140 to Dexterity +50 Required Level row 3, column 4 |
Charm | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 3, column 5 |
Assur's Bane | Inventory |
Relic: Churel
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +17 to Churel Slows Attacker by +10% Cold Absorb +3% row 3, column 6 |
Charm | Inventory |
Relic: Ice Bolt Nova
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +21 to Ice Bolt Nova Maximum Cold Resist +1% Cold Resist +30% Cannot Be Frozen row 3, column 7 |
Charm | Inventory |
Relic: Wyrd
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +17 to Wyrd Magic Resist +2% row 3, column 8 |
Charm | Inventory |
Relic: Crucify
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +15 to Crucify +3% Deadly Strike row 3, column 9 |
Charm | Inventory |
Super Healing Potion [32x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 3, column 10 |
Potion | Inventory |
Horadric Cube
Horadric Cube
row 3, column 13 |
Horadric Cube | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 5, column 13 |
Arcane Shards (2) | Inventory |
Arcane Cluster [118x]
Arcane Cluster
(Right Click to Collect) Quantity: 118 row 5, column 14 |
Arcane Cluster | Inventory |
Corrupted Cluster [60x]
Corrupted Cluster
(Right Click to Collect) Quantity: 60 row 6, column 14 |
Corrupted Cluster | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 7, column 14 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 14 |
Catalyst | Inventory |
Death Ward
Death Ward
Amulet Required Level: 110 Corrupted Already Upgraded +4 to All Skills Maximum Elemental Resists +1% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction row 9, column 0 |
Amulet (SU) | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 24 +(3 to 5) to All Attributes Gold Cost: 15000 row 9, column 14 |
Catalyst | Inventory |
Knight's Grace
Knight's Grace
Greaves (Sacred) Defense: 2540 (934) Required Level: 110 Required Strength: 780 2% Chance to cast level 35 Knife Throw on Striking +1 to All Skills +25% Attack Speed +40% Movement Speed Adds 10-25 Damage +172% Enhanced Defense +22 to all Attributes +20% to Dexterity Physical Resist +5% Requirements +20% +10 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 5, column 13 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Greaves (SSU) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2175 (1202) Required Level: 90 Required Strength: 250 Corrupted +81% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Fire Resist +31% Lightning Resist +46% Cold Resist +31% Poison Resist +31% Physical Resist +5% +20% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 5, column 13 |
Cap (Set) | Mercenary |
Death Ward
Death Ward
Amulet Required Level: 110 Corrupted +2 to All Skills +20% Movement Speed Maximum Elemental Resists +1% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction row 5, column 13 |
Amulet (SU) | Mercenary |
Esubane
Esubane
Bronze Sword (Sacred) One-Hand Damage: 52 to 55 (Barbarian Only) Required Level: 100 Required Strength: 576 Level 1 Salvation Aura +4 to Barbarian Skill Levels +70 to all Attributes Elemental Resists +15% Poison Length Reduced by +40% +72% Bonus to Defense Socketed (0/6) row 5, column 13 |
Bronze Sword (SU) | Mercenary |
Arkaine's Valor
Arkaine's Valor
Splint Mail (Sacred) Defense: 11835 (3032) Required Level: 100 Required Strength: 600 50% of Your Bonus to Defense Added as Vitality +1 to All Skills +50% Hit Recovery +151% Enhanced Defense +4225 Defense Physical Resist +10% Socketed (0/6) row 5, column 13 |
Splint Mail (SSU) | Mercenary |
Marchosias' Hatred
Marchosias' Hatred
Heavy Belt (Sacred) Defense: 3458 (1378) Required Level: 130 Required Strength: 625 5% Chance to cast level 3 Bladestorm on Melee Attack +3% Chance of Crushing Blow Weapon Physical Damage +58% +151% Enhanced Defense +7% to Strength +10% to Dexterity +25 to Dexterity Elemental Resists +15% +40 Required Level Socketed (2/2) Marchosias' Essence (Druid Werewolf Set) Marchosias' Anger Marchosias' Evil Grin Marchosias' Hatred Marchosias' Might Hold shift (before hovering) to see socketables row 5, column 13 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Heavy Belt (Set) | Mercenary |
Depleted Riftstone (10) [2x]
Depleted Riftstone (
10
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 0 |
Riftstone | Stash |
Depleted Riftstone (9) [8x]
Depleted Riftstone (
9
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 2 |
Riftstone | Stash |
Star Chart (1)
Star Chart (1)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 0, column 4 |
Star Chart (1) | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 0, column 5 |
Star Chart (2) | Stash |
Elq Rune (02) [6x]
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 0, column 6 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 0, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 0, column 10 |
Charm | Stash |
Tran Athulua Fragment [2x]
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy row 0, column 11 |
Trophy Fragment | Stash |
Banisher of Light Fragment
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 0, column 13 |
Trophy Fragment | Stash |
Star Chart (3)
Star Chart (3)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 1, column 4 |
Star Chart (3) | Stash |
Star Chart (4)
Star Chart (4)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 1, column 5 |
Star Chart (4) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +15 Life Regenerated per Second row 1, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 1, column 10 |
Charm | Stash |
Xazax Fragment
Xazax Fragment
Cube 3 identical Fragments to Create Trophy row 1, column 11 |
Trophy Fragment | Stash |
The Triune Fragment
The Triune Fragment
Cube 3 identical Fragments to Create Trophy row 1, column 12 |
Trophy Fragment | Stash |
Duncraig Fragment [2x]
Duncraig Fragment
Cube 3 identical Fragments to Create Trophy row 1, column 13 |
Trophy Fragment | Stash |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 2, column 4 |
Dream Fragment (1) | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 2, column 5 |
Dream Fragment (2) | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +422 to Life [200 to 500] Poison Length Reduced by +50% row 2, column 9 |
Charm | Stash |
Ghost Trance
Ghost Trance
Cube Reagent Cube with Umbaru Treasure to Add Bonus (11 to 40) to all Attributes +1 to All Skills row 2, column 10 |
Ghost Trance | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +72% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 2, column 11 |
Charm | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 2, column 12 |
Reality Piercer | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 3, column 4 |
Dream Fragment (3) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 3, column 5 |
Dream Fragment (4) | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +444 to Life [200 to 500] Poison Length Reduced by +50% row 3, column 9 |
Charm | Stash |
Event Award:
Event Award:
'Season 36: Pandemonium' Keep in Inventory to Gain Bonus Congratulations on reaching level 150! row 3, column 10 |
Charm | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 3, column 12 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 3, column 13 |
Key | Stash |
Depleted Riftstone (8) [12x]
Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 4, column 0 |
Riftstone | Stash |
Dream Fragment (5)
Dream Fragment (5)
Quest Item Phoboss, You will be instrumental to the second phase of my plan. Samael has his orders, but he is reckless. Doubtless, he will soon assault their world directly. This could leave him open to a counter-attack. Should he fail, you must protect the Conclave at all costs. Do not. Fail me. row 4, column 5 |
Dream Fragment (5) | Stash |
Belladonna Extract [4x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 5, column 8 |
Belladonna Extract | Stash |
Mystic Dye - Black [3x]
Mystic Dye
Right-click to set item color Color: Black row 5, column 11 |
Dye | Stash |
Oil of Conjuration [2x]
Oil of Conjuration
Cube Reagent row 6, column 9 |
Oil | Stash |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
As you touch the crystal your mind is filled with fractured memories from long ago ''...and that is why neither of our brethren will find us here. We will forge a new world and our children will know peace.'' - Transmute - row 6, column 10 |
Pulsating Worldstone Shard | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 147 Keep in Inventory to Gain Bonus +4% to Vitality +29 to Vitality +287 to Life Maximum Life +1% +96 to Mana Maximum Mana +12% +47 Required Level row 6, column 11 |
Charm | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted +20% Hit Recovery +84 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 6, column 12 |
Ring (TU) | Stash |
Depleted Riftstone (1)
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 13 |
Riftstone | Stash |
Uldyssian's Spirit
Uldyssian's Spirit
Mystic Orb Right-Click to Apply row 7, column 9 |
UMO | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 Corrupted 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills +20% Attack Speed Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +10% row 7, column 10 |
Amulet (SSU) | Stash |
Inarius' Rock
Inarius' Rock
Jewel Required Level: 100 Can be Inserted into Socketed Items 1% Chance to cast level 13 Time Strike on Striking +10% Attack Speed Adds 2-3 Damage +1% Life stolen per Hit row 7, column 11 |
Jewel (SU) | Stash |
Beads of the Snake Queen
Beads of the Snake Queen
Amulet Required Level: 100 Corrupted 4% Chance to cast level 33 Scorpion Blade on Kill Adds 5-10 Damage Stun Attack +264 Defense +21% to Strength +22% to Dexterity +100 Life after each Kill +3 to Light Radius row 7, column 12 |
Amulet (SSU) | Stash |
Death Ward
Death Ward
Amulet Required Level: 146 Already Upgraded +4 to All Skills Maximum Elemental Resists +1% Fire Resist +14% Lightning Resist +14% Cold Resist +14% Poison Resist +44% Poison Length Reduced by +30% +30% Curse Length Reduction Physical Damage Reduced by 4 +36 Required Level row 7, column 13 |
Amulet (SU) | Stash |
Depleted Riftstone (7) [9x]
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 0 |
Riftstone | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 8, column 8 |
Elemental Ire | Stash |
Relic: Pounce
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +14% Bonus Damage to Bloodlust +22% Hit Recovery +17 to Pounce row 11, column 8 |
Charm | Stash |
Relic: Elemental Totem
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +8 to Elemental Totem Elemental Resists +5% +4% to Experience Gained row 11, column 9 |
Charm | Stash |
Relic: Stormblast
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus Stormblast: 5% Chance to Trigger Additional Projectile Adds 1-150 Lightning Damage +8 to Stormblast row 11, column 10 |
Charm | Stash |
Relic: Blood Fury
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +3 to Blood Fury +57 to Life +28 Life after each Kill row 11, column 11 |
Charm | Stash |
Relic: Hawk Talons
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +150 to Maximum Magic Damage +32 to Hawk Talons +3% Chance of Crushing Blow +3% Deadly Strike row 11, column 12 |
Charm | Stash |
Relic: Iceburst
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +20% Attack Speed Adds 50-150 Cold Damage +12 to Iceburst row 11, column 13 |
Charm | Stash |
Depleted Riftstone (6) [7x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 12, column 0 |
Riftstone | Stash |
Emblem of Lies [2x]
Emblem of Lies
Cube Reagent (Secret) row 12, column 8 |
Emblem | Stash |
Emblem of Pain [2x]
Emblem of Pain
Cube Reagent (Secret) row 12, column 9 |
Emblem | Stash |
Emblem of Destruction [2x]
Emblem of Destruction
Cube Reagent (Secret) row 12, column 10 |
Emblem | Stash |
Emblem of Hatred [2x]
Emblem of Hatred
Cube Reagent (Secret) row 12, column 11 |
Emblem | Stash |
Emblem of Terror [2x]
Emblem of Terror
Cube Reagent (Secret) row 12, column 12 |
Emblem | Stash |
Emblem of Suffering [2x]
Emblem of Suffering
Cube Reagent (Secret) row 12, column 13 |
Emblem | Stash |
Xeth Rune (05) [2x]
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 13, column 4 |
Enchanted Rune | Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 13, column 5 |
Enchanted Rune | Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 13, column 6 |
Enchanted Rune | Stash |
Strength | 472 | 65% | |
---|---|---|---|
Dexterity | 658 | 181% | |
Vitality | 356 | 53% | |
Energy | 337 | 45% | |
Life | 1721 | 32% | |
Mana | 436 | 48% | |
All Skills / Class Skills | 22 | 19 | |
Maximum Skill / Experience | 0 | 58% | |
Life / Mana stolen per Hit | 50% | 10% | |
Life / Mana after each Kill | 120 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 75 | 75% | |
Regenerate Life / Mana | 189.2/s | 60% | |
Cold Resistance / Max | 293% | 12% | |
Fire Resistance / Max | 220% | 12% | |
Lightning Resistance / Max | 221% | 14% | |
Poison Resistance / Max | 225% | 12% | |
Magic / Physical Resistance | 2% | 22% | |
Phys / Ele Damage Reduced | 5 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 13% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 161% | -10% | |
Movement Speed / Light Radius | 60% | 2 | |
wIAS / gIAS | 50% | 140% | |
FCR | -5% | ||
FHR / FBR | 45% | 25% | |
TCD / EWD | 147% | 299% | |
Attack Rating | 118 | 687% | |
Crushing Blow / Deadly Strike | 14% | 42% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 43% | 10% | |
Cold Damage | 400-850 | ||
Fire Damage | 300-650 | ||
Lightning Damage | 300-650 | ||
Magic Damage | 100-200 | ||
Cold Spell Damage / Pierce | 99% | 100% | |
Fire Spell Damage / Pierce | 99% | 91% | |
Lightning Spell Damage / Pierce | 99% | 96% | |
Poison Spell Damage / Pierce | 99% | 49% | |
P/M Spell Dam. / Poison Skill Dur. | 99% | 0% | |
Summoned Minion Life / Damage | 80% | 13% | |
Summoned Minion Resistances / AR | 25% | 0% |