Level | 132 | Experience | 8550514 (7%) |
---|---|---|---|
Strength | 194 | Life | 4265/3986 |
Dexterity | 931 | Mana | 997/997 |
Vitality | 20 | Inventory Gold | 803089 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 10 | Signets eaten | 400 |
Monsters killed | 144148 | Character deaths | 30 |
Bosses killed (1st kills) | 76 (0x) | Time spent | 21:06:17 |
Charms completion | 1% | Gear score | 18 |
Divine 1Wild and Free 1Balance 1Ecstatic Frenzy 1Defensive Harmony 1Fortitude | Javelin 25Scorpion Sting 1Impale 10Deadly Dance 25Eviscerate 15Gemling 10Shieldmaiden 10Bulwark 1Indomitable 10Second Wind 8Elemental Aegis | Mastery 7Endurance |
Reward 1Spellbind 15Paragon | ||
2Free skill points |
Name | Type | Location |
---|---|---|
Greater Healing Potion [2x]
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Healing Potion [6x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Full Rejuvenation Potion [5x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Fangskin Scales
Fangskin Scales
Greaves (Sacred) Defense: 2802 (934) Required Level: 100 Required Strength: 650 +25% Movement Speed Adds 6-8 Poison Damage over 0 seconds +25% to Poison Spell Damage -15% to Enemy Poison Resistance +200% Enhanced Defense +15% to Energy +50 to Energy Maximum Poison Resist +2% Socketed (0/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 0, column 0 |
Greaves (Set) | Cube |
Dawn
Dawn
Superior Balanced Axe (Sacred) Zol Throw Damage: 270 to 341 One-Hand Damage: 131 to 209 Quantity: 130 Required Level: 140 Required Strength: 480 10% Chance to cast level 32 Celerity on Kill +14 Spell Focus +45% Hit Recovery +239% Enhanced Damage Adds 6-50 Damage +507% Bonus to Attack Rating +135 to Attack Rating +1% to Physical/Magic Spell Damage Weapon Physical Damage +60% +7% to Summoned Minion Damage +84% to Strength +76% to Dexterity +36% to Vitality +76% to Energy +46 to Life +80 to Mana Fire Resist +5% Poison Resist +6% +60% Gold Find +4 to Light Radius Requirements -20% +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 2 Jewel Can be Inserted into Socketed Items Adds 3-4 Damage +49% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +2% to Strength Jewel Can be Inserted into Socketed Items +4 to Maximum Damage +38% Bonus to Attack Rating +7% to Summoned Minion Damage +2% to Strength Requirements -10% Jewel Can be Inserted into Socketed Items +4 to Maximum Damage +135 to Attack Rating +2% to Strength +46 to Life Requirements -10% Jewel Can be Inserted into Socketed Items Adds 3-4 Damage +37% Bonus to Attack Rating +1% to All Attributes Poison Resist +6% Jewel Can be Inserted into Socketed Items +14 Spell Focus +4 to Maximum Damage +38% Bonus to Attack Rating +2% to Strength Fire Resist +5% Zol Rune Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items +80 to Mana |
Superior Balanced Axe (Sacred) | Cube |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69 Required Dexterity: 333 Cannot be Renewed +1% Fire Pierce per Character Level between 100 and 130 +6 to Sorceress Skill Levels -19% to Enemy Lightning Resistance +26% to Poison Spell Damage +25 to Dexterity Maximum Lightning Resist +1% Lightning Resist +52% +50% Damage to Undead Socketed (0/6) row 0, column 4 |
Gothic Staff (Mastercrafted) | Cube |
Battlemaiden
Battlemaiden
War Scepter (Sacred) One-Hand Damage: 166 to 442 (Amazon Only) Required Level: 100 Required Dexterity: 494 +40% Attack Speed +40% Cast Speed +194% Enhanced Damage Adds 55-290 Damage +8% Life stolen per Hit +6% Mana stolen per Hit Weapon Physical Damage +321% (Based on Character Level) Maximum Fire Resist +4% +50% Damage to Undead Socketed (0/6) row 0, column 6 |
War Scepter (SSU) | Cube |
Armor of the Old Religion
Armor of the Old Religion
Ceremonial Armor (Sacred) Defense: 11339 (3844) (Sorceress Only) Required Level: 100 Required Dexterity: 722 Corrupted +5 to Sorceress Skill Levels +200 Spell Focus +50% Hit Recovery +50% to Fire Spell Damage +50% to Lightning Spell Damage +50% to Cold Spell Damage +11 to Sacrifices +195% Enhanced Defense Elemental Resists +25% +10% Chance to Avoid Damage +102 Life after each Kill +3 to Light Radius Socketed (0/6) row 0, column 8 |
Ceremonial Armor (SU) | Cube |
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred) Defense: 7893 (3120) Required Level: 100 Required Strength: 313 15% Chance to cast level 20 Crucify on Melee Attack +2 to All Skills +50% Hit Recovery +40 to Maximum Damage +11% Life stolen per Hit +153% Enhanced Defense +50 to Strength +97 to Dexterity +50 Life Regenerated per Second +50% Magic Find Requirements -50% Socketed (0/6) row 0, column 10 |
Plate Mail (SSU) | Cube |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 0, column 14 |
Charm | Cube |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 14 |
Charm | Cube |
Veil of the Tainted Sun
Veil of the Tainted Sun
Blackguard Helm (Sacred) Defense: 3664 (1032) (Paladin Only) Required Level: 100 Required Dexterity: 387 +3 to Paladin Skill Levels +150 Spell Focus +35% to Physical/Magic Spell Damage +27% to Fire Spell Damage -24% to Enemy Fire Resistance +11 to Pentagram +187% Enhanced Defense +703 Defense Physical Resist -6% 1% Reanimate as: Undead Lancer Socketed (0/4) row 2, column 0 |
Blackguard Helm (SSU) | Cube |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 2, column 14 |
Charm | Cube |
Mad King's Spine
Mad King's Spine
Bonebreaker (Sacred) One-Hand Damage: 192 to 268 (Paladin Only) Required Level: 100 Required Strength: 544 Superbeast adds Deadly Strike Instead of Spell Damage at 50% efficiency 25% Chance to cast level 1 Rend on Melee Attack +2 to All Skills +175% Enhanced Damage Adds 52-125 Damage +10% Life stolen per Hit Stun Attack Physical Resist -10% +50% Damage to Undead Socketed (0/3) row 3, column 2 |
Bonebreaker (SSU) | Cube |
Griefbringer
Griefbringer
Balanced Axe (Sacred) Throw Damage: 227 to 336 One-Hand Damage: 128 to 242 Quantity: 130 Required Level: 144 Required Strength: 600 Already Upgraded +5 Axes to Overkill 1% Chance to cast level 6 Rebound on Striking +140% Enhanced Damage Adds 40-130 Damage +290% Bonus to Attack Rating +120% Damage to Undead +8% Chance of Crushing Blow Weapon Physical Damage +120% -25 to Energy +44 Required Level Socketed (0/6) row 3, column 3 |
Balanced Axe (SU) | Cube |
Blackskull's Horns
Blackskull's Horns
Crown (Sacred) Defense: 4917 (1639) Required Level: 100 Required Strength: 675 Adds 100-150 Fire Damage +25% to Fire Spell Damage -15% to Enemy Fire Resistance +200% Enhanced Defense +15% to Strength +50 to Strength Maximum Fire Resist +2% +5 Fire Absorb Socketed (0/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 3, column 5 |
Crown (Set) | Cube |
Bilefroth Skin
Bilefroth Skin
Gothic Plate (Sacred) Defense: 11160 (3720) Required Level: 100 Required Strength: 675 +50% Combat Speeds +10% Movement Speed Adds 100-150 Magic Damage +5% Deadly Strike +200% Enhanced Defense +5 Magic Absorb Socketed (0/6) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 3, column 7 |
Gothic Plate (Set) | Cube |
Asgardsreia
Asgardsreia
Spangenhelm (Sacred) Defense: 3386 (1180) (Amazon Only) Required Level: 100 Required Strength: 338 5% Chance to cast level 1 Arrow on Striking -2% Base Block Chance -34% to Enemy Fire Resistance -34% to Enemy Lightning Resistance -29% to Enemy Cold Resistance +4 to Resurrect +187% Enhanced Defense +32% to Dexterity Requirements -50% Socketed (0/4) row 3, column 9 |
Spangenhelm (SSU) | Cube |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 3, column 13 |
Dream Fragment (1) | Cube |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 3, column 14 |
Charm | Cube |
Superior Warp Blade (Sacred)
Superior Warp Blade (Sacred)
One-Hand Damage: 87 to 153 (Sorceress Only) Required Level: 30 Required Dexterity: 390 Ethereal Area Effect Attack +43% Enhanced Damage row 4, column 0 |
Superior Warp Blade (Sacred) [eth] | Cube |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 4, column 13 |
Dream Fragment (1) | Cube |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 4, column 14 |
Charm | Cube |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 5, column 13 |
Dream Fragment (4) | Cube |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 5, column 14 |
Dream Fragment (1) | Cube |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 6, column 13 |
Dream Fragment (1) | Cube |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 6, column 14 |
Dream Fragment (4) | Cube |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 7, column 14 |
Charm | Cube |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 8, column 10 |
Star Chart (2) | Cube |
Ring
Ring
+1 to All Skills +14% to Physical/Magic Spell Damage -5% to Enemy Lightning Resistance +13 to Dexterity +1 Life on Striking row 8, column 13 |
Ring | Cube |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 8, column 14 |
Star Chart (2) | Cube |
Der Nebelring
Der Nebelring
Ring Required Level: 110 +29% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +6% +48 Life after each Kill +2 to Light Radius row 9, column 0 |
Ring (SU) | Cube |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +65 to Strength +42 to Dexterity +39 to Vitality +43 to Energy row 9, column 1 |
Charm | Cube |
Xepera Xeper Xeperu
Xepera Xeper Xeperu
Jewel Required Level: 110 Can be Inserted into Socketed Items Already Upgraded Slow Target +2% +10 to Strength +10 to Energy Elemental Resists +10% 1% Reanimate as: Returned Warrior row 9, column 2 |
Jewel (SU) | Cube |
The Seal of Kharos
The Seal of Kharos
Ring Required Level: 60 +1 to Amazon Skill Levels +25% Cast Speed +24% to Physical/Magic Spell Damage +11% to Fire Spell Damage +14% to Summoned Minion Life -50 Life Regenerated per Second row 9, column 3 |
Ring (TU) | Cube |
Der Nebelring
Der Nebelring
Ring Required Level: 110 +28% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +4% +45 Life after each Kill +2 to Light Radius row 9, column 4 |
Ring (SU) | Cube |
The Seal of Kharos
The Seal of Kharos
Ring Required Level: 60 +1 to Amazon Skill Levels +25% Cast Speed +20% to Physical/Magic Spell Damage +15% to Fire Spell Damage +15% to Summoned Minion Life -50 Life Regenerated per Second row 9, column 5 |
Ring (TU) | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items Adds 3-2 Damage +39% Bonus to Attack Rating +2% to Dexterity Poison Resist +6% row 9, column 6 |
Jewel | Cube |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 9, column 9 |
Star Chart (2) | Cube |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 9, column 10 |
Star Chart (2) | Cube |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 9, column 12 |
Oil | Cube |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1190 Required Strength: 575 Cannot be Renewed +10% Healing from Potions +20% Mana Regeneration from Potions 1% Chance to cast level 8 Glacial Nova when Struck -5% to Enemy Cold Resistance +33 to Vitality Socketed (0/2) row 9, column 13 |
Cincture (Mastercrafted) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Radiance
Radiance
Tiara (Sacred) Defense: 804 Required Level: 100 Required Dexterity: 392 +2 Spell Focus per 1 Light Radius +3% Fire Spell Damage per 1 Light Radius -1% Cold Spell Damage per 1 Light Radius +2 to All Skills -15% to Enemy Fire Resistance Physical Resist +10% Cannot Be Frozen -5% to All Vendor Prices Socketed (0/4) row 0, column 4 |
Tiara (SSU) | Inventory |
Ka Rune (18) [3x]
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 0, column 7 |
Enchanted Rune | Inventory |
Mhal Rune (23) [4x]
Mhal Rune
Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items Weapons: +4% to All Attributes Armor: +4% to All Attributes Shields: +4% to All Attributes row 0, column 8 |
Enchanted Rune | Inventory |
Vez Rune (26) [6x]
Vez Rune
Enchanted Rune (26) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Cast Speed Armor: +20% Cast Speed Shields: +20% Cast Speed row 0, column 10 |
Enchanted Rune | Inventory |
Gur Rune (25) [4x]
Gur Rune
Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Attack Speed Armor: +20% Attack Speed Shields: +20% Attack Speed row 0, column 12 |
Enchanted Rune | Inventory |
Apple [5x]
Apple
Regenerates 100 life per second for 10 minutes row 0, column 14 |
Apple | Inventory |
Yst Rune (24) [3x]
Yst Rune
Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items Weapons: +13% Magic Find Armor: +10% Magic Find Shields: +10% Magic Find row 1, column 7 |
Enchanted Rune | Inventory |
Fel Rune (19) [2x]
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 1, column 12 |
Enchanted Rune | Inventory |
Medium Cycle [2x]: Strength
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Strength +(5 to 15) to Strength +3 Required Level row 2, column 0 |
Cycle | Inventory |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2331 (1202) Required Level: 90 Required Strength: 250 +94% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +31% Physical Resist +5% +17% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 2, column 4 |
Cap (Set) | Inventory |
Loz Rune (28) [2x]
Loz Rune
Enchanted Rune (28) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Block Speed Armor: +20% Block Speed Shields: +20% Block Speed row 2, column 8 |
Enchanted Rune | Inventory |
Ohn Rune (27) [2x]
Ohn Rune
Enchanted Rune (27) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Hit Recovery Armor: +20% Hit Recovery Shields: +20% Hit Recovery row 2, column 12 |
Enchanted Rune | Inventory |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 2, column 13 |
Enchanted Rune | Inventory |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 Corrupted Already Upgraded 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit +10% to Spell Damage Elemental Resists +10% Physical Resist +8% row 3, column 1 |
Amulet (SSU) | Inventory |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 3, column 8 |
Enchanted Rune | Inventory |
Un Rune (22) [2x]
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 3, column 9 |
Enchanted Rune | Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 3, column 10 |
Enchanted Rune | Inventory |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 3, column 11 |
Enchanted Rune | Inventory |
Medium Cycle [2x]: Vitality
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Vitality +(5 to 15) to Vitality +3 Required Level row 4, column 0 |
Cycle | Inventory |
Beads of the Snake Queen
Beads of the Snake Queen
Amulet Required Level: 100 Already Upgraded 4% Chance to cast level 33 Scorpion Blade on Kill Adds 5-10 Damage Stun Attack +392 Defense +21% to Strength +22% to Dexterity +100 Life after each Kill row 4, column 1 |
Amulet (SSU) | Inventory |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 4, column 6 |
Enchanted Rune | Inventory |
Doj Rune (14)
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 4, column 8 |
Enchanted Rune | Inventory |
Zur Rune (29) [2x]
Zur Rune
Enchanted Rune (29) Required Level: 115 Can be Inserted into Socketed Items Weapons: Regenerate Mana +20% Armor: Regenerate Mana +7% Shields: Regenerate Mana +7% row 4, column 10 |
Enchanted Rune | Inventory |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 100 Already Upgraded +4 to All Skills +30% to Physical/Magic Spell Damage +17% to Energy Maximum Mana +10% +36 Life after each Kill row 4, column 13 |
Amulet (SU) | Inventory |
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring Required Level: 100 +1 to All Skills +15% to Strength +15% to Vitality +10% Bonus to Defense +20% Gold Find row 5, column 1 |
Ring (SSU) | Inventory |
Medium Cycle: Energy
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Energy +(5 to 15) to Energy +3 Required Level row 6, column 1 |
Cycle | Inventory |
Small Cycle [3x]: Vitality
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Vitality +1 Required Level row 6, column 2 |
Cycle | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 6, column 13 |
Empyrean Touch | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 6, column 14 |
Empyrean Touch | Inventory |
Breath of Thaumaturgy
Breath of Thaumaturgy
Occult Effigy Cube Reagent Cube with a Blessed Crafted Weapon/Armor to Add Bonus Item can be blessed Again +25 Required Level row 7, column 6 |
Breath of Thaumaturgy | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 7, column 7 |
Empyrean Touch | Inventory |
Breath of Thaumaturgy
Breath of Thaumaturgy
Occult Effigy Cube Reagent Cube with a Blessed Crafted Weapon/Armor to Add Bonus Item can be blessed Again +25 Required Level row 7, column 8 |
Breath of Thaumaturgy | Inventory |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 7, column 9 |
Sigil of Absolution | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 7, column 10 |
Empyrean Touch | Inventory |
Breath of Thaumaturgy
Breath of Thaumaturgy
Occult Effigy Cube Reagent Cube with a Blessed Crafted Weapon/Armor to Add Bonus Item can be blessed Again +25 Required Level row 7, column 11 |
Breath of Thaumaturgy | Inventory |
Path of Brutality
Path of Brutality
Occult Effigy Cube Reagent Cube with Unique Ring/Amulet to Add Bonus Transforms every +1 to All Skills to +3% Deadly Strike Item Becomes (Your Class Only) +10 Required Level row 7, column 12 |
Path of Brutality | Inventory |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 7, column 13 |
Elemental Dominion | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 7, column 14 |
Empyrean Touch | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 8, column 0 |
Catalyst | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 8, column 6 |
Empyrean Touch | Inventory |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 8, column 7 |
Sigil of Absolution | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 8, column 8 |
Empyrean Touch | Inventory |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 8, column 9 |
Elemental Ire | Inventory |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 8, column 10 |
Sigil of Absolution | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 8, column 11 |
Empyrean Touch | Inventory |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 8, column 12 |
Sigil of Absolution | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 8, column 14 |
Empyrean Touch | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 0 |
Catalyst | Inventory |
Small Cycle: Energy
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Energy +1 Required Level row 9, column 2 |
Cycle | Inventory |
Breath of Thaumaturgy
Breath of Thaumaturgy
Occult Effigy Cube Reagent Cube with a Blessed Crafted Weapon/Armor to Add Bonus Item can be blessed Again +25 Required Level row 9, column 6 |
Breath of Thaumaturgy | Inventory |
Breath of Thaumaturgy
Breath of Thaumaturgy
Occult Effigy Cube Reagent Cube with a Blessed Crafted Weapon/Armor to Add Bonus Item can be blessed Again +25 Required Level row 9, column 7 |
Breath of Thaumaturgy | Inventory |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 9, column 8 |
Elemental Dominion | Inventory |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 9, column 9 |
Elemental Ire | Inventory |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 9, column 10 |
Sigil of Absolution | Inventory |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 9, column 11 |
Elemental Ire | Inventory |
Breath of Thaumaturgy
Breath of Thaumaturgy
Occult Effigy Cube Reagent Cube with a Blessed Crafted Weapon/Armor to Add Bonus Item can be blessed Again +25 Required Level row 9, column 13 |
Breath of Thaumaturgy | Inventory |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 9, column 14 |
Empyrean Touch | Inventory |
Mad King's Spine
Mad King's Spine
Bonebreaker (Sacred) One-Hand Damage: 172 to 251 (Paladin Only) Required Level: 100 Required Strength: 544 Superbeast adds Deadly Strike Instead of Spell Damage at 50% efficiency 25% Chance to cast level 1 Rend on Melee Attack +1 to All Skills +147% Enhanced Damage Adds 47-123 Damage +10% Life stolen per Hit Stun Attack Physical Resist -7% +50% Damage to Undead Socketed (0/3) row 0, column 0 |
Bonebreaker (SSU) | Stash |
Mistress of Pain
Mistress of Pain
Sacred Globe (Sacred) One-Hand Damage: 36 to 37 (Sorceress Only) Required Level: 100 Required Dexterity: 177 If You Have any Points in Vengeful Power, Living Flame or Snow Queen 20 Second Cooldown to All Lightning Tree Spells +9 to Sorceress Skill Levels +25% Cast Speed +25% Movement Speed +41% to Lightning Spell Damage -31% to Enemy Lightning Resistance +4115 Defense +13% Chance to Avoid Damage Socketed (0/2) row 0, column 1 |
Sacred Globe (SSU) | Stash |
The Biting Frost
The Biting Frost
Flamen Staff (Sacred) Two-Hand Damage: 48 to 51 (Druid Only) Required Level: 100 Required Strength: 240 Ember Spirit Nullified +2 Hunting Banshee Projectiles +10 to Druid Skill Levels +150 Spell Focus +25% Cast Speed +32% to Cold Spell Damage -22% to Enemy Cold Resistance +15% to Energy Physical Resist +5% 5% Reanimate as: Undead Marksman +50% Damage to Undead Socketed (0/4) row 0, column 2 |
Flamen Staff (SSU) | Stash |
Tinker's Gambit
Tinker's Gambit
Cap (Sacred) Defense: 1200 (Assassin Only) Required Level: 100 Required Strength: 500 +1% Trap Damage per 5 Base Strength 5% Chance to cast level 30 Banish when Attacked +3 to Assassin Skill Levels +25% Block Speed +25% Hit Recovery Regenerate Mana +25% Maximum Elemental Resists +1% Physical Resist -5% Socketed (0/4) row 0, column 3 |
Cap (SSU) | Stash |
The Colonel
The Colonel
Military Pick (Sacred) One-Hand Damage: 132 to 156 Required Level: 100 Required Strength: 500 +500% Weapon Physical Damage 50% Chance to cast level 1 Snake Bite on Melee Attack +24% Bonus Damage to Bloodlust +24% Bonus Damage to Mark of the Wild +30% Attack Speed +200% Enhanced Damage +10% Deadly Strike Socketed (0/6) row 0, column 5 |
Military Pick (SSU) | Stash |
Witherfang
Witherfang
Flail (Sacred) One-Hand Damage: 47 to 56 Required Level: 100 Required Strength: 486 Dragon Jaws area increased by 30% Dragon Jaws reduces enemy physical resist by 30% for 1 second +2 to Paladin Skill Levels +46% to Physical/Magic Spell Damage +27% to Fire Spell Damage +23% to Vitality +220 to Energy Fire Absorb +6% Lightning Absorb +6% Cold Absorb +6% Cannot Be Frozen +50% Damage to Undead Socketed (0/6) row 0, column 8 |
Flail (SSSU) | Stash |
Witherfang
Witherfang
Flail (Sacred) One-Hand Damage: 47 to 56 Required Level: 100 Required Strength: 486 Dragon Jaws area increased by 30% Dragon Jaws reduces enemy physical resist by 30% for 1 second +2 to Paladin Skill Levels +26% to Physical/Magic Spell Damage +25% to Fire Spell Damage +22% to Vitality +249 to Energy Fire Absorb +6% Lightning Absorb +6% Cold Absorb +6% Cannot Be Frozen +50% Damage to Undead Socketed (0/6) row 0, column 10 |
Flail (SSSU) | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 12 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 13 |
Key | Stash |
Carsomyr
Carsomyr
Flamberge (Sacred) One-Hand Damage: 263 to 350 Two-Hand Damage: 350 to 431 Required Level: 100 Required Strength: 600 5% Chance to cast level 13 Shower of Rocks on Kill +50% Attack Speed +200% Enhanced Damage Adds 125-200 Damage +100% Bonus to Attack Rating +41 to Strength +49 to Vitality Physical Resist +10% +250 Life after each Kill 1% Reanimate as: Returned Archer Socketed (0/6) row 2, column 12 |
Flamberge (SSU) | Stash |
Mind Rake
Mind Rake
Claws (Sacred) One-Hand Damage: 42 to 44 (Assassin Only) Required Level: 100 Required Dexterity: 400 10% Chance to cast level 60 Doom on Death Blow +5 to Assassin Skill Levels -50% Cast Speed +52% to Physical/Magic Spell Damage Regenerate Mana +33% Physical Damage Reduced by 50 +100 Life after each Kill 1% Reanimate as: Walker Socketed (0/3) row 3, column 0 |
Claws (SSU) | Stash |
Scirocco
Scirocco
Blade Talons (Sacred) One-Hand Damage: 166 to 267 (Assassin Only) Required Level: 100 Required Dexterity: 552 Ethereal 15% Chance to cast level 4 Shockwave on Melee Attack 7% Chance to cast level 19 Bladestorm on Melee Attack 10% Chance to cast level 10 Spike Nova on Melee Attack +192% Enhanced Damage +89 to Maximum Damage Adds 125-250 Fire Damage +8 to Whirlwind Socketed (0/3) row 3, column 1 |
Blade Talons (SU) [eth] | Stash |
Adjudicator
Adjudicator
Goedendag (Sacred) One-Hand Damage: 53 to 54 (Paladin Only) Required Level: 100 Required Strength: 574 Holy: Holy Fire Deals 4.5% of Strength as More Total Damage (max 250%) Unholy: Blood Thorns: +40% Damage Multiplier Nephalem: +25% Total Vessel Damage Bonus from Passives +1 to Paladin Skill Levels Adds 175-325 Fire Damage Adds 1-600 Lightning Damage Adds 200-250 Cold Damage +800 Poison Damage over 1 seconds -20% to Enemy Elemental Resistances +50% Damage to Undead Socketed (0/3) row 3, column 4 |
Goedendag (SSU) | Stash |
Superior Hexblade (Sacred)
Superior Hexblade (Sacred)
Throw Damage: 1 to 2 (Necromancer Only) Required Level: 30 Required Dexterity: 453 Ethereal Innate Fire Damage: 372 (40.0% of Dexterity) +1 to Maximum Damage +69% Bonus to Attack Rating Adds 160-250 Fire Damage Socketed (0/3) row 3, column 5 |
Superior Hexblade (Sacred) [eth] | Stash |
Sarandeshi Hellcaller
Sarandeshi Hellcaller
Broad Sword (Sacred) One-Hand Damage: 115 to 120 Required Level: 100 Required Strength: 244 4% Chance to cast level 43 Pentagram on Melee Attack 5% Chance to cast level 16 Spellbind on Melee Attack +100% Attack Speed +163% Enhanced Damage Adds 250-313 Magic Damage Adds 63-125 Fire Damage +75 to Energy Requirements -50% Socketed (0/6) row 3, column 6 |
Broad Sword (SSU) | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4153 (1494) Required Level: 100 3% Chance to cast level 2 Time Strike on Striking +178% Enhanced Defense -100 to Life +62% Magic Find Requirements -100% Socketed (0/2) row 3, column 8 |
Plated Belt (SU) | Stash |
Hunter's Skin
Hunter's Skin
Leather Armor (Sacred) Defense: 5856 (2420) Required Level: 130 Required Strength: 525 Corrupted +2 to Barbarian Skill Levels +10% Movement Speed +10 to Maximum Damage +5% Life stolen per Hit +142% Enhanced Defense +73 to Strength +108 to Vitality Maximum Elemental Resists +1% Elemental/Magic Damage Reduced by 33 +40 Required Level Socketed (0/6) Big Game Hunter (Barbarian Warmonger Set) Hunter's Camouflage Hunter's Claw Fist Hunter's Skin Hunter's Trackless Step row 3, column 10 |
Leather Armor (Set) | Stash |
Hammer of Jholm
Hammer of Jholm
Great Maul (Sacred) Two-Hand Damage: 76 to 89 Required Level: 100 Required Strength: 1472 While Using Windform: Adds 3 - 5 Fire Damage per 20 Attributes Adds 3 - 5 Lightning Damage per 20 Attributes +200% to Fire and Lightning Spell Damage -1% to Enemy Fire and Lightning Resists per 60 Attributes 15% Chance to cast level 63 Apocalypse on Melee Attack 15% Chance to cast level 60 Nova on Melee Attack +120% Attack Speed +20 to Windform Requirements +100% +50% Damage to Undead Socketed (0/6) row 4, column 2 |
Great Maul (SSU) | Stash |
Witherfang
Witherfang
Flail (Sacred) One-Hand Damage: 47 to 56 Required Level: 100 Required Strength: 486 Dragon Jaws area increased by 30% Dragon Jaws reduces enemy physical resist by 30% for 1 second +4 to Paladin Skill Levels +45% to Physical/Magic Spell Damage +48% to Fire Spell Damage +24% to Vitality +219 to Energy Fire Absorb +6% Lightning Absorb +6% Cold Absorb +6% Cannot Be Frozen +50% Damage to Undead Socketed (0/6) row 4, column 8 |
Flail (SSSU) | Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2142 (821) Required Level: 100 Required Dexterity: 392 Corrupted +2 to All Skills +50% Damage to Demons +50% Damage to Undead +161% Enhanced Defense +25% to All Attributes Elemental Resists +25% Physical Resist +5% +21% Magic Find Socketed (0/4) row 6, column 0 |
Tiara (SU) | Stash |
Feardrinker
Feardrinker
Zombie Head (Sacred) Defense: 3502 (1418) (Necromancer Only) Required Level: 100 Required Dexterity: 438 +15% Malice Skill Damage +2 to Necromancer Skill Levels +2% Base Block Chance +21% to Physical/Magic Spell Damage +23 to Wrath +147% Enhanced Defense +120 Life Regenerated per Second +372 to Life Maximum Elemental Resists +1% Socketed (0/4) row 6, column 5 |
Zombie Head (SSU) | Stash |
Feardrinker
Feardrinker
Zombie Head (Sacred) Defense: 3672 (1418) (Necromancer Only) Required Level: 100 Required Dexterity: 438 +15% Malice Skill Damage +4 to Necromancer Skill Levels +2% Base Block Chance +25% to Physical/Magic Spell Damage +23 to Wrath +159% Enhanced Defense +120 Life Regenerated per Second +313 to Life Maximum Elemental Resists +1% Socketed (0/4) row 6, column 12 |
Zombie Head (SSU) | Stash |
The Collector
The Collector
Bone Shield (Sacred) Defense: 1075 Required Level: 110 Required Dexterity: 527 Gematria (Bonus per Socketed Great/Elemental Runes) +1 to All Skills +10 Life after each Kill +25% Bonus to Defense +8% to Physical/Magic Spell Damage Orb Effects Applied to this Item are Doubled Socketed (0/6) row 8, column 0 |
Bone Shield (SSU) | Stash |
Blackskull's Horns
Blackskull's Horns
Crown (Sacred) Defense: 4917 (1639) Required Level: 100 Required Strength: 675 Adds 100-150 Fire Damage +25% to Fire Spell Damage -15% to Enemy Fire Resistance +200% Enhanced Defense +15% to Strength +50 to Strength Maximum Fire Resist +2% +5 Fire Absorb Socketed (0/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 9, column 2 |
Crown (Set) | Stash |
Astral Blade
Astral Blade
Long Sword (Sacred) One-Hand Damage: 45 to 48 Required Level: 100 Required Strength: 540 +1 Hunting Banshee/Ember Spirit Projectile 8% Chance to cast level 13 Mythal on Melee Attack 15% Chance to cast level 60 Hunting Banshee on Melee Attack 15% Chance to cast level 60 Ember Spirit on Melee Attack +120 Spell Focus +100% Attack Speed +22% to Fire Spell Damage -17% to Enemy Fire Resistance +20% to Cold Spell Damage -17% to Enemy Cold Resistance Socketed (0/6) row 9, column 4 |
Long Sword (SSU) | Stash |
Titan's Blockade
Titan's Blockade
Superior Gilded Shield (Sacred) UmZolLew Defense: 13685 (4581) (Barbarian Only) Required Level: 110 Required Strength: 700 Corrupted Already Upgraded At least 1 Base Level in Runemaster: Maximum Poison Resist +4% With 15 Base Levels in Runemaster: 10% Deadly Strike +40% Hit Recovery Adds 15-29 Damage +34% Bonus to Attack Rating Slows Attacker by +10% +7% to Summoned Minion Damage +173% Enhanced Defense +1179 Defense +29% to Strength +2 to Strength +2 to Dexterity +20% to Vitality +0 to Mana Maximum Mana +5% Fire Resist +35% Lightning Resist +50% Cold Resist +35% Poison Resist +40% Physical Resist +1% Socketed (4/4) Hold shift (before hovering) to see socketables row 11, column 0 Jewel Can be Inserted into Socketed Items Already Upgraded +4 to Maximum Damage +34% Bonus to Attack Rating +7% to Summoned Minion Damage +2% to Strength +2 to Strength +2 to Dexterity Poison Resist +5% Um Rune Required Level: 58 Can be Inserted into Socketed Items Elemental Resists +10% Zol Rune Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items +60 to Mana Lew Rune Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items +6% to Vitality |
Superior Gilded Shield (Sacred) | Stash |
Breath of Fire
Breath of Fire
Needle Crossbow (Sacred) Throw Damage: 1 to 2 (Necromancer Only) Required Level: 100 Required Strength: 244 Innate Fire Damage: 155 (80.0% of Strength) Flameburst shot: +10 projectiles 4% Chance to cast level 25 Flamefront on Striking +4 to Necromancer Skill Levels +40% Attack Speed Adds 400-650 Fire Damage -26% to Enemy Fire Resistance Maximum Elemental Resists +2% Physical Resist +5% Socketed (0/6) row 11, column 2 |
Needle Crossbow (SSU) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 12, column 4 |
Charm | Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 12, column 5 |
Oil | Stash |
Taha Rune [4x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 12, column 12 |
Rune | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 13, column 4 |
Catalyst | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted Already Upgraded +20% Movement Speed +74 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 13, column 5 |
Ring (TU) | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1244 Required Strength: 575 Cannot be Renewed Mana Potions: +75% Weapon Physical Damage +5% Life stolen per Hit +9% to Lightning Spell Damage -4% to Enemy Cold Resistance +21 to Energy +114 to Mana +7% to Experience Gained Socketed (0/2) row 13, column 6 |
Cincture (Mastercrafted) | Stash |
Strength | 0 | 33% | |
---|---|---|---|
Dexterity | 0 | 16% | |
Vitality | 0 | 0% | |
Energy | 0 | 0% | |
Life | 0 | 0% | |
Mana | 0 | 0% | |
All Skills / Class Skills | 2 | 1 | |
Maximum Skill / Experience | 0 | -25% | |
Life / Mana stolen per Hit | 0% | 0% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 200/s | 0% | |
Cold Resistance / Max | 35% | 0% | |
Fire Resistance / Max | 0% | 0% | |
Lightning Resistance / Max | 0% | 0% | |
Poison Resistance / Max | 0% | 0% | |
Magic / Physical Resistance | 0% | 0% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 0% | 0% | |
Movement Speed / Light Radius | 120% | 4 | |
wIAS / gIAS | 0% | 20% | |
FCR | 0% | ||
FHR / FBR | 0% | 0% | |
TCD / EWD | 20% | 0% | |
Attack Rating | 0 | 0% | |
Crushing Blow / Deadly Strike | 0% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 50-100 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 0% | 0% | |
Fire Spell Damage / Pierce | 0% | 0% | |
Lightning Spell Damage / Pierce | 0% | 0% | |
Poison Spell Damage / Pierce | 0% | 0% | |
P/M Spell Dam. / Poison Skill Dur. | 0% | 0% | |
Summoned Minion Life / Damage | 0% | 0% | |
Summoned Minion Resistances / AR | 0% | 0% |