Level | 123 | Experience | 7450418 (53%) |
---|---|---|---|
Strength | 839 | Life | 7183/3890 |
Dexterity | 20 | Mana | 1488/615 |
Vitality | 30 | Inventory Gold | 1230000 |
Energy | 5 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 169 |
Monsters killed | 71831 | Character deaths | 183 |
Bosses killed (1st kills) | 65 (0x) | Time spent | 21:09:00 |
Charms completion | 31% | Gear score | 37 |
Nomad 1Wolf Companion 1Lion Stance 3Ancient Blood 1Hunter's Mark 1Snake Stance 25Mountain King 1Bear Stance 6Wolven Guide 1Eagle Stance 1Primordial Hunt 25Wolf Stance | Warmonger 20Stampede 10Overkill 1Bloodthirst 5Mighty Vigor 1Aptitude 1Fortress | Mastery 5Tenacity 10Endurance |
Reward 1Immortal 1Thundergod 15Runemaster | Oskills 19Apocalypse 13Bladestorm 1Jitan's Gate 21Mark of the Wild 1Purify | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +135% Bonus to Attack Rating [21 to 150] +18 Life Regenerated per Second [1 to 4] row 0, column 2 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +232 Defense [201 to 250] +25 to all Attributes [21 to 25] row 0, column 3 |
Charm | Inventory |
Ort Rune
Ort Rune
Required Level: 25 Can be Inserted into Socketed Items Weapons: Lightning Resist +30% Armor: Lightning Resist +25% Shields: Lightning Resist +25% row 0, column 13 |
Rune | Inventory |
Ith Container (06) [3x]
Ith Container (06)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +3% to Poison Spell Damage row 0, column 14 |
Rune Container | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 1, column 2 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +2% Innate Elemental Damage [2 to 5] +10 to all Attributes row 1, column 3 |
Charm | Inventory |
Eth Rune
Eth Rune
Required Level: 15 Can be Inserted into Socketed Items Weapons: +3% to Cold Spell Damage Armor: +3% to Cold Spell Damage Shields: +3% to Cold Spell Damage row 1, column 13 |
Rune | Inventory |
Tir Container (03) [1x]
Tir Container (03)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +3% to Fire Spell Damage row 1, column 14 |
Rune Container | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 2, column 0 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 1 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 2, column 3 |
Charm | Inventory |
Gul Rune [2x]
Gul Rune
Required Level: 65 Can be Inserted into Socketed Items Weapons: +15% Attack Speed Armor: +15% Attack Speed Shields: +15% Attack Speed row 2, column 13 |
Rune | Inventory |
Shael Container (13) [3x]
Shael Container (13)
(Right Click to Collect) Quantity: 3 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 2, column 14 |
Rune Container | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 3, column 0 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 3, column 1 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +15% [11 to 15] row 3, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +8% to Spell Damage [6 to 10] +14 to Strength +1 to Dexterity +15 to Vitality +2 to Energy Essence Slots: 14 row 3, column 3 |
Charm | Inventory |
Fal Rune [2x]
Fal Rune
Required Level: 50 Can be Inserted into Socketed Items Weapons: +5% to Dexterity Armor: +5% to Dexterity Shields: +5% to Dexterity row 3, column 13 |
Rune | Inventory |
Amn Container (11) [3x]
Amn Container (11)
(Right Click to Collect) Quantity: 3 Weapons: Poison Resist +30% Armor: Poison Resist +25% row 3, column 14 |
Rune Container | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +25% Cold Resist +21% +1 to Light Radius row 4, column 0 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 4, column 1 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 4, column 2 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 4, column 3 |
Catalyst | Inventory |
Sol Rune
Sol Rune
Required Level: 33 Can be Inserted into Socketed Items Weapons: +60 to Mana Armor: +40 to Mana Shields: +40 to Mana row 4, column 13 |
Rune | Inventory |
Nef Container (04) [2x]
Nef Container (04)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +3% to Lightning Spell Damage row 4, column 14 |
Rune Container | Inventory |
Relic: Bladestorm
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +4% Life stolen per Hit +13 to Bladestorm row 5, column 1 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 5, column 2 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 5, column 3 |
Catalyst | Inventory |
Ral Rune
Ral Rune
Required Level: 23 Can be Inserted into Socketed Items Weapons: Fire Resist +30% Armor: Fire Resist +25% Shields: Fire Resist +25% row 5, column 12 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Cold Spell Damage +8% to Summoned Minion Life Fire Resist +6% row 5, column 13 |
Jewel | Inventory |
Lum Container (17) [5x]
Lum Container (17)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +5% to Summoned Minion Resistances row 5, column 14 |
Rune Container | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 6, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 6, column 1 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 6, column 3 |
Arcane Shards (1) | Inventory |
Ber Rune
Ber Rune
Required Level: 78 Can be Inserted into Socketed Items Weapons: Slow Target +3% Armor: Slows Attacker by +2% Shields: Slows Attacker by +2% row 6, column 4 |
Rune | Inventory |
Ist Rune
Ist Rune
Required Level: 63 Can be Inserted into Socketed Items Weapons: +10% Magic Find Armor: +7% Magic Find Shields: +7% Magic Find row 6, column 5 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +137 to Attack Rating +2% to Strength Poison Resist +5% row 6, column 12 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Fire Spell Damage +1% to Energy Fire Resist +6% row 6, column 13 |
Jewel | Inventory |
Eld Container (02) [4x]
Eld Container (02)
(Right Click to Collect) Quantity: 4 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 6, column 14 |
Rune Container | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +22% Bonus to Defense [21 to 30] row 7, column 0 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 1 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 7, column 2 |
Charm | Inventory |
Trinity Shrine (9)
Trinity Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 7, column 3 |
Shrine | Inventory |
Jah Rune
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 7, column 4 |
Rune | Inventory |
Lem Rune [2x]
Lem Rune
Required Level: 53 Can be Inserted into Socketed Items Weapons: +4% to Vitality Armor: +4% to Vitality Shields: +4% to Vitality row 7, column 6 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +38% Bonus to Attack Rating +1% to Lightning Spell Damage Poison Resist +5% row 7, column 12 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Block Speed +2% to Energy Fire Resist +6% Requirements -10% row 7, column 13 |
Jewel | Inventory |
Hel Container (15) [7x]
Hel Container (15)
(Right Click to Collect) Quantity: 7 Weapons, Armor: +5% to Summoned Minion Damage row 7, column 14 |
Rune Container | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 8, column 1 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +15 to Dexterity [11 to 20] +14 to Vitality [11 to 20] +15 to Energy [11 to 20] row 8, column 2 |
Charm | Inventory |
Cham Rune
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 8, column 4 |
Rune | Inventory |
Ohm Rune
Ohm Rune
Required Level: 70 Can be Inserted into Socketed Items Weapons: +15% Hit Recovery Armor: +15% Hit Recovery Shields: +15% Hit Recovery row 8, column 6 |
Rune | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 8, column 7 |
Shrine | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +2% to Lightning Spell Damage Cold Resist +6% row 8, column 12 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Lightning Spell Damage +24 to Mana Fire Resist +5% row 8, column 13 |
Jewel | Inventory |
Io Container (16) [5x]
Io Container (16)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +50% to Summoned Minion Attack Rating row 8, column 14 |
Rune Container | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 9, column 0 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +28 to Strength [0 to 38] +25 to Dexterity [0 to 38] +17 to Vitality [0 to 38] +14 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 9, column 1 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +15% [11 to 20] -5% to All Vendor Prices row 9, column 2 |
Charm | Inventory |
Zod Rune
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 9, column 4 |
Rune | Inventory |
Pul Rune
Pul Rune
Required Level: 55 Can be Inserted into Socketed Items Weapons: +5% to Energy Armor: +5% to Energy Shields: +5% to Energy row 9, column 5 |
Rune | Inventory |
Lo Rune
Lo Rune
Required Level: 73 Can be Inserted into Socketed Items Weapons: +15% Block Speed Armor: +15% Block Speed Shields: +15% Block Speed row 9, column 6 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +2% to Vitality Poison Resist +6% Requirements -10% row 9, column 12 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Fire Spell Damage +1% to Dexterity Poison Resist +6% Requirements -10% row 9, column 13 |
Jewel | Inventory |
Um Container (22) [6x]
Um Container (22)
(Right Click to Collect) Quantity: 6 Weapons, Armor: Elemental Resists +10% row 9, column 14 |
Rune Container | Inventory |
Shimmering Vessel [8x]
Shimmering Vessel
(Right Click to Collect) Quantity: 8 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 0 |
Shrine Vessel | Stash |
Quiet Vessel [4x]
Quiet Vessel
(Right Click to Collect) Quantity: 4 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 1 |
Shrine Vessel | Stash |
Ornate Vessel [5x]
Ornate Vessel
(Right Click to Collect) Quantity: 5 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 2 |
Shrine Vessel | Stash |
Intimidating Vessel [3x]
Intimidating Vessel
(Right Click to Collect) Quantity: 3 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 3 |
Shrine Vessel | Stash |
Eerie Vessel [7x]
Eerie Vessel
(Right Click to Collect) Quantity: 7 +x Spell Focus x% to Energy +x to Energy row 0, column 4 |
Shrine Vessel | Stash |
Tainted Vessel [4x]
Tainted Vessel
(Right Click to Collect) Quantity: 4 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 5 |
Shrine Vessel | Stash |
Magical Vessel [5x]
Magical Vessel
(Right Click to Collect) Quantity: 5 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 6 |
Shrine Vessel | Stash |
Spiritual Vessel [3x]
Spiritual Vessel
(Right Click to Collect) Quantity: 3 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 7 |
Shrine Vessel | Stash |
Enchanted Vessel [5x]
Enchanted Vessel
(Right Click to Collect) Quantity: 5 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 8 |
Shrine Vessel | Stash |
Sacred Vessel [2x]
Sacred Vessel
(Right Click to Collect) Quantity: 2 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 9 |
Shrine Vessel | Stash |
Fascinating Vessel [3x]
Fascinating Vessel
(Right Click to Collect) Quantity: 3 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 10 |
Shrine Vessel | Stash |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 11 |
Shrine | Stash |
Fascinating Shrine (5)
Fascinating Shrine (5)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 12 |
Shrine | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 13 |
Shrine | Stash |
Void-Touched
Void-Touched
Maple Bow (Sacred) Throw Damage: 1 to 2 (Druid Only) Required Level: 100 Required Dexterity: 3000 Innate Fire Damage: 12 (62.0% of Dexterity) +5% Innate Elemental Damage per Character Level above 137 15% Chance to cast level 1 Corrupted Vines on Death Blow Adds 250-350 Fire Damage -20% to Enemy Fire Resistance Physical Resist +10% +50% Magic Find Requirements +400% Hunter Only Upgrade: Must have at least 3000 Dexterity Survive the Edge of Nothingness battle for 11 minutes Transmute in the Horadric Cube to Upgrade Socketed (0/6) row 2, column 0 |
Maple Bow (SSU) | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 3 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 2, column 4 |
Shrine | Stash |
Lacerator
Lacerator
Throwing Axe (Sacred) Two-Hand Damage: 1 to 2 Quantity: 130 (Barbarian Only) Required Level: 100 Required Strength: 402 Innate Lightning Damage: 377 (45.0% of Strength) Adds 160-716 Lightning Damage -18% to Enemy Lightning Resistance +20% Chance of Crushing Blow Slow Target +10% +100 Life after each Kill Socketed (0/2) row 2, column 5 |
Throwing Axe (SU) | Stash |
Amulet
Amulet
+1 to All Skills +10% to Spell Damage -7% to Enemy Lightning Resistance +346 to Life +121 to Mana Physical Resist +5% row 2, column 6 |
Amulet | Stash |
Belt (Sacred)
Belt (Sacred)
Defense: 1640 (1262) Required Strength: 575 +1 to Barbarian Skill Levels +4% Innate Elemental Damage -5% to Enemy Cold Resistance +30% Enhanced Defense +9 to all Attributes +89 Life Regenerated per Second +7% to Experience Gained +12 Required Level Socketed (0/2) row 2, column 8 |
Belt (Craft) | Stash |
Tracker's Stealth
Tracker's Stealth
Chain Mail (Sacred) Defense: 5913 (2857) Required Level: 90 Required Strength: 402 Adds 15-20 Damage +107% Enhanced Defense +20% to Dexterity +39 Life after each Kill Requirements -33% Socketed (0/6) Creed (Assassin Throwing Set) Tracker's Effigy Tracker's Runeward Tracker's Stealth Tracker's Strike row 2, column 10 |
Chain Mail (Set) | Stash |
Nagapearl
Nagapearl
Mystic Orb Right-Click to Apply row 2, column 12 |
UMO | Stash |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +7% to Experience Gained [6 to 15] row 2, column 13 |
Charm | Stash |
Wyand's Perfidy
Wyand's Perfidy
Heavy Belt (Sacred) Defense: 4134 (1378) Required Level: 110 Required Strength: 625 2% Chance to cast level 12 Nightmare when Struck +10% Attack Speed +25% to Fire Spell Damage +22 to Rising Dawn +200% Enhanced Defense +10% to Energy Maximum Fire Resist +2% Socketed (0/2) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 3, column 6 |
Heavy Belt (Set) | Stash |
Clockwork Slippers
Clockwork Slippers
Boots (Sacred) Defense: 665 Required Level: 80 Required Strength: 500 Incineration Trap Radius Reduced by 50% Catalyst Trap Cooldown Reduced by 10 seconds +1 to Assassin Skill Levels +20% Cast Speed +30% Movement Speed +16% to Spell Damage Socketed (0/4) row 3, column 8 |
Boots (SU) | Stash |
Labrys (Sacred)
Labrys (Sacred)
Two-Hand Damage: 315 to 322 (Barbarian Only) Required Strength: 796 Thunderfury +4 to Barbarian Skill Levels +191% Enhanced Damage Adds 4-5 Damage +26% to Summoned Minion Life +47% Magic Find Socketed (0/6) row 3, column 12 |
Labrys (Craft) | Stash |
Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred) Defense: 795 Required Level: 100 Required Strength: 625 2% Chance to cast level 13 Psionic Scream on Kill +1 to All Skills +25% Attack Speed +30% Movement Speed Adds 3-5 Damage +50% Bonus to Attack Rating +18 to Wolf Companion Elemental Resists +23% +20 Life after each Kill Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 4, column 6 |
Light Plated Boots (Set) | Stash |
Balanced Axe (Sacred)
Balanced Axe (Sacred)
Throw Damage: 234 to 380 One-Hand Damage: 111 to 263 Quantity: 130 Required Strength: 720 +50% Attack Speed +200% Enhanced Damage +122 to Maximum Damage +2% Deadly Strike +60 Life on Melee Attack Requirements +20% Socketed (0/6) row 5, column 0 |
Balanced Axe (Craft) | Stash |
Bull Shield (Sacred)
Bull Shield (Sacred)
Defense: 3929 (1332) (Barbarian Only) Required Strength: 500 Required Dexterity: 374 +30% Hit Recovery +7% to Cold Spell Damage -3% to Enemy Cold Resistance +195% Enhanced Defense Maximum Fire Resist +1% Maximum Poison Resist +1% Fire Resist +37% Poison Resist +35% +12% Magic Find +16 Required Level Socketed (0/4) row 5, column 2 |
Bull Shield (Craft) | Stash |
Ring
Ring
+1 to All Skills -5% to Enemy Cold Resistance +15 to Strength +25 to Mana Cold Resist +18% +15% Magic Find +20 Required Level row 5, column 4 |
Ring | Stash |
Ring
Ring
+1 to All Skills +5% Innate Elemental Damage +13% to Fire Spell Damage -9% to Enemy Fire Resistance +15 to Strength Poison Resist +20% row 5, column 8 |
Ring | Stash |
Amulet
Amulet
+4 to All Skills +50 Spell Focus +7% Innate Elemental Damage +8% to Fire Spell Damage -7% to Enemy Fire Resistance row 5, column 9 |
Amulet | Stash |
Ring
Ring
+1 to All Skills +3% Innate Elemental Damage -5% to Enemy Fire Resistance +26 to Mana +15 Life after each Kill +5% to Experience Gained row 5, column 10 |
Ring | Stash |
Ring
Ring
+1 to All Skills +7% Innate Elemental Damage +7% to Spell Damage -6% to Enemy Cold Resistance Fire Resist +23% +16 Life after each Kill +15% Magic Find +20 Required Level row 6, column 4 |
Ring | Stash |
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet Required Level: 110 Already Upgraded +1 to All Skills +15% Innate Elemental Damage -28% to Enemy Elemental Resistances row 6, column 5 |
Amulet (SU) | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 6, column 6 |
Jewel (TU) | Stash |
Nif Rune (04) [2x]
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 6, column 9 |
Enchanted Rune | Stash |
Plate Mail (Sacred)
Plate Mail (Sacred)
Defense: 9085 (3122) Required Strength: 625 +8% Innate Elemental Damage +191% Enhanced Defense +2% to Strength +2% to Dexterity +22% to Vitality +2% to Energy Maximum Fire Resist +3% Maximum Lightning Resist +2% Maximum Poison Resist +3% Fire Resist +94% Lightning Resist +40% Poison Resist +97% +8 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 7, column 4 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Plate Mail (Craft) | Stash |
Crystal Sword (Sacred)
Crystal Sword (Sacred)
Throw Damage: 1 to 2 Required Level: 98 Required Dexterity: 510 Innate Cold Damage: 9 (45.0% of Dexterity) Orb Effects Applied to this Item are Doubled +60% Attack Speed +1 to Maximum Damage Adds 160-250 Cold Damage +38% Innate Elemental Damage +250 Life on Melee Attack +80 Mana on Melee Attack +68 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 7, column 6 Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +3% Innate Elemental Damage Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +3% Innate Elemental Damage Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +3% Innate Elemental Damage Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +3% Innate Elemental Damage Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +3% Innate Elemental Damage Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +3% Innate Elemental Damage |
Crystal Sword (Sacred) | Stash |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 7, column 9 |
Enchanted Rune | Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 8, column 9 |
Enchanted Rune | Stash |
Creepy Shrine (9)
Creepy Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 8, column 13 |
Shrine | Stash |
Superior Crystal Sword (Sacred)
Superior Crystal Sword (Sacred)
Throw Damage: 1 to 2 Required Level: 30 Required Dexterity: 510 Innate Cold Damage: 9 (45.0% of Dexterity) +1 to Maximum Damage +57% Bonus to Attack Rating Adds 160-250 Cold Damage Socketed (0/6) row 9, column 0 |
Superior Crystal Sword (Sacred) | Stash |
Boots (Sacred)
Boots (Sacred)
Defense: 662 Required Strength: 500 +35% Movement Speed +4% Innate Elemental Damage +9 to Strength +30 to Dexterity +9 to Vitality +9 to Energy Maximum Poison Resist +1% Cold Resist +39% Poison Resist +35% +9% Magic Find Socketed (0/4) row 9, column 2 |
Boots (Craft) | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 9, column 9 |
Enchanted Rune | Stash |
Leather Gloves (Sacred)
Leather Gloves (Sacred)
Defense: 587 (478) Required Strength: 500 +20% Hit Recovery +8% to Physical/Magic Spell Damage -15% to Enemy Cold Resistance +23% Enhanced Defense +52 to Strength +3% Magic Find +20 Required Level Socketed (0/4) row 10, column 4 |
Leather Gloves (Craft) | Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 10, column 8 |
Oil | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 10, column 9 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 10, column 13 |
Charm | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 11, column 2 |
Catalyst | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 11, column 3 |
Key | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 11, column 9 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 11, column 13 |
Charm | Stash |
Emblem of Terror
Emblem of Terror
Cube Reagent (Secret) row 12, column 0 |
Emblem | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 12, column 1 |
Key | Stash |
Arcane Cluster [14x]
Arcane Cluster
(Right Click to Collect) Quantity: 14 row 12, column 2 |
Arcane Cluster | Stash |
Snake's Battle Chant
Snake's Battle Chant
Sash (Sacred) Defense: 3666 (1028) Required Level: 80 Required Strength: 500 Slows Attacker by +5% +173% Enhanced Defense +860 Defense +46 to Strength +14% to Energy +200 to Mana +34 Life on Melee Attack +18 Mana on Melee Attack Socketed (0/2) Gathering of the Tribes (Barbarian Elementalist Set) Bear's Warding Snake's Battle Chant The Coming Storm Wolf's Fang row 12, column 6 |
Sash (Set) | Stash |
Fire Rune
Fire Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -3% to Enemy Fire Resistance Armor: -3% to Enemy Fire Resistance Shields: -3% to Enemy Fire Resistance row 12, column 12 |
Elemental Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 12, column 13 |
Charm | Stash |
Emblem of Lies
Emblem of Lies
Cube Reagent (Secret) row 13, column 0 |
Emblem | Stash |
Rainbow Stone Cluster [1x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 1 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 13, column 2 |
Gem Cluster | Stash |
Turquoise Cluster [10x]
Turquoise Cluster
(Right Click to Collect) Quantity: 10 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 13, column 3 |
Gem Cluster | Stash |
Ruby Cluster [7x]
Ruby Cluster
(Right Click to Collect) Quantity: 7 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 13, column 4 |
Gem Cluster | Stash |
Topaz Cluster [14x]
Topaz Cluster
(Right Click to Collect) Quantity: 14 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 13, column 5 |
Gem Cluster | Stash |
Emerald Cluster [9x]
Emerald Cluster
(Right Click to Collect) Quantity: 9 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 13, column 6 |
Gem Cluster | Stash |
Skull Cluster [4x]
Skull Cluster
(Right Click to Collect) Quantity: 4 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 13, column 7 |
Gem Cluster | Stash |
Sapphire Cluster [13x]
Sapphire Cluster
(Right Click to Collect) Quantity: 13 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 13, column 8 |
Gem Cluster | Stash |
Diamond Cluster [11x]
Diamond Cluster
(Right Click to Collect) Quantity: 11 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 13, column 9 |
Gem Cluster | Stash |
Amber Cluster [8x]
Amber Cluster
(Right Click to Collect) Quantity: 8 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 13, column 10 |
Gem Cluster | Stash |
Amethyst Cluster [13x]
Amethyst Cluster
(Right Click to Collect) Quantity: 13 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 13, column 11 |
Gem Cluster | Stash |
Onyx Cluster [6x]
Onyx Cluster
(Right Click to Collect) Quantity: 6 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 13, column 12 |
Gem Cluster | Stash |
Bloodstone Cluster [6x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 6 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 13, column 13 |
Gem Cluster | Stash |
Strength | 425 | 131% | |
---|---|---|---|
Dexterity | 158 | 51% | |
Vitality | 163 | 61% | |
Energy | 148 | 51% | |
Life | 405 | 18% | |
Mana | 93 | 37% | |
All Skills / Class Skills | 11 | 9 | |
Maximum Skill / Experience | 0 | 50% | |
Life / Mana stolen per Hit | 12% | 8% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 33.8/s | 0% | |
Cold Resistance / Max | 272% | 7% | |
Fire Resistance / Max | 188% | 4% | |
Lightning Resistance / Max | 212% | 6% | |
Poison Resistance / Max | 234% | 6% | |
Magic / Physical Resistance | 0% | 10% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 154% | 39% | |
Movement Speed / Light Radius | 10% | 4 | |
wIAS / gIAS | 0% | 55% | |
FCR | 35% | ||
FHR / FBR | 127% | 37% | |
TCD / EWD | 42% | 108% | |
Attack Rating | 0 | 485% | |
Crushing Blow / Deadly Strike | 19% | 8% | |
Chance to Avoid Damage | 1% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 50-100 | ||
Lightning Damage | 0 | ||
Magic Damage | 85-170 | ||
Cold Spell Damage / Pierce | 18% | 7% | |
Fire Spell Damage / Pierce | 18% | 7% | |
Lightning Spell Damage / Pierce | 18% | 12% | |
Poison Spell Damage / Pierce | 31% | 2% | |
P/M Spell Dam. / Poison Skill Dur. | 18% | 0% | |
Summoned Minion Life / Damage | 25% | 24% | |
Summoned Minion Resistances / AR | 17% | 0% |