Level | 141 | Experience | 9911248 (0%) |
---|---|---|---|
Strength | 25 | Life | 8191/3715 |
Dexterity | 20 | Mana | 4914/1425 |
Vitality | 15 | Inventory Gold | 452591 |
Energy | 25 | Stash Gold | 2019127 |
Free stat points | 1100 | Signets eaten | 400 |
Monsters killed | 391817 | Character deaths | 0 |
Bosses killed (1st kills) | 282 (0x) | Time spent | 59:42:23 |
Charms completion | 63% | Gear score | 52 |
Nature 1Harvest 28Barkskin | Werewolf 1Werewolf Form 1Harbinger 1Feed the Pack | Hunter 1Steady Shot 1Cascade 5Erupting Strike 1Heartseeker 25Bear Companion 8Primal Bond 4Heart of the Pack 25Pathfinder 1Tracking |
Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 32Spiritual Alignment 1Frigid Domain | Mastery 3Meditation | Reward 11Symbiosis 1Survival Instinct |
Oskills 15Bloodlust 25Bloodstorm 28Champions of the Sun 1Jitan's Gate 3Purify 1Summon Edyrem 10Teleport 14Voidstar 39Wolf Companion | ||
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [2x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Mana Potion [2x]
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +77% Bonus to Attack Rating [21 to 150] +24 Life Regenerated per Second [1 to 4] row 0, column 2 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 3 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 0, column 4 |
Charm | Inventory |
Arcane Cluster [1x]
Arcane Cluster
(Right Click to Collect) Quantity: 1 row 0, column 5 |
Arcane Cluster | Inventory |
Sash (Sacred)
Sash (Sacred)
Defense: 2621 (1028) Required Strength: 450 Shrine Blessed Already Upgraded +13 Spell Focus +10% Cast Speed +12% to Physical/Magic Spell Damage +13% to Fire Spell Damage +12% to Lightning Spell Damage +12% to Cold Spell Damage +12% to Poison Spell Damage +155% Enhanced Defense +1% to All Attributes +68 to Mana Maximum Mana +4% Regenerate Mana +17% +7 Mana on Melee Attack 1% Reanimate as: Undead Marksman 1% Reanimate as: Undead Lancer Requirements -10% Socketed (1/2) Hold shift (before hovering) to see socketables row 0, column 6 Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes Requirements -10% |
Sash (Craft) | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 8 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 9 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 10 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 11 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 12 |
Shrine | Inventory |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 13 |
Shrine | Inventory |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 0, column 14 |
Shrine | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +445 to Life [200 to 500] Poison Length Reduced by +50% row 1, column 2 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 1, column 3 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +211 Defense [201 to 250] +24 to all Attributes [21 to 25] row 1, column 4 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 1, column 5 |
Catalyst | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 0 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 2, column 1 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +2% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 2, column 2 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +437 to Life [100 to 500] +241 to Mana [50 to 250] row 2, column 3 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +27 to Strength [11 to 30] +29 to Dexterity [11 to 30] +25 to Vitality [11 to 30] +22 to Energy [11 to 30] row 2, column 4 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 5 |
Catalyst | Inventory |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 6 |
Shrine | Inventory |
Spiritual Shrine (1)
Spiritual Shrine (1)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 7 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 9 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 10 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 11 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 12 |
Shrine | Inventory |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 2, column 13 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 14 |
Shrine | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 3, column 0 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +140 to Life [50 to 150] +70 to Mana [25 to 75] row 3, column 1 |
Charm | Inventory |
Relic: Bloodstorm
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 2% Chance to cast level 60 Bloodstorm on Death Blow +25 to Bloodstorm +33 to Life Maximum Fire Resist +2% row 3, column 2 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 3, column 3 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 3, column 4 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +20% Bonus Elemental Damage to Bloodlust Maximum Elemental Resists +1% Elemental Resists +20% Elemental/Magic Damage Reduced by 20 row 3, column 5 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +25% Cold Resist +24% -3 to Light Radius row 4, column 0 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +26% +30% Bonus to Defense [21 to 30] row 4, column 1 |
Charm | Inventory |
Relic: Voidstar
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Voidstar row 4, column 2 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +16 Life Regenerated per Second [10 to 25] Poison Resist +40% [26 to 50] row 4, column 3 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +119% Bonus to Attack Rating [101 to 150] +13% to Spell Damage [11 to 15] +8% Chance of Crushing Blow [6 to 10] Fire Resist +18% [5 to 20] Lightning Resist +18% [5 to 20] Cold Resist +18% [5 to 20] row 4, column 4 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 4, column 5 |
Charm | Inventory |
Fascinating Vessel [73x]
Fascinating Vessel
(Right Click to Collect) Quantity: 73 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 4, column 6 |
Shrine Vessel | Inventory |
Leather Gloves (Sacred)
Leather Gloves (Sacred)
Defense: 474 Required Strength: 450 Shrine Blessed Already Upgraded +1 to Sorceress Skill Levels +52 Spell Focus +10% Cast Speed +37% Bonus to Attack Rating +5% Mana stolen per Hit +18% to Physical/Magic Spell Damage +18% to Fire Spell Damage +18% to Lightning Spell Damage +18% to Cold Spell Damage +20% to Poison Spell Damage +12% to Summoned Minion Life +34 to Strength +2% to Dexterity +1% to Vitality +2% to Energy +12 to Energy +36 to Mana Maximum Mana +4% Regenerate Mana +16% Fire Resist +6% Cold Resist +5% 1% Reanimate as: Walker 1% Reanimate as: Returned Archer Requirements -10% Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 7 Jewel Can be Inserted into Socketed Items +11 Spell Focus +2% to Spell Damage +2% to Dexterity Fire Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2% to Spell Damage +12% to Summoned Minion Life +1% to Vitality Cold Resist +5% Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +12 to Energy +18 to Mana Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +37% Bonus to Attack Rating +2% to Spell Damage +2 to Strength +2% to Energy +18 to Mana |
Leather Gloves (Craft) | Inventory |
Hidden Shrine (8)
Hidden Shrine (8)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 4, column 9 |
Shrine | Inventory |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 4, column 10 |
Shrine | Inventory |
Hidden Shrine (9)
Hidden Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 4, column 11 |
Shrine | Inventory |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 4, column 12 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 4, column 13 |
Shrine | Inventory |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 4, column 14 |
Shrine | Inventory |
Relic: Champions of the Sun
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +28 to Champions of the Sun +14% to Summoned Minion Damage Elemental Resists +11% row 5, column 2 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 5, column 3 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 5, column 4 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 6, column 0 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +11% to Spell Damage +3% Magic Find row 6, column 1 |
Charm | Inventory |
Relic: Wolf Companion
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus Hunter's Mark: Increased Damage per Hit +39 to Wolf Companion 2% Reanimate as: Spirit Wolf row 6, column 2 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 6, column 3 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 6, column 4 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +10 to Teleport [3 to 15] +25 to Life +50 to Mana row 6, column 5 |
Charm | Inventory |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 6, column 6 |
Shrine | Inventory |
Spiritual Vessel [43x]
Spiritual Vessel
(Right Click to Collect) Quantity: 43 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 6, column 9 |
Shrine Vessel | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 6, column 12 |
Arcane Crystal | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 6, column 13 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 6, column 14 |
Shrine | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 142 Two Random Relics Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 7, column 1 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] Physical Resist +5% - Askari Valor - row 7, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +9% to Spell Damage [6 to 10] +62 to Strength +45 to Dexterity +34 to Vitality +61 to Energy row 7, column 4 |
Charm | Inventory |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69 Required Dexterity: 333 Cannot be Renewed +1% Fire Pierce per Character Level between 100 and 130 +30% Cast Speed +13% to Cold Spell Damage -7% to Enemy Cold Resistance +64% to Summoned Minion Life +85 Life Regenerated per Second Maximum Poison Resist +1% Poison Resist +57% +50% Damage to Undead Socketed (0/6) row 7, column 7 |
Gothic Staff (Mastercrafted) | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 0 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 1 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +10% to Spell Damage +13% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +19 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +11 to Energy [11 to 20] - Virtuosity of the Elements - row 8, column 2 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 8, column 3 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +12% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Cold Resist +1% Elemental Resists +10% row 8, column 4 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 139 Keep in Inventory to Gain Bonus +7% to Energy +156 to Energy +39 Required Level row 8, column 5 |
Charm | Inventory |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 8, column 6 |
Shrine | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 8, column 13 |
Shrine | Inventory |
Ring
Ring
+1 to All Skills -6% to Enemy Fire Resistance Cold Resist +20% +5% to Experience Gained row 8, column 14 |
Ring | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 9, column 0 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 9, column 1 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +35 to Strength [0 to 38] +21 to Dexterity [0 to 38] +33 to Vitality [0 to 38] +31 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 9, column 2 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 9, column 3 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 9, column 4 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +77% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 9, column 5 |
Charm | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 9, column 14 |
Arcane Crystal | Inventory |
Wind Runner
Wind Runner
Superior Heavy Boots (Sacred) SilElqSilGul Defense: 2428 (738) Required Level: 140 Required Strength: 550 +50% Attack Speed +35% Movement Speed +30% Hit Recovery Adds 25-58 Damage +250% Bonus to Attack Rating +13% Life stolen per Hit +229% Enhanced Defense +75 Life Regenerated per Second Physical Resist +1% +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 12 Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Elq Rune Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items +10 to Maximum Damage Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Superior Heavy Boots (Sacred) | Mercenary |
Rogue Foresight
Rogue Foresight
Heavy Gloves (Sacred) Defense: 517 Required Level: 140 Required Strength: 525 Already Upgraded +1 to All Skills +12% Hit Recovery +6 to Maximum Damage +5% Deadly Strike -10% to Strength +20% to Dexterity +75 Life Regenerated per Second Maximum Elemental Resists +1% Elemental Resists +20% Physical Resist +5% +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 12 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Heavy Gloves (SSU) | Mercenary |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 1978 (821) Required Level: 140 Required Dexterity: 392 Already Upgraded +2 to All Skills +50% Damage to Demons +50% Damage to Undead +141% Enhanced Defense +23% to All Attributes +75 Life Regenerated per Second Maximum Elemental Resists +1% Elemental Resists +60% Physical Resist +5% +25% Magic Find +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 12 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Tiara (SU) | Mercenary |
Amulet
Amulet
Already Upgraded 1% Chance to cast level 6 Banish on Striking +3 to All Skills +10% to Spell Damage +15 to all Attributes +361 to Life Regenerate Mana +25% Poison Resist +14% Poison Length Reduced by +12% Physical Damage Reduced by 20 +8% to Experience Gained +72 Required Level row 6, column 12 |
Amulet | Mercenary |
Athulua's Wrath
Athulua's Wrath
Stag Bow (Sacred) BerBerBerBerBerBer Throw Damage: 1 to 2 (Amazon Only) Required Level: 140 Required Dexterity: 557 Innate Tri-Elemental Damage: 10 (52.0% of Dexterity) Already Upgraded 1% Chance to cast level 6 Life Spark on Striking 3% Chance to cast level 63 Sun Strike on Striking +50% Attack Speed Adds 400-950 Fire Damage Adds 400-950 Lightning Damage Adds 400-950 Cold Damage +15% Life stolen per Hit -33% to Enemy Elemental Resistances Slow Target +18% Elemental Resists -33% 1% Reanimate as: Dried Corpse 1% Reanimate as: Undead Lancer 1% Reanimate as: Walker +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 6, column 12 Ber Rune Required Level: 78 Can be Inserted into Socketed Items Slow Target +3% Ber Rune Required Level: 78 Can be Inserted into Socketed Items Slow Target +3% Ber Rune Required Level: 78 Can be Inserted into Socketed Items Slow Target +3% Ber Rune Required Level: 78 Can be Inserted into Socketed Items Slow Target +3% Ber Rune Required Level: 78 Can be Inserted into Socketed Items Slow Target +3% Ber Rune Required Level: 78 Can be Inserted into Socketed Items Slow Target +3% |
Stag Bow (SSU) | Mercenary |
Rebel
Rebel
Superior Breast Plate (Sacred) ZolSilSilLo Defense: 12220 (3681) Required Level: 140 Required Strength: 472 Ethereal Already Upgraded +15% Attack Speed +15% Cast Speed +30% Block Speed +39% Hit Recovery +6 Damage +1% to Cold Spell Damage Weapon Physical Damage +82% +232% Enhanced Defense +1% to Strength +204 to Strength +187 to Dexterity -70 to Vitality -70 to Energy +75 Life Regenerated per Second +34 to Life +60 to Mana Maximum Elemental Resists +1% Fire Resist +47% Lightning Resist +42% Cold Resist +42% Poison Resist +42% Physical Resist +1% Requirements -20% +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 6, column 12 Jewel Can be Inserted into Socketed Items Already Upgraded +3 to Maximum Damage +1% to Cold Spell Damage +1% to Strength +34 to Life Requirements -10% Jewel Can be Inserted into Socketed Items Already Upgraded +15% Block Speed +3 to Maximum Damage +5 to all Attributes Fire Resist +5% Requirements -10% Zol Rune Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items +60 to Mana Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Lo Rune Required Level: 73 Can be Inserted into Socketed Items +15% Block Speed |
Superior Breast Plate (Sacred) [eth] | Mercenary |
The Endless Loop
The Endless Loop
Light Belt (Sacred) Defense: 1122 Required Level: 140 Required Strength: 550 Already Upgraded +40% Attack Speed +40% Cast Speed +40% Block Speed +58% Hit Recovery +12 to Charged Strike Slow Target +10% +60 to Strength +50 to Dexterity +50 to Vitality +50 to Energy +150 Life Regenerated per Second Maximum Lightning Resist +1% Maximum Cold Resist +1% Lightning Resist +20% Cold Resist +20% +1 Mana on Striking +40 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 6, column 12 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Light Belt (SU) | Mercenary |
Sacrificial Mind
Sacrificial Mind
Great Helm (Sacred) Defense: 4208 (1553) Required Level: 120 Required Strength: 625 Already Upgraded +15% Life stolen per Hit +12% Chance of Crushing Blow Weapon Physical Damage +30% +171% Enhanced Defense +36 to Strength +50 to Dexterity +75 Life Regenerated per Second +20 Required Level Socketed (0/4) The Offering (Necromancer Oskill Set) Eye of Wisdom Sacrificial Mind row 0, column 0 |
Great Helm (Set) | Stash |
Bag of Tricks
Bag of Tricks
Arrow Quiver Quantity: 500 Required Level: 100 2% Chance to cast level 1 Arrow on Striking 2% Chance to cast level 1 Knife Throw on Striking 2% Chance to cast level 1 Javelin on Striking Adds 1-63 Fire Damage Adds 1-63 Lightning Damage Adds 1-63 Cold Damage -5% to Enemy Elemental Resistances row 0, column 2 |
Arrow Quiver (SSU) | Stash |
Superior Valaska (Sacred)
Superior Valaska (Sacred)
Two-Hand Damage: 187 to 196 (Barbarian Only) Required Level: 30 Required Strength: 606 Ethereal Thunderfury +49% Enhanced Damage +63% Bonus to Attack Rating Socketed (0/6) row 0, column 3 |
Superior Valaska (Sacred) [eth] | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 0, column 5 |
Shrine | Stash |
Depleted Riftstone (6) [2x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 6 |
Riftstone | Stash |
Spirit Walker
Spirit Walker
Heavy Boots (Sacred) Defense: 729 Required Level: 140 Required Strength: 550 Already Upgraded +1% Physical Resist per 18% Mana Regeneration +2 to All Skills +97 Spell Focus +10% Movement Speed +12% Hit Recovery Jitan's Gate Cooldown Reduced by 1 second +39% to Physical/Magic Spell Damage +4% to Fire Spell Damage -15% to Enemy Elemental Resistances +10% to Lightning Spell Damage +4% to Cold Spell Damage +4% to Poison Spell Damage +2% to Summoned Minion Resistances +1% to All Attributes +2 to Strength +10 to Energy +75 Life Regenerated per Second +22 to Mana Maximum Lightning Resist +2% Lightning Resist +40% Poison Resist +6% +1% to Experience Gained +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 7 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Spell Damage +1% to All Attributes +2 to Strength Poison Resist +6% +1% to Experience Gained Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +10 to Energy +22 to Mana |
Heavy Boots (SSU) | Stash |
Indigo
Indigo
Superior Diadem (Sacred) UnTaha Defense: 1222 (1230) Required Level: 138 Ethereal Already Upgraded +2 to All Skills +127 Spell Focus +50% Cast Speed +46% Bonus to Attack Rating +4% to Spell Damage -19% to Enemy Elemental Resistances +2% to Summoned Minion Resistances +40% Enhanced Defense -500 Defense +2% to Strength +5 to Strength +2 to Dexterity +2% to Vitality +2 to Energy +83 Life Regenerated per Second +17 to Mana Maximum Elemental Resists +2% Fire Resist +15% Lightning Resist +20% Cold Resist +15% Poison Resist +15% Physical Resist +1% Requirements -100% +28 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 11 Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +46% Bonus to Attack Rating +2% to Spell Damage +2% to Vitality +2 to Energy +17 to Mana Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2% to Spell Damage +2% to Strength +2 to Dexterity +8 Life Regenerated per Second Lightning Resist +5% Un Rune Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Elemental Resists +13% Taha Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items -2% to Enemy Elemental Resistances |
Superior Diadem (Sacred) [eth] | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 0, column 13 |
Custom Signet | Stash |
Depleted Riftstone (3) [2x]
Depleted Riftstone (
3
)
Quest Item Transmute With Arcane Crystal to Charge row 1, column 6 |
Riftstone | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 13 |
Custom Signet | Stash |
Khazra Plate
Khazra Plate
Ancient Armor (Sacred) Defense: 11711 (3917) Required Level: 120 Required Strength: 2079 Level 1 Demon Blood Aura +60% Damage to Demons +2% to Spell Damage +5% Chance of Crushing Blow +10% Deadly Strike +199% Enhanced Defense +24% to Strength +2% to Dexterity +21% to Vitality +39 to Life Fire Resist +6% Physical Resist +10% Requirements +170% +20 Required Level Socketed (1/6) Hold shift (before hovering) to see socketables row 2, column 0 Jewel Can be Inserted into Socketed Items +2% to Spell Damage +2% to Dexterity +39 to Life Fire Resist +6% Requirements -10% |
Ancient Armor (SSU) | Stash |
Dementia
Dementia
Belt (Sacred) Defense: 3463 (1261) Required Level: 104 Required Strength: 575 Already Upgraded +6% Hit Recovery +4% to Physical/Magic Spell Damage +4% to Fire Spell Damage -19% to Enemy Elemental Resistances +6% to Lightning Spell Damage +6% to Cold Spell Damage +4% to Poison Spell Damage +24 to Fowl Fight Slow Target +5% +135% Enhanced Defense +500 Defense +3% to Strength +2 to Dexterity Maximum Life +2% Maximum Elemental Resists +1% Fire Resist +6% Lightning Resist +6% Physical Resist +6% Requirements +0% +4 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 2, column 7 Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Strength +2 to Dexterity Fire Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength Lightning Resist +6% Requirements -10% |
Belt (SSU) | Stash |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 2, column 13 |
Arcane Shards (3) | Stash |
Starhawk
Starhawk
Warp Blade (Sacred) One-Hand Damage: 49 to 86 (Sorceress Only) Required Level: 100 Required Dexterity: 400 Innate Tri-Elemental Damage: 9 (45.0% of Dexterity) Area Effect Attack 25% Chance to cast level 50 Magic Missiles on Melee Attack +3 to Sorceress Skill Levels +50% Attack Speed Adds 400-500 Magic Damage -25% to Enemy Elemental Resistances +10% Chance to Avoid Damage Socketed (0/6) row 3, column 2 |
Warp Blade (SU) | Stash |
Vez Rune (26)
Vez Rune
Enchanted Rune (26) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Cast Speed Armor: +20% Cast Speed Shields: +20% Cast Speed row 3, column 4 |
Enchanted Rune | Stash |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1667 (654) Required Level: 140 Required Strength: 625 +2 to All Skills +150 Spell Focus +30% Cast Speed +12% Hit Recovery +16% to Physical/Magic Spell Damage +16% to Fire Spell Damage +18% to Lightning Spell Damage +16% to Cold Spell Damage +16% to Poison Spell Damage +4% to Summoned Minion Resistances +155% Enhanced Defense +75 to Strength +75 Life Regenerated per Second -100 to Life Elemental Resists +15% +40 Required Level Socketed (0/4) row 3, column 6 |
Gauntlets (SSU) | Stash |
Askari Call
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 3, column 13 |
Scroll | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 4, column 4 |
Shrine | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +19 to Dexterity [11 to 20] +17 to Vitality [11 to 20] +17 to Energy [11 to 20] row 4, column 13 |
Charm | Stash |
Truce
Truce
Superior Sash (Sacred) Jah Defense: 3676 (1028) Required Level: 120 Required Strength: 500 +5% Combat Speeds +101 to Attack Rating Stun Attack Slows Attacker by +5% +249% Enhanced Defense +89 Defense +2% to Strength +25 to Strength +75 Life Regenerated per Second Physical Resist +11% +40 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 5, column 0 Jewel Can be Inserted into Socketed Items +101 to Attack Rating +89 Defense +2% to Strength Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Defense |
Superior Sash (Sacred) | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 5, column 6 |
Shrine | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 5, column 7 |
Shrine | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 5, column 9 |
Shrine | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 Corrupted Already Upgraded 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +4% row 5, column 13 |
Amulet (SSU) | Stash |
Sash (Sacred)
Sash (Sacred)
Defense: 1019 Required Strength: 500 Shrine Blessed Already Upgraded 25% Chance to cast level 40 Ice Lance on Melee Attack +15 Spell Focus +15% Block Speed +6% Hit Recovery +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +8% to Cold Spell Damage -25% to Enemy Cold Resistance +2% to Poison Spell Damage +4% to Summoned Minion Resistances +10 to Strength +60 Life Regenerated per Second +140 to Life Maximum Cold Resist +1% Cold Resist +20% +8% to Experience Gained +28 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 6, column 0 Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +15% Block Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +10 to Strength Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Sash (Craft) | Stash |
Oil of Craft
Oil of Craft
Cube Reagent row 6, column 2 |
Oil | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +2% to Dexterity Poison Resist +5% Requirements -13% row 6, column 13 |
Jewel | Stash |
Valkyrie's Prime
Valkyrie's Prime
Item Design Required Level: 110 Cube with separate Ingredients to Design Emblem of Lies (Secret) Emblem of Pain (Secret) Emblem of Hatred (Secret) Emblem of Terror (Secret) Emblem of Suffering (Secret) Emblem of Destruction (Secret) row 7, column 0 |
Item Design | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +2 to Minimum Damage +3% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +5 to all Attributes row 7, column 13 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Strength +41 to Life Poison Resist +5% Requirements -12% row 8, column 13 |
Jewel | Stash |
Falcon Mask (Sacred)
Falcon Mask (Sacred)
Defense: 1052 (Druid Only) Required Strength: 500 Shrine Blessed Already Upgraded +4 to Druid Skill Levels +6% Hit Recovery +9% to Cold Spell Damage -8% to Enemy Cold Resistance +14 to Ignis Fatuus +6% to Summoned Minion Resistances +52 to Energy +75 Life Regenerated per Second Elemental Resists +3% Physical Resist +1% +75 Life after each Kill +40 Required Level Socketed (0/4) row 9, column 0 |
Falcon Mask (Craft) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality Cold Resist +5% Requirements -10% row 9, column 13 |
Jewel | Stash |
Superior Chain Boots (Sacred)
Superior Chain Boots (Sacred)
Defense: 1452 (1002) Required Level: 30 Required Strength: 565 Ethereal +35% Movement Speed +45% Enhanced Defense Socketed (0/4) row 10, column 2 |
Superior Chain Boots (Sacred) [eth] | Stash |
Cherry
Cherry
Required Level: 120 Right click to eat... row 10, column 11 |
Cherry | Stash |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 10, column 12 |
Enchanted Rune | Stash |
Ring
Ring
+1 to All Skills +9% to Cold Spell Damage +1 Life on Striking +12 Life after each Kill +14% Gold Find row 10, column 13 |
Ring | Stash |
Spiked Shield (Sacred)
Spiked Shield (Sacred)
Defense: 1013 Required Dexterity: 550 Shrine Blessed Already Upgraded +12 Spell Focus +12% Hit Recovery +26% to Physical/Magic Spell Damage +26% to Fire Spell Damage +26% to Lightning Spell Damage +38% to Cold Spell Damage -10% to Enemy Cold Resistance +26% to Poison Spell Damage +2% to Summoned Minion Resistances +75 Life Regenerated per Second +121 to Life Maximum Cold Resist +1% Cold Resist +39% Physical Resist +4% +40 Required Level Socketed (0/6) row 11, column 0 |
Spiked Shield (Craft) | Stash |
Cloudladder
Cloudladder
Spiked Shield (4) Defense: 2542 (1017) Required Level: 51 Required Dexterity: 353 +2 to All Skills +2 to Druid Skill Levels +2 to Sorceress Skill Levels +150% Enhanced Defense +50 to all Attributes +40 Life Regenerated per Second Socketed (0/6) row 11, column 8 |
Spiked Shield (4) | Stash |
Instinct
Instinct
Superior Double Axe (Sacred) IgnGurTyrZod One-Hand Damage: 62 to 70 Required Level: 115 Required Strength: 345 +6 to Druid Skill Levels +60% Bonus Damage to Mark of the Wild +20% Bonus Elemental Damage to Mark of the Wild +110% Attack Speed +49% Enhanced Damage +207% Bonus to Attack Rating +49% to Fire Spell Damage -50% to Enemy Fire Resistance +2% to Poison Spell Damage +2% to Vitality +2% to Energy Fire Resist +6% Physical Resist +11% +231 Life after each Kill +1% to Experience Gained Requirements -26% Socketed (6/6) Hold shift (before hovering) to see socketables row 11, column 10 Jewel Can be Inserted into Socketed Items +1% to Poison Spell Damage +2% to Vitality Fire Resist +6% Requirements -13% Jewel Can be Inserted into Socketed Items +1% to Poison Spell Damage +2% to Energy +1% to Experience Gained Requirements -13% Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Gur Rune Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items +20% Attack Speed Tyr Rune Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items +4% to Fire Spell Damage Zod Rune Required Level: 85 Can be Inserted into Socketed Items +15 Life after each Kill |
Superior Double Axe (Sacred) | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 11, column 12 |
Dream Fragment (3) | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +3% Magic Find row 11, column 13 |
Charm | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 12, column 2 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 12, column 3 |
Key | Stash |
Abandoned Shrine (6)
Abandoned Shrine (6)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 12, column 4 |
Shrine | Stash |
Sacred Shrine (9)
Sacred Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 12, column 5 |
Shrine | Stash |
Apple [4x]
Apple
Regenerates 100 life per second for 10 minutes row 12, column 6 |
Apple | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 13 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 12, column 12 |
Catalyst | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +14% to Poison Spell Damage -15% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 12, column 13 |
Amulet | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 1 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 13, column 12 |
Catalyst | Stash |
Death Ward
Death Ward
Amulet Required Level: 110 +3 to All Skills Maximum Elemental Resists +1% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction row 13, column 13 |
Amulet (SU) | Stash |
Strength | 308 | 40% | |
---|---|---|---|
Dexterity | 243 | 44% | |
Vitality | 261 | 43% | |
Energy | 410 | 53% | |
Life | 1751 | 13% | |
Mana | 479 | 35% | |
All Skills / Class Skills | 26 | 6 | |
Maximum Skill / Experience | 0 | 65% | |
Life / Mana stolen per Hit | 25% | 8% | |
Life / Mana after each Kill | 35 | 7 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 84.7/s | 75% | |
Cold Resistance / Max | 212% | 10% | |
Fire Resistance / Max | 228% | 11% | |
Lightning Resistance / Max | 213% | 8% | |
Poison Resistance / Max | 215% | 9% | |
Magic / Physical Resistance | 5% | 16% | |
Phys / Ele Damage Reduced | 60 | 20 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 190% | 5% | |
Movement Speed / Light Radius | 30% | -1 | |
wIAS / gIAS | 20% | 120% | |
FCR | 120% | ||
FHR / FBR | 105% | 90% | |
TCD / EWD | 72% | 26% | |
Attack Rating | 118 | 355% | |
Crushing Blow / Deadly Strike | 11% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 20% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 199% | 98% | |
Fire Spell Damage / Pierce | 170% | 79% | |
Lightning Spell Damage / Pierce | 178% | 70% | |
Poison Spell Damage / Pierce | 161% | 66% | |
P/M Spell Dam. / Poison Skill Dur. | 165% | 0% | |
Summoned Minion Life / Damage | 0% | 43% | |
Summoned Minion Resistances / AR | 27% | 0% |