Level | 147 | Experience | 11369777 (32%) |
---|---|---|---|
Strength | 1170 | Life | 8191/4417 |
Dexterity | 25 | Mana | 2243/1485 |
Vitality | 20 | Inventory Gold | 1018719 |
Energy | 25 | Stash Gold | 923445 |
Free stat points | 5 | Signets eaten | 400 |
Monsters killed | 487371 | Character deaths | 581 |
Bosses killed | 845 | Time spent | 118:44:22 |
Boss first kills | 4 | Charms completion | 7% |
Deathspeaker 20Embalming 1Sacrifices 25Death Ward 15Famine 1Bane 1Death Pact | Crossbow 30Widowmaker 1Deathly Effigy 10Brutal Effigy 11Voodoo Practice 4Life From Death | Mastery 5Tenacity 10Endurance 10Specialization |
Reward 15Rathma's Chosen | Oskills 7Firedance 14Force Blast 24Guard Tower 8Whirlpool | |
1Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [4x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Oil of Enhancement [2x]
Oil of Enhancement
Cube Reagent row 0, column 10 |
Oil | Inventory |
Sash of the Frozen Seas
Sash of the Frozen Seas
Sash (Sacred) Defense: 2364 (1028) Required Level: 100 Required Strength: 500 -75% Mana Drain in Werewolf Form +30% Attack Speed Winter Avatar Cooldown Reduced by 0.4 seconds +668 to Attack Rating -9% to Enemy Cold Resistance +130% Enhanced Defense +166 to Mana +100 Life on Melee Attack Socketed (0/2) row 1, column 3 |
Sash (SU) | Inventory |
Devil's Dance
Devil's Dance
Bolt Quiver Quantity: 500 Required Level: 100 7% Chance to cast level 1 Stormpike on Striking +4 to Druid Skill Levels +4 to Necromancer Skill Levels +3 to Amazon Skill Levels +50% Attack Speed -20% to Enemy Lightning Resistance row 1, column 7 |
Bolt Quiver | Inventory |
Super Healing Potion [19x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 2, column 0 |
Potion | Inventory |
Oil of Craft
Oil of Craft
Cube Reagent row 2, column 4 |
Oil | Inventory |
Oil of Renewal [2x]
Oil of Renewal
Cube Reagent row 2, column 8 |
Oil | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 2, column 12 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Necromancer Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +135 to Life [50 to 150] +59 to Mana [25 to 75] Physical Resist +5% row 2, column 13 |
Charm | Inventory |
Super Mana Potion
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 3, column 0 |
Potion | Inventory |
Superior Diadem (Sacred)
Superior Diadem (Sacred)
Defense: 1758 (1230) Required Level: 30 Required Dexterity: 514 Ethereal +43% Enhanced Defense Physical Resist +1% Socketed (0/4) row 4, column 0 |
Superior Diadem (Sacred) [eth] | Inventory |
Relic: Whirlpool
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +503 to Attack Rating +8 to Whirlpool +24 Mana on Melee Attack row 4, column 11 |
Charm | Inventory |
Relic: Guard Tower
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Guard Tower on Kill +24 to Guard Tower +49% Bonus to Defense row 4, column 12 |
Charm | Inventory |
Relic: Firedance
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Sorceress Skill Levels +7 to Firedance +10% Magic Find row 4, column 13 |
Charm | Inventory |
Relic: Force Blast
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Force Blast row 4, column 14 |
Charm | Inventory |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 5, column 4 |
Shrine | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +100% Bonus to Attack Rating +750 to Attack Rating Maximum Elemental Resists +1% Physical Damage Reduced by 50 row 5, column 12 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 146 Keep in Inventory to Gain Bonus +217 to Strength +46 Required Level row 5, column 13 |
Charm | Inventory |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 7, column 4 |
Shrine | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 7, column 7 |
Shrine | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 0 |
Catalyst | Inventory |
Ring
Ring
+5% Mana stolen per Hit +8% to Summoned Minion Damage Cold Resist +22% +19% Magic Find row 8, column 2 |
Ring | Inventory |
Oil of Intensity
Oil of Intensity
Cube Reagent row 9, column 0 |
Oil | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 8 |
Catalyst | Inventory |
Superior Plated Belt (Sacred)
Superior Plated Belt (Sacred)
Defense: 2061 (1494) Required Level: 30 Required Strength: 675 +38% Enhanced Defense Physical Resist +1% row 0, column 2 |
Superior Plated Belt (Sacred) | Stash |
Oil of Lesser Alchemy (2)
Oil of Lesser Alchemy (2)
Cube Reagent row 0, column 4 |
Oil | Stash |
Amulet
Amulet
+3 to All Skills +9% to Fire Spell Damage -20% to Enemy Fire Resistance -10% to Enemy Lightning Resistance -10% to Enemy Cold Resistance -10% to Enemy Poison Resistance +9% to Experience Gained row 0, column 5 |
Amulet | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 140 Keep in Inventory to Gain Bonus +16% to Strength +108 to Strength +40 Required Level row 0, column 6 |
Charm | Stash |
Lamen of the Archbishop
Lamen of the Archbishop
Amulet Required Level: 110 Corrupted Already Upgraded Orb Effects Applied to this Item are Doubled +4 to All Skills +10% to All Attributes row 0, column 7 |
Amulet (SSU) | Stash |
Relic: Wyrmshot
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +3 Wyrmshot Targets +4% Innate Elemental Damage +18 to Wyrmshot row 0, column 9 |
Charm | Stash |
Relic: Widowmaker
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +21% Damage to Undead +32 to Widowmaker +8% to Strength row 0, column 10 |
Charm | Stash |
Relic: Fortress
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +2% to Runemaster Defense Bonus while Fortress is Active +22 to Fortress +1000 Defense row 0, column 11 |
Charm | Stash |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +141% Bonus to Attack Rating [101 to 150] +11% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +13% [5 to 20] Lightning Resist +13% [5 to 20] Cold Resist +13% [5 to 20] row 0, column 13 |
Charm | Stash |
Xeth Rune (05) [2x]
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 1, column 2 |
Enchanted Rune | Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 1, column 3 |
Enchanted Rune | Stash |
Urt Rune (09) [2x]
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 1, column 5 |
Enchanted Rune | Stash |
Yham Rune (32)
Yham Rune
Enchanted Rune (32) Required Level: 120 Can be Inserted into Socketed Items Weapons: Maximum Life and Mana +2% Armor: Maximum Life and Mana +1% Shields: Maximum Life and Mana +1% row 1, column 6 |
Enchanted Rune | Stash |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 1, column 13 |
Dream Fragment (1) | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 2, column 0 |
Charm | Stash |
Shaen Rune (13) [2x]
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 2, column 3 |
Enchanted Rune | Stash |
Onyx Cluster [6x]
Onyx Cluster
(Right Click to Collect) Quantity: 6 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 2, column 13 |
Gem Cluster | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 3, column 13 |
Charm | Stash |
Relic: Nova Charge
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +18 to Nova Charge +20 to Energy +10 to Frozen Heart while Carrying Periodic Relics (Hive - Nova Charge - Path of Flames) row 4, column 0 |
Charm | Stash |
Relic: Golden Calf
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +15 to Golden Calf +75% Gold Find -5% to All Vendor Prices row 4, column 1 |
Charm | Stash |
Relic: Hyena Strike
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus -5% to Enemy Poison Resistance +29 to Hyena Strike +10 Maximum Stamina row 4, column 2 |
Charm | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 4, column 12 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 4, column 13 |
Key | Stash |
Iu Rune (16) [2x]
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 5, column 0 |
Enchanted Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2 to Minimum Damage +47% Bonus to Attack Rating +2% to Spell Damage +7% to Summoned Minion Damage +2 to Vitality +1% to Energy +2 to Energy row 5, column 1 |
Jewel | Stash |
Depleted Riftstone (6) [7x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 5, column 7 |
Riftstone | Stash |
Depleted Riftstone (7) [3x]
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 5, column 9 |
Riftstone | Stash |
Relic: Thunder Slam
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Thunder Slam Cooldown Reduced by 2 seconds Stun Attack +18 to Thunder Slam row 6, column 0 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +43% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +2% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage Lightning Resist +6% row 6, column 1 |
Jewel | Stash |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent row 6, column 4 |
Oil | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +3 to Minimum Damage +43% Bonus to Attack Rating +2% to Spell Damage +10 to Energy +23 to Mana row 7, column 1 |
Jewel | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 7, column 12 |
Whisper of the Damned | Stash |
Call of the Damned [4x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 7, column 13 |
Scroll | Stash |
Katamari
Katamari
Jewel Required Level: 30 Can be Inserted into Socketed Items Already Upgraded +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances Elemental Resists +10% +5 Life after each Kill row 8, column 1 |
Jewel (TU) | Stash |
Savage
Savage
Superior Gauntlets (Sacred) YstFelKa Defense: 2190 (654) Required Level: 110 Required Strength: 625 Corrupted +1% Weapon Physical Damage per 50 Strength or Dexterity (Whichever is Higher) +75% Attack Speed Adds 12-14 Damage +40% Bonus to Attack Rating +235% Enhanced Defense +12% to Strength +32 to all Attributes +10% to Dexterity Maximum Life +5% Maximum Cold Resist +1% Cold Resist +30% Physical Resist +1% +10% Magic Find Socketed (4/4) Hold shift (before hovering) to see socketables row 8, column 2 Jewel Can be Inserted into Socketed Items Adds 2-4 Damage +40% Bonus to Attack Rating +2% to Strength Cold Resist +5% Yst Rune Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items +10% Magic Find Fel Rune Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items +7% to Dexterity Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength |
Superior Gauntlets (Sacred) | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 8, column 12 |
Whisper of the Damned | Stash |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 9, column 0 |
Rune | Stash |
Qor Rune
Qor Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +3% Deadly Strike Armor: +2% Deadly Strike Shields: +2% Deadly Strike row 9, column 1 |
Rune | Stash |
Un Rune (22)
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 10, column 0 |
Enchanted Rune | Stash |
Ahmn Rune (11) [2x]
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 10, column 5 |
Enchanted Rune | Stash |
Lux Rune (17) [2x]
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 10, column 9 |
Enchanted Rune | Stash |
Oil of Intensity
Oil of Intensity
Cube Reagent row 10, column 11 |
Oil | Stash |
Oil of Craft
Oil of Craft
Cube Reagent row 10, column 12 |
Oil | Stash |
Tuul Rune (10) [2x]
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 11, column 2 |
Enchanted Rune | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 11, column 11 |
Enchanted Rune | Stash |
Large Cycle [2x]: Strength
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Strength +(10 to 20) to Strength +5 Required Level row 11, column 12 |
Cycle | Stash |
Xith Rune (06) [5x]
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 12, column 5 |
Enchanted Rune | Stash |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 13, column 3 |
Charm | Stash |
Strength | 422 | 4% | |
---|---|---|---|
Dexterity | 255 | 30% | |
Vitality | 5 | 0% | |
Energy | 85 | 0% | |
Life | 177 | 0% | |
Mana | 209 | 0% | |
All Skills / Class Skills | 0 | 2 | |
Maximum Skill / Experience | 0 | 0% | |
Life / Mana stolen per Hit | 22% | 5% | |
Life / Mana after each Kill | 20 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 24% | |
Regenerate Life / Mana | 90/s | 0% | |
Cold Resistance / Max | 90% | 5% | |
Fire Resistance / Max | 50% | 3% | |
Lightning Resistance / Max | 56% | 3% | |
Poison Resistance / Max | 21% | 1% | |
Magic / Physical Resistance | 0% | 17% | |
Phys / Ele Damage Reduced | 50 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 60% | 0% | |
Movement Speed / Light Radius | 40% | 0 | |
wIAS / gIAS | 0% | 150% | |
FCR | 0% | ||
FHR / FBR | 48% | 48% | |
TCD / EWD | 169% | 72% | |
Attack Rating | 1635 | 683% | |
Crushing Blow / Deadly Strike | 0% | 19% | |
Chance to Avoid Damage | 4% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 11% | 0% | |
Fire Spell Damage / Pierce | 0% | 0% | |
Lightning Spell Damage / Pierce | 0% | 0% | |
Poison Spell Damage / Pierce | 0% | 0% | |
P/M Spell Dam. / Poison Skill Dur. | 0% | 0% | |
Summoned Minion Life / Damage | 0% | 25% | |
Summoned Minion Resistances / AR | 0% | 0% |