Level | 114 | Experience | 6428745 (88%) |
---|---|---|---|
Strength | 135 | Life | 5185/4170 |
Dexterity | 162 | Mana | 4833/2005 |
Vitality | 15 | Inventory Gold | 1140000 |
Energy | 371 | Stash Gold | 1587090 |
Free stat points | 44 | Signets eaten | 47 |
Monsters killed | 53389 | Character deaths | 74 |
Bosses killed | 6 | Time spent | 34:54:31 |
Boss first kills | 0 | Charms completion | 7% |
Arcane 1Immersion 1Arcane Torrent 1Raven Familiar 1Superposition | Lightning 25Forked Lightning 20Thunderstone 4Eye of the Storm | Mastery 3Meditation 5Tenacity |
Coven 6Warp Armor 25Nova Charge 10Vengeful Power 1Hive | Reward 5Symbol of Esu 15Witch Blood | Oskills 1Jitan's Gate |
2Free skill points |
Name | Type | Location |
---|---|---|
Greater Healing Potion [4x]
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 6 |
Potion | Belt |
Screen of Viz-Jaq'Taar
Screen of Viz-Jaq'Taar
Quilted Armor (Sacred) Defense: 12563 (2332) Required Level: 100 Required Strength: 500 +199% Enhanced Defense +5591 Defense 2% Reanimate as: Undead Marksman 2% Reanimate as: Undead Lancer 4% Reanimate as: Eternal Prisoner 2% Reanimate as: Returned Warrior Socketed (0/6) row 0, column 0 |
Quilted Armor (SU) | Cube |
Superior Heavy Boots (Sacred)
Superior Heavy Boots (Sacred)
Defense: 1047 (738) Required Level: 30 Required Strength: 550 +15% Movement Speed +34% Bonus to Attack Rating +1% to Poison Spell Damage +23% to Summoned Minion Life +42% Enhanced Defense +1% to Strength +2% to Vitality Fire Resist +8% Lightning Resist +14% Cold Resist +14% Poison Resist +8% Socketed (2/4) Hold shift (before hovering) to see socketables row 0, column 2 Jewel Can be Inserted into Socketed Items +34% Bonus to Attack Rating +11% to Summoned Minion Life +2% to Vitality Fire Resist +4% Lightning Resist +4% Cold Resist +10% Poison Resist +4% Jewel Can be Inserted into Socketed Items +1% to Poison Spell Damage +12% to Summoned Minion Life +1% to Strength Fire Resist +4% Lightning Resist +10% Cold Resist +4% Poison Resist +4% |
Superior Heavy Boots (Sacred) | Cube |
Ornate Shrine (10)
Ornate Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 4 |
Shrine | Cube |
Ist Rune
Ist Rune
Required Level: 63 Can be Inserted into Socketed Items Weapons: +10% Magic Find Armor: +7% Magic Find Shields: +7% Magic Find row 0, column 5 |
Rune | Cube |
Emerald Earth
Emerald Earth
Bone Shield (Sacred) Defense: 2676 (1120) Required Level: 100 Required Dexterity: 527 +1% Base Block Chance +40% Block Speed Adds 100-200 Lightning Damage -12% to Enemy Lightning Resistance +139% Enhanced Defense +72 to Dexterity 5% Reanimate as: Night Hawk Socketed (0/6) Rainbow Warrior (Druid Wereowl Set) Emerald Cloud Emerald Earth Emerald Flower Emerald Sky row 0, column 6 |
Bone Shield (Set) | Cube |
Yaerius' Alembic
Yaerius' Alembic
Light Belt (Sacred) Defense: 2333 (1144) (Paladin Only) Required Level: 100 Required Strength: 825 +48 Spell Focus +15% Damage to Vessel of Justice +15% Damage to Vessel of Retribution +22% to Physical/Magic Spell Damage +2 to Veneration of Justice (Paladin Only) +3 to Ward of Fate (Paladin Only) +104% Enhanced Defense +40% to Energy Requirements +50% Socketed (0/2) Yaerius' Grey Omen (Paladin Neutral Set) Yaerius' Simulacrum Yaerius' Mediation Yaerius' Untruth Yaerius' Alembic row 0, column 8 |
Light Belt (Set) | Cube |
Earth
Earth
Chain Mail (Sacred) Defense: 7113 (2857) Required Level: 80 Required Strength: 402 +15% Hit Recovery Adds 13-25 Damage +6% Life stolen per Hit +149% Enhanced Defense +19% to Dexterity Lightning Resist +37% Requirements -33% Socketed (0/6) Pantheon (Amazon Bow Set) Earth Fire Frost Water row 0, column 10 |
Chain Mail (Set) | Cube |
Greater Signet of Gold [10x]
Greater Signet of Gold
Right-click: Gold in Bank: %d row 0, column 12 |
Signet | Cube |
Signet of Gold [12x]
Signet of Gold
Right-click: Gold in Bank: %d row 0, column 13 |
Signet | Cube |
Hel Rune
Hel Rune
Required Level: 40 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: +5% to Summoned Minion Damage Shields: +5% to Summoned Minion Damage row 1, column 5 |
Rune | Cube |
Shell
Shell
Splint Mail (Sacred) Defense: 8831 (3032) Required Level: 90 Required Strength: 600 +1 to Druid Skill Levels +20% Hit Recovery +18% to Poison Spell Damage +16% to Summoned Minion Resistances +166% Enhanced Defense +766 Defense Socketed (0/6) Kale Monath (Druid Nature Set) Thorn Shell Breath Branches row 1, column 8 |
Splint Mail (Set) | Cube |
Hadriel's Avenger
Hadriel's Avenger
Spiked Club (Sacred) One-Hand Damage: 42 to 46 Required Level: 90 Required Strength: 210 +3 to Paladin Skill Levels +20% Cast Speed +29% to Physical/Magic Spell Damage +34% to Fire Spell Damage +50 to Energy +47 Life after each Kill +20 Mana after each Kill Requirements -50% +50% Damage to Undead Socketed (0/3) Hadriel's Lore (Paladin Dragon Set) Hadriel's Avenger Hadriel's Presence Hadriel's Pure Heart Hadriel's Wings row 2, column 2 |
Spiked Club (Set) | Cube |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 3 |
Shrine | Cube |
Gift of the Spiritbeast
Gift of the Spiritbeast
Hammerhead Axe (4) One-Hand Damage: 88 to 148 (Barbarian Only) Required Level: 60 Required Strength: 529 4% Chance to cast level 36 Mark of the Wild on Melee Attack +35% Attack Speed +115% Enhanced Damage +43 to Maximum Damage Adds 148-207 Fire Damage Adds 142-224 Lightning Damage Maximum Mana +36% Socketed (0/6) row 3, column 0 |
Hammerhead Axe (4) | Cube |
Tetrad
Tetrad
Chain Gloves (Sacred) Defense: 1290 (566) Required Level: 90 Required Strength: 345 +21 Spell Focus +30% Hit Recovery +128% Enhanced Defense +40 to Strength +36 to Energy +38% Bonus to Defense Requirements -40% Socketed (0/4) Adria's Circle (Sorceress Poison Set) Dyad Monad Tetrad Triad row 3, column 10 |
Chain Gloves (Set) | Cube |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 3, column 13 |
Enchanted Rune | Cube |
Ko Rune
Ko Rune
Required Level: 48 Can be Inserted into Socketed Items Weapons: +5% to Strength Armor: +5% to Strength Shields: +5% to Strength row 5, column 10 |
Rune | Cube |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 5, column 11 |
Arcane Shards (2) | Cube |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 6, column 0 |
Shrine | Cube |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 6, column 1 |
Shrine | Cube |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 6, column 10 |
Arcane Shards (2) | Cube |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 6, column 11 |
Arcane Shards (2) | Cube |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 7, column 10 |
Arcane Shards (1) | Cube |
Bartuc's Curse
Bartuc's Curse
Lamellar Armor (Sacred) Defense: 7667 (3501) (Sorceress Only) Required Level: 100 Required Dexterity: 489 Ethereal +2% Base Block Chance +100 Spell Focus +35% to Fire Spell Damage +26% to Cold Spell Damage +6 to Phoenix Wave +119% Enhanced Defense +25% to All Attributes -30% Gold Find Socketed (0/6) row 7, column 13 |
Lamellar Armor (SU) [eth] | Cube |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 0 |
Key | Cube |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 8, column 1 |
Key | Cube |
Oil of Intensity
Oil of Intensity
Cube Reagent row 8, column 10 |
Oil | Cube |
Crown of the Black Rose
Crown of the Black Rose
Diadem (Sacred) Defense: 925 Required Level: 110 Required Dexterity: 524 Orb Effects Applied to this Item are Doubled +3 to All Skills +20% to Poison Spell Damage -13% to Enemy Poison Resistance +19 to Black Lotus Strike +112 Life Regenerated per Second Maximum Poison Resist +2% +36% Bonus to Defense Cannot Be Frozen Socketed (0/4) row 8, column 11 |
Diadem (SU) | Cube |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 9, column 10 |
Oil | Cube |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +15% Attack Speed +8 to Energy Cold Resist +5% row 0, column 0 |
Jewel | Inventory |
Tir Rune [3x]
Tir Rune
Required Level: 10 Can be Inserted into Socketed Items Weapons: +3% to Fire Spell Damage Armor: +3% to Fire Spell Damage Shields: +3% to Fire Spell Damage row 0, column 1 |
Rune | Inventory |
Ort Rune [2x]
Ort Rune
Required Level: 25 Can be Inserted into Socketed Items Weapons: Lightning Resist +30% Armor: Lightning Resist +25% Shields: Lightning Resist +25% row 0, column 2 |
Rune | Inventory |
Tal Rune
Tal Rune
Required Level: 20 Can be Inserted into Socketed Items Weapons: +3% to Physical/Magic Spell Damage Armor: +3% to Physical/Magic Spell Damage Shields: +3% to Physical/Magic Spell Damage row 0, column 3 |
Rune | Inventory |
Nef Rune [2x]
Nef Rune
Required Level: 13 Can be Inserted into Socketed Items Weapons: +3% to Lightning Spell Damage Armor: +3% to Lightning Spell Damage Shields: +3% to Lightning Spell Damage row 0, column 4 |
Rune | Inventory |
Thul Rune [2x]
Thul Rune
Required Level: 28 Can be Inserted into Socketed Items Weapons: Cold Resist +30% Armor: Cold Resist +25% Shields: Cold Resist +25% row 0, column 5 |
Rune | Inventory |
Lo Rune
Lo Rune
Required Level: 73 Can be Inserted into Socketed Items Weapons: +15% Block Speed Armor: +15% Block Speed Shields: +15% Block Speed row 0, column 6 |
Rune | Inventory |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 0, column 8 |
Shrine | Inventory |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 9 |
Shrine | Inventory |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 11 |
Shrine | Inventory |
Oil of Craft
Oil of Craft
Cube Reagent row 0, column 12 |
Oil | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +6 Spell Focus +1% to Spell Damage row 0, column 13 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +6% to Summoned Minion Damage +1% to All Attributes Fire Resist +6% row 0, column 14 |
Jewel | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 1, column 0 |
Whisper of the Damned | Inventory |
Fal Rune [2x]
Fal Rune
Required Level: 50 Can be Inserted into Socketed Items Weapons: +5% to Dexterity Armor: +5% to Dexterity Shields: +5% to Dexterity row 1, column 1 |
Rune | Inventory |
Cham Rune [2x]
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 1, column 2 |
Rune | Inventory |
Shael Rune
Shael Rune
Required Level: 35 Can be Inserted into Socketed Items Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration Shields: +10% Bonus to Poison Skill Duration row 1, column 3 |
Rune | Inventory |
Ber Rune [2x]
Ber Rune
Required Level: 78 Can be Inserted into Socketed Items Weapons: Slow Target +3% Armor: Slows Attacker by +2% Shields: Slows Attacker by +2% row 1, column 4 |
Rune | Inventory |
Ist Rune [2x]
Ist Rune
Required Level: 63 Can be Inserted into Socketed Items Weapons: +10% Magic Find Armor: +7% Magic Find Shields: +7% Magic Find row 1, column 5 |
Rune | Inventory |
Mal Rune [3x]
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 1, column 6 |
Rune | Inventory |
Ornate Shrine (10)
Ornate Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 1, column 10 |
Shrine | Inventory |
Oil of Disjunction
Oil of Disjunction
Cube Reagent row 1, column 12 |
Oil | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +4 Spell Focus +1% to Physical/Magic Spell Damage +54 Defense +18 to Mana row 1, column 13 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +36% Bonus to Attack Rating +55 Defense +16 to Mana Poison Resist +4% row 1, column 14 |
Jewel | Inventory |
Oil of Intensity [2x]
Oil of Intensity
Cube Reagent row 2, column 0 |
Oil | Inventory |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +8 to Strength +10 to Dexterity +5 Maximum Stamina row 2, column 1 |
Ring (TU) | Inventory |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 2 |
Shrine | Inventory |
Sol Rune
Sol Rune
Required Level: 33 Can be Inserted into Socketed Items Weapons: +60 to Mana Armor: +40 to Mana Shields: +40 to Mana row 2, column 3 |
Rune | Inventory |
Lum Rune
Lum Rune
Required Level: 45 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Resistances Armor: +5% to Summoned Minion Resistances Shields: +5% to Summoned Minion Resistances row 2, column 4 |
Rune | Inventory |
Sur Rune
Sur Rune
Required Level: 75 Can be Inserted into Socketed Items Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% Shields: Regenerate Mana +5% row 2, column 5 |
Rune | Inventory |
Gul Rune [2x]
Gul Rune
Required Level: 65 Can be Inserted into Socketed Items Weapons: +15% Attack Speed Armor: +15% Attack Speed Shields: +15% Attack Speed row 2, column 6 |
Rune | Inventory |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 2, column 7 |
Shrine | Inventory |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 2, column 8 |
Shrine | Inventory |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 2, column 9 |
Shrine | Inventory |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 2, column 11 |
Shrine | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +61 to Attack Rating +3 to Vitality Poison Resist +1% +5% Magic Find row 2, column 12 |
Jewel | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +5 to Strength Requirements +10% row 2, column 13 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Dexterity +25 to Mana Poison Resist +5% Requirements -10% row 2, column 14 |
Jewel | Inventory |
Ko Rune
Ko Rune
Required Level: 48 Can be Inserted into Socketed Items Weapons: +5% to Strength Armor: +5% to Strength Shields: +5% to Strength row 3, column 3 |
Rune | Inventory |
Eld Rune [3x]
Eld Rune
Required Level: 8 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage Shields: +3 to Maximum Damage row 3, column 4 |
Rune | Inventory |
Jah Rune
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 3, column 5 |
Rune | Inventory |
Eth Rune [3x]
Eth Rune
Required Level: 15 Can be Inserted into Socketed Items Weapons: +3% to Cold Spell Damage Armor: +3% to Cold Spell Damage Shields: +3% to Cold Spell Damage row 3, column 6 |
Rune | Inventory |
Ornate Shrine (10)
Ornate Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 3, column 10 |
Shrine | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +6 Spell Focus +73 Defense Fire Resist +6% +3% Magic Find row 3, column 12 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Poison Spell Damage +14% to Summoned Minion Life +1% to Energy Fire Resist +6% row 3, column 13 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +1% to Vitality Fire Resist +5% Requirements -10% row 3, column 14 |
Jewel | Inventory |
Amber Cluster [3x]
Amber Cluster
(Right Click to Collect) Quantity: 3 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 4, column 0 |
Gem Cluster | Inventory |
Rainbow Stone Cluster [9x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 9 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 4, column 1 |
Gem Cluster | Inventory |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 4, column 2 |
Shrine | Inventory |
Amn Rune
Amn Rune
Required Level: 30 Can be Inserted into Socketed Items Weapons: Poison Resist +30% Armor: Poison Resist +25% Shields: Poison Resist +25% row 4, column 3 |
Rune | Inventory |
Ohm Rune
Ohm Rune
Required Level: 70 Can be Inserted into Socketed Items Weapons: +15% Hit Recovery Armor: +15% Hit Recovery Shields: +15% Hit Recovery row 4, column 4 |
Rune | Inventory |
Lem Rune
Lem Rune
Required Level: 53 Can be Inserted into Socketed Items Weapons: +4% to Vitality Armor: +4% to Vitality Shields: +4% to Vitality row 4, column 5 |
Rune | Inventory |
Io Rune
Io Rune
Required Level: 43 Can be Inserted into Socketed Items Weapons: +50% to Summoned Minion Attack Rating Armor: +50% to Summoned Minion Attack Rating Shields: +50% to Summoned Minion Attack Rating row 4, column 6 |
Rune | Inventory |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 4, column 11 |
Shrine | Inventory |
Cherry
Cherry
Required Level: 120 Right click to eat... row 4, column 12 |
Cherry | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +28% Cast Speed +891 to Mana Elemental Resists +24% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 4, column 13 |
Amulet | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 102 +1 to Sorceress Skill Levels +20% Cast Speed +1024 to Mana Elemental Resists +22% +9% Magic Find +12 Required Level Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 4, column 14 |
Amulet | Inventory |
Emerald Cluster [8x]
Emerald Cluster
(Right Click to Collect) Quantity: 8 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 5, column 0 |
Gem Cluster | Inventory |
Amethyst Cluster [8x]
Amethyst Cluster
(Right Click to Collect) Quantity: 8 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 5, column 1 |
Gem Cluster | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 5, column 3 |
Shrine | Inventory |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 5, column 4 |
Shrine | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +21% Cast Speed +924 to Mana Elemental Resists +28% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 5, column 5 |
Amulet | Inventory |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 5, column 10 |
Shrine | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 5, column 12 |
Charm | Inventory |
Horadric Cube
Horadric Cube
row 5, column 13 |
Horadric Cube | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 6, column 0 |
Catalyst | Inventory |
Onyx Cluster [6x]
Onyx Cluster
(Right Click to Collect) Quantity: 6 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 6, column 1 |
Gem Cluster | Inventory |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 6, column 6 |
Shrine | Inventory |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 6, column 7 |
Shrine | Inventory |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 6, column 8 |
Shrine | Inventory |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 6, column 9 |
Shrine | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 6, column 11 |
Shrine | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +1% to All Attributes Cold Resist +5% +1% to Experience Gained row 6, column 12 |
Jewel | Inventory |
Topaz Cluster [13x]
Topaz Cluster
(Right Click to Collect) Quantity: 13 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 7, column 0 |
Gem Cluster | Inventory |
Diamond Cluster [5x]
Diamond Cluster
(Right Click to Collect) Quantity: 5 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 7, column 1 |
Gem Cluster | Inventory |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 7, column 2 |
Shrine | Inventory |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 7, column 3 |
Shrine | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +25% Cast Speed +1144 to Mana Elemental Resists +29% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 7, column 5 |
Amulet | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 7, column 10 |
Shrine | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +235 Defense [201 to 250] +25 to all Attributes [21 to 25] row 7, column 13 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 7, column 14 |
Charm | Inventory |
Ruby Cluster [10x]
Ruby Cluster
(Right Click to Collect) Quantity: 10 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 8, column 0 |
Gem Cluster | Inventory |
Turquoise Cluster [3x]
Turquoise Cluster
(Right Click to Collect) Quantity: 3 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 8, column 1 |
Gem Cluster | Inventory |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent row 8, column 4 |
Oil | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +20% Cast Speed +982 to Mana Elemental Resists +26% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 8, column 5 |
Amulet | Inventory |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 8, column 8 |
Shrine | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 11 |
Catalyst | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +20% Cast Speed +1186 to Mana Elemental Resists +25% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 8, column 13 |
Amulet | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +24 to Strength [0 to 38] +24 to Dexterity [0 to 38] +38 to Vitality [0 to 38] +24 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 8, column 14 |
Charm | Inventory |
Bloodstone Cluster [5x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 5 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 9, column 0 |
Gem Cluster | Inventory |
Sapphire Cluster [8x]
Sapphire Cluster
(Right Click to Collect) Quantity: 8 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 9, column 1 |
Gem Cluster | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +26% Cast Speed +1081 to Mana Elemental Resists +27% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 9, column 4 |
Amulet | Inventory |
Ral Rune
Ral Rune
Required Level: 23 Can be Inserted into Socketed Items Weapons: Fire Resist +30% Armor: Fire Resist +25% Shields: Fire Resist +25% row 9, column 5 |
Rune | Inventory |
Um Rune
Um Rune
Required Level: 58 Can be Inserted into Socketed Items Weapons: Elemental Resists +10% Armor: Elemental Resists +10% Shields: Elemental Resists +10% row 9, column 6 |
Rune | Inventory |
El Rune
El Rune
Required Level: 6 Can be Inserted into Socketed Items Weapons: +3 to all Attributes Armor: +3 to all Attributes Shields: +3 to all Attributes row 9, column 7 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Poison Spell Damage +1% to All Attributes +20 to Mana row 9, column 11 |
Jewel | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 5 Elemental Resists +(3 to 5)% Gold Cost: 10000 row 9, column 12 |
Catalyst | Inventory |
Nexus Crystal
Nexus Crystal
(Sorceress Challenge Item) (Sorceress Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Sorceress Skill Levels +15% Bonus to Spell Focus +15% to Spell Damage row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +30% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Chain Boots (Sacred)
Chain Boots (Sacred)
Defense: 2256 (803) Required Strength: 575 +25% Movement Speed +181% Enhanced Defense +36 to all Attributes Fire Resist +42% Lightning Resist +3% Cold Resist +3% Poison Resist +3% Physical Resist +1% +6% to Experience Gained +15% Magic Find +24 Required Level Socketed (0/4) row 0, column 6 |
Chain Boots (Craft) | Mercenary |
Lone Wolf's Claws
Lone Wolf's Claws
Heavy Gloves (Sacred) Defense: 1302 (523) Required Level: 112 Required Strength: 420 +20% Hit Recovery +10% to Fire Spell Damage +10% to Cold Spell Damage +149% Enhanced Defense +11% to Energy Fire Resist +22% Cold Resist +23% +9% Magic Find Requirements -20% +12 Required Level Socketed (0/4) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track row 0, column 6 |
Heavy Gloves (Set) | Mercenary |
The Protector
The Protector
Fanged Helm (Sacred) Defense: 2932 (1159) (Barbarian Only) Required Level: 112 Required Strength: 500 +4 to Barbarian Skill Levels +21% to Summoned Minion Damage +49% to Summoned Minion Attack Rating +153% Enhanced Defense +24% to Vitality Cold Resist +48% +23% Bonus to Defense +9% Magic Find +12 Required Level Socketed (0/4) Spirits of the Nephalem (Barbarian Shaman Set) Destiny Sacred Charge The Guardian The Protector row 0, column 6 |
Fanged Helm (Set) | Mercenary |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 112 +1 to All Skills +40% Attack Speed +206% Bonus to Attack Rating Lightning Resist +14% Cold Resist +14% Poison Resist +28% Cannot Be Frozen +15% Magic Find +52 Required Level row 0, column 6 |
Amulet (TU) | Mercenary |
Talic the Unwilling
Talic the Unwilling
Backsword (Sacred) One-Hand Damage: 55 to 204 (Barbarian Only) Required Level: 112 Required Strength: 526 +33% Increased Leap Speed +1% Base Block Chance +50% Attack Speed +15% Enhanced Damage Thunder Slam Cooldown Reduced by 3 seconds +146 to Maximum Damage +4% Life stolen per Hit -39% to Enemy Poison Resistance Weapon Physical Damage +100% +179 to Life +21% Magic Find +12 Required Level Socketed (0/3) row 0, column 6 |
Backsword (SU) | Mercenary |
Shroud Royal
Shroud Royal
Full Plate Mail (4) Defense: 9090 (3030) Required Level: 110 Required Strength: 490 Additional Strength Damage Bonus: +3% +30% Block Speed +11 to Vanquish +200% Enhanced Defense +18% to All Attributes Elemental Resists +3% Physical Damage Reduced by 28 +20% Bonus to Defense +19% Gold Find +20% Magic Find +56 Required Level Socketed (0/6) row 0, column 6 |
Full Plate Mail (4) | Mercenary |
Nor Tiraj's Wisdom
Nor Tiraj's Wisdom
Heavy Belt (Sacred) Defense: 3541 (1378) Required Level: 112 Required Strength: 800 +100 Spell Focus -24% to Enemy Lightning Resistance +19 to Stormclash +16 to Lightning Shield +157% Enhanced Defense Maximum Mana +10% +16% Bonus to Defense +2% to Experience Gained +9% Magic Find Requirements +28% +12 Required Level Socketed (0/2) row 0, column 6 |
Heavy Belt (SU) | Mercenary |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 0 |
Shrine | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 1 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 2 |
Shrine | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 3 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 4 |
Shrine | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 5 |
Shrine | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 6 |
Shrine | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 0, column 7 |
Shrine | Stash |
Perfect Skull [9x]
Perfect Skull
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by +5% row 0, column 12 |
Gem | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 0 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 1 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 2 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 3 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 4 |
Shrine | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 2, column 5 |
Shrine | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 6 |
Shrine | Stash |
Intimidating Shrine (6)
Intimidating Shrine (6)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 7 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 4, column 0 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 4, column 1 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 4, column 2 |
Shrine | Stash |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 4, column 3 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 4, column 4 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 4, column 5 |
Shrine | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 4, column 6 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 4, column 7 |
Shrine | Stash |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 6, column 0 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 6, column 1 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 6, column 2 |
Shrine | Stash |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 6, column 3 |
Shrine | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 6, column 4 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 6, column 5 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 6, column 6 |
Shrine | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 6, column 7 |
Shrine | Stash |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 8, column 0 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 8, column 1 |
Shrine | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 8, column 2 |
Shrine | Stash |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 8, column 3 |
Shrine | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 8, column 4 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 8, column 5 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 8, column 6 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 8, column 7 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 10, column 0 |
Shrine | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 10, column 1 |
Shrine | Stash |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 10, column 2 |
Shrine | Stash |
Ornate Shrine (8)
Ornate Shrine (8)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 10, column 3 |
Shrine | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 10, column 4 |
Shrine | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 10, column 5 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 10, column 6 |
Shrine | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 10, column 7 |
Shrine | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 12, column 0 |
Shrine | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 12, column 1 |
Shrine | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 12, column 2 |
Shrine | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 12, column 3 |
Shrine | Stash |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 12, column 4 |
Shrine | Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 12, column 5 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 12, column 6 |
Shrine | Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 12, column 13 |
Belladonna Extract | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 13, column 13 |
Mark of Infusion | Stash |
Strength | 106 | 55% | |
---|---|---|---|
Dexterity | 129 | 15% | |
Vitality | 100 | 10% | |
Energy | 158 | 10% | |
Life | 400 | 0% | |
Mana | 1051 | 19% | |
All Skills / Class Skills | 4 | 10 | |
Maximum Skill / Experience | 0 | 10% | |
Life / Mana stolen per Hit | 5% | 25% | |
Life / Mana after each Kill | 72 | 38 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 0/s | 15% | |
Cold Resistance / Max | 179% | 0% | |
Fire Resistance / Max | 165% | 1% | |
Lightning Resistance / Max | 270% | 0% | |
Poison Resistance / Max | 194% | 0% | |
Magic / Physical Resistance | 0% | 6% | |
Phys / Ele Damage Reduced | 0 | 16 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 202% | 20% | |
Movement Speed / Light Radius | 30% | 3 | |
wIAS / gIAS | 0% | 35% | |
FCR | 160% | ||
FHR / FBR | 10% | 10% | |
TCD / EWD | 12% | 0% | |
Attack Rating | 0 | 0% | |
Crushing Blow / Deadly Strike | 0% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 48% | 5% | |
Fire Spell Damage / Pierce | 77% | 5% | |
Lightning Spell Damage / Pierce | 157% | 30% | |
Poison Spell Damage / Pierce | 50% | 9% | |
P/M Spell Dam. / Poison Skill Dur. | 35% | 0% | |
Summoned Minion Life / Damage | 29% | 15% | |
Summoned Minion Resistances / AR | 5% | 0% |