Super Healing Potion [10x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 1
|
Potion |
Belt |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x Life Regenerated per Second
x% to Vitality
+x to Vitality
row 0, column 7
|
Shrine |
Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90
Keep in Inventory to Gain Bonus
+211 Defense
[201 to 250]
+25 to all Attributes
[21 to 25]
row 0, column 13
|
Charm |
Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
+23 Spell Focus
[21 to 25]
+1 to Jitan's Gate
Half Freeze Duration
row 0, column 14
|
Charm |
Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90
Keep in Inventory to Gain Bonus
+10% Attack Speed
+10% Cast Speed
+131% Bonus to Attack Rating
[21 to 150]
+13 Life Regenerated per Second
[1 to 4]
row 1, column 13
|
Charm |
Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!
Required Level: 90
Keep in Inventory to Gain Bonus
+27 to Strength
[0 to 38]
+38 to Dexterity
[0 to 38]
+4 to Vitality
[0 to 38]
+7 to Energy
[0 to 38]
+15% Bonus to Defense
[11 to 15]
-10% Gold Find
+17% Magic Find
[16 to 20]
row 1, column 14
|
Charm |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+75 to Attack Rating
+6 to Energy
row 2, column 0
|
Jewel |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Block Speed
+31% Bonus to Attack Rating
+12% to Summoned Minion Life
row 2, column 1
|
Jewel |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Physical/Magic Spell Damage
+1% to All Attributes
Poison Resist +5%
+1% to Experience Gained
row 2, column 2
|
Jewel |
Inventory |
Demonsbane
Demonsbane
By Robert Marks
Required Level: 120
Keep in Inventory to Gain Bonus
+2 to Assassin Skill Levels
[0 to 2]
+1 to Druid Skill Levels
[0 to 2]
+2 to Barbarian Skill Levels
[0 to 2]
+2 to Paladin Skill Levels
[0 to 2]
+1 to Necromancer Skill Levels
[0 to 2]
+2 to Sorceress Skill Levels
[0 to 2]
+15 Life Regenerated per Second
row 2, column 12
|
Charm |
Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90
Keep in Inventory to Gain Bonus
+4% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
-50 Defense
+23 to all Attributes
[21 to 25]
row 2, column 13
|
Charm |
Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90
Keep in Inventory to Gain Bonus
Weapon Physical Damage +26%
+25% Bonus to Defense
[21 to 30]
row 2, column 14
|
Charm |
Inventory |
Storm Shard
Storm Shard
Jewel
Required Level: 20
Can be Inserted into Socketed Items
+7 Spell Focus
+2% to Spell Damage
row 3, column 0
|
Jewel (TU) |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+10% Cast Speed
+15% Block Speed
+1% to Lightning Spell Damage
+2% to Strength
row 3, column 1
|
Jewel |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+2 to Minimum Damage
+123 to Attack Rating
+2% to Lightning Spell Damage
+2% to Dexterity
row 3, column 2
|
Jewel |
Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90
Keep in Inventory to Gain Bonus
+4% Innate Elemental Damage
-2% to Enemy Elemental Resistances
+3% Chance of Crushing Blow
Fire Resist +25%
Lightning Resist +24%
Cold Resist +25%
+5 to Light Radius
row 3, column 13
|
Charm |
Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03)
Required Level: 90
Can be Inserted into Socketed Items
Weapons:
+4% to Fire Spell Damage
Armor:
+4% to Fire Spell Damage
Shields:
+4% to Fire Spell Damage
row 4, column 0
|
Enchanted Rune |
Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07)
Required Level: 100
Can be Inserted into Socketed Items
Weapons:
+4% to Physical/Magic Spell Damage
Armor:
+4% to Physical/Magic Spell Damage
Shields:
+4% to Physical/Magic Spell Damage
row 4, column 1
|
Enchanted Rune |
Inventory |
Nif Rune (04)
Nif Rune
Enchanted Rune (04)
Required Level: 95
Can be Inserted into Socketed Items
Weapons:
+4% to Lightning Spell Damage
Armor:
+4% to Lightning Spell Damage
Shields:
+4% to Lightning Spell Damage
row 4, column 2
|
Enchanted Rune |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+49% Bonus to Attack Rating
+1% to Physical/Magic Spell Damage
+2% to Energy
Cold Resist +5%
row 4, column 3
|
Jewel |
Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90
Keep in Inventory to Gain Bonus
+2 to All Skills
+15% to Experience Gained
Bonus Quest I
(cube charm only on completion)
Defeat the Greater Riftwalker
- without taking damage from the Rift Storm
Bonus Quest II
(cube charm only on completion)
Defeat the Ascendant Riftwalker
- with at least one Frozen Shambler alive
- without taking damage from the Rift Storm
row 4, column 14
|
Charm |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+2 to Minimum Damage
+2% to Poison Spell Damage
+14% to Summoned Minion Life
+2% to Strength
row 5, column 0
|
Jewel |
Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90
Keep in Inventory to Gain Bonus
+4% Innate Elemental Damage
[3 to 5]
Maximum Life +4%
[3 to 5]
Maximum Mana +14%
[11 to 15]
row 5, column 12
|
Charm |
Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90
Keep in Inventory to Gain Bonus
Maximum Life +3%
Maximum Mana +10%
+10% to Experience Gained
Death Projector (Heroic)
Difficulty Level: 121
Transmute in the cube after reaching Level 121
row 5, column 13
|
Charm |
Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90
Keep in Inventory to Gain Bonus
+10 to all Attributes
+20% Magic Find
+1 to Light Radius
Horror Under Tristram (Heroic)
Difficulty Level: 120
Transmute in the cube after reaching Level 120
row 5, column 14
|
Charm |
Inventory |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x Life Regenerated per Second
x% to Vitality
+x to Vitality
row 6, column 0
|
Shrine |
Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+3% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 6, column 12
|
Charm |
Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90
Keep in Inventory to Gain Bonus
Maximum Elemental Resists +2%
Elemental Resists +16%
[11 to 20]
-5% to All Vendor Prices
row 6, column 13
|
Charm |
Inventory |
The Black Road
The Black Road
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Black Road Skill
+150 to Life
+75 to Mana
row 6, column 14
|
Charm |
Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110
Transmute in the cube at the correct level to get rewards
WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST
Keep in Inventory to Gain Bonus
Level 125
Random Relic
1% Chance to cast level 7 Goblin Glee on Death Blow
Transmute at 126+ to upgrade, requires:
2 Arcane Crystals
(unclaimed rewards are lost)
row 7, column 12
|
Charm |
Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+25 Spell Focus
[21 to 25]
Weapon Physical Damage +22% (Based on Character Level)
row 7, column 13
|
Charm |
Inventory |
Optical Detector
Optical Detector
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Tenacity
+5% to Summoned Minion Resistances
Elemental Resists +15%
Infernal Machine (Heroic)
Difficulty Level: 122
Transmute in the cube after reaching Level 122
row 7, column 14
|
Charm |
Inventory |
Arcane Shards (4)
Arcane Shards (4)
Cube Reagent
row 8, column 1
|
Arcane Shards (4) |
Inventory |
Ring
Ring
+1 to All Skills
-6% to Enemy Poison Resistance
+17 to Mana
+6% to Experience Gained
+12% Magic Find
row 8, column 2
|
Ring |
Inventory |
Ring of Truth
Ring of Truth
Ring
Required Level: 20
+25% Block Speed
+15% Hit Recovery
+42% Bonus to Attack Rating
Slows Attacker by +4%
+13% Bonus to Defense
+2 to Light Radius
row 8, column 3
|
Ring (TU) |
Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to Summon Edyrem
Fire Absorb +5%
Lightning Absorb +5%
Cold Absorb +5%
Cube after Killing Imperius and Malthael
(Max: 1 minute from each other)
row 8, column 11
|
Charm |
Inventory |
Nexus Crystal
Nexus Crystal
(Sorceress Challenge Item)
(Sorceress Only)
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Ennead Skill
+2 to Sorceress Skill Levels
+15% Bonus to Spell Focus
+15% to Spell Damage
row 8, column 14
|
Charm |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 0
|
Catalyst |
Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 1
|
Catalyst |
Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 9, column 2
|
Catalyst |
Inventory |
Ring
Ring
+1 to All Skills
+7% to Fire Spell Damage
-5% to Enemy Lightning Resistance
+26 Life Regenerated per Second
Poison Resist +17%
+4% to Experience Gained
row 9, column 3
|
Ring |
Inventory |
Ring of Regha
Ring of Regha
Ring
Adds 3-5 Damage
+5% to Spell Damage
+11 to Strength
+9 to Dexterity
Elemental Resists +10%
row 9, column 4
|
Ring (TU) |
Inventory |
Angel Heart
Angel Heart
Amulet
Required Level: 40
+2 to All Skills
+5% to Strength
+6% to Dexterity
+15% Bonus to Defense
+5 to Light Radius
row 9, column 5
|
Amulet (TU) |
Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet
(Sorceress Only)
Required Level: 90
+1 to Sorceress Skill Levels
+23% Cast Speed
+1026 to Mana
Elemental Resists +29%
Vizjerei Dominion
(Sorceress Arcane Set)
Vizjerei Judgment
Vizjerei Brilliance
Vizjerei Grip
Vizjerei Cloak
row 9, column 6
|
Amulet |
Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet
(Sorceress Only)
Required Level: 90
+1 to Sorceress Skill Levels
+26% Cast Speed
+1097 to Mana
Elemental Resists +21%
Vizjerei Dominion
(Sorceress Arcane Set)
Vizjerei Judgment
Vizjerei Brilliance
Vizjerei Grip
Vizjerei Cloak
row 9, column 7
|
Amulet |
Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet
(Sorceress Only)
Required Level: 90
+1 to Sorceress Skill Levels
+26% Cast Speed
+864 to Mana
Elemental Resists +29%
Vizjerei Dominion
(Sorceress Arcane Set)
Vizjerei Judgment
Vizjerei Brilliance
Vizjerei Grip
Vizjerei Cloak
row 9, column 8
|
Amulet |
Inventory |
Eve of Destruction Fragment
Eve of Destruction Fragment
Cube 3 identical Fragments to Create Trophy
row 9, column 9
|
Trophy Fragment |
Inventory |
Banisher of Light Fragment
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy
row 9, column 10
|
Trophy Fragment |
Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120
Keep in Inventory to Gain Bonus
Cube with Essence/Runestone to Roll Stat
+8% to Spell Damage
[6 to 10]
+5 to Strength
+7 to Dexterity
-3 to Vitality
-4 to Energy
Essence Slots: 18
row 9, column 12
|
Charm |
Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to All Attributes
[6 to 10]
+15% to Experience Gained
[6 to 15]
row 9, column 13
|
Charm |
Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50
Keep in Inventory to Gain Bonus
+2 to All Skills
+10% Combat Speeds
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+10% to All Attributes
Elemental Resists +40%
+5% to Experience Gained
row 9, column 14
|
Charm |
Inventory |
Greaves (1)
Greaves (1)
Defense: 106
Required Strength: 22
+15% Movement Speed
+1 to Energy
Socketed (0/1)
row 8, column 3
|
Greaves (1) |
Mercenary |
Heavy Gloves (1)
Heavy Gloves (1)
Defense: 14
Required Strength: 26
-2% to Enemy Cold Resistance
+19 to Life
Socketed (0/1)
row 8, column 3
|
Heavy Gloves (1) |
Mercenary |
Circlet (1)
Circlet (1)
Defense: 45
Required Dexterity: 14
+3% to Summoned Minion Damage
+2 to Vitality
+3 to Mana
Physical Damage Reduced by 1
Socketed (0/1)
row 8, column 3
|
Circlet (1) |
Mercenary |
Holy Lance (1)
Holy Lance (1)
Two-Hand Damage: 6 to 11
(Paladin Only)
Required Strength: 34
Amazing Grace
+29% Enhanced Damage
+5% Gold Find
row 8, column 3
|
Holy Lance (1) |
Mercenary |
Light Plate (1)
Light Plate (1)
Defense: 337
Required Strength: 33
+13 to Strength
+11 Life Regenerated per Second
Physical Damage Reduced by 4
row 8, column 3
|
Light Plate (1) |
Mercenary |
Damaged Heavy Belt (1)
Damaged Heavy Belt (1)
Defense: 102
Required Level: 3
Required Strength: 36
Socketed (0/1)
row 8, column 3
|
Damaged Heavy Belt (1) |
Mercenary |
El Container (01) [9x]
El Container (01)
(Right Click to Collect)
Quantity: 9
Weapons, Armor:
+3 to all Attributes
row 0, column 0
|
Rune Container |
Stash |
Eld Container (02) [3x]
Eld Container (02)
(Right Click to Collect)
Quantity: 3
Weapons:
+5 to Maximum Damage
Armor:
+3 to Maximum Damage
row 0, column 1
|
Rune Container |
Stash |
Tir Container (03) [4x]
Tir Container (03)
(Right Click to Collect)
Quantity: 4
Weapons, Armor:
+3% to Fire Spell Damage
row 0, column 2
|
Rune Container |
Stash |
Nef Container (04) [6x]
Nef Container (04)
(Right Click to Collect)
Quantity: 6
Weapons, Armor:
+3% to Lightning Spell Damage
row 0, column 3
|
Rune Container |
Stash |
Eth Container (05) [14x]
Eth Container (05)
(Right Click to Collect)
Quantity: 14
Weapons, Armor:
+3% to Cold Spell Damage
row 0, column 4
|
Rune Container |
Stash |
Ith Container (06) [21x]
Ith Container (06)
(Right Click to Collect)
Quantity: 21
Weapons, Armor:
+3% to Poison Spell Damage
row 0, column 5
|
Rune Container |
Stash |
Tal Container (07) [18x]
Tal Container (07)
(Right Click to Collect)
Quantity: 18
Weapons, Armor:
+3% to Physical/Magic Spell Damage
row 0, column 6
|
Rune Container |
Stash |
Ral Container (08) [3x]
Ral Container (08)
(Right Click to Collect)
Quantity: 3
Weapons:
Fire Resist +30%
Armor:
Fire Resist +25%
row 0, column 7
|
Rune Container |
Stash |
Ort Container (09) [7x]
Ort Container (09)
(Right Click to Collect)
Quantity: 7
Weapons:
Lightning Resist +30%
Armor:
Lightning Resist +25%
row 0, column 8
|
Rune Container |
Stash |
Thul Container (10) [15x]
Thul Container (10)
(Right Click to Collect)
Quantity: 15
Weapons:
Cold Resist +30%
Armor:
Cold Resist +25%
row 0, column 9
|
Rune Container |
Stash |
Amn Container (11) [6x]
Amn Container (11)
(Right Click to Collect)
Quantity: 6
Weapons:
Poison Resist +30%
Armor:
Poison Resist +25%
row 0, column 10
|
Rune Container |
Stash |
Sol Container (12) [3x]
Sol Container (12)
(Right Click to Collect)
Quantity: 3
Weapons:
+60 to Mana
Armor:
+40 to Mana
row 0, column 11
|
Rune Container |
Stash |
Shael Container (13) [6x]
Shael Container (13)
(Right Click to Collect)
Quantity: 6
Weapons:
+15% Bonus to Poison Skill Duration
Armor:
+10% Bonus to Poison Skill Duration
row 0, column 12
|
Rune Container |
Stash |
Dol Container (14) [8x]
Dol Container (14)
(Right Click to Collect)
Quantity: 8
Weapons, Armor:
+10% to Summoned Minion Life
row 0, column 13
|
Rune Container |
Stash |
Lo Container (28) [4x]
Lo Container (28)
(Right Click to Collect)
Quantity: 4
Weapons, Armor:
+15% Block Speed
row 1, column 0
|
Rune Container |
Stash |
Ohm Container (27) [4x]
Ohm Container (27)
(Right Click to Collect)
Quantity: 4
Weapons, Armor:
+15% Hit Recovery
row 1, column 1
|
Rune Container |
Stash |
Vex Container (26) [3x]
Vex Container (26)
(Right Click to Collect)
Quantity: 3
Weapons, Armor:
+15% Cast Speed
row 1, column 2
|
Rune Container |
Stash |
Gul Container (25) [2x]
Gul Container (25)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
+15% Attack Speed
row 1, column 3
|
Rune Container |
Stash |
Ist Container (24) [4x]
Ist Container (24)
(Right Click to Collect)
Quantity: 4
Weapons:
+10% Magic Find
Armor:
+7% Magic Find
row 1, column 4
|
Rune Container |
Stash |
Mal Container (23) [8x]
Mal Container (23)
(Right Click to Collect)
Quantity: 8
Weapons, Armor:
+3% to All Attributes
row 1, column 5
|
Rune Container |
Stash |
Um Container (22) [3x]
Um Container (22)
(Right Click to Collect)
Quantity: 3
Weapons, Armor:
Elemental Resists +10%
row 1, column 6
|
Rune Container |
Stash |
Pul Container (21) [6x]
Pul Container (21)
(Right Click to Collect)
Quantity: 6
Weapons, Armor:
5% to Energy
row 1, column 7
|
Rune Container |
Stash |
Lem Container (20) [14x]
Lem Container (20)
(Right Click to Collect)
Quantity: 14
Weapons, Armor:
4% to Vitality
row 1, column 8
|
Rune Container |
Stash |
Fal Container (19) [14x]
Fal Container (19)
(Right Click to Collect)
Quantity: 14
Weapons, Armor:
5% to Dexterity
row 1, column 9
|
Rune Container |
Stash |
Ko Container (18) [9x]
Ko Container (18)
(Right Click to Collect)
Quantity: 9
Weapons, Armor:
5% to Strength
row 1, column 10
|
Rune Container |
Stash |
Lum Container (17) [2x]
Lum Container (17)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
+5% to Summoned Minion Resistances
row 1, column 11
|
Rune Container |
Stash |
Io Container (16) [8x]
Io Container (16)
(Right Click to Collect)
Quantity: 8
Weapons, Armor:
+50% to Summoned Minion Attack Rating
row 1, column 12
|
Rune Container |
Stash |
Hel Container (15) [6x]
Hel Container (15)
(Right Click to Collect)
Quantity: 6
Weapons, Armor:
+5% to Summoned Minion Damage
row 1, column 13
|
Rune Container |
Stash |
Sur Container (29) [5x]
Sur Container (29)
(Right Click to Collect)
Quantity: 5
Weapons:
Regenerate Mana +15%
Armor:
Regenerate Mana +5%
row 2, column 0
|
Rune Container |
Stash |
Cham Container (32) [1x]
Cham Container (32)
(Right Click to Collect)
Quantity: 1
Weapons:
Maximum Mana +3%
Armor:
Maximum Mana +2%
row 2, column 2
|
Rune Container |
Stash |
Zod Container (33) [1x]
Zod Container (33)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+15 Life after each Kill
row 2, column 3
|
Rune Container |
Stash |
Zakarum's Ear
Zakarum's Ear
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to All Attributes
[6 to 10]
+8% to Experience Gained
[6 to 15]
row 2, column 11
|
Charm |
Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90
Keep in Inventory to Gain Bonus
+4% Innate Elemental Damage
[3 to 5]
Maximum Life +3%
[3 to 5]
Maximum Mana +11%
[11 to 15]
row 2, column 12
|
Charm |
Stash |
Witchblade
Witchblade
Warp Blade (Sacred)
One-Hand Damage: 192 to 349
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Area Effect Attack
1% Chance to cast level 25 Sanguine Covenant on Melee Attack
+190% Enhanced Damage
Adds 50-100 Damage
Stun Attack
+100 Life Regenerated per Second
+78 Life on Melee Attack
Socketed (0/6)
The Mysteries
(Sorceress Melee Set)
Cauldron
Pentacle
Sacred Circle
Witchblade
row 3, column 0
|
Warp Blade (Set) |
Stash |
Aeterna
Aeterna
Broad Sword (Sacred)
One-Hand Damage: 104 to 109
Required Level: 100
Required Strength: 488
Amazing Grace
4% Chance to cast level 50 Blizzard on Death Blow
+4 to All Skills
+100 Spell Focus
+38% Cast Speed
+138% Enhanced Damage
+20% to Spell Damage
+13% to Strength
Socketed (0/6)
row 3, column 2
|
Broad Sword (SU) |
Stash |
Visions of Akarat
Visions of Akarat
Required Level: 90
Keep in Inventory to Gain Bonus
+220 Defense
[201 to 250]
+24 to all Attributes
[21 to 25]
row 3, column 9
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
row 3, column 10
|
Charm |
Stash |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+23 Spell Focus
[21 to 25]
Weapon Physical Damage +22% (Based on Character Level)
row 3, column 11
|
Charm |
Stash |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+24 Spell Focus
[21 to 25]
Weapon Physical Damage +22% (Based on Character Level)
row 3, column 12
|
Charm |
Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90
Keep in Inventory to Gain Bonus
+3% Innate Elemental Damage
-2% to Enemy Elemental Resistances
+3% Chance of Crushing Blow
Fire Resist +25%
Lightning Resist +25%
Cold Resist +22%
+4 to Light Radius
row 3, column 13
|
Charm |
Stash |
Key of Sin
Key of Sin
Quest Item
Required Level: 100
Summon a Portal to The Realm of Sin...
row 6, column 0
|
Key |
Stash |
Key of Lies
Key of Lies
Quest Item
Required Level: 100
Summon a Portal to The Realm of Lies...
row 6, column 1
|
Key |
Stash |
The Endless Light
The Endless Light
Mystic Orb
Right-Click to Apply
row 7, column 13
|
UMO |
Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent
row 8, column 0
|
Oil |
Stash |
Oil of Intensity [2x]
Oil of Intensity
Cube Reagent
row 8, column 1
|
Oil |
Stash |
Venomous Essence
Venomous Essence
Cube Reagent
Cube with Primal Rune to Upgrade
This Recipe will create a Rune of the same Element
row 8, column 3
|
Essence |
Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points
row 8, column 4
|
Belladonna Extract |
Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense:
3644
(1261)
Required Strength: 575
Cannot be Renewed
Rejuvenation Potions: +50% Movement Speed
+5% Life stolen per Hit
+10% to Poison Spell Damage
+34 to Ice Lance
+189% Enhanced Defense
+16 to all Attributes
+6 Mana on Melee Attack
Socketed (0/2)
row 8, column 12
|
Cincture (Mastercrafted) |
Stash |
Black Dwarf
Black Dwarf
Amulet
Required Level: 110
+2 to All Skills
+20% Cast Speed
+20% Hit Recovery
+18% to Lightning Spell Damage
-7% to Enemy Lightning Resistance
+23% to Cold Spell Damage
-16% to Enemy Cold Resistance
+28 to Supernova
+35% Bonus to Defense
-5 to Light Radius
row 9, column 0
|
Amulet (SU) |
Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 9, column 1
|
Whisper of the Damned |
Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 9, column 2
|
Whisper of the Damned |
Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 9, column 3
|
Whisper of the Damned |
Stash |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69
Required Dexterity: 333
Cannot be Renewed
+1% Fire Pierce per Character Level between 100 and 130
+8 to Sorceress Skill Levels
+146 Spell Focus
+30% Cast Speed
-15% to Enemy Lightning Resistance
+50% Damage to Undead
Socketed (0/6)
row 9, column 10
|
Gothic Staff (Mastercrafted) |
Stash |
Warp Blade (Sacred)
Warp Blade (Sacred)
One-Hand Damage: 149 to 264
(Sorceress Only)
Required Dexterity: 400
Area Effect Attack
+195% Enhanced Damage
Adds 5-11 Damage
+15% Mana stolen per Hit
+89 to Strength
+42% Magic Find
Socketed (0/6)
row 9, column 12
|
Warp Blade (Craft) |
Stash |
Sacred Vessel [1x]
Sacred Vessel
(Right Click to Collect)
Quantity: 1
-x% to Enemy Cold Resistance
+x% to Cold Spell Damage
row 10, column 0
|
Shrine Vessel |
Stash |
Trinity Vessel [2x]
Trinity Vessel
(Right Click to Collect)
Quantity: 2
+x% to Innate Elemental Damage
+x to All Attributes
row 10, column 1
|
Shrine Vessel |
Stash |
Tainted Vessel [3x]
Tainted Vessel
(Right Click to Collect)
Quantity: 3
+x% to Summoned Minion Attack Rating
+x% to Summoned Minion Damage
row 10, column 2
|
Shrine Vessel |
Stash |
Magical Vessel [6x]
Magical Vessel
(Right Click to Collect)
Quantity: 6
+x% to Summoned Minion Resistances
+x% to Summoned Minion Life
row 10, column 3
|
Shrine Vessel |
Stash |
Eerie Vessel [1x]
Eerie Vessel
(Right Click to Collect)
Quantity: 1
+x Spell Focus
x% to Energy
+x to Energy
row 10, column 4
|
Shrine Vessel |
Stash |
Intimidating Vessel [3x]
Intimidating Vessel
(Right Click to Collect)
Quantity: 3
+x% Enhanced Damage
Requirements +x%
x% Deadly Strike
(Weapons)
+x% Enhanced Defense
Physical Resist +x%
(Armor)
row 10, column 5
|
Shrine Vessel |
Stash |
Abandoned Vessel [3x]
Abandoned Vessel
(Right Click to Collect)
Quantity: 3
x% Bonus to Attack Rating
x% to Dexterity
+x to Dexterity
row 10, column 6
|
Shrine Vessel |
Stash |
Shimmering Vessel [3x]
Shimmering Vessel
(Right Click to Collect)
Quantity: 3
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 10, column 7
|
Shrine Vessel |
Stash |
Fascinating Vessel [6x]
Fascinating Vessel
(Right Click to Collect)
Quantity: 6
-x% to Enemy Fire Resistance
+x% to Fire Spell Damage
row 12, column 0
|
Shrine Vessel |
Stash |
Spiritual Vessel [6x]
Spiritual Vessel
(Right Click to Collect)
Quantity: 6
Regenerate Mana +x%
Maximum Mana +x%
+x% Cast Speed
row 12, column 1
|
Shrine Vessel |
Stash |
Creepy Vessel [4x]
Creepy Vessel
(Right Click to Collect)
Quantity: 4
x% Chance of Crushing Blow
x% to Strength
+x to Strength
row 12, column 2
|
Shrine Vessel |
Stash |
Weird Vessel [3x]
Weird Vessel
(Right Click to Collect)
Quantity: 3
+x% Enhanced Damage
Adds x-y damage
row 12, column 3
|
Shrine Vessel |
Stash |
Enchanted Vessel [1x]
Enchanted Vessel
(Right Click to Collect)
Quantity: 1
+x% to Physical/Magic Spell Damage
Magic Resist +x%
row 12, column 4
|
Shrine Vessel |
Stash |
Ornate Vessel [2x]
Ornate Vessel
(Right Click to Collect)
Quantity: 2
-x% to Enemy Lightning Resistance
+x% to Lightning Spell Damage
row 12, column 5
|
Shrine Vessel |
Stash |
Hidden Vessel [2x]
Hidden Vessel
(Right Click to Collect)
Quantity: 2
1% Reanimate as: Random Monster
1% Reanimate as: Random Monster
row 12, column 6
|
Shrine Vessel |
Stash |
Amber Cluster [5x]
Amber Cluster
(Right Click to Collect)
Quantity: 5
Weapons: 2% Reanimate as: Walker
Armor: Lightning Resist +20%, Maximum Lightning Resist +1%
Shields: Slows Attacker by 2%
row 12, column 8
|
Gem Cluster |
Stash |
Skull Cluster [24x]
Skull Cluster
(Right Click to Collect)
Quantity: 24
Weapons: +10% Enhanced Damage
Armor: +10% Enhanced Defense
Shields: Poison Length Reduced by 5%
row 12, column 9
|
Gem Cluster |
Stash |
Bloodstone Cluster [6x]
Bloodstone Cluster
(Right Click to Collect)
Quantity: 6
Weapons: +10% to Summoned Minion Life
Armor: Fire Resist +20%, Maximum Fire Resist +1%
Shields: +5% to Summoned Minion Resistances
row 12, column 10
|
Gem Cluster |
Stash |
Ruby Cluster [18x]
Ruby Cluster
(Right Click to Collect)
Quantity: 18
Weapons: +10 Life after each Kill
Armor: 4% to Vitality
Shields: Fire Resist +30%
row 12, column 11
|
Gem Cluster |
Stash |
Diamond Cluster [9x]
Diamond Cluster
(Right Click to Collect)
Quantity: 9
Weapons: +3% to Spell Damage
Armor: 5% to Strength
Shields: Elemental Resists +5%
row 12, column 12
|
Gem Cluster |
Stash |
Sapphire Cluster [16x]
Sapphire Cluster
(Right Click to Collect)
Quantity: 16
Weapons: +8 Mana after each Kill
Armor: Cold Resist +20%
Shields: Cold Resist +30%
row 12, column 13
|
Gem Cluster |
Stash |
Turquoise Cluster [5x]
Turquoise Cluster
(Right Click to Collect)
Quantity: 5
Weapons: Regenerate Mana +10%
Armor: Poison Resist +20%, Maximum Poison Resist +1%
Shields: 8% Magic Find
row 13, column 8
|
Gem Cluster |
Stash |
Rainbow Stone Cluster [7x]
Rainbow Stone Cluster
(Right Click to Collect)
Quantity: 7
Weapons: 3% Innate Elemental Damage
Armor: 8% Gold Find
Shields: 10% Curse Length Reduction
row 13, column 9
|
Gem Cluster |
Stash |
Onyx Cluster [6x]
Onyx Cluster
(Right Click to Collect)
Quantity: 6
Weapons: +5% to Summoned Minion Damage
Armor: Cold Resist +20%, Maximum Cold Resist +1%
Shields: Slow Target 2%
row 13, column 10
|
Gem Cluster |
Stash |
Amethyst Cluster [37x]
Amethyst Cluster
(Right Click to Collect)
Quantity: 37
Weapons: 50% Bonus to Attack Rating
Armor: 5% to Dexterity
Shields: +5 Mana when Struck by an Enemy
row 13, column 11
|
Gem Cluster |
Stash |
Emerald Cluster [19x]
Emerald Cluster
(Right Click to Collect)
Quantity: 19
Weapons: +5 to Maximum Damage
Armor: +10 Life Regenerated per Second
Shields: Poison Resist +30%
row 13, column 12
|
Gem Cluster |
Stash |
Topaz Cluster [18x]
Topaz Cluster
(Right Click to Collect)
Quantity: 18
Weapons: +10 Spell Focus
Armor: 5% to Energy
Shields: Lightning Resist +30%
row 13, column 13
|
Gem Cluster |
Stash |