Level | 142 | Experience | 10102438 (3%) |
---|---|---|---|
Strength | 71 | Life | 8191/4515 |
Dexterity | 1119 | Mana | 2829/1072 |
Vitality | 15 | Inventory Gold | 288 |
Energy | 15 | Stash Gold | 6279 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 122421 | Character deaths | 289 |
Bosses killed | 46 | Time spent | 61:13:25 |
Boss first kills | 0 | Charms completion | 51% |
Ninja 1Blink 3Domain 1Shadow Refuge 6Shadowrush 20Perfect Being | Throwing 25Storm Crows 1Way of the Spider 1APF-20 'Maelstrom' MkI 1Wychwind 1Broadside 1Void Gazer | Claw 25Way of the Gryphon |
Naginata 18Way of the Phoenix | Mastery 4Purity 5Tenacity 10Endurance | Reward 15Prismatic Cloak 15Way of the Raven |
Oskills 19Blink 16Bloodlust 25Exorcism 26Fortress 1Jitan's Gate 19Path of Flames 2Purify 1Summon Edyrem | ||
2Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [2x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 0, column 10 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 0, column 11 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +24 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +16 to Dexterity [11 to 20] +19 to Vitality [11 to 20] +20 to Energy [11 to 20] row 0, column 12 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 0, column 13 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +16% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Cold Resist +1% Elemental Resists +10% row 0, column 14 |
Charm | Inventory |
Relic: Fortress
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +2% to Runemaster Defense Bonus while Fortress is Active +26 to Fortress +1000 Defense row 1, column 10 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +12 Life Regenerated per Second [10 to 25] Poison Resist +36% [26 to 50] row 1, column 11 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +24% Cold Resist +25% row 1, column 12 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 1, column 13 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +140 to Life [100 to 500] +176 to Mana [50 to 250] row 1, column 14 |
Charm | Inventory |
Relic: Path of Flames
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +19 to Path of Flames Fire Resist +20% +10 to Frozen Heart while Carrying Periodic Relics (Hive - Nova Charge - Path of Flames) row 2, column 10 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +95% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 2, column 11 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 2, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +13% [11 to 15] row 2, column 14 |
Charm | Inventory |
Relic: Blink
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Blink Restores Stamina If You Have a Point in Summon Familiars Blink Cooldown Reduced by 0.5 seconds +19 to Blink row 3, column 10 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 3, column 11 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +267 to Life [200 to 500] Poison Length Reduced by +50% row 3, column 12 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +52 to Strength +41 to Dexterity +64 to Vitality +45 to Energy row 3, column 13 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +32% Bonus to Attack Rating [21 to 150] +13 Life Regenerated per Second [1 to 4] row 3, column 14 |
Charm | Inventory |
Relic: Exorcism
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +25 to Exorcism Weapon Physical Damage +13% Slow Target +10% row 4, column 10 |
Charm | Inventory |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 4, column 11 |
Potion | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 4, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 4, column 13 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +10% [1 to 10] row 4, column 14 |
Charm | Inventory |
Signet of Learning
Signet of Learning
Right-click: Free Attribute Points: %d row 5, column 9 |
Signet | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +100% Bonus to Attack Rating +750 to Attack Rating Maximum Lightning Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] Physical Damage Reduced by 50 row 5, column 10 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +218 Defense [201 to 250] +25 to all Attributes [21 to 25] row 5, column 11 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 5, column 12 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +26 to Strength [0 to 38] +35 to Dexterity [0 to 38] +26 to Vitality [0 to 38] +18 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 5, column 13 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +147 to Life [50 to 150] Maximum Life +5% +55 to Mana [25 to 75] row 5, column 14 |
Charm | Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 6, column 9 |
Enchanted Rune | Inventory |
Large Signet of Learning [3x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 6, column 10 |
Signet | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 6, column 11 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +14 to Strength [11 to 30] +27 to Dexterity [11 to 30] +25 to Vitality [11 to 30] +14 to Energy [11 to 30] row 6, column 12 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 6, column 13 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 6, column 14 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 7, column 9 |
Arcane Shards (2) | Inventory |
Shadow Vortex
Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Assassin Skill Levels Weapon Physical Damage +50% +5% Chance to Avoid Damage row 7, column 11 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 7, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 7, column 13 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 7, column 14 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 8, column 1 |
Arcane Shards (2) | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 8, column 3 |
Custom Signet | Inventory |
Corrupted Shards (2)
Corrupted Shards (2)
Cube Reagent row 8, column 4 |
Corrupted Shards (2) | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +9 to Strength Requirements +10% row 8, column 8 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% Life stolen per Hit +2% Mana stolen per Hit +2% to Lightning Spell Damage +4 to all Attributes Poison Resist +5% Requirements -10% row 8, column 9 |
Jewel | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +21 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 8, column 11 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 8, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +25% +23% Bonus to Defense [21 to 30] row 8, column 13 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 8, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 1 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 2)% Life Stolen per Hit +(1 to 2)% Mana Stolen per Hit Gold Cost: 25000 row 9, column 2 |
Catalyst | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 9, column 3 |
Arcane Crystal | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +105 to Attack Rating +10 to Strength +2 to Vitality Cold Resist +6% +4 Life on Melee Attack +3 Mana on Melee Attack Requirements -10% row 9, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +10 to Strength Cold Resist +5% +8 Life on Melee Attack +3 Mana on Melee Attack Requirements -10% row 9, column 8 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% Life stolen per Hit +1% Mana stolen per Hit +1% to Cold Spell Damage +1% to Energy +45 to Life Cold Resist +5% row 9, column 9 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +132 to Attack Rating +1% Life stolen per Hit +1% Mana stolen per Hit +2% to Dexterity Requirements -10% row 9, column 10 |
Jewel | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 9, column 14 |
Charm | Inventory |
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred) Defense: 2285 (869) Required Level: 100 Required Strength: 625 Already Upgraded 2% Chance to cast level 30 Thunder Wave on Melee Attack 2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack 2% Chance to cast level 30 Hammertime on Melee Attack +10% Movement Speed Adds 80-160 Fire Damage +20 to Charged Strike Weapon Physical Damage +81% +163% Enhanced Defense +10% to All Attributes +4 to Strength +2 to Dexterity +4 to Vitality Maximum Life +2% +10 to Light Radius Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 10 Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Strength Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Vitality Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Strength +2 to Dexterity +2 to Vitality |
Light Plated Boots (SSU) | Mercenary |
Blind Anger
Blind Anger
Light Gauntlets (Sacred) Defense: 1472 (611) Required Level: 100 Required Strength: 600 Already Upgraded 8% Chance to cast level 13 Crucify on Melee Attack 1% Chance to cast level 4 Shockwave on Kill +1 to All Skills +6% Damage to Demons Adds 60-120 Fire Damage +3% Chance of Crushing Blow Weapon Physical Damage +6% Blinds Attacker +3 +141% Enhanced Defense +13% to All Attributes +2 to Dexterity +2 to Energy Maximum Life +2% Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 10 Zakarum Stoning Rock Jewel Required Level: 60 Can be Inserted into Socketed Items Already Upgraded 1% Chance to cast level 4 Shockwave on Kill +6% Damage to Demons Weapon Physical Damage +6% +2 to Dexterity Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Energy Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage Maximum Life +1% |
Light Gauntlets (SU) | Mercenary |
Helepolis
Helepolis
Spangenhelm (Sacred) Defense: 3256 (1180) (Amazon Only) Required Level: 100 Required Strength: 473 +15 Spell Focus +15% Attack Speed +10% Cast Speed +38 to Maximum Damage +3% Life stolen per Hit +3% Mana stolen per Hit +2% to Physical/Magic Spell Damage +5% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +16 to Guard Tower +10% Chance of Crushing Blow +1% to Summoned Minion Damage +176% Enhanced Defense +38% to Strength +37 to Mana Lightning Resist +6% Poison Resist +5% Physical Resist +20% +45% Bonus to Defense Requirements -30% Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 10 Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% Life stolen per Hit +1% Mana stolen per Hit +1% to Fire Spell Damage +2% to Strength Requirements -10% Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength Lightning Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +1% to Summoned Minion Damage +2% to Strength +18 to Mana Poison Resist +5% Requirements -10% Jewel Can be Inserted into Socketed Items +15 Spell Focus +15% Attack Speed +1% Life stolen per Hit +2% Mana stolen per Hit +2% to Strength +19 to Mana |
Spangenhelm (SU) | Mercenary |
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet Required Level: 110 Already Upgraded 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +3 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +16 to Hive Lightning Resist +49% Poison Resist +47% row 4, column 10 |
Amulet (SU) | Mercenary |
Askarbydd
Askarbydd
Reflex Bow (Sacred) Two-Hand Damage: 270 to 404 (Amazon Only) Required Level: 100 Required Dexterity: 1088 Already Upgraded 1% Chance to cast level 4 Shockwave on Kill +50% Attack Speed +168% Enhanced Damage +6% Damage to Demons Adds 80-160 Fire Damage +15% Life stolen per Hit +6 to Rapid Wyrmshot +1% Chance of Crushing Blow Adds 91-203 Damage Weapon Physical Damage +6% +6 to Strength +6 to Vitality +2 to Energy Maximum Life +3% Maximum Poison Resist +2% Elemental Resists +10% Poison Length Reduced by +25% Requirements +60% Socketed (6/6) Hold shift (before hovering) to see socketables row 4, column 10 The Boulder Jewel Required Level: 1 Can be Inserted into Socketed Items Already Upgraded +1% Chance of Crushing Blow +6 to Strength Elemental Resists +10% Requirements +10% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Energy Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Vitality Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Vitality Maximum Life +1% Zakarum Stoning Rock Jewel Required Level: 60 Can be Inserted into Socketed Items Already Upgraded 1% Chance to cast level 4 Shockwave on Kill +6% Damage to Demons Weapon Physical Damage +6% +2 to Vitality |
Reflex Bow (SU) | Mercenary |
Auriel's Robe
Auriel's Robe
Light Plate (Sacred) Defense: 10522 (3295) Required Level: 110 Required Strength: 845 Corrupted Already Upgraded +20 Spell Focus +50% Movement Speed +119 to Attack Rating Adds 20-40 Fire Damage +2% to Fire Spell Damage +4% Chance of Crushing Blow Weapon Physical Damage +109% +189% Enhanced Defense +1000 Defense +3000 Defense vs. Missile +30 to Strength +2 to Dexterity +2 to Energy Maximum Life +1% Poison Length Reduced by +15% Physical Resist +10% +15% Bonus to Defense Requirements +30% +10 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 4, column 10 The Boulder Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +6 to Strength Requirements +10% The Boulder Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +7 to Strength Requirements +10% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% The Boulder Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +8 to Strength Requirements +10% Jewel Can be Inserted into Socketed Items Already Upgraded +20 Spell Focus +119 to Attack Rating +2% to Fire Spell Damage +2 to Dexterity +2 to Energy Requirements -10% The Boulder Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +9 to Strength Requirements +10% |
Light Plate (SSU) | Mercenary |
The Endless Loop
The Endless Loop
Light Belt (Sacred) Defense: 1113 Required Level: 100 Required Strength: 495 Already Upgraded +55% Attack Speed +40% Cast Speed +40% Block Speed +40% Hit Recovery Adds 20-40 Fire Damage +1% Life stolen per Hit +2% Mana stolen per Hit +17 to Charged Strike Slow Target +10% +52 to Strength +59 to Dexterity +50 to Vitality +50 to Energy +75 Life Regenerated per Second Maximum Life +1% Poison Resist +6% +1 Mana on Striking Requirements -10% Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 10 Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Strength Maximum Life +1% Jewel Can be Inserted into Socketed Items +15% Attack Speed +1% Life stolen per Hit +2% Mana stolen per Hit +9 to Dexterity Poison Resist +6% Requirements -10% |
Light Belt (SU) | Mercenary |
Shimmering Vessel [3x]
Shimmering Vessel
(Right Click to Collect) Quantity: 3 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 0 |
Shrine Vessel | Stash |
Trinity Vessel [1x]
Trinity Vessel
(Right Click to Collect) Quantity: 1 +x% to Innate Elemental Damage +x to All Attributes row 0, column 1 |
Shrine Vessel | Stash |
Intimidating Vessel [2x]
Intimidating Vessel
(Right Click to Collect) Quantity: 2 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 2 |
Shrine Vessel | Stash |
Spiritual Vessel [2x]
Spiritual Vessel
(Right Click to Collect) Quantity: 2 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 3 |
Shrine Vessel | Stash |
Fascinating Vessel [1x]
Fascinating Vessel
(Right Click to Collect) Quantity: 1 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 4 |
Shrine Vessel | Stash |
Weird Vessel [3x]
Weird Vessel
(Right Click to Collect) Quantity: 3 +x% Enhanced Damage Adds x-y damage row 0, column 5 |
Shrine Vessel | Stash |
Sacred Vessel [2x]
Sacred Vessel
(Right Click to Collect) Quantity: 2 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 6 |
Shrine Vessel | Stash |
Ornate Vessel [1x]
Ornate Vessel
(Right Click to Collect) Quantity: 1 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 7 |
Shrine Vessel | Stash |
Hidden Vessel [2x]
Hidden Vessel
(Right Click to Collect) Quantity: 2 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 8 |
Shrine Vessel | Stash |
Taha Rune [3x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 0, column 9 |
Rune | Stash |
Relic: Blight
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Blight row 0, column 10 |
Charm | Stash |
Relic: Retaliate
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Paladin Skill Levels +30% Block Speed +17 to Retaliate row 0, column 11 |
Charm | Stash |
Relic: Rising Dawn
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Bonus Elemental Damage to Bloodlust +14 to Rising Dawn Magic Resist +2% row 0, column 12 |
Charm | Stash |
Large Cycle: Gold Find
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(6 to 10)% Gold Find +4 Required Level row 0, column 13 |
Cycle | Stash |
Relic: Baneblade
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 to Baneblade row 1, column 9 |
Charm | Stash |
Relic: Pyroblast
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Pyre: Doubled Physical Resistance 1% Chance to cast level 40 Pyroblast on Death Blow +4% Bonus to Spell Focus +29 to Pyroblast row 1, column 10 |
Charm | Stash |
Curandera
Curandera
Superior Gambeson (Sacred) ZurUmTaha Defense: 9281 (2706) (Sorceress Only) Required Level: 115 Required Dexterity: 389 Already Upgraded +4 to Sorceress Skill Levels +58 Spell Focus +20% Cast Speed +33% Bonus to Attack Rating +2% to Physical/Magic Spell Damage -10% to Enemy Elemental Resistances +4% to Poison Spell Damage +243% Enhanced Defense +4 to Strength +1% to Dexterity +6 to Dexterity +4 to Vitality +4 to Energy +67 Life Regenerated per Second (Based on Character Level) Regenerate Mana +7% Fire Resist +50% Lightning Resist +55% Cold Resist +50% Poison Resist +50% Physical Resist +31% Requirements -20% Socketed (6/6) Hold shift (before hovering) to see socketables row 1, column 11 Jewel Can be Inserted into Socketed Items +18 Spell Focus +33% Bonus to Attack Rating +2% to Physical/Magic Spell Damage Requirements -10% Jewel Can be Inserted into Socketed Items Already Upgraded +18 Spell Focus +2% to Poison Spell Damage +4 to all Attributes Requirements -10% Jewel Can be Inserted into Socketed Items Already Upgraded +22 Spell Focus +2% to Poison Spell Damage +1% to Dexterity +2 to Dexterity Lightning Resist +5% Zur Rune Enchanted Rune (29) Required Level: 115 Can be Inserted into Socketed Items Regenerate Mana +7% Um Rune Required Level: 58 Can be Inserted into Socketed Items Elemental Resists +10% Taha Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items -2% to Enemy Elemental Resistances |
Superior Gambeson (Sacred) | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 0 |
Positronic Brain | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 1 |
Positronic Brain | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 2 |
Positronic Brain | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 3 |
Positronic Brain | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 4 |
Positronic Brain | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 5 |
Positronic Brain | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 6 |
Positronic Brain | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 2, column 7 |
Positronic Brain | Stash |
Rebel
Rebel
Superior Ancient Armor (Sacred) ZolSilSilLo Defense: 16205 (4896) Required Level: 100 Required Strength: 760 Ethereal +30% Attack Speed +15% Cast Speed +15% Block Speed +15% Hit Recovery Adds 6-10 Damage +2% to Spell Damage Weapon Physical Damage +81% +231% Enhanced Defense +195 to Strength +4% to Dexterity +157 to Dexterity -75 to Vitality -75 to Energy +49 to Life +76 to Mana Maximum Elemental Resists +1% Fire Resist +60% Lightning Resist +50% Cold Resist +50% Poison Resist +50% Physical Resist +1% +4 Life after each Kill +1 Mana after each Kill +1% to Experience Gained Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 9 Jewel Can be Inserted into Socketed Items +15% Attack Speed +2% to Dexterity +16 to Mana Fire Resist +5% +4 Life after each Kill +1 Mana after each Kill Jewel Can be Inserted into Socketed Items +2% to Spell Damage +2% to Dexterity +49 to Life Fire Resist +5% +1% to Experience Gained Zol Rune Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items +60 to Mana Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Lo Rune Required Level: 73 Can be Inserted into Socketed Items +15% Block Speed |
Superior Ancient Armor (Sacred) [eth] | Stash |
Positronic Brain
Positronic Brain
Cube Reagent row 3, column 0 |
Positronic Brain | Stash |
Tenet of Harmony
Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 3, column 1 |
Item Design | Stash |
Tenet of Restraint
Tenet of Restraint
Item Design Cube with separate Ingredients to Design The Sleep 4 Trophy Fragments 3 Unique Amulets Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 3, column 3 |
Item Design | Stash |
Relic: Demonic Speed
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +35% Damage to Demons +10 to Demonic Speed +87 Life after each Demon Kill row 3, column 5 |
Charm | Stash |
Relic: Overlord
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +12 to Overlord +20% to Summoned Minion Damage Maximum Life +2% row 3, column 6 |
Charm | Stash |
Relic: Blood Skeleton
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Blood Skeleton: +5 to Grim Vision Aura +35 to Blood Skeleton +10% to Summoned Minion Resistances row 3, column 7 |
Charm | Stash |
Relic: Scorpion Blade
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Lethal Incision: +1 Extra Blade +19 to Scorpion Blade Poison Resist +13% row 4, column 11 |
Charm | Stash |
Zular Khan's Tempest
Zular Khan's Tempest
Halberd (Sacred) Two-Hand Damage: 71 to 100 (Assassin Only) Required Level: 100 Required Dexterity: 558 Area Effect Attack 10% Chance to cast level 1 Stormpike on Striking Broadside Cooldown Reduced by 2 seconds -30% to Enemy Elemental Resistances +28 to Way of the Gryphon (Assassin Only) +25 to Way of the Raven (Assassin Only) +26 to Way of the Phoenix (Assassin Only) +26 to Way of the Spider (Assassin Only) +54 Life after each Kill Socketed (0/6) row 4, column 12 |
Halberd (SU) | Stash |
Tenet of Wisdom
Tenet of Wisdom
Item Design Cube with separate Ingredients to Design Ghost Trance Relic 3 Sacred Unique Belts Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 5, column 0 |
Item Design | Stash |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 5, column 2 |
Item Design | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +19 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +16 to Energy [11 to 20] row 5, column 4 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +12 to Strength [11 to 20] +19 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +12 to Energy [11 to 20] row 5, column 5 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +20 to Dexterity [11 to 20] +18 to Vitality [11 to 20] +18 to Energy [11 to 20] row 5, column 6 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +16 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +19 to Energy [11 to 20] row 5, column 7 |
Charm | Stash |
Relic: Arcane Swarm
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Cast Speed +7% to Spell Damage +11 to Arcane Swarm row 5, column 9 |
Charm | Stash |
Relic: Pagan Rites
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to All Skills when using an Apple +1 to Druid Skill Levels +9 to Pagan Rites row 5, column 11 |
Charm | Stash |
Staff of Herding
Staff of Herding
Item Design Required Level: 33 Cube with separate Ingredients to Design Wirt's Leg Rare Jewel 2 Arcane Crystals Sol, Tal, Ort Runes Perfect Rainbow Stone row 7, column 0 |
Item Design | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2% Life stolen per Hit +1% Mana stolen per Hit +11% to Summoned Minion Life +2% to Strength +33 to Life Cold Resist +6% row 8, column 6 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +39% Bonus to Attack Rating +2% Life stolen per Hit +1% Mana stolen per Hit +2% to Strength Lightning Resist +6% Requirements -10% row 8, column 8 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +3 to Minimum Damage +1% Life stolen per Hit +1% Mana stolen per Hit +2% to Physical/Magic Spell Damage +2% to Strength +2 to Dexterity +2 to Energy Requirements -10% row 8, column 9 |
Jewel | Stash |
Lodestone
Lodestone
Mystic Orb Right-Click to Apply row 8, column 13 |
UMO | Stash |
Staff of Herding
Staff of Herding
Item Design Required Level: 33 Cube with separate Ingredients to Design Wirt's Leg Rare Jewel 2 Arcane Crystals Sol, Tal, Ort Runes Perfect Rainbow Stone row 9, column 0 |
Item Design | Stash |
Qor Rune
Qor Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +3% Deadly Strike Armor: +2% Deadly Strike Shields: +2% Deadly Strike row 9, column 12 |
Rune | Stash |
Heavenstone
Heavenstone
Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +204 Defense +10 to Strength +10 to Dexterity +10 to Vitality +12 to Energy row 9, column 13 |
Jewel (SU) | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 10, column 10 |
Celestial Wind | Stash |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items Already Upgraded +1% Chance of Crushing Blow +10 to Strength Requirements +10% row 10, column 12 |
Jewel (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +1% Life stolen per Hit +1% Mana stolen per Hit +2% to Poison Spell Damage +2% to Strength +2 to Strength Poison Resist +5% Requirements -10% row 11, column 1 |
Jewel | Stash |
The Defender
The Defender
Long Sword (Sacred) One-Hand Damage: 156 to 216 Required Level: 100 Required Strength: 270 +100% Bonus Fire Damage to Retaliate +151% Enhanced Damage Adds 44-96 Damage +66% Bonus to Attack Rating +5% Life stolen per Hit +14 to Retaliate +12% to Strength Physical Resist +5% Requirements -50% Socketed (0/6) row 11, column 4 |
Long Sword (SU) | Stash |
Asheara's Cateye
Asheara's Cateye
Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +15% Cast Speed +30% Bonus to Attack Rating +2 to Vitality row 11, column 6 |
Jewel (SU) | Stash |
Asheara's Cateye
Asheara's Cateye
Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +15% Cast Speed +24% Bonus to Attack Rating +2 to Energy row 11, column 7 |
Jewel (SU) | Stash |
Path of Brutality
Path of Brutality
Occult Effigy Cube Reagent Cube with Unique Ring/Amulet to Add Bonus Transforms every +1 to All Skills to +3% Deadly Strike Item Becomes (Your Class Only) +10 Required Level row 11, column 10 |
Path of Brutality | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +6 Spell Focus +2% to Spell Damage row 11, column 11 |
Jewel (TU) | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 11, column 12 |
Jewel (TU) | Stash |
Angel Heart
Angel Heart
Amulet Required Level: 40 Already Upgraded +2 to All Skills +8% to Strength +6% to Dexterity +22% Bonus to Defense +4 to Light Radius row 11, column 13 |
Amulet (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2 to Minimum Damage +1% Life stolen per Hit +2% Mana stolen per Hit +2% to Strength Lightning Resist +6% Requirements -10% row 12, column 1 |
Jewel | Stash |
Silver Scorpion
Silver Scorpion
Parma (Sacred) Defense: 3557 (1406) (Assassin Only) Required Level: 100 Required Strength: 525 Required Dexterity: 529 +8 Storm Crows Projectiles After Being Struck +2 to Assassin Skill Levels +363 Poison Damage over 1 seconds +10% Chance of Crushing Blow Slow Target +10% +153% Enhanced Defense +2 Life on Striking Socketed (0/4) row 12, column 2 |
Parma (SU) | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items Already Upgraded +7 Spell Focus +2% to Spell Damage +2 to Dexterity row 12, column 6 |
Jewel (TU) | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items Already Upgraded +7 Spell Focus +1% to Spell Damage +2 to Energy row 12, column 7 |
Jewel (TU) | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items Already Upgraded +7 Spell Focus +1% to Spell Damage +2 to Vitality row 12, column 8 |
Jewel (TU) | Stash |
Xepera Xeper Xeperu
Xepera Xeper Xeperu
Jewel Required Level: 110 Can be Inserted into Socketed Items Already Upgraded Slow Target +2% +10 to Strength +12 to Energy 1% Reanimate as: Returned Archer row 12, column 10 |
Jewel (SU) | Stash |
Ouroboros
Ouroboros
Ring Required Level: 110 Already Upgraded +1 to All Skills -11% to Strength -1% to Dexterity +19% to Vitality +17% to Energy row 12, column 13 |
Ring (SSU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +121 to Attack Rating +1% Life stolen per Hit +2% Mana stolen per Hit +1% to Cold Spell Damage +2% to Strength Cold Resist +5% row 13, column 0 |
Jewel | Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 13, column 6 |
Oil | Stash |
Giant's Knuckle
Giant's Knuckle
Ring Required Level: 100 Corrupted Already Upgraded +20% Attack Speed Adds 10-15 Damage +5% Life stolen per Hit +5% Deadly Strike +25 Life Regenerated per Second Physical Resist +5% row 13, column 9 |
Ring (SSU) | Stash |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items Already Upgraded +1% Chance of Crushing Blow +7 to Strength Requirements +10% row 13, column 11 |
Jewel (TU) | Stash |
Strength | 256 | 69% | |
---|---|---|---|
Dexterity | 243 | 89% | |
Vitality | 260 | 64% | |
Energy | 219 | 64% | |
Life | 1498 | 15% | |
Mana | 322 | 34% | |
All Skills / Class Skills | 14 | 15 | |
Maximum Skill / Experience | 0 | 53% | |
Life / Mana stolen per Hit | 22% | 20% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 61/s | 10% | |
Cold Resistance / Max | 186% | 7% | |
Fire Resistance / Max | 193% | 6% | |
Lightning Resistance / Max | 270% | 14% | |
Poison Resistance / Max | 190% | 6% | |
Magic / Physical Resistance | 0% | 6% | |
Phys / Ele Damage Reduced | 50 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 61% | -10% | |
Movement Speed / Light Radius | 10% | 1 | |
wIAS / gIAS | 50% | 130% | |
FCR | 45% | ||
FHR / FBR | 125% | 10% | |
TCD / EWD | 36% | 88% | |
Attack Rating | 984 | 160% | |
Crushing Blow / Deadly Strike | 3% | 5% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 10% | 5% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 20% | 38% | |
Fire Spell Damage / Pierce | 20% | 38% | |
Lightning Spell Damage / Pierce | 20% | 38% | |
Poison Spell Damage / Pierce | 22% | 33% | |
P/M Spell Dam. / Poison Skill Dur. | 20% | 0% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 25% | 0% |