Level | 110 | Experience | 5904086 (16%) |
---|---|---|---|
Strength | 605 | Life | 4502/3500 |
Dexterity | 20 | Mana | 1212/550 |
Vitality | 30 | Inventory Gold | 176931 |
Energy | 5 | Stash Gold | 1827483 |
Free stat points | 0 | Signets eaten | 0 |
Monsters killed | 23718 | Character deaths | 18 |
Bosses killed | 12 | Time spent | 16:11:05 |
Boss first kills | 0 | Charms completion | 14% |
Nomad 1Wolf Companion 1Lion Stance 1Ancient Blood 1Snake Stance 25Mountain King 1Bear Stance | Elementalist 25Conflux 1Iron Spiral 1Elemental Overload 1Thunderstorm 1Deep Freeze 1Purifying Flame 5Primordial Strike | Mastery 1Melee Devotion |
Reward 15Immortal 15Nephalem Spirit | Oskills 18Black Lotus Strike 5Blink | |
25Free skill points |
Name | Type | Location |
---|---|---|
Full Rejuvenation Potion [6x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Healing Potion [8x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Ida (Sacred)
Ida (Sacred)
One-Hand Damage: 134 to 142 (Barbarian Only) Required Strength: 552 +168% Enhanced Damage +7% Life stolen per Hit Target Takes Additional Damage of 37 row 0, column 0 |
Ida (Sacred) | Cube |
Lend Me Thy Light
Lend Me Thy Light
Scale Mail (Sacred) Defense: 6814 (2770) Required Level: 80 Required Strength: 575 +3 to Necromancer Skill Levels +1 to Maximum Necromancer Minions +146% Enhanced Defense +250 to Mana Physical Resist +10% +2 to Light Radius Socketed (0/6) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 0, column 2 |
Scale Mail (Set) | Cube |
Full Plate Mail (4)
Full Plate Mail (4)
Defense: 2998 Required Strength: 490 Poison Length Reduced by +33% +17% Gold Find Socketed (0/3) row 0, column 4 |
Full Plate Mail (4) | Cube |
Hexblade (Sacred)
Hexblade (Sacred)
Throw Damage: 1 to 2 (Necromancer Only) Required Dexterity: 463 Innate Fire Damage: 8 (40.0% of Dexterity) Adds 355-519 Fire Damage Socketed (0/3) row 0, column 6 |
Hexblade (Sacred) | Cube |
Mammen Axe (4)
Mammen Axe (4)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 124 Innate Fire Damage: 199 (33.0% of Strength) 1% Chance to cast level 31 Mark of the Wild on Kill Adds 120-160 Fire Damage Physical Resist +3% Socketed (0/3) row 0, column 7 |
Mammen Axe (4) | Cube |
Ono (Sacred)
Ono (Sacred)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 489 Innate Lightning Damage: 484 (80.0% of Strength) Adds 250-350 Lightning Damage Slow Target +29% Socketed (0/6) row 0, column 8 |
Ono (Sacred) | Cube |
Hammerhead Axe (Sacred)
Hammerhead Axe (Sacred)
One-Hand Damage: 51 to 197 (Barbarian Only) Required Strength: 630 5% Chance to cast level 11 Claw Tornado on Melee Attack +142 to Maximum Damage +15% to Poison Spell Damage +74 Life after each Kill row 0, column 10 |
Hammerhead Axe (Sacred) | Cube |
Full Plate Mail (Sacred)
Full Plate Mail (Sacred)
Defense: 3786 Required Strength: 700 +30% Hit Recovery +10% to All Attributes +181 Life Regenerated per Second +294 to Life Fire Resist +49% Lightning Resist +46% Socketed (0/2) row 0, column 12 |
Full Plate Mail (Sacred) | Cube |
Mammen Axe (Sacred)
Mammen Axe (Sacred)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 452 Innate Fire Damage: 314 (52.0% of Strength) 12% Chance to cast level 40 Banish on Melee Attack Adds 160-250 Fire Damage Adds 1-570 Lightning Damage +13 to Ancients' Hand +35 to all Attributes +112 to Life +43 Mana on Melee Attack Socketed (0/3) row 0, column 14 |
Mammen Axe (Sacred) | Cube |
Vizjun's Monitor
Vizjun's Monitor
Katar (Sacred) One-Hand Damage: 36 to 37 (Assassin Only) Required Level: 80 Required Dexterity: 333 +4 to Assassin Skill Levels +25% Hit Recovery +25% to Lightning Spell Damage +50 to Strength +21% to Vitality +20% to Energy Socketed (0/3) Vizjun's Devices (Assassin Trap Set) Vizjun's Engine Vizjun's Foresight Vizjun's Monitor Vizjun's Science row 3, column 0 |
Katar (Set) | Cube |
Superior Full Helm (Sacred)
Superior Full Helm (Sacred)
Defense: 2093 (1464) Required Level: 30 Required Strength: 600 +43% Enhanced Defense Physical Resist +1% Socketed (0/4) row 3, column 1 |
Superior Full Helm (Sacred) | Cube |
Mammen Axe (Sacred)
Mammen Axe (Sacred)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 452 Innate Fire Damage: 314 (52.0% of Strength) 23% Chance to cast level 9 Life Spark on Melee Attack Adds 160-250 Fire Damage +10% to All Attributes Socketed (0/3) row 3, column 3 |
Mammen Axe (Sacred) | Cube |
Cestus (Sacred)
Cestus (Sacred)
One-Hand Damage: 121 to 127 (Assassin Only) Required Dexterity: 349 +4 to Assassin Skill Levels +197% Enhanced Damage +10% Life stolen per Hit +98 Life on Melee Attack +51 Mana on Melee Attack +16% Gold Find Socketed (0/3) row 3, column 4 |
Cestus (Sacred) | Cube |
Crystal Sword (Sacred)
Crystal Sword (Sacred)
Throw Damage: 1 to 2 Required Dexterity: 510 Innate Cold Damage: 9 (45.0% of Dexterity) 20% Chance to cast level 40 Ignis Fatuus on Melee Attack +3 to Barbarian Skill Levels Adds 160-250 Cold Damage -6% to Enemy Lightning Resistance +19 to Nova Charge +32 to all Attributes +257 to Life Socketed (0/4) row 3, column 5 |
Crystal Sword (Sacred) | Cube |
Rondache (Sacred)
Rondache (Sacred)
Defense: 1692 (Paladin Only) Required Dexterity: 440 +2 to Paladin Skill Levels -5% to Enemy Lightning Resistance +22 to Energy +444 to Life Physical Damage Reduced by 41 Socketed (0/2) row 3, column 7 |
Rondache (Sacred) | Cube |
Akara's Robe
Akara's Robe
Quilted Armor (3) Defense: 591 (341) Required Level: 50 Required Strength: 175 +1 to All Skills +250 Defense +11 to all Attributes +100 to Life Elemental Resists +25% Cannot be Upgraded Socketed (0/5) row 3, column 9 |
Quilted Armor (3) | Cube |
Akara's Robe
Akara's Robe
Quilted Armor (Sacred) Defense: 2813 (2313) Required Level: 80 Required Strength: 365 +1 to All Skills +500 Defense +46 to all Attributes +200 to Life Elemental Resists +40% Requirements -27% Socketed (0/6) row 3, column 11 |
Quilted Armor (Sacred) | Cube |
Full Plate Mail (Sacred)
Full Plate Mail (Sacred)
Defense: 10494 (3816) Required Strength: 700 +11 to Blast Wave +175% Enhanced Defense +54 to Vitality +312 to Life Socketed (0/4) row 3, column 13 |
Full Plate Mail (Sacred) | Cube |
Bloodstone
Bloodstone
Required Level: 12 Can be Inserted into Socketed Items Weapons: +6% to Summoned Minion Life Armor: Fire Resist +12% Shields: +3% to Summoned Minion Resistances row 5, column 2 |
Bloodstone | Cube |
Hunter's Trackless Step
Hunter's Trackless Step
Heavy Boots (Sacred) Defense: 1549 (738) Required Level: 90 Required Strength: 550 +1 to Barbarian Skill Levels +15% Movement Speed +10% Chance of Crushing Blow +110% Enhanced Defense +46 to Vitality +15 Maximum Stamina Physical Resist +5% +50% Bonus to Defense Socketed (0/4) Big Game Hunter (Barbarian Warmonger Set) Hunter's Camouflage Hunter's Claw Fist Hunter's Skin Hunter's Trackless Step row 5, column 7 |
Heavy Boots (Set) | Cube |
Fanged Helm (Sacred)
Fanged Helm (Sacred)
Defense: 1095 (Barbarian Only) Required Strength: 500 +7% Life stolen per Hit +8% to Poison Spell Damage +23 to Dexterity Physical Damage Reduced by 49 +12 Mana after each Kill Socketed (0/4) row 6, column 0 |
Fanged Helm (Sacred) | Cube |
Chain Boots (Sacred)
Chain Boots (Sacred)
Defense: 751 Required Strength: 575 +20% Movement Speed +14 to Vitality +75 to Life Socketed (0/1) row 6, column 2 |
Chain Boots (Sacred) | Cube |
Superior Chain Boots (Sacred)
Superior Chain Boots (Sacred)
Defense: 1106 (802) Required Level: 30 Required Strength: 575 +25% Movement Speed +38% Enhanced Defense Socketed (0/2) row 6, column 4 |
Superior Chain Boots (Sacred) | Cube |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +13 to Strength [11 to 20] +16 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +11 to Energy [11 to 20] row 6, column 6 |
Charm | Cube |
Blacktongue
Blacktongue
Flamberge (Sacred) One-Hand Damage: 105 to 115 Two-Hand Damage: 172 to 177 Required Level: 100 Required Strength: 300 15% Chance to cast level 44 Rotting Flesh on Melee Attack +25% Bonus to Poison Skill Duration +130% Enhanced Damage +57% to Poison Spell Damage -29% to Enemy Poison Resistance +19 to Amatoxin Slow Target +15% Maximum Poison Resist +1% Requirements -50% Socketed (0/6) row 6, column 9 |
Flamberge (SU) | Cube |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 6, column 11 |
Arcane Shards (2) | Cube |
Cham Rune
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 6, column 12 |
Rune | Cube |
Killing Vector
Killing Vector
Cestus (Sacred) One-Hand Damage: 41 to 43 (Assassin Only) Required Level: 80 Required Dexterity: 349 +2 to Assassin Skill Levels +38 Spell Focus +21% Cast Speed +20% to Physical/Magic Spell Damage +16 to Doom (Assassin Only) +200 to Energy Socketed (0/3) Universal Law (Assassin Psionic Set) Dead Lens Hypersurface Killing Vector Quantum Bevel row 6, column 13 |
Cestus (Set) | Cube |
Mammen Axe (4)
Mammen Axe (4)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 124 Innate Fire Damage: 199 (33.0% of Strength) +4 to All Skills Adds 120-160 Fire Damage +26 to Dexterity Socketed (0/3) row 6, column 14 |
Mammen Axe (4) | Cube |
Sash (Sacred)
Sash (Sacred)
Defense: 1018 Required Strength: 500 +35% Hit Recovery +16% Gold Find row 7, column 6 |
Sash (Sacred) | Cube |
Sur Rune
Sur Rune
Required Level: 75 Can be Inserted into Socketed Items Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% Shields: Regenerate Mana +5% row 7, column 8 |
Rune | Cube |
Lone Wolf's Fur
Lone Wolf's Fur
Studded Leather (Sacred) Defense: 6044 (2594) Required Level: 100 Required Strength: 330 +20% Hit Recovery +13% to Fire Spell Damage +13% to Cold Spell Damage +133% Enhanced Defense +50 to Strength +39 to Vitality Attacker Takes Fire Damage of 150 Requirements -40% Socketed (0/6) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track row 7, column 11 |
Studded Leather (Set) | Cube |
Fanged Helm (Sacred)
Fanged Helm (Sacred)
Defense: 3210 (1159) (Barbarian Only) Required Strength: 500 +19 to Maximum Damage +177% Enhanced Defense Maximum Cold Resist +1% Cold Resist +36% +8% to Experience Gained Socketed (0/4) row 8, column 0 |
Fanged Helm (Sacred) | Cube |
Leather Gloves (Sacred)
Leather Gloves (Sacred)
Defense: 475 Required Strength: 500 +8 to Minimum Damage Socketed (0/3) row 8, column 2 |
Leather Gloves (Sacred) | Cube |
Cap (Sacred)
Cap (Sacred)
Defense: 2836 (1202) Required Strength: 500 +136% Enhanced Defense Socketed (0/4) row 8, column 4 |
Cap (Sacred) | Cube |
Throwing Axe (Sacred)
Throwing Axe (Sacred)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 402 Innate Lightning Damage: 272 (45.0% of Strength) +4 to Druid Skill Levels +40% Attack Speed Adds 160-250 Lightning Damage -7% to Enemy Fire Resistance -7% to Enemy Lightning Resistance -7% to Enemy Cold Resistance Slow Target +7% +31 to all Attributes Socketed (0/1) row 8, column 6 |
Throwing Axe (Sacred) | Cube |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 8, column 7 |
Key | Cube |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 8 |
Key | Cube |
Belt (Sacred)
Belt (Sacred)
Defense: 1249 Required Strength: 575 -5% to Enemy Lightning Resistance Socketed (0/2) row 9, column 13 |
Belt (Sacred) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Throwing Axe (4)
Throwing Axe (4)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 167 Innate Lightning Damage: 199 (33.0% of Strength) +4 to All Skills Adds 35-99 Fire Damage Adds 120-160 Lightning Damage -15% to Enemy Fire Resistance Slow Target +6% +96 Life Regenerated per Second +187 to Life Socketed (0/2) row 0, column 2 |
Throwing Axe (4) | Inventory |
Rathma's Death Gaze
Rathma's Death Gaze
Crown (Sacred) Defense: 2059 (1559) Required Level: 90 Required Strength: 675 +1 to Necromancer Skill Levels +20% Hit Recovery +8 to Maximum Damage +500 Defense +48 to Strength Elemental Resists +11% Socketed (0/4) Rathma's Empire (Necromancer Melee Set) Rathma's Chase Rathma's Death Gaze Rathma's Skeleton Rathma's Tyranny row 0, column 3 |
Crown (Set) | Inventory |
Lightning Essence
Lightning Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 0, column 5 |
Essence | Inventory |
Perfect Amber
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 0, column 6 |
Gem | Inventory |
Throwing Axe (4)
Throwing Axe (4)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 167 Innate Lightning Damage: 199 (33.0% of Strength) Adds 120-160 Lightning Damage Poison Resist +35% Socketed (0/2) row 0, column 7 |
Throwing Axe (4) | Inventory |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 0, column 8 |
Shrine | Inventory |
Amulet
Amulet
+25% Attack Speed +9% to Spell Damage +11 to Black Lotus Strike +174 Defense +159 to Mana row 0, column 9 |
Amulet | Inventory |
Ring
Ring
+6% Innate Elemental Damage +5% to Spell Damage +72 Life Regenerated per Second row 0, column 10 |
Ring | Inventory |
Throwing Axe (3)
Throwing Axe (3)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Level: 57 Required Strength: 81 Innate Lightning Damage: 157 (26.0% of Strength) Orb Effects Applied to this Item are Doubled +60% Attack Speed +100% Bonus to Attack Rating Adds 40-60 Lightning Damage +1 to Maximum Damage +100 Life on Melee Attack +40 Mana on Melee Attack +36 Required Level Socketed (0/2) row 0, column 11 |
Throwing Axe (3) | Inventory |
Mal Container (23) [4x]
Mal Container (23)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +3% to All Attributes row 0, column 12 |
Rune Container | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +30% Cast Speed +891 to Mana Elemental Resists +24% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 0, column 13 |
Amulet | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices row 0, column 14 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 1, column 5 |
Arcane Shards (2) | Inventory |
Lem Rune [2x]
Lem Rune
Required Level: 53 Can be Inserted into Socketed Items Weapons: +4% to Vitality Armor: +4% to Vitality Shields: +4% to Vitality row 1, column 6 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +145 to Attack Rating Cold Resist +6% row 1, column 9 |
Jewel | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 10 |
Custom Signet | Inventory |
Amulet
Amulet
+2 to All Skills +10% to Fire Spell Damage -9% to Enemy Poison Resistance Target Takes Additional Damage of 18 row 1, column 12 |
Amulet | Inventory |
Ring
Ring
-3% to Enemy Fire Resistance +3% to Cold Spell Damage row 1, column 13 |
Ring | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 1, column 14 |
Charm | Inventory |
Flawless Ruby
Flawless Ruby
Required Level: 15 Can be Inserted into Socketed Items Weapons: +8 Life after each Kill Armor: +3% to Vitality Shields: Fire Resist +24% row 2, column 0 |
Gem | Inventory |
Flawless Rainbow Stone [2x]
Flawless Rainbow Stone
Required Level: 15 Can be Inserted into Socketed Items Weapons: +2% Innate Elemental Damage Armor: +6% Gold Find Shields: +8% Curse Length Reduction row 2, column 1 |
Gem | Inventory |
Throwing Axe (4)
Throwing Axe (4)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Level: 26 Required Strength: 167 Innate Lightning Damage: 199 (33.0% of Strength) Orb Effects Applied to this Item are Doubled Adds 120-160 Lightning Damage +1 to Maximum Damage Socketed (0/2) row 2, column 2 |
Throwing Axe (4) | Inventory |
Tiara (Sacred)
Tiara (Sacred)
Defense: 2167 (821) Required Dexterity: 392 +25% Attack Speed +164% Enhanced Defense +29 to Strength +18% Magic Find row 2, column 3 |
Tiara (Sacred) | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 2, column 6 |
Arcane Shards (2) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +130 to Attack Rating +20 to Mana Fire Resist +5% row 2, column 7 |
Jewel | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 2, column 8 |
Whisper of the Damned | Inventory |
Ring
Ring
+28 Spell Focus +5% Mana stolen per Hit -4% to Enemy Lightning Resistance +75 Life Regenerated per Second +8 Mana on Melee Attack row 2, column 9 |
Ring | Inventory |
Ring
Ring
+5% Cast Speed +6 to Vitality +17 Life Regenerated per Second +13 to Life Cold Resist +14% +7 Life on Melee Attack row 2, column 10 |
Ring | Inventory |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 11 |
Shrine | Inventory |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 12 |
Shrine | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 13 |
Catalyst | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 2, column 14 |
Charm | Inventory |
Flawless Amber [2x]
Flawless Amber
Required Level: 15 Can be Inserted into Socketed Items Weapons: 1% Reanimate as: Walker Armor: Lightning Resist +16% Shields: Slows Attacker by +2% row 3, column 0 |
Gem | Inventory |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 3, column 1 |
Shrine | Inventory |
Diamond
Diamond
Required Level: 12 Can be Inserted into Socketed Items Weapons: +2% to Spell Damage Armor: +3% to Strength Shields: Elemental Resists +3% row 3, column 5 |
Diamond | Inventory |
Amulet
Amulet
+2 to All Skills +38 Spell Focus +8% to Fire Spell Damage +9 Mana after each Kill row 3, column 6 |
Amulet | Inventory |
Throwing Axe (Sacred)
Throwing Axe (Sacred)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 402 Innate Lightning Damage: 272 (45.0% of Strength) 1% Chance to cast level 25 Banish on Striking Adds 160-250 Lightning Damage +85 Life after each Kill Socketed (0/1) row 3, column 7 |
Throwing Axe (Sacred) | Inventory |
Onyx
Onyx
Required Level: 12 Can be Inserted into Socketed Items Weapons: +3% to Summoned Minion Damage Armor: Cold Resist +12% Shields: Slow Target +1% row 3, column 8 |
Onyx | Inventory |
Amulet
Amulet
+20% Cast Speed +9% to Lightning Spell Damage +154 to Mana row 3, column 9 |
Amulet | Inventory |
Flawless Skull [2x]
Flawless Skull
Required Level: 15 Can be Inserted into Socketed Items Weapons: +8% Enhanced Damage Armor: +8% Enhanced Defense Shields: Poison Length Reduced by +4% row 3, column 10 |
Gem | Inventory |
Creepy Vessel [1x]
Creepy Vessel
(Right Click to Collect) Quantity: 1 x% Chance of Crushing Blow x% to Strength +x to Strength row 3, column 13 |
Shrine Vessel | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 14 |
Catalyst | Inventory |
Amulet
Amulet
+3 to Minimum Damage +6% to Poison Spell Damage +7% to Summoned Minion Damage +126 Defense +209 to Life +6 Mana after each Kill row 4, column 2 |
Amulet | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 4, column 3 |
Arcane Shards (2) | Inventory |
Flawless Diamond
Flawless Diamond
Required Level: 15 Can be Inserted into Socketed Items Weapons: +2% to Spell Damage Armor: +4% to Strength Shields: Elemental Resists +4% row 4, column 4 |
Gem | Inventory |
Flawless Amethyst [2x]
Flawless Amethyst
Required Level: 15 Can be Inserted into Socketed Items Weapons: +40% Bonus to Attack Rating Armor: +4% to Dexterity Shields: +4 Mana when Struck by an Enemy row 4, column 5 |
Gem | Inventory |
Throwing Axe (4)
Throwing Axe (4)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 167 Innate Lightning Damage: 199 (33.0% of Strength) 1% Chance to cast level 6 Life Spark on Striking Adds 120-160 Lightning Damage Socketed (0/2) row 4, column 6 |
Throwing Axe (4) | Inventory |
Apple [3x]
Apple
Regenerates 100 life per second for 10 minutes row 4, column 8 |
Apple | Inventory |
Ring
Ring
+46 to Life +21 to Mana Poison Resist +17% row 4, column 9 |
Ring | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 4, column 10 |
Shrine | Inventory |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 4, column 11 |
Shrine | Inventory |
Amulet
Amulet
-5% to Enemy Poison Resistance +58 to Mana Cold Resist +27% Physical Damage Reduced by 17 row 4, column 12 |
Amulet | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 4, column 14 |
Charm | Inventory |
Flawless Sapphire
Flawless Sapphire
Required Level: 15 Can be Inserted into Socketed Items Weapons: +6 Mana after each Kill Armor: Cold Resist +16% Shields: Cold Resist +24% row 5, column 0 |
Gem | Inventory |
Rainbow Stone
Rainbow Stone
Required Level: 12 Can be Inserted into Socketed Items Weapons: +2% Innate Elemental Damage Armor: +4% Gold Find Shields: +6% Curse Length Reduction row 5, column 1 |
Rainbow Stone | Inventory |
Ring
Ring
+5% to Summoned Minion Damage +16 Life Regenerated per Second +38 to Mana +5 Mana after each Kill +4% to Experience Gained +13% Magic Find row 5, column 2 |
Ring | Inventory |
Flawless Topaz
Flawless Topaz
Required Level: 15 Can be Inserted into Socketed Items Weapons: +9 Spell Focus Armor: +4% to Energy Shields: Lightning Resist +24% row 5, column 3 |
Gem | Inventory |
Turquoise
Turquoise
Required Level: 12 Can be Inserted into Socketed Items Weapons: Regenerate Mana +6% Armor: Poison Resist +12% Shields: +4% Magic Find row 5, column 4 |
Turquoise | Inventory |
Topaz
Topaz
Required Level: 12 Can be Inserted into Socketed Items Weapons: +8 Spell Focus Armor: +3% to Energy Shields: Lightning Resist +18% row 5, column 5 |
Topaz | Inventory |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 5, column 7 |
Shrine | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Vitality Fire Resist +5% Requirements -10% row 5, column 9 |
Jewel | Inventory |
Amulet
Amulet
-7% to Enemy Fire Resistance +7% to Lightning Spell Damage +12 to Death Blossom +27 to Vitality row 5, column 12 |
Amulet | Inventory |
Amulet
Amulet
+20% Hit Recovery +6% to Cold Spell Damage -6% to Enemy Cold Resistance +150 to Life Cold Resist +25% Poison Resist +33% row 5, column 13 |
Amulet | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 5, column 14 |
Charm | Inventory |
Ring
Ring
+5% Life stolen per Hit +10% to Physical/Magic Spell Damage -3% to Enemy Cold Resistance +11 Life on Melee Attack +6% to Experience Gained +18% Magic Find row 6, column 0 |
Ring | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 6, column 1 |
Shrine | Inventory |
Mammen Axe (3)
Mammen Axe (3)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 59 Innate Fire Damage: 157 (26.0% of Strength) +2 to All Skills Adds 40-60 Fire Damage +6 to all Attributes +42 to Life Fire Resist +10% Lightning Resist +16% Socketed (0/2) row 6, column 2 |
Mammen Axe (3) | Inventory |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 6, column 3 |
Oil | Inventory |
Amulet
Amulet
+25% Attack Speed +9% to Physical/Magic Spell Damage -10% to Enemy Poison Resistance +21 Life after each Kill +13 Mana after each Kill Target Takes Additional Damage of 12 row 6, column 4 |
Amulet | Inventory |
Flawless Emerald
Flawless Emerald
Required Level: 15 Can be Inserted into Socketed Items Weapons: +4 to Maximum Damage Armor: +8 Life Regenerated per Second Shields: Poison Resist +24% row 6, column 5 |
Gem | Inventory |
Amulet
Amulet
+20% Block Speed +9% to Fire Spell Damage +22 to all Attributes +360 to Life +10 Mana after each Kill row 6, column 6 |
Amulet | Inventory |
Amulet
Amulet
+9% to Physical/Magic Spell Damage -6% to Enemy Lightning Resistance +16 to Death Blossom +19 to Vitality +109 to Mana row 6, column 8 |
Amulet | Inventory |
Diamond
Diamond
Required Level: 12 Can be Inserted into Socketed Items Weapons: +2% to Spell Damage Armor: +3% to Strength Shields: Elemental Resists +3% row 6, column 9 |
Diamond | Inventory |
Amulet
Amulet
-10% to Enemy Cold Resistance row 6, column 10 |
Amulet | Inventory |
Ring
Ring
+1 to All Skills +10% Block Speed +8% to Fire Spell Damage -5% to Enemy Cold Resistance +10 to Dexterity row 6, column 11 |
Ring | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +15% Attack Speed +98 to Attack Rating row 6, column 12 |
Jewel | Inventory |
Pul Container (21) [3x]
Pul Container (21)
(Right Click to Collect) Quantity: 3 Weapons, Armor: 5% to Energy row 6, column 13 |
Rune Container | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 6, column 14 |
Charm | Inventory |
Um Rune
Um Rune
Required Level: 58 Can be Inserted into Socketed Items Weapons: Elemental Resists +10% Armor: Elemental Resists +10% Shields: Elemental Resists +10% row 7, column 0 |
Rune | Inventory |
Ring
Ring
+14% to Physical/Magic Spell Damage -4% to Enemy Lightning Resistance +13 to Dexterity +45 to Life Cold Resist +16% +20% Magic Find row 7, column 3 |
Ring | Inventory |
Ist Rune
Ist Rune
Required Level: 63 Can be Inserted into Socketed Items Weapons: +10% Magic Find Armor: +7% Magic Find Shields: +7% Magic Find row 7, column 4 |
Rune | Inventory |
Ring
Ring
Adds 7-11 Damage +5% Mana stolen per Hit +10 to all Attributes Lightning Resist +23% +1 Life on Striking row 7, column 5 |
Ring | Inventory |
Amulet
Amulet
+24 to Minimum Damage +18% to Lightning Spell Damage +38 to Strength +7% to Experience Gained row 7, column 6 |
Amulet | Inventory |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +4% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 7, column 8 |
Amulet (TU) | Inventory |
Ring
Ring
Adds 7-11 Damage +9% to Cold Spell Damage -5% to Enemy Cold Resistance +48 to Life Poison Resist +19% row 7, column 9 |
Ring | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage +10 to Energy +33 to Life Fire Resist +5% row 7, column 10 |
Jewel | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 7, column 11 |
Mark of Infusion | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 115 Staff of Herding Design Level 116 Gothic Staff (Mastercrafted) Level 119 Random Cincture (Mastercrafted) Level 122 Goblin Glee (777% magic find for 7 seconds) Level 125 Random Relic Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 7, column 13 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 7, column 14 |
Charm | Inventory |
Amulet
Amulet
+4 to Minimum Damage +15 to Strength +137 to Life row 8, column 0 |
Amulet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +48% Bonus to Attack Rating +1% to Cold Spell Damage +1% to All Attributes Lightning Resist +5% row 8, column 1 |
Jewel | Inventory |
Vex Rune
Vex Rune
Required Level: 68 Can be Inserted into Socketed Items Weapons: +15% Cast Speed Armor: +15% Cast Speed Shields: +15% Cast Speed row 8, column 3 |
Rune | Inventory |
Amulet
Amulet
+3 to All Skills +21 to Maximum Damage +9% to Lightning Spell Damage +20 to all Attributes Lightning Resist +36% Target Takes Additional Damage of 12 row 8, column 5 |
Amulet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +9 to Dexterity row 8, column 6 |
Jewel | Inventory |
Pollice Verso
Pollice Verso
Gauntlets (4) Defense: 1283 (611) Required Level: 52 Required Strength: 297 14% Chance to cast level 8 Time Strike when Attacked +110% Enhanced Defense +30 to Strength +35 Life after each Kill +45 Mana after each Kill Requirements -32% Socketed (0/4) row 8, column 7 |
Gauntlets (4) | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 8, column 9 |
Arcane Shards (2) | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 8, column 11 |
Catalyst | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +30% Bonus to Defense [21 to 30] row 8, column 12 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +1% [1 to 10] row 8, column 13 |
Charm | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 8, column 14 |
Charm | Inventory |
Bloodstone
Bloodstone
Required Level: 12 Can be Inserted into Socketed Items Weapons: +6% to Summoned Minion Life Armor: Fire Resist +12% Shields: +3% to Summoned Minion Resistances row 9, column 0 |
Bloodstone | Inventory |
Lo Rune
Lo Rune
Required Level: 73 Can be Inserted into Socketed Items Weapons: +15% Block Speed Armor: +15% Block Speed Shields: +15% Block Speed row 9, column 1 |
Rune | Inventory |
Amber
Amber
Required Level: 12 Can be Inserted into Socketed Items Weapons: 1% Reanimate as: Walker Armor: Lightning Resist +12% Shields: Slows Attacker by +1% row 9, column 2 |
Amber | Inventory |
Io Rune
Io Rune
Required Level: 43 Can be Inserted into Socketed Items Weapons: +50% to Summoned Minion Attack Rating Armor: +50% to Summoned Minion Attack Rating Shields: +50% to Summoned Minion Attack Rating row 9, column 3 |
Rune | Inventory |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 9, column 4 |
Enchanted Rune | Inventory |
Amulet
Amulet
+18 to Minimum Damage -8% to Enemy Fire Resistance +12% to Lightning Spell Damage +16 to Lightning Arena +28% to Summoned Minion Life row 9, column 5 |
Amulet | Inventory |
Signet of Learning
Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 6 |
Signet | Inventory |
Amulet
Amulet
1% Chance to cast level 6 Banish on Striking +12 to Minimum Damage +10% to Spell Damage +35 to Strength +325 to Life Poison Resist +36% row 9, column 9 |
Amulet | Inventory |
Ohm Container (27) [2x]
Ohm Container (27)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +15% Hit Recovery row 9, column 10 |
Rune Container | Inventory |
Ring
Ring
+5% to Physical/Magic Spell Damage -5% to Enemy Poison Resistance +13 to Dexterity +22 Life Regenerated per Second +34 to Life row 9, column 11 |
Ring | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +14 to Dexterity [11 to 20] +14 to Vitality [11 to 20] +20 to Energy [11 to 20] row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +30% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Chain Boots (1)
Chain Boots (1)
Defense: 50 Required Strength: 29 +20% Movement Speed +5% Hit Recovery +7 to Strength +17 to Life +2% Gold Find Socketed (0/1) row 0, column 2 |
Chain Boots (1) | Mercenary |
Heavy Gloves (1)
Heavy Gloves (1)
Defense: 35 (28) Required Strength: 26 +1% to Spell Damage -3% to Enemy Cold Resistance +25% Enhanced Defense +2 to all Attributes +13 to Life +2% Gold Find Socketed (0/1) row 0, column 2 |
Heavy Gloves (1) | Mercenary |
Great Helm (1)
Great Helm (1)
Defense: 165 (145) Required Strength: 36 +14% Enhanced Defense +4 to all Attributes +10 Life Regenerated per Second Cold Resist +10% +4 Mana after each Kill Socketed (0/1) row 0, column 2 |
Great Helm (1) | Mercenary |
Amulet
Amulet
+2 to Minimum Damage +1 to Energy +11 to Mana Lightning Resist +7% Poison Resist +9% Target Takes Additional Damage of 2 row 0, column 2 |
Amulet | Mercenary |
Reflex Bow (1)
Reflex Bow (1)
Two-Hand Damage: 15 to 37 (Amazon Only) Required Dexterity: 103 +15% Attack Speed +69% Enhanced Damage +17 to Maximum Damage Lightning Resist +17% Poison Resist +22% row 0, column 2 |
Reflex Bow (1) | Mercenary |
Ancient Armor (1)
Ancient Armor (1)
Defense: 813 (535) Required Strength: 39 +52% Enhanced Defense +16 to Strength +10 Life Regenerated per Second +18 to Life Fire Resist +16% +7% Gold Find Socketed (0/1) row 0, column 2 |
Ancient Armor (1) | Mercenary |
Plated Belt (1)
Plated Belt (1)
Defense: 275 (185) Required Strength: 34 +10% Hit Recovery +49% Enhanced Defense +5 to Dexterity Cold Resist +12% Poison Resist +9% +3% Magic Find Socketed (0/1) row 0, column 2 |
Plated Belt (1) | Mercenary |
Crystal Sword (3)
Crystal Sword (3)
Throw Damage: 1 to 2 Required Dexterity: 216 Innate Cold Damage: 4 (20.0% of Dexterity) Adds 40-60 Cold Damage +21 to Energy row 0, column 0 |
Crystal Sword (3) | Stash |
Hexblade (1)
Hexblade (1)
Throw Damage: 1 to 2 (Necromancer Only) Required Dexterity: 27 Innate Fire Damage: 2 (10.0% of Dexterity) Adds 5-6 Fire Damage +2 Mana after each Kill Socketed (0/1) row 0, column 2 |
Hexblade (1) | Stash |
Hexblade (1)
Hexblade (1)
Throw Damage: 1 to 2 (Necromancer Only) Required Dexterity: 27 Innate Fire Damage: 2 (10.0% of Dexterity) Adds 5-6 Fire Damage +15 Life Regenerated per Second Socketed (0/1) row 0, column 3 |
Hexblade (1) | Stash |
Mammen Axe (2)
Mammen Axe (2)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 21 Innate Fire Damage: 121 (20.0% of Strength) +5% Attack Speed Adds 14-20 Fire Damage Socketed (0/2) row 0, column 4 |
Mammen Axe (2) | Stash |
Mammen Axe (3)
Mammen Axe (3)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 59 Innate Fire Damage: 157 (26.0% of Strength) Adds 40-60 Fire Damage -6% to Enemy Fire Resistance Socketed (0/3) row 0, column 5 |
Mammen Axe (3) | Stash |
Superior Great Helm (Sacred)
Superior Great Helm (Sacred)
Defense: 2696 (1940) Required Level: 30 Required Strength: 615 Ethereal +39% Enhanced Defense Physical Resist +1% Socketed (0/4) row 0, column 6 |
Superior Great Helm (Sacred) [eth] | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +4 to Vitality row 0, column 8 |
Jewel | Stash |
Mammen Axe (1)
Mammen Axe (1)
Throw Damage: 1 to 2 (Barbarian Only) Innate Fire Damage: 78 (13.0% of Strength) Adds 5-6 Fire Damage +2% Gold Find Socketed (0/1) row 0, column 9 |
Mammen Axe (1) | Stash |
Throwing Axe (1)
Throwing Axe (1)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 15 Innate Lightning Damage: 78 (13.0% of Strength) +38% Bonus to Attack Rating Adds 5-6 Lightning Damage +3 to Life Socketed (0/1) row 0, column 10 |
Throwing Axe (1) | Stash |
Lum Container (17) [3x]
Lum Container (17)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +5% to Summoned Minion Resistances row 0, column 11 |
Rune Container | Stash |
Tir Container (03) [21x]
Tir Container (03)
(Right Click to Collect) Quantity: 21 Weapons, Armor: +3% to Fire Spell Damage row 0, column 12 |
Rune Container | Stash |
Ruby Cluster [13x]
Ruby Cluster
(Right Click to Collect) Quantity: 13 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 0, column 13 |
Gem Cluster | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Vitality row 1, column 8 |
Jewel | Stash |
Ko Container (18) [8x]
Ko Container (18)
(Right Click to Collect) Quantity: 8 Weapons, Armor: 5% to Strength row 1, column 11 |
Rune Container | Stash |
Nef Container (04) [5x]
Nef Container (04)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +3% to Lightning Spell Damage row 1, column 12 |
Rune Container | Stash |
Sapphire Cluster [23x]
Sapphire Cluster
(Right Click to Collect) Quantity: 23 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 1, column 13 |
Gem Cluster | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +17 to Life Cold Resist +1% row 2, column 6 |
Jewel | Stash |
Ring
Ring
-3% to Enemy Lightning Resistance row 2, column 7 |
Ring | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage row 2, column 8 |
Jewel | Stash |
Throwing Axe (1)
Throwing Axe (1)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 15 Innate Lightning Damage: 78 (13.0% of Strength) +1 to All Skills Adds 5-6 Lightning Damage -5% to Enemy Fire Resistance +25 to Life Fire Resist +7% +2% to Experience Gained row 2, column 10 |
Throwing Axe (1) | Stash |
Fal Container (19) [5x]
Fal Container (19)
(Right Click to Collect) Quantity: 5 Weapons, Armor: 5% to Dexterity row 2, column 11 |
Rune Container | Stash |
Eth Container (05) [10x]
Eth Container (05)
(Right Click to Collect) Quantity: 10 Weapons, Armor: +3% to Cold Spell Damage row 2, column 12 |
Rune Container | Stash |
Topaz Cluster [14x]
Topaz Cluster
(Right Click to Collect) Quantity: 14 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 2, column 13 |
Gem Cluster | Stash |
Battle Axe (Sacred)
Battle Axe (Sacred)
Throw Damage: 1 to 2 Required Strength: 486 Innate Fire Damage: 423 (70.0% of Strength) 5% Chance to cast level 19 ATMG Sentry on Kill Adds 250-350 Fire Damage Physical Resist +2% Socketed (0/3) row 3, column 0 |
Battle Axe (Sacred) | Stash |
Battle Axe (1)
Battle Axe (1)
Throw Damage: 1 to 2 Required Strength: 60 Innate Fire Damage: 121 (20.0% of Strength) Adds 7-9 Fire Damage -4% to Enemy Cold Resistance Socketed (0/2) row 3, column 2 |
Battle Axe (1) | Stash |
Plate Mail (Sacred)
Plate Mail (Sacred)
Defense: 3033 Required Strength: 625 +41 to Vitality +181 to Life Socketed (0/6) row 3, column 4 |
Plate Mail (Sacred) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +2 to Minimum Damage Fire Resist +4% row 3, column 6 |
Jewel | Stash |
Ring
Ring
+5% Attack Speed +5% Block Speed +14 to Mana +4 Life on Melee Attack +3 Life after each Kill row 3, column 7 |
Ring | Stash |
Battle Axe (1)
Battle Axe (1)
Throw Damage: 1 to 2 Required Strength: 60 Innate Fire Damage: 121 (20.0% of Strength) +1 to All Skills Adds 7-9 Fire Damage Adds 1-4 Lightning Damage +15 Life Regenerated per Second +5 Life after each Kill +1 Mana after each Kill +6% Magic Find Socketed (0/2) row 3, column 8 |
Battle Axe (1) | Stash |
Signet of Learning
Signet of Learning
Right-click: Free Attribute Points: %d row 3, column 11 |
Signet | Stash |
Ith Container (06) [10x]
Ith Container (06)
(Right Click to Collect) Quantity: 10 Weapons, Armor: +3% to Poison Spell Damage row 3, column 12 |
Rune Container | Stash |
Emerald Cluster [17x]
Emerald Cluster
(Right Click to Collect) Quantity: 17 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 3, column 13 |
Gem Cluster | Stash |
Amulet
Amulet
+2 to Minimum Damage Lightning Resist +17% Poison Resist +20% +3% to Experience Gained row 4, column 6 |
Amulet | Stash |
Amulet
Amulet
+15% Cast Speed +10% Hit Recovery +3 to Minimum Damage -4% to Enemy Cold Resistance Poison Resist +20% +13 Life after each Kill row 4, column 7 |
Amulet | Stash |
Ono (Sacred)
Ono (Sacred)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 489 Innate Lightning Damage: 484 (80.0% of Strength) 2% Chance to cast level 1 Death Star on Striking Adds 250-350 Lightning Damage +3% to Poison Spell Damage +47 to Strength +19 Mana on Melee Attack +9% Gold Find row 4, column 10 |
Ono (Sacred) | Stash |
Tal Container (07) [12x]
Tal Container (07)
(Right Click to Collect) Quantity: 12 Weapons, Armor: +3% to Physical/Magic Spell Damage row 4, column 12 |
Rune Container | Stash |
Amethyst Cluster [17x]
Amethyst Cluster
(Right Click to Collect) Quantity: 17 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 4, column 13 |
Gem Cluster | Stash |
Amulet
Amulet
+4% to Lightning Spell Damage -8% to Enemy Poison Resistance Fire Resist +25% Lightning Resist +27% row 5, column 6 |
Amulet | Stash |
Amulet
Amulet
+10% Block Speed -3% to Enemy Lightning Resistance row 5, column 7 |
Amulet | Stash |
Ral Container (08) [7x]
Ral Container (08)
(Right Click to Collect) Quantity: 7 Weapons: Fire Resist +30% Armor: Fire Resist +25% row 5, column 12 |
Rune Container | Stash |
Diamond Cluster [7x]
Diamond Cluster
(Right Click to Collect) Quantity: 7 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 5, column 13 |
Gem Cluster | Stash |
Throwing Axe (2)
Throwing Axe (2)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 36 Innate Lightning Damage: 121 (20.0% of Strength) +1 to Druid Skill Levels Adds 14-20 Lightning Damage -5% to Enemy Fire Resistance +26 to Life Fire Resist +10% +12% Magic Find Socketed (0/1) row 6, column 0 |
Throwing Axe (2) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +5% Cast Speed +7% to Summoned Minion Life row 6, column 1 |
Jewel | Stash |
Hexblade (Sacred)
Hexblade (Sacred)
Throw Damage: 1 to 2 (Necromancer Only) Required Dexterity: 463 Innate Fire Damage: 8 (40.0% of Dexterity) Adds 160-250 Fire Damage +10 to all Attributes Socketed (0/3) row 6, column 2 |
Hexblade (Sacred) | Stash |
Fascinating Vessel [2x]
Fascinating Vessel
(Right Click to Collect) Quantity: 2 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 6, column 3 |
Shrine Vessel | Stash |
Quiet Vessel [2x]
Quiet Vessel
(Right Click to Collect) Quantity: 2 +x Life Regenerated per Second x% to Vitality +x to Vitality row 6, column 4 |
Shrine Vessel | Stash |
Abandoned Vessel [1x]
Abandoned Vessel
(Right Click to Collect) Quantity: 1 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 6, column 5 |
Shrine Vessel | Stash |
Sacred Vessel [2x]
Sacred Vessel
(Right Click to Collect) Quantity: 2 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 6, column 6 |
Shrine Vessel | Stash |
Trinity Vessel [2x]
Trinity Vessel
(Right Click to Collect) Quantity: 2 +x% to Innate Elemental Damage +x to All Attributes row 6, column 7 |
Shrine Vessel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1 to Minimum Damage row 6, column 8 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Dexterity +1 to Light Radius row 6, column 9 |
Jewel | Stash |
Ort Container (09) [11x]
Ort Container (09)
(Right Click to Collect) Quantity: 11 Weapons: Lightning Resist +30% Armor: Lightning Resist +25% row 6, column 12 |
Rune Container | Stash |
Skull Cluster [13x]
Skull Cluster
(Right Click to Collect) Quantity: 13 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 6, column 13 |
Gem Cluster | Stash |
Heroic Torch
Heroic Torch
Cube to Create Class Charm row 7, column 1 |
Heroic Torch | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +57 Defense +23 to Life Fire Resist +5% row 7, column 8 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +3% Bonus to Attack Rating row 7, column 9 |
Jewel | Stash |
Full Plate Mail (Sacred)
Full Plate Mail (Sacred)
Defense: 8929 (3816) Required Strength: 700 +20 to Gorefest +134% Enhanced Defense +24 to all Attributes +20% Gold Find Socketed (0/2) row 7, column 10 |
Full Plate Mail (Sacred) | Stash |
Thul Container (10) [9x]
Thul Container (10)
(Right Click to Collect) Quantity: 9 Weapons: Cold Resist +30% Armor: Cold Resist +25% row 7, column 12 |
Rune Container | Stash |
Bloodstone Cluster [6x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 6 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 7, column 13 |
Gem Cluster | Stash |
Hidden Shrine (10)
Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 8, column 0 |
Shrine | Stash |
Mammen Axe (1)
Mammen Axe (1)
Throw Damage: 1 to 2 (Barbarian Only) Innate Fire Damage: 78 (13.0% of Strength) Adds 5-6 Fire Damage +12 Life Regenerated per Second Socketed (0/1) row 8, column 3 |
Mammen Axe (1) | Stash |
Apple
Apple
Regenerates 100 life per second for 10 minutes row 8, column 4 |
Apple | Stash |
Ring
Ring
+1% to Lightning Spell Damage -3% to Enemy Lightning Resistance +3% to Summoned Minion Damage +17 to Life row 8, column 5 |
Ring | Stash |
Boots (4)
Boots (4)
Defense: 274 Required Strength: 350 +35% Movement Speed Lightning Resist +30% Socketed (0/4) row 8, column 6 |
Boots (4) | Stash |
Superior Gilded Shield (Sacred)
Superior Gilded Shield (Sacred)
Defense: 6321 (4581) (Barbarian Only) Required Level: 30 Required Strength: 700 +38% Enhanced Defense Physical Resist +1% Socketed (0/3) row 8, column 8 |
Superior Gilded Shield (Sacred) | Stash |
Amn Container (11) [11x]
Amn Container (11)
(Right Click to Collect) Quantity: 11 Weapons: Poison Resist +30% Armor: Poison Resist +25% row 8, column 12 |
Rune Container | Stash |
Onyx Cluster [7x]
Onyx Cluster
(Right Click to Collect) Quantity: 7 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 8, column 13 |
Gem Cluster | Stash |
Amulet
Amulet
+2 to All Skills +6% to Spell Damage -6% to Enemy Poison Resistance +80 Defense +55 to Mana +4% to Experience Gained row 9, column 1 |
Amulet | Stash |
Heroic Torch
Heroic Torch
Cube to Create Class Charm row 9, column 2 |
Heroic Torch | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +24 to Mana row 9, column 4 |
Jewel | Stash |
Hexblade (2)
Hexblade (2)
Throw Damage: 1 to 2 (Necromancer Only) Required Dexterity: 53 Innate Fire Damage: 3 (15.0% of Dexterity) Adds 14-20 Fire Damage +1% to Experience Gained Socketed (0/2) row 9, column 5 |
Hexblade (2) | Stash |
Sol Container (12) [13x]
Sol Container (12)
(Right Click to Collect) Quantity: 13 Weapons: +60 to Mana Armor: +40 to Mana row 9, column 12 |
Rune Container | Stash |
Amber Cluster [5x]
Amber Cluster
(Right Click to Collect) Quantity: 5 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 9, column 13 |
Gem Cluster | Stash |
Targe (Sacred)
Targe (Sacred)
Ith Defense: 1677 (Paladin Only) Required Dexterity: 437 1% Chance to cast level 4 Charm when Struck +14% to Physical/Magic Spell Damage +3% to Poison Spell Damage +5 to Churel Lightning Resist +36% Socketed (1/4) Hold shift (before hovering) to see socketables row 10, column 0 Ith Rune Required Level: 18 Can be Inserted into Socketed Items +3% to Poison Spell Damage |
Targe (Sacred) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +4 to Energy row 10, column 4 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +69 to Attack Rating +28 to Life +4% Gold Find row 10, column 6 |
Jewel | Stash |
Penumbra
Penumbra
Balanced Knife (Sacred) Throw Damage: 176 to 216 One-Hand Damage: 111 to 148 Quantity: 160 Required Level: 100 Required Dexterity: 612 8% Chance to cast level 13 Shatterblade on Striking +2 to Assassin Skill Levels +172% Enhanced Damage +32 to Maximum Damage +132% Bonus to Attack Rating -11% to Enemy Elemental Resistances +10% to Dexterity +1 Life on Striking Socketed (0/2) row 10, column 7 |
Balanced Knife (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +17 Defense row 10, column 10 |
Jewel | Stash |
Amulet
Amulet
+19 to Life row 10, column 11 |
Amulet | Stash |
Shael Container (13) [5x]
Shael Container (13)
(Right Click to Collect) Quantity: 5 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 10, column 12 |
Rune Container | Stash |
Turquoise Cluster [4x]
Turquoise Cluster
(Right Click to Collect) Quantity: 4 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 10, column 13 |
Gem Cluster | Stash |
Crystal Sword (4)
Crystal Sword (4)
Throw Damage: 1 to 2 Required Dexterity: 427 Innate Cold Damage: 5 (25.0% of Dexterity) Adds 120-160 Cold Damage +74 Life Regenerated per Second Socketed (0/3) row 11, column 2 |
Crystal Sword (4) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% Bonus to Attack Rating +3 to Vitality row 11, column 4 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +6 Life Regenerated per Second Requirements -8% row 11, column 6 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Poison Resist +1% +1 to Light Radius row 11, column 8 |
Jewel | Stash |
Crystal Sword (2)
Crystal Sword (2)
Throw Damage: 1 to 2 Required Dexterity: 110 Innate Cold Damage: 3 (15.0% of Dexterity) Adds 14-20 Cold Damage +9% to Summoned Minion Life Socketed (0/4) row 11, column 9 |
Crystal Sword (2) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 to Life Requirements -4% row 11, column 11 |
Jewel | Stash |
Dol Container (14) [7x]
Dol Container (14)
(Right Click to Collect) Quantity: 7 Weapons, Armor: +10% to Summoned Minion Life row 11, column 12 |
Rune Container | Stash |
Rainbow Stone Cluster [3x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 3 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 11, column 13 |
Gem Cluster | Stash |
Yaerius' Untruth
Yaerius' Untruth
Great Helm (Sacred) Defense: 4035 (1552) Required Level: 100 Required Strength: 781 +2 to Paladin Skill Levels +10% Movement Speed +15% Damage to Vessel of Justice +15% Damage to Vessel of Retribution +160% Enhanced Defense +50 Life Regenerated per Second Maximum Mana +10% Requirements +25% Socketed (0/4) Yaerius' Grey Omen (Paladin Neutral Set) Yaerius' Simulacrum Yaerius' Mediation Yaerius' Untruth Yaerius' Alembic row 12, column 0 |
Great Helm (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage row 12, column 4 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +5% Block Speed Requirements -4% row 12, column 5 |
Jewel | Stash |
Umbaru's Jinx
Umbaru's Jinx
Mask (4) Defense: 1733 (616) Required Level: 50 Required Strength: 420 +2 to Necromancer Skill Levels +60% Hit Recovery +24% to Summoned Minion Damage +85% to Summoned Minion Attack Rating +123% Enhanced Defense +360 Defense Poison Length Reduced by +46% Physical Resist +4% +37% Bonus to Defense Socketed (0/4) row 12, column 6 |
Mask (4) | Stash |
Throwing Axe (1)
Throwing Axe (1)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 15 Innate Lightning Damage: 78 (13.0% of Strength) Adds 5-6 Lightning Damage Socketed (0/1) row 12, column 8 |
Throwing Axe (1) | Stash |
Throwing Axe (3)
Throwing Axe (3)
Two-Hand Damage: 1 to 2 Quantity: 130 Required Strength: 81 Innate Lightning Damage: 157 (26.0% of Strength) Adds 40-60 Lightning Damage +3% to Experience Gained Socketed (0/2) row 12, column 11 |
Throwing Axe (3) | Stash |
Hel Container (15) [12x]
Hel Container (15)
(Right Click to Collect) Quantity: 12 Weapons, Armor: +5% to Summoned Minion Damage row 12, column 12 |
Rune Container | Stash |
El Container (01) [15x]
El Container (01)
(Right Click to Collect) Quantity: 15 Weapons, Armor: +3 to all Attributes row 12, column 13 |
Rune Container | Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 13, column 4 |
Belladonna Extract | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +7% to Summoned Minion Life Fire Resist +5% +4% Gold Find row 13, column 5 |
Jewel | Stash |
Arcane Cluster [12x]
Arcane Cluster
(Right Click to Collect) Quantity: 12 row 13, column 12 |
Arcane Cluster | Stash |
Eld Container (02) [17x]
Eld Container (02)
(Right Click to Collect) Quantity: 17 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 13, column 13 |
Rune Container | Stash |
Strength | 245 | 93% | |
---|---|---|---|
Dexterity | 144 | 38% | |
Vitality | 94 | 30% | |
Energy | 100 | 30% | |
Life | 41 | 3% | |
Mana | 246 | 13% | |
All Skills / Class Skills | 5 | 2 | |
Maximum Skill / Experience | 0 | 30% | |
Life / Mana stolen per Hit | 16% | 8% | |
Life / Mana after each Kill | 0 | 18 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 14 | 11% | |
Regenerate Life / Mana | 0/s | 10% | |
Cold Resistance / Max | 158% | 5% | |
Fire Resistance / Max | 158% | 5% | |
Lightning Resistance / Max | 197% | 5% | |
Poison Resistance / Max | 158% | 5% | |
Magic / Physical Resistance | 0% | 7% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 32% | 0% | |
Movement Speed / Light Radius | 15% | 1 | |
wIAS / gIAS | 0% | 80% | |
FCR | 10% | ||
FHR / FBR | 75% | 10% | |
TCD / EWD | 54% | 29% | |
Attack Rating | 0 | 139% | |
Crushing Blow / Deadly Strike | 4% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 1-134 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 26% | 5% | |
Fire Spell Damage / Pierce | 32% | 5% | |
Lightning Spell Damage / Pierce | 17% | 36% | |
Poison Spell Damage / Pierce | 17% | 0% | |
P/M Spell Dam. / Poison Skill Dur. | 17% | 0% | |
Summoned Minion Life / Damage | 32% | 12% | |
Summoned Minion Resistances / AR | 18% | 0% |