Level | 146 | Experience | 11070920 (30%) |
---|---|---|---|
Strength | 20 | Life | 10309/4637 |
Dexterity | 1190 | Mana | 3652/1102 |
Vitality | 15 | Inventory Gold | 1020617 |
Energy | 15 | Stash Gold | 74269 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 1164675 | Character deaths | 588 |
Bosses killed (1st kills) | 1183 (0x) | Time spent | 217:30:14 |
Charms completion | 73% | Gear score | 115 |
Ninja 1Blink 6Shadow Refuge 6Shadowrush 20Perfect Being 1Queen of Blades | Throwing 30Storm Crows 1Way of the Spider 1APF-20 'Maelstrom' MkI 1Wychwind 30Broadside 10Void Gazer | Claw 1Way of the Gryphon |
Naginata 1Way of the Phoenix | Mastery 10Endurance 10Specialization | Reward 15Prismatic Cloak 15Way of the Raven |
Oskills 16Bloodlust 17Charged Strike 24Hawk Talons 18Iceburst 1Jitan's Gate 1Mind Control 2Purify 3Raven Heart 24Spiral Dance 1Summon Edyrem 13Teleport 15Wychwind | ||
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [12x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 2 |
Corrupted Treasure | Inventory |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 4 |
Corrupted Treasure | Inventory |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 6 |
Corrupted Treasure | Inventory |
Tome of Possession
Tome of Possession
Quest Item Required Level: 90 Keep in Inventory to Gain Bonus +1 to Mind Control row 0, column 8 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +469 to Life [200 to 500] Poison Length Reduced by +50% row 0, column 10 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +17% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 0, column 11 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 12 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 0, column 13 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +21% Bonus to Defense [21 to 30] row 0, column 14 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +24 Life Regenerated per Second [10 to 25] Poison Resist +29% [26 to 50] row 1, column 10 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 1, column 11 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 1, column 12 |
Charm | Inventory |
Zayl's Temptation
Zayl's Temptation
Bladed Shield (Sacred) FelFel Defense: 2450 (869) (Assassin Only) Required Level: 110 Required Dexterity: 1100 Regens 15% Life Over 5 Seconds Upon Taking Weapon Damage 1% Chance to cast level 4 Shockwave on Kill +5 to Assassin Skill Levels +1% Base Block Chance +15% Hit Recovery +12 to Maximum Damage +83% Bonus to Attack Rating +6% Damage to Demons -15% to Enemy Elemental Resistances +2% to Poison Spell Damage Weapon Physical Damage +6% Slow Target +19% +182% Enhanced Defense +1% to Strength +4 to Strength +14% to Dexterity +14 to Dexterity +4 to Vitality +4 to Energy Maximum Elemental Resists +1% Maximum Block Chance +10% Fire Resist +6% Cold Resist +10% +2% to Experience Gained Requirements +100% Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 0 Zakarum Stoning Rock Jewel Required Level: 60 Can be Inserted into Socketed Items 1% Chance to cast level 4 Shockwave on Kill +6% Damage to Demons Weapon Physical Damage +6% Jewel Can be Inserted into Socketed Items +4 to Maximum Damage +41% Bonus to Attack Rating +2% to Poison Spell Damage +1% to Strength Cold Resist +5% Jewel Can be Inserted into Socketed Items +15% Hit Recovery +4 to Maximum Damage +10 to Dexterity Fire Resist +6% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +4 to Maximum Damage +42% Bonus to Attack Rating +4 to all Attributes Cold Resist +5% +1% to Experience Gained Fel Rune Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items +7% to Dexterity Fel Rune Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items +7% to Dexterity |
Bladed Shield (SSU) | Inventory |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 2 |
Corrupted Treasure | Inventory |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 4 |
Corrupted Treasure | Inventory |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 6 |
Corrupted Treasure | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 2, column 8 |
Key | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +31% Damage to Demons [24 to 45] +10 to all Attributes Maximum Elemental Resists +1% Elemental Resists +15% [5 to 15] +5% to Experience Gained - Glimmer of Genesis - Congratulations! row 2, column 9 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 2, column 10 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +148 to Life [50 to 150] Maximum Life +5% +50 to Mana [25 to 75] row 2, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +48 to Strength +60 to Dexterity +64 to Vitality +58 to Energy row 2, column 12 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 2, column 13 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 2, column 14 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Assassin Skill Levels +20% Attack Speed -5% to Enemy Poison Resistance +30% to Summoned Minion Damage +30 to Dexterity Maximum Life +5% Maximum Fire Resist +2% Magic Resist +4% +25% Magic Find row 3, column 9 |
Charm | Inventory |
Shadow Vortex
Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Assassin Skill Levels Weapon Physical Damage +50% +5% Chance to Avoid Damage row 3, column 10 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +12% to Experience Gained [6 to 15] row 3, column 11 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 3, column 12 |
Charm | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 4, column 8 |
Key | Inventory |
Paragon Soulstone (4)
Paragon Soulstone (4)
Required Level: 143 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 147 Empyrean Touch Breath of Thaumaturgy Level 148 Two Random Relics 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% Transmute at 149+ to upgrade, requires: 5 Belladonna Extracts 10x 25 Signets of Learning (unclaimed rewards are lost) row 4, column 9 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 4, column 10 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 4, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 12 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -4% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +23% Cold Resist +24% +2 to Light Radius row 4, column 13 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +13 to Teleport [3 to 15] +25 to Life +50 to Mana row 4, column 14 |
Charm | Inventory |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 5, column 0 |
Arcane Shards (3) | Inventory |
Arrow Quiver
Arrow Quiver
Quantity: 500 +25% Attack Speed +30 to Maximum Damage +80 Life Regenerated per Second +132 to Life Lightning Resist +23% +15% Gold Find row 5, column 1 |
Arrow Quiver | Inventory |
The Tesseract
The Tesseract
Amulet Required Level: 100 Corrupted +2 to All Skills +25% Cast Speed +6% to Fire Spell Damage -4% to Enemy Fire Resistance +5% to Lightning Spell Damage -2% to Enemy Lightning Resistance +9% to Cold Spell Damage -11% to Enemy Cold Resistance +8% to Poison Spell Damage -14% to Enemy Poison Resistance row 5, column 3 |
Amulet (SU) | Inventory |
The Tesseract
The Tesseract
Amulet Required Level: 100 Corrupted +2 to All Skills +25% Cast Speed +26% to Fire Spell Damage -1% to Enemy Fire Resistance +1% to Lightning Spell Damage -4% to Enemy Lightning Resistance +9% to Cold Spell Damage -7% to Enemy Cold Resistance +2% to Poison Spell Damage -17% to Enemy Poison Resistance row 5, column 4 |
Amulet (SU) | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 5, column 7 |
Whisper of the Damned | Inventory |
Relic: Iceburst
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +20% Attack Speed Adds 50-150 Cold Damage +18 to Iceburst row 5, column 9 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +26 to Strength [0 to 38] +36 to Dexterity [0 to 38] +17 to Vitality [0 to 38] +33 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 5, column 10 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 5, column 11 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 12 |
Charm | Inventory |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 6, column 0 |
Potion | Inventory |
Corrupted Shards (2)
Corrupted Shards (2)
Cube Reagent row 6, column 7 |
Corrupted Shards (2) | Inventory |
Arcane Cluster [65x]
Arcane Cluster
(Right Click to Collect) Quantity: 65 row 6, column 8 |
Arcane Cluster | Inventory |
Relic: Hawk Talons
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +150 to Maximum Magic Damage +24 to Hawk Talons +3% Chance of Crushing Blow +3% Deadly Strike row 6, column 9 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +18% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 6, column 10 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 6, column 11 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +250 Defense [201 to 250] +25 to all Attributes [21 to 25] row 6, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 6, column 13 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Shimmering Shrine row 6, column 14 |
Catalyst | Inventory |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 7, column 0 |
Oil | Inventory |
Zod Rune
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 7, column 7 |
Rune | Inventory |
Corrupted Cluster [68x]
Corrupted Cluster
(Right Click to Collect) Quantity: 68 row 7, column 8 |
Corrupted Cluster | Inventory |
Relic: Wychwind
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Maelstrom MkI: 20% Chance to Trigger Additional Projectile during Wychwind Vulnerability +1 to Assassin Skill Levels +15 to Wychwind row 7, column 9 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +10% to Spell Damage +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +20 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +19 to Energy [11 to 20] - Virtuosity of the Elements - row 7, column 10 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 144 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels +4% Combat Speeds -5 to Strength +1% to Dexterity +1 to Dexterity +6% to Vitality +41 to Vitality -5 to Energy +49 to Life Maximum Life +1% +5 to Mana Maximum Mana +3% +44 Required Level row 7, column 11 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +74% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 7, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 7, column 13 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 33 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 7, column 14 |
Catalyst | Inventory |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 8, column 1 |
Scroll | Inventory |
Depleted Riftstone (6)
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 2 |
Riftstone | Inventory |
Depleted Riftstone (8)
Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 3 |
Riftstone | Inventory |
Depleted Riftstone (1)
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 4 |
Riftstone | Inventory |
Depleted Riftstone (4) [3x]
Depleted Riftstone (
4
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 5 |
Riftstone | Inventory |
Depleted Riftstone (5) [2x]
Depleted Riftstone (
5
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 6 |
Riftstone | Inventory |
Depleted Riftstone (7) [5x]
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 7 |
Riftstone | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy Weapon Physical Damage +36% +52% Magic Find row 8, column 8 |
Charm | Inventory |
Relic: Raven Heart
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +3 to Raven Heart Cannot Be Frozen +50 Life when Struck by an Enemy row 8, column 9 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Weapon Physical Damage +40% Regenerate Mana +50% Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] +10% to Experience Gained row 8, column 10 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +104% Bonus to Attack Rating [21 to 150] +14 Life Regenerated per Second [1 to 4] row 8, column 11 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +45 to Strength [11 to 30] +42 to Dexterity [11 to 30] +41 to Vitality [11 to 30] +44 to Energy [11 to 30] - Power Synthesis - row 8, column 12 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +482 to Life [100 to 500] +231 to Mana [50 to 250] - Demonic Forgery - row 8, column 13 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 8, column 14 |
Catalyst | Inventory |
Oil of Greater Alchemy (2)
Oil of Greater Alchemy (2)
Cube Reagent row 9, column 0 |
Oil | Inventory |
Large Signet of Learning
Large Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 8 |
Signet | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Elemental Resists +2% +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm row 9, column 9 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 9, column 10 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Elemental Resists +3% - Shadow's Embrace - row 9, column 11 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +117% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +10% Chance of Crushing Blow [6 to 10] Fire Resist +20% [5 to 20] Lightning Resist +20% [5 to 20] Cold Resist +20% [5 to 20] row 9, column 12 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 13 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 14 |
Catalyst | Inventory |
Rabbit's Foot
Rabbit's Foot
Boots (4) Defense: 285 Required Level: 43 Required Strength: 140 +20% Movement Speed +20% to Spell Damage +20 Maximum Stamina +28% Gold Find +29% Magic Find Requirements -60% Socketed (0/4) row 10, column 5 |
Boots (4) | Mercenary |
Stareye's Claws
Stareye's Claws
Gauntlets (Sacred) Defense: 1962 (654) Required Level: 100 Required Strength: 625 Adds 100-150 Cold Damage +25% to Cold Spell Damage -15% to Enemy Cold Resistance +200% Enhanced Defense +15% to Dexterity +50 to Dexterity Maximum Cold Resist +2% +5 Cold Absorb Socketed (0/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 10, column 5 |
Gauntlets (Set) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) MalMalMalMal Defense: 2644 (1202) Required Level: 90 Required Strength: 250 +120% Enhanced Defense +22% to Strength +22% to Dexterity +12% to Vitality +12% to Energy Maximum Elemental Resists +2% Elemental Resists +38% Physical Resist +5% +16% Bonus to Defense Requirements -50% Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 10, column 5 Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes |
Cap (Set) | Mercenary |
Wheel of Fortune
Wheel of Fortune
Large Shield (4) Defense: 689 Required Level: 48 Required Strength: 368 Required Dexterity: 288 +51 to Vitality Maximum Elemental Resists +2% Elemental Resists +35% Fire Absorb +3% Lightning Absorb +3% Cold Absorb +3% +18% Gold Find +39% Magic Find Socketed (0/4) row 10, column 5 |
Large Shield (4) | Mercenary |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +18% to Lightning Spell Damage -5% to Enemy Lightning Resistance +23% to Cold Spell Damage -16% to Enemy Cold Resistance +23 to Supernova +30% Bonus to Defense -5 to Light Radius row 10, column 5 |
Amulet (SU) | Mercenary |
Aeterna
Aeterna
Broad Sword (Sacred) One-Hand Damage: 109 to 114 Required Level: 100 Required Strength: 488 Amazing Grace 4% Chance to cast level 50 Blizzard on Death Blow +5 to All Skills +100 Spell Focus +27% Cast Speed +149% Enhanced Damage +39% to Spell Damage +10% to Strength Socketed (0/6) row 10, column 5 |
Broad Sword (SU) | Mercenary |
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred) Defense: 8395 (3816) Required Level: 100 Required Strength: 469 +13% Bonus to Spell Focus +25% Cast Speed +24% to Spell Damage +120% Enhanced Defense +100 to Strength +100 to Energy Elemental Resists +20% +250 Life after each Demon Kill +50% Bonus to Defense Requirements -33% Socketed (0/6) row 10, column 5 |
Full Plate Mail (SU) | Mercenary |
Malthael's Ward
Malthael's Ward
Sash (Sacred) Defense: 1023 Required Level: 80 Required Strength: 400 +1 to Paladin Skill Levels +14% to Fire Spell Damage +11% to Cold Spell Damage +32% to Summoned Minion Damage +32 to Vitality +19% Bonus to Defense Requirements -20% Socketed (0/2) Malthael's Sanctuary (Paladin Ritualist Set) Malthael's Crown Malthael's Halo Malthael's Ward Malthael's Wrath row 10, column 5 |
Sash (Set) | Mercenary |
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred) Defense: 7706 (3120) Required Level: 100 Required Strength: 313 15% Chance to cast level 20 Crucify on Melee Attack +2 to All Skills +50% Hit Recovery +40 to Maximum Damage +10% Life stolen per Hit +147% Enhanced Defense +87 to Strength +88 to Dexterity +50 Life Regenerated per Second +50% Magic Find Requirements -50% Socketed (0/6) row 0, column 0 |
Plate Mail (SSU) | Stash |
Bladed Shield (Sacred)
Bladed Shield (Sacred)
Defense: 794 (Assassin Only) Required Dexterity: 550 Shrine Blessed +4 to Assassin Skill Levels +9 to Minimum Damage +15% to Physical/Magic Spell Damage -8% to Enemy Lightning Resistance +17% to Poison Spell Damage Magic Resist +3% Socketed (0/6) row 0, column 2 |
Bladed Shield (Craft) | Stash |
Large Cycle: Combat Speeds
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(5 to 6)% Combat Speeds +4 Required Level row 0, column 4 |
Cycle | Stash |
Infernal Ichor
Infernal Ichor
Bolt Quiver Quantity: 500 Required Level: 100 1% Chance to cast level 62 Apocalypse on Striking +1 to All Skills -8% to Enemy Fire Resistance +5% Chance of Crushing Blow +29 to Strength +30 to Dexterity row 0, column 5 |
Bolt Quiver | Stash |
Staff of Herding
Staff of Herding
Elder Staff Required Level: 33 +1 to All Skills per 2 Socketed Rainbow Stones 10% Magic Find per Socketed Rainbow Stone +20% Movement Speed 68% to Fire Spell Damage (Based on Character Level) 68% to Lightning Spell Damage (Based on Character Level) 73% to Cold Spell Damage (Based on Character Level) +3 to Rainbow Storm +223 Life Regenerated per Second (Based on Character Level) +784 to Life (Based on Character Level) +588 to Mana (Based on Character Level) Physical Resist +10% row 0, column 6 |
Elder Staff | Stash |
Spire of Kehjan
Spire of Kehjan
War Staff (Sacred) Two-Hand Damage: 63 to 69 Required Level: 100 Required Dexterity: 200 +9 to All Skills +117 Spell Focus +20% Cast Speed +38% to All Attributes +250 Life Regenerated per Second Elemental Resists +33% +242 Life after each Kill +155% Damage Reflected Requirements -40% +50% Damage to Undead Socketed (0/6) row 0, column 12 |
War Staff (SU) | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4168 (1494) Required Level: 100 3% Chance to cast level 2 Time Strike on Striking +179% Enhanced Defense -100 to Life +97% Magic Find Requirements -100% Socketed (0/2) row 3, column 0 |
Plated Belt (SU) | Stash |
Ignis Demonia
Ignis Demonia
Crown Shield (Sacred) Defense: 5268 (2261) (Paladin Only) Required Level: 100 Required Dexterity: 782 6% Chance to cast level 40 Annihilation on Death Blow +3 to Paladin Skill Levels +35% to Physical/Magic Spell Damage -25% to Enemy Fire Resistance +133% Enhanced Defense +12% to Energy Maximum Mana +8% Requirements +75% Socketed (0/4) row 3, column 2 |
Crown Shield (SU) | Stash |
Savage
Savage
Superior Light Gauntlets (Sacred) YstFelKa Defense: 2138 (611) Required Level: 110 Required Strength: 600 Already Upgraded +1% Weapon Physical Damage per 50 Strength or Dexterity (Whichever is Higher) +90% Attack Speed Adds 10-14 Damage +34% Bonus to Attack Rating +250% Enhanced Defense +11% to Strength +16 to all Attributes +11% to Dexterity +1% to Vitality +1% to Energy Maximum Cold Resist +1% Lightning Resist +5% Cold Resist +25% Physical Resist +1% +10% Magic Find Socketed (4/4) Hold shift (before hovering) to see socketables row 3, column 4 Jewel Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +4 to Maximum Damage +34% Bonus to Attack Rating +1% to All Attributes Lightning Resist +5% Yst Rune Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items +10% Magic Find Fel Rune Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items +7% to Dexterity Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength |
Superior Light Gauntlets (Sacred) | Stash |
Valkyrie's Prime
Valkyrie's Prime
Item Design Required Level: 110 Cube with separate Ingredients to Design Emblem of Lies (Secret) Emblem of Pain (Secret) Emblem of Hatred (Secret) Emblem of Terror (Secret) Emblem of Suffering (Secret) Emblem of Destruction (Secret) row 4, column 0 |
Item Design | Stash |
Earth
Earth
Chain Mail (Sacred) Defense: 7142 (2857) Required Level: 80 Required Strength: 402 +15% Hit Recovery Adds 13-25 Damage +3% Life stolen per Hit +150% Enhanced Defense +18% to Dexterity Lightning Resist +43% Requirements -33% Socketed (0/6) Pantheon (Amazon Bow Set) Earth Fire Frost Water row 5, column 2 |
Chain Mail (Set) | Stash |
Auriel's Robe
Auriel's Robe
Light Plate (Sacred) Defense: 9138 (3295) Required Level: 100 Required Strength: 650 +50% Movement Speed Weapon Physical Damage +100% +147% Enhanced Defense +1000 Defense +3000 Defense vs. Missile Physical Resist +10% Socketed (0/6) row 6, column 0 |
Light Plate (SSU) | Stash |
Oil of Greater Alchemy (3)
Oil of Greater Alchemy (3)
Cube Reagent row 6, column 13 |
Oil | Stash |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 10-15 Damage +27% Damage to Demons [24 to 45] Elemental Resists +7% [5 to 15] row 7, column 11 |
Charm | Stash |
Larzuk's Round Shot
Larzuk's Round Shot
Mystic Orb Right-Click to Apply row 7, column 12 |
UMO | Stash |
Emblem of Hatred
Emblem of Hatred
Cube Reagent (Secret) row 7, column 13 |
Emblem | Stash |
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet Required Level: 110 Already Upgraded 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +3 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +14 to Hive Lightning Resist +47% Poison Resist +50% row 8, column 2 |
Amulet (SU) | Stash |
Beads of the Snake Queen
Beads of the Snake Queen
Amulet Required Level: 100 Already Upgraded 4% Chance to cast level 33 Scorpion Blade on Kill Adds 5-10 Damage Stun Attack +429 Defense +20% to Strength +20% to Dexterity +100 Life after each Kill row 8, column 3 |
Amulet (SSU) | Stash |
Auriel's Focus
Auriel's Focus
Mystic Orb Right-Click to Apply row 8, column 11 |
UMO | Stash |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 8, column 12 |
Rune | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 8, column 13 |
Dream Fragment (4) | Stash |
Dawn
Dawn
Superior Balanced Knife (Sacred) Zol Throw Damage: 220 to 230 One-Hand Damage: 138 to 145 Quantity: 160 Required Level: 100 Required Dexterity: 612 10% Chance to cast level 32 Celerity on Kill +15% Block Speed +45% Hit Recovery +239% Enhanced Damage +443% Bonus to Attack Rating +75% to Strength +4 to all Attributes +75% to Dexterity +35% to Vitality +77% to Energy +80 to Mana Fire Resist +6% +1% to Experience Gained +60% Gold Find +3 to Light Radius Socketed (2/2) Hold shift (before hovering) to see socketables row 9, column 0 Jewel Can be Inserted into Socketed Items +15% Block Speed +4 to all Attributes +2% to Energy Fire Resist +6% +1% to Experience Gained Zol Rune Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items +80 to Mana |
Superior Balanced Knife (Sacred) | Stash |
Oil of Conjuration [3x]
Oil of Conjuration
Cube Reagent row 9, column 1 |
Oil | Stash |
Oil of Greater Luck [2x]
Oil of Greater Luck
Cube Reagent row 9, column 2 |
Oil | Stash |
Ring
Ring
+1 to All Skills +5% Life stolen per Hit +15% to Fire Spell Damage -3% to Enemy Cold Resistance +11 Life on Melee Attack +6% to Experience Gained row 9, column 4 |
Ring | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 105 Keep in Inventory to Gain Bonus +2% to Energy +17 to Energy +5 Required Level row 9, column 5 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 9, column 6 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 9, column 7 |
Charm | Stash |
Relic: Path of Flames
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +16 to Path of Flames Fire Resist +20% +10 to Frozen Heart while Carrying Periodic Relics (Hive - Nova Charge - Path of Flames) row 9, column 8 |
Charm | Stash |
Relic: Black Lotus Strike
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus -8% to Enemy Poison Resistance +45 to Black Lotus Strike Poison Resist +35% row 9, column 9 |
Charm | Stash |
Relic: Ancients' Hand
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-150 Fire Damage -5% to Enemy Fire Resistance +30 to Ancients' Hand row 9, column 10 |
Charm | Stash |
Relic: Demonic Speed
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +32% Damage to Demons +7 to Demonic Speed +90 Life after each Demon Kill row 9, column 11 |
Charm | Stash |
Relic: Cherubim
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Life stolen per Hit +16 to Cherubim +4% to Strength row 9, column 12 |
Charm | Stash |
Relic: War Cry
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels +17 to War Cry +35 to Energy row 9, column 13 |
Charm | Stash |
Greater Signet of Learning
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 10, column 3 |
Signet | Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 10, column 4 |
Oil | Stash |
Hangman
Hangman
Amulet Required Level: 1 Corrupted 10% Chance to cast level 15 Magic Missiles on Kill +4% to Physical/Magic Spell Damage +5% Deadly Strike -1 Life Regenerated per Second +10% Gold Find row 10, column 5 |
Amulet (TU) | Stash |
Call of the Damned [3x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 10, column 6 |
Scroll | Stash |
Relic: Forked Lightning
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +2 to Maximum Forked Lightning Projectiles +28 to Forked Lightning Lightning Resist +30% row 10, column 8 |
Charm | Stash |
Relic: Dream Eater
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Dream Eater Cooldown Reduced by 1 second +7 to Dream Eater (Necromancer Only) +29 to Dream Eater row 10, column 9 |
Charm | Stash |
Relic: Ward of Fate
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Combat Speeds +5% Movement Speed +34 to Ward of Fate row 10, column 10 |
Charm | Stash |
Relic: Emerald Prison
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +12% Bonus to Poison Skill Duration +10% to Poison Spell Damage +45 to Emerald Prison row 10, column 11 |
Charm | Stash |
Relic: Cherubim
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Life stolen per Hit +20 to Cherubim +4% to Strength row 10, column 12 |
Charm | Stash |
Relic: Spiral Dance
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +100% Bonus Magic Damage to Spiral Dance +25 to Spiral Dance +25 Mana on Melee Attack row 10, column 13 |
Charm | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 11, column 0 |
Reality Piercer | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 11, column 1 |
Reality Piercer | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 11, column 2 |
Reality Piercer | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 11, column 3 |
Reality Piercer | Stash |
Arcane Hunger
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 11, column 4 |
Arcane Hunger | Stash |
Emblem of Suffering
Emblem of Suffering
Cube Reagent (Secret) row 11, column 5 |
Emblem | Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 122 Infernal Machine (Heroic) row 11, column 7 |
Scroll of Summoning | Stash |
Relic: Searing Glow
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Searing Glow: Dazzle Reduces Enemy Attack Rating by 5% 2% Chance to cast level 50 Searing Glow on Death Blow +25 to Searing Glow row 11, column 8 |
Charm | Stash |
Relic: Immersion
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Immersion: 7% Chance to Trigger Additional Projectile +27 to Immersion +100 to Mana row 11, column 9 |
Charm | Stash |
Relic: Stampede
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Stampede: +1 Projectile +8% Life stolen per Hit +24 to Stampede row 11, column 10 |
Charm | Stash |
Relic: Earthquake
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 to Maximum Damage +30 to Earthquake Physical Resist +2% row 11, column 11 |
Charm | Stash |
Relic: Mooncall
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Cold Blooded: Also Pierces Lightning Resistance +33 to Mooncall +100 to Life row 11, column 12 |
Charm | Stash |
Relic: Snake Bite
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +15% Bonus to Poison Skill Duration -10% to Enemy Poison Resistance +23 to Snake Bite row 11, column 13 |
Charm | Stash |
Intimidating Vessel [6x]
Intimidating Vessel
(Right Click to Collect) Quantity: 6 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 12, column 0 |
Shrine Vessel | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 12, column 2 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 12, column 3 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Physical and Magic Spell Damage (Max +40%) Current Bonus: +128% row 12, column 4 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 5% added as Magic Find (Max +100%) Current Bonus: +128% row 12, column 5 |
Charm | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 12, column 6 |
Charm | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Elemental Resists +1% row 12, column 7 |
Charm | Stash |
Relic: Trinity Nova
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 40 Trinity Nova on Death Blow -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +21 to Trinity Nova row 12, column 8 |
Charm | Stash |
Relic: Split Arrow
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Split Arrow: +8 Projectiles +34 to Split Arrow +9% Chance of Crushing Blow row 12, column 9 |
Charm | Stash |
Relic: Vessel of Retribution
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Vessel of Retribution: +1 Target +7% to Physical/Magic Spell Damage +22 to Vessel of Retribution row 12, column 10 |
Charm | Stash |
Relic: Shower of Rocks
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Shower of Rocks: -5% Enemy Physical Resist +4 to Shower of Rocks Physical Resist +1% row 12, column 11 |
Charm | Stash |
Relic: Ember Spirit
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 60 Ember Spirit on Death Blow +29 to Ember Spirit Fire Resist +30% +1 Hunting Banshee/Ember Spirit Projectile while Carrying Seer Spirit Relics (Ember Spirit - Hunting Banshee) row 12, column 12 |
Charm | Stash |
Relic: Flamestrike
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +33 Spell Focus +30 to Flamestrike Maximum Fire Resist +1% row 12, column 13 |
Charm | Stash |
Dulra Fruit
Dulra Fruit
Cube Reagent Cube with Dulra Aegis to Add Bonus +1 to All Skills Maximum Life +5% 25% Magic Find row 13, column 6 |
Dulra Fruit | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 13, column 7 |
Assur's Bane | Stash |
Relic: Bane
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Bane: +100% Duration +11 to Bane Physical Damage Reduced by 18 row 13, column 8 |
Charm | Stash |
Relic: Arcane Swarm
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Cast Speed +5% to Spell Damage +7 to Arcane Swarm row 13, column 9 |
Charm | Stash |
Relic: Lightning Fury
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Lightning Fury Damage +10 to Lightning Fury +1 Life on Striking row 13, column 10 |
Charm | Stash |
Relic: Hammer of Zerae
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +250 to Maximum Lightning Damage +12 to Hammer of Zerae row 13, column 11 |
Charm | Stash |
Relic: Skeletal Flayer
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +15% Elemental Spell Damage to Demon Blood Aura +35 to Skeletal Flayer Maximum Life +3% row 13, column 12 |
Charm | Stash |
Relic: Catapult Shot
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Catapult Shot: 100% Increased Fire Damage +150 to Maximum Fire Damage +14 to Catapult Shot row 13, column 13 |
Charm | Stash |
Strength | 349 | 112% | |
---|---|---|---|
Dexterity | 339 | 222% | |
Vitality | 326 | 86% | |
Energy | 299 | 80% | |
Life | 2139 | 32% | |
Mana | 486 | 52% | |
All Skills / Class Skills | 20 | 6 | |
Maximum Skill / Experience | 0 | 68% | |
Life / Mana stolen per Hit | 67% | 8% | |
Life / Mana after each Kill | 130 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 183.9/s | 60% | |
Cold Resistance / Max | 290% | 14% | |
Fire Resistance / Max | 271% | 14% | |
Lightning Resistance / Max | 229% | 16% | |
Poison Resistance / Max | 275% | 14% | |
Magic / Physical Resistance | 4% | 30% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 188% | -10% | |
Movement Speed / Light Radius | 50% | 9 | |
wIAS / gIAS | 50% | 174% | |
FCR | 39% | ||
FHR / FBR | 129% | 29% | |
TCD / EWD | 65% | 393% | |
Attack Rating | 0 | 371% | |
Crushing Blow / Deadly Strike | 25% | 28% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 10% | 0% | |
Cold Damage | 50-150 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 44% | 39% | |
Fire Spell Damage / Pierce | 44% | 39% | |
Lightning Spell Damage / Pierce | 44% | 39% | |
Poison Spell Damage / Pierce | 44% | 39% | |
P/M Spell Dam. / Poison Skill Dur. | 44% | 0% | |
Summoned Minion Life / Damage | 0% | 42% | |
Summoned Minion Resistances / AR | 23% | 0% |