Level | 141 | Experience | 10045702 (73%) |
---|---|---|---|
Strength | 521 | Life | 0/4925 |
Dexterity | 32 | Mana | 4526/1425 |
Vitality | 575 | Inventory Gold | 1410000 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 20 | Signets eaten | 388 |
Monsters killed | 750381 | Character deaths | 560 |
Bosses killed | 592 | Time spent | 78:20:26 |
Boss first kills | 0 | Charms completion | 60% |
Nature 1Harvest 27Barkskin | Werebear 1Werebear Morph 1Rend 1Bestial Potency 27Wildfire 1Primal Dominance 7Idol of Scosglen 5Ancestral Protection | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 32Spiritual Alignment 30Armageddon |
Mastery 3Meditation 1Melee Devotion 10Specialization | Reward 1Mythal 1Symbiosis 1Survival Instinct | Oskills 13Bloodlust 18Death Blossom 20Fortress 1Jitan's Gate 5Purify 12Ring of Light 2Scream of Trag'Oul 1Summon Edyrem 15Teleport |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [3x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Quov Tsin Fragment
Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 0, column 0 |
Trophy Fragment | Inventory |
Gargoyle Head (Sacred)
Gargoyle Head (Sacred)
Defense: 1602 (Necromancer Only) Required Dexterity: 443 +26 to Summon Darklings Socketed (0/3) row 0, column 4 |
Gargoyle Head (Sacred) | Inventory |
Tetrad
Tetrad
Chain Gloves (Sacred) Defense: 1250 (566) Required Level: 90 Required Strength: 345 +22 Spell Focus +30% Hit Recovery +121% Enhanced Defense +33 to Strength +33 to Energy +35% Bonus to Defense Requirements -40% Socketed (0/4) Adria's Circle (Sorceress Poison Set) Dyad Monad Tetrad Triad row 0, column 6 |
Chain Gloves (Set) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 0, column 8 |
Arcane Shards (1) | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +23 to Strength [11 to 30] +20 to Dexterity [11 to 30] +27 to Vitality [11 to 30] +29 to Energy [11 to 30] row 0, column 9 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 0, column 10 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +17 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +11 to Energy [11 to 20] row 0, column 11 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 0, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Elemental Resists +2% +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm row 0, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 14 |
Charm | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +8 Spell Focus +2% to Spell Damage row 1, column 8 |
Jewel (TU) | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +88% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 1, column 9 |
Charm | Inventory |
Relic: Ring of Light
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +12 to Ring of Light Fire Absorb +1% +5 to Light Radius row 1, column 10 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 1, column 11 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +52% Bonus to Attack Rating [21 to 150] +12 Life Regenerated per Second [1 to 4] row 1, column 12 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 1, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 1, column 14 |
Charm | Inventory |
Bone Shield (Sacred)
Bone Shield (Sacred)
Defense: 1053 Required Dexterity: 527 +35% Block Speed +27 to Vitality +123 to Life Cold Resist +40% Poison Length Reduced by +42% Physical Resist +5% Socketed (0/2) row 2, column 6 |
Bone Shield (Sacred) | Inventory |
Gur Rune (25)
Gur Rune
Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Attack Speed Armor: +20% Attack Speed Shields: +20% Attack Speed row 2, column 8 |
Enchanted Rune | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +307 to Life [200 to 500] Poison Length Reduced by +50% row 2, column 9 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +265 to Life [100 to 500] +110 to Mana [50 to 250] row 2, column 10 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +14% [11 to 20] -5% to All Vendor Prices row 2, column 12 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -4% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +24% Cold Resist +23% +4 to Light Radius row 2, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +15 Life Regenerated per Second - Infernal Blaze - row 2, column 14 |
Charm | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +9 Spell Focus +2% to Spell Damage row 3, column 8 |
Jewel (TU) | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +12% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Fire Resist +1% Elemental Resists +10% row 3, column 9 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 31 Abandoned Shrine row 3, column 10 |
Catalyst | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +23 Life Regenerated per Second [10 to 25] Poison Resist +34% [26 to 50] row 3, column 11 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 3, column 12 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 3, column 14 |
Charm | Inventory |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 4, column 8 |
Oil | Inventory |
Relic: Fortress
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +2% to Runemaster Defense Bonus while Fortress is Active +20 to Fortress +1000 Defense row 4, column 9 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +142 to Life [50 to 150] +56 to Mana [25 to 75] row 4, column 10 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +27% Bonus to Defense [21 to 30] row 4, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +35 to Strength [0 to 38] +17 to Dexterity [0 to 38] +22 to Vitality [0 to 38] +7 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 4, column 12 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 4, column 13 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] - Shadow's Embrace - row 4, column 14 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 5, column 8 |
Arcane Shards (1) | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +7% Magic Find row 5, column 9 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +12 to Strength +28 to Dexterity +21 to Vitality +32 to Energy row 5, column 10 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 5, column 12 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 5, column 13 |
Charm | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 142 Two Random Relics Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 5, column 14 |
Charm | Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 6, column 7 |
Enchanted Rune | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 6, column 8 |
Arcane Shards (1) | Inventory |
Depleted Riftstone (7)
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 9 |
Riftstone | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +144% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +6% [5 to 20] Lightning Resist +6% [5 to 20] Cold Resist +6% [5 to 20] row 6, column 10 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 6, column 11 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 6, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 6, column 13 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +15 to Teleport [3 to 15] +25 to Life +50 to Mana row 6, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 7, column 7 |
Catalyst | Inventory |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +3% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 7, column 8 |
Amulet (TU) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 7, column 9 |
Arcane Shards (1) | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 7, column 10 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +14% [11 to 15] row 7, column 11 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 7, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +245 Defense [201 to 250] +23 to all Attributes [21 to 25] row 7, column 13 |
Charm | Inventory |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 600 Required Strength: 625 +24 Spell Focus +5% Mana stolen per Hit +8% to Physical/Magic Spell Damage -10% to Enemy Cold Resistance +6% to Experience Gained row 8, column 0 |
Gauntlets (Sacred) | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 2 |
Key | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 8, column 3 |
Key | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 8, column 7 |
Arcane Shards (1) | Inventory |
Dark Nemesis
Dark Nemesis
Throwing Knife (Sacred) Throw Damage: 188 to 241 One-Hand Damage: 144 to 194 Quantity: 160 Required Level: 100 Required Dexterity: 402 8% Chance to cast level 13 Spike Nova on Kill +3 to Assassin Skill Levels +30% Attack Speed +60% Block Speed +162% Enhanced Damage Adds 50-100 Damage +34% Life stolen per Hit -31% to Enemy Fire Resistance +5% Chance of Crushing Blow +5% Deadly Strike Socketed (0/2) row 8, column 8 |
Throwing Knife (SSU) | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] row 8, column 9 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 11 |
Charm | Inventory |
Horadric Cube
Horadric Cube
row 8, column 13 |
Horadric Cube | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 9, column 7 |
Arcane Shards (1) | Inventory |
Arcane Cluster [5x]
Arcane Cluster
(Right Click to Collect) Quantity: 5 row 9, column 9 |
Arcane Cluster | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 10 |
Catalyst | Inventory |
Small Cycle: Life
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(0 to 20) to Life +(0 to 10) to Mana +1 Required Level row 9, column 11 |
Cycle | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 9, column 12 |
Charm | Inventory |
Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred) Defense: 792 Required Level: 100 Required Strength: 625 2% Chance to cast level 13 Psionic Scream on Kill +1 to All Skills +25% Attack Speed +15% Movement Speed Adds 3-5 Damage +50% Bonus to Attack Rating +18 to Wolf Companion Elemental Resists +28% +20 Life after each Kill Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 0, column 3 |
Light Plated Boots (Set) | Mercenary |
Hammerfist
Hammerfist
Gauntlets (Sacred) Defense: 1517 (654) Required Level: 100 Required Strength: 625 Adds 2-26 Damage +5% Life stolen per Hit +21 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +39% +132% Enhanced Defense Elemental Resists +15% Socketed (0/4) row 0, column 3 |
Gauntlets (SU) | Mercenary |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 60 +1 to All Skills +40% Attack Speed +235% Bonus to Attack Rating Cannot Be Frozen row 0, column 3 |
Amulet (TU) | Mercenary |
Steel Pillar
Steel Pillar
Trident (Sacred) Two-Hand Damage: 136 to 297 Required Level: 100 Required Strength: 408 Required Dexterity: 428 +152% Enhanced Damage +141 to Maximum Damage (Based on Character Level) +2538 Defense +137 Life Regenerated per Second Physical Resist +10% +90 Life on Melee Attack +134% Bonus to Defense 8% Reanimate as: Dried Corpse Socketed (0/6) row 0, column 3 |
Trident (SU) | Mercenary |
Kingsport's Signals
Kingsport's Signals
Arrow Quiver Quantity: 500 Required Level: 110 1% Chance to cast level 36 Rain of Fire on Striking +1 to All Skills -20% to Enemy Fire Resistance Maximum Life +3% +5 to Light Radius row 0, column 0 |
Arrow Quiver (SSU) | Stash |
Rodeo's Tramplers
Rodeo's Tramplers
Greaves (Sacred) Defense: 2475 (934) Required Level: 100 Required Strength: 650 You may Only use Melee, Summon and Support Skills +1 to All Skills +45% Movement Speed +21% to Fire Spell Damage -7% to Enemy Fire Resistance +21 to Death Blossom +165% Enhanced Defense +227 to Mana Maximum Fire Resist +1% Physical Resist +5% Socketed (0/4) row 0, column 1 |
Greaves (SU) | Stash |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1752 (654) Required Level: 100 Required Strength: 625 +2 to All Skills +150 Spell Focus +30% Cast Speed +20% to Spell Damage +168% Enhanced Defense +75 to Strength -100 to Life Elemental Resists +15% Socketed (0/4) row 0, column 3 |
Gauntlets (SSU) | Stash |
Stormpick
Stormpick
Flail (Sacred) One-Hand Damage: 116 to 138 Required Level: 100 Required Strength: 486 +1% Lightning Spell Damage per 2% Gold Find +25% Cast Speed +148% Enhanced Damage Adds 375-625 Lightning Damage Maximum Lightning Resist +4% Physical Resist +8% +100 Life after each Kill +50% Damage to Undead Socketed (0/6) row 0, column 10 |
Flail (SSU) | Stash |
Bag of Tricks
Bag of Tricks
Arrow Quiver Quantity: 500 Required Level: 100 2% Chance to cast level 1 Arrow on Striking 2% Chance to cast level 1 Knife Throw on Striking 2% Chance to cast level 1 Javelin on Striking Adds 1-63 Fire Damage Adds 1-63 Lightning Damage Adds 1-63 Cold Damage -5% to Enemy Elemental Resistances row 0, column 12 |
Arrow Quiver (SSU) | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% row 0, column 13 |
Jewel (SU) | Stash |
Mystic Dye - Dark Green
Mystic Dye
Right-click to set item color Color: Dark Green row 2, column 1 |
Dye | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +278 to Life [200 to 500] Poison Length Reduced by +50% row 2, column 2 |
Charm | Stash |
Greater Signet of Learning [12x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 3, column 0 |
Signet | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 0 |
Whisper of the Damned | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 1 |
Whisper of the Damned | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 2 |
Whisper of the Damned | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 3 |
Whisper of the Damned | Stash |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 6, column 12 |
Scroll | Stash |
Judgement Day Fragment
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy row 7, column 0 |
Trophy Fragment | Stash |
Tran Athulua Fragment
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 0 |
Trophy Fragment | Stash |
Stone Guardian
Stone Guardian
Spiked Shield (Sacred) Defense: 2375 (1206) Required Level: 100 Required Dexterity: 550 +2 to All Skills +30% Cast Speed +50% to Summoned Minion Life +19% to Summoned Minion Damage +11% to Summoned Minion Resistances +97% Enhanced Defense +30 to Strength Maximum Life +3% +175 to Mana +28% Bonus to Defense Socketed (0/6) row 8, column 12 |
Spiked Shield (SU) | Stash |
The Veiled Prophet Fragment
The Veiled Prophet Fragment
Cube 3 identical Fragments to Create Trophy row 9, column 0 |
Trophy Fragment | Stash |
Eve of Destruction Fragment [2x]
Eve of Destruction Fragment
Cube 3 identical Fragments to Create Trophy row 10, column 0 |
Trophy Fragment | Stash |
Legacy of Blood Fragment
Legacy of Blood Fragment
Cube 3 identical Fragments to Create Trophy row 11, column 0 |
Trophy Fragment | Stash |
Kingdom of Shadow Fragment
Kingdom of Shadow Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 0 |
Trophy Fragment | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 1 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 12, column 9 |
Catalyst | Stash |
Relic: Summon Lawyers
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Servant +34 to Summon Lawyers +18% to Summoned Minion Damage row 12, column 10 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Physical and Magic Spell Damage (Max +40%) Current Bonus: +128% row 12, column 11 |
Charm | Stash |
Corrupted Crystal
Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 13, column 0 |
Corrupted Crystal | Stash |
Corrupted Crystal
Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 13, column 1 |
Corrupted Crystal | Stash |
Corrupted Crystal
Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 13, column 2 |
Corrupted Crystal | Stash |
Corrupted Crystal
Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 13, column 3 |
Corrupted Crystal | Stash |
Corrupted Crystal
Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 13, column 4 |
Corrupted Crystal | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 13, column 9 |
Assur's Bane | Stash |
Perfect Turquoise
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 13, column 12 |
Gem | Stash |
Perfect Bloodstone
Perfect Bloodstone
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% to Summoned Minion Life Armor: Maximum Fire Resist +1% Fire Resist +20% Shields: +5% to Summoned Minion Resistances row 13, column 13 |
Gem | Stash |
Strength | 307 | 48% | |
---|---|---|---|
Dexterity | 272 | 51% | |
Vitality | 280 | 47% | |
Energy | 269 | 78% | |
Life | 1595 | 19% | |
Mana | 731 | 39% | |
All Skills / Class Skills | 21 | 8 | |
Maximum Skill / Experience | 0 | 56% | |
Life / Mana stolen per Hit | 8% | 6% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 71.5/s | 20% | |
Cold Resistance / Max | 207% | 11% | |
Fire Resistance / Max | 216% | 15% | |
Lightning Resistance / Max | 273% | 11% | |
Poison Resistance / Max | 192% | 7% | |
Magic / Physical Resistance | 0% | 27% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 10% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 181% | -10% | |
Movement Speed / Light Radius | 50% | 52 | |
wIAS / gIAS | 0% | 75% | |
FCR | 125% | ||
FHR / FBR | 140% | 35% | |
TCD / EWD | 86% | 28% | |
Attack Rating | 256 | 284% | |
Crushing Blow / Deadly Strike | 9% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 86% | 36% | |
Fire Spell Damage / Pierce | 231% | 98% | |
Lightning Spell Damage / Pierce | 77% | 24% | |
Poison Spell Damage / Pierce | 73% | 14% | |
P/M Spell Dam. / Poison Skill Dur. | 49% | 0% | |
Summoned Minion Life / Damage | 0% | 13% | |
Summoned Minion Resistances / AR | 23% | 0% |