Level | 136 | Experience | 9152991 (32%) |
---|---|---|---|
Strength | 218 | Life | 7350/4940 |
Dexterity | 286 | Mana | 5741/2975 |
Vitality | 15 | Inventory Gold | 576839 |
Energy | 671 | Stash Gold | 2326610 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 186848 | Character deaths | 24 |
Bosses killed (1st kills) | 74 (0x) | Time spent | 21:51:08 |
Charms completion | 23% | Gear score | 84 |
Arcane 1Immersion 1Arcane Torrent 25Raven Familiar 1Superposition | Cold 25Frigid Nova 1Crystalline Barrier 6Glacial Torrent 10Wintertide 4Rime 4Hoar Frost 1Frostborn | Mastery 3Meditation 10Endurance 6Continuity |
Coven 10Living Flame 1Firedance 25Warp Armor 1Nova Charge | Reward 5Symbol of Esu 7Witch Blood | Oskills 24Bloodlust 34Emerald Prison 55Flash 13Funeral Pyre 12Ring of Light 10Sacrifices 1Summon Edyrem 9Timefield |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [11x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Lunarsong
Lunarsong
Sacred Globe (4) One-Hand Damage: 15 to 18 (Sorceress Only) Required Level: 49 Required Dexterity: 88 +4 to Sorceress Skill Levels +91 Spell Focus +26% to Cold Spell Damage -12% to Enemy Cold Resistance Regenerate Mana +39% Cold Resist +38% +6 to Light Radius Socketed (0/2) row 0, column 2 |
Sacred Globe (4) | Inventory |
Giyua's Sacrum
Giyua's Sacrum
Bone Helm (Sacred) Defense: 1984 (1050) Required Level: 90 Required Strength: 369 +2 to Necromancer Skill Levels +20% to Physical/Magic Spell Damage +89% Enhanced Defense +200 to Life +23 Life after each Kill +123% Bonus to Defense Requirements -41% Socketed (0/4) Celestial Orchard (Necromancer Malice Set) The Dragon Grave Giyua's Sacrum Femur of the Prophet The Trickster row 0, column 3 |
Bone Helm (Set) | Inventory |
Tenet of Vigor
Tenet of Vigor
Item Design Cube with separate Ingredients to Design Books of Kalan 5 Enchanted Runes 3 Sacred Unique Body Armors Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 5 |
Item Design | Inventory |
Cinadide's Anvil
Cinadide's Anvil
Plated Belt (Sacred) Defense: 3615 (1494) Required Level: 100 Required Strength: 338 +1 to Paladin Skill Levels Adds 13-25 Damage Adds 50-100 Fire Damage +142% Enhanced Defense +22% to Strength Requirements -50% Socketed (0/2) Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus row 0, column 9 |
Plated Belt (Set) | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +16 to Dexterity [11 to 20] +17 to Vitality [11 to 20] +16 to Energy [11 to 20] row 0, column 13 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 0, column 14 |
Charm | Inventory |
Full Rejuvenation Potion
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 1, column 9 |
Potion | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +191 to Life [100 to 500] +141 to Mana [50 to 250] row 1, column 13 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 1, column 14 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 28 Abandoned Shrine row 2, column 0 |
Catalyst | Inventory |
Dragon Claw
Dragon Claw
(Sorceress Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +50 Spell Focus +141 to Life [50 to 150] +65 to Mana [25 to 75] row 2, column 13 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 2, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 0 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 98 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 3, column 1 |
Catalyst | Inventory |
Amulet
Amulet
+10% to Poison Spell Damage -11% to Enemy Poison Resistance +25 to Energy +140 to Mana Poison Length Reduced by +25% row 3, column 9 |
Amulet | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 3, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 3, column 14 |
Charm | Inventory |
Super Healing Potion [8x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 4, column 1 |
Potion | Inventory |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +8 to Strength +7 to Dexterity +5 Maximum Stamina row 4, column 9 |
Ring (TU) | Inventory |
Ring
Ring
+13 to Energy +34 to Mana +11 Life after each Kill row 4, column 10 |
Ring | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 4, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] row 4, column 14 |
Charm | Inventory |
Corrupted Cluster [2x]
Corrupted Cluster
(Right Click to Collect) Quantity: 2 row 5, column 1 |
Corrupted Cluster | Inventory |
Ring
Ring
+5% Life stolen per Hit -5% to Enemy Fire Resistance +9% to Summoned Minion Damage +72 Life Regenerated per Second +36 to Mana Lightning Resist +20% row 5, column 9 |
Ring | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 5, column 12 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] +2 to Strength +6 to Dexterity +17 to Vitality +6 to Energy Essence Slots: 12 row 5, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 5, column 14 |
Charm | Inventory |
Arcane Cluster [4x]
Arcane Cluster
(Right Click to Collect) Quantity: 4 row 6, column 0 |
Arcane Cluster | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 1 |
Whisper of the Damned | Inventory |
Ring
Ring
Corrupted Already Upgraded +1 to All Skills +9% to Fire Spell Damage -5% to Enemy Fire Resistance +7% to Summoned Minion Damage +28 to Mana row 6, column 9 |
Ring | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +22% Cold Resist +25% +3 to Light Radius row 6, column 13 |
Charm | Inventory |
Relic: Flash
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus 6% Chance to cast level 50 Flash on Death Blow +55 to Flash Maximum Lightning Resist +2% row 6, column 14 |
Charm | Inventory |
Corrupted Shards (4)
Corrupted Shards (4)
Cube Reagent row 7, column 1 |
Corrupted Shards (4) | Inventory |
Relic: Ring of Light
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +12 to Ring of Light Fire Absorb +1% +2 to Light Radius row 7, column 14 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 8, column 12 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +26 to Strength [11 to 30] +26 to Dexterity [11 to 30] +25 to Vitality [11 to 30] +25 to Energy [11 to 30] row 8, column 13 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 8, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 0 |
Catalyst | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 9, column 4 |
Mark of Infusion | Inventory |
Relic: Timefield
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +4% Skill Duration +9 to Timefield Slow Target +5% row 9, column 6 |
Charm | Inventory |
Nexus Crystal
Nexus Crystal
(Sorceress Challenge Item) (Sorceress Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Sorceress Skill Levels +15% Bonus to Spell Focus +15% to Spell Damage row 9, column 13 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +19 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +11 to Energy [11 to 20] row 0, column 2 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +12 to Strength [11 to 20] +20 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +18 to Energy [11 to 20] row 0, column 3 |
Charm | Stash |
Staff of Herding
Staff of Herding
Item Design Required Level: 33 Cube with separate Ingredients to Design Wirt's Leg Rare Jewel 2 Arcane Crystals Sol, Tal, Ort Runes Perfect Rainbow Stone row 0, column 4 |
Item Design | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1198 Required Strength: 575 Cannot be Renewed Health Potions: +75% Curse Length Reduced Adds 3-6 Damage +15% to Cold Spell Damage +40 to Vitality Maximum Poison Resist +1% Poison Resist +39% +11 Life on Melee Attack Socketed (0/2) row 0, column 6 |
Cincture (Mastercrafted) | Stash |
Lazarus' Surplice Cap
Lazarus' Surplice Cap
Cap (Sacred) Defense: 3606 (1202) Required Level: 100 Required Strength: 500 +2 to Necromancer Skill Levels +69% to Summoned Minion Life +33% to Summoned Minion Damage +200% Enhanced Defense Elemental Resists +35% Socketed (0/4) Archbishop Lazarus (Tribute Set) Lazarus' Chasuble Lazarus' Surplice Cap Lazarus' Votive Lamp Lazarus' Lamen row 0, column 9 |
Cap (Set) | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 0, column 11 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 6% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 0, column 12 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 0, column 13 |
Charm | Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage Fire Resist +22% Lightning Resist +21% Cold Resist +25% row 1, column 0 |
Charm | Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage Fire Resist +21% Lightning Resist +24% Cold Resist +21% row 1, column 1 |
Charm | Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage Fire Resist +21% Lightning Resist +25% Cold Resist +24% row 1, column 2 |
Charm | Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage Fire Resist +24% Lightning Resist +23% Cold Resist +25% row 1, column 3 |
Charm | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items Already Upgraded +6 Spell Focus +1% to Spell Damage Elemental Resists +10% row 1, column 7 |
Jewel (TU) | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +5 Spell Focus +2% to Spell Damage row 1, column 8 |
Jewel (TU) | Stash |
Creepy Vessel [8x]
Creepy Vessel
(Right Click to Collect) Quantity: 8 x% Chance of Crushing Blow x% to Strength +x to Strength row 2, column 6 |
Shrine Vessel | Stash |
Enchanted Vessel [7x]
Enchanted Vessel
(Right Click to Collect) Quantity: 7 +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 7 |
Shrine Vessel | Stash |
Intimidating Vessel [6x]
Intimidating Vessel
(Right Click to Collect) Quantity: 6 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 8 |
Shrine Vessel | Stash |
Magical Vessel [11x]
Magical Vessel
(Right Click to Collect) Quantity: 11 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 9 |
Shrine Vessel | Stash |
Abandoned Vessel [5x]
Abandoned Vessel
(Right Click to Collect) Quantity: 5 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 2, column 10 |
Shrine Vessel | Stash |
Tainted Vessel [5x]
Tainted Vessel
(Right Click to Collect) Quantity: 5 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 2, column 11 |
Shrine Vessel | Stash |
Quiet Vessel [10x]
Quiet Vessel
(Right Click to Collect) Quantity: 10 +x Life Regenerated per Second x% to Vitality +x to Vitality row 2, column 12 |
Shrine Vessel | Stash |
Weird Vessel [6x]
Weird Vessel
(Right Click to Collect) Quantity: 6 +x% Enhanced Damage Adds x-y damage row 2, column 13 |
Shrine Vessel | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +12% [11 to 15] row 3, column 0 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +12% [11 to 15] row 3, column 1 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] row 3, column 2 |
Charm | Stash |
Boots (3)
Boots (3)
Defense: 206 Required Level: 58 Required Strength: 175 Orb Effects Applied to this Item are Doubled +40% Movement Speed +4% to Fire Spell Damage +12% to Lightning Spell Damage +4% to Cold Spell Damage Elemental Resists +30% Physical Resist +1% +24% Gold Find +40 Required Level Socketed (3/3) Hold shift (before hovering) to see socketables row 4, column 0 Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +8% Gold Find Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +8% Gold Find Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +8% Gold Find |
Boots (3) | Stash |
Radiance
Radiance
Tiara (Sacred) Defense: 808 Required Level: 100 Required Dexterity: 392 +2 Spell Focus per 1 Light Radius +3% Fire Spell Damage per 1 Light Radius -1% Cold Spell Damage per 1 Light Radius +2 to All Skills -17% to Enemy Fire Resistance Physical Resist +10% Cannot Be Frozen -5% to All Vendor Prices Socketed (0/4) row 4, column 2 |
Tiara (SSU) | Stash |
Spiritual Vessel [5x]
Spiritual Vessel
(Right Click to Collect) Quantity: 5 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 4, column 6 |
Shrine Vessel | Stash |
Hidden Vessel [4x]
Hidden Vessel
(Right Click to Collect) Quantity: 4 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 4, column 7 |
Shrine Vessel | Stash |
Sacred Vessel [1x]
Sacred Vessel
(Right Click to Collect) Quantity: 1 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 4, column 8 |
Shrine Vessel | Stash |
Trinity Vessel [1x]
Trinity Vessel
(Right Click to Collect) Quantity: 1 +x% to Innate Elemental Damage +x to All Attributes row 4, column 9 |
Shrine Vessel | Stash |
Eerie Vessel [1x]
Eerie Vessel
(Right Click to Collect) Quantity: 1 +x Spell Focus x% to Energy +x to Energy row 4, column 10 |
Shrine Vessel | Stash |
Shimmering Vessel [1x]
Shimmering Vessel
(Right Click to Collect) Quantity: 1 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 4, column 11 |
Shrine Vessel | Stash |
Ornate Vessel [8x]
Ornate Vessel
(Right Click to Collect) Quantity: 8 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 4, column 12 |
Shrine Vessel | Stash |
Fascinating Vessel [11x]
Fascinating Vessel
(Right Click to Collect) Quantity: 11 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 4, column 13 |
Shrine Vessel | Stash |
Heavy Belt (3)
Heavy Belt (3)
Defense: 631 Required Level: 32 Required Strength: 218 Orb Effects Applied to this Item are Doubled +8% to Fire Spell Damage +4% to Lightning Spell Damage +16% Gold Find +12 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 6, column 0 Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +8% Gold Find Perfect Rainbow Stone Required Level: 18 Can be Inserted into Socketed Items +8% Gold Find |
Heavy Belt (3) | Stash |
Iblis
Iblis
Superior Leather Gloves (Sacred) TyrSur Defense: 913 (597) Required Level: 110 Required Strength: 490 Ethereal Already Upgraded +40 Spell Focus if Sanguine Covenant is Active +10% Maximum Mana if Solar Flare is Active +26 Spell Focus +3% to Physical/Magic Spell Damage +56% to Fire Spell Damage +3% to Lightning Spell Damage +3% to Cold Spell Damage +3% to Poison Spell Damage +53% Enhanced Defense +2% to Strength +1% to Dexterity +2 to Dexterity +1% to Vitality +2 to Vitality +31% to Energy +2 to Energy Regenerate Mana +10% Lightning Resist +6% Cold Resist +5% Fire Absorb +4% +10 to Light Radius +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 2 Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Dexterity +2 to Energy Lightning Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +1% to Physical/Magic Spell Damage +3% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +1% to Strength +2 to Vitality Cold Resist +5% Tyr Rune Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items +4% to Fire Spell Damage Sur Rune Required Level: 75 Can be Inserted into Socketed Items Regenerate Mana +5% |
Superior Leather Gloves (Sacred) [eth] | Stash |
Bloodstone Cluster [1x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 1 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 6, column 12 |
Gem Cluster | Stash |
Turquoise Cluster [1x]
Turquoise Cluster
(Right Click to Collect) Quantity: 1 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 6, column 13 |
Gem Cluster | Stash |
Boots of Blinding Bluster
Boots of Blinding Bluster
Boots (Sacred) Defense: 656 Required Level: 80 +130% Movement Speed +200 Life Regenerated per Second -25% to Experience Gained Requirements -100% Socketed (0/4) row 7, column 0 |
Boots (Sacred) | Stash |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69 Required Dexterity: 333 Cannot be Renewed +1% Fire Pierce per Character Level between 100 and 130 +8 to Sorceress Skill Levels +53 Spell Focus +15% Attack Speed +7% to Physical/Magic Spell Damage +7% to Fire Spell Damage +12% to Lightning Spell Damage +7% to Cold Spell Damage +54% to Poison Spell Damage Slow Target +12% +36 to all Attributes +3% to Vitality Fire Resist +11% Cold Resist +6% +86 Life after each Kill +5% Magic Find +50% Damage to Undead Socketed (4/6) Hold shift (before hovering) to see socketables row 7, column 6 Jewel Can be Inserted into Socketed Items +13 Spell Focus +15% Attack Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage Fire Resist +6% Jewel Can be Inserted into Socketed Items +14 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality +5% Magic Find Jewel Can be Inserted into Socketed Items +11 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Vitality Cold Resist +6% Jewel Can be Inserted into Socketed Items +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +4 to all Attributes Fire Resist +5% |
Gothic Staff (Mastercrafted) | Stash |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +24% Bonus to Defense [21 to 30] row 7, column 12 |
Charm | Stash |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +1% [1 to 10] row 7, column 13 |
Charm | Stash |
Jah Rune
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 8, column 13 |
Rune | Stash |
Starhawk
Starhawk
Warp Blade (Sacred) One-Hand Damage: 49 to 86 (Sorceress Only) Required Level: 100 Required Dexterity: 400 Innate Tri-Elemental Damage: 128 (45.0% of Dexterity) Area Effect Attack 25% Chance to cast level 50 Magic Missiles on Melee Attack +4 to Sorceress Skill Levels +50% Attack Speed Adds 400-500 Magic Damage -25% to Enemy Elemental Resistances +10% Chance to Avoid Damage Socketed (0/6) row 9, column 0 |
Warp Blade (SU) | Stash |
Teganze Pendant
Teganze Pendant
Amulet Required Level: 60 +1 to All Skills +10% to Fire Spell Damage +10% to Lightning Spell Damage +10% to Cold Spell Damage Maximum Life +3% Maximum Mana +21% Elemental Resists +10% +15 Mana after each Kill row 9, column 2 |
Amulet (TU) | Stash |
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred) Defense: 8318 (3816) Required Level: 100 Required Strength: 469 +17% Bonus to Spell Focus +25% Cast Speed +24% to Spell Damage +118% Enhanced Defense +100 to Strength +100 to Energy Elemental Resists +20% +250 Life after each Demon Kill +50% Bonus to Defense Requirements -33% Socketed (0/6) row 9, column 3 |
Full Plate Mail (SU) | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +11% [11 to 15] row 9, column 10 |
Charm | Stash |
Ring
Ring
+1 to All Skills +12% to Lightning Spell Damage +13% to Summoned Minion Life +15 to Energy +6% to Experience Gained +20% Magic Find row 9, column 12 |
Ring | Stash |
Superior Belt (Sacred)
Superior Belt (Sacred)
Defense: 2206 (1576) Required Level: 30 Required Strength: 565 Ethereal +40% Enhanced Defense Physical Resist +1% row 10, column 8 |
Superior Belt (Sacred) [eth] | Stash |
Shrill Sacrament
Shrill Sacrament
Chain Boots (Sacred) Defense: 1972 (802) Required Level: 100 Required Strength: 575 Exorcism: +50% Total Damage 10% Chance to cast level 20 Nightmare on Melee Attack +20% Movement Speed +20% to Physical/Magic Spell Damage +11 to Exorcism +146% Enhanced Defense +21% to Vitality +95 Life after each Demon Kill Socketed (0/4) row 10, column 10 |
Chain Boots (SU) | Stash |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +20% Cast Speed +1060 to Mana Elemental Resists +27% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 10, column 12 |
Amulet | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +15% Hit Recovery +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage Poison Resist +5% row 11, column 7 |
Jewel | Stash |
Radiance
Radiance
Tiara (Sacred) Defense: 812 Required Level: 100 Required Dexterity: 392 +2 Spell Focus per 1 Light Radius +3% Fire Spell Damage per 1 Light Radius -1% Cold Spell Damage per 1 Light Radius +3 to All Skills -20% to Enemy Fire Resistance Physical Resist +10% Cannot Be Frozen -5% to All Vendor Prices Socketed (0/4) row 11, column 8 |
Tiara (SSU) | Stash |
Lachdanan's Visage
Lachdanan's Visage
Banded Plate (Sacred) Defense: 14366 (3744) (Sorceress Only) Required Level: 100 Required Dexterity: 565 You may Only use Melee, Summon and Support Skills Mana Shield: 65% less Mana Drained when Hit +77 Spell Focus +3 to Minimum Damage +136 to Attack Rating Adds 200-300 Magic Damage Adds 150-200 Fire Damage Adds 150-200 Lightning Damage Adds 150-200 Cold Damage +9% to Physical/Magic Spell Damage +9% to Fire Spell Damage -30% to Enemy Elemental Resistances +9% to Lightning Spell Damage +9% to Cold Spell Damage +20% to Poison Spell Damage +7% to Summoned Minion Damage +168% Enhanced Defense +4333 Defense +1% to Strength +2% to Dexterity +8 to Dexterity +1% to Energy +18 to Mana Cold Resist +11% Poison Resist +6% Requirements -10% Socketed (6/6) Hold shift (before hovering) to see socketables row 11, column 12 Jewel Can be Inserted into Socketed Items +14 Spell Focus +136 to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage Cold Resist +6% Jewel Can be Inserted into Socketed Items +11 Spell Focus +3 to Minimum Damage +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +1% to Energy Jewel Can be Inserted into Socketed Items +15 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage +2% to Dexterity Requirements -10% Jewel Can be Inserted into Socketed Items +11 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +1% to Strength Cold Resist +5% Jewel Can be Inserted into Socketed Items +12 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage +7% to Summoned Minion Damage Poison Resist +6% Jewel Can be Inserted into Socketed Items +14 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage +8 to Dexterity +18 to Mana |
Banded Plate (SSU) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2584 (1202) Required Level: 90 Required Strength: 250 +115% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +32% Physical Resist +5% +19% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 12, column 0 |
Cap (Set) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2295 (1202) Required Level: 90 Required Strength: 250 +91% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +38% Physical Resist +5% +16% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 12, column 3 |
Cap (Set) | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 12, column 10 |
Enchanted Rune | Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 12, column 11 |
Enchanted Rune | Stash |
Oil of Conjuration [2x]
Oil of Conjuration
Cube Reagent row 13, column 6 |
Oil | Stash |
Quov Tsin Fragment [2x]
Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 9 |
Trophy Fragment | Stash |
Viz-jun Fragment
Viz-jun Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 11 |
Trophy Fragment | Stash |
Strength | 180 | 21% | |
---|---|---|---|
Dexterity | 114 | 20% | |
Vitality | 119 | 19% | |
Energy | 107 | 115% | |
Life | 306 | 8% | |
Mana | 222 | 23% | |
All Skills / Class Skills | 15 | 11 | |
Maximum Skill / Experience | 0 | 33% | |
Life / Mana stolen per Hit | 0% | 0% | |
Life / Mana after each Kill | 110 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 11 | 0% | |
Regenerate Life / Mana | 15/s | 25% | |
Cold Resistance / Max | 190% | 7% | |
Fire Resistance / Max | 221% | 6% | |
Lightning Resistance / Max | 156% | 8% | |
Poison Resistance / Max | 122% | 5% | |
Magic / Physical Resistance | 0% | 22% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 6% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 20% | 33% | |
Movement Speed / Light Radius | 45% | 1 | |
wIAS / gIAS | 0% | -40% | |
FCR | 80% | ||
FHR / FBR | 100% | 10% | |
TCD / EWD | 50% | 0% | |
Attack Rating | 0 | 174% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 10% | ||
Slow Target / Attacker | 5% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 130% | 34% | |
Fire Spell Damage / Pierce | 194% | 72% | |
Lightning Spell Damage / Pierce | 174% | 45% | |
Poison Spell Damage / Pierce | 131% | 28% | |
P/M Spell Dam. / Poison Skill Dur. | 87% | 0% | |
Summoned Minion Life / Damage | 12% | 21% | |
Summoned Minion Resistances / AR | 19% | 0% |