Level | 143 | Experience | 10314590 (10%) |
---|---|---|---|
Strength | 30 | Life | 9064/4490 |
Dexterity | 1160 | Mana | 2845/715 |
Vitality | 30 | Inventory Gold | 1428140 |
Energy | 5 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 325278 | Character deaths | 208 |
Bosses killed | 408 | Time spent | 76:49:04 |
Boss first kills | 0 | Charms completion | 59% |
Nomad 1Wolf Companion 1Lion Stance 13Ancient Blood 1Snake Stance 25Mountain King 1Bear Stance 9Eagle Stance | Elementalist 30Conflux 1Iron Spiral 1Elemental Overload 1Thunderstorm 10Deep Freeze 1Purifying Flame 10Primordial Strike | Mastery 1Melee Devotion 10Endurance 10Specialization |
Reward 15Immortal 15Nephalem Spirit | Oskills 10Bladestorm 14Cautious Strike 20Cherubim 1Jitan's Gate 7Mark of the Wild 4Purify 1Summon Edyrem 13Teleport 15Wyrd | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [15x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 1 |
Catalyst | Inventory |
Arcane Cluster [6x]
Arcane Cluster
(Right Click to Collect) Quantity: 6 row 3, column 0 |
Arcane Cluster | Inventory |
Corrupted Cluster [18x]
Corrupted Cluster
(Right Click to Collect) Quantity: 18 row 3, column 1 |
Corrupted Cluster | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 38 Abandoned Shrine row 4, column 0 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 8 +(3 to 5) to All Attributes Gold Cost: 15000 row 4, column 1 |
Catalyst | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 5, column 0 |
Custom Signet | Inventory |
Corrupted Shards (4)
Corrupted Shards (4)
Cube Reagent row 5, column 1 |
Corrupted Shards (4) | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 6, column 0 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +13 to Teleport [3 to 15] +25 to Life +50 to Mana row 6, column 1 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +20% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 6, column 2 |
Charm | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 6, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Elemental Resists +1% row 6, column 4 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 10-15 Damage +39% Damage to Demons [24 to 45] Elemental Resists +15% [5 to 15] row 6, column 5 |
Charm | Inventory |
Relic: Mark of the Wild
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +100% Duration Bonus to Mark of the Wild +7 to Mark of the Wild +1% Deadly Strike row 6, column 6 |
Charm | Inventory |
Relic: Wyrd
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +15 to Wyrd Magic Resist +1% row 6, column 7 |
Charm | Inventory |
Relic: Bladestorm
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +4% Life stolen per Hit +10 to Bladestorm row 6, column 8 |
Charm | Inventory |
Relic: Cherubim
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Life stolen per Hit +20 to Cherubim +7% to Strength row 6, column 9 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +96% Bonus to Summoned Edyrem Life [61 to 100] +4 to Purify [2 to 5] row 7, column 2 |
Charm | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +25% Magic Find row 7, column 3 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +113% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +18% [5 to 20] Lightning Resist +18% [5 to 20] Cold Resist +18% [5 to 20] row 7, column 4 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 139 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels -5 to Strength +4% to Dexterity +57 to Dexterity +1% to Vitality +8 to Vitality -5 to Energy +13 to Life +4 to Mana +39 Required Level row 7, column 5 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +13 to Strength [11 to 30] +16 to Dexterity [11 to 30] +13 to Vitality [11 to 30] +16 to Energy [11 to 30] row 7, column 6 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +461 to Life [100 to 500] +235 to Mana [50 to 250] row 7, column 7 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +492 to Life [200 to 500] Poison Length Reduced by +50% row 7, column 8 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +23 Life Regenerated per Second [10 to 25] Poison Resist +32% [26 to 50] row 7, column 9 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Barbarian Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry Weapon Physical Damage +30% +106 to Life [50 to 150] +57 to Mana [25 to 75] row 7, column 10 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 7, column 11 |
Charm | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 7, column 12 |
Assur's Bane | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 13 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +13 to Dexterity [11 to 20] +19 to Vitality [11 to 20] +11 to Energy [11 to 20] row 7, column 14 |
Charm | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 8, column 0 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 8, column 1 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 8, column 2 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -4% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +22% Cold Resist +25% +5 to Light Radius row 8, column 3 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +22 to all Attributes [21 to 25] row 8, column 4 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +26% Bonus to Defense [21 to 30] row 8, column 5 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +141% Bonus to Attack Rating [21 to 150] +24 Life Regenerated per Second [1 to 4] row 8, column 6 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +250 Defense [201 to 250] +24 to all Attributes [21 to 25] row 8, column 7 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +16% [11 to 20] -5% to All Vendor Prices row 8, column 8 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +2% [1 to 10] row 8, column 9 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 8, column 10 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 8, column 11 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 8, column 13 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 8, column 14 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 0 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 9, column 1 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 9, column 2 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +22 to Strength [0 to 38] +37 to Dexterity [0 to 38] +28 to Vitality [0 to 38] +6 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 9, column 4 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 9, column 6 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 9, column 7 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 9, column 8 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 9 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] row 9, column 12 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +8% to Experience Gained [6 to 15] row 9, column 13 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +31 to Strength +53 to Dexterity +25 to Vitality +24 to Energy row 9, column 14 |
Charm | Inventory |
Xazax Fragment
Xazax Fragment
Cube 3 identical Fragments to Create Trophy row 1, column 11 |
Trophy Fragment | Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 1, column 13 |
Enchanted Rune | Stash |
Belladonna Extract [7x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 2, column 2 |
Belladonna Extract | Stash |
Superior Gilded Shield (Sacred)
Superior Gilded Shield (Sacred)
Defense: 6871 (4581) (Barbarian Only) Required Level: 30 Required Strength: 700 +50% Enhanced Defense Physical Resist +1% row 2, column 5 |
Superior Gilded Shield (Sacred) | Stash |
Superior Avenger Guard (Sacred)
Superior Avenger Guard (Sacred)
Defense: 2065 (1386) (Barbarian Only) Required Level: 30 Required Strength: 625 +49% Enhanced Defense Physical Resist +1% row 2, column 7 |
Superior Avenger Guard (Sacred) | Stash |
Lord of Lies Fragment
Lord of Lies Fragment
Cube 3 identical Fragments to Create Trophy row 2, column 9 |
Trophy Fragment | Stash |
Ghosts of Old Bremmtown Fragment
Ghosts of Old Bremmtown Fragment
Cube 3 identical Fragments to Create Trophy row 2, column 10 |
Trophy Fragment | Stash |
Banisher of Light Fragment [2x]
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 2, column 11 |
Trophy Fragment | Stash |
Zol Rune (12) [2x]
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 2, column 12 |
Enchanted Rune | Stash |
Rhal Rune (08) [4x]
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 2, column 13 |
Enchanted Rune | Stash |
Nif Rune (04) [2x]
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 3, column 4 |
Enchanted Rune | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 3, column 10 |
Charm | Stash |
Elq Rune (02) [5x]
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 3, column 11 |
Enchanted Rune | Stash |
Lifecrusher
Lifecrusher
Superior Greaves (Sacred) MhalChamUm Defense: 3091 (934) Required Level: 110 Required Strength: 650 +20% Movement Speed +30% Hit Recovery +2% to Fire Spell Damage 17% Chance of Crushing Blow (Based on Character Level) +8% to Summoned Minion Damage +231% Enhanced Defense +7% to Strength +3 to all Attributes +9% to Dexterity +7% to Vitality +7% to Energy Maximum Life +10% Maximum Mana +0% Maximum Elemental Resists +1% Fire Resist +25% Lightning Resist +19% Cold Resist +19% Poison Resist +19% Physical Resist +1% Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 8 Jewel Can be Inserted into Socketed Items +2% to Fire Spell Damage +8% to Summoned Minion Damage +3 to all Attributes +2% to Dexterity Fire Resist +6% Mhal Rune Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items +4% to All Attributes Cham Rune Required Level: 83 Can be Inserted into Socketed Items Maximum Mana +2% Um Rune Required Level: 58 Can be Inserted into Socketed Items Elemental Resists +10% |
Superior Greaves (Sacred) | Stash |
Heart of Frost
Heart of Frost
Mystic Orb Right-Click to Apply row 5, column 2 |
UMO | Stash |
Hand of Yaerius
Hand of Yaerius
Mystic Orb Right-Click to Apply row 5, column 3 |
UMO | Stash |
Superior Gothic Plate (Sacred)
Superior Gothic Plate (Sacred)
Defense: 6696 (4650) Required Level: 30 Required Strength: 665 Ethereal +44% Enhanced Defense Socketed (0/6) row 5, column 6 |
Superior Gothic Plate (Sacred) [eth] | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Physical and Magic Spell Damage (Max +40%) Current Bonus: +128% row 5, column 10 |
Charm | Stash |
Zur Rune (29)
Zur Rune
Enchanted Rune (29) Required Level: 115 Can be Inserted into Socketed Items Weapons: Regenerate Mana +20% Armor: Regenerate Mana +7% Shields: Regenerate Mana +7% row 5, column 12 |
Enchanted Rune | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 6, column 0 |
Dream Fragment (3) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 6, column 1 |
Dream Fragment (4) | Stash |
The Demon Core
The Demon Core
Mystic Orb Right-Click to Apply row 6, column 2 |
UMO | Stash |
Zayl's Soul Orb
Zayl's Soul Orb
Mystic Orb Right-Click to Apply row 6, column 3 |
UMO | Stash |
Relic: Tantrum
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +9 to Tantrum +2000 Defense vs. Melee +4% to Vitality row 6, column 5 |
Charm | Stash |
Superior Greaves (Sacred)
Superior Greaves (Sacred)
Defense: 1401 (934) Required Level: 30 Required Strength: 650 +20% Movement Speed +50% Enhanced Defense Physical Resist +1% Socketed (0/4) row 6, column 8 |
Superior Greaves (Sacred) | Stash |
Superior Crystal Sword (Sacred)
Superior Crystal Sword (Sacred)
Throw Damage: 1 to 2 Required Level: 30 Required Dexterity: 510 Innate Cold Damage: 522 (45.0% of Dexterity) +1 to Maximum Damage +95% Bonus to Attack Rating Adds 160-250 Cold Damage row 6, column 12 |
Superior Crystal Sword (Sacred) | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 7, column 0 |
Dream Fragment (3) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 7, column 1 |
Dream Fragment (4) | Stash |
Farnham's Lost Marble
Farnham's Lost Marble
Mystic Orb Right-Click to Apply row 7, column 2 |
UMO | Stash |
Star Chart (1)
Star Chart (1)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 7, column 3 |
Star Chart (1) | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +7% Magic Find row 7, column 4 |
Charm | Stash |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 7, column 11 |
Enchanted Rune | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 8, column 1 |
Dream Fragment (2) | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 8, column 2 |
Elemental Ire | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2391 (1202) Required Level: 134 Required Strength: 250 +99% Enhanced Defense +10% to Strength +10 to Strength +10% to Dexterity +20 to Dexterity Maximum Fire Resist +2% Maximum Lightning Resist +2% Maximum Cold Resist +6% Maximum Poison Resist +2% Fire Resist +33% Lightning Resist +33% Cold Resist +113% Poison Resist +33% Physical Resist +5% +17% Bonus to Defense +15% Magic Find Requirements -50% +44 Required Level Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 8, column 5 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Cap (Set) | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 7 |
Key | Stash |
Superior Light Plate (Sacred)
Superior Light Plate (Sacred)
Defense: 4448 (3295) Required Level: 30 Required Strength: 650 +35% Enhanced Defense Physical Resist +1% row 8, column 8 |
Superior Light Plate (Sacred) | Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 8, column 10 |
Oil | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 9, column 2 |
Celestial Wind | Stash |
Tenet of Harmony
Tenet of Harmony
Quest Item row 9, column 3 |
Tenet of Harmony | Stash |
Titan's Steps
Titan's Steps
Heavy Boots (Sacred) Defense: 1490 (738) Required Level: 140 Required Strength: 550 +20% Movement Speed +30% Block Speed Adds 40-50 Magic Damage Adds 40-50 Fire Damage Adds 40-50 Lightning Damage Adds 40-50 Cold Damage -7% to Enemy Elemental Resistances +102% Enhanced Defense +200 to Life Elemental Resists +25% +45 Life after each Kill +5% Weapon Damage Taken Restores Mana +40 Required Level Socketed (0/4) row 9, column 11 |
Heavy Boots (SU) | Stash |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 60 +2 to All Skills +40% Attack Speed +188% Bonus to Attack Rating Cannot Be Frozen row 9, column 13 |
Amulet (TU) | Stash |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 10, column 0 |
Scroll | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 10, column 1 |
Whisper of the Damned | Stash |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 10, column 2 |
Sigil of Absolution | Stash |
Tenet of Wisdom
Tenet of Wisdom
Quest Item row 10, column 3 |
Tenet of Wisdom | Stash |
Frozen Heart
Frozen Heart
Lamellar Armor (Sacred) Defense: 8403 (2801) (Sorceress Only) Required Level: 100 Required Dexterity: 499 +4 to Sorceress Skill Levels +10 to Ice Elementals (Sorceress Only) +68% to Summoned Minion Life +64% to Summoned Minion Damage +26% to Summoned Minion Resistances +200% Enhanced Defense Physical Resist +10% +100% Bonus to Defense Socketed (0/6) row 10, column 4 |
Lamellar Armor (SSU) | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 11, column 2 |
Corrupted Treasure | Stash |
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet Required Level: 110 Corrupted +15% Innate Elemental Damage -22% to Enemy Elemental Resistances row 11, column 10 |
Amulet (SU) | Stash |
Relic: Forked Lightning
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +2 to Maximum Forked Lightning Projectiles +33 to Forked Lightning Lightning Resist +30% row 11, column 12 |
Charm | Stash |
Runestone
Runestone
Primal Rune row 12, column 10 |
Runestone | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 12, column 11 |
Enchanted Rune | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 12, column 12 |
Corrupted Treasure | Stash |
Strength | 293 | 141% | |
---|---|---|---|
Dexterity | 723 | 190% | |
Vitality | 381 | 110% | |
Energy | 240 | 134% | |
Life | 1531 | 14% | |
Mana | 542 | 35% | |
All Skills / Class Skills | 18 | 9 | |
Maximum Skill / Experience | 0 | 49% | |
Life / Mana stolen per Hit | 19% | 10% | |
Life / Mana after each Kill | 15 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 180 | 180% | |
Regenerate Life / Mana | 233.3/s | 10% | |
Cold Resistance / Max | 286% | 15% | |
Fire Resistance / Max | 320% | 15% | |
Lightning Resistance / Max | 255% | 14% | |
Poison Resistance / Max | 265% | 14% | |
Magic / Physical Resistance | 1% | 28% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 5 | 5% | |
Fire Absorb | 0 | 9% | |
Lightning Absorb | 5 | 5% | |
Magic Find / Gold Find | 84% | 88% | |
Movement Speed / Light Radius | 96% | 9 | |
wIAS / gIAS | 0% | 180% | |
FCR | 135% | ||
FHR / FBR | 240% | 238% | |
TCD / EWD | 37% | 58% | |
Attack Rating | 150 | 845% | |
Crushing Blow / Deadly Strike | 9% | 1% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 610-1000 | ||
Fire Damage | 600-850 | ||
Lightning Damage | 450-750 | ||
Magic Damage | 100-200 | ||
Cold Spell Damage / Pierce | 62% | 69% | |
Fire Spell Damage / Pierce | 38% | 54% | |
Lightning Spell Damage / Pierce | 62% | 69% | |
Poison Spell Damage / Pierce | 35% | 38% | |
P/M Spell Dam. / Poison Skill Dur. | 37% | 0% | |
Summoned Minion Life / Damage | 25% | 11% | |
Summoned Minion Resistances / AR | 21% | 0% |