Super Healing Potion [6x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 0
|
Potion |
Belt |
Greater Mana Potion [3x]
Greater Mana Potion
Regenerate Mana +175%
Duration: 7 seconds
row 0, column 2
|
Potion |
Belt |
Super Mana Potion [3x]
Super Mana Potion
Regenerate Mana +200%
Duration: 7 seconds
row 0, column 6
|
Potion |
Belt |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent
row 0, column 2
|
Oil |
Inventory |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 0, column 6
|
Shrine |
Inventory |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x% to Summoned Minion Attack Rating
+x% to Summoned Minion Damage
row 0, column 7
|
Shrine |
Inventory |
Vex Rune
Vex Rune
Required Level: 68
Can be Inserted into Socketed Items
Weapons:
+15% Cast Speed
Armor:
+15% Cast Speed
Shields:
+15% Cast Speed
row 0, column 8
|
Rune |
Inventory |
Super Healing Potion [7x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 9
|
Potion |
Inventory |
Io Rune [2x]
Io Rune
Required Level: 43
Can be Inserted into Socketed Items
Weapons:
+50% to Summoned Minion Attack Rating
Armor:
+50% to Summoned Minion Attack Rating
Shields:
+50% to Summoned Minion Attack Rating
row 0, column 10
|
Rune |
Inventory |
Eld Rune [2x]
Eld Rune
Required Level: 8
Can be Inserted into Socketed Items
Weapons:
+5 to Maximum Damage
Armor:
+3 to Maximum Damage
Shields:
+3 to Maximum Damage
row 0, column 11
|
Rune |
Inventory |
Ral Rune [3x]
Ral Rune
Required Level: 23
Can be Inserted into Socketed Items
Weapons:
Fire Resist +30%
Armor:
Fire Resist +25%
Shields:
Fire Resist +25%
row 0, column 12
|
Rune |
Inventory |
Sol Rune [3x]
Sol Rune
Required Level: 33
Can be Inserted into Socketed Items
Weapons:
+60 to Mana
Armor:
+40 to Mana
Shields:
+40 to Mana
row 0, column 13
|
Rune |
Inventory |
El Rune [2x]
El Rune
Required Level: 6
Can be Inserted into Socketed Items
Weapons:
+3 to all Attributes
Armor:
+3 to all Attributes
Shields:
+3 to all Attributes
row 0, column 14
|
Rune |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
Poison Resist +6%
row 1, column 8
|
Jewel |
Inventory |
Hel Rune [2x]
Hel Rune
Required Level: 40
Can be Inserted into Socketed Items
Weapons:
+5% to Summoned Minion Damage
Armor:
+5% to Summoned Minion Damage
Shields:
+5% to Summoned Minion Damage
row 1, column 10
|
Rune |
Inventory |
Ort Rune [6x]
Ort Rune
Required Level: 25
Can be Inserted into Socketed Items
Weapons:
Lightning Resist +30%
Armor:
Lightning Resist +25%
Shields:
Lightning Resist +25%
row 1, column 11
|
Rune |
Inventory |
Eth Rune [5x]
Eth Rune
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
+3% to Cold Spell Damage
Armor:
+3% to Cold Spell Damage
Shields:
+3% to Cold Spell Damage
row 1, column 12
|
Rune |
Inventory |
Ith Rune [5x]
Ith Rune
Required Level: 18
Can be Inserted into Socketed Items
Weapons:
+3% to Poison Spell Damage
Armor:
+3% to Poison Spell Damage
Shields:
+3% to Poison Spell Damage
row 1, column 13
|
Rune |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 0
|
Catalyst |
Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 1
|
Catalyst |
Inventory |
Thul Rune [5x]
Thul Rune
Required Level: 28
Can be Inserted into Socketed Items
Weapons:
Cold Resist +30%
Armor:
Cold Resist +25%
Shields:
Cold Resist +25%
row 2, column 10
|
Rune |
Inventory |
Ko Rune [5x]
Ko Rune
Required Level: 48
Can be Inserted into Socketed Items
Weapons:
+5% to Strength
Armor:
+5% to Strength
Shields:
+5% to Strength
row 2, column 12
|
Rune |
Inventory |
Arcane Cluster [1x]
Arcane Cluster
(Right Click to Collect)
Quantity: 1
row 3, column 0
|
Arcane Cluster |
Inventory |
Staff of Kings
Staff of Kings
Two-Hand Damage: 13 to 16
Required Strength: 12
+1 to All Skills
+15% Cast Speed
+5% to Spell Damage
Elemental Resists +25%
Cannot be Disenchanted
+50% Damage to Undead
row 3, column 8
|
Staff of Kings |
Inventory |
Amn Rune
Amn Rune
Required Level: 30
Can be Inserted into Socketed Items
Weapons:
Poison Resist +30%
Armor:
Poison Resist +25%
Shields:
Poison Resist +25%
row 3, column 11
|
Rune |
Inventory |
Lum Rune [2x]
Lum Rune
Required Level: 45
Can be Inserted into Socketed Items
Weapons:
+5% to Summoned Minion Resistances
Armor:
+5% to Summoned Minion Resistances
Shields:
+5% to Summoned Minion Resistances
row 3, column 14
|
Rune |
Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 4, column 0
|
Catalyst |
Inventory |
Nef Rune [2x]
Nef Rune
Required Level: 13
Can be Inserted into Socketed Items
Weapons:
+3% to Lightning Spell Damage
Armor:
+3% to Lightning Spell Damage
Shields:
+3% to Lightning Spell Damage
row 4, column 9
|
Rune |
Inventory |
Perfect Turquoise
Perfect Turquoise
Required Level: 18
Can be Inserted into Socketed Items
Weapons:
Regenerate Mana +10%
Armor:
Maximum Poison Resist +1%
Poison Resist +20%
Shields:
+8% Magic Find
row 5, column 0
|
Gem |
Inventory |
Super Mana Potion [7x]
Super Mana Potion
Regenerate Mana +200%
Duration: 7 seconds
row 5, column 9
|
Potion |
Inventory |
Optical Detector
Optical Detector
Required Level: 105
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Tenacity
+5% to Summoned Minion Resistances
Elemental Resists +15%
Infernal Machine (Heroic)
Difficulty Level: 122
Transmute in the cube after reaching Level 122
row 5, column 14
|
Charm |
Inventory |
Flawless Amber
Flawless Amber
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
1% Reanimate as:
Walker
Armor:
Lightning Resist +16%
Shields:
Slows Attacker by +2%
row 6, column 0
|
Gem |
Inventory |
Tal Rune
Tal Rune
Required Level: 20
Can be Inserted into Socketed Items
Weapons:
+3% to Physical/Magic Spell Damage
Armor:
+3% to Physical/Magic Spell Damage
Shields:
+3% to Physical/Magic Spell Damage
row 6, column 11
|
Rune |
Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 105
Keep in Inventory to Gain Bonus
+10 to all Attributes
+20% Magic Find
+1 to Light Radius
Horror Under Tristram (Heroic)
Difficulty Level: 120
Transmute in the cube after reaching Level 120
row 6, column 14
|
Charm |
Inventory |
Flawless Turquoise
Flawless Turquoise
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
Regenerate Mana +8%
Armor:
Poison Resist +16%
Shields:
+6% Magic Find
row 7, column 0
|
Gem |
Inventory |
Onyx
Onyx
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3% to Summoned Minion Damage
Armor:
Cold Resist +12%
Shields:
Slow Target +1%
row 7, column 1
|
Onyx |
Inventory |
Nexus Crystal
Nexus Crystal
(Sorceress Challenge Item)
(Sorceress Only)
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Ennead Skill
+2 to Sorceress Skill Levels
+15% Bonus to Spell Focus
+15% to Spell Damage
row 7, column 14
|
Charm |
Inventory |
Flawless Onyx
Flawless Onyx
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
+4% to Summoned Minion Damage
Armor:
Cold Resist +16%
Shields:
Slow Target +2%
row 8, column 0
|
Gem |
Inventory |
Amber
Amber
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
1% Reanimate as:
Walker
Armor:
Lightning Resist +12%
Shields:
Slows Attacker by +1%
row 8, column 1
|
Amber |
Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50
Keep in Inventory to Gain Bonus
+2 to All Skills
+10% Combat Speeds
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+10% to All Attributes
Elemental Resists +30%
+5% to Experience Gained
row 8, column 14
|
Charm |
Inventory |
Flawless Bloodstone
Flawless Bloodstone
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
+8% to Summoned Minion Life
Armor:
Fire Resist +16%
Shields:
+4% to Summoned Minion Resistances
row 9, column 0
|
Gem |
Inventory |
Bloodstone
Bloodstone
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6% to Summoned Minion Life
Armor:
Fire Resist +12%
Shields:
+3% to Summoned Minion Resistances
row 9, column 1
|
Bloodstone |
Inventory |
Key
Key
Quantity: 48
row 9, column 14
|
Key |
Inventory |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x% to Innate Elemental Damage
+x to All Attributes
row 0, column 0
|
Shrine |
Stash |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x% to Physical/Magic Spell Damage
Magic Resist +x%
row 0, column 1
|
Shrine |
Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
x% Bonus to Attack Rating
x% to Dexterity
+x to Dexterity
row 0, column 2
|
Shrine |
Stash |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
-x% to Enemy Fire Resistance
+x% to Fire Spell Damage
row 0, column 3
|
Shrine |
Stash |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x Life Regenerated per Second
x% to Vitality
+x to Vitality
row 0, column 4
|
Shrine |
Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x% to Innate Elemental Damage
+x to All Attributes
row 0, column 5
|
Shrine |
Stash |
Rainbow Stone Cluster [1x]
Rainbow Stone Cluster
(Right Click to Collect)
Quantity: 1
Weapons: 3% Innate Elemental Damage
Armor: 8% Gold Find
Shields: 10% Curse Length Reduction
row 0, column 10
|
Gem Cluster |
Stash |
Topaz Cluster [1x]
Topaz Cluster
(Right Click to Collect)
Quantity: 1
Weapons: +10 Spell Focus
Armor: 5% to Energy
Shields: Lightning Resist +30%
row 1, column 10
|
Gem Cluster |
Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 2, column 0
|
Shrine |
Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
-x% to Enemy Cold Resistance
+x% to Cold Spell Damage
row 2, column 1
|
Shrine |
Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x% to Summoned Minion Resistances
+x% to Summoned Minion Life
row 2, column 2
|
Shrine |
Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
Regenerate Mana +x%
Maximum Mana +x%
+x% Cast Speed
row 2, column 3
|
Shrine |
Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x Spell Focus
x% to Energy
+x to Energy
row 2, column 4
|
Shrine |
Stash |
Eerie Shrine (10)
Eerie Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
+x Spell Focus
x% to Energy
+x to Energy
row 2, column 5
|
Shrine |
Stash |
Skull Cluster [3x]
Skull Cluster
(Right Click to Collect)
Quantity: 3
Weapons: +10% Enhanced Damage
Armor: +10% Enhanced Defense
Shields: Poison Length Reduced by 5%
row 2, column 10
|
Gem Cluster |
Stash |
Sapphire Cluster [2x]
Sapphire Cluster
(Right Click to Collect)
Quantity: 2
Weapons: +8 Mana after each Kill
Armor: Cold Resist +20%
Shields: Cold Resist +30%
row 3, column 10
|
Gem Cluster |
Stash |
Onyx Cluster [1x]
Onyx Cluster
(Right Click to Collect)
Quantity: 1
Weapons: +5% to Summoned Minion Damage
Armor: Cold Resist +20%, Maximum Cold Resist +1%
Shields: Slow Target 2%
row 4, column 3
|
Gem Cluster |
Stash |
Turquoise Cluster [1x]
Turquoise Cluster
(Right Click to Collect)
Quantity: 1
Weapons: Regenerate Mana +10%
Armor: Poison Resist +20%, Maximum Poison Resist +1%
Shields: 8% Magic Find
row 4, column 4
|
Gem Cluster |
Stash |
Oil of Craft [2x]
Oil of Craft
Cube Reagent
row 4, column 5
|
Oil |
Stash |
Diamond Cluster [4x]
Diamond Cluster
(Right Click to Collect)
Quantity: 4
Weapons: +3% to Spell Damage
Armor: 5% to Strength
Shields: Elemental Resists +5%
row 4, column 7
|
Gem Cluster |
Stash |
Ruby Cluster [7x]
Ruby Cluster
(Right Click to Collect)
Quantity: 7
Weapons: +10 Life after each Kill
Armor: 4% to Vitality
Shields: Fire Resist +30%
row 4, column 8
|
Gem Cluster |
Stash |
Amethyst Cluster [6x]
Amethyst Cluster
(Right Click to Collect)
Quantity: 6
Weapons: 50% Bonus to Attack Rating
Armor: 5% to Dexterity
Shields: +5 Mana when Struck by an Enemy
row 4, column 9
|
Gem Cluster |
Stash |
Emerald Cluster [2x]
Emerald Cluster
(Right Click to Collect)
Quantity: 2
Weapons: +5 to Maximum Damage
Armor: +10 Life Regenerated per Second
Shields: Poison Resist +30%
row 4, column 10
|
Gem Cluster |
Stash |
Jared's Stone (Sacred)
Jared's Stone (Sacred)
One-Hand Damage: 40 to 43
(Sorceress Only)
Required Dexterity: 242
Suffixes: 1
-16% to Enemy Poison Resistance
row 7, column 12
|
Jared's Stone (Sacred) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+17% Bonus to Attack Rating
row 7, column 13
|
Jewel |
Stash |
Crystal Sword (Sacred)
Crystal Sword (Sacred)
Throw Damage: 1 to 2
Required Dexterity: 510
Innate Cold Damage:
61
(45.0% of Dexterity)
Prefixes: 1
+33 Spell Focus
Adds 160-250 Cold Damage
Socketed (0/4)
row 8, column 7
|
Crystal Sword (Sacred) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+2% to Strength
row 8, column 13
|
Jewel |
Stash |
Spiked Shield (Sacred)
Spiked Shield (Sacred)
Defense: 1056
Required Dexterity: 550
Prefixes: 1
+3 to Paladin Skill Levels
Socketed (0/2)
row 9, column 9
|
Spiked Shield (Sacred) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Attack Speed
+1% to Energy
row 9, column 13
|
Jewel |
Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 10, column 0
|
Mark of Infusion |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+2% to Cold Spell Damage
+56 Defense
+1% to Dexterity
+6% Gold Find
row 10, column 13
|
Jewel |
Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 11, column 0
|
Mark of Infusion |
Stash |
Quilted Armor (Sacred)
Quilted Armor (Sacred)
Defense: 2269
Required Strength: 500
Prefixes: 2
Suffixes: 3
+30% Hit Recovery
+57 to Vitality
Poison Resist +45%
Physical Damage Reduced by 46
+52% Magic Find
Socketed (0/2)
row 11, column 4
|
Quilted Armor (Sacred) |
Stash |
Quilted Armor (Sacred)
Quilted Armor (Sacred)
Defense:
6039
(2332)
Required Strength: 500
Prefixes: 3
Suffixes: 1
+2 to All Skills
+159% Enhanced Defense
+29 to Energy
+441 to Life
Socketed (0/6)
row 11, column 6
|
Quilted Armor (Sacred) |
Stash |
Kazarghand (Sacred)
Kazarghand (Sacred)
Defense: 2783
(Sorceress Only)
Required Dexterity: 550
Suffixes: 1
+57 to all Attributes
row 11, column 11
|
Kazarghand (Sacred) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+75 Defense
row 11, column 13
|
Jewel |
Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 12, column 0
|
Mark of Infusion |
Stash |
Apple [2x]
Apple
Regenerates 100 life per second for 10 minutes
row 12, column 1
|
Apple |
Stash |
Damaged Diadem (Sacred)
Damaged Diadem (Sacred)
Defense: 719
Required Level: 30
Required Dexterity: 524
Socketed (0/4)
row 12, column 2
|
Damaged Diadem (Sacred) |
Stash |
Sash (Sacred)
Sash (Sacred)
Defense: 1019
Required Strength: 500
Suffixes: 1
+16 Life after each Kill
Socketed (0/2)
row 12, column 9
|
Sash (Sacred) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+25% Bonus to Attack Rating
row 12, column 13
|
Jewel |
Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 13, column 0
|
Mark of Infusion |
Stash |
Low Quality Sash (Sacred)
Low Quality Sash (Sacred)
Defense: 765
Required Level: 30
Required Strength: 500
Socketed (0/2)
row 13, column 9
|
Low Quality Sash (Sacred) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
Poison Resist +5%
row 13, column 13
|
Jewel |
Stash |