Level | 126 | Experience | 7861266 (82%) |
---|---|---|---|
Strength | 209 | Life | 8191/4190 |
Dexterity | 25 | Mana | 7398/3105 |
Vitality | 271 | Inventory Gold | 523599 |
Energy | 635 | Stash Gold | 0 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 138466 | Character deaths | 101 |
Bosses killed | 10 | Time spent | 23:11:50 |
Boss first kills | 0 | Charms completion | 43% |
Deathspeaker 20Embalming 1Sacrifices 4Death Ward 1Famine 1Death Pact | Totem 1Fireheart Totem 25Stormeye Totem 15Frostclaw Totem 20Apprenticeship 10Dark Gathering 1Dirge 25Soulbond | Mastery 5Tenacity 10Endurance |
Oskills 15Dark Power 1Jitan's Gate 5Purify 3Shower of Rocks 8Superbeast 14Thunderstone 1Time Warp 14Ultimate Chaos | ||
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [11x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +17 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +20 to Energy [11 to 20] row 0, column 0 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 1 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +23% Cold Resist +24% -3 to Light Radius row 0, column 4 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 0, column 5 |
Charm | Inventory |
Soulsplitter
Soulsplitter
Coronet (Sacred) Defense: 638 (Necromancer Only) Required Level: 100 Required Dexterity: 327 Summon One Extra Necromancer Minion With Each Cast +3 to Necromancer Skill Levels -20% to Enemy Lightning Resistance -20% to Enemy Cold Resistance +44% to Summoned Minion Life +28% to Summoned Minion Resistances Maximum Mana +20% Socketed (0/4) row 0, column 7 |
Coronet (SSU) | Inventory |
Horadric Cube
Horadric Cube
row 0, column 9 |
Horadric Cube | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 0, column 11 |
Whisper of the Damned | Inventory |
Creepy Vessel [1x]
Creepy Vessel
(Right Click to Collect) Quantity: 1 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 12 |
Shrine Vessel | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Can be Upgraded with Ghost Trance +9% to Spell Damage [6 to 10] +52 to Strength +23 to Dexterity +31 to Vitality +16 to Energy row 1, column 0 |
Charm | Inventory |
Talon's Reach
Talon's Reach
Bonesplitter (4) Two-Hand Damage: 69 to 255 (Necromancer Only) Required Level: 73 Required Strength: 350 Mega Impact 30% Chance to cast level 50 Hunting Banshee on Kill +200% Enhanced Damage Adds 90-120 Cold Damage -24% to Enemy Cold Resistance +10% Chance of Crushing Blow +45 to Maximum Damage +19% Chance to Avoid Damage +16 Required Level Socketed (0/6) row 1, column 13 |
Bonesplitter (4) | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 2, column 0 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +72% Bonus to Attack Rating [21 to 150] +21 Life Regenerated per Second [1 to 4] row 2, column 1 |
Charm | Inventory |
Venomous Essence
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 2, column 2 |
Essence | Inventory |
Essence of Time
Essence of Time
Required Level: 1 Keep in Inventory to Gain Bonus +1 to Time Warp Maximum Life +10% He who fights with monsters might take care lest he thereby become a monster And if you gaze for long into an abyss the abyss gazes also into you row 2, column 4 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +21 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 3, column 0 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +23% Bonus to Defense [21 to 30] row 3, column 1 |
Charm | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 135 Keep in Inventory to Gain Bonus Transmute this item with: three Greater Signets of Learning Ghal Rune Qor Rune To unlock its true power For the truly brave or insane: Survive the Herald's attacks long enough for the Horadric cube to be corrupted by the Nothingness Slay him in the half hour between eleven and twelve Transmute your upgraded vial before it is too late row 3, column 2 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 3, column 5 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +226 Defense [201 to 250] +24 to all Attributes [21 to 25] row 3, column 6 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] row 3, column 7 |
Charm | Inventory |
Oil of Enhancement
Oil of Enhancement
Cube Reagent row 3, column 8 |
Oil | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 4, column 2 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 4, column 6 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 4, column 8 |
Charm | Inventory |
Dead Bolter
Dead Bolter
Bolt Quiver Quantity: 500 Required Level: 65 Already Upgraded +15% Attack Speed Adds 2-4 Damage +92 to Attack Rating +500 Defense +25 Life Regenerated per Second +100 to Life Lightning Resist +35% +60 Required Level row 5, column 0 |
Bolt Quiver | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +22 to all Attributes [21 to 25] row 5, column 1 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 5, column 2 |
Catalyst | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 5, column 3 |
Catalyst | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 5, column 6 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 5, column 7 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 5, column 8 |
Charm | Inventory |
Emblem of Destruction
Emblem of Destruction
Cube Reagent (Secret) row 5, column 12 |
Emblem | Inventory |
Perfect Amber
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 6, column 1 |
Gem | Inventory |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 6, column 2 |
Scroll | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 6, column 3 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +479 to Life [200 to 500] Poison Length Reduced by +50% row 6, column 5 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +23 Life Regenerated per Second [10 to 25] Poison Resist +47% [26 to 50] row 6, column 6 |
Charm | Inventory |
Greater Signet of Gold
Greater Signet of Gold
Right-click: Gold in Bank: %d row 6, column 8 |
Signet | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +30 to Strength [0 to 38] +13 to Dexterity [0 to 38] +20 to Vitality [0 to 38] +22 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 6, column 10 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 7, column 1 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 7, column 2 |
Charm | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 7, column 3 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 7, column 10 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +30 to Strength [11 to 30] +30 to Dexterity [11 to 30] +24 to Vitality [11 to 30] +21 to Energy [11 to 30] row 7, column 13 |
Charm | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 8, column 0 |
Charm | Inventory |
Amulet
Amulet
Already Upgraded +3 to All Skills -10% to Enemy Fire Resistance +10% to Lightning Spell Damage -10% to Enemy Lightning Resistance +6% to Cold Spell Damage -17% to Enemy Cold Resistance -10% to Enemy Poison Resistance +13 to Death Blossom +19 to Vitality +32 Required Level row 8, column 1 |
Amulet | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 2 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 8, column 3 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 10 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 8, column 14 |
Arcane Shards (2) | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 0 |
Charm | Inventory |
Wrathspirit
Wrathspirit
Mystic Orb Right-Click to Apply row 9, column 1 |
UMO | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 9, column 2 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +96% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 9, column 3 |
Charm | Inventory |
Relic: Shower of Rocks
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Shower of Rocks: -5% Enemy Physical Resist +3 to Shower of Rocks Physical Resist +2% row 9, column 10 |
Charm | Inventory |
Relic: Superbeast
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +8 to Superbeast row 9, column 11 |
Charm | Inventory |
Relic: Dark Power
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Dark Power: Doubled Magic Damage Adds 100-200 Magic Damage +15 to Dark Power row 9, column 12 |
Charm | Inventory |
Relic: Ultimate Chaos
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Ultimate Chaos row 9, column 13 |
Charm | Inventory |
Hunter's Bow (1)
Hunter's Bow (1)
Two-Hand Damage: 4 to 5 Required Dexterity: 27 +2% Life stolen per Hit row 2, column 2 |
Hunter's Bow (1) | Mercenary |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 0 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 1 |
Key | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +1% to Lightning Spell Damage +2% to Dexterity Lightning Resist +6% row 0, column 2 |
Jewel | Stash |
Apeshoot
Apeshoot
Repeating Crossbow (Sacred) JahJahJahJahJahJah Two-Hand Damage: 381 to 529 Required Level: 104 Required Strength: 503 20% Chance to cast level 9 Arrow on Striking +75% Attack Speed +290% Enhanced Damage Adds 50-100 Damage +174 Life after each Kill 2% Reanimate as: Undead Lancer 2% Reanimate as: Walker Requirements -25% +4 Required Level Socketed (6/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 3 Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage |
Repeating Crossbow (Set) | Stash |
Apeskull
Apeskull
Bone Helm (Sacred) Defense: 2803 (1050) Required Level: 100 Required Strength: 469 +2 to All Skills Adds 75-100 Fire Damage Adds 75-100 Lightning Damage Adds 75-100 Cold Damage -15% to Enemy Elemental Resistances +167% Enhanced Defense Requirements -25% Socketed (0/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 0, column 5 |
Bone Helm (Set) | Stash |
Superior Gauntlets (Sacred)
Superior Gauntlets (Sacred)
Defense: 948 (654) Required Level: 30 Required Strength: 625 +45% Enhanced Defense Physical Resist +1% Socketed (0/4) row 0, column 7 |
Superior Gauntlets (Sacred) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +122 to Attack Rating +1% to Strength Lightning Resist +6% row 0, column 9 |
Jewel | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4377 (1494) Required Level: 128 3% Chance to cast level 2 Time Strike on Striking +4% to Fire Spell Damage +193% Enhanced Defense -100 to Life Maximum Cold Resist +2% Cold Resist +40% +101% Magic Find Requirements -100% +28 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 10 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Plated Belt (SU) | Stash |
Staff of Herding
Staff of Herding
Item Design Required Level: 33 Cube with separate Ingredients to Design Wirt's Leg Rare Jewel 2 Arcane Crystals Sol, Tal, Ort Runes Perfect Rainbow Stone row 0, column 12 |
Item Design | Stash |
Creepy Vessel [18x]
Creepy Vessel
(Right Click to Collect) Quantity: 18 x% Chance of Crushing Blow x% to Strength +x to Strength row 1, column 2 |
Shrine Vessel | Stash |
Runestone [2x]
Runestone
Primal Rune row 1, column 9 |
Runestone | Stash |
Jah Rune [6x]
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 1, column 10 |
Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +1% to Poison Spell Damage +6% to Summoned Minion Damage Fire Resist +5% row 1, column 11 |
Jewel | Stash |
Angel's Wrath
Angel's Wrath
Chain Boots (Sacred) Defense: 1996 (802) Required Level: 100 Required Strength: 575 +1 to Assassin Skill Levels +1 to Druid Skill Levels +2 to Barbarian Skill Levels +2 to Paladin Skill Levels +2 to Necromancer Skill Levels +1 to Sorceress Skill Levels +2 to Amazon Skill Levels +30% Movement Speed +149% Enhanced Defense Maximum Life +5% Physical Resist +10% Socketed (0/4) row 2, column 0 |
Chain Boots (SSU) | Stash |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 2, column 5 |
Charm | Stash |
Advent of Hatred
Advent of Hatred
Dart Thrower (Sacred) Two-Hand Damage: 327 to 559 (Necromancer Only) Required Level: 124 Required Strength: 1295 Deathly Effigy: +1 Maximum Effigy Allowed 10% Chance to cast level 1 Bolt on Striking +30% Attack Speed +200% Enhanced Damage +140% Bonus to Attack Rating Adds 72-301 Damage Weapon Physical Damage +48% +20% to Strength Requirements +228% +24 Required Level Socketed (0/6) row 2, column 6 |
Dart Thrower (SSU) | Stash |
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred) KoThulKoKo Defense: 10602 (3720) Required Level: 100 Required Strength: 675 1% Chance to cast level 36 Pyroblast on Striking Adds 25-38 Damage +150% Bonus to Attack Rating +50% Damage to Demons +25% Life stolen per Hit +10% Deadly Strike +185% Enhanced Defense +15% to Strength Maximum Cold Resist +1% Cold Resist +65% 1% Reanimate as: Undead Marksman -5 to Light Radius Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 8 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Thul Rune Required Level: 28 Can be Inserted into Socketed Items Cold Resist +25% Perfect Sapphire Required Level: 18 Can be Inserted into Socketed Items Cold Resist +20% Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Gothic Plate (SSU) | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 2, column 11 |
Catalyst | Stash |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 2, column 12 |
Shrine | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Lightning Spell Damage +1% to Energy Lightning Resist +6% Requirements -10% row 2, column 13 |
Jewel | Stash |
Hammerfist
Hammerfist
Gauntlets (Sacred) OrtRalRalRal Defense: 1471 (654) Required Level: 100 Required Strength: 625 Adds 3-25 Damage +5% Life stolen per Hit +19 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +60% +125% Enhanced Defense Fire Resist +90% Lightning Resist +40% Cold Resist +15% Poison Resist +15% Socketed (4/4) Hold shift (before hovering) to see socketables row 3, column 2 Ort Rune Required Level: 25 Can be Inserted into Socketed Items Lightning Resist +25% Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% |
Gauntlets (SU) | Stash |
Empyrean Glory
Empyrean Glory
Ring Required Level: 50 1% Chance to cast level 40 Singularity on Kill +9% to All Attributes Maximum Life +5% Maximum Mana +15% +15% Gold Find row 3, column 10 |
Ring (SSU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +70 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 3, column 11 |
Ring (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +1% to Energy Fire Resist +5% Requirements -10% row 3, column 13 |
Jewel | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Ko Defense: 2343 (1202) Required Level: 122 Required Strength: 250 +6 to Maximum Damage +95% Enhanced Defense +20% to Strength +25 to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +37% Physical Resist +5% +19% Bonus to Defense Requirements -50% +32 Required Level Socketed (2/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 4, column 4 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Cap (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +10 to Dexterity +7 Life Regenerated per Second +20 to Mana row 4, column 12 |
Jewel | Stash |
Ort Rune [2x]
Ort Rune
Required Level: 25 Can be Inserted into Socketed Items Weapons: Lightning Resist +30% Armor: Lightning Resist +25% Shields: Lightning Resist +25% row 4, column 13 |
Rune | Stash |
Amulet
Amulet
Corrupted Already Upgraded +5 to All Skills +12 to Minimum Damage +10% to Poison Spell Damage Weapon Physical Damage +50% Poison Resist +40% row 5, column 0 |
Amulet | Stash |
Venomous Essence [2x]
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 5, column 1 |
Essence | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +70 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 5, column 3 |
Ring (TU) | Stash |
Ancient Bronze
Ancient Bronze
Mask (Sacred) KoKoKoKo Defense: 2884 (1005) Required Level: 120 Required Strength: 600 +30% Hit Recovery +35 to Maximum Damage +62% Bonus to Attack Rating +187% Enhanced Defense +20% to Strength +13% Magic Find +40 Required Level Socketed (4/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter Hold shift (before hovering) to see socketables row 5, column 6 Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Mask (Set) | Stash |
The Endless Loop
The Endless Loop
Light Belt (Sacred) KoKo Defense: 1405 Required Level: 100 Required Strength: 540 Ethereal +40% Combat Speeds +13 to Charged Strike Slow Target +10% +10% to Strength +50 to all Attributes +75 Life Regenerated per Second Socketed (2/2) Hold shift (before hovering) to see socketables row 5, column 8 Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Light Belt (SU) [eth] | Stash |
Icy Essence
Icy Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 5, column 11 |
Essence | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +119 to Attack Rating +2% to Vitality +1% to Experience Gained Requirements -10% row 5, column 12 |
Jewel | Stash |
Creepy Vessel [1x]
Creepy Vessel
(Right Click to Collect) Quantity: 1 x% Chance of Crushing Blow x% to Strength +x to Strength row 6, column 0 |
Shrine Vessel | Stash |
Superior Gauntlets (Sacred)
Superior Gauntlets (Sacred)
Defense: 915 (654) Required Level: 30 Required Strength: 625 +40% Enhanced Defense Physical Resist +1% Socketed (0/1) row 6, column 1 |
Superior Gauntlets (Sacred) | Stash |
Wind Runner
Wind Runner
Superior Light Plated Boots (Sacred) SilElqSilGul Defense: 2824 (869) Required Level: 100 Required Strength: 625 +1 to All Skills +50% Attack Speed +45% Movement Speed Adds 25-58 Damage +250% Bonus to Attack Rating +15% Life stolen per Hit +225% Enhanced Defense Physical Resist +1% Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 3 Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Elq Rune Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items +10 to Maximum Damage Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Superior Light Plated Boots (Sacred) | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +482 to Life [200 to 500] Poison Length Reduced by +50% row 6, column 11 |
Charm | Stash |
Perfect Sapphire [2x]
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 6, column 12 |
Gem | Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 6, column 13 |
Enchanted Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +2% to Lightning Spell Damage Fire Resist +6% row 7, column 12 |
Jewel | Stash |
Asheara's Cateye
Asheara's Cateye
Jewel Required Level: 100 Can be Inserted into Socketed Items +15% Attack Speed +15% Cast Speed +21% Bonus to Attack Rating row 8, column 0 |
Jewel (SU) | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 8, column 11 |
Mark of Infusion | Stash |
Ith Rune
Ith Rune
Required Level: 18 Can be Inserted into Socketed Items Weapons: +3% to Poison Spell Damage Armor: +3% to Poison Spell Damage Shields: +3% to Poison Spell Damage row 8, column 12 |
Rune | Stash |
Spire of Kehjan
Spire of Kehjan
War Staff (Sacred) Two-Hand Damage: 63 to 69 Required Level: 100 Required Dexterity: 200 +9 to All Skills +120 Spell Focus +20% Cast Speed +50% to All Attributes +250 Life Regenerated per Second Elemental Resists +30% +203 Life after each Kill +155% Damage Reflected Requirements -40% +50% Damage to Undead Socketed (0/6) row 9, column 0 |
War Staff (SU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted Already Upgraded +1 to All Skills +70 to Maximum Damage (Based on Character Level) Physical Resist +4% +20 Life on Melee Attack row 9, column 4 |
Ring (TU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted Already Upgraded +1 to All Skills +20% Cast Speed +70 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 9, column 5 |
Ring (TU) | Stash |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 9, column 12 |
Enchanted Rune | Stash |
Belladonna Extract [5x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 9, column 13 |
Belladonna Extract | Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 10, column 11 |
Enchanted Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Fire Spell Damage +2% to Strength Lightning Resist +6% row 11, column 2 |
Jewel | Stash |
Earth Essence
Earth Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 11, column 10 |
Essence | Stash |
Trebuchet (Sacred)
Trebuchet (Sacred)
Two-Hand Damage: 262 to 263 (Necromancer Only) Required Strength: 500 2% Chance to cast level 15 Gift of Inner Fire on Kill +60% Enhanced Damage +7% Life stolen per Hit +7% Chance of Crushing Blow +112 to Minimum Damage +10% to Strength +23 to Strength Maximum Cold Resist +1% Cold Resist +38% Socketed (0/6) row 11, column 11 |
Trebuchet (Craft) | Stash |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 12, column 5 |
Item Design | Stash |
The Tesseract
The Tesseract
Amulet Required Level: 100 +2 to All Skills +25% Cast Speed +16% to Fire Spell Damage -7% to Enemy Fire Resistance +3% to Lightning Spell Damage -1% to Enemy Lightning Resistance +23% to Cold Spell Damage -18% to Enemy Cold Resistance +23% to Poison Spell Damage -8% to Enemy Poison Resistance row 13, column 0 |
Amulet (SU) | Stash |
Superior Heavy Belt (Sacred)
Superior Heavy Belt (Sacred)
Defense: 1915 (1378) Required Level: 30 Required Strength: 625 +39% Enhanced Defense Physical Resist +1% Socketed (0/2) row 13, column 7 |
Superior Heavy Belt (Sacred) | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1232 Required Strength: 575 Cannot be Renewed Health Potions: +75% Curse Length Reduced +5% Life stolen per Hit +5% Mana stolen per Hit +16 to all Attributes Maximum Cold Resist +1% Cold Resist +39% Socketed (0/2) row 13, column 9 |
Cincture (Mastercrafted) | Stash |
Strength | 220 | 45% | |
---|---|---|---|
Dexterity | 149 | 40% | |
Vitality | 158 | 40% | |
Energy | 145 | 54% | |
Life | 2288 | 18% | |
Mana | 786 | 25% | |
All Skills / Class Skills | 16 | 14 | |
Maximum Skill / Experience | 0 | 44% | |
Life / Mana stolen per Hit | 9% | 8% | |
Life / Mana after each Kill | 94 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 60.4/s | 35% | |
Cold Resistance / Max | 162% | 7% | |
Fire Resistance / Max | 165% | 7% | |
Lightning Resistance / Max | 167% | 11% | |
Poison Resistance / Max | 191% | 7% | |
Magic / Physical Resistance | 0% | 40% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 141% | 16% | |
Movement Speed / Light Radius | 20% | 2 | |
wIAS / gIAS | 0% | 35% | |
FCR | 140% | ||
FHR / FBR | 25% | 40% | |
TCD / EWD | 35% | 29% | |
Attack Rating | 0 | 119% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 100-200 | ||
Cold Spell Damage / Pierce | 116% | 78% | |
Fire Spell Damage / Pierce | 94% | 79% | |
Lightning Spell Damage / Pierce | 161% | 117% | |
Poison Spell Damage / Pierce | 99% | 33% | |
P/M Spell Dam. / Poison Skill Dur. | 73% | 0% | |
Summoned Minion Life / Damage | 51% | 67% | |
Summoned Minion Resistances / AR | 16% | 0% |