Level | 148 | Experience | 11780824 (55%) |
---|---|---|---|
Strength | 40 | Life | 12553/6991 |
Dexterity | 161 | Mana | 3847/1117 |
Vitality | 1034 | Inventory Gold | 1480000 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 613367 | Character deaths | 574 |
Bosses killed | 930 | Time spent | 98:54:56 |
Boss first kills | 0 | Charms completion | 73% |
Ninja 1Blink 1Shadow Refuge 6Shadowrush 20Perfect Being | Throwing 25Way of the Spider 30Scorpion Blade 15Lethal Incision | Psionic 1Shuriken Flurry 18Pinnacle 1Psionic Scream 1Cognition 1Mind Ripple 1Psionic Storm 1Energize |
Mastery 3Meditation 10Endurance 10Specialization | Reward 15Prismatic Cloak 1Beacon | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [9x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
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Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +10% to Spell Damage +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +19 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +18 to Energy [11 to 20] - Virtuosity of the Elements - row 0, column 2 |
Charm | Inventory |
Visions of Akarat
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Visions of Akarat
Required Level: 110 Keep in Inventory to Gain Bonus +207 Defense [201 to 250] +24 to all Attributes [21 to 25] row 0, column 3 |
Charm | Inventory |
Horazon's Focus
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Horazon's Focus
Required Level: 110 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 0, column 4 |
Charm | Inventory |
Custom Signet of Learning
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Custom Signet of Learning
Right-click: Free Attribute Points: %d row 0, column 5 |
Custom Signet | Inventory |
Super Healing Potion [27x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 12 |
Potion | Inventory |
Zakarum's Ear
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Zakarum's Ear
Required Level: 115 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +9% to Experience Gained [6 to 15] row 1, column 2 |
Charm | Inventory |
Hammer of the Taan Judges
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Hammer of the Taan Judges
Required Level: 115 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Enhanced Weapon Damage +27% (Based on Character Level) row 1, column 3 |
Charm | Inventory |
Laser Focus Crystal
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Laser Focus Crystal
Required Level: 105 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [6 to 10] row 1, column 4 |
Charm | Inventory |
Whisper of the Damned
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Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 1, column 5 |
Whisper of the Damned | Inventory |
Neutrality Pact
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Neutrality Pact
Required Level: 130 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +71% Bonus to Summoned Edyrem Life [61 to 100] +4 to Purify [2 to 5] row 2, column 0 |
Charm | Inventory |
Astrogha's Venom Stinger
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Astrogha's Venom Stinger
Required Level: 125 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +494 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 2, column 1 |
Charm | Inventory |
Demonsbane
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Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +5 Life Regenerated per Second row 2, column 2 |
Charm | Inventory |
Scroll of Kings
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Scroll of Kings
Required Level: 110 Keep in Inventory to Gain Bonus +10% to Spell Damage [8 to 10] +19% to All Attributes [16 to 20] row 2, column 4 |
Charm | Inventory |
Custom Signet of Learning
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Custom Signet of Learning
Right-click: Free Attribute Points: %d row 2, column 5 |
Custom Signet | Inventory |
Books of Kalan
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Books of Kalan
Required Level: 130 Keep in Inventory to Gain Bonus +1 to All Skills +15 to Teleport [3 to 15] +25 to Life +50 to Mana row 3, column 0 |
Charm | Inventory |
The Ancient Repositories
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The Ancient Repositories
Required Level: 125 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +126% Bonus to Attack Rating [101 to 150] +13% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +8% [5 to 20] Lightning Resist +8% [5 to 20] Cold Resist +8% [5 to 20] row 3, column 1 |
Charm | Inventory |
Crystalline Flame Medallion
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Crystalline Flame Medallion
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 3, column 2 |
Charm | Inventory |
Moon of the Spider
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Moon of the Spider
By Richard Knaak Required Level: 110 Keep in Inventory to Gain Bonus +22 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 3, column 3 |
Charm | Inventory |
Shadow Vortex
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Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Assassin Skill Levels Enhanced Weapon Damage +50% Physical Damage Reduced by 5 +5% Chance to Avoid Damage row 3, column 4 |
Charm | Inventory |
Arcane Cluster [130x]
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Arcane Cluster
(Right Click to Collect) Quantity: 130 row 3, column 5 |
Arcane Cluster | Inventory |
Xazax's Illusion
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Xazax's Illusion
Required Level: 125 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +12 Life Regenerated per Second [10 to 25] Poison Resist +40% [26 to 50] row 4, column 1 |
Charm | Inventory |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Elemental Resists +3% - Shadow's Embrace - row 4, column 2 |
Charm | Inventory |
Spirit Trance Herb
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Spirit Trance Herb
Required Level: 115 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +121% Bonus to Attack Rating [21 to 150] +2 Life Regenerated per Second [1 to 4] row 4, column 3 |
Charm | Inventory |
Optical Detector
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Optical Detector
Required Level: 105 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% [11 to 15] row 4, column 4 |
Charm | Inventory |
The Black Road
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The Black Road
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Cube to open Time Rift row 4, column 5 |
Charm | Inventory |
Bone Chimes
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Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Equipping multiple chimes removes all bonuses Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) row 5, column 0 |
Charm | Inventory |
Cold Fusion Schematics
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Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +41 to Strength [11 to 30] +41 to Dexterity [11 to 30] +40 to Vitality [11 to 30] +38 to Energy [11 to 30] - Power Synthesis - row 5, column 1 |
Charm | Inventory |
Weather Control
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Weather Control
Required Level: 120 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 5, column 2 |
Charm | Inventory |
Fool's Gold
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Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 115 Keep in Inventory to Gain Bonus +29 to Strength [0 to 38] +18 to Dexterity [0 to 38] +21 to Vitality [0 to 38] +9 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 5, column 3 |
Charm | Inventory |
Riftwalker's Eye
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Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 5, column 4 |
Charm | Inventory |
Relic: Screaming Eagle
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus Screaming Eagle Duration Increased by 3 seconds +10% Attack Speed +7 to Screaming Eagle row 5, column 5 |
Charm | Inventory |
The Book of Lies
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The Book of Lies
Required Level: 125 Keep in Inventory to Gain Bonus +469 to Life [100 to 500] +207 to Mana [50 to 250] row 6, column 1 |
Charm | Inventory |
Spirit of Creation
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Spirit of Creation
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 6, column 2 |
Charm | Inventory |
Legacy of Blood
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Legacy of Blood
By Richard Knaak Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 6, column 3 |
Charm | Inventory |
Six Angel Bag
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Six Angel Bag
Required Level: 105 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +25% Cold Resist +25% -2 to Light Radius row 6, column 4 |
Charm | Inventory |
Relic: Scorpion Blade
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus Lethal Incision: +1 Extra Blade +14 to Scorpion Blade Poison Resist +17% row 6, column 5 |
Charm | Inventory |
Catalyst of Disenchantment
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Catalyst of Disenchantment
row 7, column 0 |
Catalyst | Inventory |
Eternal Bone Pile
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Eternal Bone Pile
Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 7, column 1 |
Charm | Inventory |
Sunstone of the Gods
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Sunstone of the Gods
Required Level: 115 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 7, column 2 |
Charm | Inventory |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 7, column 3 |
Charm | Inventory |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus +25% to Spell Damage +40 to all Attributes Maximum Mana +10% Maximum Elemental Resists +1% - Arcane Guidance - row 7, column 5 |
Charm | Inventory |
Signet of Learning
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Signet of Learning
Right-click: Free Attribute Points: %d row 7, column 6 |
Signet | Inventory |
Catalyst of Learning
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Catalyst of Learning
row 8, column 0 |
Catalyst | Inventory |
Sacred Worldstone Key
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Sacred Worldstone Key
Required Level: 110 Keep in Inventory to Gain Bonus Enhanced Weapon Damage +30% [25 to 30] +30% Bonus to Defense [21 to 30] row 8, column 1 |
Charm | Inventory |
Lylia's Curse
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Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +22% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 8, column 2 |
Charm | Inventory |
Idol of Vanity
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Idol of Vanity
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 8, column 3 |
Charm | Inventory |
The Butcher's Tooth (Uber)
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The Butcher's Tooth (Uber)
Required Level: 125 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 8, column 4 |
Charm | Inventory |
Corrupted Wormhole
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Corrupted Wormhole
Required Level: 112 Keep in Inventory to Gain Bonus +2% to Vitality +20 to Vitality +74 to Life +23 to Mana +12 Required Level row 8, column 5 |
Charm | Inventory |
Large Signet of Learning
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Large Signet of Learning
Right-click: Free Attribute Points: %d row 8, column 6 |
Signet | Inventory |
Catalyst of Jewelcraft
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Catalyst of Jewelcraft
row 9, column 0 |
Catalyst | Inventory |
Dragon Claw
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Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +148 to Life [50 to 150] Maximum Life +5% +51 to Mana [25 to 75] +10% to Experience Gained - Glow of the Dark Star - row 9, column 2 |
Charm | Inventory |
Sunstone of the Twin Seas
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Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 4 |
Charm | Inventory |
Umbaru Treasure
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Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +44 to Strength +58 to Dexterity +36 to Vitality +42 to Energy row 9, column 5 |
Charm | Inventory |
Custom Signet of Learning
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Custom Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 6 |
Custom Signet | Inventory |
Shimmering Vessel [48x]
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Shimmering Vessel
(Right Click to Collect) Quantity: 48 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 0 |
Shrine Vessel | Stash |
Tenet of Judgement
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Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 1 |
Item Design | Stash |
Tenet of Conflict
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Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 3 |
Item Design | Stash |
Tenet of Harmony
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Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 5 |
Item Design | Stash |
Tenet of Harmony
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Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 7 |
Item Design | Stash |
Dulra Aegis
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Dulra Aegis
Item Design Cube with separate Ingredients to Design Tenet of Conflict Tenet of Judgement Tenet of Wisdom Tenet of Vigor Tenet of Restraint Tenet of Harmony row 0, column 9 |
Item Design | Stash |
Gromotvod
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Gromotvod
Coronet (Sacred) Defense: 618 Durability: 7 of 15 (Amazon Only) Required Level: 100 Required Dexterity: 327 Discharge: Thunder Frequency Improved by 1 Second +3 to Amazon Skill Levels +37% Cast Speed +15% to Lightning Spell Damage -6% to Enemy Lightning Resistance Maximum Lightning Resist +2% Physical Resist +8% +27 Life after each Kill Socketed (0/4) row 0, column 11 |
Coronet (SU) | Stash |
Oil of Greater Luck
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Oil of Greater Luck
Cube Reagent row 0, column 13 |
Oil | Stash |
Oil of Intensity
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Oil of Intensity
Cube Reagent row 1, column 13 |
Oil | Stash |
Boots (Sacred)
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Boots (Sacred)
Defense: 1760 (672) Durability: 14 of 29 Required Strength: 400 Already Upgraded +2 to Assassin Skill Levels +30% Movement Speed +15% Block Speed +6% to Physical/Magic Spell Damage +6% to Fire Spell Damage +6% to Lightning Spell Damage +7% to Cold Spell Damage +15% to Poison Spell Damage -4% to Enemy Poison Resistance +162% Enhanced Defense +1% to Strength +37 to Strength +1% to Dexterity +39 to Dexterity +2% to Vitality +37 to Vitality +35 to Energy +3 Life Regenerated per Second Maximum Poison Resist +1% Lightning Resist +5% Cold Resist +6% Poison Resist +43% Requirements -20% Socketed (3/4) Hold shift (before hovering) to see socketables row 2, column 0 ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +1% to Strength +2 to Dexterity +2 to Vitality Poison Resist +5% Requirements -10% ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +15% Block Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +2% to Vitality Cold Resist +6% ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Spell Damage +2 to Strength +1% to Dexterity +2 to Dexterity +3 Life Regenerated per Second Lightning Resist +5% Requirements -10% |
Boots (Craft) | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +15 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +2% to Strength +34 to Life row 2, column 2 |
Jewel | Stash |
Jewel
![]()
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +2% to Energy Fire Resist +5% row 2, column 3 |
Jewel | Stash |
Blind Anger
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Blind Anger
Light Gauntlets (Sacred) Defense: 1350 (611) Durability: 23 of 46 Required Level: 100 Required Strength: 600 8% Chance to cast level 13 Crucify on Melee Attack +1 to All Skills +3% Chance of Crushing Blow Blinds Attacker +3 +121% Enhanced Defense +13% to All Attributes Socketed (0/4) row 2, column 4 |
Light Gauntlets (SU) | Stash |
Ring of Disengagement
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Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +8 to Strength +8 to Dexterity +5 Maximum Stamina row 2, column 6 |
Ring (TU) | Stash |
Tenet of Conflict
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Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 2, column 7 |
Item Design | Stash |
Tenet of Judgement
![]()
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 2, column 9 |
Item Design | Stash |
Freakshow
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Freakshow
Scythe (Sacred) Two-Hand Damage: 53 to 73 Durability: 45 of 90 Required Level: 100 Required Strength: 699 Required Dexterity: 699 +66% to Poison Spell Damage -25% to Enemy Poison Resistance +20 to Pestilence Maximum Poison Resist +4% Physical Resist +10% 5% Reanimate as: Undead Lancer 5% Reanimate as: Eternal Prisoner Requirements +50% Socketed (0/6) row 2, column 11 |
Scythe (SSU) | Stash |
Belladonna Extract [2x]
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Belladonna Extract
Right-click to reset Stat/Skill Points row 2, column 13 |
Belladonna Extract | Stash |
Jewel
![]()
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +50 to Life Fire Resist +6% row 3, column 2 |
Jewel | Stash |
Jewel
![]()
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +9 to Energy +5% Magic Find row 3, column 3 |
Jewel | Stash |
Mystic Dye - Light Purple
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Mystic Dye
Right-click to set item color Color: Light Purple row 3, column 6 |
Dye | Stash |
Frostneedle
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Frostneedle
Kriss (Sacred) One-Hand Damage: 39 to 40 Durability: 47 of 50 Required Level: 100 Required Dexterity: 454 You may Only use Melee, Summon and Support Skills 2% Chance to cast level 19 Glacial Nova on Death Blow +1 to All Skills +27% to Cold Spell Damage -21% to Enemy Cold Resistance +25 to Winter Avatar Maximum Cold Resist +2% +50% Bonus to Defense Cannot Be Frozen Socketed (0/3) row 3, column 13 |
Kriss (SU) | Stash |
Lilith's Temptation
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Lilith's Temptation
Plated Belt (Sacred) IstIst Defense: 4093 (1494) Durability: 34 of 61 Required Level: 120 Corrupted 3% Chance to cast level 2 Time Strike on Striking +174% Enhanced Defense -100 to Life +127% Magic Find Requirements -100% +20 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 0 ![]() Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find ![]() Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find |
Plated Belt (SU) | Stash |
Imperial Guard
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Imperial Guard
Greaves (Sacred) Defense: 2008 (934) Durability: 48 of 81 Required Level: 100 Required Strength: 650 +2 to All Skills +30% Movement Speed +82% Bonus to Attack Rating +15% Life stolen per Hit -10% to Enemy Cold Resistance +115% Enhanced Defense +10% to Vitality Socketed (0/4) Guardian of the Sightless Eye (Barbarian Oskill Set) Eye of Wisdom Imperial Guard row 4, column 2 |
Greaves (Set) | Stash |
Vision of the Furies
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Vision of the Furies
Athulua's Hand (Sacred) Defense: 2311 (1311) Durability: 16 of 29 (Amazon Only) Required Level: 100 Required Dexterity: 349 Fire Elementals Inherit Your Energy and Spell Focus +25% Bonus Elemental Damage to Bloodlust +75 Spell Focus +25% Cast Speed 55% to Fire Spell Damage (Based on Character Level) +1000 Defense +23% to Vitality +10% to Energy Physical Damage Reduced by 100 Socketed (0/4) row 4, column 4 |
Athulua's Hand (SU) | Stash |
Greater Signet of Learning [4x]
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Greater Signet of Learning
Right-click: Free Attribute Points: %d row 4, column 6 |
Signet | Stash |
The Captain
![]()
The Captain
Military Pick (Sacred) One-Hand Damage: 148 to 263 Durability: 73 of 90 Required Level: 100 Required Strength: 500 +40% Attack Speed +133% Enhanced Damage Adds 46-142 Damage +19 to Crucify +2000 Defense vs. Missile +100 to Vitality Socketed (0/6) row 4, column 7 |
Military Pick (SU) | Stash |
The Pride of Caldeum
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The Pride of Caldeum
Pike (Sacred) Two-Hand Damage: 222 to 381 Durability: 111 of 120 Required Level: 100 Required Strength: 475 Required Dexterity: 524 12% Chance to cast level 1 Guard Tower on Kill +6 to All Skills Additional Strength Damage Bonus: +1% +179% Enhanced Damage Adds 75-150 Damage +25% to Strength +25% to Dexterity +25% Magic Find Socketed (0/6) row 4, column 9 |
Pike (SU) | Stash |
Sash of the Frozen Seas
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Sash of the Frozen Seas
Sash (Sacred) Defense: 2354 (1028) Durability: 15 of 25 Required Level: 100 Required Strength: 500 -75% Mana Drain in Werewolf Form +30% Attack Speed Winter Avatar Cooldown Reduced by 0.4 seconds +589 to Attack Rating -15% to Enemy Cold Resistance +129% Enhanced Defense +180 to Mana +100 Life on Melee Attack Socketed (0/2) row 5, column 0 |
Sash (SU) | Stash |
Mystic Dye - Light Green
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Mystic Dye
Right-click to set item color Color: Light Green row 5, column 6 |
Dye | Stash |
Hephasto's Reaver
![]()
Hephasto's Reaver
Battle Axe (Sacred) Throw Damage: 1 to 2 Durability: 83 of 90 Required Level: 60 Required Strength: 972 Innate Fire Damage: 22 (55.0% of Strength) Area Effect Attack Adds 537-808 Fire Damage -17% to Enemy Fire Resistance +11 to Shower of Rocks +20% Chance of Crushing Blow +200 Life Regenerated per Second Requirements +100% Socketed (0/6) row 6, column 0 |
Battle Axe (SU) | Stash |
The Endless Loop
![]()
The Endless Loop
Light Belt (Sacred) Defense: 1137 Durability: 19 of 34 Required Level: 100 Required Strength: 550 +40% Combat Speeds +10 to Charged Strike Slow Target +10% +50 to all Attributes +50 Life Regenerated per Second Socketed (0/2) row 6, column 2 |
Light Belt (SU) | Stash |
Mystic Dye - Light Grey
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Mystic Dye
Right-click to set item color Color: Light Grey row 6, column 6 |
Dye | Stash |
Sigil of Absolution
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Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) row 6, column 12 |
Sigil of Absolution | Stash |
Tyr Rune (03) [2x]
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Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 6, column 13 |
Enchanted Rune | Stash |
Candlewake
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Candlewake
Splint Mail (Sacred) Defense: 11481 (3032) Durability: 52 of 75 Required Level: 100 Required Strength: 600 Corrupted -2% Base Block Chance Additional Strength Damage Bonus: +1% -13% to Enemy Cold Resistance +186% Enhanced Defense +2810 Defense +16% to Strength +10 Life Regenerated per Second +90% Bonus to Defense Cannot Be Frozen Socketed (0/6) row 7, column 2 |
Splint Mail (SU) | Stash |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 7, column 6 |
Arcane Shards (1) | Stash |
Mystic Dye - Light Yellow
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Mystic Dye
Right-click to set item color Color: Light Yellow row 7, column 7 |
Dye | Stash |
Sigil of Absolution
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Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) row 7, column 8 |
Sigil of Absolution | Stash |
Earth Rouser
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Earth Rouser
Ring Required Level: 100 2% Chance to cast level 10 Shockwave on Melee Attack +5% Chance of Crushing Blow Enhanced Weapon Damage +15% +7% to Strength row 7, column 12 |
Ring (SU) | Stash |
Ripstar
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Ripstar
Ring Required Level: 60 +83 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 7, column 13 |
Ring (TU) | Stash |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 8, column 5 |
Arcane Shards (1) | Stash |
Thal Rune (07) [2x]
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Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 8, column 6 |
Enchanted Rune | Stash |
Depleted Riftstone (2)
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Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 8 |
Riftstone | Stash |
Ring of Regha
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Ring of Regha
Ring Adds 3-5 Damage +5% to Spell Damage +11 to Strength +6 to Dexterity Elemental Resists +10% row 8, column 9 |
Ring (TU) | Stash |
Bone Chimes
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Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Equipping multiple chimes removes all bonuses Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) row 8, column 10 |
Charm | Stash |
Ol Rune (01) [2x]
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Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 8, column 11 |
Enchanted Rune | Stash |
The Seal of Kharos
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The Seal of Kharos
Ring Required Level: 60 +2 to Amazon Skill Levels +25% Cast Speed +18% to Physical/Magic Spell Damage +14% to Fire Spell Damage +15% to Summoned Minion Life -50 Life Regenerated per Second row 8, column 12 |
Ring (TU) | Stash |
Ring
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Ring
+1 to All Skills +24 Spell Focus +12% to Lightning Spell Damage +5% to Experience Gained row 8, column 13 |
Ring | Stash |
Angelhost
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Angelhost
Crown Shield (Sacred) Defense: 11783 (2261) Durability: 59 of 77 (Paladin Only) Required Level: 100 Required Dexterity: 447 30% Chance to cast level 20 Cherubim on Melee Attack +2% Base Block Chance Adds 20-100 Damage +200% Enhanced Defense +5000 Defense -30% to Strength +20% to Dexterity Maximum Elemental Resists +2% +200 Life on Melee Attack Socketed (0/4) row 9, column 0 |
Crown Shield (SSU) | Stash |
Tuul Rune (10)
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Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 9, column 5 |
Enchanted Rune | Stash |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 9, column 6 |
Arcane Shards (1) | Stash |
Star Chart (3)
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Star Chart (3)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 9, column 7 |
Star Chart (3) | Stash |
Mandate
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Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 9, column 8 |
Charm | Stash |
Locket of Dreams
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Locket of Dreams
Amulet Required Level: 100 +3 to All Skills +100 to Vitality +164 Life when Struck by an Enemy +25% Gold Find +10 to Light Radius row 9, column 12 |
Amulet (SU) | Stash |
Urt Rune (09)
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Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 9, column 13 |
Enchanted Rune | Stash |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 10, column 6 |
Arcane Shards (1) | Stash |
Ring of Regha
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Ring of Regha
Ring Adds 3-5 Damage +5% to Spell Damage +6 to Strength +11 to Dexterity Elemental Resists +10% row 10, column 7 |
Ring (TU) | Stash |
Depleted Riftstone (5)
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Depleted Riftstone (
5
)
Quest Item Transmute With Arcane Crystal to Charge row 10, column 8 |
Riftstone | Stash |
Corrupted Shards (1)
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Corrupted Shards (1)
Cube Reagent row 10, column 9 |
Corrupted Shards (1) | Stash |
Bone Chimes
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Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Equipping multiple chimes removes all bonuses Gives stats based on the sum of your bonus damage to Undead and Demons 6% added as Innate Elemental Damage (Max +25%) row 10, column 10 |
Charm | Stash |
Small Cycle: Magic Find
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Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(1 to 4)% Magic Find +2 Required Level row 10, column 11 |
Cycle | Stash |
Ahmn Rune (11)
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Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 10, column 12 |
Enchanted Rune | Stash |
Elq Rune (02) [2x]
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Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 10, column 13 |
Enchanted Rune | Stash |
Conjuring Eye
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Conjuring Eye
Cube Reagent row 11, column 0 |
Conjuring Eye | Stash |
Conjuring Eye
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Conjuring Eye
Cube Reagent row 11, column 1 |
Conjuring Eye | Stash |
Conjuring Eye
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Conjuring Eye
Cube Reagent row 11, column 2 |
Conjuring Eye | Stash |
Conjuring Eye
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Conjuring Eye
Cube Reagent row 11, column 3 |
Conjuring Eye | Stash |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 11, column 4 |
Arcane Shards (1) | Stash |
Doj Rune (14)
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Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 11, column 5 |
Enchanted Rune | Stash |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 11, column 6 |
Arcane Shards (1) | Stash |
Eye of Wisdom
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Eye of Wisdom
Amulet (Barbarian Only) Required Level: 100 +1 to Barbarian Skill Levels +262 to Life +50 Life after each Kill Guardian of the Sightless Eye (Barbarian Oskill Set) Eye of Wisdom Imperial Guard row 11, column 7 |
Amulet | Stash |
Mystic Dye - Crystal Red
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Mystic Dye
Right-click to set item color Color: Crystal Red row 11, column 8 |
Dye | Stash |
Charged Riftstone (6)
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Charged Riftstone (
6
)
Quest Item Required Level: 131 Right click to open a portal Dimensional Labyrinth 6 Area Level: 136 Difficulty: Extreme - Transmute for Full Monster Stats - row 11, column 9 |
Riftstone | Stash |
Small Cycle: Dexterity
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Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Dexterity +1 Required Level row 11, column 11 |
Cycle | Stash |
Nif Rune (04) [2x]
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Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 11, column 12 |
Enchanted Rune | Stash |
Tome of Possession
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Tome of Possession
Quest Item Required Level: 120 Keep in Inventory to Gain Bonus +1 to Mind Control row 12, column 0 |
Charm | Stash |
Medium Cycle: Strength
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Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Strength +(5 to 15) to Strength +3 Required Level row 12, column 2 |
Cycle | Stash |
Medium Cycle: Energy
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Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Energy +(5 to 15) to Energy +3 Required Level row 12, column 3 |
Cycle | Stash |
Mystic Dye - Bright White
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Mystic Dye
Right-click to set item color Color: Bright White row 12, column 4 |
Dye | Stash |
Mystic Dye - Dark Purple
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Mystic Dye
Right-click to set item color Color: Dark Purple row 12, column 6 |
Dye | Stash |
Star Chart (3)
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Star Chart (3)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 12, column 7 |
Star Chart (3) | Stash |
Mystic Dye - Dark Gold
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Mystic Dye
Right-click to set item color Color: Dark Gold row 12, column 8 |
Dye | Stash |
Storm Shard
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Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items Already Upgraded +5 Spell Focus +1% to Spell Damage Elemental Resists +10% row 12, column 10 |
Jewel (TU) | Stash |
Small Cycle: Energy
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Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Energy +1 Required Level row 12, column 11 |
Cycle | Stash |
Xith Rune (06) [2x]
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Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 12, column 13 |
Enchanted Rune | Stash |
Small Cycle: Strength
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Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Strength +1 Required Level row 13, column 4 |
Cycle | Stash |
Mandate
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Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 13, column 6 |
Charm | Stash |
Primordia
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Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 13, column 7 |
Charm | Stash |
Onslaught
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Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 13, column 8 |
Charm | Stash |
Corrupted Crystal
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Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 13, column 9 |
Corrupted Crystal | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus row 13, column 10 |
Charm | Stash |
Relic: Thunderstone
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus Eye of the Storm: No Longer Reduces Damage +11 to Thunderstone +20 Life after each Kill row 13, column 11 |
Charm | Stash |
Umbaru Treasure
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Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +55 to Strength +47 to Dexterity +23 to Vitality +49 to Energy row 13, column 12 |
Charm | Stash |
Strength | 350 | 56% | |
---|---|---|---|
Dexterity | 312 | 56% | |
Vitality | 321 | 57% | |
Energy | 281 | 49% | |
Life | 1985 | 17% | |
Mana | 572 | 42% | |
All Skills / Class Skills | 26 | 4 | |
Maximum Skill / Experience | 0 | 51% | |
Life / Mana stolen per Hit | 8% | 9% | |
Life / Mana after each Kill | 150 | 0 | |
Life / Mana on Striking | 1 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 112.7/s | 154% | |
Cold Resistance / Max | 227% | 14% | |
Fire Resistance / Max | 232% | 12% | |
Lightning Resistance / Max | 269% | 14% | |
Poison Resistance / Max | 223% | 20% | |
Magic / Physical Resistance | 0% | 19% | |
Phys / Ele Damage Reduced | 5 | 0 | |
Poison / Curse length reduction | 100% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 158% | -3% | |
Movement Speed / Light Radius | 40% | 0 | |
wIAS / gIAS | 0% | 95% | |
FCR | 110% | ||
FHR / FBR | 90% | 60% | |
TCD / EWD | 99% | 80% | |
Attack Rating | 735 | 292% | |
Crushing Blow / Deadly Strike | 12% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 29% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 152% | 48% | |
Fire Spell Damage / Pierce | 152% | 48% | |
Lightning Spell Damage / Pierce | 152% | 48% | |
Poison Spell Damage / Pierce | 477% | 136% | |
P/M Spell Dam. / Poison Skill Dur. | 153% | 50% | |
Summoned Minion Life / Damage | 26% | 19% | |
Summoned Minion Resistances / AR | 19% | 0% |