Level | 125 | Experience | 7694792 (50%) |
---|---|---|---|
Strength | 943 | Life | 8191/3955 |
Dexterity | 20 | Mana | 1623/625 |
Vitality | 32 | Inventory Gold | 1238922 |
Energy | 5 | Stash Gold | 2500000 |
Free stat points | 17 | Signets eaten | 282 |
Monsters killed | 149031 | Character deaths | 203 |
Bosses killed | 95 | Time spent | 25:17:50 |
Boss first kills | 0 | Charms completion | 33% |
Nomad 1Wolf Companion 1Lion Stance 25Ancient Blood 1Hunter's Mark 1Snake Stance 25Mountain King 1Bear Stance 1Eagle Stance 25Wolf Stance | Warmonger 20Stampede 10Overkill 1Bloodthirst 5Mighty Vigor 1Unyielding | Mastery 1Meditation 2Specialization |
Reward 2Immortal 15Runemaster | Oskills 14Disintegrate 1Jitan's Gate 19Pentagram 1Purify 17Scorpion Blade 16Summon Glowing Fungus | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage Fire Resist +24% Lightning Resist +22% Cold Resist +23% row 0, column 2 |
Charm | Inventory |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +7 to Strength +8 to Dexterity +5 Maximum Stamina row 0, column 3 |
Ring (TU) | Inventory |
Fren Slairea
Fren Slairea
Amulet Required Level: 30 +1 to All Skills +16% to Lightning Spell Damage +17 to Flash Maximum Mana -25% Lightning Absorb +5% row 0, column 4 |
Amulet (TU) | Inventory |
Mal Rune [2x]
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 0, column 5 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +36% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +6% to Summoned Minion Damage row 0, column 10 |
Jewel | Inventory |
Zakarum Stoning Rock
Zakarum Stoning Rock
Jewel Required Level: 60 Can be Inserted into Socketed Items 1% Chance to cast level 4 Shockwave on Kill +6% Damage to Demons Weapon Physical Damage +6% row 0, column 11 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +126 to Attack Rating +2% to Poison Spell Damage row 0, column 12 |
Jewel | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 1, column 3 |
Catalyst | Inventory |
Oil of Intensity [2x]
Oil of Intensity
Cube Reagent row 1, column 4 |
Oil | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Energy Poison Resist +5% Requirements -10% row 1, column 10 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Fire Spell Damage +1% to All Attributes +48 to Life Cold Resist +6% row 1, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +2 to Minimum Damage +1% to Cold Spell Damage row 1, column 12 |
Jewel | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +60% Bonus to Attack Rating [21 to 150] +20 Life Regenerated per Second [1 to 4] row 2, column 0 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +29% Bonus to Defense [21 to 30] row 2, column 1 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +4% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 2, column 2 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 2, column 3 |
Catalyst | Inventory |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 2, column 4 |
Belladonna Extract | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +6 to Strength Requirements +10% row 2, column 10 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +105 to Attack Rating +1% to Physical/Magic Spell Damage row 2, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Poison Spell Damage +1% to Vitality row 2, column 12 |
Jewel | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +23 to all Attributes [21 to 25] row 3, column 0 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +9% to Spell Damage [6 to 10] +18 to Strength +11 to Dexterity +31 to Vitality +31 to Energy Essence Slots: 10 row 3, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +30 to Strength [11 to 30] +15 to Dexterity [11 to 30] +22 to Vitality [11 to 30] +28 to Energy [11 to 30] row 3, column 3 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +41% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +1% to All Attributes row 3, column 10 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Poison Resist +6% row 3, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Hit Recovery Cold Resist +5% row 3, column 12 |
Jewel | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 4, column 0 |
Charm | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 115 Staff of Herding Design Level 116 Gothic Staff (Mastercrafted) 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 4, column 1 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 4, column 2 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +13 to Dexterity [11 to 20] +14 to Vitality [11 to 20] +20 to Energy [11 to 20] row 4, column 3 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +2% to Cold Spell Damage +1% to Strength Poison Resist +6% row 4, column 10 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Experience Gained row 4, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Poison Resist +5% row 4, column 12 |
Jewel | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 5, column 0 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 5, column 1 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 5, column 2 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 5, column 3 |
Charm | Inventory |
Mystic Orb
Mystic Orb
Right-Click to Apply row 5, column 6 |
Mystic Orb | Inventory |
Runestone [3x]
Runestone
Primal Rune row 5, column 7 |
Runestone | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +136 to Attack Rating +9 to Strength Lightning Resist +5% row 5, column 10 |
Jewel | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +7 Spell Focus +2% to Spell Damage row 5, column 11 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Fire Resist +1% row 5, column 12 |
Jewel | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 6, column 0 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +236 Defense [201 to 250] +25 to all Attributes [21 to 25] row 6, column 1 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +7% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 6, column 2 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 6, column 3 |
Charm | Inventory |
Mystic Orb
Mystic Orb
Right-Click to Apply row 6, column 6 |
Mystic Orb | Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 6, column 7 |
Enchanted Rune | Inventory |
Lo Rune
Lo Rune
Required Level: 73 Can be Inserted into Socketed Items Weapons: +15% Block Speed Armor: +15% Block Speed Shields: +15% Block Speed row 6, column 8 |
Rune | Inventory |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 6, column 9 |
Enchanted Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +8 to Dexterity Cold Resist +6% +1% to Experience Gained row 6, column 10 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +7% to Summoned Minion Damage Fire Resist +6% row 6, column 11 |
Jewel | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage row 6, column 12 |
Jewel (TU) | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Transmute with an Urt rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 7, column 0 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 1 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 7, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 3 |
Charm | Inventory |
Relic: Disintegrate
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus 100% Chance to cast level 60 Disintegrate when you Die +14 to Disintegrate +25 Life after each Kill row 7, column 4 |
Charm | Inventory |
Tuul Rune (10) [2x]
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 7, column 7 |
Enchanted Rune | Inventory |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 7, column 8 |
Enchanted Rune | Inventory |
Ka Rune (18)
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 7, column 9 |
Enchanted Rune | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +9 Spell Focus +1% to Spell Damage row 7, column 10 |
Jewel (TU) | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +9 Spell Focus +1% to Spell Damage row 7, column 11 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +5% Cast Speed +22% Bonus to Attack Rating +1% to Lightning Spell Damage Lightning Resist +4% row 7, column 12 |
Jewel | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 8, column 0 |
Charm | Inventory |
Relic: Summon Glowing Fungus
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +16 to Summon Glowing Fungus Maximum Lightning Resist +1% Gain Exodia while Carrying All Summon Trio Relics (Summon Frostwalker - Summon Glowing Fungus - Summon Sinner) Exodia Summon One Extra Minion With Each Cast +100% to Summoned Minion Damage +100% to Summoned Minion Attack Rating +666 to Life row 8, column 1 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 8, column 3 |
Charm | Inventory |
Relic: Scorpion Blade
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus Lethal Incision: +1 Extra Blade +17 to Scorpion Blade Poison Resist +16% row 8, column 4 |
Charm | Inventory |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 122 Infernal Machine (Heroic) row 8, column 5 |
Scroll of Summoning | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 6 |
Catalyst | Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 8, column 7 |
Enchanted Rune | Inventory |
Sur Rune
Sur Rune
Required Level: 75 Can be Inserted into Socketed Items Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% Shields: Regenerate Mana +5% row 8, column 8 |
Rune | Inventory |
Jah Rune
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 8, column 9 |
Rune | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +8 Spell Focus +1% to Spell Damage row 8, column 10 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +4 to Vitality Fire Resist +2% Requirements -4% row 8, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +23 to Mana Poison Resist +5% row 8, column 12 |
Jewel | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 0 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +15% [11 to 20] -5% to All Vendor Prices row 9, column 1 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +24 to Strength [0 to 38] +35 to Dexterity [0 to 38] +25 to Vitality [0 to 38] +38 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 9, column 2 |
Charm | Inventory |
Relic: Pentagram
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus -7% to Enemy Fire Resistance +19 to Pentagram Attacker Takes Fire Damage of 250 row 9, column 4 |
Charm | Inventory |
Ring of Regha
Ring of Regha
Ring Required Level: 20 Adds 3-5 Damage +5% to Spell Damage +7 to Strength +5 to Dexterity Elemental Resists +10% Physical Damage Reduced by 20 +20 Required Level row 9, column 5 |
Ring (TU) | Inventory |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 9, column 6 |
Potion | Inventory |
Vex Rune
Vex Rune
Required Level: 68 Can be Inserted into Socketed Items Weapons: +15% Cast Speed Armor: +15% Cast Speed Shields: +15% Cast Speed row 9, column 8 |
Rune | Inventory |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 9, column 9 |
Enchanted Rune | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +5 Spell Focus +2% to Spell Damage row 9, column 10 |
Jewel (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2 Spell Focus +5% Hit Recovery Requirements -8% row 9, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +45 to Life Poison Resist +5% +2% Magic Find row 9, column 12 |
Jewel | Inventory |
Chain Gloves (2)
Chain Gloves (2)
Defense: 107 Required Strength: 57 +5% Hit Recovery +2 Mana on Melee Attack Socketed (0/2) row 13, column 0 |
Chain Gloves (2) | Mercenary |
Morion (2)
Morion (2)
Defense: 66 (Amazon Only) Required Strength: 50 +1% Life stolen per Hit +2 to all Attributes Physical Damage Reduced by 3 Target Takes Additional Damage of 2 +2% Magic Find Socketed (0/1) row 13, column 0 |
Morion (2) | Mercenary |
Reflex Bow (1)
Reflex Bow (1)
Two-Hand Damage: 10 to 13 (Amazon Only) Required Dexterity: 103 +14% Enhanced Damage +3% Life stolen per Hit +3% Mana stolen per Hit Fire Resist +15% Socketed (0/2) row 13, column 0 |
Reflex Bow (1) | Mercenary |
Light Plate (1)
Light Plate (1)
Defense: 622 (394) Required Strength: 33 +10% Hit Recovery +58% Enhanced Defense +6 to all Attributes +16 Life Regenerated per Second Physical Damage Reduced by 18 +6% Gold Find Socketed (0/2) row 13, column 0 |
Light Plate (1) | Mercenary |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 0 |
Shrine | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 1 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 2 |
Shrine | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 3 |
Shrine | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 4 |
Shrine | Stash |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 5 |
Shrine | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 7 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 8 |
Key | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +86% Bonus to Attack Rating [21 to 150] +16 Life Regenerated per Second [1 to 4] row 8, column 13 |
Charm | Stash |
Superior Light Gauntlets (Sacred)
Superior Light Gauntlets (Sacred)
Defense: 898 (611) Required Level: 30 Required Strength: 600 +47% Enhanced Defense Physical Resist +1% Socketed (0/4) row 9, column 10 |
Superior Light Gauntlets (Sacred) | Stash |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 9, column 13 |
Charm | Stash |
Belladonna Extract [4x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 10, column 5 |
Belladonna Extract | Stash |
Superior Belt (Sacred)
Superior Belt (Sacred)
Defense: 1891 (1261) Required Level: 30 Required Strength: 575 +50% Enhanced Defense Physical Resist +1% Socketed (0/2) row 10, column 8 |
Superior Belt (Sacred) | Stash |
Xorine's Ring
Xorine's Ring
Ring Required Level: 80 +1 Projectile to Punisher 10% Chance to cast level 19 Punishers on Kill +72% Bonus to Attack Rating -4% to Enemy Poison Resistance row 10, column 12 |
Ring (TU) | Stash |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 10, column 13 |
Charm | Stash |
Balanced Axe (Sacred)
Balanced Axe (Sacred)
Throw Damage: 78 to 86 One-Hand Damage: 37 to 47 Quantity: 130 Required Level: 30 Required Strength: 600 Socketed (0/2) row 11, column 8 |
Balanced Axe (Sacred) | Stash |
Balanced Axe (Sacred)
Balanced Axe (Sacred)
Throw Damage: 221 to 244 One-Hand Damage: 105 to 133 Quantity: 130 Required Strength: 720 +184% Enhanced Damage +2% Deadly Strike +45 Mana on Melee Attack 2% Reanimate as: Walker +60% Magic Find Requirements +20% Socketed (0/6) row 11, column 10 |
Balanced Axe (Craft) | Stash |
Earth Rouser
Earth Rouser
Ring Required Level: 100 2% Chance to cast level 10 Shockwave on Melee Attack +5% Chance of Crushing Blow Weapon Physical Damage +15% +10% to Strength row 11, column 12 |
Ring (SU) | Stash |
Legacy of Blood Fragment
Legacy of Blood Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 0 |
Trophy Fragment | Stash |
Superior Chain Boots (Sacred)
Superior Chain Boots (Sacred)
Defense: 1114 (802) Required Level: 30 Required Strength: 575 +30% Movement Speed +39% Enhanced Defense Physical Resist +1% Socketed (0/4) row 12, column 12 |
Superior Chain Boots (Sacred) | Stash |
Tran Athulua Fragment
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 0 |
Trophy Fragment | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +9% to Spell Damage [6 to 10] Essence Slots: 20 row 13, column 3 |
Charm | Stash |
Kara's Trinket
Kara's Trinket
Mystic Orb Right-Click to Apply row 13, column 4 |
UMO | Stash |
The Tesseract
The Tesseract
Amulet Required Level: 100 +2 to All Skills +25% Cast Speed +24% to Fire Spell Damage -15% to Enemy Fire Resistance +15% to Lightning Spell Damage -4% to Enemy Lightning Resistance +10% to Cold Spell Damage -9% to Enemy Cold Resistance +13% to Poison Spell Damage -20% to Enemy Poison Resistance row 13, column 6 |
Amulet (SU) | Stash |
Strength | 356 | 113% | |
---|---|---|---|
Dexterity | 171 | 68% | |
Vitality | 368 | 49% | |
Energy | 175 | 49% | |
Life | 373 | 11% | |
Mana | 75 | 38% | |
All Skills / Class Skills | 8 | 8 | |
Maximum Skill / Experience | 0 | 44% | |
Life / Mana stolen per Hit | 39% | 14% | |
Life / Mana after each Kill | 49 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 20 | 0% | |
Regenerate Life / Mana | 35.7/s | 10% | |
Cold Resistance / Max | 223% | 5% | |
Fire Resistance / Max | 274% | 6% | |
Lightning Resistance / Max | 272% | 8% | |
Poison Resistance / Max | 216% | 6% | |
Magic / Physical Resistance | 0% | 5% | |
Phys / Ele Damage Reduced | 40 | 48 | |
Poison / Curse length reduction | 20% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 39% | -10% | |
Movement Speed / Light Radius | 30% | 3 | |
wIAS / gIAS | 18% | 103% | |
FCR | 85% | ||
FHR / FBR | 75% | 25% | |
TCD / EWD | 107% | 28% | |
Attack Rating | 0 | 194% | |
Crushing Blow / Deadly Strike | 0% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 19% | 5% | |
Fire Spell Damage / Pierce | 19% | 17% | |
Lightning Spell Damage / Pierce | 19% | 5% | |
Poison Spell Damage / Pierce | 19% | 30% | |
P/M Spell Dam. / Poison Skill Dur. | 19% | 0% | |
Summoned Minion Life / Damage | 25% | 13% | |
Summoned Minion Resistances / AR | 18% | 0% |