Level | 142 | Experience | 10284150 (96%) |
---|---|---|---|
Strength | 1150 | Life | 8191/4807 |
Dexterity | 20 | Mana | 3112/720 |
Vitality | 25 | Inventory Gold | 1420000 |
Energy | 15 | Stash Gold | 2458561 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 178015 | Character deaths | 78 |
Bosses killed | 104 | Time spent | 41:43:07 |
Boss first kills | 0 | Charms completion | 48% |
Aspects 1Elemental Wisdom 1Veneration of Justice 25Spark of Hope | Templar 1Retaliate 4Counterattack 1Divine Judgment 5Consecration 25Lionheart 25Holy Fire | Incarnation 1Dragon Jaws 1Solar Flare 4Scion 4Apex Predator |
Mastery 3Meditation 1Melee Devotion 10Endurance | Reward 1Divine Apparition 4Blessed Life 15Dragon's Blessing | Oskills 7Bloodlust 12Dragon's Blessing 24Hawk Talons 1Jitan's Gate 10Rathma's Chosen 25Searing Glow 12Teleport |
23Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [15x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Super Healing Potion [5x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 9 |
Potion | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 10 |
Key | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 11 |
Key | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +25% Bonus to Defense [21 to 30] row 0, column 12 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +12 to Teleport [3 to 15] +25 to Life +50 to Mana row 0, column 13 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 14 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 2, column 10 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 2, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +26 to Strength [0 to 38] +22 to Dexterity [0 to 38] +21 to Vitality [0 to 38] +32 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 2, column 12 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 2, column 13 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +19 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +13 to Energy [11 to 20] row 2, column 14 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 3, column 12 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +444 to Life [200 to 500] Poison Length Reduced by +50% row 3, column 13 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +248 Defense [201 to 250] +25 to all Attributes [21 to 25] row 3, column 14 |
Charm | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 4, column 9 |
Charm | Inventory |
Arcane Cluster [5x]
Arcane Cluster
(Right Click to Collect) Quantity: 5 row 4, column 10 |
Arcane Cluster | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +138% Bonus to Attack Rating [21 to 150] +12 Life Regenerated per Second [1 to 4] row 4, column 11 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage Fire Resist +23% Lightning Resist +21% Cold Resist +23% row 4, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 4, column 13 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +16 Life Regenerated per Second [10 to 25] Poison Resist +40% [26 to 50] row 4, column 14 |
Charm | Inventory |
Cherry
Cherry
Required Level: 120 Right click to eat... row 5, column 8 |
Cherry | Inventory |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +106 to Life [50 to 150] +50 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 5, column 9 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +429 to Life [100 to 500] +90 to Mana [50 to 250] row 5, column 10 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 5, column 11 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 13 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +42 to Strength +28 to Dexterity +34 to Vitality +34 to Energy row 5, column 14 |
Charm | Inventory |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 6, column 8 |
Arcane Shards (3) | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 51 Abandoned Shrine row 6, column 9 |
Catalyst | Inventory |
Relic: Rathma's Chosen
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 to Rathma's Chosen row 6, column 10 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 6, column 11 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +144% Bonus to Attack Rating [101 to 150] +12% to Spell Damage [11 to 15] +10% Chance of Crushing Blow [6 to 10] Fire Resist +8% [5 to 20] Lightning Resist +8% [5 to 20] Cold Resist +8% [5 to 20] row 6, column 12 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +18 to Strength [11 to 30] +26 to Dexterity [11 to 30] +25 to Vitality [11 to 30] +16 to Energy [11 to 30] row 6, column 13 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 6, column 14 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 7, column 8 |
Arcane Shards (2) | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 45 +(2 to 4) to Maximum Damage Gold Cost: 25000 row 7, column 9 |
Catalyst | Inventory |
Relic: Searing Glow
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus Searing Glow: Dazzle Reduces Enemy Attack Rating by 5% 2% Chance to cast level 50 Searing Glow on Death Blow +25 to Searing Glow row 7, column 10 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 7, column 11 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +12% to Experience Gained [6 to 15] row 7, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 7, column 13 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 7, column 14 |
Charm | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 8, column 8 |
Custom Signet | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 9 |
Catalyst | Inventory |
Relic: Hawk Talons
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +150 to Maximum Magic Damage +24 to Hawk Talons +2% Chance of Crushing Blow +3% Deadly Strike row 8, column 10 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +7% [1 to 10] row 8, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 8, column 12 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 8, column 13 |
Charm | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 8, column 14 |
Charm | Inventory |
Depleted Riftstone (6)
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 9, column 6 |
Riftstone | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 8 |
Custom Signet | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 9 |
Catalyst | Inventory |
Relic: Dragon's Blessing
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +12 to Dragon's Blessing row 9, column 10 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 130 Keep in Inventory to Gain Bonus +7% to Strength +103 to Strength +30 Required Level row 9, column 11 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 9, column 12 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +14% [11 to 15] row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Greaves (2)
Greaves (2)
Defense: 482 (294) Required Strength: 45 +10% Movement Speed +64% Enhanced Defense +12 to Strength +8 Life Regenerated per Second +6 to Mana +2% Gold Find +2% Magic Find Socketed (1/1) Hold shift (before hovering) to see socketables row 6, column 8 Flawless Emerald Required Level: 15 Can be Inserted into Socketed Items +8 Life Regenerated per Second |
Greaves (2) | Mercenary |
Chain Gloves (3)
Chain Gloves (3)
Defense: 483 (318) Required Strength: 201 +10% Attack Speed +52% Enhanced Defense +10 to Strength Lightning Resist +20% Target Takes Additional Damage of 2 Socketed (0/2) row 6, column 8 |
Chain Gloves (3) | Mercenary |
Great Helm (3)
Great Helm (3)
Defense: 1129 (743) Required Strength: 218 +1% to Fire Spell Damage -2% to Enemy Lightning Resistance +52% Enhanced Defense +6 to all Attributes Poison Resist +15% Socketed (0/2) row 6, column 8 |
Great Helm (3) | Mercenary |
Gothic Shield (2)
Gothic Shield (2)
Defense: 500 Required Strength: 60 Required Dexterity: 128 1% Chance to cast level 4 Charm when Struck +5% Block Speed +13 Life Regenerated per Second Cold Resist +14% row 6, column 8 |
Gothic Shield (2) | Mercenary |
Amulet
Amulet
+7 to Minimum Damage -5% to Enemy Cold Resistance +6% to Poison Spell Damage +132 Defense Lightning Resist +31% row 6, column 8 |
Amulet | Mercenary |
Crystal Sword (1)
Crystal Sword (1)
Throw Damage: 1 to 2 Required Dexterity: 73 Innate Cold Damage: 2 (10.0% of Dexterity) +1 to All Skills Adds 5-6 Cold Damage +3% to Summoned Minion Damage Fire Resist +11% Socketed (0/2) row 6, column 8 |
Crystal Sword (1) | Mercenary |
Queen of Glass
Queen of Glass
Ancient Armor (2) Defense: 1805 (1220) Required Level: 30 Required Strength: 60 +25% Cast Speed -11% to Enemy Elemental Resistances +48% Enhanced Defense +203 to Mana Lightning Resist +33% Cold Resist +34% Requirements -23% Socketed (0/4) row 6, column 8 |
Ancient Armor (2) | Mercenary |
Heavy Belt (2)
Heavy Belt (2)
Defense: 479 (366) Required Strength: 62 +31% Enhanced Defense +7 to Strength +30 to Life +10 to Mana Cold Resist +15% +2% to Experience Gained Socketed (0/1) row 6, column 8 |
Heavy Belt (2) | Mercenary |
Belladonna Extract [3x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 0, column 0 |
Belladonna Extract | Stash |
Tenet of Judgement
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 2 |
Item Design | Stash |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 4 |
Item Design | Stash |
Malleus Maleficarum
Malleus Maleficarum
Hand of God (Sacred) Two-Hand Damage: 312 to 692 (Paladin Only) Required Level: 100 Required Strength: 832 Corrupted Amazing Grace 20% Chance to cast level 10 Thunder Hammer Nova on Melee Attack 6% Chance to cast level 20 Widowmaker on Melee Attack +200% Enhanced Damage +172% Bonus to Attack Rating +15% Life stolen per Hit +15% Chance of Crushing Blow +377 to Maximum Damage +1000 Defense +100 Mana on Melee Attack +3 to Light Radius Fear No Evil +50% Damage to Undead Socketed (0/6) row 0, column 6 |
Hand of God (SSU) | Stash |
Blind Anger
Blind Anger
Light Gauntlets (Sacred) Defense: 1625 (611) Required Level: 100 Required Strength: 600 8% Chance to cast level 13 Crucify on Melee Attack +1 to All Skills +5% Chance of Crushing Blow Blinds Attacker +3 +166% Enhanced Defense +14% to All Attributes Socketed (0/4) row 0, column 8 |
Light Gauntlets (SU) | Stash |
Spire of Sarnakyle
Spire of Sarnakyle
Gnarled Staff (Sacred) Two-Hand Damage: 59 to 62 Required Level: 100 Required Dexterity: 218 +10 to All Skills +35% to Cold Spell Damage -32% to Enemy Cold Resistance +12 to Avalanche Poison Length Reduced by +50% +238 Life after each Demon Kill +50% Bonus to Defense Cannot Be Frozen +25% Gold Find +50% Damage to Undead Socketed (0/4) row 0, column 10 |
Gnarled Staff (SSU) | Stash |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 0, column 11 |
Charm | Stash |
Hammerfist
Hammerfist
Gauntlets (Sacred) Defense: 1621 (654) Required Level: 120 Required Strength: 625 Adds 13-27 Damage +5% Life stolen per Hit +15 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +32% +148% Enhanced Defense +20% to Strength +25 to Strength Elemental Resists +15% +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 12 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Gauntlets (SU) | Stash |
Tenet of Wisdom
Tenet of Wisdom
Item Design Cube with separate Ingredients to Design Ghost Trance Relic 3 Sacred Unique Belts Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 2, column 2 |
Item Design | Stash |
Tenet of Vigor
Tenet of Vigor
Item Design Cube with separate Ingredients to Design Books of Kalan 5 Enchanted Runes 3 Sacred Unique Body Armors Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 2, column 4 |
Item Design | Stash |
The Colonel
The Colonel
Military Pick (Sacred) One-Hand Damage: 132 to 156 Required Level: 100 Required Strength: 500 +500% Weapon Physical Damage 50% Chance to cast level 1 Snake Bite on Melee Attack +24% Bonus Damage to Bloodlust +24% Bonus Damage to Mark of the Wild +30% Attack Speed +200% Enhanced Damage +10% Deadly Strike Socketed (0/6) row 2, column 8 |
Military Pick (SSU) | Stash |
Witchmoon
Witchmoon
Amulet Required Level: 100 1% Chance to cast level 17 Mana Sweep on Death Blow +2 to All Skills +14 Spell Focus +20% to Spell Damage Maximum Mana +30% row 2, column 11 |
Amulet (SU) | Stash |
Zann Prodigy
Zann Prodigy
Banded Plate (Sacred) Defense: 8686 (3744) (Sorceress Only) Required Level: 100 Required Dexterity: 627 Tempest: +3 Projectiles +2 to Sorceress Skill Levels +25% Bonus to Spell Focus -15% to Lightning Spell Damage -20% to Enemy Lightning Resistance +132% Enhanced Defense Maximum Lightning Resist +2% Physical Resist +5% +10 Mana after each Kill Socketed (0/6) row 2, column 12 |
Banded Plate (SU) | Stash |
Savage
Savage
Superior Heavy Gloves (Sacred) YstFelKa Defense: 2285 (653) Required Level: 130 Required Strength: 464 Ethereal +1% Weapon Physical Damage per 50 Strength or Dexterity (Whichever is Higher) +75% Attack Speed +15% Hit Recovery Adds 10-14 Damage +107 to Attack Rating +250% Enhanced Defense +12% to Strength +47 to Strength +10% to Dexterity +22 to Dexterity +22 to Vitality +22 to Energy Maximum Cold Resist +1% Cold Resist +25% Physical Resist +1% +10% Magic Find Requirements -10% +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 3, column 0 Jewel Can be Inserted into Socketed Items +15% Hit Recovery +4 to Maximum Damage +107 to Attack Rating +2% to Strength Requirements -10% Yst Rune Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items +10% Magic Find Fel Rune Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items +7% to Dexterity Ka Rune Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items +7% to Strength |
Superior Heavy Gloves (Sacred) [eth] | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +79 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 3, column 11 |
Ring (TU) | Stash |
Tenet of Restraint
Tenet of Restraint
Item Design Cube with separate Ingredients to Design The Sleep 4 Trophy Fragments 3 Unique Amulets Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 4, column 2 |
Item Design | Stash |
Tenet of Harmony
Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 4, column 4 |
Item Design | Stash |
Angelic Touch
Angelic Touch
Superior Plated Belt (Sacred) YhamIah Defense: 11609 (1867) Required Level: 120 Required Strength: 665 Ethereal +1000 Life Regenerated per Second While Under 7000 Life +15% Life stolen per Hit +14% Deadly Strike +254% Enhanced Defense +5000 Defense +25% to Strength Maximum Life and Mana +9% Physical Resist +1% Socketed (2/2) Hold shift (before hovering) to see socketables row 5, column 0 Yham Rune Enchanted Rune (32) Required Level: 120 Can be Inserted into Socketed Items Maximum Life and Mana +1% Iah Rune Enchanted Rune (31) Required Level: 120 Can be Inserted into Socketed Items +20% Enhanced Defense |
Superior Plated Belt (Sacred) [eth] | Stash |
Cinadide's Bender
Cinadide's Bender
Gauntlets (Sacred) Defense: 1661 (654) Required Level: 100 Required Strength: 625 +20% Attack Speed +40% Hit Recovery Adds 35-70 Magic Damage Adds 50-100 Fire Damage +154% Enhanced Defense +35 to Strength +22% Magic Find Socketed (0/4) Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus row 6, column 0 |
Gauntlets (Set) | Stash |
Cinadide's Malus
Cinadide's Malus
Hand of God (Sacred) Two-Hand Damage: 349 to 402 (Paladin Only) Required Level: 100 Required Strength: 832 Amazing Grace +164% Enhanced Damage Adds 100-200 Fire Damage +9% Chance of Crushing Blow Adds 75-125 Damage Elemental Resists +40% +50% Damage to Undead Socketed (0/6) Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus row 6, column 2 |
Hand of God (Set) | Stash |
Dulra Aegis
Dulra Aegis
Item Design Cube with separate Ingredients to Design Tenet of Conflict Tenet of Judgement Tenet of Wisdom Tenet of Vigor Tenet of Restraint Tenet of Harmony row 6, column 4 |
Item Design | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices row 6, column 12 |
Charm | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 6, column 13 |
Mark of Infusion | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2488 (1202) Required Level: 90 Required Strength: 250 Corrupted +107% Enhanced Defense +10% to Strength +10% to Dexterity +30 to Dexterity Maximum Elemental Resists +2% Elemental Resists +36% Physical Resist +5% +17% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 7, column 10 |
Cap (Set) | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 7, column 12 |
Mark of Infusion | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 7, column 13 |
Mark of Infusion | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 8, column 0 |
Charm | Stash |
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet Required Level: 110 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +2 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +12 to Hive Lightning Resist +43% Poison Resist +41% row 8, column 1 |
Amulet (SU) | Stash |
Relic: Guard Tower
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Guard Tower on Kill +11 to Guard Tower +38% Bonus to Defense row 8, column 4 |
Charm | Stash |
Relic: Hurricane
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Hurricane: Regenerates 100% Life in 20 seconds +9% to Physical/Magic Spell Damage +21 to Hurricane row 8, column 5 |
Charm | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 8, column 7 |
Charm | Stash |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 8, column 12 |
Potion | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 8, column 13 |
Jewel (TU) | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +13% [11 to 15] row 9, column 0 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] row 9, column 1 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +11% [11 to 15] row 9, column 2 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] row 9, column 3 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] row 9, column 4 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +13% [11 to 15] row 9, column 5 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +13% [11 to 15] row 9, column 6 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] row 9, column 7 |
Charm | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +13% [11 to 15] row 9, column 8 |
Charm | Stash |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 9, column 9 |
Arcane Shards (1) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2608 (1202) Required Level: 90 Required Strength: 250 Corrupted +20% Attack Speed +117% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +39% Physical Resist +5% +19% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 9, column 10 |
Cap (Set) | Stash |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +4% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 9, column 12 |
Amulet (TU) | Stash |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +6 to Strength +6 to Dexterity +5 Maximum Stamina row 9, column 13 |
Ring (TU) | Stash |
Weird Vessel [7x]
Weird Vessel
(Right Click to Collect) Quantity: 7 +x% Enhanced Damage Adds x-y damage row 10, column 0 |
Shrine Vessel | Stash |
Trinity Vessel [11x]
Trinity Vessel
(Right Click to Collect) Quantity: 11 +x% to Innate Elemental Damage +x to All Attributes row 10, column 1 |
Shrine Vessel | Stash |
Relic: Champions of the Sun
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +28 to Champions of the Sun +11% to Summoned Minion Damage Elemental Resists +11% row 10, column 2 |
Charm | Stash |
Relic: Fire Cannonade
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +9 to Fire Cannonade row 10, column 3 |
Charm | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage row 10, column 4 |
Jewel (TU) | Stash |
Oil of Craft
Oil of Craft
Cube Reagent row 10, column 5 |
Oil | Stash |
Super Mana Potion
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 10, column 6 |
Potion | Stash |
Taha Rune
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 10, column 7 |
Rune | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 10, column 8 |
Enchanted Rune | Stash |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 10, column 9 |
Arcane Shards (2) | Stash |
Arcane Hunger
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 10, column 12 |
Arcane Hunger | Stash |
Warbringer
Warbringer
Mystic Orb Right-Click to Apply row 10, column 13 |
UMO | Stash |
Sapphire Cluster [13x]
Sapphire Cluster
(Right Click to Collect) Quantity: 13 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 11, column 2 |
Gem Cluster | Stash |
Skull Cluster [4x]
Skull Cluster
(Right Click to Collect) Quantity: 4 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 11, column 3 |
Gem Cluster | Stash |
Turquoise Cluster [10x]
Turquoise Cluster
(Right Click to Collect) Quantity: 10 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 11, column 4 |
Gem Cluster | Stash |
Topaz Cluster [10x]
Topaz Cluster
(Right Click to Collect) Quantity: 10 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 11, column 5 |
Gem Cluster | Stash |
Rainbow Stone Cluster [6x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 6 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 11, column 6 |
Gem Cluster | Stash |
Bloodstone Cluster [10x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 10 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 11, column 7 |
Gem Cluster | Stash |
Amethyst Cluster [28x]
Amethyst Cluster
(Right Click to Collect) Quantity: 28 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 11, column 8 |
Gem Cluster | Stash |
Ruby Cluster [16x]
Ruby Cluster
(Right Click to Collect) Quantity: 16 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 11, column 9 |
Gem Cluster | Stash |
Emerald Cluster [17x]
Emerald Cluster
(Right Click to Collect) Quantity: 17 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 11, column 10 |
Gem Cluster | Stash |
Amber Cluster [3x]
Amber Cluster
(Right Click to Collect) Quantity: 3 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 11, column 11 |
Gem Cluster | Stash |
Diamond Cluster [18x]
Diamond Cluster
(Right Click to Collect) Quantity: 18 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 11, column 12 |
Gem Cluster | Stash |
Onyx Cluster [3x]
Onyx Cluster
(Right Click to Collect) Quantity: 3 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 11, column 13 |
Gem Cluster | Stash |
Eerie Vessel [11x]
Eerie Vessel
(Right Click to Collect) Quantity: 11 +x Spell Focus x% to Energy +x to Energy row 12, column 0 |
Shrine Vessel | Stash |
Sacred Vessel [12x]
Sacred Vessel
(Right Click to Collect) Quantity: 12 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 12, column 1 |
Shrine Vessel | Stash |
Shimmering Vessel [13x]
Shimmering Vessel
(Right Click to Collect) Quantity: 13 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 12, column 2 |
Shrine Vessel | Stash |
Magical Vessel [12x]
Magical Vessel
(Right Click to Collect) Quantity: 12 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 12, column 3 |
Shrine Vessel | Stash |
Intimidating Vessel [6x]
Intimidating Vessel
(Right Click to Collect) Quantity: 6 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 12, column 4 |
Shrine Vessel | Stash |
Spiritual Vessel [12x]
Spiritual Vessel
(Right Click to Collect) Quantity: 12 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 12, column 5 |
Shrine Vessel | Stash |
Tainted Vessel [8x]
Tainted Vessel
(Right Click to Collect) Quantity: 8 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 12, column 6 |
Shrine Vessel | Stash |
Abandoned Vessel [3x]
Abandoned Vessel
(Right Click to Collect) Quantity: 3 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 12, column 7 |
Shrine Vessel | Stash |
Quiet Vessel [14x]
Quiet Vessel
(Right Click to Collect) Quantity: 14 +x Life Regenerated per Second x% to Vitality +x to Vitality row 12, column 8 |
Shrine Vessel | Stash |
Hidden Vessel [5x]
Hidden Vessel
(Right Click to Collect) Quantity: 5 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 12, column 9 |
Shrine Vessel | Stash |
Ornate Vessel [10x]
Ornate Vessel
(Right Click to Collect) Quantity: 10 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 12, column 10 |
Shrine Vessel | Stash |
Fascinating Vessel [2x]
Fascinating Vessel
(Right Click to Collect) Quantity: 2 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 12, column 11 |
Shrine Vessel | Stash |
Enchanted Vessel [8x]
Enchanted Vessel
(Right Click to Collect) Quantity: 8 +x% to Physical/Magic Spell Damage Magic Resist +x% row 12, column 12 |
Shrine Vessel | Stash |
Creepy Vessel [5x]
Creepy Vessel
(Right Click to Collect) Quantity: 5 x% Chance of Crushing Blow x% to Strength +x to Strength row 12, column 13 |
Shrine Vessel | Stash |
Strength | 791 | 68% | |
---|---|---|---|
Dexterity | 364 | 39% | |
Vitality | 362 | 39% | |
Energy | 364 | 39% | |
Life | 1154 | 9% | |
Mana | 265 | 31% | |
All Skills / Class Skills | 13 | 6 | |
Maximum Skill / Experience | 0 | 42% | |
Life / Mana stolen per Hit | 65% | 10% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 79.1/s | 10% | |
Cold Resistance / Max | 375% | 14% | |
Fire Resistance / Max | 395% | 15% | |
Lightning Resistance / Max | 373% | 13% | |
Poison Resistance / Max | 284% | 7% | |
Magic / Physical Resistance | 0% | 34% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 83% | 10% | |
Movement Speed / Light Radius | 40% | -3 | |
wIAS / gIAS | 0% | 185% | |
FCR | 55% | ||
FHR / FBR | 85% | 25% | |
TCD / EWD | 66% | 329% | |
Attack Rating | 0 | 682% | |
Crushing Blow / Deadly Strike | 46% | 23% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 25% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 750-1500 | ||
Lightning Damage | 0 | ||
Magic Damage | 35-70 | ||
Cold Spell Damage / Pierce | 32% | 5% | |
Fire Spell Damage / Pierce | 32% | 5% | |
Lightning Spell Damage / Pierce | 32% | 5% | |
Poison Spell Damage / Pierce | 42% | 0% | |
P/M Spell Dam. / Poison Skill Dur. | 32% | 0% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 21% | 0% |