Level | 145 | Experience | 10740816 (3%) |
---|---|---|---|
Strength | 125 | Life | 13663/7710 |
Dexterity | 20 | Mana | 3744/735 |
Vitality | 1045 | Inventory Gold | 665930 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 349255 | Character deaths | 125 |
Bosses killed | 253 | Time spent | 90:49:55 |
Boss first kills | 0 | Charms completion | 67% |
Aspects 1Elemental Wisdom 1Veneration of Justice 1Spark of Hope | Ritualist 1Grim Presence 30Lemures 10Possession 20Sanguine Covenant 20Frostbite | Warlock 1Mind Flay 25Stormlord |
Mastery 1Melee Devotion 10Specialization | Reward 1Divine Apparition 10Blessed Life 1Superbeast | Oskills 11Bloodlust 1Jitan's Gate 3Purify 29Rain of Fire 1Summon Edyrem 21Supernova 3Teleport 35Thunder Arena 17Winter Avatar |
25Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Perfect Amber [2x]
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 0, column 6 |
Gem | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +39% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes row 0, column 7 |
Jewel | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 0, column 8 |
Arcane Shards (1) | Inventory |
Arcane Cluster [22x]
Arcane Cluster
(Right Click to Collect) Quantity: 22 row 0, column 9 |
Arcane Cluster | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +3 to Teleport [3 to 15] +25 to Life +50 to Mana row 0, column 10 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 11 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +435 to Life [100 to 500] +234 to Mana [50 to 250] row 0, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 0, column 13 |
Charm | Inventory |
Paragon Soulstone (4)
Paragon Soulstone (4)
Required Level: 143 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 146 Two Random Relics Level 147 Empyrean Touch Breath of Thaumaturgy Level 148 Two Random Relics 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% Transmute at 149+ to upgrade, requires: 5 Belladonna Extracts 10x 25 Signets of Learning (unclaimed rewards are lost) row 0, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +2% to Spell Damage +31 to Life +20 to Mana Lightning Resist +6% row 1, column 7 |
Jewel | Inventory |
Phul Rune (21)
Phul Rune
Enchanted Rune (21) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Energy Armor: +7% to Energy Shields: +7% to Energy row 1, column 8 |
Enchanted Rune | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 10 Abandoned Shrine row 1, column 9 |
Catalyst | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 1, column 11 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +21 to Strength [11 to 30] +15 to Dexterity [11 to 30] +29 to Vitality [11 to 30] +28 to Energy [11 to 30] row 1, column 12 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 1, column 13 |
Charm | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 1, column 14 |
Charm | Inventory |
Askari Call [3x]
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 2, column 0 |
Scroll | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 2, column 1 |
Mark of Infusion | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Cold Spell Damage +2% to Dexterity +2 to Dexterity +2 to Energy +25 to Mana +3 Life on Melee Attack +4 Mana on Melee Attack row 2, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Dexterity +2% to Vitality +2 to Energy +17 to Mana Poison Resist +6% row 2, column 8 |
Jewel | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 2)% to Spell Damage Gold Cost: 25000 row 2, column 9 |
Catalyst | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 2, column 10 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +249 Defense [201 to 250] +23 to all Attributes [21 to 25] row 2, column 11 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to Paladin Skill Levels +20% Attack Speed -5% to Enemy Cold Resistance +80% to Summoned Minion Life +30 to Strength Maximum Cold Resist +2% Cold Resist +40% row 2, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 2, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 2, column 14 |
Charm | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 3, column 1 |
Mark of Infusion | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +3 to Minimum Damage +33% Bonus to Attack Rating +2% to Spell Damage +2 to Dexterity +2% to Vitality row 3, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +136 to Attack Rating +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +1% to Energy row 3, column 8 |
Jewel | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 9 |
Catalyst | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 3, column 11 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +71% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 3, column 12 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +119% Bonus to Attack Rating [21 to 150] +16 Life Regenerated per Second [1 to 4] row 3, column 13 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 3, column 14 |
Charm | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 4, column 1 |
Mark of Infusion | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Hit Recovery +112 to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2% to Vitality row 4, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +2% to Spell Damage +2% to Strength Lightning Resist +5% +1% to Experience Gained row 4, column 8 |
Jewel | Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 9 |
Catalyst | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 4, column 10 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +8 to Strength [0 to 38] +21 to Dexterity [0 to 38] +30 to Vitality [0 to 38] +32 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 4, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +55 to Strength +39 to Dexterity +56 to Vitality +57 to Energy row 4, column 12 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 4, column 13 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Paladin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +113 to Life [50 to 150] +56 to Mana [25 to 75] +5% Chance to Avoid Damage row 4, column 14 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 5, column 0 |
Whisper of the Damned | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +1% to Spell Damage +2% to Vitality +37 to Life Poison Resist +5% row 5, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +15% Hit Recovery +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +2 to Strength +2% to Dexterity +2 to Energy row 5, column 8 |
Jewel | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 5, column 9 |
Arcane Shards (2) | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +7% to Experience Gained [6 to 15] row 5, column 11 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 5, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +10% to Spell Damage +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +17 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +20 to Energy [11 to 20] - Virtuosity of the Elements - row 5, column 13 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 133 Keep in Inventory to Gain Bonus +6% to Vitality +138 to Vitality +33 Required Level row 5, column 14 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 0 |
Whisper of the Damned | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +2 to Minimum Damage +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +5 to all Attributes row 6, column 8 |
Jewel | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 6, column 9 |
Custom Signet | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 6, column 10 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 6, column 11 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +8% to Spell Damage +3% Magic Find row 6, column 12 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 6, column 13 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 6, column 14 |
Charm | Inventory |
Depleted Riftstone (7)
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 7, column 0 |
Riftstone | Inventory |
Perfect Onyx
Perfect Onyx
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: Maximum Cold Resist +1% Cold Resist +20% Shields: Slow Target +2% row 7, column 7 |
Gem | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +41% Bonus to Attack Rating +3% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Dexterity +2 to Vitality row 7, column 8 |
Jewel | Inventory |
Relic: Thunder Arena
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +35 to Thunder Arena +2000 Defense vs. Missile +40% Bonus to Defense row 7, column 9 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +29% Bonus to Defense [21 to 30] row 7, column 11 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +493 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 7, column 12 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +17% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 7, column 13 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +142% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +8% Chance of Crushing Blow [6 to 10] Fire Resist +10% [5 to 20] Lightning Resist +10% [5 to 20] Cold Resist +10% [5 to 20] row 7, column 14 |
Charm | Inventory |
Oil of Luck
Oil of Luck
Cube Reagent row 8, column 0 |
Oil | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Hit Recovery +44% Bonus to Attack Rating +2% to Spell Damage +2% to Strength +2 to Strength Poison Resist +6% row 8, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +36% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes Cold Resist +6% row 8, column 8 |
Jewel | Inventory |
Relic: Rain of Fire
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +21 Spell Focus +9 to Rain of Fire (Druid Only) +29 to Rain of Fire Fire Absorb +3% row 8, column 9 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +21% Cold Resist +23% +2 to Light Radius row 8, column 10 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] row 8, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 8, column 13 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 8, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Block Speed +3% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +10 to Strength +1% to Experience Gained row 9, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +1% to All Attributes +40 to Life Fire Resist +5% row 9, column 8 |
Jewel | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 135 Keep in Inventory to Gain Bonus Transmute this item with: three Greater Signets of Learning Ghal Rune Qor Rune To unlock its true power For the truly brave or insane: Survive the Herald's attacks long enough for the Horadric cube to be corrupted by the Nothingness Slay him in the half hour between eleven and twelve Transmute your upgraded vial before it is too late row 9, column 9 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +21 to all Attributes [21 to 25] row 9, column 12 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] Slow Target +4% +20 Life Regenerated per Second [10 to 25] Poison Resist +26% [26 to 50] - Demonic Delirium - row 9, column 13 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +18% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 9, column 14 |
Charm | Inventory |
Binding Treads
Binding Treads
Light Plated Boots (Sacred) Defense: 2828 (869) Required Level: 120 Required Strength: 625 Corrupted +100% Duration to Solar Flare +2 to Paladin Skill Levels +50% Movement Speed +25% Hit Recovery +5% Life stolen per Hit +15% to Physical/Magic Spell Damage +15% to Fire Spell Damage +25% to Lightning Spell Damage +25% to Cold Spell Damage +15% to Poison Spell Damage +128% Enhanced Defense +847 Defense +78 to Mana Maximum Elemental Resists +1% Elemental Resists +20% +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 7, column 7 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Light Plated Boots (SU) | Mercenary |
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred) Defense: 1246 (611) Required Level: 80 Required Strength: 300 +3 to All Skills +20% Combat Speeds +9 to Firedance +104% Enhanced Defense Regenerate Mana +42% Requirements -50% Socketed (0/4) row 7, column 7 |
Light Gauntlets (SSU) | Mercenary |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2027 (821) Required Level: 100 Required Dexterity: 353 Already Upgraded +2 to All Skills +25 Spell Focus +10% Cast Speed +2 to Minimum Damage +260 to Attack Rating +50% Damage to Demons +50% Damage to Undead +6% to Physical/Magic Spell Damage +6% to Fire Spell Damage +6% to Lightning Spell Damage +8% to Cold Spell Damage +6% to Poison Spell Damage +147% Enhanced Defense +23% to Strength +4 to Strength +23% to Dexterity +2 to Dexterity +24% to Vitality +2 to Vitality +26% to Energy +4 to Energy +16 to Mana Fire Resist +32% Lightning Resist +36% Cold Resist +26% Poison Resist +26% Physical Resist +5% +22% Magic Find Requirements -10% Socketed (4/4) Hold shift (before hovering) to see socketables row 7, column 7 Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2 to Minimum Damage +2% to Spell Damage +2 to Strength +1% to Energy Lightning Resist +5% Jewel Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +150 to Attack Rating +1% to Spell Damage +2 to Strength +2 to Vitality +2% to Energy +2 to Energy Lightning Resist +5% Jewel Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Spell Damage +1% to All Attributes +2 to Energy +16 to Mana Fire Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +110 to Attack Rating +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +2 to Dexterity +1% to Vitality Requirements -10% |
Tiara (SU) | Mercenary |
Witch Drum
Witch Drum
Small Shield (Sacred) Defense: 3109 (1777) Required Level: 100 Required Strength: 335 Required Dexterity: 335 Already Upgraded +1 to Assassin Skill Levels +3 to Sorceress Skill Levels +1 to Amazon Skill Levels +14 Spell Focus +47% to Physical/Magic Spell Damage +8% to Fire Spell Damage +30% to Lightning Spell Damage +32% to Cold Spell Damage +8% to Poison Spell Damage +75% Enhanced Defense +2% to Strength +4 to Strength +2% to Dexterity +8 to Dexterity +2% to Vitality +4 to Vitality +145 to Energy (Based on Character Level) +3% to Energy +4 to Energy +35 to Life +24 to Mana Fire Resist +6% Lightning Resist +5% Cold Resist +6% Poison Resist +6% Cannot Be Frozen +1% to Experience Gained Requirements -33% Socketed (4/4) Hold shift (before hovering) to see socketables row 7, column 7 Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Dexterity +35 to Life Cold Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +4 to Strength +6 to Dexterity +4 to Vitality +4 to Energy +24 to Mana Poison Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Energy Lightning Resist +5% Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes Fire Resist +6% +1% to Experience Gained |
Small Shield (SU) | Mercenary |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Eternal Prisoner row 7, column 7 |
Amulet (TU) | Mercenary |
Eternal Vigil
Eternal Vigil
War Sword (Sacred) One-Hand Damage: 46 to 50 Required Level: 100 Required Strength: 987 4% Chance to cast level 53 Glacial Nova on Death Blow 4% Chance to cast level 53 Supernova on Death Blow +3 to All Skills +211 Spell Focus +39% to Physical/Magic Spell Damage +39% to Fire Spell Damage -31% to Enemy Elemental Resistances +39% to Lightning Spell Damage +42% to Cold Spell Damage +39% to Poison Spell Damage +1% to Strength +1% to Vitality +1% to Energy +241 to Mana Fire Resist +6% Lightning Resist +10% Requirements +70% Socketed (3/3) Hold shift (before hovering) to see socketables row 7, column 7 Jewel Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +1% to Vitality Lightning Resist +5% Requirements -10% Jewel Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +2% to Cold Spell Damage +1% to Poison Spell Damage +1% to Strength Lightning Resist +5% Requirements -10% Jewel Can be Inserted into Socketed Items +11 Spell Focus +2% to Spell Damage +1% to Energy Fire Resist +6% Requirements -10% |
War Sword (SSU) | Mercenary |
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred) KoKoKoKoKoKo Defense: 8738 (3816) Required Level: 100 Required Strength: 469 +16% Bonus to Spell Focus +25% Cast Speed +22% to Spell Damage +129% Enhanced Defense +30% to Strength +100 to Strength +100 to Energy Elemental Resists +20% +250 Life after each Demon Kill +50% Bonus to Defense Requirements -33% Socketed (6/6) Hold shift (before hovering) to see socketables row 7, column 7 Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Full Plate Mail (SU) | Mercenary |
Ashaera's Armor
Ashaera's Armor
Belt (Sacred) Defense: 1706 (1206) Required Level: 100 Required Strength: 518 Already Upgraded +37 Spell Focus +16% to Physical/Magic Spell Damage +16% to Fire Spell Damage +18% to Lightning Spell Damage +16% to Cold Spell Damage +16% to Poison Spell Damage +500 Defense +1% to Strength +4 to Strength +1% to Dexterity +2% to Vitality +2 to Vitality +15% to Energy +2 to Energy Fire Resist +14% Lightning Resist +20% Cold Resist +19% Poison Resist +14% Physical Resist +10% +1% to Experience Gained Requirements -10% Socketed (2/2) Hold shift (before hovering) to see socketables row 7, column 7 Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Strength +1% to Vitality +2 to Vitality Cold Resist +5% +1% to Experience Gained Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +1% to Spell Damage +1% to All Attributes +2 to Strength +2 to Energy Lightning Resist +6% Requirements -10% |
Belt (SU) | Mercenary |
Lem Container (20) [20x]
Lem Container (20)
(Right Click to Collect) Quantity: 20 Weapons, Armor: 4% to Vitality row 0, column 0 |
Rune Container | Stash |
Um Container (22) [1x]
Um Container (22)
(Right Click to Collect) Quantity: 1 Weapons, Armor: Elemental Resists +10% row 0, column 1 |
Rune Container | Stash |
Book of Cain
Book of Cain
Item Design Cube with separate Ingredients to Design Emblem of Lies (Secret) Emblem of Pain (Secret) Emblem of Hatred (Secret) Emblem of Terror (Secret) Emblem of Suffering (Secret) Emblem of Destruction (Secret) row 0, column 2 |
Item Design | Stash |
Greater Signet of Learning [5x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 0, column 7 |
Signet | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 8 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 9 |
Key | Stash |
Quov Tsin's Crown
Quov Tsin's Crown
Sorcerer's Mask Defense: 1567 Required Level: 120 Requirements -100% Brotherhood of the Vizjerei (Valthek Quest Set) Horazon's Guard Valthek's Blade Nor Tiraj's Safeguard Quov Tsin's Crown Bartuc's Blood Tal Rasha's Talisman row 0, column 10 |
Sorcerer's Mask | Stash |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 108 Already Upgraded +2 to All Skills +40% Attack Speed +250% Bonus to Attack Rating +100 Defense Regenerate Mana +25% Elemental Resists +7% Poison Length Reduced by +4% Physical Damage Reduced by 4 Cannot Be Frozen +48 Required Level row 0, column 12 |
Amulet (TU) | Stash |
Call of the Damned [5x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 0, column 13 |
Scroll | Stash |
Ko Container (18) [3x]
Ko Container (18)
(Right Click to Collect) Quantity: 3 Weapons, Armor: 5% to Strength row 1, column 0 |
Rune Container | Stash |
Legacy of Blood Fragment
Legacy of Blood Fragment
Cube 3 identical Fragments to Create Trophy row 1, column 1 |
Trophy Fragment | Stash |
Skull Cluster [3x]
Skull Cluster
(Right Click to Collect) Quantity: 3 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 2, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 2, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +21 to Strength [11 to 30] +20 to Dexterity [11 to 30] +12 to Vitality [11 to 30] +26 to Energy [11 to 30] row 2, column 3 |
Charm | Stash |
Horazon's Guard
Horazon's Guard
Mage's Plate Defense: 3325 Required Level: 120 Requirements -100% Brotherhood of the Vizjerei (Valthek Quest Set) Horazon's Guard Valthek's Blade Nor Tiraj's Safeguard Quov Tsin's Crown Bartuc's Blood Tal Rasha's Talisman row 2, column 10 |
Mage's Plate | Stash |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
It which bears the writings of genesis It which can manifest their son and his disciple It which is of the brother, savior and sacrifice It which is of many and may cleanse the soul It which is a splinter of the spirit in a land Unformed row 2, column 12 |
Pulsating Worldstone Shard | Stash |
Rainbow Stone Cluster [5x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 5 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 3, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 3, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +30 to Strength [11 to 30] +11 to Dexterity [11 to 30] +21 to Vitality [11 to 30] +24 to Energy [11 to 30] row 3, column 3 |
Charm | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 12 |
Celestial Wind | Stash |
Turquoise Cluster [2x]
Turquoise Cluster
(Right Click to Collect) Quantity: 2 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 4, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 4, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +12 to Strength [11 to 30] +18 to Dexterity [11 to 30] +14 to Vitality [11 to 30] +23 to Energy [11 to 30] row 4, column 3 |
Charm | Stash |
Valthek's Blade
Valthek's Blade
Mystical Blade One-Hand Damage: 25 to 38 Required Level: 120 Requirements -100% Brotherhood of the Vizjerei (Valthek Quest Set) Horazon's Guard Valthek's Blade Nor Tiraj's Safeguard Quov Tsin's Crown Bartuc's Blood Tal Rasha's Talisman row 4, column 9 |
Mystical Blade | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 4, column 12 |
Celestial Wind | Stash |
Onyx Cluster [1x]
Onyx Cluster
(Right Click to Collect) Quantity: 1 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 5, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 5, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +27 to Strength [11 to 30] +29 to Dexterity [11 to 30] +21 to Vitality [11 to 30] +12 to Energy [11 to 30] row 5, column 3 |
Charm | Stash |
Bartuc's Blood
Bartuc's Blood
Mana Belt Defense: 1461 Required Level: 120 Requirements -100% Brotherhood of the Vizjerei (Valthek Quest Set) Horazon's Guard Valthek's Blade Nor Tiraj's Safeguard Quov Tsin's Crown Bartuc's Blood Tal Rasha's Talisman row 5, column 10 |
Mana Belt | Stash |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 5, column 12 |
Charm | Stash |
Askari Call
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 5, column 13 |
Scroll | Stash |
Bloodstone Cluster [4x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 4 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 6, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 6, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +22 to Strength [11 to 30] +12 to Dexterity [11 to 30] +20 to Vitality [11 to 30] +17 to Energy [11 to 30] row 6, column 3 |
Charm | Stash |
Zoltun's Gauntlets
Zoltun's Gauntlets
Warkeepers Defense: 621 Required Level: 120 Requirements -100% Brotherhood of the Horadrim (Valthek Quest Set) Zoltun's Gauntlets Radament's Greaves Jered Cain's Diamond Deckard Cain's Gem row 6, column 10 |
Warkeepers | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 6, column 12 |
Assur's Bane | Stash |
Amber Cluster [5x]
Amber Cluster
(Right Click to Collect) Quantity: 5 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 7, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 7, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +22 to Strength [11 to 30] +29 to Dexterity [11 to 30] +15 to Vitality [11 to 30] +17 to Energy [11 to 30] row 7, column 3 |
Charm | Stash |
Mark of Victory
Mark of Victory
Infernal Machine (Heroic) row 7, column 12 |
Mark of Victory | Stash |
Ruby Cluster [5x]
Ruby Cluster
(Right Click to Collect) Quantity: 5 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 8, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 8, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +15 to Strength [11 to 30] +21 to Dexterity [11 to 30] +21 to Vitality [11 to 30] +20 to Energy [11 to 30] row 8, column 3 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 8, column 9 |
Charm | Stash |
Radament's Greaves
Radament's Greaves
Winged Feet Defense: 903 Required Level: 120 +20% Movement Speed Requirements -100% Brotherhood of the Horadrim (Valthek Quest Set) Zoltun's Gauntlets Radament's Greaves Jered Cain's Diamond Deckard Cain's Gem row 8, column 10 |
Winged Feet | Stash |
Ascendant Riftwalker Essence [2x]
Ascendant Riftwalker Essence
Cube Reagent Cube with your Riftwalker's Eye to Add Bonus Maximum Elemental Resists +1% row 8, column 12 |
Essence | Stash |
Apple
Apple
Regenerates 100 life per second for 10 minutes row 8, column 13 |
Apple | Stash |
Topaz Cluster [3x]
Topaz Cluster
(Right Click to Collect) Quantity: 3 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 9, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 9, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +23 to Strength [11 to 30] +30 to Dexterity [11 to 30] +23 to Vitality [11 to 30] +21 to Energy [11 to 30] row 9, column 3 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 9, column 9 |
Charm | Stash |
Cherry
Cherry
Required Level: 120 Right click to eat... row 9, column 13 |
Cherry | Stash |
Amethyst Cluster [2x]
Amethyst Cluster
(Right Click to Collect) Quantity: 2 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 10, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 10, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +27 to Strength [11 to 30] +29 to Dexterity [11 to 30] +22 to Vitality [11 to 30] +18 to Energy [11 to 30] row 10, column 3 |
Charm | Stash |
Mystic Dye - Orange
Mystic Dye
Right-click to set item color Color: Orange row 10, column 9 |
Dye | Stash |
Nor Tiraj's Safeguard
Nor Tiraj's Safeguard
Divine Guard Defense: 1199 Required Level: 120 Requirements -100% Brotherhood of the Vizjerei (Valthek Quest Set) Horazon's Guard Valthek's Blade Nor Tiraj's Safeguard Quov Tsin's Crown Bartuc's Blood Tal Rasha's Talisman row 10, column 10 |
Divine Guard | Stash |
Corrupted Shards (4)
Corrupted Shards (4)
Cube Reagent row 10, column 13 |
Corrupted Shards (4) | Stash |
Diamond Cluster [4x]
Diamond Cluster
(Right Click to Collect) Quantity: 4 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 11, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 11, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +22 to Strength [11 to 30] +18 to Dexterity [11 to 30] +16 to Vitality [11 to 30] +29 to Energy [11 to 30] row 11, column 3 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +15 Life Regenerated per Second row 11, column 5 |
Charm | Stash |
Mystic Dye - Dark Yellow
Mystic Dye
Right-click to set item color Color: Dark Yellow row 11, column 9 |
Dye | Stash |
Tal Rasha's Talisman
Tal Rasha's Talisman
Necklace Required Level: 120 Brotherhood of the Vizjerei (Valthek Quest Set) Horazon's Guard Valthek's Blade Nor Tiraj's Safeguard Quov Tsin's Crown Bartuc's Blood Tal Rasha's Talisman row 11, column 12 |
Necklace | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 131 Keep in Inventory to Gain Bonus +52% Magic Find +31 Required Level row 11, column 13 |
Charm | Stash |
Sapphire Cluster [4x]
Sapphire Cluster
(Right Click to Collect) Quantity: 4 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 12, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 12, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +21 to Strength [11 to 30] +16 to Dexterity [11 to 30] +28 to Vitality [11 to 30] +19 to Energy [11 to 30] row 12, column 3 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 12, column 5 |
Charm | Stash |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 12, column 6 |
Charm | Stash |
Mystic Dye - Light Purple
Mystic Dye
Right-click to set item color Color: Light Purple row 12, column 9 |
Dye | Stash |
Sacred Shrine (7)
Sacred Shrine (7)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 12, column 12 |
Shrine | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 122 Keep in Inventory to Gain Bonus +5% to Dexterity +74 to Dexterity +22 Required Level row 12, column 13 |
Charm | Stash |
Emerald Cluster [4x]
Emerald Cluster
(Right Click to Collect) Quantity: 4 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 13, column 0 |
Gem Cluster | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 13, column 1 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +30 to Strength [11 to 30] +16 to Dexterity [11 to 30] +22 to Vitality [11 to 30] +14 to Energy [11 to 30] row 13, column 3 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 13, column 5 |
Charm | Stash |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 13, column 6 |
Charm | Stash |
Heart of Sin Fragment
Heart of Sin Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 7 |
Trophy Fragment | Stash |
Mystic Dye - Dark Blue
Mystic Dye
Right-click to set item color Color: Dark Blue row 13, column 9 |
Dye | Stash |
Deckard Cain's Gem
Deckard Cain's Gem
Arcane Seal Required Level: 120 Brotherhood of the Horadrim (Valthek Quest Set) Zoltun's Gauntlets Radament's Greaves Jered Cain's Diamond Deckard Cain's Gem row 13, column 10 |
Arcane Seal | Stash |
Jered Cain's Diamond
Jered Cain's Diamond
Arcane Seal Required Level: 120 Brotherhood of the Horadrim (Valthek Quest Set) Zoltun's Gauntlets Radament's Greaves Jered Cain's Diamond Deckard Cain's Gem row 13, column 11 |
Arcane Seal | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 119 Keep in Inventory to Gain Bonus +4% to Strength +83 to Strength +19 Required Level row 13, column 13 |
Charm | Stash |
Strength | 448 | 41% | |
---|---|---|---|
Dexterity | 212 | 42% | |
Vitality | 487 | 51% | |
Energy | 376 | 42% | |
Life | 1266 | 20% | |
Mana | 734 | 54% | |
All Skills / Class Skills | 22 | 12 | |
Maximum Skill / Experience | 0 | 37% | |
Life / Mana stolen per Hit | 13% | 13% | |
Life / Mana after each Kill | 15 | 9 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 115 | 0% | |
Regenerate Life / Mana | 381.2/s | 75% | |
Cold Resistance / Max | 346% | 14% | |
Fire Resistance / Max | 369% | 15% | |
Lightning Resistance / Max | 349% | 13% | |
Poison Resistance / Max | 385% | 15% | |
Magic / Physical Resistance | 0% | 22% | |
Phys / Ele Damage Reduced | 28 | 0 | |
Poison / Curse length reduction | 95% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 8% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 61% | -10% | |
Movement Speed / Light Radius | 35% | -1 | |
wIAS / gIAS | 15% | 70% | |
FCR | 110% | ||
FHR / FBR | 85% | 40% | |
TCD / EWD | 194% | 27% | |
Attack Rating | 123 | 299% | |
Crushing Blow / Deadly Strike | 11% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 4% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 384% | 97% | |
Fire Spell Damage / Pierce | 208% | 44% | |
Lightning Spell Damage / Pierce | 194% | 52% | |
Poison Spell Damage / Pierce | 164% | 39% | |
P/M Spell Dam. / Poison Skill Dur. | 164% | 0% | |
Summoned Minion Life / Damage | 138% | 20% | |
Summoned Minion Resistances / AR | 24% | 0% |