Greater Healing Potion [3x]
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 0
|
Potion |
Belt |
Rejuvenation Potion
Rejuvenation Potion
Regenerates 12% of Maximum Life (up to 15 000) per second
Regenerate Mana +125%
Duration: 7 seconds
row 0, column 1
|
Potion |
Belt |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 8
|
Potion |
Belt |
Crystal Sword (Sacred)
Crystal Sword (Sacred)
Throw Damage: 1 to 2
Required Dexterity: 510
Innate Cold Damage:
90
(45.0% of Dexterity)
+93% Bonus to Attack Rating
Adds 160-250 Cold Damage
+8% to Fire Spell Damage
+25% to Summoned Minion Damage
+5% to Dexterity
+34 to Dexterity
+157 Life Regenerated per Second
Socketed (0/6)
row 0, column 0
|
Crystal Sword (Craft) |
Cube |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 0, column 2
|
Catalyst |
Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 3)% to Summoned Minion Damage
Gold Cost: 15000
row 0, column 3
|
Catalyst |
Inventory |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points
row 0, column 4
|
Belladonna Extract |
Inventory |
Super Mana Potion [4x]
Super Mana Potion
Regenerate Mana +200%
Duration: 7 seconds
row 0, column 5
|
Potion |
Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07)
Required Level: 100
Can be Inserted into Socketed Items
Weapons:
+4% to Physical/Magic Spell Damage
Armor:
+4% to Physical/Magic Spell Damage
Shields:
+4% to Physical/Magic Spell Damage
row 0, column 6
|
Enchanted Rune |
Inventory |
Ring
Ring
+4% Innate Elemental Damage
+12% to Cold Spell Damage
+14 to Wyrd
Poison Resist +20%
+5% to Experience Gained
+19% Magic Find
row 0, column 7
|
Ring |
Inventory |
Xith Rune (06)
Xith Rune
Enchanted Rune (06)
Required Level: 95
Can be Inserted into Socketed Items
Weapons:
+4% to Poison Spell Damage
Armor:
+4% to Poison Spell Damage
Shields:
+4% to Poison Spell Damage
row 0, column 8
|
Enchanted Rune |
Inventory |
Ornate Shrine (10)
Ornate Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
-x% to Enemy Lightning Resistance
+x% to Lightning Spell Damage
row 0, column 9
|
Shrine |
Inventory |
Banded Plate (Sacred)
Banded Plate (Sacred)
Defense: 3674
(Sorceress Only)
Required Dexterity: 627
-12% to Enemy Cold Resistance
Socketed (0/5)
row 0, column 10
|
Banded Plate (Sacred) |
Inventory |
Blackguard Helm (Sacred)
Blackguard Helm (Sacred)
Defense: 992
(Paladin Only)
Required Dexterity: 387
+10 to Minimum Damage
+8% to Fire Spell Damage
-13% to Enemy Poison Resistance
+18 to Chaotic Spark
+76 Life Regenerated per Second
row 0, column 12
|
Blackguard Helm (Sacred) |
Inventory |
Amulet
Amulet
2% Chance to cast level 1 Mythal on Melee Attack
+20% Cast Speed
+20% Block Speed
+7 to Minimum Damage
-9% to Enemy Poison Resistance
row 0, column 14
|
Amulet |
Inventory |
Catalyst of Learning
Catalyst of Learning
row 1, column 2
|
Catalyst |
Inventory |
Mephisto's Soulstone
Mephisto's Soulstone
row 1, column 5
|
Mephisto's Soulstone |
Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 1, column 6
|
Mark of Infusion |
Inventory |
Ring
Ring
+1 to All Skills
+5% Mana stolen per Hit
+12% to Lightning Spell Damage
Fire Resist +19%
Cold Resist +18%
row 1, column 7
|
Ring |
Inventory |
Tyr Rune (03) [2x]
Tyr Rune
Enchanted Rune (03)
Required Level: 90
Can be Inserted into Socketed Items
Weapons:
+4% to Fire Spell Damage
Armor:
+4% to Fire Spell Damage
Shields:
+4% to Fire Spell Damage
row 1, column 14
|
Enchanted Rune |
Inventory |
Throwing Axe (Sacred)
Throwing Axe (Sacred)
Two-Hand Damage: 1 to 2
Quantity: 130
Required Strength: 402
Innate Lightning Damage:
101
(45.0% of Strength)
Adds 160-250 Lightning Damage
-7% to Enemy Fire Resistance
+7% to Lightning Spell Damage
-11% to Enemy Lightning Resistance
-19% to Enemy Cold Resistance
Physical Resist +3%
+5 Life on Striking
Socketed (0/2)
row 2, column 0
|
Throwing Axe (Craft) |
Inventory |
Ornate Vessel [1x]
Ornate Vessel
(Right Click to Collect)
Quantity: 1
-x% to Enemy Lightning Resistance
+x% to Lightning Spell Damage
row 2, column 1
|
Shrine Vessel |
Inventory |
Axe (4)
Axe (4)
One-Hand Damage: 21 to 28
Required Strength: 239
+7 to Whirlpool
Socketed (0/4)
row 2, column 5
|
Axe (4) |
Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet
(Sorceress Only)
Required Level: 90
+1 to Sorceress Skill Levels
+28% Cast Speed
+1013 to Mana
Elemental Resists +28%
Vizjerei Dominion
(Sorceress Arcane Set)
Vizjerei Judgment
Vizjerei Brilliance
Vizjerei Grip
Vizjerei Cloak
row 2, column 12
|
Amulet |
Inventory |
Bolt Quiver
Bolt Quiver
Quantity: 500
+81% Bonus to Attack Rating
+2 Life on Striking
row 2, column 13
|
Bolt Quiver |
Inventory |
Oil of Craft
Oil of Craft
Cube Reagent
row 2, column 14
|
Oil |
Inventory |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 3, column 12
|
Shrine |
Inventory |
Amulet
Amulet
-8% to Enemy Poison Resistance
+373 to Life
+9 Mana after each Kill
row 5, column 0
|
Amulet |
Inventory |
Ring
Ring
+1 to All Skills
Adds 6-10 Damage
+15% to Physical/Magic Spell Damage
+8 Mana on Melee Attack
2% Reanimate as:
Walker
row 6, column 12
|
Ring |
Inventory |
Ring
Ring
2% Chance to cast level 49 Supernova on Kill
+26 Spell Focus
+8% to Spell Damage
+22 to Mana
+6% to Experience Gained
row 6, column 13
|
Ring |
Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90
Keep in Inventory to Gain Bonus
+202 Defense
[201 to 250]
+25 to all Attributes
[21 to 25]
row 7, column 0
|
Charm |
Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to Spell Damage
+20% to All Attributes
row 7, column 1
|
Charm |
Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+21 Spell Focus
[21 to 30]
+13% to Summoned Minion Damage
[11 to 13]
+14% to Summoned Minion Resistances
[11 to 15]
+18 to Strength
[11 to 20]
+12 to Dexterity
[11 to 20]
+12 to Vitality
[11 to 20]
+12 to Energy
[11 to 20]
row 7, column 2
|
Charm |
Inventory |
The Black Road
The Black Road
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Black Road Skill
+150 to Life
+75 to Mana
row 7, column 3
|
Charm |
Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 7, column 4
|
Charm |
Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50
Keep in Inventory to Gain Bonus
+2 to All Skills
+10% Combat Speeds
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+10% to All Attributes
Elemental Resists +40%
+5% to Experience Gained
row 7, column 5
|
Charm |
Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90
Keep in Inventory to Gain Bonus
+10% Attack Speed
+10% Cast Speed
+68% Bonus to Attack Rating
[21 to 150]
+18 Life Regenerated per Second
[1 to 4]
row 7, column 6
|
Charm |
Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90
Keep in Inventory to Gain Bonus
Maximum Elemental Resists +2%
Elemental Resists +12%
[11 to 20]
-5% to All Vendor Prices
row 7, column 7
|
Charm |
Inventory |
Weather Control
Weather Control
Required Level: 90
Keep in Inventory to Gain Bonus
Jitan's Gate Cooldown Reduced by 1 second
+4% Innate Elemental Damage
[2 to 5]
+10 to all Attributes
row 7, column 8
|
Charm |
Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90
Keep in Inventory to Gain Bonus
+4% Innate Elemental Damage
-5% to Enemy Elemental Resistances
+3% Chance of Crushing Blow
Fire Resist +23%
Lightning Resist +24%
Cold Resist +24%
+5 to Light Radius
row 8, column 0
|
Charm |
Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+22 Spell Focus
[21 to 25]
Weapon Physical Damage +22% (Based on Character Level)
row 8, column 1
|
Charm |
Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90
Keep in Inventory to Gain Bonus
Weapon Physical Damage +25%
+28% Bonus to Defense
[21 to 30]
row 8, column 2
|
Charm |
Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 8, column 3
|
Charm |
Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!
Required Level: 90
Keep in Inventory to Gain Bonus
+7 to Strength
[0 to 38]
+17 to Dexterity
[0 to 38]
+36 to Vitality
[0 to 38]
+28 to Energy
[0 to 38]
+15% Bonus to Defense
[11 to 15]
-10% Gold Find
+16% Magic Find
[16 to 20]
row 8, column 4
|
Charm |
Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item)
(Paladin Only)
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Ennead Skill
+2 to Paladin Skill Levels
Physical Resist +5%
+30% Bonus to Defense
row 8, column 5
|
Charm |
Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
+24 Spell Focus
[21 to 25]
+1 to Jitan's Gate
Half Freeze Duration
row 8, column 6
|
Charm |
Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90
Keep in Inventory to Gain Bonus
Maximum Life +3%
Maximum Mana +10%
+10% to Experience Gained
Death Projector (Heroic)
Difficulty Level: 121
Transmute in the cube after reaching Level 121
row 8, column 7
|
Charm |
Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90
Keep in Inventory to Gain Bonus
+4% Innate Elemental Damage
[3 to 5]
Maximum Life +3%
[3 to 5]
Maximum Mana +12%
[11 to 15]
row 8, column 8
|
Charm |
Inventory |
Key of Sin
Key of Sin
Quest Item
Required Level: 100
Summon a Portal to The Realm of Sin...
row 8, column 13
|
Key |
Inventory |
Key of Lies
Key of Lies
Quest Item
Required Level: 100
Summon a Portal to The Realm of Lies...
row 8, column 14
|
Key |
Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90
Keep in Inventory to Gain Bonus
+10 to all Attributes
+20% Magic Find
+1 to Light Radius
Horror Under Tristram (Heroic)
Difficulty Level: 120
Transmute in the cube after reaching Level 120
row 9, column 4
|
Charm |
Inventory |
Optical Detector
Optical Detector
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Tenacity
+5% to Summoned Minion Resistances
Elemental Resists +15%
Infernal Machine (Heroic)
Difficulty Level: 122
Transmute in the cube after reaching Level 122
row 9, column 5
|
Charm |
Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+15% to Experience Gained
Bonus Quest I
(cube charm only on completion)
Defeat the Greater Riftwalker
- without taking damage from the Rift Storm
Bonus Quest II
(cube charm only on completion)
Defeat the Ascendant Riftwalker
- with at least one Frozen Shambler alive
- without taking damage from the Rift Storm
row 9, column 6
|
Charm |
Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90
Keep in Inventory to Gain Bonus
+3% Life stolen per Hit
[3 to 5]
+4% Mana stolen per Hit
[3 to 5]
-50 Defense
+24 to all Attributes
[21 to 25]
row 9, column 7
|
Charm |
Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to All Attributes
[6 to 10]
+14% to Experience Gained
[6 to 15]
row 9, column 8
|
Charm |
Inventory |
Snake's Battle Chant
Snake's Battle Chant
Sash (Sacred)
Defense:
3761
(1028)
Required Level: 80
Required Strength: 500
Slows Attacker by +5%
+176% Enhanced Defense
+924 Defense
+38 to Strength
+15% to Energy
+200 to Mana
+31 Life on Melee Attack
+16 Mana on Melee Attack
Socketed (0/2)
Gathering of the Tribes
(Barbarian Elementalist Set)
Bear's Warding
Snake's Battle Chant
The Coming Storm
Wolf's Fang
row 9, column 9
|
Sash (Set) |
Inventory |
Fascinating Vessel [3x]
Fascinating Vessel
(Right Click to Collect)
Quantity: 3
-x% to Enemy Fire Resistance
+x% to Fire Spell Damage
row 0, column 0
|
Shrine Vessel |
Stash |
Weird Vessel [10x]
Weird Vessel
(Right Click to Collect)
Quantity: 10
+x% Enhanced Damage
Adds x-y damage
row 0, column 2
|
Shrine Vessel |
Stash |
Abandoned Vessel [1x]
Abandoned Vessel
(Right Click to Collect)
Quantity: 1
x% Bonus to Attack Rating
x% to Dexterity
+x to Dexterity
row 0, column 3
|
Shrine Vessel |
Stash |
Quiet Vessel [7x]
Quiet Vessel
(Right Click to Collect)
Quantity: 7
+x Life Regenerated per Second
x% to Vitality
+x to Vitality
row 0, column 4
|
Shrine Vessel |
Stash |
Creepy Vessel [5x]
Creepy Vessel
(Right Click to Collect)
Quantity: 5
x% Chance of Crushing Blow
x% to Strength
+x to Strength
row 0, column 5
|
Shrine Vessel |
Stash |
Shimmering Vessel [6x]
Shimmering Vessel
(Right Click to Collect)
Quantity: 6
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 0, column 6
|
Shrine Vessel |
Stash |
Sacred Vessel [1x]
Sacred Vessel
(Right Click to Collect)
Quantity: 1
-x% to Enemy Cold Resistance
+x% to Cold Spell Damage
row 0, column 7
|
Shrine Vessel |
Stash |
Hidden Vessel [5x]
Hidden Vessel
(Right Click to Collect)
Quantity: 5
1% Reanimate as: Random Monster
1% Reanimate as: Random Monster
row 0, column 8
|
Shrine Vessel |
Stash |
Eerie Vessel [6x]
Eerie Vessel
(Right Click to Collect)
Quantity: 6
+x Spell Focus
x% to Energy
+x to Energy
row 0, column 9
|
Shrine Vessel |
Stash |
Trinity Vessel [1x]
Trinity Vessel
(Right Click to Collect)
Quantity: 1
+x% to Innate Elemental Damage
+x to All Attributes
row 0, column 10
|
Shrine Vessel |
Stash |
Enchanted Vessel [4x]
Enchanted Vessel
(Right Click to Collect)
Quantity: 4
+x% to Physical/Magic Spell Damage
Magic Resist +x%
row 0, column 11
|
Shrine Vessel |
Stash |
Intimidating Vessel [5x]
Intimidating Vessel
(Right Click to Collect)
Quantity: 5
+x% Enhanced Damage
Requirements +x%
x% Deadly Strike
(Weapons)
+x% Enhanced Defense
Physical Resist +x%
(Armor)
row 0, column 12
|
Shrine Vessel |
Stash |
Spiritual Vessel [2x]
Spiritual Vessel
(Right Click to Collect)
Quantity: 2
Regenerate Mana +x%
Maximum Mana +x%
+x% Cast Speed
row 0, column 13
|
Shrine Vessel |
Stash |
Aerin Shield (Sacred)
Aerin Shield (Sacred)
Defense: 2071
(Paladin Only)
Required Strength: 500
+2 to Paladin Skill Levels
+26 Spell Focus
+13 to Ring of Light
+27% to Summoned Minion Life
+5% to Summoned Minion Resistances
+216 to Life
Socketed (0/4)
row 2, column 0
|
Aerin Shield (Craft) |
Stash |
Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred)
Defense: 791
Required Level: 100
Required Strength: 625
2% Chance to cast level 13 Psionic Scream on Kill
+1 to All Skills
+25% Attack Speed
+25% Movement Speed
Adds 3-5 Damage
+50% Bonus to Attack Rating
+18 to Wolf Companion
Elemental Resists +23%
+20 Life after each Kill
Socketed (0/4)
Curse of the Zakarum
(Zakarum Set)
Bremm's Retribution
Wyand's Perfidy
Geleb's Greed
Maffer's Frenzy
row 2, column 2
|
Light Plated Boots (Set) |
Stash |
Idol of Vanity
Idol of Vanity
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 2, column 12
|
Charm |
Stash |
Vex Container (26) [1x]
Vex Container (26)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+15% Cast Speed
row 2, column 13
|
Rune Container |
Stash |
Lum Container (17) [2x]
Lum Container (17)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
+5% to Summoned Minion Resistances
row 3, column 13
|
Rune Container |
Stash |
Shadowsabre
Shadowsabre
Crystal Sword (Sacred)
Throw Damage: 1 to 2
Required Level: 100
Required Dexterity: 510
Innate Cold Damage:
90
(45.0% of Dexterity)
Crucify: +14% Magic Damage per Base Level
+50% Hit Recovery
Adds 125-250 Fire Damage
Adds 125-250 Lightning Damage
Adds 160-250 Cold Damage
-20% to Enemy Elemental Resistances
+16 to Crucify (Assassin Only)
Fire Absorb +5%
Lightning Absorb +5%
Cold Absorb +5%
+4 Life on Striking
Socketed (0/6)
row 4, column 9
|
Crystal Sword (SU) |
Stash |
Lem Container (20) [1x]
Lem Container (20)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
4% to Vitality
row 4, column 13
|
Rune Container |
Stash |
Sol Container (12) [1x]
Sol Container (12)
(Right Click to Collect)
Quantity: 1
Weapons:
+60 to Mana
Armor:
+40 to Mana
row 5, column 13
|
Rune Container |
Stash |
Thul Container (10) [1x]
Thul Container (10)
(Right Click to Collect)
Quantity: 1
Weapons:
Cold Resist +30%
Armor:
Cold Resist +25%
row 6, column 13
|
Rune Container |
Stash |
Idol of Vanity
Idol of Vanity
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 7, column 4
|
Charm |
Stash |
Idol of Vanity
Idol of Vanity
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 7, column 5
|
Charm |
Stash |
Idol of Vanity
Idol of Vanity
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 7, column 6
|
Charm |
Stash |
Aerin Shield (Sacred)
Aerin Shield (Sacred)
Defense:
5575
(2120)
(Paladin Only)
Required Strength: 500
+30% Hit Recovery
+27% to Fire Spell Damage
+163% Enhanced Defense
Maximum Lightning Resist +1%
Fire Resist +37%
Lightning Resist +36%
Socketed (0/4)
row 7, column 11
|
Aerin Shield (Sacred) |
Stash |
Io Container (16) [1x]
Io Container (16)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+50% to Summoned Minion Attack Rating
row 7, column 13
|
Rune Container |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+4% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
row 8, column 0
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 8, column 1
|
Charm |
Stash |
Fal Container (19) [1x]
Fal Container (19)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
5% to Dexterity
row 8, column 13
|
Rune Container |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 9, column 0
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+3% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
row 9, column 1
|
Charm |
Stash |
Emerald Cluster [1x]
Emerald Cluster
(Right Click to Collect)
Quantity: 1
Weapons: +5 to Maximum Damage
Armor: +10 Life Regenerated per Second
Shields: Poison Resist +30%
row 9, column 10
|
Gem Cluster |
Stash |
Ith Container (06) [1x]
Ith Container (06)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+3% to Poison Spell Damage
row 9, column 13
|
Rune Container |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+4% Mana stolen per Hit
[3 to 5]
row 10, column 0
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
row 10, column 1
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+3% Life stolen per Hit
[3 to 5]
+4% Mana stolen per Hit
[3 to 5]
row 10, column 2
|
Charm |
Stash |
Diamond Cluster [3x]
Diamond Cluster
(Right Click to Collect)
Quantity: 3
Weapons: +3% to Spell Damage
Armor: 5% to Strength
Shields: Elemental Resists +5%
row 10, column 10
|
Gem Cluster |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+4% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 11, column 0
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+4% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 11, column 1
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+4% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
row 11, column 2
|
Charm |
Stash |
Bloodstone Cluster [2x]
Bloodstone Cluster
(Right Click to Collect)
Quantity: 2
Weapons: +10% to Summoned Minion Life
Armor: Fire Resist +20%, Maximum Fire Resist +1%
Shields: +5% to Summoned Minion Resistances
row 11, column 10
|
Gem Cluster |
Stash |
Um Container (22) [1x]
Um Container (22)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
Elemental Resists +10%
row 11, column 12
|
Rune Container |
Stash |
Mal Container (23) [2x]
Mal Container (23)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
+3% to All Attributes
row 11, column 13
|
Rune Container |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+4% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 12, column 0
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+3% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 12, column 1
|
Charm |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+3% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 12, column 2
|
Charm |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Lightning Spell Damage
+1% to Dexterity
Cold Resist +5%
row 12, column 3
|
Jewel |
Stash |
Light Belt (Sacred)
Light Belt (Sacred)
Defense: 1111
Required Strength: 550
+30% Hit Recovery
+13% to Physical/Magic Spell Damage
-5% to Enemy Cold Resistance
+22 to Energy
1% Reanimate as:
Dried Corpse
1% Reanimate as:
Walker
Socketed (0/2)
row 12, column 6
|
Light Belt (Craft) |
Stash |
Legacy of Blood Fragment [2x]
Legacy of Blood Fragment
Cube 3 identical Fragments to Create Trophy
row 12, column 8
|
Trophy Fragment |
Stash |
Earth Essence
Earth Essence
Cube Reagent
Cube with Primal Rune to Upgrade
This Recipe will create a Rune of the same Element
row 12, column 10
|
Essence |
Stash |
Cham Container (32) [1x]
Cham Container (32)
(Right Click to Collect)
Quantity: 1
Weapons:
Maximum Mana +3%
Armor:
Maximum Mana +2%
row 12, column 12
|
Rune Container |
Stash |
Nef Container (04) [1x]
Nef Container (04)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+3% to Lightning Spell Damage
row 12, column 13
|
Rune Container |
Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points
row 13, column 0
|
Belladonna Extract |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Attack Speed
row 13, column 1
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+7% to Summoned Minion Damage
+1% to All Attributes
+23 to Mana
+3% Magic Find
row 13, column 2
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
Fire Resist +6%
row 13, column 3
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Fire Spell Damage
row 13, column 4
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+148 to Attack Rating
Requirements -10%
row 13, column 5
|
Jewel |
Stash |
Plated Belt (Sacred)
Plated Belt (Sacred)
Defense: 1425
Required Strength: 675
+5% Mana stolen per Hit
+14% to Fire Spell Damage
-5% to Enemy Cold Resistance
+29 to Dexterity
+77 Life Regenerated per Second
+9% to Experience Gained
Socketed (0/2)
row 13, column 6
|
Plated Belt (Sacred) |
Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 13, column 8
|
Whisper of the Damned |
Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent
row 13, column 9
|
Oil |
Stash |
Onyx Cluster [1x]
Onyx Cluster
(Right Click to Collect)
Quantity: 1
Weapons: +5% to Summoned Minion Damage
Armor: Cold Resist +20%, Maximum Cold Resist +1%
Shields: Slow Target 2%
row 13, column 10
|
Gem Cluster |
Stash |
Zod Container (33) [2x]
Zod Container (33)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
+15 Life after each Kill
row 13, column 12
|
Rune Container |
Stash |
Amn Container (11) [1x]
Amn Container (11)
(Right Click to Collect)
Quantity: 1
Weapons:
Poison Resist +30%
Armor:
Poison Resist +25%
row 13, column 13
|
Rune Container |
Stash |