Level | 125 | Experience | 7634766 (2%) |
---|---|---|---|
Strength | 52 | Life | 7360/4555 |
Dexterity | 54 | Mana | 17325/3237 |
Vitality | 15 | Inventory Gold | 1243844 |
Energy | 820 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 206 |
Monsters killed | 82651 | Character deaths | 32 |
Bosses killed | 37 | Time spent | 22:40:49 |
Boss first kills | 0 | Charms completion | 36% |
Arcane 25Immersion 25Arcane Torrent 16Raven Familiar 13Mana Sweep 1Superposition 1Antimass 1Arcane Fury | Mastery 3Meditation 5Tenacity 6Continuity | Coven 24Warp Armor 10Vengeful Power |
Reward 5Symbol of Esu 1Chronofield | Oskills 16Apocalypse 29Champions of the Sun 16Dragon's Blessing 29Glacial Nova 1Jitan's Gate 1Purify 3Rainbow Storm 1Summon Edyrem | |
2Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [9x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [3x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 0, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Can be Upgraded with Ghost Trance +10% to Spell Damage [6 to 10] +14 to Strength +33 to Dexterity +29 to Vitality +4 to Energy row 0, column 11 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 12 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 0, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 14 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 1, column 11 |
Charm | Inventory |
Nexus Crystal
Nexus Crystal
(Sorceress Challenge Item) (Sorceress Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Sorceress Skill Levels +15% Bonus to Spell Focus +15% to Spell Damage row 1, column 14 |
Charm | Inventory |
Relic: Dragon's Blessing
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +16 to Dragon's Blessing row 2, column 11 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 2, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 2, column 13 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 2, column 14 |
Charm | Inventory |
Relic: Glacial Nova
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 40 Glacial Nova on Death Blow Glacial Nova Cooldown Reduced by 2 seconds +29 to Glacial Nova row 3, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +21 to all Attributes [21 to 25] row 3, column 12 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +14% [11 to 15] row 3, column 13 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 3, column 14 |
Charm | Inventory |
Relic: Apocalypse
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus -4% to Enemy Fire Resistance +16 to Apocalypse +138 to Mana row 4, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +22 to Strength [0 to 38] +35 to Dexterity [0 to 38] +33 to Vitality [0 to 38] +26 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 4, column 12 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 4, column 13 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 4, column 14 |
Charm | Inventory |
Relic: Champions of the Sun
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +29 to Champions of the Sun +12% to Summoned Minion Damage Elemental Resists +14% row 5, column 11 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +38% Bonus to Attack Rating [21 to 150] +23 Life Regenerated per Second [1 to 4] row 5, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +248 Defense [201 to 250] +25 to all Attributes [21 to 25] row 5, column 13 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 5, column 14 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 6, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 6, column 13 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +25% +27% Bonus to Defense [21 to 30] row 6, column 14 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +16 to Strength [11 to 20] +16 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +11 to Energy [11 to 20] row 7, column 12 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 7, column 13 |
Charm | Inventory |
Arcane Cluster [4x]
Arcane Cluster
(Right Click to Collect) Quantity: 4 row 8, column 0 |
Arcane Cluster | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 8, column 1 |
Arcane Shards (2) | Inventory |
Eerie Shrine (1)
Eerie Shrine (1)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Spell Focus x% to Energy +x to Energy row 8, column 2 |
Shrine | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 8, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 8, column 13 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +21% Cold Resist +21% -1 to Light Radius row 8, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 1 |
Catalyst | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 9, column 12 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 9, column 13 |
Charm | Inventory |
Hammerfist
Hammerfist
Gauntlets (Sacred) Defense: 1700 (654) Required Level: 100 Required Strength: 625 Adds 11-26 Damage +5% Life stolen per Hit +16 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +50% +160% Enhanced Defense Maximum Elemental Resists +1% Elemental Resists +35% Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 8 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Gauntlets (SU) | Mercenary |
Circlet (3)
Circlet (3)
Defense: 170 Required Level: 99 Required Dexterity: 69 Orb Effects Applied to this Item are Doubled +50 to Strength +50 to Vitality +50 to Energy Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +1% Fire Resist +50% Lightning Resist +50% Cold Resist +50% Poison Resist +30% +80 Required Level Socketed (3/3) Hold shift (before hovering) to see socketables row 0, column 8 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Circlet (3) | Mercenary |
Steel Pillar
Steel Pillar
Trident (Sacred) Two-Hand Damage: 138 to 284 Required Level: 100 Required Strength: 408 Required Dexterity: 428 +157% Enhanced Damage +125 to Maximum Damage (Based on Character Level) +2016 Defense +96 Life Regenerated per Second Physical Resist +10% +52 Life on Melee Attack +113% Bonus to Defense 8% Reanimate as: Walker Socketed (0/6) row 0, column 8 |
Trident (SU) | Mercenary |
The Endless Loop
The Endless Loop
Light Belt (Sacred) Defense: 1105 Required Level: 100 Required Strength: 550 Already Upgraded +40% Combat Speeds +18 to Charged Strike Slow Target +10% +50 to all Attributes +75 Life Regenerated per Second Socketed (0/2) row 0, column 8 |
Light Belt (SU) | Mercenary |
Magical Vessel [16x]
Magical Vessel
(Right Click to Collect) Quantity: 16 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 0 |
Shrine Vessel | Stash |
Eerie Vessel [3x]
Eerie Vessel
(Right Click to Collect) Quantity: 3 +x Spell Focus x% to Energy +x to Energy row 0, column 1 |
Shrine Vessel | Stash |
Enchanted Vessel [11x]
Enchanted Vessel
(Right Click to Collect) Quantity: 11 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 2 |
Shrine Vessel | Stash |
Tainted Vessel [19x]
Tainted Vessel
(Right Click to Collect) Quantity: 19 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 3 |
Shrine Vessel | Stash |
Creepy Vessel [13x]
Creepy Vessel
(Right Click to Collect) Quantity: 13 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 4 |
Shrine Vessel | Stash |
Hidden Vessel [16x]
Hidden Vessel
(Right Click to Collect) Quantity: 16 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 5 |
Shrine Vessel | Stash |
Intimidating Vessel [13x]
Intimidating Vessel
(Right Click to Collect) Quantity: 13 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 6 |
Shrine Vessel | Stash |
Abandoned Vessel [10x]
Abandoned Vessel
(Right Click to Collect) Quantity: 10 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 7 |
Shrine Vessel | Stash |
Topaz Cluster [14x]
Topaz Cluster
(Right Click to Collect) Quantity: 14 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 0, column 8 |
Gem Cluster | Stash |
Diamond Cluster [30x]
Diamond Cluster
(Right Click to Collect) Quantity: 30 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 0, column 9 |
Gem Cluster | Stash |
Emerald Cluster [35x]
Emerald Cluster
(Right Click to Collect) Quantity: 35 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 0, column 10 |
Gem Cluster | Stash |
Amethyst Cluster [27x]
Amethyst Cluster
(Right Click to Collect) Quantity: 27 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 0, column 11 |
Gem Cluster | Stash |
Sapphire Cluster [39x]
Sapphire Cluster
(Right Click to Collect) Quantity: 39 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 0, column 12 |
Gem Cluster | Stash |
Ruby Cluster [33x]
Ruby Cluster
(Right Click to Collect) Quantity: 33 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 0, column 13 |
Gem Cluster | Stash |
Skull Cluster [32x]
Skull Cluster
(Right Click to Collect) Quantity: 32 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 1, column 8 |
Gem Cluster | Stash |
Rainbow Stone Cluster [19x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 19 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 1, column 9 |
Gem Cluster | Stash |
Amber Cluster [9x]
Amber Cluster
(Right Click to Collect) Quantity: 9 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 1, column 10 |
Gem Cluster | Stash |
Onyx Cluster [16x]
Onyx Cluster
(Right Click to Collect) Quantity: 16 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 1, column 11 |
Gem Cluster | Stash |
Turquoise Cluster [9x]
Turquoise Cluster
(Right Click to Collect) Quantity: 9 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 1, column 12 |
Gem Cluster | Stash |
Bloodstone Cluster [23x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 23 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 1, column 13 |
Gem Cluster | Stash |
Sacred Vessel [10x]
Sacred Vessel
(Right Click to Collect) Quantity: 10 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 0 |
Shrine Vessel | Stash |
Quiet Vessel [20x]
Quiet Vessel
(Right Click to Collect) Quantity: 20 +x Life Regenerated per Second x% to Vitality +x to Vitality row 2, column 1 |
Shrine Vessel | Stash |
Ornate Vessel [23x]
Ornate Vessel
(Right Click to Collect) Quantity: 23 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 2, column 2 |
Shrine Vessel | Stash |
Spiritual Vessel [14x]
Spiritual Vessel
(Right Click to Collect) Quantity: 14 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 3 |
Shrine Vessel | Stash |
Shimmering Vessel [16x]
Shimmering Vessel
(Right Click to Collect) Quantity: 16 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 4 |
Shrine Vessel | Stash |
Weird Vessel [19x]
Weird Vessel
(Right Click to Collect) Quantity: 19 +x% Enhanced Damage Adds x-y damage row 2, column 5 |
Shrine Vessel | Stash |
Trinity Vessel [13x]
Trinity Vessel
(Right Click to Collect) Quantity: 13 +x% to Innate Elemental Damage +x to All Attributes row 2, column 6 |
Shrine Vessel | Stash |
Fascinating Vessel [16x]
Fascinating Vessel
(Right Click to Collect) Quantity: 16 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 2, column 7 |
Shrine Vessel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +133 to Attack Rating +1% to Energy row 2, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Dexterity row 2, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +1% to Cold Spell Damage +4 to all Attributes +1% to Energy +5% Magic Find row 2, column 12 |
Jewel | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(3 to 5) to All Attributes Gold Cost: 15000 row 2, column 13 |
Catalyst | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Fire Spell Damage row 3, column 10 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Lightning Resist +5% row 3, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +126 to Attack Rating +2% to Energy row 3, column 12 |
Jewel | Stash |
Arcane Rune
Arcane Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +3% Bonus to Spell Focus Armor: +2% Bonus to Spell Focus Shields: +2% Bonus to Spell Focus row 3, column 13 |
Elemental Rune | Stash |
Gallowlaugh
Gallowlaugh
Amulet Required Level: 110 +1 to All Skills +50% Bonus to Poison Skill Duration -29% to Enemy Poison Resistance +1 to Sacrifices Poison Length Reduced by +50% row 4, column 0 |
Amulet (SU) | Stash |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69 Required Dexterity: 333 Cannot be Renewed +1% Fire Pierce per Character Level between 100 and 130 +50% Attack Speed +25% to Spell Damage -16% to Enemy Poison Resistance Slow Target +12% +24 to Dexterity +43% Magic Find +50% Damage to Undead Socketed (0/6) row 4, column 2 |
Gothic Staff (Mastercrafted) | Stash |
Ten Pin Striker
Ten Pin Striker
Mystic Orb Right-Click to Apply row 4, column 4 |
UMO | Stash |
Monsterball
Monsterball
Mystic Orb Right-Click to Apply row 4, column 5 |
UMO | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 4, column 10 |
Whisper of the Damned | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 4, column 11 |
Whisper of the Damned | Stash |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 4, column 12 |
Scroll | Stash |
Ka Rune (18)
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 5, column 0 |
Enchanted Rune | Stash |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 5, column 1 |
Enchanted Rune | Stash |
Fiery Essence
Fiery Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 5, column 11 |
Essence | Stash |
Venomous Essence
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 5, column 12 |
Essence | Stash |
Relic: Parasite
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus Parasite Gains 5 Additional Targets Adds 100-200 Magic Damage +16 to Parasite row 5, column 13 |
Charm | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 6, column 0 |
Enchanted Rune | Stash |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 6, column 1 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 10 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 11 |
Charm | Stash |
Relic: Stormcall
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus Conductivity: +1% Chance to Trigger Stormcall on Hit -7% to Enemy Lightning Resistance +33 to Stormcall row 6, column 13 |
Charm | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 7, column 0 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 10 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 11 |
Charm | Stash |
The Endless Loop
The Endless Loop
Light Belt (Sacred) Defense: 1372 (1144) Required Level: 100 Required Strength: 550 Already Upgraded +40% Combat Speeds +16 to Charged Strike Slow Target +10% +20% Enhanced Defense +50 to all Attributes +75 Life Regenerated per Second Socketed (0/2) row 7, column 12 |
Light Belt (SU) | Stash |
Superior Ceremonial Armor (Sacred)
Superior Ceremonial Armor (Sacred)
Defense: 5727 (3844) (Sorceress Only) Required Level: 30 Required Dexterity: 722 +49% Enhanced Defense row 8, column 2 |
Superior Ceremonial Armor (Sacred) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 10 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 11 |
Charm | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 12 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 8, column 13 |
Key | Stash |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 1635 (654) Required Strength: 625 +150% Enhanced Defense +29 to Dexterity Cold Resist +36% row 9, column 0 |
Gauntlets (Sacred) | Stash |
Greaves (Sacred)
Greaves (Sacred)
Defense: 862 Required Strength: 650 1% Chance to cast level 17 Celerity when Attacked +30% Movement Speed +27 to Dexterity Cold Resist +39% Socketed (0/4) row 10, column 4 |
Greaves (Sacred) | Stash |
Banisher of Light Fragment
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 10, column 13 |
Trophy Fragment | Stash |
Warp Blade (Sacred)
Warp Blade (Sacred)
One-Hand Damage: 128 to 225 (Sorceress Only) Required Dexterity: 400 Area Effect Attack 20% Chance to cast level 40 Ignis Fatuus on Melee Attack +20% Cast Speed +162% Enhanced Damage +431 Poison Damage over 1 seconds +7% Life stolen per Hit Socketed (0/4) row 11, column 0 |
Warp Blade (Sacred) | Stash |
Ceremonial Armor (Sacred)
Ceremonial Armor (Sacred)
Defense: 10032 (3844) (Sorceress Only) Required Dexterity: 722 +35% Hit Recovery +29% to Lightning Spell Damage +9 to Whirlpool +161% Enhanced Defense Socketed (0/3) row 11, column 2 |
Ceremonial Armor (Sacred) | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1219 Required Strength: 575 Cannot be Renewed Health Potions: +75% Curse Length Reduced +1 to Paladin Skill Levels +8% to Fire Spell Damage +23 to all Attributes Poison Length Reduced by +25% Socketed (0/2) row 11, column 6 |
Cincture (Mastercrafted) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +15% Hit Recovery +1% to All Attributes +7 to Strength +5 to Dexterity +5 to Vitality +7 to Energy Lightning Resist +6% row 11, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +120 to Attack Rating +2% to Fire Spell Damage +4 to all Attributes +2% to Energy Fire Resist +6% row 11, column 10 |
Jewel | Stash |
Relic: Miasma
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +50% Bonus to Miasma Haunt Duration +7% to Poison Spell Damage +25 to Miasma row 11, column 11 |
Charm | Stash |
Relic: Ember Spirit
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 60 Ember Spirit on Death Blow +30 to Ember Spirit Fire Resist +30% +1 Hunting Banshee/Ember Spirit Projectile while Carrying Seer Spirit Relics (Ember Spirit - Hunting Banshee) row 11, column 12 |
Charm | Stash |
Relic: Flametail Shot
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus 2% Chance to cast level 40 Flametail Shot on Kill 10% Chance to cast level 25 Flametail Shot when Struck by a Missile +33 to Flametail Shot row 11, column 13 |
Charm | Stash |
Diadem (Sacred)
Diadem (Sacred)
Defense: 2637 (984) Required Dexterity: 524 +2 to All Skills +39% to Summoned Minion Life +168% Enhanced Defense +72 Life Regenerated per Second Physical Damage Reduced by 30 Socketed (0/4) row 12, column 4 |
Diadem (Sacred) | Stash |
Superior Boots (Sacred)
Superior Boots (Sacred)
Defense: 947 (672) Required Level: 30 Required Strength: 500 +25% Movement Speed +41% Enhanced Defense Physical Resist +1% Socketed (0/4) row 12, column 6 |
Superior Boots (Sacred) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to All Attributes +3 to all Attributes +43 to Life Poison Resist +6% +1% to Experience Gained row 12, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +1% to Physical/Magic Spell Damage +1% to All Attributes +4 to Strength +4 to Dexterity +6 to Vitality +6 to Energy +3% Magic Find row 12, column 10 |
Jewel | Stash |
Relic: Iceburst
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +20% Attack Speed Adds 50-150 Cold Damage +15 to Iceburst row 12, column 11 |
Charm | Stash |
Relic: Hive
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +25 to Hive Maximum Poison Resist +1% +10 to Frozen Heart while Carrying Periodic Relics (Hive - Nova Charge - Path of Flames) row 12, column 12 |
Charm | Stash |
Relic: Elemental Totem
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +6 to Elemental Totem Elemental Resists +5% +4% to Experience Gained row 12, column 13 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to Lightning Spell Damage +5 to all Attributes +2% to Energy Poison Resist +5% +1% to Experience Gained row 13, column 8 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to Cold Spell Damage +1% to All Attributes +4 to Strength +4 to Dexterity +4 to Vitality +6 to Energy Lightning Resist +6% +6% Gold Find row 13, column 9 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to Lightning Spell Damage +1% to All Attributes +4 to all Attributes +19 to Mana Fire Resist +5% row 13, column 10 |
Jewel | Stash |
Relic: Angel of Death
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +24% Bonus to Poison Skill Duration Angel of Death Cooldown Reduced by 1 second +38 to Angel of Death row 13, column 11 |
Charm | Stash |
Relic: Patriot Sentry
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +1% Base Block Chance +12 to Maximum Damage +15 to Patriot Sentry row 13, column 12 |
Charm | Stash |
Relic: Void Archon
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +24 to Void Archon +14% to Summoned Minion Resistances +4% to Vitality row 13, column 13 |
Charm | Stash |
Strength | 302 | 47% | |
---|---|---|---|
Dexterity | 311 | 47% | |
Vitality | 300 | 48% | |
Energy | 432 | 195% | |
Life | 327 | 14% | |
Mana | 2436 | 125% | |
All Skills / Class Skills | 12 | 19 | |
Maximum Skill / Experience | 0 | 44% | |
Life / Mana stolen per Hit | 9% | 10% | |
Life / Mana after each Kill | 80 | 50 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 138.4/s | 31% | |
Cold Resistance / Max | 182% | 7% | |
Fire Resistance / Max | 208% | 8% | |
Lightning Resistance / Max | 175% | 6% | |
Poison Resistance / Max | 149% | 5% | |
Magic / Physical Resistance | 0% | 17% | |
Phys / Ele Damage Reduced | 20 | 0 | |
Poison / Curse length reduction | 40% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 41% | -2% | |
Movement Speed / Light Radius | 55% | 2 | |
wIAS / gIAS | 0% | 35% | |
FCR | 94% | ||
FHR / FBR | 58% | 25% | |
TCD / EWD | 142% | 25% | |
Attack Rating | 0 | 38% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 10% | ||
Slow Target / Attacker | 0% | 14% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 37% | 8% | |
Fire Spell Damage / Pierce | 35% | 12% | |
Lightning Spell Damage / Pierce | 35% | 8% | |
Poison Spell Damage / Pierce | 54% | 3% | |
P/M Spell Dam. / Poison Skill Dur. | 35% | 0% | |
Summoned Minion Life / Damage | 0% | 23% | |
Summoned Minion Resistances / AR | 18% | 0% |