Level | 140 | Experience | 9827762 (52%) |
---|---|---|---|
Strength | 15 | Life | 8976/5486 |
Dexterity | 25 | Mana | 4176/1415 |
Vitality | 867 | Inventory Gold | 635718 |
Energy | 25 | Stash Gold | 690419 |
Free stat points | 0 | Signets eaten | 122 |
Monsters killed | 399656 | Character deaths | 656 |
Bosses killed | 556 | Time spent | 173:46:03 |
Boss first kills | 0 | Charms completion | 58% |
Deathspeaker 20Embalming 1Sacrifices 1Death Ward 11Bane 2Death Pact | Summon 30Blood Skeleton 10Grim Vision 1Night Hawks 30Abyss Knight 10Chaos Nova 1Iron Golem 10Resurgence | Mastery 10Specialization 1Chemistry |
Reward 15Veil King | Oskills 15Abyss Knight 15Bloodlust 14Disintegrate 43Ice Elementals 1Jitan's Gate 1Mind Control 16Overlord 2Purify 1Summon Edyrem 15Teleport 35Void Archon | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 0, column 7 |
Arcane Shards (1) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 0, column 8 |
Catalyst | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 9 |
Assur's Bane | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 135 Keep in Inventory to Gain Bonus Transmute this item with: three Greater Signets of Learning Ghal Rune Qor Rune To unlock its true power For the truly brave or insane: Survive the Herald's attacks long enough for the Horadric cube to be corrupted by the Nothingness Slay him in the half hour between eleven and twelve Transmute your upgraded vial before it is too late row 0, column 10 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 0, column 11 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +11 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +13 to Energy [11 to 20] row 0, column 12 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +26 to Strength [11 to 30] +18 to Dexterity [11 to 30] +20 to Vitality [11 to 30] +19 to Energy [11 to 30] row 0, column 13 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 0, column 14 |
Charm | Inventory |
Perfect Topaz
Perfect Topaz
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Spell Focus Armor: +5% to Energy Shields: Lightning Resist +30% row 1, column 7 |
Gem | Inventory |
Tome of Possession
Tome of Possession
Quest Item Required Level: 90 Keep in Inventory to Gain Bonus +1 to Mind Control row 1, column 8 |
Charm | Inventory |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +52% to Summoned Minion Damage row 1, column 10 |
Charm | Inventory |
Apple [2x]
Apple
Regenerates 100 life per second for 10 minutes row 1, column 11 |
Apple | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +13% [11 to 20] -5% to All Vendor Prices row 1, column 12 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] Physical Resist +5% - Askari Valor - row 1, column 13 |
Charm | Inventory |
Relic: Overlord
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +16 to Overlord +20% to Summoned Minion Damage Maximum Life +2% row 1, column 14 |
Charm | Inventory |
Super Mana Potion
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 2, column 7 |
Potion | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 2, column 10 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 2, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 2, column 12 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +180 to Life [100 to 500] +193 to Mana [50 to 250] row 2, column 13 |
Charm | Inventory |
Relic: Ice Elementals
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Ice Elemental +43 to Ice Elementals +37% to Summoned Minion Damage +1000 Defense row 2, column 14 |
Charm | Inventory |
Signet of Learning [2x]
Signet of Learning
Right-click: Free Attribute Points: %d row 3, column 7 |
Signet | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 3, column 8 |
Whisper of the Damned | Inventory |
Amulet
Amulet
+3 to All Skills +15 to Minimum Damage -8% to Enemy Lightning Resistance +11% to Summoned Minion Damage +169 Defense row 3, column 9 |
Amulet | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +240 Defense [201 to 250] +21 to all Attributes [21 to 25] row 3, column 11 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Necromancer Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +150 to Life [50 to 150] +73 to Mana [25 to 75] Physical Resist +5% +10% to Experience Gained - Glow of the Dark Star - row 3, column 12 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +2% [1 to 5] Regenerate Mana +10% Elemental Resists +10% [1 to 10] row 3, column 13 |
Charm | Inventory |
Relic: Abyss Knight
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Abyss Knight +15 to Abyss Knight +15% to Summoned Minion Resistances row 3, column 14 |
Charm | Inventory |
Sur Rune
Sur Rune
Required Level: 75 Can be Inserted into Socketed Items Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% Shields: Regenerate Mana +5% row 4, column 8 |
Rune | Inventory |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 4, column 9 |
Arcane Shards (3) | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 4, column 10 |
Catalyst | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +418 to Life [200 to 500] Poison Length Reduced by +50% row 4, column 11 |
Charm | Inventory |
Corrupted Cluster [5x]
Corrupted Cluster
(Right Click to Collect) Quantity: 5 row 4, column 12 |
Corrupted Cluster | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +126% Bonus to Attack Rating [101 to 150] +13% to Spell Damage [11 to 15] +10% Chance of Crushing Blow [6 to 10] Fire Resist +19% [5 to 20] Lightning Resist +19% [5 to 20] Cold Resist +19% [5 to 20] row 4, column 13 |
Charm | Inventory |
Relic: Void Archon
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +35 to Void Archon +13% to Summoned Minion Resistances +4% to Vitality row 4, column 14 |
Charm | Inventory |
Full Rejuvenation Potion [2x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 5, column 8 |
Potion | Inventory |
Ring
Ring
+1 to All Skills -8% to Enemy Lightning Resistance +47 to Life +15% Magic Find row 5, column 9 |
Ring | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 5, column 10 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 5, column 11 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +149% Bonus to Attack Rating [21 to 150] +13 Life Regenerated per Second [1 to 4] row 5, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 5, column 13 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +76% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 5, column 14 |
Charm | Inventory |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 6, column 8 |
Rune | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 6, column 9 |
Arcane Crystal | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 6, column 11 |
Charm | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 138 Maximum Elemental Resists +1% Level 141 Cherry 1% Chance to cast level 7 Goblin Glee on Death Blow Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 6, column 12 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +21 to all Attributes [21 to 25] row 6, column 13 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 6, column 14 |
Charm | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 7, column 8 |
Arcane Crystal | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +23% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 7, column 10 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 137 Keep in Inventory to Gain Bonus +3% Combat Speeds +1% to Dexterity +5 to Dexterity +1% to Vitality +18 to Vitality +3% to Energy +35 to Energy +96 to Life +33 to Mana +2% Magic Find +37 Required Level row 7, column 11 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +25% Bonus to Defense [21 to 30] row 7, column 12 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 13 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 14 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 8, column 7 |
Arcane Shards (1) | Inventory |
Key
Key
Quantity: 11 row 8, column 9 |
Key | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +15 to Teleport [3 to 15] +25 to Life +50 to Mana row 8, column 10 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +20 Life Regenerated per Second [10 to 25] Poison Resist +46% [26 to 50] row 8, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +27 to Strength [0 to 38] +33 to Dexterity [0 to 38] +35 to Vitality [0 to 38] +32 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 8, column 13 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 14 |
Charm | Inventory |
Oil of Luck [2x]
Oil of Luck
Cube Reagent row 9, column 7 |
Oil | Inventory |
Oil of Craft
Oil of Craft
Cube Reagent row 9, column 9 |
Oil | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 9, column 11 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 9, column 12 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +49 to Strength +59 to Dexterity +63 to Vitality +53 to Energy row 9, column 13 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 9, column 14 |
Charm | Inventory |
Superior Diadem (Sacred)
Superior Diadem (Sacred)
Defense: 1808 (1230) Required Level: 30 Required Dexterity: 514 Ethereal +47% Enhanced Defense Physical Resist +1% Socketed (0/4) row 0, column 0 |
Superior Diadem (Sacred) [eth] | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 2 |
Key | Stash |
Relic: Antimass
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Antimass Recovers Stamina +11 to Antimass +100 to Life row 0, column 3 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 0, column 4 |
Charm | Stash |
Relic: Ember Spirit
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 60 Ember Spirit on Death Blow +44 to Ember Spirit Fire Resist +30% +1 Hunting Banshee/Ember Spirit Projectile while Carrying Seer Spirit Relics (Ember Spirit - Hunting Banshee) row 0, column 5 |
Charm | Stash |
Relic: Hunting Banshee
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 60 Hunting Banshee on Death Blow +33 to Hunting Banshee Cold Resist +30% +1 Hunting Banshee/Ember Spirit Projectile while Carrying Seer Spirit Relics (Ember Spirit - Hunting Banshee) row 0, column 6 |
Charm | Stash |
Relic: Guard Tower
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Guard Tower on Kill +18 to Guard Tower +47% Bonus to Defense row 0, column 7 |
Charm | Stash |
Relic: Cherubim
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Life stolen per Hit +20 to Cherubim +7% to Strength row 0, column 8 |
Charm | Stash |
Relic: Raven Familiar
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus -5% Movement Speed +8 to Raven Familiar +5 to all Attributes row 0, column 9 |
Charm | Stash |
Relic: Baneblade
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 to Baneblade row 0, column 10 |
Charm | Stash |
Relic: Flameburst Shot
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Flameburst shot: +5 Projectiles +12 to Maximum Damage +21 to Flameburst Shot row 0, column 11 |
Charm | Stash |
Relic: Searing Glow
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Searing Glow: Dazzle Reduces Enemy Attack Rating by 5% 2% Chance to cast level 50 Searing Glow on Death Blow +24 to Searing Glow row 0, column 12 |
Charm | Stash |
Small Cycle: Dexterity
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Dexterity +1 Required Level row 0, column 13 |
Cycle | Stash |
Relic: ATMG Sentry
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus 3% Chance to cast level 30 ATMG Sentry on Kill +8 to ATMG Sentry +1 Mana on Striking row 1, column 3 |
Charm | Stash |
Relic: Blood Fury
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +4 to Blood Fury +43 to Life +25 Life after each Kill row 1, column 5 |
Charm | Stash |
Relic: Wyrmshot
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +3 Wyrmshot Targets +6% Innate Elemental Damage +22 to Wyrmshot row 1, column 6 |
Charm | Stash |
Relic: Summon Sinner
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Summon Sinner Maximum Fire Resist +1% Gain Exodia while Carrying All Summon Trio Relics (Summon Frostwalker - Summon Glowing Fungus - Summon Sinner) Exodia Summon One Extra Minion With Each Cast +100% to Summoned Minion Damage +100% to Summoned Minion Attack Rating +666 to Life row 1, column 7 |
Charm | Stash |
Relic: Guard Tower
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Guard Tower on Kill +17 to Guard Tower +42% Bonus to Defense row 1, column 8 |
Charm | Stash |
Relic: Catapult Shot
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Catapult Shot: 100% Increased Fire Damage +150 to Maximum Fire Damage +12 to Catapult Shot row 1, column 9 |
Charm | Stash |
Relic: Firedance
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Sorceress Skill Levels +7 to Firedance +10% Magic Find row 1, column 10 |
Charm | Stash |
Relic: Faerie Fire
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Faerie Fire row 1, column 11 |
Charm | Stash |
Relic: Resurrect
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +25% Magic Find When Near a Revenant +35 to Resurrect +27% to Summoned Minion Life row 1, column 12 |
Charm | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 1, column 13 |
Charm | Stash |
Un Rune (22)
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 2, column 0 |
Enchanted Rune | Stash |
Ring
Ring
Corrupted Already Upgraded +1 to All Skills +3% Innate Elemental Damage +10% to Physical/Magic Spell Damage +10% to Fire Spell Damage +25% to Lightning Spell Damage -3% to Enemy Lightning Resistance +10% to Cold Spell Damage +10% to Poison Spell Damage +17 to Strength row 2, column 1 |
Ring | Stash |
Relic: Broadside
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +8 to Minimum Damage +53 to Broadside +4% Deadly Strike row 2, column 2 |
Charm | Stash |
Relic: Searing Glow
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Searing Glow: Dazzle Reduces Enemy Attack Rating by 5% 2% Chance to cast level 50 Searing Glow on Death Blow +24 to Searing Glow row 2, column 3 |
Charm | Stash |
Relic: Funeral Pyre
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Necromancer Skill Levels +29 to Funeral Pyre +50 Life after each Kill row 2, column 4 |
Charm | Stash |
Relic: Funeral Pyre
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Necromancer Skill Levels +36 to Funeral Pyre +47 Life after each Kill row 2, column 5 |
Charm | Stash |
Relic: Miasma
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +50% Bonus to Miasma Haunt Duration +6% to Poison Spell Damage +30 to Miasma row 2, column 6 |
Charm | Stash |
Relic: Titan's Fortitude
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +4 to Titan's Fortitude +114 Defense +5% to Experience Gained row 2, column 7 |
Charm | Stash |
Relic: Infected Roots
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +19% Bonus to Poison Skill Duration +26 to Infected Roots Poison Length Reduced by +21% row 2, column 8 |
Charm | Stash |
Strixclaw
Strixclaw
Blade (Sacred) One-Hand Damage: 220 to 276 Required Level: 120 Required Dexterity: 2928 Corrupted Already Upgraded -100% to Enemy Lightning Resistance (Requires 100% Crushing Blow) 8% Chance to cast level 50 Egg Trap on Kill 15% Chance to cast level 50 Egg Trap when Struck +200% Enhanced Damage Adds 100-150 Damage Adds 2000-3000 Lightning Damage -10% to Enemy Poison Resistance +10 to Ranged Egg Trap Requirements +500% Socketed (0/3) row 2, column 9 |
Blade (SSU) | Stash |
Relic: Force Blast
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +12 to Force Blast row 2, column 10 |
Charm | Stash |
Relic: Mark of the Wild
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +100% Duration Bonus to Mark of the Wild +6 to Mark of the Wild +1% Deadly Strike row 2, column 11 |
Charm | Stash |
Relic: Parasite
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Parasite Gains 5 Additional Targets Adds 100-200 Magic Damage +14 to Parasite row 2, column 12 |
Charm | Stash |
Quiet Shrine (10)
Quiet Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 2, column 13 |
Shrine | Stash |
Fel Rune (19) [3x]
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 3, column 0 |
Enchanted Rune | Stash |
Heart of Sin Fragment
Heart of Sin Fragment
Cube 3 identical Fragments to Create Trophy row 3, column 1 |
Trophy Fragment | Stash |
Eve of Destruction Fragment
Eve of Destruction Fragment
Cube 3 identical Fragments to Create Trophy row 3, column 2 |
Trophy Fragment | Stash |
Ghosts of Old Bremmtown Fragment
Ghosts of Old Bremmtown Fragment
Cube 3 identical Fragments to Create Trophy row 3, column 3 |
Trophy Fragment | Stash |
Quov Tsin Fragment [3x]
Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 3, column 4 |
Trophy Fragment | Stash |
Xazax Fragment
Xazax Fragment
Cube 3 identical Fragments to Create Trophy row 3, column 6 |
Trophy Fragment | Stash |
Tran Athulua Fragment
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy row 3, column 7 |
Trophy Fragment | Stash |
Relic: Shunpo
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +34 to Maximum Damage +12 to Shunpo +2% Deadly Strike row 3, column 8 |
Charm | Stash |
Relic: Blessed Life
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 to Blessed Life row 3, column 10 |
Charm | Stash |
Relic: Patriot Sentry
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +13 to Maximum Damage +16 to Patriot Sentry row 3, column 11 |
Charm | Stash |
Relic: Resurrect
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +25% Magic Find When Near a Revenant +17 to Resurrect +35% to Summoned Minion Life row 3, column 12 |
Charm | Stash |
Boots (Sacred)
Boots (Sacred)
Defense: 657 Required Strength: 500 Shrine Blessed Already Upgraded +1 to Necromancer Skill Levels +25% Movement Speed +44% to Summoned Minion Damage +63% to Summoned Minion Attack Rating +28 to Dexterity +112 to Life +42 to Mana Physical Resist +1% Socketed (0/4) row 4, column 0 |
Boots (Craft) | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +13 to Strength [11 to 20] +14 to Dexterity [11 to 20] +11 to Vitality [11 to 20] +19 to Energy [11 to 20] row 4, column 2 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +13 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +20 to Energy [11 to 20] row 4, column 3 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +12 to Strength [11 to 20] +19 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +18 to Energy [11 to 20] row 4, column 5 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +14 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +13 to Energy [11 to 20] row 4, column 6 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +13 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +18 to Energy [11 to 20] row 4, column 7 |
Charm | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +13% [11 to 20] -5% to All Vendor Prices row 4, column 8 |
Charm | Stash |
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred) Defense: 8969 (3817) Required Level: 100 Required Strength: 469 Corrupted Already Upgraded +16% Bonus to Spell Focus +25% Cast Speed +20% Movement Speed +26% to Spell Damage +135% Enhanced Defense +100 to Strength +100 to Energy Elemental Resists +20% +250 Life after each Demon Kill +50% Bonus to Defense Requirements -33% Socketed (0/6) row 4, column 10 |
Full Plate Mail (SU) | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +365 to Life [200 to 500] Poison Length Reduced by +50% row 4, column 12 |
Charm | Stash |
Oil of Intensity
Oil of Intensity
Cube Reagent row 4, column 13 |
Oil | Stash |
Ka Rune (18) [4x]
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 5, column 2 |
Enchanted Rune | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Elemental Resists +1% row 5, column 3 |
Charm | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Elemental Resists +1% row 5, column 4 |
Charm | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Elemental Resists +1% row 5, column 5 |
Charm | Stash |
Relic: Antimass
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus Antimass Recovers Stamina +15 to Antimass +100 to Life row 5, column 9 |
Charm | Stash |
Katamari
Katamari
Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill row 5, column 12 |
Jewel (TU) | Stash |
Depleted Riftstone (6) [13x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 0 |
Riftstone | Stash |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 6, column 1 |
Enchanted Rune | Stash |
Arcane Hunger
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 6, column 13 |
Arcane Hunger | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +131 to Attack Rating +10% to Summoned Minion Damage +2 to Vitality +50 to Life +22 to Mana row 7, column 0 |
Jewel | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +22 to Strength [11 to 30] +15 to Dexterity [11 to 30] +24 to Vitality [11 to 30] +27 to Energy [11 to 30] row 7, column 1 |
Charm | Stash |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1667 (654) Required Level: 100 Required Strength: 625 Corrupted +2 to All Skills +150 Spell Focus +30% Cast Speed +18% to Spell Damage +155% Enhanced Defense +75 to Strength -100 to Life Elemental Resists +15% Poison Length Reduced by +15% Socketed (0/4) row 7, column 10 |
Gauntlets (SSU) | Stash |
Ten Pin Striker
Ten Pin Striker
Mystic Orb Right-Click to Apply row 7, column 13 |
UMO | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Fire Spell Damage +11% to Summoned Minion Life +3% to Summoned Minion Damage +8 to Dexterity Cold Resist +6% row 8, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +11% to Summoned Minion Life +1% to Summoned Minion Damage +2% to Strength +23 to Mana Cold Resist +5% row 8, column 1 |
Jewel | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 8, column 9 |
Charm | Stash |
Depleted Riftstone (1)
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 12 |
Riftstone | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 8, column 13 |
Key | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Cold Spell Damage +6% to Summoned Minion Damage +2 to Dexterity Fire Resist +6% +1% to Experience Gained row 9, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Fire Spell Damage +1% to All Attributes Poison Resist +6% +2% to Experience Gained row 9, column 1 |
Jewel | Stash |
Relic: Spiral Dance
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +100% Bonus Magic Damage to Spiral Dance +22 to Spiral Dance +25 Mana on Melee Attack row 9, column 3 |
Charm | Stash |
Relic: Eldritch Storm
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus With 25 Points in Eldritch Storm 2% Chance to Cast level 60 Eldritch Storm on Death Blow -2% to Enemy Fire Resistance +33 to Eldritch Storm row 9, column 5 |
Charm | Stash |
Relic: Dream Eater
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Dream Eater Cooldown Reduced by 1 second +5 to Dream Eater (Necromancer Only) +31 to Dream Eater row 9, column 8 |
Charm | Stash |
Diamond Cluster [29x]
Diamond Cluster
(Right Click to Collect) Quantity: 29 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 9, column 9 |
Gem Cluster | Stash |
Rainbow Stone Cluster [32x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 32 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 9, column 10 |
Gem Cluster | Stash |
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred) Defense: 1621 (654) Required Level: 100 Required Strength: 538 Corrupted Already Upgraded +2 to All Skills +173 Spell Focus +30% Cast Speed +15% Hit Recovery +71% Bonus to Attack Rating +20% to Physical/Magic Spell Damage +20% to Fire Spell Damage +20% to Lightning Spell Damage +22% to Cold Spell Damage +21% to Poison Spell Damage -10% to Enemy Poison Resistance +7% to Summoned Minion Damage +148% Enhanced Defense +81 to Strength +8 to Dexterity +8 to Vitality +2% to Energy +4 to Energy +9 Life Regenerated per Second -100 to Life Fire Resist +21% Lightning Resist +15% Cold Resist +20% Poison Resist +20% +1% to Experience Gained +3% Magic Find Requirements -14% Socketed (4/4) Hold shift (before hovering) to see socketables row 10, column 0 Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +31% Bonus to Attack Rating +1% to Poison Spell Damage +2 to Dexterity +2 to Vitality Fire Resist +6% Requirements -3% Jewel Can be Inserted into Socketed Items Already Upgraded +40% Bonus to Attack Rating +7% to Summoned Minion Damage +2 to Vitality +2% to Energy Cold Resist +5% Requirements -4% Jewel Can be Inserted into Socketed Items Already Upgraded +15% Hit Recovery +2% to Cold Spell Damage +2 to Strength +1% to Experience Gained +3% Magic Find Requirements -4% Jewel Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +4 to Strength +6 to Dexterity +4 to Vitality +4 to Energy +9 Life Regenerated per Second Poison Resist +5% Requirements -3% |
Gauntlets (SSU) | Stash |
Ruby Cluster [33x]
Ruby Cluster
(Right Click to Collect) Quantity: 33 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 10, column 9 |
Gem Cluster | Stash |
Emerald Cluster [38x]
Emerald Cluster
(Right Click to Collect) Quantity: 38 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 10, column 10 |
Gem Cluster | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Cold Spell Damage +6% to Summoned Minion Damage +8 to Vitality Poison Resist +5% +1% to Experience Gained row 10, column 13 |
Jewel | Stash |
Skull Cluster [21x]
Skull Cluster
(Right Click to Collect) Quantity: 21 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 11, column 9 |
Gem Cluster | Stash |
Topaz Cluster [49x]
Topaz Cluster
(Right Click to Collect) Quantity: 49 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 11, column 10 |
Gem Cluster | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Cold Spell Damage +1% to Strength Cold Resist +5% +2% to Experience Gained row 11, column 13 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +2% to Cold Spell Damage +10 to Energy Cold Resist +6% +1% to Experience Gained row 12, column 0 |
Jewel | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +135% Bonus to Attack Rating [21 to 150] +19 Life Regenerated per Second [1 to 4] row 12, column 1 |
Charm | Stash |
Sapphire Cluster [50x]
Sapphire Cluster
(Right Click to Collect) Quantity: 50 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 12, column 9 |
Gem Cluster | Stash |
Amethyst Cluster [44x]
Amethyst Cluster
(Right Click to Collect) Quantity: 44 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 12, column 10 |
Gem Cluster | Stash |
Earth Rouser
Earth Rouser
Ring Required Level: 100 Already Upgraded 2% Chance to cast level 10 Shockwave on Melee Attack +5% Chance of Crushing Blow Weapon Physical Damage +15% +8% to Strength row 12, column 13 |
Ring (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +2% to Fire Spell Damage +1% to Dexterity +46 to Life +1% to Experience Gained row 13, column 0 |
Jewel | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +131 to Life [50 to 150] +50 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 13, column 13 |
Charm | Stash |
Strength | 368 | 38% | |
---|---|---|---|
Dexterity | 280 | 34% | |
Vitality | 313 | 36% | |
Energy | 302 | 60% | |
Life | 1532 | 15% | |
Mana | 572 | 35% | |
All Skills / Class Skills | 16 | 3 | |
Maximum Skill / Experience | 0 | 72% | |
Life / Mana stolen per Hit | 24% | 14% | |
Life / Mana after each Kill | 48 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 76.8/s | 10% | |
Cold Resistance / Max | 157% | 8% | |
Fire Resistance / Max | 153% | 9% | |
Lightning Resistance / Max | 161% | 9% | |
Poison Resistance / Max | 186% | 9% | |
Magic / Physical Resistance | 0% | 30% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 58% | -10% | |
Movement Speed / Light Radius | 30% | 7 | |
wIAS / gIAS | 0% | 28% | |
FCR | 48% | ||
FHR / FBR | 118% | 48% | |
TCD / EWD | 142% | 29% | |
Attack Rating | 244 | 417% | |
Crushing Blow / Deadly Strike | 10% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 58% | 27% | |
Fire Spell Damage / Pierce | 62% | 20% | |
Lightning Spell Damage / Pierce | 50% | 20% | |
Poison Spell Damage / Pierce | 75% | 8% | |
P/M Spell Dam. / Poison Skill Dur. | 53% | 0% | |
Summoned Minion Life / Damage | 599% | 575% | |
Summoned Minion Resistances / AR | 190% | 341% |