Level | 146 | Experience | 11018749 (11%) |
---|---|---|---|
Strength | 172 | Life | 9839/5290 |
Dexterity | 92 | Mana | 11624/3725 |
Vitality | 15 | Inventory Gold | 1460000 |
Energy | 931 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 465328 | Character deaths | 209 |
Bosses killed (1st kills) | 711 (0x) | Time spent | 101:03:39 |
Charms completion | 69% | Gear score | 76 |
Arcane 1Immersion 1Arcane Torrent 24Raven Familiar | Poison 25Lorenado 1Miasma 1Elucidation 25Arachnomancy 1Blight | Mastery 3Meditation 5Tenacity 10Endurance |
Coven 25Living Flame 1Firedance 10Vengeful Power 1Hive | Reward 5Symbol of Esu 1Force Blast 15Witch Blood | Oskills 15Black Lotus Strike 24Bloodlust 50Disco Inferno 23Fowl Fight 13Jinn 1Jitan's Gate 24Liche Form 5Purify 1Summon Edyrem 11Teleport 18Trinity Arrow |
4Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [15x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 0, column 0 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 1 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 0, column 2 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +494 to Life [100 to 500] +241 to Mana [50 to 250] - Demonic Forgery - row 0, column 3 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 136 Keep in Inventory to Gain Bonus +7% to Energy +83 to Energy +110 to Life +85 to Mana +36 Required Level row 0, column 4 |
Charm | Inventory |
Horadric Cube
Horadric Cube
row 0, column 5 |
Horadric Cube | Inventory |
Earth Rouser
Earth Rouser
Ring Required Level: 100 2% Chance to cast level 10 Shockwave on Melee Attack +5% Chance of Crushing Blow Weapon Physical Damage +15% +6% to Strength row 0, column 14 |
Ring (SU) | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 1, column 0 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 1, column 1 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 1, column 2 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +25% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 1, column 3 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +85% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 1, column 4 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 2, column 0 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +10% to Spell Damage +13% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +20 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +14 to Energy [11 to 20] - Virtuosity of the Elements - row 2, column 1 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 2, column 2 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +24 Life Regenerated per Second [10 to 25] Poison Resist +40% [26 to 50] row 2, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus -15% to Enemy Elemental Resistances +10 Maximum Stamina Maximum Fire Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 2, column 4 |
Charm | Inventory |
Corrupted Cluster [7x]
Corrupted Cluster
(Right Click to Collect) Quantity: 7 row 2, column 5 |
Corrupted Cluster | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 2, column 6 |
Arcane Shards (1) | Inventory |
Full Rejuvenation Potion [3x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 2, column 14 |
Potion | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +246 Defense [201 to 250] +25 to all Attributes [21 to 25] row 3, column 0 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +32 to Strength [0 to 38] +34 to Dexterity [0 to 38] +11 to Vitality [0 to 38] +31 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 3, column 1 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +136% Bonus to Attack Rating [21 to 150] +24 Life Regenerated per Second [1 to 4] row 3, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 3, column 3 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +111% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +14% [5 to 20] Lightning Resist +14% [5 to 20] Cold Resist +14% [5 to 20] row 3, column 4 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +4% [1 to 5] Regenerate Mana +10% Elemental Resists +4% [1 to 10] row 4, column 0 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 4, column 1 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 4, column 2 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 4, column 3 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +30 to Strength [11 to 30] +17 to Dexterity [11 to 30] +17 to Vitality [11 to 30] +28 to Energy [11 to 30] row 4, column 4 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 5 |
Catalyst | Inventory |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 4, column 7 |
Enchanted Rune | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 4, column 14 |
Whisper of the Damned | Inventory |
Paragon Soulstone (4)
Paragon Soulstone (4)
Required Level: 143 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 147 Empyrean Touch Breath of Thaumaturgy Level 148 Two Random Relics 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% Transmute at 149+ to upgrade, requires: 5 Belladonna Extracts 10x 25 Signets of Learning (unclaimed rewards are lost) row 5, column 0 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 5, column 1 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +28% Bonus to Defense [21 to 30] row 5, column 2 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +11% to Spell Damage +63% Magic Find row 5, column 4 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 5, column 5 |
Catalyst | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 5, column 14 |
Whisper of the Damned | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 6, column 0 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +24% Cold Resist +25% +2 to Light Radius row 6, column 1 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +481 to Life [200 to 500] Poison Length Reduced by +50% row 6, column 3 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +11 to Teleport [3 to 15] +25 to Life +50 to Mana row 6, column 4 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 10-15 Damage +26% Damage to Demons [24 to 45] Elemental Resists +14% [5 to 15] row 6, column 5 |
Charm | Inventory |
Stone Rune [2x]
Stone Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: Adds 5-10 Damage Armor: Adds 3-5 Damage Shields: Adds 3-5 Damage row 6, column 9 |
Elemental Rune | Inventory |
Nexus Crystal
Nexus Crystal
(Sorceress Challenge Item) (Sorceress Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Sorceress Skill Levels +15% Bonus to Spell Focus +15% to Spell Damage row 7, column 0 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 7, column 2 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 7, column 3 |
Charm | Inventory |
Relic: Liche Form
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus 3% Chance to cast level 50 Punishers on Kill Liche Form Cooldown Reduced by 5 seconds +24 to Liche Form row 7, column 5 |
Charm | Inventory |
Ras Algethi
Ras Algethi
Ring Required Level: 100 Already Upgraded 2% Chance to cast level 44 Magic Missiles on Melee Attack +44 Spell Focus +17% to Physical/Magic Spell Damage +19% to Fire Spell Damage -10% to Enemy Fire Resistance Physical Resist -2% row 7, column 6 |
Ring (SU) | Inventory |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 7, column 9 |
Enchanted Rune | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 8, column 0 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 1 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 8, column 2 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 8, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Sorceress Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +50 Spell Focus +147 to Life [50 to 150] +72 to Mana [25 to 75] +10% to Experience Gained - Glow of the Dark Star - row 8, column 4 |
Charm | Inventory |
Relic: Trinity Arrow
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage +18 to Trinity Arrow Fire Absorb +1% Lightning Absorb +1% Cold Absorb +1% row 8, column 5 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 9, column 1 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +68 to Strength +57 to Dexterity +55 to Vitality +63 to Energy row 9, column 2 |
Charm | Inventory |
Relic: Jinn
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +13 to Jinn row 9, column 4 |
Charm | Inventory |
Relic: Disco Inferno
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Movement Speed +50 to Disco Inferno Regenerate Mana +15% row 9, column 5 |
Charm | Inventory |
Titan's Steps
Titan's Steps
Heavy Boots (Sacred) Defense: 1468 (738) Required Level: 100 Required Strength: 550 +30% Movement Speed Adds 40-50 Magic Damage Adds 40-50 Fire Damage Adds 40-50 Lightning Damage Adds 40-50 Cold Damage -8% to Enemy Elemental Resistances +99% Enhanced Defense +200 to Life Maximum Lightning Resist +3% Maximum Cold Resist +1% Fire Resist +10% Lightning Resist +70% Cold Resist +30% Poison Resist +10% +40 Life after each Kill +5% Weapon Damage Taken Restores Mana Socketed (4/4) Hold shift (before hovering) to see socketables row 4, column 7 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Heavy Boots (SU) | Mercenary |
Cinadide's Bender
Cinadide's Bender
Gauntlets (Sacred) Defense: 1602 (654) Required Level: 112 Required Strength: 550 +20% Attack Speed +40% Hit Recovery Adds 35-70 Magic Damage Adds 50-100 Fire Damage +145% Enhanced Defense +35 to Strength Maximum Fire Resist +3% Maximum Lightning Resist +1% Fire Resist +60% Lightning Resist +20% +22% Magic Find Requirements -12% +12 Required Level Socketed (4/4) Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus Hold shift (before hovering) to see socketables row 4, column 7 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Gauntlets (Set) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2187 (1202) Required Level: 90 Required Strength: 250 Already Upgraded +82% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Fire Resist +2% Maximum Lightning Resist +4% Maximum Cold Resist +4% Maximum Poison Resist +2% Fire Resist +36% Lightning Resist +76% Cold Resist +76% Poison Resist +36% Physical Resist +5% +19% Bonus to Defense Requirements -50% Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 4, column 7 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Cap (Set) | Mercenary |
Amulet
Amulet
Already Upgraded 1% Chance to cast level 6 Banish on Striking +10% to Lightning Spell Damage Poison Length Reduced by +25% +10 Mana after each Kill +7% to Experience Gained row 4, column 7 |
Amulet | Mercenary |
Stormstrike
Stormstrike
Short Battle Bow (Sacred) GulGulGulGulGulGul Throw Damage: 1 to 2 Required Level: 100 Required Dexterity: 738 Innate Lightning Damage: 47 (52.0% of Dexterity) 2% Chance to cast level 3 Life Spark on Striking +90% Attack Speed Adds 359-580 Lightning Damage +15% Innate Elemental Damage +10 to Barrage Maximum Lightning Resist +1% Maximum Cold Resist +1% Maximum Poison Resist +1% +26% Magic Find Requirements +50% Socketed (6/6) Hold shift (before hovering) to see socketables row 4, column 7 Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Short Battle Bow (SU) | Mercenary |
Silks of the Victor
Silks of the Victor
Ancient Armor (Sacred) Defense: 17117 (3917) Required Level: 120 Required Strength: 170 Level 10 Nephalem Spirit Aura +1 to All Skills +15% Attack Speed +3 to Minimum Damage +5% Mana stolen per Hit +3% to Fire Spell Damage +173% Enhanced Defense +164% Enhanced Defense (Based on Character Level) +3% to Strength +5 to all Attributes +2% to Dexterity +3% to Vitality +3% to Energy +647 to Life +34 to Mana Fire Resist +6% Cold Resist +6% Poison Resist +6% Physical Resist -5% +1% to Experience Gained Requirements -78% +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 4, column 7 Jewel Can be Inserted into Socketed Items +1% to Fire Spell Damage +2% to Strength +37 to Life Requirements -14% Jewel Can be Inserted into Socketed Items +2% to Vitality +50 to Life +17 to Mana Requirements -13% Jewel Can be Inserted into Socketed Items +1% to Fire Spell Damage +1% to All Attributes Fire Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +3 to Minimum Damage +1% to Fire Spell Damage +2% to Energy +1% to Experience Gained Requirements -4% Jewel Can be Inserted into Socketed Items +1% to Dexterity +37 to Life Cold Resist +6% Requirements -14% Jewel Can be Inserted into Socketed Items +15% Attack Speed +5 to all Attributes +17 to Mana Poison Resist +6% Requirements -3% |
Ancient Armor (SU) | Mercenary |
Truce
Truce
Superior Belt (Sacred) Jah Defense: 4413 (1261) Required Level: 116 Required Strength: 483 +13 Spell Focus +5% Attack Speed +5% Cast Speed +5% Block Speed +15% Hit Recovery Stun Attack Slows Attacker by +5% +250% Enhanced Defense +25 to Strength +18 to Mana Cold Resist +6% Physical Resist +10% Requirements -16% +36 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 7 Jewel Can be Inserted into Socketed Items +13 Spell Focus +10% Hit Recovery +18 to Mana Cold Resist +6% Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Defense |
Superior Belt (Sacred) | Mercenary |
Superior Giant Sword (Sacred)
Superior Giant Sword (Sacred)
One-Hand Damage: 75 to 81 Two-Hand Damage: 117 to 120 Required Level: 30 Required Strength: 470 Ethereal +45% Enhanced Damage +93% Bonus to Attack Rating Socketed (0/4) row 0, column 0 |
Superior Giant Sword (Sacred) [eth] | Stash |
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring Required Level: 100 +2 to All Skills +11% to Strength +15% to Vitality +10% Bonus to Defense +11% Gold Find row 0, column 1 |
Ring (SSU) | Stash |
Icy Essence
Icy Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 1, column 1 |
Essence | Stash |
Depleted Riftstone (8)
Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 2, column 1 |
Riftstone | Stash |
Small Cycle [2x]: Dexterity
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Dexterity +1 Required Level row 3, column 1 |
Cycle | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +16 to Strength [11 to 30] +27 to Dexterity [11 to 30] +22 to Vitality [11 to 30] +16 to Energy [11 to 30] row 4, column 0 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +17 to Strength [11 to 30] +27 to Dexterity [11 to 30] +27 to Vitality [11 to 30] +14 to Energy [11 to 30] row 4, column 1 |
Charm | Stash |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 4, column 13 |
Scroll | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 5, column 0 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 5, column 1 |
Key | Stash |
Small Cycle: Strength
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Strength +1 Required Level row 5, column 2 |
Cycle | Stash |
Corrupted Shards (3)
Corrupted Shards (3)
Cube Reagent row 5, column 13 |
Corrupted Shards (3) | Stash |
Depleted Riftstone (7)
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 2 |
Riftstone | Stash |
Depleted Riftstone (6) [4x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 10 |
Riftstone | Stash |
Depleted Riftstone (3)
Depleted Riftstone (
3
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 11 |
Riftstone | Stash |
Depleted Riftstone (1) [4x]
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 12 |
Riftstone | Stash |
Catalyst of Transference
Catalyst of Transference
Charges: 26 Sacred Shrine row 7, column 0 |
Catalyst | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 3 Requirements -(2 to 4)% Gold Cost: 5000 row 7, column 1 |
Catalyst | Stash |
Felblood
Felblood
Amulet Required Level: 10 Metal Solace: Also Regenerates Totem Life +2 to Necromancer Skill Levels +5% Life stolen per Hit +584 to Life (Based on Character Level) 3% Reanimate as: Undead Marksman row 7, column 2 |
Amulet (TU) | Stash |
Niradyahk
Niradyahk
Amulet Required Level: 80 2% Chance to cast level 50 Singularity on Melee Attack +2 to All Skills +20% Cast Speed +250 to Life +125 to Mana 3% Reanimate as: Returned Warrior row 8, column 0 |
Amulet (SU) | Stash |
Banisher of Light Fragment
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 1 |
Trophy Fragment | Stash |
Judgement Day Fragment
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 2 |
Trophy Fragment | Stash |
Quov Tsin Fragment [2x]
Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 3 |
Trophy Fragment | Stash |
Legacy of Blood Fragment [2x]
Legacy of Blood Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 4 |
Trophy Fragment | Stash |
Heart of Sin Fragment [2x]
Heart of Sin Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 5 |
Trophy Fragment | Stash |
Duncraig Fragment
Duncraig Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 6 |
Trophy Fragment | Stash |
Viz-jun Fragment
Viz-jun Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 7 |
Trophy Fragment | Stash |
Hidden Vessel [16x]
Hidden Vessel
(Right Click to Collect) Quantity: 16 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 8, column 10 |
Shrine Vessel | Stash |
Intimidating Vessel [36x]
Intimidating Vessel
(Right Click to Collect) Quantity: 36 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 8, column 11 |
Shrine Vessel | Stash |
Enchanted Vessel [22x]
Enchanted Vessel
(Right Click to Collect) Quantity: 22 +x% to Physical/Magic Spell Damage Magic Resist +x% row 8, column 12 |
Shrine Vessel | Stash |
Weird Vessel [39x]
Weird Vessel
(Right Click to Collect) Quantity: 39 +x% Enhanced Damage Adds x-y damage row 8, column 13 |
Shrine Vessel | Stash |
Oil of Augmentation
Oil of Augmentation
Cube Reagent row 9, column 0 |
Oil | Stash |
Oil of Intensity
Oil of Intensity
Cube Reagent row 9, column 1 |
Oil | Stash |
Judgement Day Trophy
Judgement Day Trophy
Cube with the Crystalline Flame Medallion to Add Bonus 5% to All Attributes row 9, column 2 |
Trophy | Stash |
Rainbow Stone Cluster [19x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 19 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 10, column 0 |
Gem Cluster | Stash |
Bloodstone Cluster [25x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 25 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 10, column 1 |
Gem Cluster | Stash |
Diamond Cluster [22x]
Diamond Cluster
(Right Click to Collect) Quantity: 22 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 10, column 2 |
Gem Cluster | Stash |
Zod Container (33) [2x]
Zod Container (33)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +15 Life after each Kill row 10, column 3 |
Rune Container | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +18 Spell Focus +124 to Attack Rating +1% to Poison Spell Damage +10 to Strength +2 to Vitality row 10, column 4 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +22 Spell Focus +15% Hit Recovery +24 to Mana Lightning Resist +5% row 10, column 5 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +21 Spell Focus +2% to Poison Spell Damage +7% to Summoned Minion Damage +1% to All Attributes row 10, column 6 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2% to Poison Spell Damage +3% to Summoned Minion Damage +2 to Dexterity +19 to Mana Cold Resist +6% row 10, column 7 |
Jewel | Stash |
Magical Vessel [38x]
Magical Vessel
(Right Click to Collect) Quantity: 38 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 10, column 8 |
Shrine Vessel | Stash |
Trinity Vessel [39x]
Trinity Vessel
(Right Click to Collect) Quantity: 39 +x% to Innate Elemental Damage +x to All Attributes row 10, column 9 |
Shrine Vessel | Stash |
Spiritual Vessel [33x]
Spiritual Vessel
(Right Click to Collect) Quantity: 33 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 10, column 10 |
Shrine Vessel | Stash |
Creepy Vessel [16x]
Creepy Vessel
(Right Click to Collect) Quantity: 16 x% Chance of Crushing Blow x% to Strength +x to Strength row 10, column 11 |
Shrine Vessel | Stash |
Fascinating Vessel [17x]
Fascinating Vessel
(Right Click to Collect) Quantity: 17 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 10, column 12 |
Shrine Vessel | Stash |
Quiet Vessel [39x]
Quiet Vessel
(Right Click to Collect) Quantity: 39 +x Life Regenerated per Second x% to Vitality +x to Vitality row 10, column 13 |
Shrine Vessel | Stash |
Topaz Cluster [14x]
Topaz Cluster
(Right Click to Collect) Quantity: 14 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 11, column 0 |
Gem Cluster | Stash |
Skull Cluster [17x]
Skull Cluster
(Right Click to Collect) Quantity: 17 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 11, column 1 |
Gem Cluster | Stash |
Amethyst Cluster [36x]
Amethyst Cluster
(Right Click to Collect) Quantity: 36 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 11, column 2 |
Gem Cluster | Stash |
Shael Container (13) [11x]
Shael Container (13)
(Right Click to Collect) Quantity: 11 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 11, column 3 |
Rune Container | Stash |
Jah Container (31) [8x]
Jah Container (31)
(Right Click to Collect) Quantity: 8 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 11, column 4 |
Rune Container | Stash |
Pul Container (21) [2x]
Pul Container (21)
(Right Click to Collect) Quantity: 2 Weapons, Armor: 5% to Energy row 11, column 5 |
Rune Container | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +19 Spell Focus +15% Hit Recovery +122 to Attack Rating +15% to Summoned Minion Life +2 to Dexterity row 11, column 6 |
Jewel | Stash |
Sur Container (29) [6x]
Sur Container (29)
(Right Click to Collect) Quantity: 6 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 11, column 7 |
Rune Container | Stash |
Ruby Cluster [25x]
Ruby Cluster
(Right Click to Collect) Quantity: 25 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 12, column 0 |
Gem Cluster | Stash |
Sapphire Cluster [15x]
Sapphire Cluster
(Right Click to Collect) Quantity: 15 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 12, column 1 |
Gem Cluster | Stash |
Emerald Cluster [24x]
Emerald Cluster
(Right Click to Collect) Quantity: 24 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 12, column 2 |
Gem Cluster | Stash |
Fal Container (19) [2x]
Fal Container (19)
(Right Click to Collect) Quantity: 2 Weapons, Armor: 5% to Dexterity row 12, column 3 |
Rune Container | Stash |
Ber Container (30) [12x]
Ber Container (30)
(Right Click to Collect) Quantity: 12 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 12, column 4 |
Rune Container | Stash |
Ohm Container (27) [10x]
Ohm Container (27)
(Right Click to Collect) Quantity: 10 Weapons, Armor: +15% Hit Recovery row 12, column 5 |
Rune Container | Stash |
Cham Container (32) [6x]
Cham Container (32)
(Right Click to Collect) Quantity: 6 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 12, column 6 |
Rune Container | Stash |
Io Container (16) [5x]
Io Container (16)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +50% to Summoned Minion Attack Rating row 12, column 7 |
Rune Container | Stash |
Sacred Vessel [33x]
Sacred Vessel
(Right Click to Collect) Quantity: 33 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 12, column 8 |
Shrine Vessel | Stash |
Ornate Vessel [27x]
Ornate Vessel
(Right Click to Collect) Quantity: 27 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 12, column 9 |
Shrine Vessel | Stash |
Abandoned Vessel [48x]
Abandoned Vessel
(Right Click to Collect) Quantity: 48 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 12, column 10 |
Shrine Vessel | Stash |
Tainted Vessel [24x]
Tainted Vessel
(Right Click to Collect) Quantity: 24 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 12, column 11 |
Shrine Vessel | Stash |
Eerie Vessel [41x]
Eerie Vessel
(Right Click to Collect) Quantity: 41 +x Spell Focus x% to Energy +x to Energy row 12, column 12 |
Shrine Vessel | Stash |
Shimmering Vessel [50x]
Shimmering Vessel
(Right Click to Collect) Quantity: 50 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 12, column 13 |
Shrine Vessel | Stash |
Amber Cluster [21x]
Amber Cluster
(Right Click to Collect) Quantity: 21 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 13, column 0 |
Gem Cluster | Stash |
Turquoise Cluster [22x]
Turquoise Cluster
(Right Click to Collect) Quantity: 22 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 13, column 1 |
Gem Cluster | Stash |
Onyx Cluster [13x]
Onyx Cluster
(Right Click to Collect) Quantity: 13 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 13, column 2 |
Gem Cluster | Stash |
Gul Container (25) [4x]
Gul Container (25)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +15% Attack Speed row 13, column 3 |
Rune Container | Stash |
Lo Container (28) [2x]
Lo Container (28)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +15% Block Speed row 13, column 4 |
Rune Container | Stash |
Vex Container (26) [6x]
Vex Container (26)
(Right Click to Collect) Quantity: 6 Weapons, Armor: +15% Cast Speed row 13, column 5 |
Rune Container | Stash |
Ist Container (24) [5x]
Ist Container (24)
(Right Click to Collect) Quantity: 5 Weapons: +10% Magic Find Armor: +7% Magic Find row 13, column 6 |
Rune Container | Stash |
Lem Container (20) [2x]
Lem Container (20)
(Right Click to Collect) Quantity: 2 Weapons, Armor: 4% to Vitality row 13, column 7 |
Rune Container | Stash |
Strength | 425 | 47% | |
---|---|---|---|
Dexterity | 299 | 48% | |
Vitality | 235 | 47% | |
Energy | 419 | 147% | |
Life | 1846 | 27% | |
Mana | 851 | 50% | |
All Skills / Class Skills | 27 | 4 | |
Maximum Skill / Experience | 0 | 68% | |
Life / Mana stolen per Hit | 10% | 9% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 222.3/s | 70% | |
Cold Resistance / Max | 258% | 10% | |
Fire Resistance / Max | 283% | 8% | |
Lightning Resistance / Max | 245% | 9% | |
Poison Resistance / Max | 253% | 15% | |
Magic / Physical Resistance | 0% | 24% | |
Phys / Ele Damage Reduced | 60 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 6% | |
Fire Absorb | 0 | 6% | |
Lightning Absorb | 0 | 6% | |
Magic Find / Gold Find | 120% | -10% | |
Movement Speed / Light Radius | 50% | 7 | |
wIAS / gIAS | 0% | 50% | |
FCR | 95% | ||
FHR / FBR | 61% | 40% | |
TCD / EWD | 106% | 50% | |
Attack Rating | 251 | 338% | |
Crushing Blow / Deadly Strike | 12% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 5% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 91% | 42% | |
Fire Spell Damage / Pierce | 91% | 42% | |
Lightning Spell Damage / Pierce | 135% | 42% | |
Poison Spell Damage / Pierce | 317% | 104% | |
P/M Spell Dam. / Poison Skill Dur. | 92% | 127% | |
Summoned Minion Life / Damage | 97% | 28% | |
Summoned Minion Resistances / AR | 45% | 0% |