Level | 141 | Experience | 9978712 (37%) |
---|---|---|---|
Strength | 116 | Life | 9470/6052 |
Dexterity | 20 | Mana | 4076/1425 |
Vitality | 1054 | Inventory Gold | 1410000 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 311261 | Character deaths | 197 |
Bosses killed | 343 | Time spent | 51:29:59 |
Boss first kills | 12 | Charms completion | 58% |
Nature 1Harvest 28Barkskin | Werebear 11Werebear Morph 1Rend 1Bestial Potency 15Idol of Scosglen 5Ancestral Protection | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 32Spiritual Alignment 25Armageddon |
Mastery 1Melee Devotion 10Endurance | Reward 15Symbiosis 5Faerie Fire | Oskills 1Jitan's Gate 2Purify 3Rainbow Storm 1Summon Edyrem 26Supernova |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [5x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Long Staff (4)
Long Staff (4)
Two-Hand Damage: 27 to 32 Required Dexterity: 88 +32% to Cold Spell Damage -17% to Enemy Poison Resistance +15 to Lightning Wall +236 to Mana +50% Damage to Undead Socketed (0/4) row 0, column 2 |
Long Staff (4) | Inventory |
Full Rejuvenation Potion [13x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Inventory |
Super Healing Potion [5x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 4 |
Potion | Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 0, column 5 |
Enchanted Rune | Inventory |
Icebird
Icebird
Flying Knife (4) Throw Damage: 79 to 88 One-Hand Damage: 45 to 50 Quantity: 130 Required Level: 50 Required Dexterity: 337 1% Chance to cast level 12 Shackles of Ice on Striking +140% Enhanced Damage Adds 98-246 Cold Damage -13% to Enemy Cold Resistance +15 to APF-20 'Maelstrom' MkI Cold Absorb +5% +20% Magic Find Socketed (0/2) row 0, column 6 |
Flying Knife (4) | Inventory |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +50 to all Attributes +200 to Life +100 to Mana +8 to Light Radius row 0, column 7 |
Sigil of Deadly Sins | Inventory |
Depleted Riftstone (4) [2x]
Depleted Riftstone (
4
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 8 |
Riftstone | Inventory |
Ring
Ring
+13% to Fire Spell Damage +47 to Life Fire Resist +20% Cold Resist +20% +5 Mana after each Kill row 0, column 9 |
Ring | Inventory |
Corrupted Shards (3)
Corrupted Shards (3)
Cube Reagent row 0, column 10 |
Corrupted Shards (3) | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 0, column 11 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +22% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Fire Resist +1% Elemental Resists +10% row 0, column 12 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] row 0, column 13 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +22 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 0, column 14 |
Charm | Inventory |
Shadowsabre
Shadowsabre
Crystal Sword (Sacred) Throw Damage: 1 to 2 Required Level: 100 Required Dexterity: 510 Innate Cold Damage: 9 (45.0% of Dexterity) Crucify: +14% Magic Damage per Base Level +50% Hit Recovery Adds 125-250 Fire Damage Adds 125-250 Lightning Damage Adds 160-250 Cold Damage -20% to Enemy Elemental Resistances +24 to Crucify (Assassin Only) Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% +4 Life on Striking Socketed (0/6) row 1, column 3 |
Crystal Sword (SU) | Inventory |
Signet of Learning [3x]
Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 9 |
Signet | Inventory |
Elemental Band
Elemental Band
Ring Required Level: 100 +10% to Spell Damage +1 to Path of Flames +1 to Lightning Arena +1 to Hive +1 to Nova Charge row 1, column 10 |
Ring (SSU) | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +488 to Life [200 to 500] Poison Length Reduced by +50% row 1, column 12 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +34 to Strength [0 to 38] +35 to Dexterity [0 to 38] +11 to Vitality [0 to 38] +23 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 1, column 13 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +22 to all Attributes [21 to 25] row 1, column 14 |
Charm | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 2, column 0 |
Key | Inventory |
Charged Riftstone (1)
Charged Riftstone (
1
)
Quest Item Required Level: 126 Right click to open a portal Dimensional Labyrinth 1 Area Level: 131 Difficulty: Very Hard - Transmute for Full Monster Stats - row 2, column 5 |
Riftstone | Inventory |
Ring of Regha
Ring of Regha
Ring Adds 3-5 Damage +5% to Spell Damage +11 to Strength +14 to Dexterity Elemental Resists +10% row 2, column 6 |
Ring (TU) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 2, column 8 |
Arcane Shards (1) | Inventory |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 2, column 9 |
Enchanted Rune | Inventory |
Ring
Ring
Already Upgraded +1 to All Skills +15% to Physical/Magic Spell Damage +25% to Fire Spell Damage +19% to Lightning Spell Damage +25% to Cold Spell Damage -5% to Enemy Cold Resistance +15% to Poison Spell Damage +71 Life Regenerated per Second Physical Damage Reduced by 20 2% Reanimate as: Undead Scout +68 Required Level row 2, column 10 |
Ring | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 2, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 2, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +10% to Spell Damage +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +20 to Dexterity [11 to 20] +18 to Vitality [11 to 20] +11 to Energy [11 to 20] - Virtuosity of the Elements - row 2, column 13 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 2, column 14 |
Charm | Inventory |
Oil of Disjunction
Oil of Disjunction
Cube Reagent row 3, column 1 |
Oil | Inventory |
Marchosias' Evil Grin
Marchosias' Evil Grin
Spirit Mask (Sacred) Defense: 3513 (1171) (Druid Only) Required Level: 90 Required Strength: 650 5% Chance to cast level 3 Bladestorm on Melee Attack 5% Chance to cast level 5 Time Strike on Striking +1 to Druid Skill Levels +200% Enhanced Defense +8% to Strength Maximum Mana +10% +53% Bonus to Defense Socketed (0/4) Marchosias' Essence (Druid Werewolf Set) Marchosias' Anger Marchosias' Evil Grin Marchosias' Hatred Marchosias' Might row 3, column 5 |
Spirit Mask (Set) | Inventory |
Mystic Dye - Dark Red
Mystic Dye
Right-click to set item color Color: Dark Red row 3, column 9 |
Dye | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +128 to Life [50 to 150] +73 to Mana [25 to 75] row 3, column 11 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 3, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +14% [11 to 20] -5% to All Vendor Prices row 3, column 13 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 3, column 14 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 7 Fascinating Shrine row 4, column 0 |
Catalyst | Inventory |
Sterrenvogel
Sterrenvogel
Throwing Axe (4) Two-Hand Damage: 1 to 2 Quantity: 130 Required Level: 45 Required Strength: 167 Innate Lightning Damage: 38 (33.0% of Strength) +3 to Barbarian Skill Levels +25% Movement Speed +1000 to Attack Rating Adds 174-252 Lightning Damage -20% to Enemy Lightning Resistance +1000 Defense Socketed (0/2) row 4, column 2 |
Throwing Axe (4) | Inventory |
Zerae's Vindication
Zerae's Vindication
Setzschild (Sacred) Defense: 16898 (5709) (Amazon Only) Required Level: 90 Required Strength: 462 +1 to Amazon Skill Levels +1% Base Block Chance +25% Block Speed +24% to Lightning Spell Damage +196% Enhanced Defense Physical Resist +10% Requirements -40% Socketed (0/6) Zerae's Divinity (Amazon Storm Set) Zerae's Holy Wrath Zerae's Redemption Zerae's Refinement Zerae's Vindication row 4, column 3 |
Setzschild (Set) | Inventory |
Large Signet of Learning [4x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 4, column 7 |
Signet | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 4, column 10 |
Assur's Bane | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +87% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 4, column 11 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 4, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 4, column 13 |
Charm | Inventory |
Depleted Riftstone (3) [2x]
Depleted Riftstone (
3
)
Quest Item Transmute With Arcane Crystal to Charge row 4, column 14 |
Riftstone | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 5, column 0 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 5, column 1 |
Charm | Inventory |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +25% to Lightning Spell Damage -11% to Enemy Lightning Resistance +23% to Cold Spell Damage -18% to Enemy Cold Resistance +25 to Supernova +34% Bonus to Defense -5 to Light Radius row 5, column 5 |
Amulet (SU) | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +5 Spell Focus +2% to Spell Damage row 5, column 6 |
Jewel (TU) | Inventory |
Greater Signet of Learning [3x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 5, column 8 |
Signet | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 5, column 10 |
Whisper of the Damned | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +29 to Strength +30 to Dexterity +22 to Vitality +46 to Energy row 5, column 11 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +52% Bonus to Attack Rating [21 to 150] +17 Life Regenerated per Second [1 to 4] row 5, column 13 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 3 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 6, column 0 |
Catalyst | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 142 Two Random Relics Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 6, column 1 |
Charm | Inventory |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 6, column 5 |
Enchanted Rune | Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 6, column 6 |
Enchanted Rune | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +404 to Life [100 to 500] +207 to Mana [50 to 250] row 6, column 10 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 6, column 11 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +6% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 6, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +219 Defense [201 to 250] +24 to all Attributes [21 to 25] row 6, column 13 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 6, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 7, column 0 |
Catalyst | Inventory |
Arcane Cluster [9x]
Arcane Cluster
(Right Click to Collect) Quantity: 9 row 7, column 1 |
Arcane Cluster | Inventory |
Lazarus' Votive Lamp
Lazarus' Votive Lamp
Grim Wand (Sacred) One-Hand Damage: 39 to 44 (Necromancer Only) Required Level: 100 Required Dexterity: 172 +4 to Necromancer Skill Levels +1% Base Block Chance +50% Hit Recovery -20% to Enemy Fire Resistance -20% to Enemy Lightning Resistance -20% to Enemy Cold Resistance +16% to Energy +60% Bonus to Defense +50% Damage to Undead Socketed (0/2) Archbishop Lazarus (Tribute Set) Lazarus' Chasuble Lazarus' Surplice Cap Lazarus' Votive Lamp Lazarus' Lamen row 7, column 2 |
Grim Wand (Set) | Inventory |
Super Mana Potion [2x]
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 7, column 5 |
Potion | Inventory |
The Veiled Prophet Fragment
The Veiled Prophet Fragment
Cube 3 identical Fragments to Create Trophy row 7, column 8 |
Trophy Fragment | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +21 to Strength [11 to 30] +16 to Dexterity [11 to 30] +28 to Vitality [11 to 30] +11 to Energy [11 to 30] row 7, column 10 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +13 Life Regenerated per Second [10 to 25] Poison Resist +31% [26 to 50] row 7, column 11 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +2% [1 to 5] Regenerate Mana +10% Elemental Resists +5% [1 to 10] row 7, column 12 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 7, column 13 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 7, column 14 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +7% to Spell Damage +42% Magic Find row 8, column 0 |
Charm | Inventory |
Rodeo's Tramplers
Rodeo's Tramplers
Greaves (Sacred) Defense: 2512 (934) Required Level: 100 Required Strength: 650 You may Only use Melee, Summon and Support Skills +1 to All Skills +35% Movement Speed +18% to Fire Spell Damage -9% to Enemy Fire Resistance +22 to Death Blossom +169% Enhanced Defense +227 to Mana Maximum Fire Resist +1% Physical Resist +5% Socketed (0/4) row 8, column 5 |
Greaves (SU) | Inventory |
Sacrificial Mind
Sacrificial Mind
Great Helm (Sacred) Defense: 4159 (1552) Required Level: 100 Required Strength: 625 +15% Life stolen per Hit +15% Chance of Crushing Blow Weapon Physical Damage +21% +168% Enhanced Defense +48 to Strength +49 to Dexterity Socketed (0/4) The Offering (Necromancer Oskill Set) Eye of Wisdom Sacrificial Mind row 8, column 8 |
Great Helm (Set) | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +148% Bonus to Attack Rating [101 to 150] +13% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +7% [5 to 20] Lightning Resist +7% [5 to 20] Cold Resist +7% [5 to 20] row 8, column 10 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +2% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 11 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 8, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +29% Bonus to Defense [21 to 30] row 8, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 8, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 0 |
Catalyst | Inventory |
Corrupted Cluster [11x]
Corrupted Cluster
(Right Click to Collect) Quantity: 11 row 9, column 3 |
Corrupted Cluster | Inventory |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 9, column 7 |
Reality Piercer | Inventory |
Xepera Xeper Xeperu
Xepera Xeper Xeperu
Jewel Required Level: 110 Can be Inserted into Socketed Items Slow Target +2% +10 to Strength +10 to Energy 1% Reanimate as: Returned Archer row 9, column 10 |
Jewel (SU) | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +2 to All Skills Slow Target +20% Maximum Elemental Resists +1% +30% Curse Length Reduction row 9, column 11 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Epicenter
Epicenter
Chain Boots (1) Ith Defense: 47 (43) Required Level: 18 Required Strength: 29 +15% Movement Speed +0% to Poison Spell Damage 8% Chance of Crushing Blow (Based on Character Level) +10% Enhanced Defense +50 to Life Elemental Resists +5% Socketed (1/1) Hold shift (before hovering) to see socketables row 0, column 6 Ith Rune Required Level: 18 Can be Inserted into Socketed Items +3% to Poison Spell Damage |
Chain Boots (1) | Mercenary |
Enlightenment
Enlightenment
Chain Gloves (1) El Defense: 27 Required Level: 6 Required Strength: 28 +10% Combat Speeds +2% Life stolen per Hit +2% Mana stolen per Hit +5 to all Attributes +3 Life Regenerated per Second Lightning Resist +15% +5 to Light Radius Socketed (1/1) Hold shift (before hovering) to see socketables row 0, column 6 El Rune Required Level: 6 Can be Inserted into Socketed Items +3 to all Attributes |
Chain Gloves (1) | Mercenary |
Tiara (1)
Tiara (1)
Defense: 77 (68) Required Dexterity: 21 +1 to All Skills +8% Bonus to Attack Rating +4% to Summoned Minion Damage +14% Enhanced Defense +3 Life Regenerated per Second Socketed (0/1) row 0, column 6 |
Tiara (1) | Mercenary |
Small Shield (1)
Small Shield (1)
Defense: 156 (101) Required Strength: 25 Required Dexterity: 31 1% Chance to cast level 4 Charm when Struck +15% Block Speed +55% Enhanced Defense +6 to Vitality Lightning Resist +10% Socketed (0/1) row 0, column 6 |
Small Shield (1) | Mercenary |
Ancient Armor (1)
Ancient Armor (1)
Defense: 732 (535) Required Strength: 39 +5% Hit Recovery +37% Enhanced Defense +11 to Vitality +12 Life Regenerated per Second Fire Resist +6% Lightning Resist +12% row 0, column 6 |
Ancient Armor (1) | Mercenary |
Plated Belt (1)
Plated Belt (1)
Defense: 218 (185) Required Strength: 34 +18% Enhanced Defense +2 to all Attributes Cold Resist +8% +5% Gold Find Socketed (0/1) row 0, column 6 |
Plated Belt (1) | Mercenary |
Shimmering Vessel [10x]
Shimmering Vessel
(Right Click to Collect) Quantity: 10 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 0 |
Shrine Vessel | Stash |
Sacred Vessel [8x]
Sacred Vessel
(Right Click to Collect) Quantity: 8 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 1 |
Shrine Vessel | Stash |
Ornate Vessel [2x]
Ornate Vessel
(Right Click to Collect) Quantity: 2 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 2 |
Shrine Vessel | Stash |
Creepy Vessel [4x]
Creepy Vessel
(Right Click to Collect) Quantity: 4 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 3 |
Shrine Vessel | Stash |
Eerie Vessel [8x]
Eerie Vessel
(Right Click to Collect) Quantity: 8 +x Spell Focus x% to Energy +x to Energy row 0, column 4 |
Shrine Vessel | Stash |
Tainted Vessel [1x]
Tainted Vessel
(Right Click to Collect) Quantity: 1 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 5 |
Shrine Vessel | Stash |
Weird Vessel [8x]
Weird Vessel
(Right Click to Collect) Quantity: 8 +x% Enhanced Damage Adds x-y damage row 0, column 6 |
Shrine Vessel | Stash |
Quiet Vessel [12x]
Quiet Vessel
(Right Click to Collect) Quantity: 12 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 7 |
Shrine Vessel | Stash |
Spiritual Vessel [4x]
Spiritual Vessel
(Right Click to Collect) Quantity: 4 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 8 |
Shrine Vessel | Stash |
Lodestone
Lodestone
Mystic Orb Right-Click to Apply row 0, column 9 |
UMO | Stash |
Rainbow Stone Cluster [10x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 10 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 0, column 10 |
Gem Cluster | Stash |
Amber Cluster [8x]
Amber Cluster
(Right Click to Collect) Quantity: 8 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 0, column 11 |
Gem Cluster | Stash |
Onyx Cluster [5x]
Onyx Cluster
(Right Click to Collect) Quantity: 5 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 0, column 12 |
Gem Cluster | Stash |
Bloodstone Cluster [6x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 6 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 0, column 13 |
Gem Cluster | Stash |
Larzuk's Round Shot
Larzuk's Round Shot
Mystic Orb Right-Click to Apply row 1, column 9 |
UMO | Stash |
Ruby Cluster [1x]
Ruby Cluster
(Right Click to Collect) Quantity: 1 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 1, column 10 |
Gem Cluster | Stash |
Turquoise Cluster [3x]
Turquoise Cluster
(Right Click to Collect) Quantity: 3 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 1, column 11 |
Gem Cluster | Stash |
Amethyst Cluster [2x]
Amethyst Cluster
(Right Click to Collect) Quantity: 2 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 1, column 12 |
Gem Cluster | Stash |
Sapphire Cluster [2x]
Sapphire Cluster
(Right Click to Collect) Quantity: 2 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 1, column 13 |
Gem Cluster | Stash |
Abandoned Vessel [2x]
Abandoned Vessel
(Right Click to Collect) Quantity: 2 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 2, column 0 |
Shrine Vessel | Stash |
Intimidating Vessel [6x]
Intimidating Vessel
(Right Click to Collect) Quantity: 6 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 1 |
Shrine Vessel | Stash |
Trinity Vessel [5x]
Trinity Vessel
(Right Click to Collect) Quantity: 5 +x% to Innate Elemental Damage +x to All Attributes row 2, column 2 |
Shrine Vessel | Stash |
Hidden Vessel [3x]
Hidden Vessel
(Right Click to Collect) Quantity: 3 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 2, column 3 |
Shrine Vessel | Stash |
Enchanted Vessel [11x]
Enchanted Vessel
(Right Click to Collect) Quantity: 11 +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 4 |
Shrine Vessel | Stash |
Fascinating Vessel [10x]
Fascinating Vessel
(Right Click to Collect) Quantity: 10 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 2, column 5 |
Shrine Vessel | Stash |
Magical Vessel [7x]
Magical Vessel
(Right Click to Collect) Quantity: 7 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 6 |
Shrine Vessel | Stash |
Eye of Malic
Eye of Malic
Mystic Orb Right-Click to Apply row 2, column 7 |
UMO | Stash |
Periapt of Life
Periapt of Life
Mystic Orb Right-Click to Apply row 2, column 8 |
UMO | Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +24% Cold Resist +22% -2 to Light Radius row 2, column 9 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 2, column 10 |
Charm | Stash |
Topaz Cluster [2x]
Topaz Cluster
(Right Click to Collect) Quantity: 2 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 2, column 11 |
Gem Cluster | Stash |
Emerald Cluster [2x]
Emerald Cluster
(Right Click to Collect) Quantity: 2 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 2, column 12 |
Gem Cluster | Stash |
Skull Cluster [1x]
Skull Cluster
(Right Click to Collect) Quantity: 1 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 2, column 13 |
Gem Cluster | Stash |
Relic: Tantrum
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 to Tantrum +2000 Defense vs. Melee +3% to Vitality row 3, column 10 |
Charm | Stash |
Relic: Guardian Spirit
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Guardian Spirit +52 to Guardian Spirit +25% to Summoned Minion Damage Spirit Walk Heals an Additional 5% Maximum Life while Carrying All Shaman Relics (Defender Spirit - Guardian Spirit - Protector Spirit) row 3, column 11 |
Charm | Stash |
Relic: Banish
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +17 to Banish Elemental Resists +10% Elemental/Magic Damage Reduced by 10 row 3, column 12 |
Charm | Stash |
Relic: Trinity Arrow
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage +12 to Trinity Arrow Fire Absorb +1% Lightning Absorb +1% Cold Absorb +1% row 3, column 13 |
Charm | Stash |
Tenet of Judgement
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 4, column 0 |
Item Design | Stash |
Dulra Aegis
Dulra Aegis
Item Design Cube with separate Ingredients to Design Tenet of Conflict Tenet of Judgement Tenet of Wisdom Tenet of Vigor Tenet of Restraint Tenet of Harmony row 4, column 2 |
Item Design | Stash |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent row 4, column 9 |
Oil | Stash |
Ghost Trance
Ghost Trance
Cube Reagent Cube with Umbaru Treasure to Add Bonus (11 to 40) to all Attributes +1 to All Skills row 4, column 10 |
Ghost Trance | Stash |
Ghost Trance
Ghost Trance
Cube Reagent Cube with Umbaru Treasure to Add Bonus (11 to 40) to all Attributes +1 to All Skills row 4, column 11 |
Ghost Trance | Stash |
Ghost Trance
Ghost Trance
Cube Reagent Cube with Umbaru Treasure to Add Bonus (11 to 40) to all Attributes +1 to All Skills row 4, column 12 |
Ghost Trance | Stash |
Ghost Trance
Ghost Trance
Cube Reagent Cube with Umbaru Treasure to Add Bonus (11 to 40) to all Attributes +1 to All Skills row 4, column 13 |
Ghost Trance | Stash |
Large Cycle: Vitality
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Vitality +(10 to 20) to Vitality +5 Required Level row 5, column 6 |
Cycle | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 5, column 8 |
Charm | Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 5, column 9 |
Oil | Stash |
Oil of Intensity [2x]
Oil of Intensity
Cube Reagent row 5, column 10 |
Oil | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +23 Life Regenerated per Second [10 to 25] Poison Resist +42% [26 to 50] row 5, column 11 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +16 Life Regenerated per Second [10 to 25] Poison Resist +38% [26 to 50] row 5, column 12 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +22 Life Regenerated per Second [10 to 25] Poison Resist +26% [26 to 50] row 5, column 13 |
Charm | Stash |
Tenet of Wisdom
Tenet of Wisdom
Item Design Cube with separate Ingredients to Design Ghost Trance Relic 3 Sacred Unique Belts Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 6, column 0 |
Item Design | Stash |
Tenet of Harmony
Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 6, column 2 |
Item Design | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +16% [11 to 20] -5% to All Vendor Prices row 6, column 8 |
Charm | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 6, column 9 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 6, column 10 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 6, column 11 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 6, column 12 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 6, column 13 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 7, column 7 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 7, column 8 |
Charm | Stash |
Der Nebelring
Der Nebelring
Ring Required Level: 110 +24% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +5% +49 Life after each Kill +2 to Light Radius row 7, column 9 |
Ring (SU) | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 7, column 10 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 7, column 11 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 7, column 12 |
Charm | Stash |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +228 to Life [100 to 500] +197 to Mana [50 to 250] row 7, column 13 |
Charm | Stash |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 8, column 0 |
Item Design | Stash |
Large Cycle: Druid
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1 to Druid Skill Levels -5 to All Attributes +16 Required Level row 8, column 6 |
Cycle | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 8, column 7 |
Charm | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] row 8, column 9 |
Charm | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 8, column 10 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 8, column 11 |
Charm | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 8, column 12 |
Charm | Stash |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 8, column 13 |
Enchanted Rune | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +12% [11 to 20] -5% to All Vendor Prices row 9, column 7 |
Charm | Stash |
Belladonna Extract [5x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 9, column 8 |
Belladonna Extract | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 9, column 11 |
Charm | Stash |
Hem Rune (15) [2x]
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 9, column 12 |
Enchanted Rune | Stash |
Iu Rune (16)
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 9, column 13 |
Enchanted Rune | Stash |
Katamari
Katamari
Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill row 10, column 7 |
Jewel (TU) | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +13% [11 to 15] row 10, column 8 |
Charm | Stash |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +376 to Life [100 to 500] +164 to Mana [50 to 250] row 10, column 11 |
Charm | Stash |
Ahmn Rune (11) [2x]
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 10, column 13 |
Enchanted Rune | Stash |
Quov Tsin Fragment
Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 11, column 6 |
Trophy Fragment | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +11% [11 to 15] row 11, column 7 |
Charm | Stash |
Greater Signet of Learning [7x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 11, column 8 |
Signet | Stash |
Signet of Learning
Signet of Learning
Right-click: Free Attribute Points: %d row 11, column 11 |
Signet | Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 11, column 13 |
Enchanted Rune | Stash |
Idol of Fortune
Idol of Fortune
Amulet Required Level: 120 +1 to All Skills -1% Base Block Chance +25% Combat Speeds +25% to Spell Damage Weapon Physical Damage +28% Maximum Life +3% Maximum Mana +10% Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune row 12, column 5 |
Amulet | Stash |
Judgement Day Fragment
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 6 |
Trophy Fragment | Stash |
Kingdom of Shadow Fragment
Kingdom of Shadow Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 7 |
Trophy Fragment | Stash |
Zod Rune
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 12, column 11 |
Rune | Stash |
Lux Rune (17)
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 12, column 12 |
Enchanted Rune | Stash |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 12, column 13 |
Enchanted Rune | Stash |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 60 +1 to All Skills +40% Attack Speed +233% Bonus to Attack Rating Cannot Be Frozen row 13, column 5 |
Amulet (TU) | Stash |
Viz-jun Fragment
Viz-jun Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 6 |
Trophy Fragment | Stash |
Xazax Fragment
Xazax Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 7 |
Trophy Fragment | Stash |
Oil of Augmentation
Oil of Augmentation
Cube Reagent row 13, column 9 |
Oil | Stash |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 13, column 11 |
Enchanted Rune | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 13, column 12 |
Enchanted Rune | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 13, column 13 |
Enchanted Rune | Stash |
Strength | 356 | 36% | |
---|---|---|---|
Dexterity | 217 | 36% | |
Vitality | 195 | 36% | |
Energy | 246 | 36% | |
Life | 1070 | 19% | |
Mana | 355 | 41% | |
All Skills / Class Skills | 31 | 8 | |
Maximum Skill / Experience | 0 | 53% | |
Life / Mana stolen per Hit | 9% | 9% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 1 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 65.3/s | 10% | |
Cold Resistance / Max | 171% | 8% | |
Fire Resistance / Max | 171% | 10% | |
Lightning Resistance / Max | 188% | 8% | |
Poison Resistance / Max | 249% | 10% | |
Magic / Physical Resistance | 0% | 10% | |
Phys / Ele Damage Reduced | 0 | 19 | |
Poison / Curse length reduction | 50% | 30% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 128% | 178% | |
Movement Speed / Light Radius | 45% | -3 | |
wIAS / gIAS | 0% | 35% | |
FCR | 135% | ||
FHR / FBR | 85% | 25% | |
TCD / EWD | 122% | 27% | |
Attack Rating | 0 | 200% | |
Crushing Blow / Deadly Strike | 6% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 20% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 209% | 25% | |
Fire Spell Damage / Pierce | 249% | 37% | |
Lightning Spell Damage / Pierce | 176% | 16% | |
Poison Spell Damage / Pierce | 108% | 5% | |
P/M Spell Dam. / Poison Skill Dur. | 108% | 0% | |
Summoned Minion Life / Damage | 0% | 12% | |
Summoned Minion Resistances / AR | 24% | 0% |