Level | 127 | Experience | 7916862 (26%) |
---|---|---|---|
Strength | 895 | Life | 5914/3842 |
Dexterity | 25 | Mana | 2685/1285 |
Vitality | 20 | Inventory Gold | 0 |
Energy | 25 | Stash Gold | 1301214 |
Free stat points | 0 | Signets eaten | 230 |
Monsters killed | 132954 | Character deaths | 78 |
Bosses killed | 63 | Time spent | 18:23:43 |
Boss first kills | 0 | Charms completion | 35% |
Deathspeaker 1Embalming 1Sacrifices 25Death Ward 3Famine 1Bane 13Death Pact | Crossbow 25Widowmaker 1Deathly Effigy 10Brutal Effigy 21Voodoo Practice 18Life From Death | Mastery 5Tenacity |
Reward 1Talon's Hold 15Rathma's Chosen | Oskills 1Gladiator's Dominance 19Gorefest 1Jitan's Gate 1Purify 1Summon Edyrem 1Survival Instinct 12Tantrum 18Teleport | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Trebuchet (Sacred)
Trebuchet (Sacred)
Two-Hand Damage: 332 to 699 (Necromancer Only) Required Strength: 500 Shrine Blessed +40% Attack Speed +200% Enhanced Damage Adds 50-351 Damage Weapon Physical Damage +60% +7% to Vitality +8 to Vitality +5 Life Regenerated per Second +36 Required Level Socketed (0/6) row 0, column 0 |
Trebuchet (Craft) | Cube |
Eld Rune
Eld Rune
Required Level: 8 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage Shields: +3 to Maximum Damage row 4, column 14 |
Rune | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Tran Athulua Fragment [2x]
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy row 0, column 3 |
Trophy Fragment | Inventory |
Amulet
Amulet
Already Upgraded +4 to All Skills +9% to Spell Damage -5% to Enemy Fire Resistance +29 to Vitality +495 to Life Physical Damage Reduced by 41 +40 Required Level row 0, column 4 |
Amulet | Inventory |
Ring
Ring
+7% Innate Elemental Damage +12% to Fire Spell Damage -5% to Enemy Cold Resistance +13 to Energy +100 to Life Lightning Resist +21% Poison Resist +7% Physical Damage Reduced by 20 +6% to Experience Gained +19% Magic Find +56 Required Level row 0, column 6 |
Ring | Inventory |
Ring
Ring
+3% Innate Elemental Damage +9% to Spell Damage +100 to Life +28 to Mana Fire Resist +22% Poison Resist +35% Physical Damage Reduced by 20 +6% to Experience Gained +60 Required Level row 0, column 7 |
Ring | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 8 |
Assur's Bane | Inventory |
Askari Call
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 0, column 9 |
Scroll | Inventory |
Pul Rune
Pul Rune
Required Level: 55 Can be Inserted into Socketed Items Weapons: +5% to Energy Armor: +5% to Energy Shields: +5% to Energy row 0, column 11 |
Rune | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 5% added as Magic Find (Max +100%) Current Bonus: +128% row 0, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 0, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 14 |
Charm | Inventory |
Ring
Ring
Adds 5-11 Damage +5% Life stolen per Hit -5% to Enemy Lightning Resistance +66 to Life 2% Reanimate as: Walker row 1, column 2 |
Ring | Inventory |
Ring
Ring
+4% Innate Elemental Damage +5% Mana stolen per Hit +13% to Physical/Magic Spell Damage -5% to Enemy Fire Resistance +12 to Dexterity +5 Mana after each Kill row 1, column 4 |
Ring | Inventory |
Nimmenjuushin
Nimmenjuushin
War Axe (Sacred) One-Hand Damage: 100 to 264 Required Level: 100 Required Strength: 465 8% Chance to cast level 10 Claw Tornado on Striking +4 to Druid Skill Levels +12% Bonus Damage to Mark of the Wild +175% Duration Bonus to Mark of the Wild +30% Attack Speed +50% Hit Recovery +118% Enhanced Damage +142 to Maximum Damage +13% Life stolen per Hit +29% to Strength Requirements -20% Socketed (0/6) row 1, column 5 |
War Axe (SU) | Inventory |
Apeskull
Apeskull
Bone Helm (Sacred) Defense: 2761 (1050) Required Level: 100 Required Strength: 469 +2 to All Skills Adds 75-100 Fire Damage Adds 75-100 Lightning Damage Adds 75-100 Cold Damage -15% to Enemy Elemental Resistances +163% Enhanced Defense Requirements -25% Socketed (0/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 1, column 7 |
Bone Helm (Set) | Inventory |
Aidan's Lament
Aidan's Lament
Crown (Sacred) Defense: 5911 (1639) Required Level: 100 Required Strength: 338 +86% Damage to Demons +106% Damage to Undead +15 to Charged Strike +139% Enhanced Defense +1994 Defense Maximum Lightning Resist +2% 5% Reanimate as: Undead Lancer Requirements -50% Socketed (0/4) row 1, column 9 |
Crown (SU) | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 1, column 11 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 1, column 13 |
Charm | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 1, column 14 |
Charm | Inventory |
Ring
Ring
+25 Spell Focus -4% to Enemy Lightning Resistance +15% to Poison Spell Damage +13% to Summoned Minion Life Cold Resist +17% +2 Life on Striking row 2, column 0 |
Ring | Inventory |
Till We Have Heaven In Sight
Till We Have Heaven In Sight
Light Plated Boots (Sacred) Defense: 1850 (869) Required Level: 80 Required Strength: 375 +25% Cast Speed +30% Movement Speed +31% to Summoned Minion Damage +113% Enhanced Defense +10% to All Attributes +40 to Strength +40 to Energy Requirements -40% Socketed (0/4) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 2, column 2 |
Light Plated Boots (Set) | Inventory |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 4 |
Shrine | Inventory |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +136 to Life [50 to 150] +68 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 2, column 11 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 2, column 12 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +10% [1 to 10] row 2, column 14 |
Charm | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 3, column 1 |
Shrine | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Requirements -(2 to 4)% Gold Cost: 5000 row 3, column 8 |
Catalyst | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +30% Bonus to Defense [21 to 30] row 3, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +15 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +20 to Energy [11 to 20] row 3, column 13 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 3, column 14 |
Charm | Inventory |
Amulet
Amulet
+13 to Minimum Damage +9% to Physical/Magic Spell Damage +106 to Mana +10 Mana after each Kill +8% to Experience Gained row 4, column 0 |
Amulet | Inventory |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 4, column 5 |
Shrine | Inventory |
Super Healing Potion [2x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 4, column 6 |
Potion | Inventory |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 4, column 10 |
Shrine | Inventory |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 4, column 11 |
Scroll | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 4, column 13 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Transmute with an Urt rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 4, column 14 |
Charm | Inventory |
The Seal of Kharos
The Seal of Kharos
Ring Required Level: 60 +1 to Amazon Skill Levels +25% Cast Speed +25% to Physical/Magic Spell Damage +12% to Fire Spell Damage +12% to Summoned Minion Life -50 Life Regenerated per Second row 5, column 0 |
Ring (TU) | Inventory |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2512 (1202) Required Level: 90 Required Strength: 250 +109% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +39% Physical Resist +5% +20% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 5, column 1 |
Cap (Set) | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +28% Cast Speed +1179 to Mana Elemental Resists +22% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 5, column 3 |
Amulet | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +21% Cold Resist +21% +5 to Light Radius row 5, column 12 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +73% Bonus to Attack Rating [21 to 150] +17 Life Regenerated per Second [1 to 4] row 5, column 13 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 5, column 14 |
Charm | Inventory |
Oil of Augmentation
Oil of Augmentation
Cube Reagent row 6, column 0 |
Oil | Inventory |
Rathma's Skeleton
Rathma's Skeleton
Ancient Armor (Sacred) Defense: 9322 (3917) Required Level: 90 Required Strength: 616 +1 to Necromancer Skill Levels +40% Hit Recovery +138% Enhanced Defense Lightning Resist +50% Physical Resist +5% Requirements -20% Socketed (0/6) Rathma's Empire (Necromancer Melee Set) Rathma's Chase Rathma's Death Gaze Rathma's Skeleton Rathma's Tyranny row 6, column 3 |
Ancient Armor (Set) | Inventory |
Eld Rune
Eld Rune
Required Level: 8 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage Shields: +3 to Maximum Damage row 6, column 9 |
Rune | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +22 Life Regenerated per Second [10 to 25] Poison Resist +30% [26 to 50] row 6, column 11 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 6, column 13 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +237 Defense [201 to 250] +25 to all Attributes [21 to 25] row 6, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 7, column 1 |
Catalyst | Inventory |
Mystic Orb
Mystic Orb
Right-Click to Apply row 7, column 5 |
Mystic Orb | Inventory |
Positronic Brain
Positronic Brain
Cube Reagent row 7, column 9 |
Positronic Brain | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 7, column 11 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 7, column 12 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 7, column 13 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 7, column 14 |
Charm | Inventory |
Relic: Teleport
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +4% Movement Speed Teleport Cooldown Reduced by 0.8 seconds +18 to Teleport row 8, column 0 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 1 |
Catalyst | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 8, column 8 |
Jewel (TU) | Inventory |
Ancient Bronze
Ancient Bronze
Mask (Sacred) Defense: 2723 (1005) Required Level: 80 Required Strength: 600 +1 to Barbarian Skill Levels +25 to Maximum Damage +54% Bonus to Attack Rating +171% Enhanced Defense +15% Magic Find Socketed (0/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter row 8, column 9 |
Mask (Set) | Inventory |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 8, column 12 |
Enchanted Rune | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +8 to Strength [0 to 38] +34 to Dexterity [0 to 38] +17 to Vitality [0 to 38] +23 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 8, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] row 8, column 14 |
Charm | Inventory |
Relic: Survival Instinct
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Survival Instinct row 9, column 0 |
Charm | Inventory |
Relic: Gladiator's Dominance
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Gladiator's Dominance row 9, column 1 |
Charm | Inventory |
Relic: Gorefest
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Gorefest: 66 Magic Damage per Level +40% Attack Speed +19 to Gorefest row 9, column 2 |
Charm | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +11% to Poison Spell Damage -10% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 9, column 3 |
Amulet | Inventory |
Celestia's Ribbon
Celestia's Ribbon
Plated Belt (Sacred) Defense: 3944 (1494) Required Level: 90 Required Strength: 675 +1 to Amazon Skill Levels +15% Attack Speed +164% Enhanced Defense +14% to Strength +45 to Dexterity Physical Resist +5% Socketed (0/2) Celestia's Myth (Amazon Spear Set) Celestia's Charge Celestia's Passion Celestia's Ribbon Celestia's Wings row 9, column 4 |
Plated Belt (Set) | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 9, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices row 9, column 13 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 9, column 14 |
Charm | Inventory |
Rathma's Death Gaze
Rathma's Death Gaze
Crown (Sacred) Defense: 2066 (1566) Required Level: 90 Required Strength: 675 +2 to Necromancer Skill Levels +20% Hit Recovery +12 to Maximum Damage +500 Defense +46 to Strength Elemental Resists +13% Socketed (0/4) Rathma's Empire (Necromancer Melee Set) Rathma's Chase Rathma's Death Gaze Rathma's Skeleton Rathma's Tyranny row 8, column 12 |
Crown (Set) | Mercenary |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Undead Lancer row 8, column 12 |
Amulet (TU) | Mercenary |
Lancea
Lancea
Throwing Spear (Sacred) Throw Damage: 216 to 320 One-Hand Damage: 158 to 236 Quantity: 60 Required Level: 100 Required Dexterity: 530 20% Chance to cast level 10 Flurry of Javelins on Melee Attack +40% Attack Speed +40% Hit Recovery +122% Enhanced Damage Adds 52-112 Damage +700 Defense +1 Life on Striking Socketed (0/4) row 8, column 12 |
Throwing Spear (SU) | Mercenary |
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred) Defense: 10006 (3720) Required Level: 100 Required Strength: 675 15% Chance to cast level 40 Arachnomancy on Melee Attack 4% Chance to cast level 12 Time Strike on Striking +34% Hit Recovery +90% Damage to Undead Adds 200-300 Poison Damage over 2 seconds -35% to Enemy Poison Resistance +5% Chance of Crushing Blow Weapon Physical Damage +26% +169% Enhanced Defense +100 to Strength +50 Life on Melee Attack Socketed (0/6) row 8, column 12 |
Gothic Plate (SU) | Mercenary |
Marchosias' Hatred
Marchosias' Hatred
Heavy Belt (Sacred) Defense: 3679 (1378) Required Level: 90 Required Strength: 625 5% Chance to cast level 3 Bladestorm on Melee Attack +3% Chance of Crushing Blow Weapon Physical Damage +59% +167% Enhanced Defense +7% to Strength Socketed (0/2) +1 to Druid Skill Levels Maximum Life +6% Marchosias' Essence (Druid Werewolf Set) Marchosias' Anger Marchosias' Evil Grin Marchosias' Hatred Marchosias' Might row 8, column 12 |
Heavy Belt (Set) | Mercenary |
Cloudladder
Cloudladder
Spiked Shield (4) GulGul Defense: 2583 (1017) Required Level: 65 Required Dexterity: 353 +2 to All Skills +2 to Druid Skill Levels +2 to Sorceress Skill Levels +30% Attack Speed +154% Enhanced Defense +50 to all Attributes +40 Life Regenerated per Second Socketed (2/6) Hold shift (before hovering) to see socketables row 0, column 0 Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Spiked Shield (4) | Stash |
Crown (Sacred)
Crown (Sacred)
Defense: 1868 (1639) Required Strength: 675 +5% to Spell Damage -3% to Enemy Lightning Resistance +14% Enhanced Defense Fire Resist +38% Cold Resist +37% Socketed (0/4) row 0, column 2 |
Crown (Craft) | Stash |
Arrow Quiver
Arrow Quiver
Quantity: 500 8% Chance to cast level 40 Cryo Beam on Striking +15 to Minimum Damage +7% Life stolen per Hit +194 Defense +96 Life Regenerated per Second Lightning Resist +24% row 0, column 5 |
Arrow Quiver | Stash |
Apeshoot
Apeshoot
Repeating Crossbow (Sacred) Two-Hand Damage: 293 to 415 Required Level: 100 Required Strength: 503 20% Chance to cast level 9 Arrow on Striking +75% Attack Speed +187% Enhanced Damage Adds 50-100 Damage +152 Life after each Kill 2% Reanimate as: Undead Marksman 2% Reanimate as: Walker Requirements -25% Socketed (0/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 0, column 6 |
Repeating Crossbow (Set) | Stash |
Doj Rune (14)
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 0, column 12 |
Enchanted Rune | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 0, column 13 |
Enchanted Rune | Stash |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 1, column 12 |
Enchanted Rune | Stash |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 1, column 13 |
Enchanted Rune | Stash |
Hypersurface
Hypersurface
Leather Armor (Sacred) Defense: 8630 (2420) Required Level: 80 Required Strength: 315 +174% Enhanced Defense +2000 Defense +200 to Energy +468 to Life +130 Life after each Kill Requirements -40% Socketed (0/6) Universal Law (Assassin Psionic Set) Dead Lens Hypersurface Killing Vector Quantum Bevel row 2, column 2 |
Leather Armor (Set) | Stash |
Lacuni Cowl
Lacuni Cowl
Skull Cap (Sacred) Defense: 3108 (1290) Required Level: 90 Required Strength: 550 Orb Effects Applied to this Item are Doubled Adds 150-200 Fire Damage Adds 150-200 Lightning Damage -7% to Enemy Fire Resistance -14% to Enemy Lightning Resistance +141% Enhanced Defense Maximum Lightning Resist +1% Maximum Poison Resist +1% 2% Reanimate as: Dried Corpse Socketed (0/4) row 2, column 8 |
Skull Cap (SU) | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 2, column 12 |
Enchanted Rune | Stash |
Hem Rune (15)
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 2, column 13 |
Enchanted Rune | Stash |
Sinwar
Sinwar
Demon Head (Sacred) Defense: 1598 (Necromancer Only) Required Level: 100 Required Dexterity: 445 +6 to Necromancer Skill Levels +2% Base Block Chance +100 Spell Focus +24% to Spell Damage -30% to Enemy Elemental Resistances -10% to Summoned Minion Resistances Physical Resist +15% Cannot Be Frozen Total Defense = 0 Socketed (0/4) row 3, column 0 |
Demon Head (SU) | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Ist Defense: 4467 (1494) Required Level: 100 3% Chance to cast level 2 Time Strike on Striking +199% Enhanced Defense -100 to Life +85% Magic Find Requirements -100% Socketed (1/2) Hold shift (before hovering) to see socketables row 3, column 10 Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find |
Plated Belt (SU) | Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 3, column 12 |
Enchanted Rune | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 3, column 13 |
Enchanted Rune | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 4, column 8 |
Shrine | Stash |
Plunderbird
Plunderbird
Blade (Sacred) One-Hand Damage: 120 to 501 (Druid Only) Required Level: 100 Required Dexterity: 488 -6% Weapon Physical Damage per 1% Crushing Blow +30% Movement Speed +200% Enhanced Damage +375 to Maximum Damage Maximum Life +2% Elemental Resists +25% Physical Resist +6% Socketed (0/3) row 4, column 9 |
Blade (SU) | Stash |
Achilios' Sledgehammer
Achilios' Sledgehammer
Stinger Crossbow (Sacred) Two-Hand Damage: 274 to 373 (Necromancer Only) Required Level: 90 Required Strength: 460 +149% Enhanced Damage +12 to Nova Shot +5% Chance of Crushing Blow Adds 50-100 Damage Slow Target +25% +21% to Strength +10 Life on Striking Socketed (0/6) Achilios' Wake (Necromancer Crossbow Set) Achilios' Eagle Eye Achilios' Refuge Achilios' Sledgehammer Achilios' Stealth row 4, column 10 |
Stinger Crossbow (Set) | Stash |
Light Belt (Sacred)
Light Belt (Sacred)
Defense: 1106 Required Strength: 550 1% Chance to cast level 8 Glacial Nova when Struck +10% to Cold Spell Damage +38 to all Attributes +112 to Life +43 to Mana Socketed (0/2) row 4, column 12 |
Light Belt (Sacred) | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 5, column 4 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 5, column 5 |
Shrine | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +36% Bonus to Attack Rating +1% to Fire Spell Damage +8% to Summoned Minion Damage +35 to Life +1% Magic Find row 5, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +1% to Lightning Spell Damage +47 to Life Fire Resist +6% +1% Magic Find row 5, column 13 |
Jewel | Stash |
Qarak's Will
Qarak's Will
Giant Sword (Sacred) One-Hand Damage: 158 to 241 Two-Hand Damage: 217 to 297 Required Level: 100 Required Strength: 480 6% Chance to cast level 40 Pentagram on Melee Attack 15% Chance to cast level 34 Spike Nova on Melee Attack 10% Chance to cast level 36 Bloodlust on Kill +40% Bonus Damage to Bloodlust +158% Enhanced Damage Adds 50-125 Damage Adds 84-167 Fire Damage +26% to Fire Spell Damage +202 Life after each Kill 5% Reanimate as: Returned Archer Socketed (0/4) row 6, column 0 |
Giant Sword (SU) | Stash |
Heart of Fire
Heart of Fire
Hexblade (Sacred) Throw Damage: 1 to 2 (Necromancer Only) Required Level: 100 Required Dexterity: 926 Innate Fire Damage: 10 (40.0% of Dexterity) 14% Chance to cast level 50 Pyroblast on Melee Attack 1% Chance to cast level 40 Pentagram on Striking +5 to Necromancer Skill Levels +15% Attack Speed +37% Bonus to Attack Rating Adds 200-330 Fire Damage -23% to Enemy Fire Resistance +1% to Cold Spell Damage +1000 Defense +1% to Dexterity Physical Resist +10% +165 Life on Melee Attack +100% Bonus to Defense +2% Magic Find Requirements +100% Socketed (3/3) Hold shift (before hovering) to see socketables row 6, column 1 Jewel Can be Inserted into Socketed Items +15% Attack Speed +37% Bonus to Attack Rating +1% to Cold Spell Damage +1% to Dexterity +2% Magic Find Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage |
Hexblade (SSU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +48% Bonus to Attack Rating +2% to Lightning Spell Damage Cold Resist +6% +2% Magic Find row 6, column 8 |
Jewel | Stash |
Perfect Turquoise
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 6, column 12 |
Gem | Stash |
Thul Rune
Thul Rune
Required Level: 28 Can be Inserted into Socketed Items Weapons: Cold Resist +30% Armor: Cold Resist +25% Shields: Cold Resist +25% row 6, column 13 |
Rune | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 7, column 2 |
Shrine | Stash |
Rathma's Tyranny
Rathma's Tyranny
Raptor Scythe (Sacred) Two-Hand Damage: 269 to 302 (Necromancer Only) Required Level: 90 Required Strength: 414 Mega Impact 15% Chance to cast level 1 Guard Tower on Kill +40% Attack Speed +168% Enhanced Damage Adds 63-88 Damage Slow Target +25% +59 to Strength Socketed (0/6) Rathma's Empire (Necromancer Melee Set) Rathma's Chase Rathma's Death Gaze Rathma's Skeleton Rathma's Tyranny row 7, column 3 |
Raptor Scythe (Set) | Stash |
Crucible
Crucible
Superior Needle Crossbow (Sacred) IgnJahGul Throw Damage: 3 to 4 (Necromancer Only) Required Level: 120 Required Strength: 244 Innate Fire Damage: 716 (80.0% of Strength) Already Upgraded Famine Grants 1% of Strength and Dexterity as Innate Elemental Damage Famine No Longer Grants Weapon Physical Damage 25% Chance to cast level 36 Banish on Kill +50% Attack Speed +15% Enhanced Damage Adds 2-1 Damage +211% Bonus to Attack Rating +385 to Attack Rating Adds 250-350 Fire Damage +10% Innate Elemental Damage -35% to Enemy Fire Resistance +1% to Poison Spell Damage +28% to Strength +7 to all Attributes Fire Resist +5% Lightning Resist +6% Poison Resist +5% +5% Chance to Avoid Damage +2 Mana on Striking +9 Life after each Kill +5 Mana after each Kill +1% to Experience Gained +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 7, column 5 Jewel Can be Inserted into Socketed Items Already Upgraded +2 to Minimum Damage +49% Bonus to Attack Rating +2% to Strength +2 to Energy Lightning Resist +6% +4 Life after each Kill +1 Mana after each Kill Jewel Can be Inserted into Socketed Items Already Upgraded +49% Bonus to Attack Rating +5 to Strength +5 to Dexterity +7 to Vitality +5 to Energy Poison Resist +5% +2 Life after each Kill +2 Mana after each Kill +1% to Experience Gained Jewel Can be Inserted into Socketed Items Already Upgraded +46% Bonus to Attack Rating +1% to Poison Spell Damage +1% to Strength +2 to Strength +2 to Dexterity Fire Resist +5% +3 Life after each Kill +2 Mana after each Kill Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Superior Needle Crossbow (Sacred) | Stash |
Gaze of the Dead
Gaze of the Dead
Bone Helm (Sacred) Defense: 4368 (1037) Required Level: 120 Required Strength: 625 +150% Damage to Demons +254% Enhanced Defense (Based on Character Level) +698 Defense (Based on Character Level) +190 Life Regenerated per Second (Based on Character Level) +444 to Life (Based on Character Level) +285 to Mana (Based on Character Level) Maximum Fire Resist +1% +180% Damage to The Zakarum Socketed (0/4) row 7, column 10 |
Bone Helm (SU) | Stash |
Celestia's Charge
Celestia's Charge
Light Plated Boots (Sacred) Defense: 2129 (869) Required Level: 90 Required Strength: 625 2% Chance to cast level 6 Celerity on Kill +45% Movement Speed +20% Hit Recovery +145% Enhanced Defense +44 to Strength +15% to Dexterity +13% Bonus to Defense Socketed (0/4) Celestia's Myth (Amazon Spear Set) Celestia's Charge Celestia's Passion Celestia's Ribbon Celestia's Wings row 7, column 12 |
Light Plated Boots (Set) | Stash |
Hunter's Camouflage
Hunter's Camouflage
Bronze Shield (Sacred) Defense: 7817 (2439) (Barbarian Only) Required Level: 90 Required Strength: 600 +2 to Barbarian Skill Levels +11% Life stolen per Hit +200% Enhanced Defense +500 Defense +34 to Strength +144 to Vitality +5% Chance to Avoid Damage Socketed (0/4) Big Game Hunter (Barbarian Warmonger Set) Hunter's Camouflage Hunter's Claw Fist Hunter's Skin Hunter's Trackless Step row 8, column 7 |
Bronze Shield (Set) | Stash |
Perfect Amber [2x]
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 9, column 12 |
Gem | Stash |
Perfect Bloodstone
Perfect Bloodstone
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% to Summoned Minion Life Armor: Maximum Fire Resist +1% Fire Resist +20% Shields: +5% to Summoned Minion Resistances row 9, column 13 |
Gem | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 10, column 2 |
Shrine | Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 10, column 9 |
Oil | Stash |
Flameskin
Flameskin
Scale Mail (Sacred) Defense: 9282 (2770) Required Level: 100 Required Strength: 805 Adds 5 - 7 Fire Damage to Weapon per 2% Attack Speed Weapon Physical Damage -150% 1% Chance to cast level 6 Life Spark on Striking +24 Spell Focus +15% Attack Speed +49% Bonus to Attack Rating +1% to Physical/Magic Spell Damage -20% to Enemy Fire Resistance +2% to Lightning Spell Damage +12% to Summoned Minion Life +175% Enhanced Defense +1665 Defense +1% to Strength +5% to Dexterity +1% to Energy +23 to Mana Maximum Fire Resist +2% Lightning Resist +5% Cold Resist +12% Poison Resist +17% +55% Bonus to Defense +1% to Experience Gained Requirements +40% Socketed (6/6) Hold shift (before hovering) to see socketables row 11, column 3 Jewel Can be Inserted into Socketed Items +15% Attack Speed +1% to Physical/Magic Spell Damage Poison Resist +5% +1% to Experience Gained Requirements -4% Jewel Can be Inserted into Socketed Items +11 Spell Focus +2% to Dexterity Poison Resist +6% Requirements -13% Jewel Can be Inserted into Socketed Items +13 Spell Focus +1% to Dexterity Cold Resist +6% Requirements -12% Jewel Can be Inserted into Socketed Items +2% to Lightning Spell Damage +1% to Strength Poison Resist +6% Requirements -13% Jewel Can be Inserted into Socketed Items +49% Bonus to Attack Rating +1% to Energy Cold Resist +6% Requirements -14% Jewel Can be Inserted into Socketed Items +12% to Summoned Minion Life +2% to Dexterity +23 to Mana Lightning Resist +5% Requirements -4% |
Scale Mail (SSU) | Stash |
Relic: Snake Bite
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +15% Bonus to Poison Skill Duration -10% to Enemy Poison Resistance +30 to Snake Bite row 11, column 10 |
Charm | Stash |
Emblem of Hatred
Emblem of Hatred
Cube Reagent (Secret) row 11, column 13 |
Emblem | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +25% to Poison Spell Damage -12% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 12, column 8 |
Amulet | Stash |
Niradyahk
Niradyahk
Amulet Required Level: 80 2% Chance to cast level 50 Singularity on Melee Attack +2 to All Skills +20% Cast Speed +250 to Life +125 to Mana 3% Reanimate as: Walker row 12, column 9 |
Amulet (SU) | Stash |
Relic: Churel
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +17 to Churel Slows Attacker by +10% Cold Absorb +3% row 12, column 10 |
Charm | Stash |
Icy Essence [2x]
Icy Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 12, column 11 |
Essence | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 12, column 13 |
Charm | Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 13, column 8 |
Belladonna Extract | Stash |
Lightning Essence
Lightning Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 10 |
Essence | Stash |
Earth Essence
Earth Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 11 |
Essence | Stash |
Venomous Essence
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 12 |
Essence | Stash |
Strength | 654 | 159% | |
---|---|---|---|
Dexterity | 184 | 50% | |
Vitality | 196 | 65% | |
Energy | 152 | 40% | |
Life | 386 | 11% | |
Mana | 143 | 32% | |
All Skills / Class Skills | 9 | 6 | |
Maximum Skill / Experience | 0 | 52% | |
Life / Mana stolen per Hit | 7% | 16% | |
Life / Mana after each Kill | 15 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 20 | 0% | |
Regenerate Life / Mana | 40.1/s | 10% | |
Cold Resistance / Max | 192% | 6% | |
Fire Resistance / Max | 163% | 7% | |
Lightning Resistance / Max | 167% | 6% | |
Poison Resistance / Max | 155% | 7% | |
Magic / Physical Resistance | 0% | 6% | |
Phys / Ele Damage Reduced | 16 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 105% | -10% | |
Movement Speed / Light Radius | 39% | 8 | |
wIAS / gIAS | 0% | 170% | |
FCR | 35% | ||
FHR / FBR | 83% | 25% | |
TCD / EWD | 57% | 27% | |
Attack Rating | 0 | 73% | |
Crushing Blow / Deadly Strike | 4% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 100-200 | ||
Lightning Damage | 0 | ||
Magic Damage | 35-70 | ||
Cold Spell Damage / Pierce | 19% | 10% | |
Fire Spell Damage / Pierce | 10% | 10% | |
Lightning Spell Damage / Pierce | 10% | 19% | |
Poison Spell Damage / Pierce | 10% | 5% | |
P/M Spell Dam. / Poison Skill Dur. | 10% | 0% | |
Summoned Minion Life / Damage | 0% | 38% | |
Summoned Minion Resistances / AR | 20% | 0% |