Level | 141 | Experience | 9916696 (3%) |
---|---|---|---|
Strength | 140 | Life | 8191/4245 |
Dexterity | 25 | Mana | 10910/4440 |
Vitality | 20 | Inventory Gold | 1340727 |
Energy | 1030 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 851410 | Character deaths | 735 |
Bosses killed | 728 | Time spent | 109:32:27 |
Boss first kills | 0 | Charms completion | 68% |
Deathspeaker 20Embalming 1Sacrifices 2Death Ward 1Death Pact | Totem 1Fireheart Totem 25Stormeye Totem 1Frostclaw Totem 25Apprenticeship 10Dark Gathering 10Dirge 25Soulbond | Mastery 3Meditation 5Tenacity 10Endurance |
Reward 15Jinn | Oskills 7Bloodlust 37Champions of the Sun 11Churel 33Devouring Cloud 1Hive 1Jitan's Gate 1Lightning Arena 1Nova Charge 1Path of Flames 3Purify 1Summon Edyrem 16Thunderstone 18Wyrd | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 0, column 2 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +20% [1 to 10] - Stigma of Excidium - row 0, column 3 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +14% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 0, column 4 |
Charm | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 5 |
Assur's Bane | Inventory |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -3% to Enemy Lightning Resistance -2% to Enemy Cold Resistance -2% to Enemy Poison Resistance row 0, column 6 |
Jewel (TU) | Inventory |
Lacuni Cowl
Lacuni Cowl
Skull Cap (Sacred) Defense: 2979 (1290) Required Level: 90 Required Strength: 550 Orb Effects Applied to this Item are Doubled Adds 150-200 Fire Damage Adds 150-200 Lightning Damage -11% to Enemy Fire Resistance -14% to Enemy Lightning Resistance +131% Enhanced Defense Maximum Poison Resist +1% 2% Reanimate as: Returned Warrior Socketed (0/4) row 0, column 9 |
Skull Cap (SU) | Inventory |
Malus Domestica
Malus Domestica
Club (Sacred) One-Hand Damage: 41 to 42 Required Level: 100 Required Strength: 376 Increased Healing Rate from Apples by 100% Apple Healing Effect While Equipped +2 to All Skills +16% to Vitality +214 to Life Maximum Life +3% Physical Resist +9% 10% Reanimate as: Walker +50% Damage to Undead Socketed (0/3) row 0, column 11 |
Club (SU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +2% to Strength Lightning Resist +5% +6% Gold Find row 0, column 12 |
Jewel | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 0, column 13 |
Custom Signet | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +5 to Strength Requirements +10% row 0, column 14 |
Jewel (TU) | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 1, column 3 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +137% Bonus to Attack Rating [101 to 150] +13% to Spell Damage [11 to 15] +7% Chance of Crushing Blow [6 to 10] Fire Resist +15% [5 to 20] Lightning Resist +15% [5 to 20] Cold Resist +15% [5 to 20] row 1, column 4 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 1, column 5 |
Charm | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 1, column 6 |
Jewel (TU) | Inventory |
Super Healing Potion [6x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 1, column 12 |
Potion | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Lightning Resist +5% row 1, column 14 |
Jewel | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +22% Cold Resist +24% +1 to Light Radius row 2, column 0 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +28% Bonus to Defense [21 to 30] row 2, column 1 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +150% Bonus to Attack Rating [21 to 150] +22 Life Regenerated per Second [1 to 4] row 2, column 2 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 2, column 3 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +480 to Life [100 to 500] +227 to Mana [50 to 250] - Demonic Forgery - row 2, column 4 |
Charm | Inventory |
Large Signet of Learning
Large Signet of Learning
Right-click: Free Attribute Points: %d row 2, column 6 |
Signet | Inventory |
Greater Healing Potion [2x]
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 2, column 12 |
Potion | Inventory |
Perfect Turquoise [6x]
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 2, column 13 |
Gem | Inventory |
Greater Signet of Learning [3x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 2, column 14 |
Signet | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 3, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +42 to Strength +46 to Dexterity +38 to Vitality +53 to Energy row 3, column 3 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 3, column 4 |
Charm | Inventory |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +27 to all Attributes +200 to Life +100 to Mana +9 to Light Radius row 3, column 5 |
Sigil of Deadly Sins | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 3, column 6 |
Whisper of the Damned | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 11 |
Arcane Shards (1) | Inventory |
Small Cycle: Energy
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Energy +1 Required Level row 3, column 14 |
Cycle | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 4, column 0 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +220 Defense [201 to 250] +25 to all Attributes [21 to 25] row 4, column 1 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +10% to Spell Damage +11% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +15 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +20 to Energy [11 to 20] - Virtuosity of the Elements - row 4, column 3 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +500 to Life [200 to 500] Poison Length Reduced by +50% row 4, column 4 |
Charm | Inventory |
Relic: Champions of the Sun
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +37 to Champions of the Sun +12% to Summoned Minion Damage Elemental Resists +14% row 4, column 5 |
Charm | Inventory |
Apple
Apple
Regenerates 100 life per second for 10 minutes row 4, column 6 |
Apple | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 4, column 11 |
Arcane Shards (1) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +2% to Cold Spell Damage +2% to Strength Poison Resist +5% row 4, column 12 |
Jewel | Inventory |
Call of the Damned [2x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 4, column 14 |
Scroll | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 5, column 0 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 1 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 5, column 2 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 5, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Necromancer Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +113 to Life [50 to 150] +56 to Mana [25 to 75] Physical Resist +5% row 5, column 4 |
Charm | Inventory |
Relic: Churel
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +11 to Churel Slows Attacker by +10% Cold Absorb +3% row 5, column 5 |
Charm | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +12% to Poison Spell Damage -7% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 5, column 11 |
Amulet | Inventory |
Ring
Ring
+1 to All Skills +13% to Physical/Magic Spell Damage -10% to Enemy Cold Resistance +1 Life on Striking row 5, column 12 |
Ring | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 6, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 6, column 1 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 6, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +15 Life Regenerated per Second - Infernal Blaze - row 6, column 3 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 132 Keep in Inventory to Gain Bonus +1 to All Skills +10 to Strength +10 to Dexterity +10 to Vitality +6% to Energy +134 to Energy Maximum Life +2% Maximum Mana +5% +32 Required Level row 6, column 4 |
Charm | Inventory |
Relic: Wyrd
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +18 to Wyrd Magic Resist +2% row 6, column 5 |
Charm | Inventory |
Doj Rune (14)
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 6, column 12 |
Enchanted Rune | Inventory |
Ohm Container (27) [7x]
Ohm Container (27)
(Right Click to Collect) Quantity: 7 Weapons, Armor: +15% Hit Recovery row 6, column 14 |
Rune Container | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 7, column 0 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 7, column 1 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 7, column 2 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +11% to Experience Gained [6 to 15] row 7, column 3 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +29 to Strength [11 to 30] +45 to Dexterity [11 to 30] +40 to Vitality [11 to 30] +44 to Energy [11 to 30] - Power Synthesis - row 7, column 4 |
Charm | Inventory |
Relic: Devouring Cloud
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% to Poison Spell Damage +33 to Devouring Cloud Poison Resist +30% row 7, column 5 |
Charm | Inventory |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 7, column 12 |
Enchanted Rune | Inventory |
Corrupted Shards (3)
Corrupted Shards (3)
Cube Reagent row 7, column 14 |
Corrupted Shards (3) | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 8, column 0 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 8, column 1 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +36 to Strength [0 to 38] +33 to Dexterity [0 to 38] +31 to Vitality [0 to 38] +18 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 8, column 2 |
Charm | Inventory |
Key
Key
Quantity: 45 row 8, column 3 |
Key | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] row 8, column 4 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +95% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 8, column 5 |
Charm | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 142 Two Random Relics Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 8, column 6 |
Charm | Inventory |
Oil of Luck [2x]
Oil of Luck
Cube Reagent row 8, column 7 |
Oil | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 8, column 12 |
Whisper of the Damned | Inventory |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 8, column 13 |
Enchanted Rune | Inventory |
Zod Container (33) [12x]
Zod Container (33)
(Right Click to Collect) Quantity: 12 Weapons, Armor: +15 Life after each Kill row 8, column 14 |
Rune Container | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 1 |
Catalyst | Inventory |
Arcane Cluster [157x]
Arcane Cluster
(Right Click to Collect) Quantity: 157 row 9, column 2 |
Arcane Cluster | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 9, column 3 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] Slow Target +4% +17 Life Regenerated per Second [10 to 25] Poison Resist +42% [26 to 50] - Demonic Delirium - row 9, column 4 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(2 to 4) to Maximum Damage Gold Cost: 25000 row 9, column 5 |
Catalyst | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 183 Ornate Shrine row 9, column 6 |
Catalyst | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +32% Bonus to Attack Rating +1% to Physical/Magic Spell Damage Requirements -10% row 9, column 7 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +39% Bonus to Attack Rating +1% to Fire Spell Damage +35 to Life row 9, column 8 |
Jewel | Inventory |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 9, column 9 |
Belladonna Extract | Inventory |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 9, column 10 |
Enchanted Rune | Inventory |
Arcane Shards (4)
Arcane Shards (4)
Cube Reagent row 9, column 11 |
Arcane Shards (4) | Inventory |
Oil of Craft
Oil of Craft
Cube Reagent row 9, column 14 |
Oil | Inventory |
Steppe Sleeper
Steppe Sleeper
Boots (Sacred) Defense: 1572 (672) Required Level: 140 Already Upgraded +1 to Barbarian Skill Levels +15% Movement Speed +134% Enhanced Defense +40% to Strength +25 to Strength Maximum Poison Resist +2% Fire Resist +15% Lightning Resist +15% Cold Resist +15% Poison Resist +55% +15% Magic Find Requirements -100% +60 Required Level Socketed (4/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter Hold shift (before hovering) to see socketables row 0, column 9 Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Boots (Set) | Mercenary |
Cinadide's Bender
Cinadide's Bender
Gauntlets (Sacred) Defense: 1569 (654) Required Level: 140 Required Strength: 625 +20% Attack Speed +40% Hit Recovery Adds 35-70 Magic Damage Adds 50-100 Fire Damage +140% Enhanced Defense +64 to Strength Maximum Fire Resist +2% Maximum Lightning Resist +2% Fire Resist +55% Lightning Resist +55% Cold Resist +15% Poison Resist +15% +19% Magic Find +40 Required Level Socketed (4/4) +80 to Strength Cannot Be Frozen Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus Hold shift (before hovering) to see socketables row 0, column 9 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Gauntlets (Set) | Mercenary |
Ravine
Ravine
Horned Helm (Sacred) Defense: 3389 (1237) (Barbarian Only) Required Level: 138 Required Strength: 500 Already Upgraded +2 to Barbarian Skill Levels Weapon Physical Damage +24% +174% Enhanced Defense +119 to Strength Maximum Lightning Resist +1% Maximum Cold Resist +4% Fire Resist +6% Lightning Resist +54% Cold Resist +86% Poison Resist +6% Physical Resist +5% +15% Magic Find +48 Required Level Socketed (4/4) 10% Chance to cast level 1 Guard Tower on Kill +1 to Barbarian Skill Levels Weapon Physical Damage +100% Mount Arreat (Barbarian Earthshaker Set) Avalanche Eruption Ravine Snowstorm Hold shift (before hovering) to see socketables row 0, column 9 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Horned Helm (Set) | Mercenary |
In For The Kill
In For The Kill
Amulet Required Level: 120 Already Upgraded 2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill 2% Chance to cast level 20 Thunder Hammer Nova on Kill 2% Chance to cast level 20 Widowmaker on Kill +20% Movement Speed Elemental Resists -20% +40% Magic Find +20 Required Level row 0, column 9 |
Amulet (SSU) | Mercenary |
Eruption
Eruption
Kriegsmesser (Sacred) JahJahJahJahJahJah One-Hand Damage: 240 to 359 (Barbarian Only) Required Level: 130 Required Strength: 642 Already Upgraded +2 to Barbarian Skill Levels +30% Attack Speed +259% Enhanced Damage Adds 50-155 Damage Weapon Physical Damage +100% Maximum Fire Resist +1% Fire Resist +48% +40 Required Level Socketed (6/6) 10% Chance to cast level 1 Guard Tower on Kill +1 to Barbarian Skill Levels Weapon Physical Damage +100% Mount Arreat (Barbarian Earthshaker Set) Avalanche Eruption Ravine Snowstorm Hold shift (before hovering) to see socketables row 0, column 9 Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage |
Kriegsmesser (Set) | Mercenary |
Avalanche
Avalanche
Ancient Armor (Sacred) Defense: 11754 (3918) Required Level: 138 Required Strength: 770 Already Upgraded +2 to Barbarian Skill Levels +20% Movement Speed Stun Attack +200% Enhanced Defense +30% to Strength +25 to Strength +46 to Vitality Elemental Resists +6% Physical Resist +1% +14% Bonus to Defense +15% Magic Find +48 Required Level Socketed (6/6) 10% Chance to cast level 1 Guard Tower on Kill +1 to Barbarian Skill Levels Weapon Physical Damage +100% Mount Arreat (Barbarian Earthshaker Set) Avalanche Eruption Ravine Snowstorm Hold shift (before hovering) to see socketables row 0, column 9 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Ancient Armor (Set) | Mercenary |
Cinadide's Anvil
Cinadide's Anvil
Plated Belt (Sacred) Defense: 3615 (1494) Required Level: 140 Required Strength: 338 Already Upgraded +1 to Paladin Skill Levels Adds 13-25 Damage Adds 50-100 Fire Damage +142% Enhanced Defense +31% to Strength +25 to Strength +15% Magic Find Requirements -50% +40 Required Level Socketed (2/2) +80 to Strength Cannot Be Frozen Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus Hold shift (before hovering) to see socketables row 0, column 9 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Plated Belt (Set) | Mercenary |
Trinity Vessel [52x]
Trinity Vessel
(Right Click to Collect) Quantity: 52 +x% to Innate Elemental Damage +x to All Attributes row 0, column 0 |
Shrine Vessel | Stash |
Shimmering Vessel [66x]
Shimmering Vessel
(Right Click to Collect) Quantity: 66 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 1 |
Shrine Vessel | Stash |
Enchanted Vessel [66x]
Enchanted Vessel
(Right Click to Collect) Quantity: 66 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 2 |
Shrine Vessel | Stash |
Magical Vessel [72x]
Magical Vessel
(Right Click to Collect) Quantity: 72 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 3 |
Shrine Vessel | Stash |
Tainted Vessel [48x]
Tainted Vessel
(Right Click to Collect) Quantity: 48 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 4 |
Shrine Vessel | Stash |
Sacred Vessel [65x]
Sacred Vessel
(Right Click to Collect) Quantity: 65 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 5 |
Shrine Vessel | Stash |
Ornate Vessel [55x]
Ornate Vessel
(Right Click to Collect) Quantity: 55 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 6 |
Shrine Vessel | Stash |
Creepy Vessel [48x]
Creepy Vessel
(Right Click to Collect) Quantity: 48 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 7 |
Shrine Vessel | Stash |
Eerie Vessel [66x]
Eerie Vessel
(Right Click to Collect) Quantity: 66 +x Spell Focus x% to Energy +x to Energy row 0, column 8 |
Shrine Vessel | Stash |
Quiet Vessel [66x]
Quiet Vessel
(Right Click to Collect) Quantity: 66 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 9 |
Shrine Vessel | Stash |
Intimidating Vessel [34x]
Intimidating Vessel
(Right Click to Collect) Quantity: 34 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 10 |
Shrine Vessel | Stash |
Hidden Vessel [42x]
Hidden Vessel
(Right Click to Collect) Quantity: 42 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 11 |
Shrine Vessel | Stash |
Fascinating Vessel [70x]
Fascinating Vessel
(Right Click to Collect) Quantity: 70 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 12 |
Shrine Vessel | Stash |
Spiritual Vessel [54x]
Spiritual Vessel
(Right Click to Collect) Quantity: 54 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 13 |
Shrine Vessel | Stash |
Weird Vessel [29x]
Weird Vessel
(Right Click to Collect) Quantity: 29 +x% Enhanced Damage Adds x-y damage row 2, column 0 |
Shrine Vessel | Stash |
Abandoned Vessel [68x]
Abandoned Vessel
(Right Click to Collect) Quantity: 68 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 2, column 1 |
Shrine Vessel | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 2, column 2 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 2, column 3 |
Key | Stash |
Dulra Aegis
Dulra Aegis
Item Design Cube with separate Ingredients to Design Tenet of Conflict Tenet of Judgement Tenet of Wisdom Tenet of Vigor Tenet of Restraint Tenet of Harmony row 2, column 4 |
Item Design | Stash |
Tenet of Restraint
Tenet of Restraint
Item Design Cube with separate Ingredients to Design The Sleep 4 Trophy Fragments 3 Unique Amulets Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 2, column 6 |
Item Design | Stash |
Quiet Shrine (8)
Quiet Shrine (8)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 2, column 8 |
Shrine | Stash |
Darkling
Darkling
Heavy Boots (Sacred) Defense: 1977 (738) Required Level: 100 Required Strength: 550 +1 to All Skills +30% Movement Speed +12% Life stolen per Hit +12% to Poison Spell Damage -7% to Enemy Poison Resistance +168% Enhanced Defense -100 to Life Socketed (0/4) Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 2, column 9 |
Heavy Boots (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +3 to Minimum Damage +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2 to Strength +1% to Energy row 2, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +15% Block Speed +2% to Spell Damage +1% to Dexterity +2 to Vitality +9 Life Regenerated per Second row 2, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage +2 to Dexterity +2 to Vitality +2% to Energy +2 to Energy Fire Resist +6% row 2, column 13 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Hit Recovery +2% to Spell Damage +2% to Energy +2 to Energy Lightning Resist +6% Requirements -10% row 3, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +2% to Spell Damage +7% to Summoned Minion Damage +2 to Dexterity +2% to Energy +34 to Life row 3, column 12 |
Jewel | Stash |
Diamond Cluster [34x]
Diamond Cluster
(Right Click to Collect) Quantity: 34 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 3, column 13 |
Gem Cluster | Stash |
Oil of Conjuration [8x]
Oil of Conjuration
Cube Reagent row 4, column 0 |
Oil | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 4, column 1 |
Charm | Stash |
Steppe Sleeper
Steppe Sleeper
Boots (Sacred) Defense: 1518 (672) Required Level: 80 +1 to Barbarian Skill Levels +20% Movement Speed +126% Enhanced Defense +30% to Strength Requirements -100% Socketed (0/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter row 4, column 2 |
Boots (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Spell Damage +5 to Strength +5 to Dexterity +5 to Vitality +7 to Energy +20 to Mana Fire Resist +5% row 4, column 12 |
Jewel | Stash |
Skull Cluster [27x]
Skull Cluster
(Right Click to Collect) Quantity: 27 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 4, column 13 |
Gem Cluster | Stash |
Ruby Cluster [31x]
Ruby Cluster
(Right Click to Collect) Quantity: 31 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 5, column 1 |
Gem Cluster | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 5, column 10 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +129 to Attack Rating +2% to Spell Damage +1% to All Attributes +2 to Dexterity +18 to Mana row 5, column 12 |
Jewel | Stash |
Amethyst Cluster [32x]
Amethyst Cluster
(Right Click to Collect) Quantity: 32 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 5, column 13 |
Gem Cluster | Stash |
Manastorm
Manastorm
Yew Wand (Sacred) One-Hand Damage: 45 to 47 (Necromancer Only) Required Level: 100 Required Dexterity: 158 Ethereal +2 to All Skills +40% to Physical/Magic Spell Damage +9 to Immersion +20% to Summoned Minion Resistances +3000 Defense vs. Melee +23% to Energy Maximum Lightning Resist +2% Maximum Cold Resist +2% Physical Resist +5% +50% Damage to Undead Socketed (0/2) row 6, column 2 |
Yew Wand (SU) [eth] | Stash |
Tower Rush
Tower Rush
Dirk (Sacred) One-Hand Damage: 38 to 39 (Necromancer Only) Required Level: 80 Required Dexterity: 421 +2 to Necromancer Skill Levels +24% to Fire Spell Damage +27% to Lightning Spell Damage +20% to Cold Spell Damage Socketed (0/2) The Towerlord (Necromancer Totem Set) Tower Defense Tower Denial Tower Rush Tower Wall row 6, column 3 |
Dirk (Set) | Stash |
Taha Rune [5x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 6, column 12 |
Rune | Stash |
Onyx Cluster [50x]
Onyx Cluster
(Right Click to Collect) Quantity: 50 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 6, column 13 |
Gem Cluster | Stash |
Creepy Shrine (9)
Creepy Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 7, column 0 |
Shrine | Stash |
Intimidating Shrine (4)
Intimidating Shrine (4)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 7, column 1 |
Shrine | Stash |
Frost
Frost
Boots (Sacred) Defense: 1592 (672) Required Level: 80 Required Strength: 335 +15% Movement Speed +30% Hit Recovery +137% Enhanced Defense +11% to Strength +13% to Dexterity Cold Resist +38% +13% Magic Find Requirements -33% Socketed (0/4) Pantheon (Amazon Bow Set) Earth Fire Frost Water row 7, column 4 |
Boots (Set) | Stash |
Aidan's Lament
Aidan's Lament
Crown (Sacred) Defense: 5514 (1639) Required Level: 100 Required Strength: 338 +74% Damage to Demons +95% Damage to Undead +19 to Charged Strike +155% Enhanced Defense +1335 Defense Maximum Lightning Resist +2% 5% Reanimate as: Returned Warrior Requirements -50% Socketed (0/4) row 7, column 8 |
Crown (SU) | Stash |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +25% to Lightning Spell Damage -9% to Enemy Lightning Resistance +23% to Cold Spell Damage -16% to Enemy Cold Resistance +26 to Supernova +34% Bonus to Defense -5 to Light Radius row 7, column 10 |
Amulet (SU) | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 5% added as Magic Find (Max +100%) Current Bonus: +128% row 7, column 11 |
Charm | Stash |
Depleted Riftstone (4)
Depleted Riftstone (
4
)
Quest Item Transmute With Arcane Crystal to Charge row 7, column 12 |
Riftstone | Stash |
Amber Cluster [44x]
Amber Cluster
(Right Click to Collect) Quantity: 44 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 7, column 13 |
Gem Cluster | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -3% to Enemy Cold Resistance -2% to Enemy Poison Resistance row 8, column 2 |
Jewel (TU) | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -3% to Enemy Lightning Resistance -2% to Enemy Cold Resistance -3% to Enemy Poison Resistance row 8, column 3 |
Jewel (TU) | Stash |
Grim Silhouette
Grim Silhouette
Gargoyle Head (Sacred) Defense: 5223 (1650) (Necromancer Only) Required Level: 100 Required Dexterity: 443 Veil King: +100% Life and Damage +3 to Necromancer Skill Levels +57% to Summoned Minion Damage +113% to Summoned Minion Attack Rating +175% Enhanced Defense +686 Defense Maximum Cold Resist +1% Elemental Resists +16% Socketed (0/4) row 8, column 6 |
Gargoyle Head (SU) | Stash |
Felblood
Felblood
Amulet Required Level: 10 Metal Solace: Also Regenerates Totem Life +1 to Necromancer Skill Levels +5% Life stolen per Hit +564 to Life (Based on Character Level) 3% Reanimate as: Dried Corpse row 8, column 12 |
Amulet (TU) | Stash |
Turquoise Cluster [50x]
Turquoise Cluster
(Right Click to Collect) Quantity: 50 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 8, column 13 |
Gem Cluster | Stash |
The Moon Crystal
The Moon Crystal
Mystic Orb Right-Click to Apply row 9, column 0 |
UMO | Stash |
Ring
Ring
Already Upgraded +1 to All Skills +27 Spell Focus +10% to Lightning Spell Damage -5% to Enemy Lightning Resistance +15% to Cold Spell Damage +8 to all Attributes Physical Damage Reduced by 16 +6% to Experience Gained +15% Magic Find +56 Required Level row 9, column 1 |
Ring | Stash |
Beads of the Snake Queen
Beads of the Snake Queen
Amulet Required Level: 100 4% Chance to cast level 33 Scorpion Blade on Kill Adds 5-10 Damage Stun Attack +343 Defense +25% to Strength +22% to Dexterity +100 Life after each Kill row 9, column 3 |
Amulet (SSU) | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) IstIst Defense: 4257 (1494) Required Level: 120 3% Chance to cast level 2 Time Strike on Striking +185% Enhanced Defense -100 to Life +102% Magic Find Requirements -100% +20 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 9, column 4 Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find |
Plated Belt (SU) | Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 9, column 8 |
Belladonna Extract | Stash |
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet Required Level: 110 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +2 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +15 to Hive Lightning Resist +44% Poison Resist +48% row 9, column 9 |
Amulet (SU) | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +36 to Strength [0 to 38] +10 to Dexterity [0 to 38] +36 to Vitality [0 to 38] +28 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 9, column 10 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +393 to Life [200 to 500] Poison Length Reduced by +50% row 9, column 12 |
Charm | Stash |
Bloodstone Cluster [46x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 46 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 9, column 13 |
Gem Cluster | Stash |
Marksman's Eye
Marksman's Eye
Mystic Orb Right-Click to Apply row 10, column 0 |
UMO | Stash |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +148% Bonus to Attack Rating [101 to 150] +11% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +8% [5 to 20] Lightning Resist +8% [5 to 20] Cold Resist +8% [5 to 20] row 10, column 1 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +41% Bonus to Attack Rating +10% to Summoned Minion Damage +2% to Energy +2 to Energy Lightning Resist +5% row 10, column 2 |
Jewel | Stash |
Greater Signet of Learning
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 10, column 3 |
Signet | Stash |
Relic: Winter Avatar
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% to Cold Spell Damage +23 to Winter Avatar Maximum Cold Resist +1% row 10, column 4 |
Charm | Stash |
Relic: Dream Eater
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus Dream Eater Cooldown Reduced by 1 second +9 to Dream Eater (Necromancer Only) +25 to Dream Eater row 10, column 5 |
Charm | Stash |
Relic: Spike Nova
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 5-15 Damage +10 to Spike Nova +4% Chance of Crushing Blow row 10, column 6 |
Charm | Stash |
Relic: Arrow Swarm
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus Arrow Swarm: +2 Projectiles Adds 5-10 Damage +7 to Arrow Swarm row 10, column 7 |
Charm | Stash |
Wyand's Perfidy
Wyand's Perfidy
Heavy Belt (Sacred) Defense: 4134 (1378) Required Level: 110 Required Strength: 625 2% Chance to cast level 12 Nightmare when Struck +10% Attack Speed +25% to Fire Spell Damage +22 to Rising Dawn +200% Enhanced Defense +10% to Energy Maximum Fire Resist +2% Socketed (0/2) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 10, column 8 |
Heavy Belt (Set) | Stash |
Ras Algethi
Ras Algethi
Ring Required Level: 100 2% Chance to cast level 44 Magic Missiles on Melee Attack +50 Spell Focus +17% to Physical/Magic Spell Damage +18% to Fire Spell Damage -10% to Enemy Fire Resistance Physical Resist -2% row 10, column 10 |
Ring (SU) | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +483 to Life [200 to 500] Poison Length Reduced by +50% row 10, column 12 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 10, column 13 |
Charm | Stash |
Emblem of Destruction
Emblem of Destruction
Cube Reagent (Secret) row 11, column 0 |
Emblem | Stash |
Emblem of Lies
Emblem of Lies
Cube Reagent (Secret) row 11, column 1 |
Emblem | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Poison Resist +1% row 11, column 2 |
Jewel (SU) | Stash |
Giant's Knuckle
Giant's Knuckle
Ring Required Level: 120 +20% Attack Speed Adds 10-15 Damage +5% Life stolen per Hit +5% Deadly Strike +25 Life Regenerated per Second Physical Resist +5% Physical Damage Reduced by 20 +20 Required Level row 11, column 3 |
Ring (SSU) | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +10% row 11, column 4 |
Amulet (SSU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +3 to Maximum Damage +1% to All Attributes +2 to Dexterity Cold Resist +6% Requirements -10% row 11, column 6 |
Jewel | Stash |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
It which bears the writings of genesis It which can manifest their son and his disciple It which is of the brother, savior and sacrifice It which is of many and may cleanse the soul It which is a splinter of the spirit in a land Unformed row 11, column 7 |
Pulsating Worldstone Shard | Stash |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +25% to Lightning Spell Damage -12% to Enemy Lightning Resistance +25% to Cold Spell Damage -7% to Enemy Cold Resistance +21 to Supernova +38% Bonus to Defense -5 to Light Radius row 11, column 8 |
Amulet (SU) | Stash |
Ring
Ring
Already Upgraded 1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills +10% to Lightning Spell Damage +8% to Cold Spell Damage -4% to Enemy Cold Resistance Physical Damage Reduced by 20 +14 Life on Melee Attack +33% Magic Find +60 Required Level row 11, column 9 |
Ring | Stash |
Depleted Riftstone (2) [2x]
Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 11, column 10 |
Riftstone | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 11, column 12 |
Charm | Stash |
Astrogha Fragment
Astrogha Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 1 |
Trophy Fragment | Stash |
Eve of Destruction Fragment
Eve of Destruction Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 2 |
Trophy Fragment | Stash |
Nephalem's Sacrifice Fragment
Nephalem's Sacrifice Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 3 |
Trophy Fragment | Stash |
Viz-jun Fragment [2x]
Viz-jun Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 4 |
Trophy Fragment | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +4 to Maximum Damage +42% Bonus to Attack Rating +1% to Cold Spell Damage +2% to Strength Cold Resist +5% row 12, column 5 |
Jewel | Stash |
Zakarum Stoning Rock
Zakarum Stoning Rock
Jewel Required Level: 60 Can be Inserted into Socketed Items Already Upgraded 1% Chance to cast level 4 Shockwave on Kill +6% Damage to Demons Weapon Physical Damage +6% +2 to Vitality row 12, column 6 |
Jewel (TU) | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 12, column 7 |
Charm | Stash |
Oil of Greater Luck [3x]
Oil of Greater Luck
Cube Reagent row 12, column 8 |
Oil | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +87% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 12, column 10 |
Charm | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Cold Resist +1% [0 to 1] row 12, column 13 |
Charm | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Elemental Resists +1% row 13, column 0 |
Charm | Stash |
Heart of Sin Fragment
Heart of Sin Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 1 |
Trophy Fragment | Stash |
The Veiled Prophet Fragment
The Veiled Prophet Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 3 |
Trophy Fragment | Stash |
Xazax Fragment
Xazax Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 4 |
Trophy Fragment | Stash |
Lord of Lies Fragment
Lord of Lies Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 5 |
Trophy Fragment | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Vitality +2 to Energy Cold Resist +6% row 13, column 6 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +2 to Minimum Damage +2% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Energy row 13, column 7 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +136 to Attack Rating +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality row 13, column 8 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +10 Life Regenerated per Second Lightning Resist +5% row 13, column 9 |
Jewel | Stash |
Corrupted Cluster [5x]
Corrupted Cluster
(Right Click to Collect) Quantity: 5 row 13, column 10 |
Corrupted Cluster | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +41 to Strength [11 to 30] +35 to Dexterity [11 to 30] +42 to Vitality [11 to 30] +44 to Energy [11 to 30] - Power Synthesis - row 13, column 11 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 125 Keep in Inventory to Gain Bonus +8% to Strength +84 to Strength +25 Required Level row 13, column 12 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 119 Keep in Inventory to Gain Bonus +6% to Vitality +75 to Vitality +19 Required Level row 13, column 13 |
Charm | Stash |
Strength | 399 | 52% | |
---|---|---|---|
Dexterity | 305 | 49% | |
Vitality | 293 | 51% | |
Energy | 452 | 80% | |
Life | 1578 | 15% | |
Mana | 645 | 47% | |
All Skills / Class Skills | 20 | 17 | |
Maximum Skill / Experience | 0 | 54% | |
Life / Mana stolen per Hit | 9% | 9% | |
Life / Mana after each Kill | 138 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 153.5/s | 10% | |
Cold Resistance / Max | 220% | 11% | |
Fire Resistance / Max | 252% | 12% | |
Lightning Resistance / Max | 243% | 18% | |
Poison Resistance / Max | 263% | 10% | |
Magic / Physical Resistance | 2% | 52% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 8% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 101% | 20% | |
Movement Speed / Light Radius | 55% | 5 | |
wIAS / gIAS | 0% | 75% | |
FCR | 220% | ||
FHR / FBR | 180% | 80% | |
TCD / EWD | 62% | 49% | |
Attack Rating | 234 | 287% | |
Crushing Blow / Deadly Strike | 10% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 4% | 10% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 50-100 | ||
Cold Spell Damage / Pierce | 144% | 44% | |
Fire Spell Damage / Pierce | 140% | 44% | |
Lightning Spell Damage / Pierce | 273% | 109% | |
Poison Spell Damage / Pierce | 149% | 39% | |
P/M Spell Dam. / Poison Skill Dur. | 140% | 0% | |
Summoned Minion Life / Damage | 85% | 71% | |
Summoned Minion Resistances / AR | 31% | 0% |