Level | 125 | Experience | 7707021 (60%) |
---|---|---|---|
Strength | 361 | Life | 8191/4347 |
Dexterity | 245 | Mana | 2313/1265 |
Vitality | 474 | Inventory Gold | 698235 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 370 |
Monsters killed | 176637 | Character deaths | 0 |
Bosses killed (1st kills) | 112 (0x) | Time spent | 27:45:20 |
Charms completion | 23% | Gear score | 24 |
Nature 1Harvest 25Barkskin 1Harvesters 1Growth | Werebear 1Werebear Morph 1Rend 1Bestial Potency 25Wildfire 1Primal Dominance 1Idol of Scosglen 1Ancestral Protection | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 28Spiritual Alignment 25Armageddon |
Mastery 3Meditation 1Melee Devotion 5Endurance | Reward 9Symbiosis 1Survival Instinct | Oskills 3Blink 10Fire Cascade 24Hailstorm 1Jitan's Gate 21Snake Bite |
0Free skill points |
Name | Type | Location |
---|---|---|
Greater Healing Potion [3x]
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Healing Potion [4x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 1 |
Potion | Belt |
Full Rejuvenation Potion [4x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Rathma's Death Gaze
Rathma's Death Gaze
Crown (Sacred) Defense: 2053 (1553) Required Level: 90 Required Strength: 675 +1 to Necromancer Skill Levels +20% Hit Recovery +9 to Maximum Damage +500 Defense +48 to Strength Elemental Resists +12% Socketed (0/4) Rathma's Empire (Necromancer Melee Set) Rathma's Chase Rathma's Death Gaze Rathma's Skeleton Rathma's Tyranny row 0, column 2 |
Crown (Set) | Inventory |
The Coming Storm
The Coming Storm
Ono (Sacred) Throw Damage: 1 to 2 (Barbarian Only) Required Level: 80 Required Strength: 489 Innate Lightning Damage: 288 (80.0% of Strength) Thunderfury 5% Chance to cast level 20 Rend on Melee Attack +10% Movement Speed Adds 350-750 Lightning Damage Socketed (0/6) Gathering of the Tribes (Barbarian Elementalist Set) Bear's Warding Snake's Battle Chant The Coming Storm Wolf's Fang row 0, column 4 |
Ono (Set) | Inventory |
Warshrike
Warshrike
Flying Knife (Sacred) Throw Damage: 154 to 174 One-Hand Damage: 108 to 125 Quantity: 130 Required Level: 100 Required Dexterity: 473 1% Chance to cast level 40 Punisher Barrage on Kill +1 to All Skills +1% Base Block Chance +120% Enhanced Damage Adds 25-40 Damage -40% to Enemy Poison Resistance +10 to Way of the Spider (Assassin Only) +25 to Balance Elemental Resists +20% +100 Life after each Kill Socketed (0/2) row 0, column 6 |
Flying Knife (SU) | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 7 |
Key | Inventory |
Ring
Ring
+1 to All Skills -5% to Enemy Cold Resistance +34 to Mana row 0, column 8 |
Ring | Inventory |
Ring
Ring
1% Chance to cast level 6 Vampiric Icon when Struck +11% to Poison Spell Damage -5% to Enemy Poison Resistance +47 Defense +33 to Mana row 0, column 9 |
Ring | Inventory |
Amulet
Amulet
+20% Cast Speed +7 to Minimum Damage -8% to Enemy Fire Resistance +11% to Cold Spell Damage +14 Mana after each Kill 1% Reanimate as: Walker row 0, column 10 |
Amulet | Inventory |
Ring
Ring
1% Chance to cast level 6 Vampiric Icon when Struck +13% to Summoned Minion Life +47 to Life +28 to Mana +16 Life after each Kill +18% Magic Find row 0, column 11 |
Ring | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 0, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 0, column 13 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +26% +23% Bonus to Defense [21 to 30] row 0, column 14 |
Charm | Inventory |
Amulet
Amulet
+2 to All Skills +44 Spell Focus -13% to Enemy Cold Resistance +9% to Poison Spell Damage +23% to Summoned Minion Damage Lightning Resist +39% row 1, column 8 |
Amulet | Inventory |
Ring
Ring
+1 to All Skills +3% Innate Elemental Damage +8% to Spell Damage +7% to Summoned Minion Damage row 1, column 9 |
Ring | Inventory |
Ring
Ring
+8% Innate Elemental Damage +5% Mana stolen per Hit +11% to Fire Spell Damage Fire Resist +25% Cold Resist +22% row 1, column 10 |
Ring | Inventory |
Amulet
Amulet
+49 Spell Focus +15 to Minimum Damage +9% to Poison Spell Damage -8% to Enemy Poison Resistance +18 to Devouring Cloud row 1, column 11 |
Amulet | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +28 to Strength [0 to 38] +32 to Dexterity [0 to 38] +31 to Vitality [0 to 38] +25 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 1, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 1, column 13 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 2, column 0 |
Arcane Shards (2) | Inventory |
Arcane Cluster [14x]
Arcane Cluster
(Right Click to Collect) Quantity: 14 row 2, column 1 |
Arcane Cluster | Inventory |
Tran Athulua Fragment [2x]
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy row 2, column 6 |
Trophy Fragment | Inventory |
Ol Rune (01) [2x]
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 2, column 7 |
Enchanted Rune | Inventory |
Ring
Ring
+14% to Cold Spell Damage -5% to Enemy Cold Resistance +14 to Dexterity +72 Life Regenerated per Second +74 to Life row 2, column 8 |
Ring | Inventory |
Ring
Ring
+5% Life stolen per Hit -5% to Enemy Cold Resistance +15 Life on Melee Attack row 2, column 9 |
Ring | Inventory |
Amulet
Amulet
+20% Cast Speed +13 to Maximum Damage +8% to Fire Spell Damage -5% to Enemy Poison Resistance +166 to Life Lightning Resist +32% row 2, column 10 |
Amulet | Inventory |
Amulet
Amulet
Already Upgraded +2 to All Skills +20% to Fire Spell Damage +30 to Dexterity +144 to Mana +20 Required Level row 2, column 11 |
Amulet | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 2, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 2, column 13 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +206 Defense [201 to 250] +24 to all Attributes [21 to 25] row 2, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 0 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 2)% to Spell Damage Gold Cost: 25000 row 3, column 1 |
Catalyst | Inventory |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 3, column 6 |
Enchanted Rune | Inventory |
Amulet
Amulet
+20% Cast Speed -11% to Enemy Lightning Resistance +8% to Cold Spell Damage +25 to Vitality Fire Resist +40% row 3, column 8 |
Amulet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Poison Spell Damage +5 to all Attributes Lightning Resist +5% row 3, column 9 |
Jewel | Inventory |
Amulet
Amulet
+5 to Minimum Damage +7% to Physical/Magic Spell Damage -10% to Enemy Cold Resistance +61 to Mana +16 Life after each Kill row 3, column 10 |
Amulet | Inventory |
Ring
Ring
+10% Cast Speed -5% to Enemy Fire Resistance +4% to Lightning Spell Damage +6% to Summoned Minion Damage +10 to Vitality +20% Magic Find row 3, column 11 |
Ring | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +11% to Experience Gained [6 to 15] row 3, column 12 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +22 to all Attributes [21 to 25] row 3, column 13 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +60% Bonus to Attack Rating [21 to 150] +17 Life Regenerated per Second [1 to 4] row 3, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 0 |
Catalyst | Inventory |
Horned Hunter
Horned Hunter
Stag Bow (Sacred) Throw Damage: 1 to 2 (Amazon Only) Required Level: 100 Required Dexterity: 557 Innate Tri-Elemental Damage: 127 (52.0% of Dexterity) 3% Chance to cast level 20 Spiral Dance on Kill 7% Chance to cast level 10 Arrow on Striking +3 to Amazon Skill Levels Adds 150-200 Fire Damage Adds 150-200 Lightning Damage Adds 150-200 Cold Damage -27% to Enemy Elemental Resistances +1 to Raven Familiar +10% Chance of Crushing Blow +25% to Dexterity Socketed (0/6) row 4, column 1 |
Stag Bow (SU) | Inventory |
Teganze Pendant
Teganze Pendant
Amulet Required Level: 60 +1 to All Skills +10% to Fire Spell Damage +10% to Lightning Spell Damage +10% to Cold Spell Damage Maximum Life +5% Maximum Mana +21% Elemental Resists +10% +28 Mana after each Kill row 4, column 7 |
Amulet (TU) | Inventory |
Amulet
Amulet
5% Chance to cast level 44 Doom on Kill +20% Hit Recovery +9% to Physical/Magic Spell Damage +37 to all Attributes Lightning Resist +35% Target Takes Additional Damage of 14 row 4, column 8 |
Amulet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +15% Block Speed +2% to Energy Poison Resist +6% row 4, column 9 |
Jewel | Inventory |
Ring
Ring
+5% Mana stolen per Hit +10% to Cold Spell Damage -5% to Enemy Cold Resistance +30 to Mana Lightning Resist +20% +10 Life after each Kill row 4, column 10 |
Ring | Inventory |
Amulet
Amulet
Already Upgraded +3 to All Skills +8 to Minimum Damage +8% to Lightning Spell Damage -7% to Enemy Lightning Resistance Physical Damage Reduced by 28 +7% to Experience Gained row 4, column 11 |
Amulet | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 4, column 12 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 4, column 13 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +24% Cold Resist +22% -2 to Light Radius row 4, column 14 |
Charm | Inventory |
Skinrender's Sigil
Skinrender's Sigil
Quest Item Cube All 5 Sigils with Ring of the Five row 5, column 0 |
Skinrender's Sigil | Inventory |
Durandal the Blazing Sword
Durandal the Blazing Sword
Claymore (Sacred) One-Hand Damage: 244 to 397 Two-Hand Damage: 316 to 469 Required Level: 100 Required Strength: 440 Ethereal 15% Chance to cast level 13 Shockwave on Melee Attack +2 to Barbarian Skill Levels +25% Attack Speed +189% Enhanced Damage Adds 100-250 Damage +145% Bonus to Attack Rating +100 to Strength +95% Bonus to Defense 1% Reanimate as: Eternal Prisoner Socketed (0/4) row 5, column 4 |
Claymore (SU) [eth] | Inventory |
Elemental Storm
Elemental Storm
Gnarled Staff (Sacred) Two-Hand Damage: 59 to 62 (Sorceress Only) Required Level: 90 Required Dexterity: 109 +10 to All Skills +143 Spell Focus +40% Cast Speed +40% Hit Recovery +45 to all Attributes Maximum Mana +20% Requirements -50% +50% Damage to Undead Socketed (0/4) Elemental Children (Sorceress Lightning Set) Elemental Clash Elemental Fury Elemental Spirit Elemental Storm row 5, column 5 |
Gnarled Staff (Set) | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 5, column 6 |
Whisper of the Damned | Inventory |
Ring
Ring
+1 to All Skills +8% to Lightning Spell Damage +14 to Energy +18% Magic Find row 5, column 7 |
Ring | Inventory |
Amulet
Amulet
Already Upgraded +3 to All Skills +10% to Fire Spell Damage -6% to Enemy Fire Resistance +8% to Poison Spell Damage +191 Defense Physical Damage Reduced by 20 2% Reanimate as: Returned Archer +40 Required Level row 5, column 8 |
Amulet | Inventory |
Amulet
Amulet
+48 Spell Focus +10% to Cold Spell Damage -5% to Enemy Cold Resistance +13% to Summoned Minion Life +178 to Life row 5, column 9 |
Amulet | Inventory |
Heavenstone
Heavenstone
Jewel Required Level: 100 Can be Inserted into Socketed Items +275 Defense +6 to all Attributes row 5, column 10 |
Jewel (SU) | Inventory |
Amulet
Amulet
Already Upgraded +3 to All Skills +13% to Poison Spell Damage +26% to Summoned Minion Life +14% to Summoned Minion Damage row 5, column 11 |
Amulet | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 5, column 12 |
Mark of Infusion | Inventory |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -2% to Enemy Cold Resistance -3% to Enemy Poison Resistance row 6, column 0 |
Jewel (TU) | Inventory |
Relic: Snake Bite
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +15% Bonus to Poison Skill Duration -10% to Enemy Poison Resistance +21 to Snake Bite row 6, column 6 |
Charm | Inventory |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +4% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 6, column 7 |
Amulet (TU) | Inventory |
Ring
Ring
Already Upgraded +8% Innate Elemental Damage +5% to Physical/Magic Spell Damage +15% to Fire Spell Damage -9% to Enemy Fire Resistance +19% to Lightning Spell Damage +5% to Cold Spell Damage +5% to Poison Spell Damage +8% to Summoned Minion Damage Physical Damage Reduced by 20 +4% to Experience Gained +40 Required Level row 6, column 8 |
Ring | Inventory |
Amulet
Amulet
+3 to All Skills +10% to Cold Spell Damage Fire Resist +37% Target Takes Additional Damage of 20 row 6, column 9 |
Amulet | Inventory |
Ring
Ring
+5% Life stolen per Hit +5% Mana stolen per Hit +12 to Dexterity Fire Resist +23% Poison Resist +20% +18% Magic Find row 6, column 10 |
Ring | Inventory |
Ring
Ring
+8% to Spell Damage -5% to Enemy Fire Resistance +12 to Vitality +73 Life Regenerated per Second row 6, column 11 |
Ring | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 6, column 12 |
Mark of Infusion | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] row 6, column 13 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 6, column 14 |
Charm | Inventory |
Fascinating Shrine (7)
Fascinating Shrine (7)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 7, column 0 |
Shrine | Inventory |
Relic: Hailstorm
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +30 Spell Focus +24 to Hailstorm Cold Absorb +1% row 7, column 6 |
Charm | Inventory |
Ring
Ring
+30 Spell Focus Adds 6-9 Damage +10% to Spell Damage -9% to Enemy Poison Resistance +15% to Summoned Minion Life +8 to all Attributes row 7, column 7 |
Ring | Inventory |
Amulet
Amulet
+25% Attack Speed +10% to Poison Spell Damage -12% to Enemy Poison Resistance +18% to Summoned Minion Damage Target Takes Additional Damage of 15 row 7, column 8 |
Amulet | Inventory |
Amulet
Amulet
+17 to Maximum Damage +8% to Poison Spell Damage -10% to Enemy Poison Resistance +150 to Mana row 7, column 9 |
Amulet | Inventory |
Ring
Ring
+1 to All Skills +7% Innate Elemental Damage -5% to Enemy Cold Resistance +7% to Summoned Minion Damage +6% to Experience Gained row 7, column 10 |
Ring | Inventory |
Apple [3x]
Apple
Regenerates 100 life per second for 10 minutes row 7, column 11 |
Apple | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 7, column 12 |
Mark of Infusion | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +14% [11 to 20] -5% to All Vendor Prices row 7, column 13 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 7, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +1% to Spell Damage +1% to Dexterity Lightning Resist +6% +1% to Experience Gained row 8, column 1 |
Jewel | Inventory |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 8, column 2 |
Enchanted Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +8 to Strength row 8, column 6 |
Jewel | Inventory |
Heavenstone
Heavenstone
Jewel Required Level: 100 Can be Inserted into Socketed Items +220 Defense +9 to all Attributes row 8, column 7 |
Jewel (SU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +15% Hit Recovery +2 to Minimum Damage +2% to Spell Damage Cold Resist +5% row 8, column 8 |
Jewel | Inventory |
Amulet
Amulet
+2 to All Skills +48 Spell Focus +26 to Maximum Damage +9% to Cold Spell Damage +36 to Vitality Cold Resist +39% row 8, column 9 |
Amulet | Inventory |
Ring
Ring
2% Chance to cast level 49 Supernova on Kill Adds 6-10 Damage +14% to Poison Spell Damage Poison Resist +15% +3 Life on Striking row 8, column 10 |
Ring | Inventory |
Ring
Ring
+1 to All Skills +9% to Spell Damage +6% to Experience Gained row 8, column 12 |
Ring | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 8, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 8, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Dexterity +44 to Life Cold Resist +6% row 9, column 0 |
Jewel | Inventory |
Earth Rouser
Earth Rouser
Ring Required Level: 100 2% Chance to cast level 10 Shockwave on Melee Attack +5% Chance of Crushing Blow Weapon Physical Damage +15% +6% to Strength row 9, column 1 |
Ring (SU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +3 to Minimum Damage +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +1% to Energy row 9, column 2 |
Jewel | Inventory |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +4% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 9, column 3 |
Amulet (TU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +143 to Attack Rating +2% to Spell Damage +6% to Summoned Minion Damage +1% to Energy Cold Resist +5% row 9, column 4 |
Jewel | Inventory |
Ring
Ring
+1 to All Skills Adds 6-11 Damage -5% to Enemy Cold Resistance +9 to all Attributes +48 to Life +6% to Experience Gained row 9, column 5 |
Ring | Inventory |
Amulet
Amulet
+2 to All Skills +9% to Spell Damage -5% to Enemy Lightning Resistance Target Takes Additional Damage of 14 row 9, column 6 |
Amulet | Inventory |
Ring
Ring
+1 to All Skills +5% Life stolen per Hit -6% to Enemy Cold Resistance +10 to all Attributes +19% Magic Find row 9, column 7 |
Ring | Inventory |
Ring
Ring
+1 to All Skills +5% Life stolen per Hit -5% to Enemy Fire Resistance +15% to Cold Spell Damage +10% to Summoned Minion Damage +6 Mana on Melee Attack row 9, column 8 |
Ring | Inventory |
Ring
Ring
Adds 4-9 Damage +8% to Lightning Spell Damage +12 to Vitality +2 Life on Striking +6 Mana on Melee Attack +6% to Experience Gained row 9, column 9 |
Ring | Inventory |
Amulet
Amulet
+10% to Cold Spell Damage -15% to Enemy Cold Resistance +28 to Hailstorm +21% to Summoned Minion Life row 9, column 10 |
Amulet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +2% to Physical/Magic Spell Damage +2% to Strength Poison Resist +6% row 9, column 12 |
Jewel | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Zealot Rush
Zealot Rush
Light Plated Boots (4) Defense: 1366 (690) Required Level: 50 Required Strength: 436 +30% Attack Speed +25% Movement Speed +89% Bonus to Attack Rating +98% Enhanced Defense +40% to Dexterity 4% Reanimate as: Dried Corpse Socketed (4/4) Hold shift (before hovering) to see socketables row 13, column 0 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Light Plated Boots (4) | Mercenary |
Visegrip
Visegrip
Light Gauntlets (4) Defense: 379 Required Level: 50 Required Strength: 420 8% Chance to cast level 30 Crucify on Melee Attack +10 to Maximum Damage +138% Bonus to Attack Rating +14% to Strength +30% to Dexterity Socketed (4/4) Hold shift (before hovering) to see socketables row 13, column 0 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Light Gauntlets (4) | Mercenary |
Barghest's Howl
Barghest's Howl
Hundsgugel (Sacred) Defense: 5687 (1229) (Paladin Only) Required Level: 100 Required Strength: 500 Level 1 Wolf Stance 5% Chance to cast level 23 Bloodlust on Melee Attack +15% Life stolen per Hit Hit Causes Monster to Flee 1% Slow Target +5% +200% Enhanced Defense +2000 Defense +50 to Strength +100 Life Regenerated per Second Maximum Elemental Resists +1% Elemental Resists +20% 3% Reanimate as: Undead Scout -2 to Light Radius Socketed (4/4) Hold shift (before hovering) to see socketables row 13, column 0 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Hundsgugel (SU) | Mercenary |
Amulet
Amulet
5% Chance to cast level 27 Lava Pit on Melee Attack +11% to Physical/Magic Spell Damage -6% to Enemy Fire Resistance +165 to Mana Cold Resist +35% row 13, column 0 |
Amulet | Mercenary |
Fangspear
Fangspear
Spetum (4) Two-Hand Damage: 126 to 274 Required Level: 93 Required Strength: 288 Required Dexterity: 382 Already Upgraded 200% Bonus to Miasma Haunt Duration 25% Chance to cast level 25 Miasma on Melee Attack +60% Attack Speed +260% Enhanced Damage +150 to Attack Rating +15% Life stolen per Hit Adds 22-51 Damage +224 to Life +38 Life after each Kill +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 13, column 0 Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage |
Spetum (4) | Mercenary |
Dragon's Blood
Dragon's Blood
Light Plate (4) Defense: 6223 (2403) Required Level: 51 Required Strength: 455 Already Upgraded 10% Chance to cast level 45 Wrath on Melee Attack +40% Cast Speed +85% Damage to Demons +26% to Physical/Magic Spell Damage +30% to Fire Spell Damage +159% Enhanced Defense +57 to Vitality Maximum Fire Resist +2% Maximum Lightning Resist +1% Maximum Cold Resist +1% Maximum Poison Resist +2% Fire Resist +40% Lightning Resist +20% Cold Resist +20% Poison Resist +40% Physical Resist +1% +68 Life after each Demon Kill Socketed (6/6) Hold shift (before hovering) to see socketables row 13, column 0 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Light Plate (4) | Mercenary |
Wormtongue
Wormtongue
Light Belt (4) Defense: 986 (542) Required Level: 46 Required Strength: 384 +149% Bonus to Attack Rating Adds 100-231 Poison Damage over 2 seconds +18% Life stolen per Hit +82% Enhanced Defense +10% to Dexterity +37 to Dexterity Socketed (2/2) Hold shift (before hovering) to see socketables row 13, column 0 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Light Belt (4) | Mercenary |
Bone Shield (Sacred)
Bone Shield (Sacred)
Defense: 1017 Required Dexterity: 527 +35% Block Speed +19 to Vitality Maximum Cold Resist +1% Cold Resist +35% Poison Resist +36% Socketed (0/1) row 0, column 0 |
Bone Shield (Sacred) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2355 (1202) Required Level: 90 Required Strength: 250 +96% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +38% Physical Resist +5% +19% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 0, column 2 |
Cap (Set) | Stash |
Toraja's Champion
Toraja's Champion
Gilded Shield (Sacred) Defense: 10856 (4581) (Barbarian Only) Required Level: 100 Required Strength: 700 +2 to Barbarian Skill Levels +2 to Maximum Barbarian Minions +31% Damage to Protector Spirit Bloodlust +40% Cast Speed +25% to Summoned Minion Damage +137% Enhanced Defense +500 to Life +250 to Mana Elemental Resists +10% +10 Life on Striking +7 Mana on Striking Socketed (0/4) row 0, column 4 |
Gilded Shield (SU) | Stash |
Shadowsabre
Shadowsabre
Crystal Sword (Sacred) Throw Damage: 1 to 2 Required Level: 100 Required Dexterity: 510 Innate Cold Damage: 110 (45.0% of Dexterity) Crucify: +14% Magic Damage per Base Level +50% Hit Recovery Adds 125-250 Fire Damage Adds 125-250 Lightning Damage Adds 160-250 Cold Damage -20% to Enemy Elemental Resistances +20 to Crucify (Assassin Only) Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% +4 Life on Striking Socketed (0/6) row 0, column 6 |
Crystal Sword (SU) | Stash |
Darkspite
Darkspite
Spetum (Sacred) Two-Hand Damage: 181 to 322 Required Level: 80 Required Strength: 453 Required Dexterity: 492 15% Chance to cast level 6 Rust Storm on Melee Attack +42% Attack Speed +120% Enhanced Damage Adds 56-160 Damage +5% Deadly Strike +50% Curse Length Reduction -5 to Light Radius Socketed (0/6) row 0, column 8 |
Spetum (SU) | Stash |
Malus Domestica
Malus Domestica
Club (Sacred) One-Hand Damage: 41 to 42 Required Level: 100 Required Strength: 376 Increased Healing Rate from Apples by 100% Apple Healing Effect While Equipped +2 to All Skills +18% to Vitality +55 to Life Maximum Life +3% Physical Resist +6% 10% Reanimate as: Eternal Prisoner +50% Damage to Undead Socketed (0/3) row 0, column 10 |
Club (SU) | Stash |
Hellrain
Hellrain
Maiden Javelin (Sacred) Throw Damage: 259 to 359 One-Hand Damage: 185 to 259 Quantity: 250 (Amazon Only) Required Level: 100 Required Strength: 310 Required Dexterity: 600 Adds 1% Crushing Blow per 4% Fire Spell damage 5% Chance to cast level 60 Cataclysm on Kill 2% Chance to cast level 60 Rain of Fire on Striking +2 to Amazon Skill Levels +195% Enhanced Damage Adds 50-100 Damage -22% to Enemy Fire Resistance Slow Target +25% +100 to Dexterity Socketed (0/3) row 0, column 11 |
Maiden Javelin (SU) | Stash |
Warp Blade (Sacred)
Warp Blade (Sacred)
One-Hand Damage: 49 to 86 (Sorceress Only) Required Dexterity: 400 Area Effect Attack 5% Chance to cast level 24 Spark of Hope on Melee Attack +40% Attack Speed Adds 1-472 Lightning Damage Adds 210-227 Cold Damage +46 Mana on Melee Attack Target Takes Additional Damage of 33 row 0, column 12 |
Warp Blade (Sacred) | Stash |
Hawk Helm (Sacred)
Hawk Helm (Sacred)
Defense: 957 (Druid Only) Required Strength: 500 Shrine Blessed +4 to Druid Skill Levels +25% Attack Speed +19% to Fire Spell Damage -7% to Enemy Fire Resistance +20% to Cold Spell Damage Physical Damage Reduced by 22 +12% Magic Find +36 Required Level Socketed (0/4) row 2, column 2 |
Hawk Helm (Craft) | Stash |
Quilted Armor (Sacred)
Quilted Armor (Sacred)
Defense: 6529 (2332) Required Strength: 500 +180% Enhanced Defense +25% to Strength Maximum Cold Resist +1% Cold Resist +51% Poison Length Reduced by +49% +51% Magic Find row 3, column 0 |
Quilted Armor (Sacred) | Stash |
Sacred Circle
Sacred Circle
Coronet (Sacred) Defense: 1808 (685) Required Level: 100 Required Dexterity: 327 +2 to Sorceress Skill Levels +25% Block Speed +25% Hit Recovery +164% Enhanced Defense +48 to all Attributes Maximum Life +2% Maximum Mana +15% Elemental Resists +34% Socketed (0/4) The Mysteries (Sorceress Melee Set) Cauldron Pentacle Sacred Circle Witchblade row 3, column 4 |
Coronet (Set) | Stash |
Helepolis
Helepolis
Spangenhelm (Sacred) Defense: 3280 (1180) (Amazon Only) Required Level: 100 Required Strength: 675 +38 to Maximum Damage +24 to Guard Tower +10% Chance of Crushing Blow +178% Enhanced Defense +25% to Strength Physical Resist +20% +48% Bonus to Defense Socketed (0/4) row 3, column 6 |
Spangenhelm (SU) | Stash |
Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred) Defense: 854 Required Level: 100 Required Strength: 625 2% Chance to cast level 13 Psionic Scream on Kill +1 to All Skills +25% Attack Speed +20% Movement Speed Adds 3-5 Damage +50% Bonus to Attack Rating +18 to Wolf Companion Elemental Resists +23% +20 Life after each Kill Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 3, column 10 |
Light Plated Boots (Set) | Stash |
Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred) Defense: 1833 (611) Required Level: 100 Required Strength: 600 1% Chance to cast level 37 Fire Fountain on Death Blow +1 to All Skills -15% to Enemy Fire Resistance +28 to Pyroblast +200% Enhanced Defense +5 Fire Absorb Physical Resist +5% Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 3, column 12 |
Light Gauntlets (Set) | Stash |
Ancient Armor (Sacred)
Ancient Armor (Sacred)
Defense: 10066 (3917) Required Strength: 770 +157% Enhanced Defense +161 Life Regenerated per Second Maximum Fire Resist +1% Fire Resist +51% Poison Resist +47% +57% Magic Find Socketed (0/5) row 4, column 2 |
Ancient Armor (Sacred) | Stash |
Dacana's Fist
Dacana's Fist
Chain Gloves (Sacred) Defense: 1171 (566) Required Level: 100 Required Strength: 575 +107% Enhanced Defense +251 to Life Elemental Resists +13% 1% Reanimate as: Eternal Prisoner +5% to Experience Gained -18% Gold Find +42% Magic Find Socketed (0/4) row 5, column 4 |
Chain Gloves (SU) | Stash |
Elemental Clash
Elemental Clash
Circlet (Sacred) Defense: 1716 (572) Required Level: 90 Required Dexterity: 262 +2 to Sorceress Skill Levels +20 Spell Focus +20% Cast Speed +20% to Lightning Spell Damage -10% to Enemy Lightning Resistance +200% Enhanced Defense +52 to Energy Lightning Resist +39% Socketed (0/4) Elemental Children (Sorceress Lightning Set) Elemental Clash Elemental Fury Elemental Spirit Elemental Storm row 5, column 6 |
Circlet (Set) | Stash |
Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred) Defense: 1833 (611) Required Level: 100 Required Strength: 600 1% Chance to cast level 37 Fire Fountain on Death Blow +1 to All Skills -15% to Enemy Fire Resistance +31 to Pyroblast +200% Enhanced Defense +5 Fire Absorb Physical Resist +5% Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 5, column 10 |
Light Gauntlets (Set) | Stash |
Bremm's Retribution
Bremm's Retribution
Helm (Sacred) Defense: 4128 (1376) Required Level: 100 Required Strength: 1150 +200% Enhanced Defense Maximum Life +3% Fire Resist +50% +32 Life after each Kill Requirements +100% Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 5, column 12 |
Helm (Set) | Stash |
Plated Belt (Sacred)
Plated Belt (Sacred)
Defense: 1454 Required Strength: 675 +17 to all Attributes +111 to Life Cold Resist +38% +8% to Experience Gained Socketed (0/1) row 6, column 0 |
Plated Belt (Sacred) | Stash |
Plated Belt (Sacred)
Plated Belt (Sacred)
Defense: 1446 Required Strength: 675 -5% to Enemy Cold Resistance +64 to Mana Socketed (0/1) row 7, column 0 |
Plated Belt (Sacred) | Stash |
Red Vex' Sin
Red Vex' Sin
Light Belt (Sacred) Defense: 2436 (1144) Required Level: 90 Required Strength: 275 -18% to Enemy Fire Resistance +11% to Summoned Minion Life +11% to Summoned Minion Resistances +113% Enhanced Defense +33 Life after each Kill +49% Bonus to Defense Requirements -50% Socketed (0/2) Red Vex' Embrace (Amazon Blood Set) Red Vex' Curse Red Vex' Flayer Red Vex' Idol Red Vex' Sin row 7, column 2 |
Light Belt (Set) | Stash |
Rodeo's Tramplers
Rodeo's Tramplers
Greaves (Sacred) Defense: 2260 (934) Required Level: 100 Required Strength: 650 You may Only use Melee, Summon and Support Skills +1 to All Skills +35% Movement Speed +23% to Fire Spell Damage -17% to Enemy Fire Resistance +17 to Death Blossom +142% Enhanced Defense +222 to Mana Maximum Fire Resist +1% Physical Resist +5% Socketed (0/4) row 7, column 4 |
Greaves (SU) | Stash |
Giyua's Sacrum
Giyua's Sacrum
Bone Helm (Sacred) Defense: 2152 (1050) Required Level: 90 Required Strength: 338 +2 to Necromancer Skill Levels +17% to Physical/Magic Spell Damage +105% Enhanced Defense +156 to Life +23 Life after each Kill +147% Bonus to Defense Requirements -46% Socketed (0/4) Celestial Orchard (Necromancer Malice Set) The Dragon Grave Giyua's Sacrum Femur of the Prophet The Trickster row 7, column 6 |
Bone Helm (Set) | Stash |
Femur of the Prophet
Femur of the Prophet
Wand (Sacred) One-Hand Damage: 35 to 36 (Necromancer Only) Required Level: 90 Required Dexterity: 166 +5 to Necromancer Skill Levels +1% Base Block Chance +48% to Physical/Magic Spell Damage +32% to Poison Spell Damage +103 Life after each Kill +56% Gold Find +50% Damage to Undead Socketed (0/2) Celestial Orchard (Necromancer Malice Set) The Dragon Grave Giyua's Sacrum Femur of the Prophet The Trickster row 7, column 10 |
Wand (Set) | Stash |
Abandoned Vessel [10x]
Abandoned Vessel
(Right Click to Collect) Quantity: 10 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 7, column 11 |
Shrine Vessel | Stash |
Hidden Vessel [8x]
Hidden Vessel
(Right Click to Collect) Quantity: 8 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 7, column 12 |
Shrine Vessel | Stash |
Creepy Vessel [5x]
Creepy Vessel
(Right Click to Collect) Quantity: 5 x% Chance of Crushing Blow x% to Strength +x to Strength row 7, column 13 |
Shrine Vessel | Stash |
Light Belt (Sacred)
Light Belt (Sacred)
Defense: 3043 (1144) Required Strength: 550 +166% Enhanced Defense row 8, column 0 |
Light Belt (Sacred) | Stash |
Yaerius' Alembic
Yaerius' Alembic
Light Belt (Sacred) Defense: 2436 (1144) (Paladin Only) Required Level: 100 Required Strength: 825 +43 Spell Focus +15% Damage to Vessel of Justice +15% Damage to Vessel of Retribution +22% to Physical/Magic Spell Damage +1 to Veneration of Justice (Paladin Only) +3 to Ward of Fate (Paladin Only) +113% Enhanced Defense +35% to Energy Requirements +50% Socketed (0/2) Yaerius' Grey Omen (Paladin Neutral Set) Yaerius' Simulacrum Yaerius' Mediation Yaerius' Untruth Yaerius' Alembic row 8, column 2 |
Light Belt (Set) | Stash |
Cham Container (32) [1x]
Cham Container (32)
(Right Click to Collect) Quantity: 1 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 8, column 9 |
Rune Container | Stash |
Spiritual Vessel [16x]
Spiritual Vessel
(Right Click to Collect) Quantity: 16 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 9, column 0 |
Shrine Vessel | Stash |
Quiet Vessel [10x]
Quiet Vessel
(Right Click to Collect) Quantity: 10 +x Life Regenerated per Second x% to Vitality +x to Vitality row 9, column 1 |
Shrine Vessel | Stash |
Fascinating Vessel [15x]
Fascinating Vessel
(Right Click to Collect) Quantity: 15 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 9, column 2 |
Shrine Vessel | Stash |
Trinity Vessel [16x]
Trinity Vessel
(Right Click to Collect) Quantity: 16 +x% to Innate Elemental Damage +x to All Attributes row 9, column 3 |
Shrine Vessel | Stash |
Tainted Vessel [11x]
Tainted Vessel
(Right Click to Collect) Quantity: 11 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 9, column 4 |
Shrine Vessel | Stash |
Weird Vessel [11x]
Weird Vessel
(Right Click to Collect) Quantity: 11 +x% Enhanced Damage Adds x-y damage row 9, column 5 |
Shrine Vessel | Stash |
Ornate Vessel [11x]
Ornate Vessel
(Right Click to Collect) Quantity: 11 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 9, column 6 |
Shrine Vessel | Stash |
Intimidating Vessel [10x]
Intimidating Vessel
(Right Click to Collect) Quantity: 10 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 9, column 7 |
Shrine Vessel | Stash |
Sacred Vessel [15x]
Sacred Vessel
(Right Click to Collect) Quantity: 15 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 9, column 8 |
Shrine Vessel | Stash |
Eerie Vessel [10x]
Eerie Vessel
(Right Click to Collect) Quantity: 10 +x Spell Focus x% to Energy +x to Energy row 9, column 9 |
Shrine Vessel | Stash |
Shimmering Vessel [7x]
Shimmering Vessel
(Right Click to Collect) Quantity: 7 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 9, column 10 |
Shrine Vessel | Stash |
Enchanted Vessel [14x]
Enchanted Vessel
(Right Click to Collect) Quantity: 14 +x% to Physical/Magic Spell Damage Magic Resist +x% row 9, column 11 |
Shrine Vessel | Stash |
Magical Vessel [9x]
Magical Vessel
(Right Click to Collect) Quantity: 9 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 9, column 12 |
Shrine Vessel | Stash |
Ber Container (30) [1x]
Ber Container (30)
(Right Click to Collect) Quantity: 1 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 9, column 13 |
Rune Container | Stash |
Mal Container (23) [9x]
Mal Container (23)
(Right Click to Collect) Quantity: 9 Weapons, Armor: +3% to All Attributes row 10, column 13 |
Rune Container | Stash |
Io Container (16) [8x]
Io Container (16)
(Right Click to Collect) Quantity: 8 Weapons, Armor: +50% to Summoned Minion Attack Rating row 11, column 0 |
Rune Container | Stash |
Um Container (22) [8x]
Um Container (22)
(Right Click to Collect) Quantity: 8 Weapons, Armor: Elemental Resists +10% row 11, column 1 |
Rune Container | Stash |
Dol Container (14) [13x]
Dol Container (14)
(Right Click to Collect) Quantity: 13 Weapons, Armor: +10% to Summoned Minion Life row 11, column 2 |
Rune Container | Stash |
Vex Container (26) [2x]
Vex Container (26)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +15% Cast Speed row 11, column 3 |
Rune Container | Stash |
Fal Container (19) [4x]
Fal Container (19)
(Right Click to Collect) Quantity: 4 Weapons, Armor: 5% to Dexterity row 11, column 4 |
Rune Container | Stash |
Sur Container (29) [5x]
Sur Container (29)
(Right Click to Collect) Quantity: 5 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 11, column 5 |
Rune Container | Stash |
Jah Container (31) [5x]
Jah Container (31)
(Right Click to Collect) Quantity: 5 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 11, column 6 |
Rune Container | Stash |
Gul Container (25) [6x]
Gul Container (25)
(Right Click to Collect) Quantity: 6 Weapons, Armor: +15% Attack Speed row 11, column 7 |
Rune Container | Stash |
Ohm Container (27) [7x]
Ohm Container (27)
(Right Click to Collect) Quantity: 7 Weapons, Armor: +15% Hit Recovery row 11, column 8 |
Rune Container | Stash |
Nef Container (04) [3x]
Nef Container (04)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +3% to Lightning Spell Damage row 11, column 9 |
Rune Container | Stash |
Lem Container (20) [7x]
Lem Container (20)
(Right Click to Collect) Quantity: 7 Weapons, Armor: 4% to Vitality row 11, column 10 |
Rune Container | Stash |
Ist Container (24) [6x]
Ist Container (24)
(Right Click to Collect) Quantity: 6 Weapons: +10% Magic Find Armor: +7% Magic Find row 11, column 11 |
Rune Container | Stash |
Lo Container (28) [7x]
Lo Container (28)
(Right Click to Collect) Quantity: 7 Weapons, Armor: +15% Block Speed row 11, column 12 |
Rune Container | Stash |
Zod Container (33) [4x]
Zod Container (33)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +15 Life after each Kill row 11, column 13 |
Rune Container | Stash |
Tir Container (03) [14x]
Tir Container (03)
(Right Click to Collect) Quantity: 14 Weapons, Armor: +3% to Fire Spell Damage row 12, column 0 |
Rune Container | Stash |
Ith Container (06) [8x]
Ith Container (06)
(Right Click to Collect) Quantity: 8 Weapons, Armor: +3% to Poison Spell Damage row 12, column 1 |
Rune Container | Stash |
Ral Container (08) [20x]
Ral Container (08)
(Right Click to Collect) Quantity: 20 Weapons: Fire Resist +30% Armor: Fire Resist +25% row 12, column 2 |
Rune Container | Stash |
Eld Container (02) [18x]
Eld Container (02)
(Right Click to Collect) Quantity: 18 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 12, column 3 |
Rune Container | Stash |
El Container (01) [4x]
El Container (01)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +3 to all Attributes row 12, column 4 |
Rune Container | Stash |
Amn Container (11) [12x]
Amn Container (11)
(Right Click to Collect) Quantity: 12 Weapons: Poison Resist +30% Armor: Poison Resist +25% row 12, column 5 |
Rune Container | Stash |
Ort Container (09) [21x]
Ort Container (09)
(Right Click to Collect) Quantity: 21 Weapons: Lightning Resist +30% Armor: Lightning Resist +25% row 12, column 6 |
Rune Container | Stash |
Shael Container (13) [18x]
Shael Container (13)
(Right Click to Collect) Quantity: 18 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 12, column 7 |
Rune Container | Stash |
Lum Container (17) [11x]
Lum Container (17)
(Right Click to Collect) Quantity: 11 Weapons, Armor: +5% to Summoned Minion Resistances row 12, column 8 |
Rune Container | Stash |
Pul Container (21) [14x]
Pul Container (21)
(Right Click to Collect) Quantity: 14 Weapons, Armor: 5% to Energy row 12, column 9 |
Rune Container | Stash |
Ko Container (18) [7x]
Ko Container (18)
(Right Click to Collect) Quantity: 7 Weapons, Armor: 5% to Strength row 12, column 10 |
Rune Container | Stash |
Sol Container (12) [18x]
Sol Container (12)
(Right Click to Collect) Quantity: 18 Weapons: +60 to Mana Armor: +40 to Mana row 12, column 11 |
Rune Container | Stash |
Eth Container (05) [16x]
Eth Container (05)
(Right Click to Collect) Quantity: 16 Weapons, Armor: +3% to Cold Spell Damage row 12, column 12 |
Rune Container | Stash |
Thul Container (10) [11x]
Thul Container (10)
(Right Click to Collect) Quantity: 11 Weapons: Cold Resist +30% Armor: Cold Resist +25% row 12, column 13 |
Rune Container | Stash |
Ruby Cluster [34x]
Ruby Cluster
(Right Click to Collect) Quantity: 34 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 13, column 0 |
Gem Cluster | Stash |
Topaz Cluster [39x]
Topaz Cluster
(Right Click to Collect) Quantity: 39 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 13, column 1 |
Gem Cluster | Stash |
Emerald Cluster [25x]
Emerald Cluster
(Right Click to Collect) Quantity: 25 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 13, column 2 |
Gem Cluster | Stash |
Sapphire Cluster [34x]
Sapphire Cluster
(Right Click to Collect) Quantity: 34 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 13, column 3 |
Gem Cluster | Stash |
Amethyst Cluster [21x]
Amethyst Cluster
(Right Click to Collect) Quantity: 21 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 13, column 4 |
Gem Cluster | Stash |
Diamond Cluster [21x]
Diamond Cluster
(Right Click to Collect) Quantity: 21 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 13, column 5 |
Gem Cluster | Stash |
Skull Cluster [50x]
Skull Cluster
(Right Click to Collect) Quantity: 50 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 13, column 6 |
Gem Cluster | Stash |
Rainbow Stone Cluster [17x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 17 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 13, column 7 |
Gem Cluster | Stash |
Bloodstone Cluster [1x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 1 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 13, column 8 |
Gem Cluster | Stash |
Onyx Cluster [3x]
Onyx Cluster
(Right Click to Collect) Quantity: 3 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 13, column 9 |
Gem Cluster | Stash |
Amber Cluster [12x]
Amber Cluster
(Right Click to Collect) Quantity: 12 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 13, column 10 |
Gem Cluster | Stash |
Turquoise Cluster [8x]
Turquoise Cluster
(Right Click to Collect) Quantity: 8 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 13, column 11 |
Gem Cluster | Stash |
Hel Container (15) [8x]
Hel Container (15)
(Right Click to Collect) Quantity: 8 Weapons, Armor: +5% to Summoned Minion Damage row 13, column 12 |
Rune Container | Stash |
Tal Container (07) [6x]
Tal Container (07)
(Right Click to Collect) Quantity: 6 Weapons, Armor: +3% to Physical/Magic Spell Damage row 13, column 13 |
Rune Container | Stash |
Strength | 109 | 41% | |
---|---|---|---|
Dexterity | 90 | 19% | |
Vitality | 87 | 19% | |
Energy | 81 | 19% | |
Life | 256 | 8% | |
Mana | 75 | 25% | |
All Skills / Class Skills | 8 | 17 | |
Maximum Skill / Experience | 0 | 30% | |
Life / Mana stolen per Hit | 9% | 9% | |
Life / Mana after each Kill | 139 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 11 | 107% | |
Regenerate Life / Mana | 167.2/s | 40% | |
Cold Resistance / Max | 212% | 4% | |
Fire Resistance / Max | 211% | 5% | |
Lightning Resistance / Max | 207% | 4% | |
Poison Resistance / Max | 237% | 6% | |
Magic / Physical Resistance | 0% | 2% | |
Phys / Ele Damage Reduced | 60 | 0 | |
Poison / Curse length reduction | 0% | 40% | |
Cold Absorb | 0 | 1% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 122% | 10% | |
Movement Speed / Light Radius | 40% | 4 | |
wIAS / gIAS | 90% | 125% | |
FCR | 45% | ||
FHR / FBR | 55% | 25% | |
TCD / EWD | 60% | 26% | |
Attack Rating | 95 | 242% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 0% | 10% | |
Fire Spell Damage / Pierce | 220% | 113% | |
Lightning Spell Damage / Pierce | 23% | 25% | |
Poison Spell Damage / Pierce | 11% | 15% | |
P/M Spell Dam. / Poison Skill Dur. | 17% | 15% | |
Summoned Minion Life / Damage | 0% | 19% | |
Summoned Minion Resistances / AR | 5% | 0% |