Level | 144 | Experience | 10563971 (26%) |
---|---|---|---|
Strength | 1145 | Life | 8191/4520 |
Dexterity | 20 | Mana | 2659/720 |
Vitality | 30 | Inventory Gold | 1440000 |
Energy | 5 | Stash Gold | 8112 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 502501 | Character deaths | 440 |
Bosses killed (1st kills) | 269 (0x) | Time spent | 78:36:01 |
Charms completion | 60% | Gear score | 78 |
Nomad 1Wolf Companion 1Lion Stance 25Ancient Blood 1Snake Stance 25Mountain King 1Bear Stance 1Eagle Stance 30Wolf Stance | Warmonger 25Stampede 10Overkill 1Bloodthirst 5Mighty Vigor 5Unyielding | Mastery 10Specialization |
Reward 1Thundergod 15Runemaster | Oskills 10Bladestorm 1Bloodlust 32Flameburst Shot 1Gift of the Wild 13Gorefest 23Ice Bolt Nova 1Jitan's Gate 3Purify 1Summon Edyrem 11Teleport | |
0Free skill points |
Name | Type | Location |
---|---|---|
Full Rejuvenation Potion [4x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Healing Potion [7x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 2 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 1 +(2 to 4) to Maximum Damage Gold Cost: 25000 row 0, column 3 |
Catalyst | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +90% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 0, column 4 |
Charm | Inventory |
Corrupted Cluster [9x]
Corrupted Cluster
(Right Click to Collect) Quantity: 9 row 0, column 5 |
Corrupted Cluster | Inventory |
Witch Drum
Witch Drum
Small Shield (Sacred) Defense: 3216 (1777) Required Level: 100 Required Strength: 330 Required Dexterity: 330 +1 to Assassin Skill Levels +3 to Sorceress Skill Levels +4 to Amazon Skill Levels +28% to Physical/Magic Spell Damage +19% to Lightning Spell Damage +19% to Cold Spell Damage +81% Enhanced Defense +144 to Energy (Based on Character Level) Cannot Be Frozen Requirements -34% Socketed (0/4) row 0, column 7 |
Small Shield (SU) | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 1, column 2 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 1, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Barbarian Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry Weapon Physical Damage +30% +106 to Life [50 to 150] +52 to Mana [25 to 75] row 1, column 4 |
Charm | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy Weapon Physical Damage +15% +33% Magic Find row 1, column 5 |
Charm | Inventory |
Corrupted Shards (3)
Corrupted Shards (3)
Cube Reagent row 1, column 6 |
Corrupted Shards (3) | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 2, column 0 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 2, column 1 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 2, column 2 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 2, column 3 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +16 to Strength [11 to 30] +25 to Dexterity [11 to 30] +24 to Vitality [11 to 30] +15 to Energy [11 to 30] row 2, column 4 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +287 to Life [100 to 500] +157 to Mana [50 to 250] row 2, column 5 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 3, column 0 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 3, column 1 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 3, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 3, column 3 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +4% [1 to 5] Regenerate Mana +10% Elemental Resists +7% [1 to 10] row 3, column 4 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 3, column 5 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +140% Bonus to Attack Rating [21 to 150] +21 Life Regenerated per Second [1 to 4] row 4, column 0 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +24% Cold Resist +23% +3 to Light Radius row 4, column 1 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +16% [11 to 20] -5% to All Vendor Prices row 4, column 2 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +24% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Cold Resist +1% Elemental Resists +10% row 4, column 3 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 4, column 4 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 4, column 5 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 0 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 10-15 Damage +32% Damage to Demons [24 to 45] Elemental Resists +8% [5 to 15] row 5, column 2 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 132 Keep in Inventory to Gain Bonus +2% to Strength +38 to Strength +63 to Life Maximum Life +1% +20 to Mana Maximum Mana +5% +16% Magic Find +32 Required Level row 5, column 3 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +229 Defense [201 to 250] +23 to all Attributes [21 to 25] row 6, column 0 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 6, column 1 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 6, column 2 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +11 to Teleport [3 to 15] +25 to Life +50 to Mana row 6, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 6, column 4 |
Charm | Inventory |
Relic: Bladestorm
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +4% Life stolen per Hit +10 to Bladestorm row 6, column 5 |
Charm | Inventory |
Mystic Dye - Light Gold
Mystic Dye
Right-click to set item color Color: Light Gold row 6, column 14 |
Dye | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +25% Bonus to Defense [21 to 30] row 7, column 0 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +14 to Strength [0 to 38] +23 to Dexterity [0 to 38] +19 to Vitality [0 to 38] +15 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 7, column 1 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +17 Life Regenerated per Second [10 to 25] Poison Resist +50% [26 to 50] row 7, column 4 |
Charm | Inventory |
Relic: Flameburst Shot
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Flameburst shot: +5 Projectiles +12 to Maximum Damage +32 to Flameburst Shot row 7, column 5 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +6% to All Attributes [6 to 10] +10% to Experience Gained [6 to 15] row 8, column 1 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +7% to Spell Damage [6 to 10] +64 to Strength +26 to Dexterity +27 to Vitality +58 to Energy row 8, column 3 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +290 to Life [200 to 500] Poison Length Reduced by +50% row 8, column 4 |
Charm | Inventory |
Relic: Gorefest
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Gorefest: 66 Magic Damage per Level +40% Attack Speed +13 to Gorefest row 8, column 5 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 8, column 14 |
Catalyst | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 0 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +15% [11 to 15] row 9, column 1 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +12 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +15 to Energy [11 to 20] row 9, column 2 |
Charm | Inventory |
Paragon Soulstone (4)
Paragon Soulstone (4)
Required Level: 143 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 144 Two Random Relics Level 145 Maximum Life and Mana +10% Level 146 Two Random Relics Level 147 Empyrean Touch Breath of Thaumaturgy Level 148 Two Random Relics 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 149+ to upgrade, requires: 5 Belladonna Extracts 10x 25 Signets of Learning (unclaimed rewards are lost) row 9, column 3 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +102% Bonus to Attack Rating [101 to 150] +11% to Spell Damage [11 to 15] +7% Chance of Crushing Blow [6 to 10] Fire Resist +8% [5 to 20] Lightning Resist +8% [5 to 20] Cold Resist +8% [5 to 20] row 9, column 4 |
Charm | Inventory |
Relic: Ice Bolt Nova
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +23 to Ice Bolt Nova Maximum Cold Resist +1% Cold Resist +30% Cannot Be Frozen row 9, column 5 |
Charm | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage row 9, column 13 |
Jewel (TU) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 14 |
Catalyst | Inventory |
Tetrad
Tetrad
Chain Gloves (Sacred) Defense: 1199 (566) Required Level: 90 Required Strength: 345 +22 Spell Focus +30% Hit Recovery +112% Enhanced Defense +32 to Strength +37 to Energy +35% Bonus to Defense Requirements -40% Socketed (0/4) Adria's Circle (Sorceress Poison Set) Dyad Monad Tetrad Triad row 7, column 13 |
Chain Gloves (Set) | Mercenary |
Vizjerei Brilliance
Vizjerei Brilliance
Circlet (Sacred) Defense: 1435 (572) Required Level: 90 Required Dexterity: 176 +2 to Sorceress Skill Levels +151% Enhanced Defense Maximum Mana +23% +50 Mana after each Kill Requirements -33% Socketed (0/4) Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 7, column 13 |
Circlet (Set) | Mercenary |
Amulet
Amulet
+2 to All Skills +20% Cast Speed +9% to Spell Damage -5% to Enemy Fire Resistance +187 Defense 1% Reanimate as: Undead Marksman row 7, column 13 |
Amulet | Mercenary |
The Black Dame
The Black Dame
Long War Bow (4) Two-Hand Damage: 151 to 302 Required Level: 57 Required Dexterity: 950 1% Chance to cast level 16 Barrage on Kill +75% Attack Speed +180% Enhanced Damage +26% Mana stolen per Hit +19 to Tantrum +95 to Maximum Damage Slow Target +20% +48% Bonus to Defense +3% to Experience Gained Requirements +75% Socketed (0/6) row 7, column 13 |
Long War Bow (4) | Mercenary |
Akara's Robe
Akara's Robe
Quilted Armor (Sacred) Defense: 2798 (2298) Required Level: 80 Required Strength: 360 +1 to All Skills +500 Defense +45 to all Attributes +200 to Life Elemental Resists +40% Requirements -28% Socketed (0/6) row 7, column 13 |
Quilted Armor (Sacred) | Mercenary |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +35% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +1% to Vitality row 0, column 0 |
Jewel | Stash |
Firequeen
Firequeen
Morning Star (Sacred) One-Hand Damage: 45 to 53 Required Level: 100 Required Strength: 279 +2 to Amazon Skill Levels +19% Bonus Elemental Damage to Bloodlust +20% Cast Speed +48% to Summoned Minion Life +25% to Dexterity +25% to Energy +216 Life Regenerated per Second (Based on Character Level) Requirements -40% +50% Damage to Undead Socketed (0/3) row 0, column 1 |
Morning Star (SU) | Stash |
Small Cycle: Vitality
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Vitality +1 Required Level row 0, column 2 |
Cycle | Stash |
Perfect Onyx [2x]
Perfect Onyx
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: Maximum Cold Resist +1% Cold Resist +20% Shields: Slow Target +2% row 0, column 3 |
Gem | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +42% Bonus to Attack Rating +1% to Dexterity Fire Resist +6% +1% to Experience Gained row 0, column 4 |
Jewel | Stash |
Black Razor
Black Razor
Kriss (Sacred) One-Hand Damage: 97 to 100 Required Level: 100 Required Dexterity: 454 Innate Tri-Elemental Damage: 9 (45.0% of Dexterity) 4% Chance to cast level 13 Claw Tornado on Striking +2 to Druid Skill Levels +3 to Necromancer Skill Levels +151% Enhanced Damage -8% to Enemy Fire Resistance -8% to Enemy Lightning Resistance -8% to Enemy Cold Resistance Socketed (0/3) row 0, column 5 |
Kriss (SSU) | Stash |
Mammen Axe (Sacred)
Mammen Axe (Sacred)
Throw Damage: 1 to 2 (Barbarian Only) Required Strength: 452 Innate Fire Damage: 595 (52.0% of Strength) 15% Chance to cast level 38 Searing Glow on Melee Attack Adds 160-250 Fire Damage -7% to Enemy Fire Resistance -7% to Enemy Lightning Resistance -7% to Enemy Cold Resistance +24 to Mark of the Wild +19% to Summoned Minion Damage +33% to Summoned Minion Attack Rating +233 to Life Socketed (0/3) row 0, column 6 |
Mammen Axe (Craft) | Stash |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +5% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 0, column 8 |
Amulet (TU) | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 9 |
Assur's Bane | Stash |
Forest Defender
Forest Defender
Antlers (Sacred) Defense: 2590 (1032) (Druid Only) Required Level: 100 Required Strength: 500 Spiritual Alignment Adds 5% Lightning Spell Damage per Base Level Spiritual Alignment No Longer Adds Fire/Cold Spell Damage +2 to Druid Skill Levels +20% Cast Speed +20% Movement Speed -23% to Enemy Lightning Resistance +19 to Stormclash +151% Enhanced Defense Maximum Lightning Resist +1% +44% Bonus to Defense Socketed (0/4) row 0, column 10 |
Antlers (SU) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) KoKo Defense: 2440 (1202) Required Level: 130 Required Strength: 250 Corrupted +10 to Maximum Damage +103% Enhanced Defense +20% to Strength +25 to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +35% Physical Resist +5% +18% Bonus to Defense Requirements -50% +40 Required Level Socketed (2/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 12 Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Cap (Set) | Stash |
Oil of Lesser Alchemy (1)
Oil of Lesser Alchemy (1)
Cube Reagent row 1, column 0 |
Oil | Stash |
Fiery Essence
Fiery Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 1, column 2 |
Essence | Stash |
Jah Rune [2x]
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 1, column 3 |
Rune | Stash |
Catalyst of Transference
Catalyst of Transference
Charges: 23 Abandoned Shrine row 1, column 9 |
Catalyst | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +109 to Attack Rating +33 to Life Poison Resist +5% Requirements -10% row 2, column 2 |
Jewel | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2560 (1202) Required Level: 90 Required Strength: 250 +113% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +39% Physical Resist +5% +18% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 2, column 3 |
Cap (Set) | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 2, column 8 |
Elemental Dominion | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 2, column 9 |
Elemental Ire | Stash |
Arcane Hunger
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 2, column 10 |
Arcane Hunger | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 2, column 11 |
Elemental Ire | Stash |
Nor Tiraj's Flaming Sphere
Nor Tiraj's Flaming Sphere
Mystic Orb Right-Click to Apply row 2, column 12 |
UMO | Stash |
The Demon Core
The Demon Core
Mystic Orb Right-Click to Apply row 2, column 13 |
UMO | Stash |
Perfect Turquoise [3x]
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 3, column 0 |
Gem | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 8 |
Celestial Wind | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 3, column 9 |
Celestial Wind | Stash |
Breath of Thaumaturgy
Breath of Thaumaturgy
Occult Effigy Cube Reagent Cube with a Blessed Crafted Weapon/Armor to Add Bonus Item can be blessed Again +25 Required Level row 3, column 10 |
Breath of Thaumaturgy | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 3, column 11 |
Elemental Ire | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 3, column 12 |
Elemental Dominion | Stash |
Vizjun's Ball Bearing
Vizjun's Ball Bearing
Mystic Orb Right-Click to Apply row 3, column 13 |
UMO | Stash |
Hammerfist
Hammerfist
Gauntlets (Sacred) Defense: 1595 (654) Required Level: 140 Required Strength: 625 Adds 5-39 Damage +5% Life stolen per Hit +21 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +51% +144% Enhanced Defense +25 to Strength Maximum Lightning Resist +3% Fire Resist +15% Lightning Resist +75% Cold Resist +15% Poison Resist +15% +40 Required Level Socketed (3/4) Hold shift (before hovering) to see socketables row 4, column 0 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Gauntlets (SU) | Stash |
Icetomb
Icetomb
Field Plate (Sacred) Defense: 7055 (3207) Required Level: 100 Required Strength: 625 +2 to All Skills +50 Spell Focus +28% to Cold Spell Damage -21% to Enemy Cold Resistance +120% Enhanced Defense +14% to Strength +31 to all Attributes Maximum Fire Resist -1% Cannot Be Frozen Socketed (0/6) row 4, column 3 |
Field Plate (SU) | Stash |
Witchcraft
Witchcraft
Ring Required Level: 100 +2 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances +20% Bonus to Defense row 4, column 5 |
Ring (SSU) | Stash |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 4, column 6 |
Enchanted Rune | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 4, column 7 |
Enchanted Rune | Stash |
Lew Rune (20)
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 4, column 8 |
Enchanted Rune | Stash |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 4, column 9 |
Enchanted Rune | Stash |
Emblem of Terror
Emblem of Terror
Cube Reagent (Secret) row 4, column 12 |
Emblem | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 4, column 13 |
Custom Signet | Stash |
Bur Rune (30)
Bur Rune
Enchanted Rune (30) Required Level: 115 Can be Inserted into Socketed Items Weapons: Slow Target +4% Armor: Slows Attacker by +3% Shields: Slows Attacker by +3% row 5, column 8 |
Enchanted Rune | Stash |
Ka Rune (18)
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 5, column 9 |
Enchanted Rune | Stash |
Gur Rune (25)
Gur Rune
Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Attack Speed Armor: +20% Attack Speed Shields: +20% Attack Speed row 5, column 10 |
Enchanted Rune | Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 120 Horror Under Tristram (Heroic) row 6, column 0 |
Scroll of Summoning | Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 122 Infernal Machine (Heroic) row 6, column 1 |
Scroll of Summoning | Stash |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent row 6, column 2 |
Oil | Stash |
Tenet of Vigor
Tenet of Vigor
Quest Item row 6, column 5 |
Tenet of Vigor | Stash |
Lux Rune (17)
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 6, column 8 |
Enchanted Rune | Stash |
Superior Plated Belt (Sacred)
Superior Plated Belt (Sacred)
Defense: 2226 (1494) Required Level: 30 Required Strength: 675 +49% Enhanced Defense Physical Resist +1% Socketed (0/2) row 7, column 0 |
Superior Plated Belt (Sacred) | Stash |
Signet of Learning
Signet of Learning
Right-click: Free Attribute Points: %d row 7, column 7 |
Signet | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +6 Spell Focus +1% to Spell Damage row 7, column 13 |
Jewel (TU) | Stash |
Ko Rune
Ko Rune
Required Level: 48 Can be Inserted into Socketed Items Weapons: +5% to Strength Armor: +5% to Strength Shields: +5% to Strength row 8, column 0 |
Rune | Stash |
Large Cycle: Energy
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Energy +(10 to 20) to Energy +5 Required Level row 8, column 2 |
Cycle | Stash |
Hwanin's Hwacha
Hwanin's Hwacha
Needle Crossbow (Sacred) Throw Damage: 1 to 2 (Necromancer Only) Required Level: 100 Required Strength: 244 Innate Fire Damage: 916 (80.0% of Strength) Alchemic Preparation: Flametail Shot gains +1 Projectile per 4 Base Levels Flametail Shot Inherits Catapult Shot's Fire Damage 4% Chance to cast level 24 Flametail Shot on Striking +5 to Necromancer Skill Levels +60% Attack Speed Adds 250-350 Fire Damage +8% Innate Elemental Damage +150 to Strength -100 to Dexterity Socketed (0/6) row 8, column 5 |
Needle Crossbow (SU) | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 8, column 11 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 12 |
Key | Stash |
Xepera Xeper Xeperu
Xepera Xeper Xeperu
Jewel Required Level: 110 Can be Inserted into Socketed Items Slow Target +2% +10 to Strength +10 to Energy 1% Reanimate as: Walker row 8, column 13 |
Jewel (SU) | Stash |
Taha Rune
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 9, column 0 |
Rune | Stash |
Oil of Augmentation [2x]
Oil of Augmentation
Cube Reagent row 9, column 3 |
Oil | Stash |
Oil of Conjuration [2x]
Oil of Conjuration
Cube Reagent row 9, column 4 |
Oil | Stash |
Depleted Riftstone (2) [3x]
Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 9, column 9 |
Riftstone | Stash |
Depleted Riftstone (1) [3x]
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 9, column 10 |
Riftstone | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +6 Spell Focus +1% to Spell Damage row 9, column 13 |
Jewel (TU) | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4093 (1494) Required Level: 120 3% Chance to cast level 2 Time Strike on Striking +174% Enhanced Defense -100 to Life +25% Gold Find +70% Magic Find Requirements -100% +20 Required Level Socketed (0/2) row 10, column 0 |
Plated Belt (SU) | Stash |
Perfect Topaz
Perfect Topaz
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Spell Focus Armor: +5% to Energy Shields: Lightning Resist +30% row 10, column 13 |
Gem | Stash |
Ras Algethi
Ras Algethi
Ring Required Level: 100 2% Chance to cast level 44 Magic Missiles on Melee Attack +50 Spell Focus +15% to Physical/Magic Spell Damage +19% to Fire Spell Damage -10% to Enemy Fire Resistance Physical Resist -2% row 12, column 0 |
Ring (SU) | Stash |
Xorine's Ring
Xorine's Ring
Ring Required Level: 80 +1 Projectile to Punisher 10% Chance to cast level 19 Punishers on Kill +57% Bonus to Attack Rating -3% to Enemy Poison Resistance row 12, column 1 |
Ring (TU) | Stash |
Depleted Riftstone (5)
Depleted Riftstone (
5
)
Quest Item Transmute With Arcane Crystal to Charge row 12, column 8 |
Riftstone | Stash |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 12, column 12 |
Scroll | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +6 Spell Focus +1% to Spell Damage row 12, column 13 |
Jewel (TU) | Stash |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 13, column 4 |
Belladonna Extract | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 13, column 9 |
Whisper of the Damned | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 13, column 10 |
Whisper of the Damned | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 13, column 11 |
Whisper of the Damned | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 13, column 12 |
Whisper of the Damned | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +44% Bonus to Attack Rating +1% to Energy Requirements -10% row 13, column 13 |
Jewel | Stash |
Strength | 435 | 141% | |
---|---|---|---|
Dexterity | 260 | 80% | |
Vitality | 250 | 102% | |
Energy | 275 | 60% | |
Life | 1221 | 13% | |
Mana | 377 | 51% | |
All Skills / Class Skills | 21 | 7 | |
Maximum Skill / Experience | 0 | 51% | |
Life / Mana stolen per Hit | 43% | 7% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 1 | 0% | |
Life / Mana on Attack | 40 | 0% | |
Regenerate Life / Mana | 73.7/s | 10% | |
Cold Resistance / Max | 292% | 13% | |
Fire Resistance / Max | 304% | 13% | |
Lightning Resistance / Max | 309% | 12% | |
Poison Resistance / Max | 236% | 8% | |
Magic / Physical Resistance | 0% | 52% | |
Phys / Ele Damage Reduced | 40 | 0 | |
Poison / Curse length reduction | 90% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 170% | -10% | |
Movement Speed / Light Radius | 50% | 8 | |
wIAS / gIAS | 15% | 225% | |
FCR | 35% | ||
FHR / FBR | 65% | 25% | |
TCD / EWD | 36% | 134% | |
Attack Rating | 133 | 836% | |
Crushing Blow / Deadly Strike | 15% | 19% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 10% | 10% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 50-100 | ||
Cold Spell Damage / Pierce | 48% | 20% | |
Fire Spell Damage / Pierce | 48% | 10% | |
Lightning Spell Damage / Pierce | 50% | 10% | |
Poison Spell Damage / Pierce | 48% | 5% | |
P/M Spell Dam. / Poison Skill Dur. | 48% | 0% | |
Summoned Minion Life / Damage | 39% | 11% | |
Summoned Minion Resistances / AR | 22% | 0% |