Level | 142 | Experience | 10098994 (2%) |
---|---|---|---|
Strength | 25 | Life | 9406/7846 |
Dexterity | 20 | Mana | 1398/720 |
Vitality | 1130 | Inventory Gold | 0 |
Energy | 15 | Stash Gold | 0 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 451046 | Character deaths | 220 |
Bosses killed (1st kills) | 826 (0x) | Time spent | 76:21:05 |
Charms completion | 13% | Gear score | 35 |
Aspects 1Elemental Wisdom 1Veneration of Justice 10Spark of Hope | Ritualist 17Grim Presence 30Lemures 1Rite of the Restless 10Possession 20Sanguine Covenant | Warlock 1Mind Flay 25Stormlord |
Mastery 1Melee Devotion 10Specialization | Reward 13Blessed Life 15Superbeast | Oskills 6Bloodlust |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [14x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Aerin Shield (Sacred)
Aerin Shield (Sacred)
Defense: 5660 (2120) (Paladin Only) Required Strength: 500 3% Chance to cast level 21 Hunting Banshee when Struck +40% Block Speed +12% to Physical/Magic Spell Damage +3% to Fire Spell Damage -3% to Enemy Fire Resistance +167% Enhanced Defense Socketed (0/4) row 0, column 2 |
Aerin Shield (Craft) | Inventory |
Amulet
Amulet
5% Chance to cast level 27 Lava Pit on Melee Attack +3 to All Skills -10% to Enemy Elemental Resistances +19% to Poison Spell Damage +132 to Mana row 0, column 4 |
Amulet | Inventory |
Superior Sash (Sacred)
Superior Sash (Sacred)
Defense: 1888 (1285) Required Level: 30 Required Strength: 490 Ethereal +47% Enhanced Defense Physical Resist +1% Socketed (0/2) row 0, column 7 |
Superior Sash (Sacred) [eth] | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Returned Archer row 0, column 9 |
Amulet (TU) | Inventory |
Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 14 |
Potion | Inventory |
Cherry
Cherry
Required Level: 120 Right click to eat... row 1, column 8 |
Cherry | Inventory |
Amulet
Amulet
+3 to All Skills +25% Attack Speed +9% to Physical/Magic Spell Damage +9% to Fire Spell Damage +9% to Lightning Spell Damage +19% to Cold Spell Damage +9% to Poison Spell Damage +12 to Lightning Arena +33% to Summoned Minion Life +60 to Life Regenerate Mana +15% +15% Magic Find +64 Required Level row 1, column 9 |
Amulet | Inventory |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 100 +1 to All Skills +28% to Physical/Magic Spell Damage +12% to Energy Maximum Mana +10% +25 Life after each Kill row 2, column 8 |
Amulet (SU) | Inventory |
Fren Slairea
Fren Slairea
Amulet Required Level: 30 +1 to All Skills +17% to Lightning Spell Damage +20 to Flash Maximum Mana -25% Lightning Absorb +5% row 2, column 9 |
Amulet (TU) | Inventory |
Dragon Claw
Dragon Claw
(Paladin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +141 to Life [50 to 150] +63 to Mana [25 to 75] +5% Chance to Avoid Damage row 2, column 10 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Vitality Cold Resist +6% +3% Magic Find row 3, column 0 |
Jewel | Inventory |
Ring of Regha
Ring of Regha
Ring Adds 3-5 Damage +5% to Spell Damage +7 to Strength +9 to Dexterity Elemental Resists +10% row 3, column 7 |
Ring (TU) | Inventory |
Ring
Ring
+1 to All Skills +13% to Cold Spell Damage Fire Resist +20% +15 Life on Melee Attack row 3, column 8 |
Ring | Inventory |
Ring
Ring
2% Chance to cast level 10 Unseelie Curse on Kill +1 to All Skills +9% to Lightning Spell Damage -7% to Enemy Lightning Resistance +7 Mana on Melee Attack row 3, column 9 |
Ring | Inventory |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 3, column 10 |
Shrine | Inventory |
Skylord
Skylord
Superior Holy Lance (4) ArcXethGlaMal Two-Hand Damage: 31 to 76 (Paladin Only) Required Level: 140 Required Strength: 249 Already Upgraded Amazing Grace Lemures Explosion Radius Increased by 2 yards +10 to Paladin Skill Levels +12 Spell Focus +13% Bonus to Spell Focus +90% Attack Speed +44% Enhanced Damage +513% Bonus to Attack Rating +4% to Physical/Magic Spell Damage +4% to Fire Spell Damage +6% to Lightning Spell Damage +53% to Cold Spell Damage 0% to Enemy Cold Resistance +4% to Poison Spell Damage +25% to Strength +2 to Strength +25% to Dexterity +4 to Dexterity +27% to Vitality +2 to Vitality +25% to Energy +190 Mana on Melee Attack +146 Mana when Struck by an Enemy Requirements -10% +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 4, column 2 Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +48% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Dexterity +1% to Vitality Jewel Can be Inserted into Socketed Items Already Upgraded +47% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +2 to Strength +2 to Dexterity +1% to Vitality +2 to Vitality Requirements -10% Arcane Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items +3% Bonus to Spell Focus Xeth Rune Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items +4% to Cold Spell Damage Ice Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Cold Resistance Mal Rune Required Level: 60 Can be Inserted into Socketed Items +3% to All Attributes |
Superior Holy Lance (4) | Inventory |
Ring of Truth
Ring of Truth
Ring Required Level: 20 +25% Block Speed +15% Hit Recovery +33% Bonus to Attack Rating Slows Attacker by +3% +12% Bonus to Defense +2 to Light Radius row 4, column 6 |
Ring (TU) | Inventory |
Death Ward
Death Ward
Amulet Required Level: 110 +3 to All Skills Maximum Elemental Resists +1% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction row 4, column 7 |
Amulet (SU) | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +29 to Strength [11 to 30] +13 to Dexterity [11 to 30] +12 to Vitality [11 to 30] +23 to Energy [11 to 30] row 4, column 9 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +207 to Life [100 to 500] +145 to Mana [50 to 250] row 4, column 11 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +1% [1 to 10] row 4, column 12 |
Charm | Inventory |
Sunstone of Thunder
Sunstone of Thunder
Cube All Three Sunstones to Create Sunstone row 5, column 0 |
Sunstone of Thunder | Inventory |
Locket of Dreams
Locket of Dreams
Amulet Required Level: 100 +3 to All Skills +100 to Vitality +197 Life when Struck by an Enemy +25% Gold Find +10 to Light Radius row 5, column 6 |
Amulet (SU) | Inventory |
Oil of Intensity [4x]
Oil of Intensity
Cube Reagent row 5, column 7 |
Oil | Inventory |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 5, column 8 |
Charm | Inventory |
Oil of Conjuration [3x]
Oil of Conjuration
Cube Reagent row 5, column 9 |
Oil | Inventory |
Witchmoon
Witchmoon
Amulet Required Level: 100 1% Chance to cast level 17 Mana Sweep on Death Blow +2 to All Skills +14 Spell Focus +15% to Spell Damage Maximum Mana +32% row 5, column 10 |
Amulet (SU) | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +6 to Strength [0 to 38] +23 to Dexterity [0 to 38] +31 to Vitality [0 to 38] +16 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 5, column 12 |
Charm | Inventory |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 5, column 13 |
Enchanted Rune | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 5, column 14 |
Charm | Inventory |
Sunstone of Fire
Sunstone of Fire
Cube All Three Sunstones to Create Sunstone row 6, column 0 |
Sunstone of Fire | Inventory |
Small Cycle: Vitality
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Vitality +1 Required Level row 6, column 1 |
Cycle | Inventory |
Amulet
Amulet
+3 to All Skills +36 Spell Focus +23 to Maximum Damage +10% to Physical/Magic Spell Damage +40% Curse Length Reduction row 6, column 14 |
Amulet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Block Speed +118 to Attack Rating +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Strength Lightning Resist +5% row 7, column 0 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +2 to Strength +2 to Vitality +2 to Energy Fire Resist +5% +1% to Experience Gained row 7, column 1 |
Jewel | Inventory |
Oil of Greater Luck [2x]
Oil of Greater Luck
Cube Reagent row 7, column 5 |
Oil | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 11 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 7, column 12 |
Charm | Inventory |
Arcane Cluster [2x]
Arcane Cluster
(Right Click to Collect) Quantity: 2 row 7, column 13 |
Arcane Cluster | Inventory |
Amulet
Amulet
+3 to All Skills +19 to Minimum Damage -15% to Enemy Fire Resistance -10% to Enemy Lightning Resistance +8% to Cold Spell Damage -10% to Enemy Cold Resistance -10% to Enemy Poison Resistance row 7, column 14 |
Amulet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +15% Block Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage Lightning Resist +5% row 8, column 1 |
Jewel | Inventory |
Viper Skin
Viper Skin
Belt (Sacred) Defense: 3076 (1261) Required Level: 100 Required Strength: 386 +30% Attack Speed +71% Bonus to Attack Rating -17% to Enemy Poison Resistance Slow Target +3% +144% Enhanced Defense Requirements -33% Socketed (0/2) Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 8, column 2 |
Belt (Set) | Inventory |
Sigil of Tur Dulra
Sigil of Tur Dulra
Ring Required Level: 100 +2 to Druid Skill Levels +17% Bonus to Poison Skill Duration +20% Cast Speed -3% to Enemy Poison Resistance Elemental Resists +25% row 8, column 6 |
Ring (SU) | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 8, column 13 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 8, column 14 |
Catalyst | Inventory |
Onyx Cluster [13x]
Onyx Cluster
(Right Click to Collect) Quantity: 13 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 9, column 0 |
Gem Cluster | Inventory |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +8 to Strength +7 to Dexterity +5 Maximum Stamina row 9, column 1 |
Ring (TU) | Inventory |
Oil of Augmentation
Oil of Augmentation
Cube Reagent row 9, column 5 |
Oil | Inventory |
Amulet
Amulet
+3 to All Skills +25% Attack Speed +10% to Spell Damage +10% to Energy 1% Reanimate as: Undead Marksman row 9, column 6 |
Amulet | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(2 to 4) to Maximum Damage Gold Cost: 25000 row 9, column 13 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 14 |
Catalyst | Inventory |
Bent Heavy Gloves (1)
Bent Heavy Gloves (1)
Defense: 12 Required Level: 1 Required Strength: 26 Socketed (0/1) row 0, column 4 |
Bent Heavy Gloves (1) | Mercenary |
Cap (1)
Cap (1)
Defense: 25 (18) Required Strength: 25 +5% Attack Speed +41% Enhanced Defense +4 to Mana Lightning Resist +15% row 0, column 4 |
Cap (1) | Mercenary |
Amulet
Amulet
+3 to Mana Fire Resist +9% row 0, column 4 |
Amulet | Mercenary |
Composite Bow (1)
Composite Bow (1)
Two-Hand Damage: 6 to 8 Required Dexterity: 51 Adds 1-5 Fire Damage +2% Life stolen per Hit +2% Mana stolen per Hit +1 to all Attributes +2% Gold Find +5% Magic Find Socketed (0/2) row 0, column 4 |
Composite Bow (1) | Mercenary |
Studded Leather (1)
Studded Leather (1)
Defense: 195 (145) Required Strength: 28 +35% Enhanced Defense row 0, column 4 |
Studded Leather (1) | Mercenary |
Heavy Belt (1)
Heavy Belt (1)
Defense: 126 Required Strength: 36 +2 to Dexterity +3 to Life Cold Resist +7% +1% to Experience Gained Socketed (0/1) row 0, column 4 |
Heavy Belt (1) | Mercenary |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 0, column 1 |
Charm | Stash |
Blackskull's Horns
Blackskull's Horns
Crown (Sacred) Defense: 4917 (1639) Required Level: 100 Required Strength: 675 Adds 100-150 Fire Damage +25% to Fire Spell Damage -15% to Enemy Fire Resistance +200% Enhanced Defense +15% to Strength +50 to Strength Maximum Fire Resist +2% +5 Fire Absorb Socketed (0/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 0, column 2 |
Crown (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +3% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +1% to Energy Requirements -10% row 0, column 4 |
Jewel | Stash |
Black Sun Spear
Black Sun Spear
Tepoztopilli (Sacred) Two-Hand Damage: 68 to 75 (Paladin Only) Required Level: 100 Required Strength: 733 Amazing Grace +10 to Paladin Skill Levels +209 Spell Focus +30% to Physical/Magic Spell Damage +34% to Lightning Spell Damage -41% to Enemy Lightning Resistance +150 Life Regenerated per Second +100% Bonus to Defense Cannot Be Frozen Socketed (0/6) row 0, column 6 |
Tepoztopilli (SU) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2367 (1202) Required Level: 90 Required Strength: 250 Corrupted +97% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +33% Physical Resist +5% +16% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 0, column 8 |
Cap (Set) | Stash |
Staff of Herding
Staff of Herding
Item Design Required Level: 33 Cube with separate Ingredients to Design Wirt's Leg Rare Jewel 2 Arcane Crystals Sol, Tal, Ort Runes Perfect Rainbow Stone row 0, column 12 |
Item Design | Stash |
Golden Chariot
Golden Chariot
Setzschild (Sacred) Defense: 14140 (5709) (Amazon Only) Required Level: 100 Required Strength: 770 Corrupted Already Upgraded Gematria (Bonus per Socketed Great/Elemental Runes) +250 to Life +0.5% to Maximum Elemental Resistances 15% Chance to cast level 1 Mythal on Melee Attack +3 to Amazon Skill Levels +20% Attack Speed +138% Enhanced Defense +553 Defense Physical Resist +11% +54 Life after each Kill Socketed (0/6) row 1, column 4 |
Setzschild (SU) | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 2, column 1 |
Charm | Stash |
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred) Defense: 8318 (3816) Required Level: 100 Required Strength: 469 +20% Bonus to Spell Focus +25% Cast Speed +27% to Spell Damage +118% Enhanced Defense +100 to Strength +100 to Energy Elemental Resists +20% +250 Life after each Demon Kill +50% Bonus to Defense Requirements -33% Socketed (0/6) row 2, column 2 |
Full Plate Mail (SU) | Stash |
Taha Rune [4x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 3, column 8 |
Rune | Stash |
In Fero Salva
In Fero Salva
Holy Lance (Sacred) Two-Hand Damage: 49 to 85 (Paladin Only) Required Level: 100 Required Strength: 514 Amazing Grace You may Only use Melee, Summon and Support Skills +197 Spell Focus +50% Attack Speed +38% to Fire Spell Damage +38% to Cold Spell Damage +13 to Blood Thorns (Paladin Only) +15 to Lemures (Paladin Only) +5000 Defense Maximum Fire Resist +2% Maximum Cold Resist +2% Socketed (0/6) row 3, column 10 |
Holy Lance (SU) | Stash |
Blackjade's Legacy
Blackjade's Legacy
Leather Gloves (Sacred) Defense: 476 Required Level: 100 Required Strength: 250 Shadow Refuge: -1% to Enemy Fire, Cold and Lightning Resists per Base Level +2 to Assassin Skill Levels +178 to Life +100 Life on Melee Attack Requirements -50% Socketed (0/4) row 4, column 12 |
Leather Gloves (SU) | Stash |
Witherfang
Witherfang
Flail (Sacred) One-Hand Damage: 47 to 56 Required Level: 100 Required Strength: 486 Already Upgraded Dragon Jaws area increased by 30% Dragon Jaws reduces enemy physical resist by 30% for 1 second +2 to Paladin Skill Levels +44% to Physical/Magic Spell Damage +37% to Fire Spell Damage +24% to Vitality +245 to Energy Fire Absorb +6% Lightning Absorb +6% Cold Absorb +6% Cannot Be Frozen +50% Damage to Undead Socketed (0/6) row 5, column 0 |
Flail (SSSU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Energy +38 to Life Lightning Resist +6% row 5, column 3 |
Jewel | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -2% to Enemy Fire Resistance -3% to Enemy Lightning Resistance -2% to Enemy Cold Resistance -3% to Enemy Poison Resistance row 5, column 9 |
Jewel (TU) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 6 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +15 to Dexterity [11 to 20] +19 to Vitality [11 to 20] +16 to Energy [11 to 20] row 7, column 7 |
Charm | Stash |
Darkling
Darkling
Heavy Boots (Sacred) Defense: 1985 (738) Required Level: 100 Required Strength: 550 +25% Movement Speed +11% Life stolen per Hit +12% to Poison Spell Damage -12% to Enemy Poison Resistance +169% Enhanced Defense -100 to Life Socketed (0/4) Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 7, column 10 |
Heavy Boots (Set) | Stash |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 7, column 12 |
Enchanted Rune | Stash |
Superior Holy Lance (4)
Superior Holy Lance (4)
Two-Hand Damage: 31 to 76 (Paladin Only) Required Level: 26 Required Strength: 276 Amazing Grace +44% Enhanced Damage +95% Bonus to Attack Rating Socketed (0/6) row 8, column 0 |
Superior Holy Lance (4) | Stash |
Ring
Ring
Already Upgraded 1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills +21% to Physical/Magic Spell Damage +11% to Fire Spell Damage +11% to Lightning Spell Damage +11% to Cold Spell Damage -3% to Enemy Cold Resistance +11% to Poison Spell Damage Regenerate Mana +25% +1 Life on Striking +13% Gold Find +40 Required Level row 8, column 2 |
Ring | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 6 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +13 Life Regenerated per Second [10 to 25] Poison Resist +39% [26 to 50] row 8, column 7 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +16 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +16 to Energy [11 to 20] row 8, column 8 |
Charm | Stash |
Phul Rune (21)
Phul Rune
Enchanted Rune (21) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Energy Armor: +7% to Energy Shields: +7% to Energy row 8, column 12 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 13 |
Charm | Stash |
Witchmoon
Witchmoon
Amulet Required Level: 120 Already Upgraded 1% Chance to cast level 17 Mana Sweep on Death Blow +3 to All Skills +11 Spell Focus +29% to Physical/Magic Spell Damage +19% to Fire Spell Damage +19% to Lightning Spell Damage +19% to Cold Spell Damage +19% to Poison Spell Damage Maximum Mana +33% +20 Required Level row 9, column 2 |
Amulet (SU) | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +18 to Strength [11 to 20] +16 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +14 to Energy [11 to 20] row 9, column 6 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +12 to Strength [11 to 20] +18 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +13 to Energy [11 to 20] row 9, column 7 |
Charm | Stash |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 9, column 8 |
Charm | Stash |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 9, column 12 |
Rune | Stash |
Ring
Ring
Already Upgraded +1 to All Skills +24 Spell Focus Adds 6-9 Damage +10% to Physical/Magic Spell Damage -7% to Enemy Cold Resistance Regenerate Mana +25% +6 Mana on Melee Attack +8 Mana after each Kill +40 Required Level row 10, column 2 |
Ring | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 10, column 6 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +12 to Strength [11 to 20] +20 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +19 to Energy [11 to 20] row 10, column 7 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 10, column 13 |
Charm | Stash |
Mal Rune
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 11, column 2 |
Rune | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +14 to Dexterity [11 to 20] +17 to Vitality [11 to 20] +18 to Energy [11 to 20] row 11, column 7 |
Charm | Stash |
Veil of the Tainted Sun
Veil of the Tainted Sun
Blackguard Helm (Sacred) Defense: 3696 (1032) (Paladin Only) Required Level: 100 Required Dexterity: 387 +3 to Paladin Skill Levels +150 Spell Focus +39% to Physical/Magic Spell Damage +28% to Fire Spell Damage -21% to Enemy Fire Resistance +15 to Pentagram +170% Enhanced Defense +910 Defense Physical Resist -6% 1% Reanimate as: Returned Archer Socketed (0/4) row 11, column 12 |
Blackguard Helm (SSU) | Stash |
Tenet of Restraint
Tenet of Restraint
Item Design Cube with separate Ingredients to Design The Sleep 4 Trophy Fragments 3 Unique Amulets Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 12, column 0 |
Item Design | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +14 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +14 to Energy [11 to 20] row 12, column 6 |
Charm | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 12, column 7 |
Charm | Stash |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +2% Innate Elemental Damage [2 to 5] +10 to all Attributes row 12, column 8 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] +6 to Strength +5 to Energy Essence Slots: 14 row 12, column 9 |
Charm | Stash |
Treachery
Treachery
Superior Light Belt (Sacred) ArcPhul Defense: 1704 (1144) Required Level: 110 Required Strength: 550 +1 to All Skills +6% Bonus to Spell Focus +10% Hit Recovery +20% to Physical/Magic Spell Damage +12 to Singularity +49% Enhanced Defense +20% to Energy +193 to Mana Physical Resist +6% +102 Life when Struck by an Enemy Socketed (2/2) Hold shift (before hovering) to see socketables row 13, column 2 Arcane Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items +2% Bonus to Spell Focus Phul Rune Enchanted Rune (21) Required Level: 110 Can be Inserted into Socketed Items +7% to Energy |
Superior Light Belt (Sacred) | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +24 Life Regenerated per Second [10 to 25] Poison Resist +50% [26 to 50] row 13, column 6 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 13, column 7 |
Charm | Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 13, column 8 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Can be Upgraded with Ghost Trance +10% to Spell Damage [6 to 10] +32 to Strength +15 to Dexterity +2 to Vitality -1 to Energy row 13, column 9 |
Charm | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 13, column 10 |
Charm | Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 122 Infernal Machine (Heroic) row 13, column 11 |
Scroll of Summoning | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +23 Life Regenerated per Second [10 to 25] Poison Resist +32% [26 to 50] row 13, column 12 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +24 Life Regenerated per Second [10 to 25] Poison Resist +38% [26 to 50] row 13, column 13 |
Charm | Stash |
Strength | 100 | 3% | |
---|---|---|---|
Dexterity | 55 | 5% | |
Vitality | 108 | 10% | |
Energy | 94 | 5% | |
Life | 408 | 10% | |
Mana | 266 | 5% | |
All Skills / Class Skills | 6 | 10 | |
Maximum Skill / Experience | 0 | 2% | |
Life / Mana stolen per Hit | 0% | 0% | |
Life / Mana after each Kill | 10 | 13 | |
Life / Mana on Striking | 2 | 0% | |
Life / Mana on Attack | 162 | 0% | |
Regenerate Life / Mana | 15/s | 50% | |
Cold Resistance / Max | 190% | 0% | |
Fire Resistance / Max | 114% | 0% | |
Lightning Resistance / Max | 82% | 1% | |
Poison Resistance / Max | 58% | 2% | |
Magic / Physical Resistance | 0% | 5% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 88% | 16% | |
Movement Speed / Light Radius | 50% | 0 | |
wIAS / gIAS | 0% | 100% | |
FCR | 60% | ||
FHR / FBR | 75% | 15% | |
TCD / EWD | 59% | 0% | |
Attack Rating | 0 | 78% | |
Crushing Blow / Deadly Strike | 0% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 233% | 22% | |
Fire Spell Damage / Pierce | 96% | 10% | |
Lightning Spell Damage / Pierce | 42% | 15% | |
Poison Spell Damage / Pierce | 67% | 15% | |
P/M Spell Dam. / Poison Skill Dur. | 53% | 0% | |
Summoned Minion Life / Damage | 15% | 30% | |
Summoned Minion Resistances / AR | 0% | 0% |