Level | 150 | Experience | 12355461 (0%) |
---|---|---|---|
Strength | 28 | Life | 10862/5496 |
Dexterity | 25 | Mana | 8191/3015 |
Vitality | 682 | Inventory Gold | 4179 |
Energy | 525 | Stash Gold | 2259621 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 1544208 | Character deaths | 306 |
Bosses killed (1st kills) | 988 (14x) | Time spent | 99:11:23 |
Charms completion | 81% | Gear score | 93 |
Deathspeaker 20Embalming 1Sacrifices 25Death Ward 15Famine 13Death Pact | Crossbow 1Catapult Shot 1Flameburst Shot 1Alchemical Preparation 1Debilitating Concoction 20Life From Death | Malice 5Death Ripple 15Nightwalker 1Occult Path 14Dream Eater |
Mastery 10Endurance 5Chemistry | Reward 15Jinn | Oskills 15Bloodlust 9Dragon's Blessing 54Funeral Pyre 26Harvest 1Jitan's Gate 3Purify 1Summon Edyrem 1Survival Instinct 15Teleport 1Time Warp |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Super Healing Potion [28x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Inventory |
Event Award:
Event Award:
'Season 36: Pandemonium' Keep in Inventory to Gain Bonus Congratulations on reaching level 150! row 0, column 7 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 0, column 9 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 6% added as Magic Find (Max +100%) Current Bonus: +128% row 0, column 10 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +27% Bonus to Defense [21 to 30] row 0, column 11 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] row 0, column 12 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +26 to Strength [11 to 30] +11 to Dexterity [11 to 30] +28 to Vitality [11 to 30] +21 to Energy [11 to 30] row 0, column 13 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 150 Keep in Inventory to Gain Bonus +17 to Vitality +7% to Energy +95 to Energy +173 to Life +76 to Mana Maximum Mana +4% +50 Required Level row 0, column 14 |
Charm | Inventory |
Super Mana Potion [2x]
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 1, column 2 |
Potion | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +131% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +19% [5 to 20] Lightning Resist +19% [5 to 20] Cold Resist +19% [5 to 20] row 1, column 12 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 1, column 13 |
Charm | Inventory |
Relic: Dragon's Blessing
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +9 to Dragon's Blessing row 1, column 14 |
Charm | Inventory |
Depleted Riftstone (10) [8x]
Depleted Riftstone (
10
)
Quest Item Transmute With Arcane Crystal to Charge row 2, column 6 |
Riftstone | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 2, column 8 |
Arcane Shards (1) | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 2, column 9 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +48 to Strength +61 to Dexterity +57 to Vitality +54 to Energy row 2, column 10 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 2, column 11 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +19% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Cold Resist +1% Elemental Resists +10% row 2, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +19 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +19 to Energy [11 to 20] row 2, column 13 |
Charm | Inventory |
Relic: Funeral Pyre
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Necromancer Skill Levels +36 to Funeral Pyre +32 Life after each Kill row 2, column 14 |
Charm | Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 3, column 8 |
Enchanted Rune | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 8 +1% to Experience Gained Gold Cost: 50000 row 3, column 9 |
Catalyst | Inventory |
Paragon Soulstone (5)
Paragon Soulstone (5)
Required Level: 148 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow +30% Innate Elemental Damage +50% to Spell Damage +20% Deadly Strike Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% row 3, column 10 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 3, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +30 to Strength [0 to 38] +12 to Dexterity [0 to 38] +11 to Vitality [0 to 38] +29 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 3, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 3, column 13 |
Charm | Inventory |
Relic: Survival Instinct
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Survival Instinct row 3, column 14 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 4, column 9 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 4, column 10 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +21 to all Attributes [21 to 25] row 4, column 11 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +45% Damage to Demons [24 to 45] +10 to all Attributes Maximum Elemental Resists +1% Elemental Resists +13% [5 to 15] +5% to Experience Gained - Glimmer of Genesis - Congratulations! row 4, column 12 |
Charm | Inventory |
Iu Rune (16)
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 4, column 13 |
Enchanted Rune | Inventory |
Relic: Harvest
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +26 to Harvest +80 Life Regenerated per Second Maximum Poison Resist +2% row 4, column 14 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 7 Shimmering Shrine row 5, column 8 |
Catalyst | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 5, column 9 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +20% Bonus Elemental Damage to Bloodlust Weapon Physical Damage +40% Regenerate Mana +50% Maximum Elemental Resists +1% Elemental Resists +20% Elemental/Magic Damage Reduced by 20 +10% to Experience Gained row 5, column 10 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +126% Bonus to Attack Rating [21 to 150] +14 Life Regenerated per Second [1 to 4] row 5, column 11 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +12 Life Regenerated per Second [10 to 25] Poison Resist +28% [26 to 50] row 5, column 12 |
Charm | Inventory |
Essence of Time
Essence of Time
Required Level: 1 Keep in Inventory to Gain Bonus +1 to Time Warp Maximum Life +10% He who fights with monsters might take care lest he thereby become a monster And if you gaze for long into an abyss the abyss gazes also into you row 5, column 13 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 5, column 14 |
Catalyst | Inventory |
Corrupted Cluster [11x]
Corrupted Cluster
(Right Click to Collect) Quantity: 11 row 6, column 8 |
Corrupted Cluster | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 6, column 9 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +5% Movement Speed -5% to Enemy Fire Resistance +30 to Vitality Maximum Life +5% Maximum Cold Resist +2% Poison Resist +40% +25% Magic Find row 6, column 10 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +2% [1 to 5] Regenerate Mana +10% Elemental Resists +10% [1 to 10] row 6, column 11 |
Charm | Inventory |
Nephalem Arcana
Nephalem Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Occult Smithing Unlocked Transmute charm with two identical Occult Effigies Returns charm and an Occult Effigy of a higher tier Dimensional Alchemy Unlocked Transmute charm with a Depleted Riftstone (6) Returns charm and a random Relic Void Armor Defeat Deimoss with exactly 6 optional difficulty modifiers Transmute charm with a Sigil of Absolution Charges: 0 +5% Bonus to Spell Focus +35% to Spell Damage +75% Magic Find row 6, column 12 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +497 to Life [200 to 500] Poison Length Reduced by +50% row 6, column 13 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 6, column 14 |
Catalyst | Inventory |
Corrupted Shards (2)
Corrupted Shards (2)
Cube Reagent row 7, column 4 |
Corrupted Shards (2) | Inventory |
Arcane Cluster [30x]
Arcane Cluster
(Right Click to Collect) Quantity: 30 row 7, column 8 |
Arcane Cluster | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 7, column 9 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +429 to Life [100 to 500] +120 to Mana [50 to 250] row 7, column 10 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +228 Defense [201 to 250] +23 to all Attributes [21 to 25] row 7, column 11 |
Charm | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 90 Keep in Inventory to Gain Bonus -5% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +9% [6 to 10] +50 Life after each Kill +20% to Experience Gained [5 to 25] Transmute with a Nephalem Dimensional Key with unlocked Dimensional Alchemy and a Greater Signet of Learning to open a portal to the Heart of Darkness row 7, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 7, column 13 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 7, column 14 |
Catalyst | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +15 to Teleport [3 to 15] +25 to Life +50 to Mana row 8, column 8 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 8, column 9 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 8, column 10 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 8, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 8, column 12 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +21% Cold Resist +22% +3 to Light Radius row 8, column 13 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Necromancer Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +130 to Life [50 to 150] +73 to Mana [25 to 75] Physical Resist +5% +10% to Experience Gained - Glow of the Dark Star - row 8, column 14 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 9, column 10 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +93% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 9, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 9, column 12 |
Charm | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense Physical Damage Reduced by 5 row 9, column 14 |
Charm | Inventory |
Apefoot
Apefoot
Boots (Sacred) Defense: 1431 (672) Required Level: 120 Required Strength: 375 2% Chance to cast level 37 Lightning Wall on Kill +35% Movement Speed +30% Hit Recovery +113% Enhanced Defense +16% to Vitality +25 to Vitality Lightning Resist +42% Cold Resist +43% Physical Resist +5% Requirements -25% +20 Required Level Socketed (4/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 0 Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality |
Boots (Set) | Stash |
Apeskin
Apeskin
Leather Armor (Sacred) LemLemLemLemLemLem Defense: 6001 (2420) Required Level: 120 Required Strength: 394 +40% Attack Speed +148% Enhanced Defense +24% to Vitality +25 to Vitality Elemental Resists +23% Physical Resist +5% Target Takes Additional Damage of 239 Requirements -25% +20 Required Level Socketed (6/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 2 Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality |
Leather Armor (Set) | Stash |
Apeshoot
Apeshoot
Repeating Crossbow (Sacred) LemLemLemLemLemLem Two-Hand Damage: 293 to 414 Required Level: 100 Required Strength: 503 20% Chance to cast level 9 Arrow on Striking +75% Attack Speed +186% Enhanced Damage Adds 50-100 Damage +24% to Vitality +171 Life after each Kill 2% Reanimate as: Undead Marksman 2% Reanimate as: Returned Warrior Requirements -25% Socketed (6/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 0, column 4 Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality |
Repeating Crossbow (Set) | Stash |
Iblis
Iblis
Superior Gauntlets (Sacred) TyrSur Defense: 967 (654) Required Level: 130 Required Strength: 625 Corrupted Already Upgraded +40 Spell Focus if Sanguine Covenant is Active +10% Maximum Mana if Solar Flare is Active +57 Spell Focus +86% Bonus to Attack Rating +4% to Physical/Magic Spell Damage +55% to Fire Spell Damage +4% to Lightning Spell Damage +4% to Cold Spell Damage +4% to Poison Spell Damage +48% Enhanced Defense +4 to Strength +26% to Energy +8 to Energy +100 to Life Regenerate Mana +12% Poison Resist +6% Fire Absorb +4% +10 to Light Radius +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 7 Jewel Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +46% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Strength +8 to Energy Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +40% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2 to Strength Poison Resist +6% Tyr Rune Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items +4% to Fire Spell Damage Sur Rune Required Level: 75 Can be Inserted into Socketed Items Regenerate Mana +5% |
Superior Gauntlets (Sacred) | Stash |
Lunar Eclipse
Lunar Eclipse
Light Belt (Sacred) Defense: 2288 (1144) Required Level: 150 Required Strength: 550 Corrupted +2 to All Skills +97 Spell Focus +25% Cast Speed +30% Hit Recovery +10% to Physical/Magic Spell Damage +20% to Fire Spell Damage +10% to Lightning Spell Damage +11% to Cold Spell Damage +10% to Poison Spell Damage +100% Enhanced Defense +14 to Strength +14 to Dexterity +3% to Energy +51 to Energy +100 to Life Fire Resist +15% Lightning Resist +21% Cold Resist +15% Poison Resist +21% +4% to Experience Gained -5% to All Vendor Prices +5 to Light Radius +50 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 9 Jewel Can be Inserted into Socketed Items +15 Spell Focus +1% to Energy Poison Resist +6% +2% to Experience Gained Jewel Can be Inserted into Socketed Items +1% to Cold Spell Damage +2% to Energy Lightning Resist +6% +2% to Experience Gained |
Light Belt (SSU) | Stash |
Bitter Harvest
Bitter Harvest
Scythe (Sacred) Two-Hand Damage: 136 to 188 (Necromancer Only) Required Level: 100 Required Strength: 466 Required Dexterity: 466 Adds (60 to 80)% of Dexerity as Magic Damage to Weapon 15% Chance to cast level 7 Starfire on Melee Attack +158% Enhanced Damage Maximum Fire Resist +1% Physical Resist +8% +200 Life on Melee Attack Socketed (0/6) row 0, column 11 |
Scythe (SU) | Stash |
Warbringer
Warbringer
Mystic Orb Right-Click to Apply row 0, column 13 |
UMO | Stash |
Iu Rune (16) [2x]
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 1, column 6 |
Enchanted Rune | Stash |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 Already Upgraded 1% Chance to cast level 8 Celerity on Kill +1 to All Skills +9 to Strength +7 to Dexterity +5 Maximum Stamina row 1, column 13 |
Ring (TU) | Stash |
Apeskull
Apeskull
Bone Helm (Sacred) Defense: 2824 (1050) Required Level: 120 Required Strength: 469 +2 to All Skills Adds 75-100 Fire Damage Adds 75-100 Lightning Damage Adds 75-100 Cold Damage -15% to Enemy Elemental Resistances +169% Enhanced Defense +16% to Vitality +25 to Vitality Requirements -25% +20 Required Level Socketed (4/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 2, column 0 Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality |
Bone Helm (Set) | Stash |
Lew Rune (20) [2x]
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 2, column 6 |
Enchanted Rune | Stash |
Spirit Walker
Spirit Walker
Heavy Boots (Sacred) Defense: 723 Required Level: 150 Required Strength: 495 Corrupted Already Upgraded +1% Physical Resist per 18% Mana Regeneration +2 to All Skills +144 Spell Focus +40% Movement Speed Jitan's Gate Cooldown Reduced by 1 second +118 to Attack Rating +37% to Physical/Magic Spell Damage +14% to Fire Spell Damage -15% to Enemy Elemental Resistances +1% to Lightning Spell Damage +14% to Summoned Minion Life +6% to Summoned Minion Damage +3% to Strength +2 to Strength +1% to Dexterity +2 to Dexterity +1% to Vitality +4 to Vitality +3% to Energy +2 to Energy +32 to Life +25 to Mana Cold Resist +5% +4% to Experience Gained +20% Gold Find Requirements -10% +50 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 2, column 7 Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Fire Spell Damage +2% to Strength +2 to Vitality +32 to Life +25 to Mana +1% to Experience Gained Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +118 to Attack Rating +2% to Physical/Magic Spell Damage +6% to Summoned Minion Damage +2 to Strength +1% to Experience Gained Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +1% to Lightning Spell Damage +14% to Summoned Minion Life +2 to Vitality +2% to Energy +1% to Experience Gained Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Fire Spell Damage +1% to All Attributes +2 to Dexterity +2 to Energy Cold Resist +5% +1% to Experience Gained Requirements -10% |
Heavy Boots (SSU) | Stash |
Undead Crown
Undead Crown
Crown (Sacred) Defense: 4917 (1639) Required Level: 110 Required Strength: 675 12% of Minion Damage Increases Added as Deadly Strike 40% of Minion Life Increases Added as Bonus to Defense Deal No Crushing Blows Orb Effects Applied to this Item are Doubled +50% Attack Speed +200% Enhanced Defense Socketed (0/4) row 2, column 9 |
Crown (SSU) | Stash |
Ring of Truth
Ring of Truth
Ring Required Level: 20 Already Upgraded +1 to All Skills +25% Block Speed +15% Hit Recovery +48% Bonus to Attack Rating Slows Attacker by +4% +15% Bonus to Defense +2 to Light Radius row 2, column 13 |
Ring (TU) | Stash |
Apehand
Apehand
Leather Gloves (Sacred) LemLemLemLem Defense: 1185 (478) Required Level: 120 Required Strength: 375 2% Chance to cast level 37 Powder Keg on Kill +148% Enhanced Defense +16% to Vitality +25 to Vitality +103 to Life +68 to Mana Fire Resist +42% Poison Resist +41% Physical Damage Reduced by 48 Requirements -25% +20 Required Level Socketed (4/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull Hold shift (before hovering) to see socketables row 3, column 2 Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality Lem Rune Required Level: 53 Can be Inserted into Socketed Items +4% to Vitality |
Leather Gloves (Set) | Stash |
Ring of Regha
Ring of Regha
Ring Already Upgraded +1 to All Skills Adds 3-5 Damage +5% to Spell Damage +5 to Strength +6 to Dexterity Elemental Resists +10% row 3, column 13 |
Ring (TU) | Stash |
Shaen Rune (13) [4x]
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 4, column 0 |
Enchanted Rune | Stash |
Emblem of Suffering [2x]
Emblem of Suffering
Cube Reagent (Secret) row 4, column 6 |
Emblem | Stash |
Fuse
Fuse
Superior Belt (Sacred) Mhal Defense: 3783 (1261) Required Level: 146 Required Strength: 575 Corrupted Already Upgraded 20% Chance to cast level 28 Ignis Fatuus when Struck +39 Spell Focus +10% Cast Speed Adds 38-113 Fire Damage +2% to Physical/Magic Spell Damage 56% to Fire Spell Damage (Based on Character Level) +12% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +9 to Path of Flames +200% Enhanced Defense +5% to Strength +5% to Dexterity +7% to Vitality +5% to Energy +2 to Energy Fire Resist +91% Lightning Resist +15% Physical Resist +1% +1% to Experience Gained Level 5 Blast Wave (39/40 Charges) +36 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 9 Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +10% Cast Speed +2% to Spell Damage +2% to Vitality +2 to Energy +1% to Experience Gained Mhal Rune Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items +4% to All Attributes |
Superior Belt (Sacred) | Stash |
Invisible
Invisible
Mystic Orb Right-Click to Apply row 4, column 11 |
UMO | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 4, column 12 |
Charm | Stash |
Der Nebelring
Der Nebelring
Ring Required Level: 110 Already Upgraded +1 to All Skills +20% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +5% +42 Life after each Kill +2 to Light Radius row 4, column 13 |
Ring (SU) | Stash |
Relic: Baneblade
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +13 to Baneblade row 5, column 0 |
Charm | Stash |
Relic: Searing Glow
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus Searing Glow: Dazzle Reduces Enemy Attack Rating by 5% 2% Chance to cast level 50 Searing Glow on Death Blow +25 to Searing Glow row 5, column 1 |
Charm | Stash |
Emblem of Pain [2x]
Emblem of Pain
Cube Reagent (Secret) row 5, column 6 |
Emblem | Stash |
Wizardspike
Wizardspike
Dagger (Sacred) One-Hand Damage: 37 to 38 Required Level: 100 Required Dexterity: 376 -70% to Enemy Elemental Resistances +50% Cast Speed +4 to Trinity Beam +300 to Life (Based on Character Level) Maximum Mana +20% Regenerate Mana +30% Socketed (0/2) row 5, column 9 |
Dagger (SSU) | Stash |
Herald of Pestilence
Herald of Pestilence
Angel Star (Sacred) One-Hand Damage: 55 to 58 (Paladin Only) Required Level: 100 Required Strength: 602 Deal No Fire, Lightning or Cold Damage Graveyard: +40% Total Damage and +2 Projectiles 3% Chance to cast level 40 Rotting Flesh on Kill +2 to All Skills +28% Bonus to Poison Skill Duration -27% to Enemy Poison Resistance +11 to Devouring Cloud +23 to Graveyard +50% Damage to Undead Socketed (0/3) row 5, column 10 |
Angel Star (SSU) | Stash |
Ka Rune (18) [3x]
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 5, column 12 |
Enchanted Rune | Stash |
Emblem of Destruction
Emblem of Destruction
Cube Reagent (Secret) row 6, column 7 |
Emblem | Stash |
Wrathspirit
Wrathspirit
Mystic Orb Right-Click to Apply row 7, column 11 |
UMO | Stash |
Large Cycle: Druid
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1 to Druid Skill Levels -5 to All Attributes +16 Required Level row 7, column 13 |
Cycle | Stash |
Crystal of Tears
Crystal of Tears
Mystic Orb Right-Click to Apply row 8, column 11 |
UMO | Stash |
Large Cycle: Dexterity
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Dexterity +(10 to 20) to Dexterity +5 Required Level row 9, column 5 |
Cycle | Stash |
Large Cycle: Magic Find
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(6 to 10)% Magic Find +4 Required Level row 9, column 6 |
Cycle | Stash |
Alnair
Alnair
Saber (Sacred) One-Hand Damage: 123 to 126 Required Level: 120 Required Strength: 443 You Cannot Summon Blade Spirits Directly 40% Chance to cast level 50 Blade Spirits on Melee Attack +2 to All Skills +200% Enhanced Damage Ignore Target's Defense +1 to Blade Spirits Weapon Physical Damage +150% +70% to Summoned Minion Life +10% to Summoned Minion Damage +23% to Summoned Minion Resistances +100% Bonus to Defense +20 Required Level Socketed (0/3) row 10, column 12 |
Saber (SSU) | Stash |
Sigil of Tur Dulra
Sigil of Tur Dulra
Ring Required Level: 100 Already Upgraded +1 to All Skills +2 to Druid Skill Levels +16% Bonus to Poison Skill Duration +20% Cast Speed -9% to Enemy Poison Resistance Elemental Resists +25% row 10, column 13 |
Ring (SU) | Stash |
Ten Pin Striker
Ten Pin Striker
Mystic Orb Right-Click to Apply row 11, column 11 |
UMO | Stash |
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring Required Level: 100 Corrupted Already Upgraded +2 to All Skills +10% to Strength +15% to Vitality +30 to Vitality +14% Bonus to Defense +10% Gold Find row 11, column 13 |
Ring (SSU) | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 12, column 0 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 12, column 1 |
Key | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 12, column 4 |
Corrupted Treasure | Stash |
Belladonna Extract [6x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 12, column 6 |
Belladonna Extract | Stash |
Monsterball
Monsterball
Mystic Orb Right-Click to Apply row 12, column 11 |
UMO | Stash |
Der Nebelring
Der Nebelring
Ring Required Level: 110 Already Upgraded +1 to All Skills +24% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +5% +48 Life after each Kill +2 to Light Radius row 12, column 13 |
Ring (SU) | Stash |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 13, column 11 |
Enchanted Rune | Stash |
Taha Rune
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 13, column 12 |
Rune | Stash |
Bad Mood
Bad Mood
Ring Required Level: 100 Corrupted Already Upgraded +1 to All Skills -20% Cast Speed Adds 50-100 Fire Damage Adds 50-100 Lightning Damage Adds 50-100 Cold Damage -11% to Enemy Fire Resistance -11% to Enemy Lightning Resistance -11% to Enemy Cold Resistance +30 to Dexterity row 13, column 13 |
Ring (SSU) | Stash |
Strength | 310 | 46% | |
---|---|---|---|
Dexterity | 281 | 46% | |
Vitality | 309 | 49% | |
Energy | 429 | 53% | |
Life | 1661 | 41% | |
Mana | 479 | 72% | |
All Skills / Class Skills | 25 | 13 | |
Maximum Skill / Experience | 0 | 142% | |
Life / Mana stolen per Hit | 9% | 9% | |
Life / Mana after each Kill | 97 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 142.1/s | 105% | |
Cold Resistance / Max | 298% | 20% | |
Fire Resistance / Max | 274% | 18% | |
Lightning Resistance / Max | 310% | 16% | |
Poison Resistance / Max | 270% | 16% | |
Magic / Physical Resistance | 0% | 29% | |
Phys / Ele Damage Reduced | 5 | 20 | |
Poison / Curse length reduction | 55% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 188% | -10% | |
Movement Speed / Light Radius | 155% | 11 | |
wIAS / gIAS | 0% | 135% | |
FCR | 210% | ||
FHR / FBR | 180% | 120% | |
TCD / EWD | 90% | 107% | |
Attack Rating | 388 | 298% | |
Crushing Blow / Deadly Strike | 12% | 20% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 3-6 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 142% | 61% | |
Fire Spell Damage / Pierce | 297% | 169% | |
Lightning Spell Damage / Pierce | 145% | 61% | |
Poison Spell Damage / Pierce | 143% | 32% | |
P/M Spell Dam. / Poison Skill Dur. | 142% | 0% | |
Summoned Minion Life / Damage | 0% | 58% | |
Summoned Minion Resistances / AR | 23% | 0% |