Level | 145 | Experience | 10937236 (80%) |
---|---|---|---|
Strength | 108 | Life | 9393/4360 |
Dexterity | 1082 | Mana | 3704/1095 |
Vitality | 20 | Inventory Gold | 1450000 |
Energy | 15 | Stash Gold | 171 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 726288 | Character deaths | 935 |
Bosses killed | 613 | Time spent | 117:14:15 |
Boss first kills | 0 | Charms completion | 70% |
Divine 11Wild and Free 1Balance 30Ecstatic Frenzy 1Defensive Harmony 6Fortitude | Bow 1Trinity Arrow 25Dragonlore 15Decoy 10Fire at Will 30Wyrmshot 8Keen Sight | Mastery 3Meditation 4Purity 10Specialization |
Reward 1Spellbind 1War Spirit 1Paragon | Oskills 14Avalanche 31Brimstone 33Forked Lightning 1Jitan's Gate 5Purify 4Resurrect 15Ring of Light 10Sky Siege 23Spiral Dance 1Summon Edyrem 12Teleport | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [11x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Depleted Riftstone (2)
Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 2 |
Riftstone | Inventory |
Depleted Riftstone (3)
Depleted Riftstone (
3
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 3 |
Riftstone | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +12 to Teleport [3 to 15] +25 to Life +50 to Mana row 0, column 10 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +21 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 0, column 11 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +25% Cold Resist +23% +1 to Light Radius row 0, column 12 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 13 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +24% Bonus to Defense [21 to 30] row 0, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 0 |
Catalyst | Inventory |
Paragon Soulstone (4)
Paragon Soulstone (4)
Required Level: 143 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 146 Two Random Relics Level 147 Empyrean Touch Breath of Thaumaturgy Level 148 Two Random Relics 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% Transmute at 149+ to upgrade, requires: 5 Belladonna Extracts 10x 25 Signets of Learning (unclaimed rewards are lost) row 2, column 10 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 2, column 11 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +18 Life Regenerated per Second [10 to 25] Poison Resist +47% [26 to 50] row 2, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 2, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 0 |
Catalyst | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 9 |
Arcane Shards (1) | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Amazon Skill Levels +20% Attack Speed -5% to Enemy Fire Resistance +80% to Summoned Minion Life +30 to Dexterity Maximum Life +5% Maximum Cold Resist +2% Lightning Resist +40% +25% Magic Find row 3, column 10 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +10% [1 to 10] row 3, column 12 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] row 3, column 13 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +240 Defense [201 to 250] +23 to all Attributes [21 to 25] row 3, column 14 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 4, column 0 |
Catalyst | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 120 Keep in Inventory to Gain Bonus +8% to Dexterity +66 to Dexterity +20 Required Level row 4, column 10 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +488 to Life [200 to 500] Poison Length Reduced by +50% row 4, column 11 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 4, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 4, column 13 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 4, column 14 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 14 Abandoned Shrine row 5, column 0 |
Catalyst | Inventory |
Relic: Avalanche
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +17 Spell Focus -4% to Enemy Cold Resistance +14 to Avalanche row 5, column 9 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 5, column 10 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +133% Bonus to Attack Rating [101 to 150] +12% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +19% [5 to 20] Lightning Resist +19% [5 to 20] Cold Resist +19% [5 to 20] row 5, column 11 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +6% to Experience Gained [6 to 15] row 5, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +16% [11 to 20] -5% to All Vendor Prices row 5, column 13 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 5, column 14 |
Charm | Inventory |
Relic: Brimstone
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Bonus to Spell Focus +9% to Fire Spell Damage +31 to Brimstone row 6, column 9 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +141% Bonus to Attack Rating [21 to 150] +23 Life Regenerated per Second [1 to 4] row 6, column 10 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +61 to Strength +46 to Dexterity +21 to Vitality +42 to Energy row 6, column 11 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Amazon Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +603 to Life [50 to 150] +61 to Mana [25 to 75] row 6, column 12 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +17% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 6, column 13 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 6, column 14 |
Charm | Inventory |
Relic: Forked Lightning
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +2 to Maximum Forked Lightning Projectiles +33 to Forked Lightning Lightning Resist +30% row 7, column 9 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 10 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 7, column 11 |
Charm | Inventory |
Sacred Sunstone
Sacred Sunstone
(Amazon Challenge Item) (Amazon Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Amazon Skill Levels +25 Life Regenerated per Second Maximum Life +10% row 7, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 7, column 13 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 7, column 14 |
Charm | Inventory |
Arcane Cluster [5x]
Arcane Cluster
(Right Click to Collect) Quantity: 5 row 8, column 0 |
Arcane Cluster | Inventory |
Relic: Ring of Light
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +15 to Ring of Light Fire Absorb +1% +4 to Light Radius row 8, column 9 |
Charm | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy Weapon Physical Damage +27% +42% Magic Find row 8, column 10 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +31 to Strength [0 to 38] +29 to Dexterity [0 to 38] +33 to Vitality [0 to 38] +10 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 8, column 11 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 8, column 12 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +95% Bonus to Summoned Edyrem Life [61 to 100] Adds 100-150 Fire Damage Adds 100-150 Lightning Damage Adds 100-150 Cold Damage +5 to Purify [2 to 5] - Legacy of the Ancients - row 8, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +15 Life Regenerated per Second - Infernal Blaze - row 8, column 14 |
Charm | Inventory |
Corrupted Cluster [7x]
Corrupted Cluster
(Right Click to Collect) Quantity: 7 row 9, column 0 |
Corrupted Cluster | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 90 Keep in Inventory to Gain Bonus -5% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +7% [6 to 10] +50 Life after each Kill +21% to Experience Gained [5 to 25] Transmute with a Nephalem Dimensional Key with unlocked Dimensional Alchemy and a Greater Signet of Learning to open a portal to the Heart of Darkness row 9, column 9 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +413 to Life [100 to 500] +249 to Mana [50 to 250] - Demonic Forgery - row 9, column 10 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +44 to Strength [11 to 30] +42 to Dexterity [11 to 30] +34 to Vitality [11 to 30] +44 to Energy [11 to 30] - Power Synthesis - row 9, column 11 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +14% [11 to 15] Physical Resist +5% - Askari Valor - row 9, column 12 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 5-10 Damage Maximum Elemental Resists +3% - Shadow's Embrace - row 9, column 13 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +10% to Spell Damage +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +20 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +17 to Energy [11 to 20] - Virtuosity of the Elements - row 9, column 14 |
Charm | Inventory |
Lew Rune (20)
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 0, column 0 |
Enchanted Rune | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 1 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 2 |
Key | Stash |
Lionblood Crest
Lionblood Crest
Cervelliere (Sacred) Defense: 2376 (990) (Amazon Only) Required Level: 100 Required Strength: 550 +100% Damage to Demons -19% to Enemy Poison Resistance Weapon Physical Damage +72% +140% Enhanced Defense +13% to All Attributes +500 to Life Maximum Fire Resist +3% Maximum Poison Resist +3% Cold Resist -30% Socketed (0/4) row 0, column 3 |
Cervelliere (SU) | Stash |
Eye of the Storm
Eye of the Storm
Mystic Orb Right-Click to Apply row 0, column 7 |
UMO | Stash |
Explorer's Globe
Explorer's Globe
Mystic Orb Right-Click to Apply row 0, column 8 |
UMO | Stash |
Ten Pin Striker
Ten Pin Striker
Mystic Orb Right-Click to Apply row 0, column 9 |
UMO | Stash |
Invisible [2x]
Invisible
Mystic Orb Right-Click to Apply row 0, column 10 |
UMO | Stash |
Lodestone
Lodestone
Mystic Orb Right-Click to Apply row 0, column 11 |
UMO | Stash |
Vizjun's Ball Bearing
Vizjun's Ball Bearing
Mystic Orb Right-Click to Apply row 0, column 12 |
UMO | Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 1, column 0 |
Enchanted Rune | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 1, column 8 |
Celestial Wind | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 1, column 9 |
Elemental Dominion | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 1, column 10 |
Celestial Wind | Stash |
Path of Brutality
Path of Brutality
Occult Effigy Cube Reagent Cube with Unique Ring/Amulet to Add Bonus Transforms every +1 to All Skills to +3% Deadly Strike Item Becomes (Your Class Only) +10 Required Level row 1, column 11 |
Path of Brutality | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 1, column 12 |
Elemental Dominion | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 1, column 13 |
Elemental Dominion | Stash |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 2, column 0 |
Enchanted Rune | Stash |
Signet of Learning
Signet of Learning
Right-click: Free Attribute Points: %d row 2, column 8 |
Signet | Stash |
Greater Signet of Learning [8x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 2, column 9 |
Signet | Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 3, column 0 |
Enchanted Rune | Stash |
Large Cycle [4x]: Strength
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Strength +(10 to 20) to Strength +5 Required Level row 3, column 1 |
Cycle | Stash |
Boots (4)
Boots (4)
Defense: 286 Required Level: 121 Required Strength: 350 Orb Effects Applied to this Item are Doubled +35% Movement Speed +20 to Maximum Damage +15% to Strength +50 to Strength +50 to Dexterity Elemental Resists +30% Physical Resist +1% +30% Magic Find +100 Required Level Socketed (3/3) Hold shift (before hovering) to see socketables row 3, column 5 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Boots (4) | Stash |
Large Signet of Learning [4x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 3, column 7 |
Signet | Stash |
Un Rune (22)
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 4, column 0 |
Enchanted Rune | Stash |
Ahriman
Ahriman
Superior Sash (Sacred) VezGhal Defense: 1439 (1028) Required Level: 135 Required Strength: 550 +1 to All Skills +15 Spell Focus +0% Cast Speed +10 to Maximum Damage Adds 100-300 Fire Damage Adds 100-300 Lightning Damage Adds 100-300 Cold Damage +40% Enhanced Defense +44 to all Attributes Maximum Elemental Resists +1% Elemental Resists +32% Physical Resist +1% Requirements +10% +20 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 4, column 8 Vez Rune Enchanted Rune (26) Required Level: 115 Can be Inserted into Socketed Items +20% Cast Speed Ghal Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +15 Spell Focus |
Superior Sash (Sacred) | Stash |
The Void Fragment
The Void Fragment
Cube 3 identical Fragments to Create Trophy row 4, column 10 |
Trophy Fragment | Stash |
Banisher of Light Fragment
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 4, column 11 |
Trophy Fragment | Stash |
Judgement Day Fragment [2x]
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy row 4, column 12 |
Trophy Fragment | Stash |
Iu Rune (16)
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 5, column 0 |
Enchanted Rune | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +65% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 5, column 5 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +87% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 5, column 6 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +94% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 5, column 7 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +99% Bonus to Summoned Edyrem Life [61 to 100] +4 to Purify [2 to 5] row 5, column 8 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +82% Bonus to Summoned Edyrem Life [61 to 100] +4 to Purify [2 to 5] row 5, column 9 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +61% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 5, column 10 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +72% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 5, column 11 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +88% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 5, column 12 |
Charm | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +76% Bonus to Summoned Edyrem Life [61 to 100] +4 to Purify [2 to 5] row 5, column 13 |
Charm | Stash |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 6, column 0 |
Enchanted Rune | Stash |
Large Cycle: Energy
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Energy +(10 to 20) to Energy +5 Required Level row 6, column 1 |
Cycle | Stash |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +9 to Strength Requirements +10% row 6, column 2 |
Jewel (TU) | Stash |
Xepera Xeper Xeperu
Xepera Xeper Xeperu
Jewel Required Level: 110 Can be Inserted into Socketed Items Slow Target +2% +10 to Strength +10 to Energy 1% Reanimate as: Undead Marksman row 6, column 3 |
Jewel (SU) | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage row 6, column 4 |
Jewel (TU) | Stash |
Xepera Xeper Xeperu
Xepera Xeper Xeperu
Jewel Required Level: 110 Can be Inserted into Socketed Items Slow Target +2% +10 to Strength +10 to Energy 1% Reanimate as: Eternal Prisoner row 6, column 5 |
Jewel (SU) | Stash |
Belladonna Extract [12x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 6, column 8 |
Belladonna Extract | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 7, column 0 |
Enchanted Rune | Stash |
Taha Rune [5x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 7, column 2 |
Rune | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 7, column 3 |
Charm | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 7, column 4 |
Charm | Stash |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 7, column 5 |
Charm | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 7, column 6 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 7, column 7 |
Charm | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 8, column 0 |
Enchanted Rune | Stash |
Locust Hive
Locust Hive
Arrow Quiver Quantity: 500 Required Level: 125 Already Upgraded 4% Chance to cast level 1 Arrow on Striking Adds 3-8 Magic Damage +5% Life stolen per Hit +100 to Life Elemental Resists +35% Poison Length Reduced by +20% +120 Required Level row 8, column 5 |
Arrow Quiver (TU) | Stash |
Locust Hive
Locust Hive
Arrow Quiver Quantity: 500 Required Level: 5 4% Chance to cast level 1 Arrow on Striking Adds 2-8 Magic Damage +5% Life stolen per Hit row 8, column 6 |
Arrow Quiver (TU) | Stash |
Ripstar
Ripstar
Ring Required Level: 144 Already Upgraded +81 to Maximum Damage (Based on Character Level) +5% to Spell Damage +100 to Life Regenerate Mana +5% Poison Length Reduced by +20% Physical Damage Reduced by 20 +20 Life on Melee Attack +15% Magic Find +84 Required Level row 8, column 13 |
Ring (TU) | Stash |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 9, column 3 |
Rune | Stash |
Emblem of Suffering
Emblem of Suffering
Cube Reagent (Secret) row 9, column 7 |
Emblem | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted +81 to Maximum Damage (Based on Character Level) +50 Life Regenerated per Second +20 Life on Melee Attack row 9, column 13 |
Ring (TU) | Stash |
Emblem of Destruction
Emblem of Destruction
Cube Reagent (Secret) row 10, column 7 |
Emblem | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 10, column 8 |
Charm | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 6% added as Magic Find (Max +100%) Current Bonus: +128% row 10, column 9 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +295 to Life [200 to 500] Poison Length Reduced by +50% row 10, column 10 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 106 Keep in Inventory to Gain Bonus +2% to Dexterity +20 to Dexterity +6 Required Level row 10, column 13 |
Charm | Stash |
Oil of Conjuration [2x]
Oil of Conjuration
Cube Reagent row 11, column 2 |
Oil | Stash |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Returned Archer row 11, column 4 |
Amulet (TU) | Stash |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 60 +2 to All Skills +40% Attack Speed +180% Bonus to Attack Rating Cannot Be Frozen row 11, column 5 |
Amulet (TU) | Stash |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 100 +3 to All Skills +22% to Physical/Magic Spell Damage +13% to Energy Maximum Mana +10% +41 Life after each Kill row 11, column 6 |
Amulet (SU) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 12, column 0 |
Dream Fragment (4) | Stash |
Oil of Augmentation
Oil of Augmentation
Cube Reagent row 12, column 2 |
Oil | Stash |
Earth Essence [2x]
Earth Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 12, column 3 |
Essence | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 12, column 5 |
Assur's Bane | Stash |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +38 to all Attributes +200 to Life +100 to Mana +12 to Light Radius row 12, column 6 |
Sigil of Deadly Sins | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 137 Keep in Inventory to Gain Bonus +16% Combat Speeds +2% to Strength +21 to Strength +6% to Dexterity +58 to Dexterity +37 Required Level row 12, column 7 |
Charm | Stash |
Corrupted Shards (2)
Corrupted Shards (2)
Cube Reagent row 12, column 8 |
Corrupted Shards (2) | Stash |
Inarius' Rock
Inarius' Rock
Jewel Required Level: 100 Can be Inserted into Socketed Items 1% Chance to cast level 13 Time Strike on Striking +10% Attack Speed Adds 2-3 Damage +1% Life stolen per Hit row 12, column 9 |
Jewel (SU) | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 12, column 11 |
Reality Piercer | Stash |
Superior Sash (Sacred)
Superior Sash (Sacred)
Defense: 1511 (1028) Required Level: 30 Required Strength: 500 +47% Enhanced Defense Physical Resist +1% Socketed (0/2) row 13, column 0 |
Superior Sash (Sacred) | Stash |
Skull Cluster [39x]
Skull Cluster
(Right Click to Collect) Quantity: 39 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 13, column 2 |
Gem Cluster | Stash |
Ruby Cluster [35x]
Ruby Cluster
(Right Click to Collect) Quantity: 35 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 13, column 3 |
Gem Cluster | Stash |
Diamond Cluster [28x]
Diamond Cluster
(Right Click to Collect) Quantity: 28 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 13, column 4 |
Gem Cluster | Stash |
Emerald Cluster [38x]
Emerald Cluster
(Right Click to Collect) Quantity: 38 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 13, column 5 |
Gem Cluster | Stash |
Turquoise Cluster [14x]
Turquoise Cluster
(Right Click to Collect) Quantity: 14 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 13, column 6 |
Gem Cluster | Stash |
Rainbow Stone Cluster [19x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 19 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 13, column 7 |
Gem Cluster | Stash |
Bloodstone Cluster [13x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 13 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 13, column 8 |
Gem Cluster | Stash |
Onyx Cluster [3x]
Onyx Cluster
(Right Click to Collect) Quantity: 3 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 13, column 9 |
Gem Cluster | Stash |
Sapphire Cluster [34x]
Sapphire Cluster
(Right Click to Collect) Quantity: 34 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 13, column 10 |
Gem Cluster | Stash |
Amber Cluster [24x]
Amber Cluster
(Right Click to Collect) Quantity: 24 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 13, column 11 |
Gem Cluster | Stash |
Amethyst Cluster [37x]
Amethyst Cluster
(Right Click to Collect) Quantity: 37 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 13, column 12 |
Gem Cluster | Stash |
Topaz Cluster [41x]
Topaz Cluster
(Right Click to Collect) Quantity: 41 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 13, column 13 |
Gem Cluster | Stash |
Strength | 341 | 55% | |
---|---|---|---|
Dexterity | 379 | 127% | |
Vitality | 245 | 45% | |
Energy | 254 | 45% | |
Life | 1779 | 40% | |
Mana | 435 | 58% | |
All Skills / Class Skills | 21 | 9 | |
Maximum Skill / Experience | 0 | 67% | |
Life / Mana stolen per Hit | 64% | 8% | |
Life / Mana after each Kill | 50 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 20 | 0% | |
Regenerate Life / Mana | 126.7/s | 35% | |
Cold Resistance / Max | 286% | 15% | |
Fire Resistance / Max | 267% | 13% | |
Lightning Resistance / Max | 273% | 9% | |
Poison Resistance / Max | 271% | 13% | |
Magic / Physical Resistance | 0% | 30% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 70% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 6% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 172% | -10% | |
Movement Speed / Light Radius | 40% | 2 | |
wIAS / gIAS | 0% | 130% | |
FCR | 45% | ||
FHR / FBR | 35% | 35% | |
TCD / EWD | 37% | 155% | |
Attack Rating | 0 | 524% | |
Crushing Blow / Deadly Strike | 19% | 15% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 10% | 0% | |
Cold Damage | 101-213 | ||
Fire Damage | 261-453 | ||
Lightning Damage | 261-453 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 47% | 56% | |
Fire Spell Damage / Pierce | 56% | 51% | |
Lightning Spell Damage / Pierce | 47% | 46% | |
Poison Spell Damage / Pierce | 47% | 12% | |
P/M Spell Dam. / Poison Skill Dur. | 47% | 0% | |
Summoned Minion Life / Damage | 80% | 13% | |
Summoned Minion Resistances / AR | 23% | 0% |