Level | 129 | Experience | 8227166 (65%) |
---|---|---|---|
Strength | 188 | Life | 8191/3900 |
Dexterity | 932 | Mana | 2086/975 |
Vitality | 20 | Inventory Gold | 1290000 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 213617 | Character deaths | 226 |
Bosses killed | 131 | Time spent | 38:46:24 |
Boss first kills | 0 | Charms completion | 43% |
Divine 1Wild and Free 1Balance 30Ecstatic Frenzy 1Defensive Harmony 6Fortitude | Bow 8Trinity Arrow 25Dragonlore 1Decoy 10Fire at Will 30Wyrmshot 8Keen Sight | Mastery 5Tenacity 10Specialization |
Reward 1Spellbind 2War Spirit 3Paragon | Oskills 1Jitan's Gate 22Spiral Dance 1Summon Edyrem 28Thunder Arena | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [9x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Mana Potion [4x]
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 2 |
Shrine | Inventory |
Ancient Bronze
Ancient Bronze
Mask (Sacred) Defense: 2552 (1005) Required Level: 80 Required Strength: 600 +1 to Barbarian Skill Levels +25 to Maximum Damage +63% Bonus to Attack Rating +154% Enhanced Defense +12% Magic Find Socketed (0/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter row 0, column 3 |
Mask (Set) | Inventory |
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred) Defense: 2986 (1086) Required Level: 100 Required Strength: 615 Ethereal 2% Chance to cast level 30 Thunder Wave on Melee Attack 2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack 2% Chance to cast level 30 Hammertime on Melee Attack +30% Movement Speed +19 to Charged Strike Weapon Physical Damage +65% +175% Enhanced Defense +10% to All Attributes +10 to Light Radius Socketed (0/4) row 0, column 5 |
Light Plated Boots (SSU) [eth] | Inventory |
Karcheus' Temptation
Karcheus' Temptation
Morion (Sacred) Defense: 2067 (865) (Amazon Only) Required Level: 100 Required Strength: 500 +3 seconds to Balefire Buff Duration Self-Immolation damage per cast unchanged +3 to Amazon Skill Levels +1% Base Block Chance +25% Cast Speed +25% to Physical/Magic Spell Damage +18 to Balefire +139% Enhanced Defense Socketed (0/4) row 0, column 7 |
Morion (SU) | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 0, column 9 |
Whisper of the Damned | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +9% to Spell Damage [6 to 10] +9 to Strength -2 to Dexterity +18 to Vitality +17 to Energy Essence Slots: 8 row 0, column 10 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 113 Keep in Inventory to Gain Bonus +4% Combat Speeds +2 to Dexterity +4 to Vitality +11 to Life +7 to Mana +7% Magic Find +13 Required Level row 0, column 11 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 0, column 12 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 0, column 13 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 0, column 14 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 1, column 9 |
Whisper of the Damned | Inventory |
Lux Rune (17)
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 1, column 10 |
Enchanted Rune | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +231 to Life [200 to 500] Poison Length Reduced by +50% row 1, column 11 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +19 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +19 to Energy [11 to 20] row 1, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +209 Defense [201 to 250] +25 to all Attributes [21 to 25] row 1, column 13 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 1, column 14 |
Charm | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 2, column 0 |
Key | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 2, column 1 |
Key | Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 2, column 2 |
Enchanted Rune | Inventory |
Lancea
Lancea
Throwing Spear (Sacred) Throw Damage: 233 to 355 One-Hand Damage: 170 to 263 Quantity: 60 Required Level: 100 Required Dexterity: 530 20% Chance to cast level 10 Flurry of Javelins on Melee Attack +40% Attack Speed +40% Hit Recovery +141% Enhanced Damage Adds 55-129 Damage +820 Defense +1 Life on Striking Socketed (0/4) row 2, column 3 |
Throwing Spear (SU) | Inventory |
Hellmouth
Hellmouth
Heavy Gloves (Sacred) Defense: 3158 (523) Required Level: 100 Required Strength: 525 Adds 125-250 Magic Damage +12 to Rock Shock +153% Enhanced Defense +1835 Defense +14% to Strength Regenerate Mana -50% Maximum Fire Resist +2% +40% Bonus to Defense Socketed (0/4) row 2, column 4 |
Heavy Gloves (SU) | Inventory |
Stormpick
Stormpick
Flail (Sacred) One-Hand Damage: 121 to 145 Required Level: 100 Required Strength: 486 +1% Lightning Spell Damage per 2% Gold Find +25% Cast Speed +159% Enhanced Damage Adds 375-625 Lightning Damage Maximum Lightning Resist +2% Physical Resist +11% +100 Life after each Kill +50% Damage to Undead Socketed (0/6) row 2, column 6 |
Flail (SSU) | Inventory |
Runestone [2x]
Runestone
Primal Rune row 2, column 9 |
Runestone | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second [10 to 25] Poison Resist +50% [26 to 50] row 2, column 11 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 2, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 2, column 13 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +23% Cold Resist +25% +1 to Light Radius row 2, column 14 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 3, column 2 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 8 |
Arcane Shards (1) | Inventory |
Venomous Essence
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 3, column 9 |
Essence | Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 3, column 10 |
Enchanted Rune | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 3, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +27 to Strength [0 to 38] +33 to Dexterity [0 to 38] +11 to Vitality [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 3, column 13 |
Charm | Inventory |
Askari Call [3x]
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 4, column 0 |
Scroll | Inventory |
Nagapearl
Nagapearl
Mystic Orb Right-Click to Apply row 4, column 1 |
UMO | Inventory |
Through Death's Veil
Through Death's Veil
Mask (Sacred) Defense: 2482 (1005) Required Level: 80 Required Strength: 330 +2 to Necromancer Skill Levels +23% to Summoned Minion Damage +147% Enhanced Defense Maximum Mana +20% Requirements -45% Socketed (0/4) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 4, column 4 |
Mask (Set) | Inventory |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 4, column 8 |
Shrine | Inventory |
The Searing Heat
The Searing Heat
Flamen Staff (Sacred) Two-Hand Damage: 48 to 51 (Druid Only) Required Level: 100 Required Strength: 240 Hunting Banshee Nullified +3 Ember Spirit Projectiles +9 to Druid Skill Levels +150 Spell Focus +25% Cast Speed +27% to Fire Spell Damage -29% to Enemy Fire Resistance +15% to Energy Physical Resist +5% 5% Reanimate as: Dried Corpse +50% Damage to Undead Socketed (0/4) row 4, column 9 |
Flamen Staff (SSU) | Inventory |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 4, column 10 |
Enchanted Rune | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +15% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Cold Resist +1% Elemental Resists +10% row 4, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 12 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +24% (Based on Character Level) row 4, column 13 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 4, column 14 |
Charm | Inventory |
Invisible
Invisible
Mystic Orb Right-Click to Apply row 5, column 1 |
UMO | Inventory |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 5, column 2 |
Enchanted Rune | Inventory |
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet Required Level: 110 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +2 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +13 to Hive Lightning Resist +48% Poison Resist +49% row 5, column 10 |
Amulet (SU) | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 5, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 5, column 12 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Transmute with an Urt rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 5, column 14 |
Charm | Inventory |
Heavenstone
Heavenstone
Jewel Required Level: 100 Can be Inserted into Socketed Items +265 Defense +10 to all Attributes row 6, column 1 |
Jewel (SU) | Inventory |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 6, column 2 |
Scroll | Inventory |
Snowstorm
Snowstorm
Bull Shield (Sacred) Defense: 3881 (1332) (Barbarian Only) Required Level: 90 Required Strength: 500 Required Dexterity: 374 +2 to Barbarian Skill Levels Adds 50-100 Damage +142% Enhanced Defense +658 Defense Maximum Cold Resist +1% Cold Resist +49% Socketed (0/4) Mount Arreat (Barbarian Earthshaker Set) Avalanche Eruption Ravine Snowstorm row 6, column 3 |
Bull Shield (Set) | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Undead Scout row 6, column 10 |
Amulet (TU) | Inventory |
Paragon Soulstone (2)
Paragon Soulstone (2)
Required Level: 125 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 130 Dark Disciple (Sacred) Level 132 Random Relic Level 134 Physical Resist +10% Level 136 Random Relic 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 137+ to upgrade, requires: 2 Belladonna Extracts 4x 25 Signets of Learning (unclaimed rewards are lost) row 6, column 11 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +21% Bonus to Defense [21 to 30] row 6, column 12 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 6, column 13 |
Charm | Inventory |
Sacred Sunstone
Sacred Sunstone
(Amazon Challenge Item) (Amazon Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Amazon Skill Levels +25 Life Regenerated per Second Maximum Life +10% row 6, column 14 |
Charm | Inventory |
Infernal Ichor
Infernal Ichor
Bolt Quiver Quantity: 500 Required Level: 100 1% Chance to cast level 62 Apocalypse on Striking +1 to All Skills -10% to Enemy Fire Resistance +5% Chance of Crushing Blow +42 to Strength +42 to Dexterity row 7, column 0 |
Bolt Quiver | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 7, column 1 |
Shrine | Inventory |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -2% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -3% to Enemy Cold Resistance -3% to Enemy Poison Resistance row 7, column 2 |
Jewel (TU) | Inventory |
Red Vex' Flayer
Red Vex' Flayer
Club (Sacred) One-Hand Damage: 41 to 42 Required Level: 90 Required Strength: 376 +2 to Amazon Skill Levels +86 Spell Focus +19% to Physical/Magic Spell Damage +19% to Fire Spell Damage +39% to Summoned Minion Life Regenerate Mana +10% +41 Life after each Kill +50% Damage to Undead Socketed (0/3) Red Vex' Embrace (Amazon Blood Set) Red Vex' Curse Red Vex' Flayer Red Vex' Idol Red Vex' Sin row 7, column 5 |
Club (Set) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 7, column 8 |
Arcane Shards (1) | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 7, column 10 |
Arcane Shards (2) | Inventory |
Relic: Thunder Arena
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +28 to Thunder Arena +2000 Defense vs. Missile +46% Bonus to Defense row 7, column 11 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +8% to Experience Gained [6 to 15] row 7, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 7, column 14 |
Charm | Inventory |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 8, column 2 |
Enchanted Rune | Inventory |
Bear Grin
Bear Grin
Horned Helm (Sacred) Defense: 2434 (1236) (Barbarian Only) Required Level: 100 Required Strength: 500 Lion Stance Does not Reduce Your Physical Resistance +60 Attack Rating per Character Level Above 105 1% Chance to cast level 10 Snake Bite on Striking +97% Enhanced Defense +4% to Strength Elemental Resists -15% +5% Magic Find Socketed (0/4) row 8, column 6 |
Horned Helm (SU) | Inventory |
Earth Rouser
Earth Rouser
Ring Required Level: 100 2% Chance to cast level 10 Shockwave on Melee Attack +5% Chance of Crushing Blow Weapon Physical Damage +15% +10% to Strength row 8, column 8 |
Ring (SU) | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 8, column 9 |
Custom Signet | Inventory |
Positronic Brain
Positronic Brain
Cube Reagent row 8, column 10 |
Positronic Brain | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +8% [1 to 10] row 8, column 11 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +15% [11 to 20] -5% to All Vendor Prices row 8, column 12 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +116% Bonus to Attack Rating [21 to 150] +17 Life Regenerated per Second [1 to 4] row 8, column 13 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 14 |
Catalyst | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 9, column 1 |
Assur's Bane | Inventory |
Duncraig Fragment
Duncraig Fragment
Cube 3 identical Fragments to Create Trophy row 9, column 2 |
Trophy Fragment | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +19% to Poison Spell Damage -11% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 9, column 8 |
Amulet | Inventory |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +9 to Strength +7 to Dexterity +5 Maximum Stamina row 9, column 9 |
Ring (TU) | Inventory |
Positronic Brain
Positronic Brain
Cube Reagent row 9, column 10 |
Positronic Brain | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 9, column 11 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 9, column 12 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] Physical Resist +5% - Askari Valor - row 9, column 13 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 14 |
Catalyst | Inventory |
Greaves (Sacred)
Greaves (Sacred)
Defense: 2798 (936) Required Strength: 650 +20% Movement Speed +30% Hit Recovery +199% Enhanced Defense +20% to Strength +23 to Dexterity Fire Resist +35% Cold Resist +39% Physical Resist +1% +8% Bonus to Defense +32 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 2, column 6 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Greaves (Craft) | Mercenary |
Visegrip
Visegrip
Light Gauntlets (4) Defense: 922 (527) Required Level: 118 Required Strength: 420 8% Chance to cast level 30 Crucify on Melee Attack +30% Hit Recovery +9 to Maximum Damage +150% Bonus to Attack Rating +75% Enhanced Defense +15% to Strength +9% to Dexterity +30 Life Regenerated per Second +20% Bonus to Defense +68 Required Level Socketed (0/4) row 2, column 6 |
Light Gauntlets (4) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2733 (1204) Required Level: 118 Required Strength: 250 +30% Hit Recovery Adds 40-80 Fire Damage +127% Enhanced Defense +20% to Strength +10% to Dexterity Maximum Life +2% Maximum Elemental Resists +2% Elemental Resists +31% Physical Resist +5% +16% Bonus to Defense Requirements -50% +28 Required Level Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 2, column 6 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% |
Cap (Set) | Mercenary |
Teganze Pendant
Teganze Pendant
Amulet Required Level: 116 +1 to All Skills +10% to Fire Spell Damage +10% to Lightning Spell Damage +10% to Cold Spell Damage +200 Defense +100 to Life Maximum Life +5% Maximum Mana +22% Fire Resist +10% Lightning Resist +24% Cold Resist +10% Poison Resist +10% Physical Damage Reduced by 20 +31 Mana after each Kill +56 Required Level row 2, column 6 |
Amulet (TU) | Mercenary |
Fangspear
Fangspear
Spetum (4) GulGulGulGulGulGul Two-Hand Damage: 95 to 191 Required Level: 117 Required Strength: 288 Required Dexterity: 382 200% Bonus to Miasma Haunt Duration 25% Chance to cast level 25 Miasma on Melee Attack +180% Attack Speed +125% Enhanced Damage +150 to Attack Rating +9% Life stolen per Hit Adds 30-52 Damage +217 to Life +125 Life on Melee Attack +37 Life after each Kill +52 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 6 Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Spetum (4) | Mercenary |
Robe of Leaves
Robe of Leaves
Scale Mail (4) Defense: 4077 (1359) Required Level: 119 Required Strength: 331 +20% Bonus Elemental Damage to Mark of the Wild +30% Hit Recovery Adds 20-40 Fire Damage -18% to Enemy Fire Resistance -18% to Enemy Cold Resistance -18% to Enemy Poison Resistance +200% Enhanced Defense +25% to Strength +95 Life Regenerated per Second Maximum Life +7% Poison Resist +50% +20% Bonus to Defense Requirements -18% +72 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 6 Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Scale Mail (4) | Mercenary |
Dementia
Dementia
Belt (Sacred) Defense: 3337 (1261) Required Level: 100 Required Strength: 690 Adds 20-40 Fire Damage -15% to Enemy Elemental Resistances +21 to Fowl Fight Slow Target +5% +125% Enhanced Defense +500 Defense Maximum Life +3% Maximum Elemental Resists +1% Physical Resist +5% Requirements +20% Socketed (1/2) Hold shift (before hovering) to see socketables row 2, column 6 Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% |
Belt (SSU) | Mercenary |
The War Cloak
The War Cloak
Quilted Armor (4) Defense: 869 (478) Required Level: 124 Required Strength: 350 Already Upgraded Adds 20-35 Damage +5% Life stolen per Hit Weapon Physical Damage +60% +82% Enhanced Defense +25 to Strength +25 to Dexterity +80 Life Regenerated per Second +15% Magic Find +80 Required Level Socketed (0/6) row 0, column 0 |
Quilted Armor (4) | Stash |
Diamond Cluster [29x]
Diamond Cluster
(Right Click to Collect) Quantity: 29 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 0, column 2 |
Gem Cluster | Stash |
Skull Cluster [39x]
Skull Cluster
(Right Click to Collect) Quantity: 39 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 0, column 3 |
Gem Cluster | Stash |
Sapphire Cluster [50x]
Sapphire Cluster
(Right Click to Collect) Quantity: 50 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 0, column 4 |
Gem Cluster | Stash |
Rainbow Stone Cluster [22x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 22 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 0, column 5 |
Gem Cluster | Stash |
Topaz Cluster [49x]
Topaz Cluster
(Right Click to Collect) Quantity: 49 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 0, column 6 |
Gem Cluster | Stash |
Emerald Cluster [50x]
Emerald Cluster
(Right Click to Collect) Quantity: 50 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 0, column 7 |
Gem Cluster | Stash |
Amethyst Cluster [42x]
Amethyst Cluster
(Right Click to Collect) Quantity: 42 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 0, column 8 |
Gem Cluster | Stash |
Ruby Cluster [50x]
Ruby Cluster
(Right Click to Collect) Quantity: 50 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 0, column 9 |
Gem Cluster | Stash |
Turquoise Cluster [26x]
Turquoise Cluster
(Right Click to Collect) Quantity: 26 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 0, column 10 |
Gem Cluster | Stash |
Bloodstone Cluster [26x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 26 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 0, column 11 |
Gem Cluster | Stash |
Amber Cluster [21x]
Amber Cluster
(Right Click to Collect) Quantity: 21 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 0, column 12 |
Gem Cluster | Stash |
Onyx Cluster [23x]
Onyx Cluster
(Right Click to Collect) Quantity: 23 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 0, column 13 |
Gem Cluster | Stash |
Sacred Vessel [12x]
Sacred Vessel
(Right Click to Collect) Quantity: 12 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 1, column 2 |
Shrine Vessel | Stash |
Creepy Vessel [14x]
Creepy Vessel
(Right Click to Collect) Quantity: 14 x% Chance of Crushing Blow x% to Strength +x to Strength row 1, column 3 |
Shrine Vessel | Stash |
Fascinating Vessel [34x]
Fascinating Vessel
(Right Click to Collect) Quantity: 34 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 1, column 4 |
Shrine Vessel | Stash |
Tainted Vessel [21x]
Tainted Vessel
(Right Click to Collect) Quantity: 21 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 1, column 5 |
Shrine Vessel | Stash |
Spiritual Vessel [27x]
Spiritual Vessel
(Right Click to Collect) Quantity: 27 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 1, column 6 |
Shrine Vessel | Stash |
Enchanted Vessel [24x]
Enchanted Vessel
(Right Click to Collect) Quantity: 24 +x% to Physical/Magic Spell Damage Magic Resist +x% row 1, column 7 |
Shrine Vessel | Stash |
Ornate Vessel [27x]
Ornate Vessel
(Right Click to Collect) Quantity: 27 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 1, column 8 |
Shrine Vessel | Stash |
Quiet Vessel [27x]
Quiet Vessel
(Right Click to Collect) Quantity: 27 +x Life Regenerated per Second x% to Vitality +x to Vitality row 1, column 9 |
Shrine Vessel | Stash |
Hidden Vessel [11x]
Hidden Vessel
(Right Click to Collect) Quantity: 11 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 1, column 10 |
Shrine Vessel | Stash |
Trinity Vessel [14x]
Trinity Vessel
(Right Click to Collect) Quantity: 14 +x% to Innate Elemental Damage +x to All Attributes row 1, column 11 |
Shrine Vessel | Stash |
Magical Vessel [26x]
Magical Vessel
(Right Click to Collect) Quantity: 26 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 1, column 12 |
Shrine Vessel | Stash |
Eerie Vessel [24x]
Eerie Vessel
(Right Click to Collect) Quantity: 24 +x Spell Focus x% to Energy +x to Energy row 1, column 13 |
Shrine Vessel | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 1 +(1 to 3)% Magic Find Gold Cost: 5000 row 3, column 2 |
Catalyst | Stash |
Celestia's Ribbon
Celestia's Ribbon
Plated Belt (Sacred) Defense: 3779 (1494) Required Level: 90 Required Strength: 675 +1 to Amazon Skill Levels +15% Attack Speed +153% Enhanced Defense +12% to Strength +37 to Dexterity Physical Resist +5% Socketed (0/2) Celestia's Myth (Amazon Spear Set) Celestia's Charge Celestia's Passion Celestia's Ribbon Celestia's Wings row 3, column 4 |
Plated Belt (Set) | Stash |
Relic: Psicrown
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +500 Total Energy to Psicrown +28 to Psicrown row 3, column 6 |
Charm | Stash |
Belladonna Extract [8x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 3, column 7 |
Belladonna Extract | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 3, column 11 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +15% Hit Recovery +3 to Minimum Damage +10 to Vitality row 3, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +5% Attack Speed +3% Gold Find +1 to Light Radius row 3, column 13 |
Jewel | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 4, column 0 |
Charm | Stash |
Relic: Harvesters
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +2 Extra Harvesters +12 to Harvest (Druid Only) +37 to Harvesters row 4, column 1 |
Charm | Stash |
Intimidating Shrine (9)
Intimidating Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 4, column 2 |
Shrine | Stash |
Shimmering Vessel [16x]
Shimmering Vessel
(Right Click to Collect) Quantity: 16 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 4, column 3 |
Shrine Vessel | Stash |
Doj Rune (14) [2x]
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 4, column 4 |
Enchanted Rune | Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2192 (821) Required Level: 100 Required Dexterity: 392 +2 to All Skills +50% Damage to Demons +50% Damage to Undead +167% Enhanced Defense +23% to All Attributes Elemental Resists +27% Physical Resist +5% +23% Magic Find Socketed (0/4) row 4, column 5 |
Tiara (SU) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 11 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +7% to Spell Damage [6 to 10] +1 to Strength +16 to Dexterity +12 to Vitality +4 to Energy Essence Slots: 13 row 5, column 0 |
Charm | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 5, column 1 |
Enchanted Rune | Stash |
Thal Rune (07) [2x]
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 5, column 4 |
Enchanted Rune | Stash |
Valkyrie's Prime
Valkyrie's Prime
Item Design Required Level: 110 Cube with separate Ingredients to Design Emblem of Lies (Secret) Emblem of Pain (Secret) Emblem of Hatred (Secret) Emblem of Terror (Secret) Emblem of Suffering (Secret) Emblem of Destruction (Secret) row 5, column 7 |
Item Design | Stash |
Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred) Defense: 1833 (611) Required Level: 100 Required Strength: 600 1% Chance to cast level 37 Fire Fountain on Death Blow +1 to All Skills -15% to Enemy Fire Resistance +25 to Pyroblast +200% Enhanced Defense +5 Fire Absorb Physical Resist +5% Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 5, column 9 |
Light Gauntlets (Set) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 5, column 11 |
Charm | Stash |
Arrow Quiver
Arrow Quiver
Quantity: 500 +25% Attack Speed +10% Life stolen per Hit +10% Mana stolen per Hit row 6, column 0 |
Arrow Quiver | Stash |
Call of the Damned [2x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 6, column 2 |
Scroll | Stash |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 6, column 4 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 11 |
Charm | Stash |
Large Signet of Learning
Large Signet of Learning
Right-click: Free Attribute Points: %d row 6, column 12 |
Signet | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 6, column 13 |
Custom Signet | Stash |
Boots of Blinding Bluster
Boots of Blinding Bluster
Boots (Sacred) Defense: 651 Required Level: 80 +125% Movement Speed +200 Life Regenerated per Second -25% to Experience Gained Requirements -100% Socketed (0/4) row 7, column 2 |
Boots (Sacred) | Stash |
Red Vex' Curse
Red Vex' Curse
Morion (Sacred) Defense: 1928 (865) (Amazon Only) Required Level: 90 Required Strength: 250 +20% Block Speed +25% Hit Recovery +15% to Physical/Magic Spell Damage +15% to Fire Spell Damage +123% Enhanced Defense Regenerate Mana +10% +20% Bonus to Defense Requirements -50% Socketed (0/4) Red Vex' Embrace (Amazon Blood Set) Red Vex' Curse Red Vex' Flayer Red Vex' Idol Red Vex' Sin row 7, column 6 |
Morion (Set) | Stash |
Red Vex' Flayer
Red Vex' Flayer
Club (Sacred) One-Hand Damage: 41 to 42 Required Level: 90 Required Strength: 376 +3 to Amazon Skill Levels +91 Spell Focus +26% to Physical/Magic Spell Damage +19% to Fire Spell Damage +39% to Summoned Minion Life Regenerate Mana +10% +46 Life after each Kill +50% Damage to Undead Socketed (0/3) Red Vex' Embrace (Amazon Blood Set) Red Vex' Curse Red Vex' Flayer Red Vex' Idol Red Vex' Sin row 7, column 8 |
Club (Set) | Stash |
Quantum Bevel
Quantum Bevel
Gauntlets (Sacred) Defense: 1661 (654) Required Level: 80 Required Strength: 375 +19% to Physical/Magic Spell Damage +154% Enhanced Defense +100 to Energy Maximum Mana +14% +16% Magic Find Requirements -40% Socketed (0/4) Universal Law (Assassin Psionic Set) Dead Lens Hypersurface Killing Vector Quantum Bevel row 7, column 9 |
Gauntlets (Set) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 11 |
Charm | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 7, column 12 |
Custom Signet | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 7, column 13 |
Custom Signet | Stash |
Ol Rune (01) [2x]
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 8, column 4 |
Enchanted Rune | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 11 |
Charm | Stash |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 8, column 12 |
Custom Signet | Stash |
Greater Signet of Learning
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 8, column 13 |
Signet | Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 9, column 1 |
Enchanted Rune | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 9, column 2 |
Enchanted Rune | Stash |
Shaen Rune (13) [2x]
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 9, column 3 |
Enchanted Rune | Stash |
Lux Rune (17)
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 9, column 4 |
Enchanted Rune | Stash |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +16% to Lightning Spell Damage -19% to Enemy Lightning Resistance +19% to Cold Spell Damage -9% to Enemy Cold Resistance +29 to Supernova +39% Bonus to Defense -5 to Light Radius row 9, column 7 |
Amulet (SU) | Stash |
Hypersurface
Hypersurface
Leather Armor (Sacred) Defense: 9018 (2420) Required Level: 80 Required Strength: 315 +190% Enhanced Defense +2000 Defense +200 to Energy +410 to Life +122 Life after each Kill Requirements -40% Socketed (0/6) Universal Law (Assassin Psionic Set) Dead Lens Hypersurface Killing Vector Quantum Bevel row 9, column 9 |
Leather Armor (Set) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 9, column 11 |
Charm | Stash |
The Endless Loop
The Endless Loop
Light Belt (Sacred) Defense: 1132 Required Level: 100 Required Strength: 550 +40% Combat Speeds +12 to Charged Strike Slow Target +10% +50 to all Attributes +75 Life Regenerated per Second +1 Mana on Striking Socketed (0/2) row 9, column 12 |
Light Belt (SU) | Stash |
Emblem of Suffering
Emblem of Suffering
Cube Reagent (Secret) row 10, column 0 |
Emblem | Stash |
Arcane Cluster [35x]
Arcane Cluster
(Right Click to Collect) Quantity: 35 row 10, column 1 |
Arcane Cluster | Stash |
Taha Rune
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 10, column 2 |
Rune | Stash |
Larzuk's Round Shot
Larzuk's Round Shot
Mystic Orb Right-Click to Apply row 10, column 5 |
UMO | Stash |
Abandoned Shrine (2)
Abandoned Shrine (2)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 10, column 7 |
Shrine | Stash |
Creepy Shrine (6)
Creepy Shrine (6)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 10, column 8 |
Shrine | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage +1% to Strength +34 to Life Poison Resist +6% row 10, column 11 |
Jewel | Stash |
Leather Gloves (Sacred)
Leather Gloves (Sacred)
Defense: 470 Required Strength: 500 +1 to Druid Skill Levels +119% Bonus to Attack Rating +5% Life stolen per Hit -6% to Enemy Cold Resistance +19 to Apocalypse +5% to Dexterity +15 to Dexterity Socketed (0/4) row 10, column 12 |
Leather Gloves (Craft) | Stash |
Sur Container (29) [14x]
Sur Container (29)
(Right Click to Collect) Quantity: 14 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 11, column 0 |
Rune Container | Stash |
Ber Container (30) [11x]
Ber Container (30)
(Right Click to Collect) Quantity: 11 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 11, column 1 |
Rune Container | Stash |
Jah Container (31) [8x]
Jah Container (31)
(Right Click to Collect) Quantity: 8 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 11, column 2 |
Rune Container | Stash |
Cham Container (32) [8x]
Cham Container (32)
(Right Click to Collect) Quantity: 8 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 11, column 3 |
Rune Container | Stash |
Zod Container (33) [2x]
Zod Container (33)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +15 Life after each Kill row 11, column 4 |
Rune Container | Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 11, column 6 |
Oil | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +44% Bonus to Attack Rating +2% to Dexterity +48 to Life +1% to Experience Gained +3% Magic Find row 11, column 11 |
Jewel | Stash |
Lo Container (28) [19x]
Lo Container (28)
(Right Click to Collect) Quantity: 19 Weapons, Armor: +15% Block Speed row 12, column 0 |
Rune Container | Stash |
Ohm Container (27) [18x]
Ohm Container (27)
(Right Click to Collect) Quantity: 18 Weapons, Armor: +15% Hit Recovery row 12, column 1 |
Rune Container | Stash |
Vex Container (26) [26x]
Vex Container (26)
(Right Click to Collect) Quantity: 26 Weapons, Armor: +15% Cast Speed row 12, column 2 |
Rune Container | Stash |
Gul Container (25) [15x]
Gul Container (25)
(Right Click to Collect) Quantity: 15 Weapons, Armor: +15% Attack Speed row 12, column 3 |
Rune Container | Stash |
Ist Container (24) [30x]
Ist Container (24)
(Right Click to Collect) Quantity: 30 Weapons: +10% Magic Find Armor: +7% Magic Find row 12, column 4 |
Rune Container | Stash |
Mal Container (23) [23x]
Mal Container (23)
(Right Click to Collect) Quantity: 23 Weapons, Armor: +3% to All Attributes row 12, column 5 |
Rune Container | Stash |
Um Container (22) [21x]
Um Container (22)
(Right Click to Collect) Quantity: 21 Weapons, Armor: Elemental Resists +10% row 12, column 6 |
Rune Container | Stash |
Pul Container (21) [31x]
Pul Container (21)
(Right Click to Collect) Quantity: 31 Weapons, Armor: 5% to Energy row 12, column 7 |
Rune Container | Stash |
Lem Container (20) [32x]
Lem Container (20)
(Right Click to Collect) Quantity: 32 Weapons, Armor: 4% to Vitality row 12, column 8 |
Rune Container | Stash |
Fal Container (19) [30x]
Fal Container (19)
(Right Click to Collect) Quantity: 30 Weapons, Armor: 5% to Dexterity row 12, column 9 |
Rune Container | Stash |
Ko Container (18) [32x]
Ko Container (18)
(Right Click to Collect) Quantity: 32 Weapons, Armor: 5% to Strength row 12, column 10 |
Rune Container | Stash |
Lum Container (17) [16x]
Lum Container (17)
(Right Click to Collect) Quantity: 16 Weapons, Armor: +5% to Summoned Minion Resistances row 12, column 11 |
Rune Container | Stash |
Io Container (16) [24x]
Io Container (16)
(Right Click to Collect) Quantity: 24 Weapons, Armor: +50% to Summoned Minion Attack Rating row 12, column 12 |
Rune Container | Stash |
Hel Container (15) [21x]
Hel Container (15)
(Right Click to Collect) Quantity: 21 Weapons, Armor: +5% to Summoned Minion Damage row 12, column 13 |
Rune Container | Stash |
El Container (01) [27x]
El Container (01)
(Right Click to Collect) Quantity: 27 Weapons, Armor: +3 to all Attributes row 13, column 0 |
Rune Container | Stash |
Eld Container (02) [21x]
Eld Container (02)
(Right Click to Collect) Quantity: 21 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 13, column 1 |
Rune Container | Stash |
Tir Container (03) [23x]
Tir Container (03)
(Right Click to Collect) Quantity: 23 Weapons, Armor: +3% to Fire Spell Damage row 13, column 2 |
Rune Container | Stash |
Nef Container (04) [29x]
Nef Container (04)
(Right Click to Collect) Quantity: 29 Weapons, Armor: +3% to Lightning Spell Damage row 13, column 3 |
Rune Container | Stash |
Eth Container (05) [14x]
Eth Container (05)
(Right Click to Collect) Quantity: 14 Weapons, Armor: +3% to Cold Spell Damage row 13, column 4 |
Rune Container | Stash |
Ith Container (06) [25x]
Ith Container (06)
(Right Click to Collect) Quantity: 25 Weapons, Armor: +3% to Poison Spell Damage row 13, column 5 |
Rune Container | Stash |
Tal Container (07) [28x]
Tal Container (07)
(Right Click to Collect) Quantity: 28 Weapons, Armor: +3% to Physical/Magic Spell Damage row 13, column 6 |
Rune Container | Stash |
Ral Container (08) [22x]
Ral Container (08)
(Right Click to Collect) Quantity: 22 Weapons: Fire Resist +30% Armor: Fire Resist +25% row 13, column 7 |
Rune Container | Stash |
Ort Container (09) [24x]
Ort Container (09)
(Right Click to Collect) Quantity: 24 Weapons: Lightning Resist +30% Armor: Lightning Resist +25% row 13, column 8 |
Rune Container | Stash |
Thul Container (10) [32x]
Thul Container (10)
(Right Click to Collect) Quantity: 32 Weapons: Cold Resist +30% Armor: Cold Resist +25% row 13, column 9 |
Rune Container | Stash |
Amn Container (11) [26x]
Amn Container (11)
(Right Click to Collect) Quantity: 26 Weapons: Poison Resist +30% Armor: Poison Resist +25% row 13, column 10 |
Rune Container | Stash |
Sol Container (12) [34x]
Sol Container (12)
(Right Click to Collect) Quantity: 34 Weapons: +60 to Mana Armor: +40 to Mana row 13, column 11 |
Rune Container | Stash |
Shael Container (13) [24x]
Shael Container (13)
(Right Click to Collect) Quantity: 24 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 13, column 12 |
Rune Container | Stash |
Dol Container (14) [29x]
Dol Container (14)
(Right Click to Collect) Quantity: 29 Weapons, Armor: +10% to Summoned Minion Life row 13, column 13 |
Rune Container | Stash |
Strength | 230 | 50% | |
---|---|---|---|
Dexterity | 267 | 159% | |
Vitality | 195 | 40% | |
Energy | 186 | 70% | |
Life | 918 | 18% | |
Mana | 82 | 28% | |
All Skills / Class Skills | 9 | 7 | |
Maximum Skill / Experience | 0 | 38% | |
Life / Mana stolen per Hit | 53% | 8% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 40 | 8% | |
Regenerate Life / Mana | 92.9/s | 60% | |
Cold Resistance / Max | 153% | 4% | |
Fire Resistance / Max | 153% | 4% | |
Lightning Resistance / Max | 151% | 6% | |
Poison Resistance / Max | 178% | 6% | |
Magic / Physical Resistance | 0% | 1% | |
Phys / Ele Damage Reduced | 80 | 0 | |
Poison / Curse length reduction | 70% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 140% | -10% | |
Movement Speed / Light Radius | 60% | 2 | |
wIAS / gIAS | 18% | 187% | |
FCR | 119% | ||
FHR / FBR | 109% | 59% | |
TCD / EWD | 81% | 74% | |
Attack Rating | 0 | 772% | |
Crushing Blow / Deadly Strike | 8% | 3% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 150-200 | ||
Lightning Damage | 150-200 | ||
Magic Damage | 2-9 | ||
Cold Spell Damage / Pierce | 19% | 10% | |
Fire Spell Damage / Pierce | 19% | 16% | |
Lightning Spell Damage / Pierce | 19% | 35% | |
Poison Spell Damage / Pierce | 19% | 5% | |
P/M Spell Dam. / Poison Skill Dur. | 19% | 0% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 20% | 0% |