Level | 143 | Experience | 10499042 (97%) |
---|---|---|---|
Strength | 81 | Life | 9456/4302 |
Dexterity | 25 | Mana | 12365/3519 |
Vitality | 20 | Inventory Gold | 1430000 |
Energy | 1099 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 300528 | Character deaths | 0 |
Bosses killed | 522 | Time spent | 51:39:55 |
Boss first kills | 0 | Charms completion | 69% |
Divine 2Wild and Free 20Balance 1Defensive Harmony | Blood 1Blood Magic 30Magic Missiles 1Blast Radius 1Concentrated Effect 17Crimson Rite 5Spiritual Invocation 30Fire Elementals | Mastery 3Meditation 10Endurance 10Specialization |
Reward 10War Spirit 15Spirit of Vengeance | Oskills 25Champions of the Sun 1Jitan's Gate 13Lightning Shield 3Purify 2Raven Heart 14Singularity 1Summon Edyrem 14Teleport | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [12x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Super Healing Potion [68x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 4 |
Potion | Inventory |
Apple [2x]
Apple
Regenerates 100 life per second for 10 minutes row 2, column 0 |
Apple | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 6, column 0 |
Arcane Shards (2) | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 6, column 1 |
Custom Signet | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +28 to Strength [0 to 38] +36 to Dexterity [0 to 38] +20 to Vitality [0 to 38] +17 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 6, column 5 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 6, column 6 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 6, column 7 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Physical and Magic Spell Damage (Max +40%) Current Bonus: +128% row 6, column 8 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +149% Bonus to Attack Rating [21 to 150] +22 Life Regenerated per Second [1 to 4] row 6, column 9 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 6, column 10 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 6, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +28% Bonus to Defense [21 to 30] row 6, column 13 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +25% Cold Resist +21% -1 to Light Radius row 6, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 7, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 7, column 1 |
Catalyst | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +206 Defense [201 to 250] +25 to all Attributes [21 to 25] row 7, column 2 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +6% [1 to 10] row 7, column 3 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +24 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 7, column 4 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 7, column 5 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +14 to Teleport [3 to 15] +25 to Life +50 to Mana row 7, column 6 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 7 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 7, column 9 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +494 to Life [200 to 500] Poison Length Reduced by +50% row 7, column 10 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +423 to Life [100 to 500] +199 to Mana [50 to 250] row 7, column 11 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +5% to Spell Damage +25% Magic Find row 7, column 12 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 8, column 0 |
Charm | Inventory |
Key
Key
Quantity: 50 row 8, column 1 |
Key | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 8, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +39 to Strength [11 to 30] +45 to Dexterity [11 to 30] +39 to Vitality [11 to 30] +41 to Energy [11 to 30] - Power Synthesis - row 8, column 3 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 8, column 5 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 7 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +100% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 8, column 8 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +20% Bonus Elemental Damage to Bloodlust Maximum Fire Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Elemental Resists +20% Elemental/Magic Damage Reduced by 20 row 8, column 10 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to Amazon Skill Levels +30% Block Speed -5% to Enemy Fire Resistance +20% to Summoned Minion Resistances +30 to Strength Maximum Cold Resist +2% Physical Resist +4% row 8, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 8, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 8, column 13 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Elemental Resists +3% row 8, column 14 |
Charm | Inventory |
Arcane Cluster [10x]
Arcane Cluster
(Right Click to Collect) Quantity: 10 row 9, column 0 |
Arcane Cluster | Inventory |
Sacred Sunstone
Sacred Sunstone
(Amazon Challenge Item) (Amazon Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Amazon Skill Levels +25 Life Regenerated per Second Maximum Life +10% Physical Damage Reduced by 5 row 9, column 1 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +24 Life Regenerated per Second [10 to 25] Poison Resist +28% [26 to 50] row 9, column 2 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 9, column 3 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +25% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Cold Resist +1% Elemental Resists +10% row 9, column 4 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +10% to Spell Damage +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +20 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +20 to Energy [11 to 20] - Virtuosity of the Elements - row 9, column 5 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 9, column 6 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Amazon Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +629 to Life [50 to 150] +59 to Mana [25 to 75] +10% to Experience Gained - Glow of the Dark Star - row 9, column 7 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 140 Keep in Inventory to Gain Bonus +272 to Life Maximum Life +5% +127 to Mana Maximum Mana +16% +40 Required Level row 9, column 8 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 9, column 9 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +61 to Strength +54 to Dexterity +31 to Vitality +40 to Energy row 9, column 10 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 9, column 11 |
Charm | Inventory |
Relic: Champions of the Sun
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +25 to Champions of the Sun +13% to Summoned Minion Damage Elemental Resists +15% row 9, column 12 |
Charm | Inventory |
Relic: Raven Heart
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +2 to Raven Heart Cannot Be Frozen +50 Life when Struck by an Enemy row 9, column 13 |
Charm | Inventory |
Relic: Lightning Shield
Relic
Required Level: 75 Keep in Inventory to Gain Bonus +13 to Lightning Shield +41% Bonus to Defense Attacker Takes Lightning Damage of 200 row 9, column 14 |
Charm | Inventory |
Hunter's Trackless Step
Hunter's Trackless Step
Heavy Boots (Sacred) Defense: 2229 (743) Required Level: 118 Required Strength: 550 +15% Movement Speed +10% Chance of Crushing Blow +200% Enhanced Defense +45 to Vitality +15 Maximum Stamina Maximum Elemental Resists +1% Elemental Resists +20% Physical Resist +5% +58% Bonus to Defense +28 Required Level Socketed (4/4) Big Game Hunter (Barbarian Warmonger Set) Hunter's Camouflage Hunter's Claw Fist Hunter's Skin Hunter's Trackless Step Hold shift (before hovering) to see socketables row 0, column 10 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Heavy Boots (Set) | Mercenary |
Quantum Bevel
Quantum Bevel
Gauntlets (Sacred) Defense: 1954 (656) Required Level: 120 Required Strength: 375 +16% to Physical/Magic Spell Damage +198% Enhanced Defense +100 to Energy Maximum Mana +14% Maximum Elemental Resists +1% Elemental Resists +29% +20% Bonus to Defense +16% Magic Find Requirements -40% +40 Required Level Socketed (4/4) Universal Law (Assassin Psionic Set) Dead Lens Hypersurface Killing Vector Quantum Bevel Hold shift (before hovering) to see socketables row 0, column 10 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Gauntlets (Set) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 3258 (1207) Required Level: 118 Required Strength: 250 +170% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +3% Elemental Resists +54% Physical Resist +5% +25% Bonus to Defense Requirements -50% +28 Required Level Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 10 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Cap (Set) | Mercenary |
Cauldron
Cauldron
Large Shield (Sacred) Defense: 4648 (1953) Required Level: 100 Required Strength: 420 Required Dexterity: 424 +150% Bonus to Miasma Haunt Duration 10% Chance to cast level 25 Spike Nova when Attacked +1 to Sorceress Skill Levels +1% Base Block Chance +35% Block Speed +138% Enhanced Defense Requirements -20% Socketed (0/4) The Mysteries (Sorceress Melee Set) Cauldron Pentacle Sacred Circle Witchblade row 0, column 10 |
Large Shield (Set) | Mercenary |
Angel Heart
Angel Heart
Amulet Required Level: 40 +2 to All Skills +6% to Strength +8% to Dexterity +20% Bonus to Defense +5 to Light Radius row 0, column 10 |
Amulet (TU) | Mercenary |
Wardance
Wardance
Saber (4) One-Hand Damage: 23 to 27 Required Level: 50 Required Strength: 265 +60% Attack Speed +14% Chance of Crushing Blow +1197 Defense vs. Missile Physical Resist +4% +60% Bonus to Defense +5% to Experience Gained Socketed (0/3) row 0, column 10 |
Saber (4) | Mercenary |
Dragonheart
Dragonheart
Superior Ancient Armor (Sacred) OhmThulFal Defense: 17688 (3922) Required Level: 118 Required Strength: 632 +2 to All Skills +30% Attack Speed +30% Cast Speed +30% Block Speed +60% Hit Recovery +114 to Attack Rating +2% to Lightning Spell Damage +13% to Summoned Minion Life +119% Enhanced Defense +232% Enhanced Defense (Based on Character Level) +5 to Strength +5% to Dexterity +5 to Dexterity +2% to Vitality +5 to Vitality +14 to Energy +8 Life Regenerated per Second +638 to Life Fire Resist +9% Lightning Resist +14% Cold Resist +34% Poison Resist +15% Physical Resist +1% +16% Bonus to Defense Requirements -18% +48 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 10 Jewel Can be Inserted into Socketed Items +13% to Summoned Minion Life +9 to Energy +8 Life Regenerated per Second Poison Resist +6% Requirements -3% Jewel Can be Inserted into Socketed Items +15% Hit Recovery +2% to Vitality Lightning Resist +5% Requirements -13% Jewel Can be Inserted into Socketed Items +114 to Attack Rating +2% to Lightning Spell Damage +5 to all Attributes +34 to Life Requirements -2% Ohm Rune Required Level: 70 Can be Inserted into Socketed Items +15% Hit Recovery Thul Rune Required Level: 28 Can be Inserted into Socketed Items Cold Resist +25% Fal Rune Required Level: 50 Can be Inserted into Socketed Items +5% to Dexterity |
Superior Ancient Armor (Sacred) | Mercenary |
Scosglen's History
Scosglen's History
Heavy Belt (Sacred) Defense: 4146 (1382) Required Level: 116 Required Strength: 625 +1 to Druid Skill Levels +9% Movement Speed Adds 7-13 Damage +200% Enhanced Defense +39 to Strength +75 Life Regenerated per Second Maximum Poison Resist +2% Poison Resist +40% +20% Bonus to Defense +36 Required Level Socketed (2/2) Last King of Scosglen (Druid Werebear Set) Scosglen's History Scosglen's Legends Scosglen's Myths Scosglen's Tales Hold shift (before hovering) to see socketables row 0, column 10 Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Heavy Belt (Set) | Mercenary |
Bloodstone Cluster [16x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 16 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 0, column 0 |
Gem Cluster | Stash |
Onyx Cluster [3x]
Onyx Cluster
(Right Click to Collect) Quantity: 3 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 0, column 1 |
Gem Cluster | Stash |
Turquoise Cluster [16x]
Turquoise Cluster
(Right Click to Collect) Quantity: 16 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 0, column 2 |
Gem Cluster | Stash |
Amber Cluster [4x]
Amber Cluster
(Right Click to Collect) Quantity: 4 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 0, column 3 |
Gem Cluster | Stash |
Amethyst Cluster [1x]
Amethyst Cluster
(Right Click to Collect) Quantity: 1 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 0, column 4 |
Gem Cluster | Stash |
Diamond Cluster [1x]
Diamond Cluster
(Right Click to Collect) Quantity: 1 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 0, column 5 |
Gem Cluster | Stash |
Emerald Cluster [5x]
Emerald Cluster
(Right Click to Collect) Quantity: 5 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 0, column 6 |
Gem Cluster | Stash |
Ruby Cluster [10x]
Ruby Cluster
(Right Click to Collect) Quantity: 10 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 0, column 7 |
Gem Cluster | Stash |
Skull Cluster [2x]
Skull Cluster
(Right Click to Collect) Quantity: 2 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 0, column 8 |
Gem Cluster | Stash |
Topaz Cluster [5x]
Topaz Cluster
(Right Click to Collect) Quantity: 5 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 0, column 9 |
Gem Cluster | Stash |
Sapphire Cluster [2x]
Sapphire Cluster
(Right Click to Collect) Quantity: 2 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 0, column 10 |
Gem Cluster | Stash |
Mystic Dye - Crystal Blue [2x]
Mystic Dye
Right-click to set item color Color: Crystal Blue row 0, column 11 |
Dye | Stash |
Mystic Dye - Dark Gold [4x]
Mystic Dye
Right-click to set item color Color: Dark Gold row 0, column 12 |
Dye | Stash |
Mystic Dye - Light Grey
Mystic Dye
Right-click to set item color Color: Light Grey row 0, column 13 |
Dye | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 1, column 0 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 1, column 1 |
Key | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 2 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 3 |
Charm | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 4 |
Charm | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 5 |
Charm | Stash |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 6 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 7 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 8 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 9 |
Charm | Stash |
Mystic Dye - Dark Blue [2x]
Mystic Dye
Right-click to set item color Color: Dark Blue row 1, column 12 |
Dye | Stash |
Mystic Dye - Light Blue [2x]
Mystic Dye
Right-click to set item color Color: Light Blue row 1, column 13 |
Dye | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 2, column 2 |
Charm | Stash |
Mystic Dye - Dark Purple
Mystic Dye
Right-click to set item color Color: Dark Purple row 2, column 10 |
Dye | Stash |
Mystic Dye - Light Yellow [2x]
Mystic Dye
Right-click to set item color Color: Light Yellow row 2, column 12 |
Dye | Stash |
Mystic Dye - Dark Yellow
Mystic Dye
Right-click to set item color Color: Dark Yellow row 2, column 13 |
Dye | Stash |
Depleted Riftstone (8)
Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 3, column 0 |
Riftstone | Stash |
Mystic Dye - Light Red
Mystic Dye
Right-click to set item color Color: Light Red row 3, column 11 |
Dye | Stash |
Mystic Dye - Crystal Red [3x]
Mystic Dye
Right-click to set item color Color: Crystal Red row 3, column 12 |
Dye | Stash |
Depleted Riftstone (7) [3x]
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 4, column 0 |
Riftstone | Stash |
Arcane Hunger
Arcane Hunger
Occult Effigy Cube Reagent Cube with a One Handed Weapon with at least 15% Life Leech to Add Bonus All Life Leech transformed to +20% Spell Damage Item Cannot be Unsocketed (Max 1 Use per Item) +10 Required Level row 4, column 6 |
Arcane Hunger | Stash |
Mystic Dye - Dark Grey
Mystic Dye
Right-click to set item color Color: Dark Grey row 4, column 10 |
Dye | Stash |
Mystic Dye - Dark Red
Mystic Dye
Right-click to set item color Color: Dark Red row 4, column 12 |
Dye | Stash |
Depleted Riftstone (6) [3x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 5, column 0 |
Riftstone | Stash |
Mystic Dye - Orange
Mystic Dye
Right-click to set item color Color: Orange row 5, column 12 |
Dye | Stash |
Depleted Riftstone (4)
Depleted Riftstone (
4
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 0 |
Riftstone | Stash |
Depleted Riftstone (2)
Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 7, column 0 |
Riftstone | Stash |
Stormpick
Stormpick
Flail (Sacred) One-Hand Damage: 110 to 131 Required Level: 100 Required Strength: 486 +1% Lightning Spell Damage per 2% Gold Find +25% Cast Speed +135% Enhanced Damage Adds 375-625 Lightning Damage Maximum Lightning Resist +4% Physical Resist +9% +100 Life after each Kill +50% Damage to Undead Socketed (0/6) row 7, column 4 |
Flail (SSU) | Stash |
Superior War Scepter (Sacred)
Superior War Scepter (Sacred)
One-Hand Damage: 55 to 75 Required Level: 30 Required Dexterity: 494 +46% Enhanced Damage +52% Bonus to Attack Rating +50% Damage to Undead row 7, column 8 |
Superior War Scepter (Sacred) | Stash |
Oris' Herald
Oris' Herald
Superior War Scepter (Sacred) ArcIgnVenFulGlaGul One-Hand Damage: 59 to 81 Required Level: 100 Required Dexterity: 494 Already Upgraded Orb Effects Applied to this Item are Doubled +3 to All Skills +5% Bonus to Spell Focus +15% Attack Speed +35% Cast Speed +56% Enhanced Damage +18% to Physical/Magic Spell Damage 0% to Enemy Elemental Resistances +31 to Magic Missiles +1000 Defense +25% to Energy Physical Resist +10% +50% Damage to Undead Socketed (6/6) Hold shift (before hovering) to see socketables row 7, column 10 Arcane Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items +3% Bonus to Spell Focus Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Poison Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Poison Resistance Light Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Lightning Resistance Ice Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Cold Resistance Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Superior War Scepter (Sacred) | Stash |
Ras Algethi
Ras Algethi
Ring Required Level: 100 2% Chance to cast level 44 Magic Missiles on Melee Attack +44 Spell Focus +17% to Physical/Magic Spell Damage +15% to Fire Spell Damage -10% to Enemy Fire Resistance Physical Resist -2% row 8, column 13 |
Ring (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +1% to Vitality row 9, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +1% to Vitality row 9, column 1 |
Jewel | Stash |
Gul Rune
Gul Rune
Required Level: 65 Can be Inserted into Socketed Items Weapons: +15% Attack Speed Armor: +15% Attack Speed Shields: +15% Attack Speed row 9, column 13 |
Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Vitality +33 to Life Poison Resist +6% +1% to Experience Gained row 10, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage row 10, column 1 |
Jewel | Stash |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 10, column 12 |
Belladonna Extract | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage +2% to Dexterity row 11, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +40% Bonus to Attack Rating +1% to Fire Spell Damage +49 to Life row 11, column 1 |
Jewel | Stash |
Wake of Destruction
Wake of Destruction
Greaves (4) Defense: 1724 (821) Required Level: 136 Required Strength: 273 +30 Spell Focus +15% Bonus to Spell Focus +20% Movement Speed +6% Block Speed +30% Hit Recovery +34% to Physical/Magic Spell Damage +18% to Fire Spell Damage +19% to Poison Spell Damage +110% Enhanced Defense +64 to Energy Requirements -40% +84 Required Level Socketed (0/4) row 11, column 12 |
Greaves (4) | Stash |
Amulet
Amulet
Corrupted Already Upgraded +3 to All Skills +19% to Physical/Magic Spell Damage +34 to all Attributes Regenerate Mana +25% Poison Length Reduced by +25% Physical Resist +10% +40 Required Level row 12, column 0 |
Amulet | Stash |
Empyrean Glory
Empyrean Glory
Ring Required Level: 90 1% Chance to cast level 40 Singularity on Kill +10% to Physical/Magic Spell Damage +6% to All Attributes Maximum Life +5% Maximum Mana +15% Regenerate Mana +25% +15% Gold Find +40 Required Level row 12, column 1 |
Ring (SSU) | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +58 to Life [50 to 150] +45 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 12, column 8 |
Charm | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +78 to Life [50 to 150] +34 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 12, column 9 |
Charm | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +95 to Life [50 to 150] +54 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 12, column 10 |
Charm | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +91 to Life [50 to 150] +43 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 12, column 11 |
Charm | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 13, column 0 |
Mark of Infusion | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 13, column 1 |
Mark of Infusion | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 13, column 2 |
Mark of Infusion | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 10 Requirements -(2 to 4)% Gold Cost: 5000 row 13, column 3 |
Catalyst | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +70 to Life [50 to 150] +69 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 13, column 8 |
Charm | Stash |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +277 to Life [100 to 500] +121 to Mana [50 to 250] row 13, column 9 |
Charm | Stash |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +119 to Life [100 to 500] +142 to Mana [50 to 250] row 13, column 10 |
Charm | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Elemental Resists +1% row 13, column 11 |
Charm | Stash |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +2% [1 to 5] Regenerate Mana +10% Elemental Resists +7% [1 to 10] row 13, column 12 |
Charm | Stash |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +206 to Life [100 to 500] +152 to Mana [50 to 250] row 13, column 13 |
Charm | Stash |
Strength | 345 | 85% | |
---|---|---|---|
Dexterity | 297 | 84% | |
Vitality | 244 | 61% | |
Energy | 380 | 135% | |
Life | 2143 | 33% | |
Mana | 1071 | 115% | |
All Skills / Class Skills | 19 | 4 | |
Maximum Skill / Experience | 0 | 65% | |
Life / Mana stolen per Hit | 9% | 10% | |
Life / Mana after each Kill | 99 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 56.4/s | 292% | |
Cold Resistance / Max | 266% | 15% | |
Fire Resistance / Max | 232% | 12% | |
Lightning Resistance / Max | 270% | 12% | |
Poison Resistance / Max | 238% | 10% | |
Magic / Physical Resistance | 0% | 29% | |
Phys / Ele Damage Reduced | 45 | 20 | |
Poison / Curse length reduction | 60% | 0% | |
Cold Absorb | 0 | 7% | |
Fire Absorb | 0 | 7% | |
Lightning Absorb | 0 | 7% | |
Magic Find / Gold Find | 85% | 5% | |
Movement Speed / Light Radius | 30% | 1 | |
wIAS / gIAS | 0% | 35% | |
FCR | 169% | ||
FHR / FBR | 82% | 123% | |
TCD / EWD | 101% | 30% | |
Attack Rating | 0 | 149% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 69% | 8% | |
Fire Spell Damage / Pierce | 103% | 13% | |
Lightning Spell Damage / Pierce | 90% | 8% | |
Poison Spell Damage / Pierce | 89% | 3% | |
P/M Spell Dam. / Poison Skill Dur. | 280% | 0% | |
Summoned Minion Life / Damage | 35% | 24% | |
Summoned Minion Resistances / AR | 62% | 0% |