Level | 150 | Experience | 12353425 (0%) |
---|---|---|---|
Strength | 20 | Life | 12006/4952 |
Dexterity | 1102 | Mana | 3300/1132 |
Vitality | 123 | Inventory Gold | 1500000 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 190818 | Character deaths | 263 |
Bosses killed (1st kills) | 168 (0x) | Time spent | 75:30:57 |
Charms completion | 65% | Gear score | 88 |
Ninja 1Blink 20Shadow Refuge 6Shadowrush 20Perfect Being 1Queen of Blades | Throwing 1Way of the Spider | Claw 1Noctule 1Way of the Gryphon 25Shadow Dancer 20Batstrike 1Summon Familiars 10Winged Calamity 5Vampiric Strike |
Naginata 1Way of the Phoenix | Psionic 1Shuriken Flurry 1Pinnacle 1Psionic Scream 1Mind Ripple 1Psionic Storm 1Energize | Mastery 4Purity 1Melee Devotion 10Endurance |
Reward 5Prismatic Cloak 5Vampiric Icon 15Doom | Oskills 14Bloodlust 10Demonic Speed 19Ice Bolt Nova 1Jitan's Gate 2Purify 13Shunpo 1Summon Edyrem 8Teleport 19Thunderstone 1Time Warp | |
2Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 2 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +25% +28% Bonus to Defense [21 to 30] row 0, column 3 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 0, column 4 |
Charm | Inventory |
Key
Key
Quantity: 50 row 0, column 5 |
Key | Inventory |
Oil of Disjunction
Oil of Disjunction
Cube Reagent row 0, column 6 |
Oil | Inventory |
Super Healing Potion [24x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 13 |
Potion | Inventory |
Essence of Time
Essence of Time
Required Level: 1 Keep in Inventory to Gain Bonus +1 to Time Warp Maximum Life +10% He who fights with monsters might take care lest he thereby become a monster And if you gaze for long into an abyss the abyss gazes also into you row 1, column 5 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 2, column 0 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 2, column 1 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 2, column 2 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 2, column 3 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 2, column 4 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +11% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 2, column 5 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 3, column 0 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 3, column 1 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 3, column 2 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +25% Cold Resist +24% +5 to Light Radius row 3, column 4 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +208 Defense [201 to 250] +24 to all Attributes [21 to 25] row 3, column 5 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 4, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 4, column 1 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +25 to Strength [0 to 38] +24 to Dexterity [0 to 38] +36 to Vitality [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 4, column 2 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +8 to Teleport [3 to 15] +25 to Life +50 to Mana row 4, column 3 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 4, column 5 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 6 |
Catalyst | Inventory |
Dragon Claw
Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +121 to Life [50 to 150] Maximum Life +5% +75 to Mana [25 to 75] row 5, column 0 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +351 to Life [200 to 500] Poison Length Reduced by +50% row 5, column 1 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 5, column 2 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 5, column 4 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +440 to Life [100 to 500] +54 to Mana [50 to 250] row 5, column 5 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 5, column 6 |
Catalyst | Inventory |
Relic: Ice Bolt Nova
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +19 to Ice Bolt Nova Maximum Cold Resist +1% Cold Resist +30% Cannot Be Frozen row 6, column 0 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +10 Life Regenerated per Second [10 to 25] Poison Resist +48% [26 to 50] row 6, column 1 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +37 to Strength +55 to Dexterity +58 to Vitality +47 to Energy row 6, column 2 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +18 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +17 to Energy [11 to 20] row 6, column 3 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +13% [11 to 15] row 6, column 4 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 6, column 5 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 20 +(2 to 4) to Maximum Damage Gold Cost: 25000 row 6, column 6 |
Catalyst | Inventory |
Relic: Shunpo
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +22 to Maximum Damage +13 to Shunpo +1% Deadly Strike row 7, column 0 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 7, column 1 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +91% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 7, column 2 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 7, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +60% Damage to Demons +60% Damage to Undead +15% Innate Elemental Damage +10% to All Attributes Maximum Elemental Resists +1% +75 Life on Melee Attack +75 Mana on Melee Attack row 7, column 4 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +7% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 7, column 5 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 28 Abandoned Shrine row 7, column 6 |
Catalyst | Inventory |
Relic: Demonic Speed
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +33% Damage to Demons +10 to Demonic Speed +92 Life after each Demon Kill row 8, column 0 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 145 Keep in Inventory to Gain Bonus +15% to Dexterity +143 to Dexterity +45 Required Level row 8, column 1 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 8, column 2 |
Charm | Inventory |
Event Award:
Event Award:
'Season 36: Pandemonium' Keep in Inventory to Gain Bonus Congratulations on reaching level 150! row 8, column 3 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 8, column 5 |
Charm | Inventory |
Arcane Cluster [17x]
Arcane Cluster
(Right Click to Collect) Quantity: 17 row 8, column 6 |
Arcane Cluster | Inventory |
Relic: Thunderstone
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Eye of the Storm: No Longer Reduces Damage +19 to Thunderstone +20 Life after each Kill row 9, column 0 |
Charm | Inventory |
Shadow Vortex
Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Assassin Skill Levels Weapon Physical Damage +50% +5% Chance to Avoid Damage row 9, column 1 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +150% Bonus to Attack Rating [21 to 150] +20 Life Regenerated per Second [1 to 4] row 9, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +43 to Strength [11 to 30] +45 to Dexterity [11 to 30] +45 to Vitality [11 to 30] +39 to Energy [11 to 30] - Power Synthesis - row 9, column 5 |
Charm | Inventory |
Paragon Soulstone (5)
Paragon Soulstone (5)
Required Level: 148 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow +30% Innate Elemental Damage +50% to Spell Damage +20% Deadly Strike Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% row 9, column 6 |
Charm | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 9, column 14 |
Mark of Infusion | Inventory |
Boots (1)
Boots (1)
Defense: 12 Required Strength: 25 +15% Movement Speed Socketed (0/1) row 10, column 8 |
Boots (1) | Mercenary |
Diadem (1)
Diadem (1)
Defense: 95 (81) Required Dexterity: 28 +18% Enhanced Defense +6 to Strength Cold Resist +7% Poison Resist +10% Poison Length Reduced by +9% Socketed (0/2) row 10, column 8 |
Diadem (1) | Mercenary |
Amulet
Amulet
+3 to Mana Cold Resist +8% row 10, column 8 |
Amulet | Mercenary |
Akara's Robe
Akara's Robe
Quilted Armor (1) Defense: 76 (26) Required Level: 10 Required Strength: 10 +50 Defense +8 to all Attributes +50 to Life Elemental Resists +12% Cannot be Upgraded Socketed (0/2) row 10, column 8 |
Quilted Armor (1) | Mercenary |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +3 to Maximum Damage +33% Bonus to Attack Rating +4 to Strength +4 to Dexterity +4 to Vitality +6 to Energy +40 to Life Fire Resist +6% row 0, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +3 to Maximum Damage +40% Bonus to Attack Rating +1% to All Attributes +2 to Energy +34 to Life Fire Resist +5% row 0, column 2 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +4 to Maximum Damage +43% Bonus to Attack Rating +1% to Fire Spell Damage +2 to Strength +2 to Dexterity +1% to Vitality Poison Resist +6% row 0, column 3 |
Jewel | Stash |
Abandoned Shrine (9)
Abandoned Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 4 |
Shrine | Stash |
Abandoned Vessel [15x]
Abandoned Vessel
(Right Click to Collect) Quantity: 15 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 5 |
Shrine Vessel | Stash |
Emblem of Suffering
Emblem of Suffering
Cube Reagent (Secret) row 0, column 6 |
Emblem | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2452 (1202) Required Level: 146 Required Strength: 250 Corrupted (helm only) Adds your current mana percentage as Weapon Physical Damage (Max +100% at full mana) -25% Attack Speed +8 to Maximum Damage +10% to Cold Spell Damage +104% Enhanced Defense +10% to Strength +10% to Dexterity +25 to Dexterity Maximum Fire Resist +2% Maximum Lightning Resist +5% Maximum Cold Resist +3% Maximum Poison Resist +2% Fire Resist +40% Lightning Resist +100% Cold Resist +60% Poison Resist +40% Physical Resist +5% +17% Bonus to Defense Requirements -50% +56 Required Level Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 8 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Cap (Set) | Stash |
Angelhost
Angelhost
Crown Shield (Sacred) Defense: 11783 (2261) (Paladin Only) Required Level: 100 Required Dexterity: 447 30% Chance to cast level 20 Cherubim on Melee Attack +2% Base Block Chance Adds 20-100 Damage +200% Enhanced Defense +5000 Defense -30% to Strength +20% to Dexterity Maximum Elemental Resists +2% +200 Life on Melee Attack Socketed (0/4) row 0, column 10 |
Crown Shield (SSU) | Stash |
Dark Maiden's Talons
Dark Maiden's Talons
Superior Blade Talons (Sacred) FulMhal One-Hand Damage: 64 to 69 (Assassin Only) Required Level: 140 Required Dexterity: 562 Already Upgraded Enemy Fire Resistance is Reduced by Lightning Pierce at 25% Efficiency +15% Attack Speed +15% Hit Recovery +41% Enhanced Damage +206% Bonus to Attack Rating Adds 975-1125 Fire Damage +675 Lightning Damage Adds 225-375 Cold Damage +2% to Physical/Magic Spell Damage +33% to Fire Spell Damage -19% to Enemy Elemental Resistances +13% to Strength +14% to Dexterity +13% to Vitality +13% to Energy Maximum Lightning Resist +1% +191 Life on Melee Attack +2 Life after each Kill +2 Mana after each Kill +30 Required Level Socketed (3/3) Hold shift (before hovering) to see socketables row 0, column 12 Jewel Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +15% Hit Recovery +2% to Physical/Magic Spell Damage +1% to Dexterity +2 Life after each Kill +2 Mana after each Kill Light Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Lightning Resistance Mhal Rune Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items +4% to All Attributes |
Superior Blade Talons (Sacred) | Stash |
Stonefist
Stonefist
Superior Blade Talons (Sacred) SilQor One-Hand Damage: 260 to 319 (Assassin Only) Required Level: 100 Required Dexterity: 506 Already Upgraded +5-10 Damage per Character Level Above 138 5% Chance to cast level 7 Thunder Wave on Melee Attack +2 to Assassin Skill Levels +238% Enhanced Damage Adds 105-154 Damage +81% Bonus to Attack Rating +120 to Attack Rating +10% Life stolen per Hit +1% to Fire Spell Damage +10% Deadly Strike +1% to All Attributes +2 to Strength -50 to Dexterity +102 to Vitality Physical Resist -5% Cannot Be Frozen Requirements -10% Socketed (3/3) Hold shift (before hovering) to see socketables row 0, column 13 Jewel Can be Inserted into Socketed Items Already Upgraded +4 to Maximum Damage +120 to Attack Rating +1% to Fire Spell Damage +1% to All Attributes +2 to Strength Requirements -10% Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 5-10 Damage Qor Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +3% Deadly Strike |
Superior Blade Talons (Sacred) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded Adds 3-4 Damage +40% Bonus to Attack Rating +11 to Strength +2 to Vitality Poison Resist +6% row 1, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded Adds 2-3 Damage +38% Bonus to Attack Rating +49 to Life Cold Resist +6% row 1, column 2 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +15% Block Speed +4 to Maximum Damage +8 to Dexterity +6% Gold Find row 1, column 3 |
Jewel | Stash |
Binding Treads
Binding Treads
Light Plated Boots (Sacred) Defense: 3813 (869) Required Level: 100 Required Strength: 625 +100% Duration to Solar Flare +2 to Paladin Skill Levels +30% Movement Speed +25% Hit Recovery +5% Life stolen per Hit +12% to Spell Damage +132% Enhanced Defense +1797 Defense +126 to Mana Socketed (0/4) row 2, column 3 |
Light Plated Boots (SU) | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2211 (1202) Required Level: 90 Required Strength: 250 Corrupted +84% Enhanced Defense +10% to Strength +10% to Dexterity +30 to Vitality Maximum Elemental Resists +2% Elemental Resists +35% Physical Resist +5% +16% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 2, column 8 |
Cap (Set) | Stash |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 2, column 10 |
Charm | Stash |
Fel Rune (19) [3x]
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 3, column 10 |
Enchanted Rune | Stash |
Binding Treads
Binding Treads
Light Plated Boots (Sacred) Defense: 3530 (869) Required Level: 100 Required Strength: 625 +100% Duration to Solar Flare +2 to Paladin Skill Levels +30% Movement Speed +25% Hit Recovery +5% Life stolen per Hit +10% to Spell Damage +160% Enhanced Defense +1271 Defense +118 to Mana Socketed (0/4) row 3, column 11 |
Light Plated Boots (SU) | Stash |
Sagittarius
Sagittarius
Cestus (Sacred) One-Hand Damage: 41 to 43 (Assassin Only) Required Level: 100 Required Dexterity: 349 Vessel of Judgement: +3 Targets +7 to Assassin Skill Levels +100% Damage to Vessel of Justice +100% Damage to Vessel of Retribution +60 to Vessel of Judgement +109 to Energy +366 to Life Maximum Mana +22% Physical Resist +5% Socketed (0/3) row 3, column 13 |
Cestus (SSU) | Stash |
Small Cycle: Strength
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Strength +1 Required Level row 4, column 1 |
Cycle | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2608 (1202) Required Level: 90 Required Strength: 250 Corrupted -10% to Enemy Poison Resistance +117% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +40% Physical Resist +5% +16% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 4, column 8 |
Cap (Set) | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 5, column 0 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 5, column 1 |
Key | Stash |
Large Cycle: Assassin
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1 to Assassin Skill Levels -5 to All Attributes +16 Required Level row 5, column 12 |
Cycle | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2634 (1203) Required Level: 140 Required Strength: 250 Corrupted Already Upgraded +20% Movement Speed +18% Block Speed +12% Hit Recovery +8 to Maximum Damage +119% Enhanced Defense +10% to Strength +10% to Dexterity +25 to Dexterity Maximum Fire Resist +2% Maximum Lightning Resist +5% Maximum Cold Resist +3% Maximum Poison Resist +2% Fire Resist +36% Lightning Resist +96% Cold Resist +56% Poison Resist +36% Physical Resist +5% +1% Chance to Avoid Damage +19% Bonus to Defense Requirements -50% +50 Required Level Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 6, column 8 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Cap (Set) | Stash |
Iu Rune (16)
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 7, column 0 |
Enchanted Rune | Stash |
Askari Call
Askari Call
Quest Item Required Level: 100 Summon Athulua, the Amazonian Goddess Location: Island of Skartara (Heart) row 7, column 1 |
Scroll | Stash |
Call of the Damned [10x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 8, column 0 |
Scroll | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +24% to Poison Spell Damage -12% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 8, column 10 |
Amulet | Stash |
Relic: Raven Heart
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +5 to Raven Heart Cannot Be Frozen +50 Life when Struck by an Enemy row 8, column 11 |
Charm | Stash |
Heart of Sin Trophy
Heart of Sin Trophy
Cube with Azmodan's Heart to Add Bonus +150 to Life +75 to Mana row 8, column 12 |
Trophy | Stash |
Relic: Wrath
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Balefire: 30% Movement Speed while Self-Immolating +9% to Physical/Magic Spell Damage +15 to Wrath row 8, column 13 |
Charm | Stash |
Amber Cluster [2x]
Amber Cluster
(Right Click to Collect) Quantity: 2 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 9, column 2 |
Gem Cluster | Stash |
Sapphire Cluster [4x]
Sapphire Cluster
(Right Click to Collect) Quantity: 4 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 9, column 3 |
Gem Cluster | Stash |
Skull Cluster [4x]
Skull Cluster
(Right Click to Collect) Quantity: 4 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 9, column 4 |
Gem Cluster | Stash |
Onyx Cluster [3x]
Onyx Cluster
(Right Click to Collect) Quantity: 3 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 9, column 5 |
Gem Cluster | Stash |
Relic: Frigid Nova
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Frigid Nova: Double Freeze Duration +23 to Frigid Nova Maximum Cold Resist +1% Cold Resist +30% row 9, column 12 |
Charm | Stash |
Relic: Flamefront
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Flamefront: +1 Maximum Projectile +38 to Flamefront row 9, column 13 |
Charm | Stash |
Turquoise Cluster [9x]
Turquoise Cluster
(Right Click to Collect) Quantity: 9 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 10, column 2 |
Gem Cluster | Stash |
Emerald Cluster [6x]
Emerald Cluster
(Right Click to Collect) Quantity: 6 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 10, column 3 |
Gem Cluster | Stash |
Bloodstone Cluster [14x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 14 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 10, column 4 |
Gem Cluster | Stash |
Rainbow Stone Cluster [11x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 11 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 10, column 5 |
Gem Cluster | Stash |
Quov Tsin Trophy
Quov Tsin Trophy
Cube with the Silver Seal of Ureh to Add Bonus +10% to Spell Damage row 10, column 6 |
Trophy | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +17% to Poison Spell Damage -9% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 10, column 7 |
Amulet | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted +84 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 10, column 8 |
Ring (TU) | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +22% to Poison Spell Damage -13% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 10, column 10 |
Amulet | Stash |
Relic: Skeletal Flayer
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +15% Elemental Spell Damage to Demon Blood Aura +27 to Skeletal Flayer Maximum Life +3% row 10, column 12 |
Charm | Stash |
Relic: Bladestorm
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +5% Life stolen per Hit +10 to Bladestorm row 10, column 13 |
Charm | Stash |
Ring of Truth
Ring of Truth
Ring Required Level: 20 +25% Block Speed +15% Hit Recovery +50% Bonus to Attack Rating Slows Attacker by +4% +14% Bonus to Defense +2 to Light Radius row 11, column 0 |
Ring (TU) | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +24% to Poison Spell Damage -14% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 11, column 1 |
Amulet | Stash |
Ruby Cluster [3x]
Ruby Cluster
(Right Click to Collect) Quantity: 3 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 11, column 2 |
Gem Cluster | Stash |
Amethyst Cluster [11x]
Amethyst Cluster
(Right Click to Collect) Quantity: 11 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 11, column 3 |
Gem Cluster | Stash |
Ras Algethi
Ras Algethi
Ring Required Level: 100 Corrupted Already Upgraded 2% Chance to cast level 44 Magic Missiles on Melee Attack +40 Spell Focus +19% to Physical/Magic Spell Damage +17% to Fire Spell Damage -10% to Enemy Fire Resistance Physical Resist -2% row 11, column 5 |
Ring (SU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted Already Upgraded +84 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 11, column 6 |
Ring (TU) | Stash |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 11, column 9 |
Charm | Stash |
Relic: Guardian Spirit
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Guardian Spirit +44 to Guardian Spirit +25% to Summoned Minion Damage Spirit Walk Heals an Additional 5% Maximum Life while Carrying All Shaman Relics (Defender Spirit - Guardian Spirit - Protector Spirit) row 11, column 10 |
Charm | Stash |
Heart of Sin Trophy
Heart of Sin Trophy
Cube with Azmodan's Heart to Add Bonus +150 to Life +75 to Mana row 11, column 11 |
Trophy | Stash |
Relic: Sacrifices
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +18 to Sacrifices +6 Life after each Kill 4% Reanimate as: Undead Scout row 11, column 12 |
Charm | Stash |
Relic: Liche Form
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus 3% Chance to cast level 50 Punishers on Kill Liche Form Cooldown Reduced by 5 seconds +21 to Liche Form row 11, column 13 |
Charm | Stash |
Fren Slairea
Fren Slairea
Amulet Required Level: 30 Already Upgraded +1 to All Skills +20% to Lightning Spell Damage +19 to Flash Maximum Mana -25% Magic Resist +5% Lightning Absorb +5% row 12, column 0 |
Amulet (TU) | Stash |
Ripstar
Ripstar
Ring Required Level: 70 Corrupted Already Upgraded +20% Block Speed +84 to Maximum Damage (Based on Character Level) -2% to Enemy Elemental Resistances +100 Defense +20 Life on Melee Attack +3% Bonus to Defense +10 Required Level row 12, column 2 |
Ring (TU) | Stash |
Diamond Cluster [12x]
Diamond Cluster
(Right Click to Collect) Quantity: 12 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 12, column 3 |
Gem Cluster | Stash |
The Seal of Kharos
The Seal of Kharos
Ring Required Level: 60 +2 to Amazon Skill Levels +25% Cast Speed +21% to Physical/Magic Spell Damage +13% to Fire Spell Damage +15% to Summoned Minion Life -50 Life Regenerated per Second row 12, column 4 |
Ring (TU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted +84 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 12, column 5 |
Ring (TU) | Stash |
Asheara's Cateye
Asheara's Cateye
Jewel Required Level: 100 Can be Inserted into Socketed Items +15% Attack Speed +15% Cast Speed +29% Bonus to Attack Rating row 12, column 8 |
Jewel (SU) | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 Corrupted 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit +10% to Spell Damage Elemental Resists +10% Physical Resist +5% row 12, column 9 |
Amulet (SSU) | Stash |
Ring
Ring
+1 to All Skills +9% to Spell Damage +17 to Strength +8 Mana after each Kill row 12, column 11 |
Ring | Stash |
Relic: Rebound
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10 Rebound Projectiles +8 to Minimum Damage +29 to Rebound row 12, column 12 |
Charm | Stash |
Relic: Guard Tower
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Guard Tower on Kill +14 to Guard Tower +39% Bonus to Defense row 12, column 13 |
Charm | Stash |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 13, column 0 |
Oil | Stash |
Cherry
Cherry
Required Level: 120 Right click to eat... row 13, column 1 |
Cherry | Stash |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 13, column 2 |
Charm | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 13, column 3 |
Whisper of the Damned | Stash |
Gul Container (25) [1x]
Gul Container (25)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +15% Attack Speed row 13, column 4 |
Rune Container | Stash |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 13, column 6 |
Charm | Stash |
Signet of Gold
Signet of Gold
Right-click: Gold in Bank: %d row 13, column 7 |
Signet | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 13, column 8 |
Charm | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted +84 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 13, column 9 |
Ring (TU) | Stash |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 13, column 10 |
Enchanted Rune | Stash |
Relic: Fortress
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +2% to Runemaster Defense Bonus while Fortress is Active +22 to Fortress +1000 Defense row 13, column 11 |
Charm | Stash |
Relic: Fireheart Totem
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Fireheart Totem +50 to Fireheart Totem 5% Fire/Cold/Lightning Absorb while Carrying Totem Relics (Fireheart Totem - Frostclaw Totem - Stormeye Totem) row 13, column 12 |
Charm | Stash |
Relic: Frostclaw Totem
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Frostclaw Totem +46 to Frostclaw Totem 5% Fire/Cold/Lightning Absorb while Carrying Totem Relics (Fireheart Totem - Frostclaw Totem - Stormeye Totem) row 13, column 13 |
Charm | Stash |
Strength | 361 | 121% | |
---|---|---|---|
Dexterity | 383 | 207% | |
Vitality | 430 | 83% | |
Energy | 251 | 81% | |
Life | 2043 | 45% | |
Mana | 369 | 50% | |
All Skills / Class Skills | 14 | 14 | |
Maximum Skill / Experience | 0 | 53% | |
Life / Mana stolen per Hit | 68% | 8% | |
Life / Mana after each Kill | 123 | 1 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 95 | 75% | |
Regenerate Life / Mana | 140.6/s | 10% | |
Cold Resistance / Max | 239% | 11% | |
Fire Resistance / Max | 179% | 10% | |
Lightning Resistance / Max | 190% | 10% | |
Poison Resistance / Max | 203% | 11% | |
Magic / Physical Resistance | 0% | 16% | |
Phys / Ele Damage Reduced | 20 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 121% | -10% | |
Movement Speed / Light Radius | 40% | 2 | |
wIAS / gIAS | 15% | 165% | |
FCR | 35% | ||
FHR / FBR | 170% | 25% | |
TCD / EWD | 92% | 153% | |
Attack Rating | 0 | 457% | |
Crushing Blow / Deadly Strike | 7% | 49% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 10% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 70% | 8% | |
Fire Spell Damage / Pierce | 71% | 8% | |
Lightning Spell Damage / Pierce | 70% | 8% | |
Poison Spell Damage / Pierce | 70% | 3% | |
P/M Spell Dam. / Poison Skill Dur. | 71% | 0% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 24% | 0% |