Level | 145 | Experience | 10765161 (12%) |
---|---|---|---|
Strength | 1145 | Life | 8191/3765 |
Dexterity | 20 | Mana | 4956/1465 |
Vitality | 15 | Inventory Gold | 1450000 |
Energy | 25 | Stash Gold | 1091207 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 2013489 | Character deaths | 745 |
Bosses killed (1st kills) | 728 (0x) | Time spent | 203:41:49 |
Charms completion | 67% | Gear score | 82 |
Nature 1Harvest 29Barkskin | Werebear 1Werebear Morph 1Rend 1Bestial Potency 30Wildfire 6Primal Dominance | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 33Spiritual Alignment 30Armageddon |
Mastery 1Melee Devotion 10Specialization | Reward 1Symbiosis 1Survival Instinct | Oskills 30Ancients' Hand 14Bloodlust 22Death Blossom 12Dragon's Blessing 11Firedance 1Hive 1Jitan's Gate 1Lightning Arena 1Nova Charge 1Path of Flames 3Purify 20Singularity 1Summon Edyrem 7Teleport |
7Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [3x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred) Defense: 9783 (3720) Required Level: 100 Required Strength: 675 15% Chance to cast level 40 Arachnomancy on Melee Attack 4% Chance to cast level 12 Time Strike on Striking +31% Hit Recovery +90% Damage to Undead Adds 200-300 Poison Damage over 2 seconds -35% to Enemy Poison Resistance +5% Chance of Crushing Blow Weapon Physical Damage +27% +163% Enhanced Defense +100 to Strength +50 Life on Melee Attack Socketed (0/6) row 0, column 0 |
Gothic Plate (SU) | Cube |
Zakarum's Guidance
Zakarum's Guidance
Large Shield (Sacred) Defense: 4589 (1953) Required Level: 100 Required Strength: 420 Required Dexterity: 424 +17% to Physical/Magic Spell Damage +17% to Fire Spell Damage -15% to Enemy Fire Resistance +135% Enhanced Defense +20% to Strength +37% Magic Find +5 to Light Radius Requirements -20% Socketed (0/4) row 0, column 2 |
Large Shield (SU) | Cube |
Grotesque Bite
Grotesque Bite
Hand Axe (Sacred) One-Hand Damage: 37 to 39 Required Level: 100 Required Strength: 376 +25% to Experience Gained Until Level 120 +15% Physical Resist After Level 120 100% Chance to cast level 40 Harvest on Melee Attack +3 to All Skills +50% Attack Speed +30% to Poison Spell Damage Maximum Poison Resist +4% +100 Life on Melee Attack Socketed (0/3) row 0, column 4 |
Hand Axe (SU) | Cube |
Plunderbird
Plunderbird
Blade (Sacred) One-Hand Damage: 120 to 525 (Druid Only) Required Level: 100 Required Dexterity: 488 -6% Weapon Physical Damage per 1% Crushing Blow +30% Movement Speed +200% Enhanced Damage +399 to Maximum Damage Maximum Life +4% Elemental Resists +25% Physical Resist +10% Socketed (0/3) row 0, column 5 |
Blade (SU) | Cube |
Zular Khan's Tempest
Zular Khan's Tempest
Halberd (Sacred) Two-Hand Damage: 71 to 100 (Assassin Only) Required Level: 100 Required Dexterity: 558 Area Effect Attack 10% Chance to cast level 1 Stormpike on Striking Broadside Cooldown Reduced by 2 seconds -30% to Enemy Elemental Resistances +29 to Way of the Gryphon (Assassin Only) +29 to Way of the Raven (Assassin Only) +25 to Way of the Phoenix (Assassin Only) +29 to Way of the Spider (Assassin Only) +85 Life after each Kill Socketed (0/6) row 0, column 13 |
Halberd (SU) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Ras Algethi
Ras Algethi
Ring Required Level: 140 Already Upgraded 2% Chance to cast level 44 Magic Missiles on Melee Attack +40 Spell Focus +17% to Physical/Magic Spell Damage +30% to Fire Spell Damage -10% to Enemy Fire Resistance Regenerate Mana +25% Physical Resist -2% +40 Required Level row 0, column 2 |
Ring (SU) | Inventory |
Lamen of the Archbishop
Lamen of the Archbishop
Amulet Required Level: 110 Orb Effects Applied to this Item are Doubled +4 to All Skills row 0, column 3 |
Amulet (SSU) | Inventory |
Lamen of the Archbishop
Lamen of the Archbishop
Amulet Required Level: 110 Already Upgraded Orb Effects Applied to this Item are Doubled +5 to All Skills row 0, column 4 |
Amulet (SSU) | Inventory |
Idol of Fortune
Idol of Fortune
Amulet Required Level: 120 +2 to All Skills -1% Base Block Chance +25% Combat Speeds +28% to Spell Damage Weapon Physical Damage +32% Maximum Life +3% Maximum Mana +10% Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune row 0, column 5 |
Amulet | Inventory |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +38 to all Attributes +200 to Life +100 to Mana +13 to Light Radius row 0, column 6 |
Sigil of Deadly Sins | Inventory |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +44 to all Attributes +200 to Life +100 to Mana +12 to Light Radius row 0, column 7 |
Sigil of Deadly Sins | Inventory |
Dark Disciple
Dark Disciple
Amulet Required Level: 140 Already Upgraded Funeral Pyre: radius increased by 200% Funeral Pyre: receives a quarter of Nightwalker's damage synergy +1 to All Skills +10% to Fire Spell Damage -20% to Enemy Fire Resistance +16 to Funeral Pyre Regenerate Mana +25% Physical Resist +11% -5 to Light Radius +40 Required Level row 0, column 8 |
Amulet | Inventory |
Relic: Ancients' Hand
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-150 Fire Damage -5% to Enemy Fire Resistance +30 to Ancients' Hand row 0, column 9 |
Charm | Inventory |
Relic: Dragon's Blessing
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +12 to Dragon's Blessing row 0, column 10 |
Charm | Inventory |
Paragon Soulstone (4)
Paragon Soulstone (4)
Required Level: 143 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 146 Two Random Relics Level 147 Empyrean Touch Breath of Thaumaturgy Level 148 Two Random Relics 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% Transmute at 149+ to upgrade, requires: 5 Belladonna Extracts 10x 25 Signets of Learning (unclaimed rewards are lost) row 0, column 11 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Druid Skill Levels +20% Cast Speed -5% to Enemy Fire Resistance +20% to Summoned Minion Resistances +30 to Strength Maximum Life +5% Maximum Cold Resist +2% Magic Resist +4% +25% Magic Find row 0, column 12 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +149 to Life [50 to 150] +73 to Mana [25 to 75] +10% to Experience Gained - Glow of the Dark Star - row 0, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 0, column 14 |
Charm | Inventory |
Bad Mood
Bad Mood
Ring Required Level: 100 Already Upgraded -20% Cast Speed Adds 50-100 Fire Damage Adds 50-100 Lightning Damage Adds 50-100 Cold Damage -17% to Enemy Fire Resistance -17% to Enemy Lightning Resistance -17% to Enemy Cold Resistance row 1, column 2 |
Ring (SSU) | Inventory |
Bad Mood
Bad Mood
Ring Required Level: 120 -20% Cast Speed Adds 50-100 Fire Damage Adds 50-100 Lightning Damage Adds 50-100 Cold Damage -14% to Enemy Fire Resistance -14% to Enemy Lightning Resistance +10% to Cold Spell Damage -14% to Enemy Cold Resistance +20 Required Level row 1, column 3 |
Ring (SSU) | Inventory |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 100 +1 to All Skills +29% to Physical/Magic Spell Damage +11% to Energy Maximum Mana +10% +47 Life after each Kill row 1, column 4 |
Amulet (SU) | Inventory |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 1, column 5 |
Elemental Dominion | Inventory |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 1, column 6 |
Elemental Ire | Inventory |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +22% to Lightning Spell Damage -19% to Enemy Lightning Resistance +19% to Cold Spell Damage -17% to Enemy Cold Resistance +23 to Supernova +36% Bonus to Defense -5 to Light Radius row 1, column 7 |
Amulet (SU) | Inventory |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 1, column 8 |
Dream Fragment (4) | Inventory |
Star Chart (3)
Star Chart (3)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 1, column 9 |
Star Chart (3) | Inventory |
Relic: Firedance
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Sorceress Skill Levels +11 to Firedance +10% Magic Find row 1, column 10 |
Charm | Inventory |
Relic: Singularity
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +20 to Singularity Magic Absorb +1% +25 Life after each Kill row 1, column 11 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 1, column 12 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 1, column 13 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +13 Life Regenerated per Second [10 to 25] Poison Resist +27% [26 to 50] row 1, column 14 |
Charm | Inventory |
Arcane Cluster [16x]
Arcane Cluster
(Right Click to Collect) Quantity: 16 row 2, column 0 |
Arcane Cluster | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 1 |
Catalyst | Inventory |
Yst Rune (24)
Yst Rune
Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items Weapons: +13% Magic Find Armor: +10% Magic Find Shields: +10% Magic Find row 2, column 2 |
Enchanted Rune | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +10 Spell Focus +2% to Spell Damage row 2, column 3 |
Jewel (TU) | Inventory |
Essence of Itherael
Essence of Itherael
Mystic Orb Right-Click to Apply row 2, column 4 |
UMO | Inventory |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 2, column 5 |
Scroll | Inventory |
Perfect Amber
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 2, column 6 |
Gem | Inventory |
Corrupted Shards (1)
Corrupted Shards (1)
Cube Reagent row 2, column 7 |
Corrupted Shards (1) | Inventory |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 2, column 8 |
Dream Fragment (4) | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 2, column 9 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +22% Cold Resist +25% +3 to Light Radius row 2, column 10 |
Charm | Inventory |
Corrupted Cluster [25x]
Corrupted Cluster
(Right Click to Collect) Quantity: 25 row 2, column 11 |
Corrupted Cluster | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 2, column 12 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 2, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 0 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 1 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 3, column 1 |
Catalyst | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 6 |
Arcane Shards (1) | Inventory |
Depleted Riftstone (2)
Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 3, column 7 |
Riftstone | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 8 |
Arcane Shards (1) | Inventory |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent row 3, column 9 |
Oil | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +18% [11 to 20] -5% to All Vendor Prices row 3, column 11 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +141% Bonus to Attack Rating [21 to 150] +11 Life Regenerated per Second [1 to 4] row 3, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +10% to Spell Damage +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +19 to Dexterity [11 to 20] +17 to Vitality [11 to 20] +14 to Energy [11 to 20] - Virtuosity of the Elements - row 3, column 13 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +104% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +8% Chance of Crushing Blow [6 to 10] Fire Resist +14% [5 to 20] Lightning Resist +14% [5 to 20] Cold Resist +14% [5 to 20] row 3, column 14 |
Charm | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +6 to Strength Requirements +10% row 4, column 8 |
Jewel (TU) | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 4, column 9 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +26% Bonus to Defense [21 to 30] row 4, column 10 |
Charm | Inventory |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
It which bears the writings of genesis It which can manifest their son and his disciple It which is of the brother, savior and sacrifice It which is of many and may cleanse the soul It which is a splinter of the spirit in a land Unformed row 4, column 11 |
Pulsating Worldstone Shard | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +411 to Life [100 to 500] +82 to Mana [50 to 250] row 4, column 12 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +14% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 4, column 13 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 4, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +2% to Spell Damage +1% to Strength +32 to Life Cold Resist +5% row 5, column 8 |
Jewel | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 5, column 11 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 5, column 12 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +10% [1 to 10] row 5, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +10% Combat Speeds +15 Life Regenerated per Second - Infernal Blaze - row 5, column 14 |
Charm | Inventory |
Lew Rune (20)
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 6, column 7 |
Enchanted Rune | Inventory |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% row 6, column 8 |
Jewel (SU) | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +7 to Teleport [3 to 15] +25 to Life +50 to Mana row 6, column 9 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 6, column 10 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 6, column 11 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 6, column 12 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 6, column 13 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [1 to 2] +99% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 6, column 14 |
Charm | Inventory |
Dementia
Dementia
Belt (Sacred) Defense: 3400 (1261) Required Level: 120 Required Strength: 575 Already Upgraded +30 Spell Focus +47% Bonus to Attack Rating +4% to Physical/Magic Spell Damage +14% to Fire Spell Damage -19% to Enemy Elemental Resistances +4% to Lightning Spell Damage +4% to Cold Spell Damage +4% to Poison Spell Damage +20 to Fowl Fight Slow Target +5% +130% Enhanced Defense +500 Defense +1% to All Attributes Maximum Life +2% Maximum Elemental Resists +1% Fire Resist +5% Poison Resist +5% Physical Resist +5% Requirements +0% +20 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 7, column 0 Jewel Can be Inserted into Socketed Items +15 Spell Focus +2% to Spell Damage +1% to All Attributes Fire Resist +5% Requirements -10% Jewel Can be Inserted into Socketed Items +15 Spell Focus +47% Bonus to Attack Rating +2% to Spell Damage Poison Resist +5% Requirements -10% |
Belt (SSU) | Inventory |
Oil of Intensity
Oil of Intensity
Cube Reagent row 7, column 7 |
Oil | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Spell Damage +7% to Summoned Minion Damage +2% to Vitality +34 to Life Fire Resist +5% row 7, column 8 |
Jewel | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +238 Defense [201 to 250] +24 to all Attributes [21 to 25] row 7, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +77 to Strength +61 to Dexterity +60 to Vitality +76 to Energy row 7, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 13 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 7, column 14 |
Charm | Inventory |
Boots of Blinding Bluster
Boots of Blinding Bluster
Boots (Sacred) Defense: 657 Required Level: 80 +140% Movement Speed +200 Life Regenerated per Second -25% to Experience Gained Requirements -100% Socketed (0/4) row 8, column 0 |
Boots (Sacred) | Inventory |
Falcon Mask (Sacred)
Falcon Mask (Sacred)
Defense: 998 (Druid Only) Required Strength: 500 +30% Hit Recovery +3% Innate Elemental Damage +20% to Poison Spell Damage +9 to Ignis Fatuus +7 to Strength +7 to Dexterity +35 to Vitality +7 to Energy Socketed (0/4) row 8, column 2 |
Falcon Mask (Craft) | Inventory |
Oil of Conjuration
Oil of Conjuration
Cube Reagent row 8, column 6 |
Oil | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 7 |
Key | Inventory |
Book of Cain
Book of Cain
Cube Reagent Cube with Glorious Book of Median to Add Bonus +1 to All Skills +10 to All Attributes +5% to Experience Gained row 8, column 8 |
Book of Cain | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 8, column 10 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +30 to Strength [0 to 38] +18 to Dexterity [0 to 38] +26 to Vitality [0 to 38] +38 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 8, column 11 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 133 Keep in Inventory to Gain Bonus +20% Combat Speeds +4% to Strength +32 to Strength +2% to Vitality +20 to Vitality +33 Required Level row 8, column 12 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 8, column 13 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +30 to Strength [11 to 30] +25 to Dexterity [11 to 30] +29 to Vitality [11 to 30] +14 to Energy [11 to 30] row 8, column 14 |
Charm | Inventory |
Greater Signet of Learning
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 4 |
Signet | Inventory |
Oil of Augmentation [2x]
Oil of Augmentation
Cube Reagent row 9, column 5 |
Oil | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 9, column 11 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +2 to All Skills Slow Target +20% Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] +30% Curse Length Reduction row 9, column 12 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +497 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 9, column 13 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 9, column 14 |
Charm | Inventory |
Wake of Destruction
Wake of Destruction
Greaves (4) Defense: 1855 (821) Required Level: 112 Required Strength: 273 +13% Bonus to Spell Focus +20% Movement Speed +25% to Physical/Magic Spell Damage +28% to Fire Spell Damage +20% to Poison Spell Damage +126% Enhanced Defense +20% to Strength +25 to Strength +62 to Energy Requirements -40% +60 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 7 Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Greaves (4) | Mercenary |
Stareye's Claws
Stareye's Claws
Gauntlets (Sacred) Defense: 1962 (654) Required Level: 100 Required Strength: 625 Already Upgraded +15 Spell Focus +10% Cast Speed +34% Bonus to Attack Rating Adds 100-150 Cold Damage +8% to Physical/Magic Spell Damage +8% to Fire Spell Damage +9% to Lightning Spell Damage +33% to Cold Spell Damage -15% to Enemy Cold Resistance +8% to Poison Spell Damage +27% to Summoned Minion Life +200% Enhanced Defense +1% to Strength +16% to Dexterity +52 to Dexterity +2% to Vitality +1% to Energy +82 to Life Maximum Cold Resist +2% Cold Resist +5% Poison Resist +17% +5 Cold Absorb +2% to Experience Gained Socketed (4/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales Hold shift (before hovering) to see socketables row 6, column 7 Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +12% to Summoned Minion Life +2 to Dexterity Poison Resist +6% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +15 Spell Focus +2% to Spell Damage +15% to Summoned Minion Life +1% to Vitality Poison Resist +6% Jewel Can be Inserted into Socketed Items +10% Cast Speed +34% Bonus to Attack Rating +2% to Spell Damage +34 to Life Poison Resist +5% Jewel Can be Inserted into Socketed Items +2% to Spell Damage +1% to All Attributes +48 to Life Cold Resist +5% +1% to Experience Gained |
Gauntlets (Set) | Mercenary |
Indigo
Indigo
Superior Diadem (Sacred) UnTaha Defense: 887 (984) Required Level: 130 +2 to All Skills +115 Spell Focus +50% Cast Speed +15% Block Speed +15% Hit Recovery +3 to Minimum Damage +4% to Physical/Magic Spell Damage +14% to Fire Spell Damage -20% to Enemy Elemental Resistances +4% to Lightning Spell Damage +6% to Cold Spell Damage +4% to Poison Spell Damage +41% Enhanced Defense -500 Defense +1% to All Attributes +10 to Dexterity +49 to Life Maximum Elemental Resists +2% Elemental Resists +15% Physical Resist +1% Requirements -100% +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 7 Jewel Can be Inserted into Socketed Items +15% Block Speed +15% Hit Recovery +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +10 to Dexterity Jewel Can be Inserted into Socketed Items +15 Spell Focus +3 to Minimum Damage +2% to Spell Damage +1% to All Attributes +49 to Life Un Rune Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Elemental Resists +13% Taha Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items -2% to Enemy Elemental Resistances |
Superior Diadem (Sacred) | Mercenary |
The Flying Saucer
The Flying Saucer
Small Shield (Sacred) Defense: 4069 (1777) Required Level: 100 Required Strength: 500 Required Dexterity: 499 1% Chance to cast level 60 Cryo Beam on Striking +1% Base Block Chance +30% Movement Speed -25% to Enemy Lightning Resistance -25% to Enemy Cold Resistance +129% Enhanced Defense Physical Resist +5% Socketed (0/4) row 6, column 7 |
Small Shield (SSU) | Mercenary |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +25% to Lightning Spell Damage -20% to Enemy Lightning Resistance +24% to Cold Spell Damage -17% to Enemy Cold Resistance +24 to Supernova +40% Bonus to Defense -5 to Light Radius row 6, column 7 |
Amulet (SU) | Mercenary |
Eternal Vigil
Eternal Vigil
War Sword (Sacred) One-Hand Damage: 46 to 50 Required Level: 130 Required Strength: 987 Already Upgraded 4% Chance to cast level 53 Glacial Nova on Death Blow 4% Chance to cast level 53 Supernova on Death Blow +3 to All Skills +226 Spell Focus +109 to Attack Rating +30% Damage to Demons +46% to Physical/Magic Spell Damage +57% to Fire Spell Damage -32% to Enemy Elemental Resistances +46% to Lightning Spell Damage +46% to Cold Spell Damage +46% to Poison Spell Damage +2% to Strength +5 to all Attributes +1% to Energy +209 to Mana Lightning Resist +5% Poison Resist +12% Requirements +70% +30 Required Level Socketed (3/3) Hold shift (before hovering) to see socketables row 6, column 7 Jewel Can be Inserted into Socketed Items +11 Spell Focus +2% to Spell Damage +5 to all Attributes Poison Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +2% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Strength Poison Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +109 to Attack Rating +2% to Spell Damage +1% to Energy Lightning Resist +5% Requirements -10% |
War Sword (SSU) | Mercenary |
Icetomb
Icetomb
Field Plate (Sacred) Defense: 8209 (3207) Required Level: 100 Required Strength: 625 +2 to All Skills +78 Spell Focus +20% Cast Speed +50% Bonus to Attack Rating +141 to Attack Rating +11% to Physical/Magic Spell Damage +13% to Fire Spell Damage +14% to Lightning Spell Damage +43% to Cold Spell Damage -21% to Enemy Cold Resistance +12% to Poison Spell Damage +12% to Summoned Minion Life +156% Enhanced Defense +13% to Strength +36 to all Attributes +3% to Vitality +4% to Energy +47 to Life +43 to Mana Maximum Fire Resist -1% Fire Resist +11% Lightning Resist +6% Cold Resist +5% Cannot Be Frozen +1% to Experience Gained Socketed (6/6) Hold shift (before hovering) to see socketables row 6, column 7 Jewel Can be Inserted into Socketed Items +13 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +3% to Poison Spell Damage +2% to Energy +24 to Mana Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality Cold Resist +5% Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +47 to Life Fire Resist +6% Jewel Can be Inserted into Socketed Items +141 to Attack Rating +2% to Spell Damage +2% to Vitality +19 to Mana +1% to Experience Gained Jewel Can be Inserted into Socketed Items +15 Spell Focus +50% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage Fire Resist +5% Jewel Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +12% to Summoned Minion Life +2% to Energy Lightning Resist +6% |
Field Plate (SU) | Mercenary |
Ashaera's Armor
Ashaera's Armor
Belt (Sacred) Defense: 1692 (1192) Required Level: 100 Required Strength: 518 +40 Spell Focus +10% Cast Speed +16% to Physical/Magic Spell Damage +17% to Fire Spell Damage +16% to Lightning Spell Damage +16% to Cold Spell Damage +18% to Poison Spell Damage +500 Defense +13% to Energy +44 to Life Fire Resist +14% Lightning Resist +14% Cold Resist +14% Poison Resist +19% Physical Resist +10% Requirements -10% Socketed (2/2) Hold shift (before hovering) to see socketables row 6, column 7 Jewel Can be Inserted into Socketed Items +15 Spell Focus +1% to Physical/Magic Spell Damage +2% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Energy +44 to Life Jewel Can be Inserted into Socketed Items +10% Cast Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage Poison Resist +5% Requirements -10% |
Belt (SU) | Mercenary |
Nihlathak's Bombard
Nihlathak's Bombard
Repeating Crossbow (Sacred) TahaTahaQorGhalTahaTaha Two-Hand Damage: 207 to 360 Required Level: 100 Required Strength: 670 Gematria (Bonus per Socketed Great/Elemental Runes) +30% Attack Speed Adds 75-150 Fire Damage +5 to Necromancer Skill Levels +25 Spell Focus +144% Enhanced Damage Adds 450-900 Fire Damage -29% to Enemy Fire Resistance -8% to Enemy Lightning Resistance -8% to Enemy Cold Resistance -8% to Enemy Poison Resistance +3% Deadly Strike +92 to Maximum Damage +20% to Summoned Minion Resistances Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 0 Taha Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items -2% to Enemy Elemental Resistances Taha Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items -2% to Enemy Elemental Resistances Qor Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +3% Deadly Strike Ghal Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items +25 Spell Focus Taha Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items -2% to Enemy Elemental Resistances Taha Rune Great Rune Required Level: 100 Can be Inserted into Socketed Items -2% to Enemy Elemental Resistances |
Repeating Crossbow (SU) | Stash |
Phoenix Beak
Phoenix Beak
Falcon Mask (Sacred) Defense: 1318 (Druid Only) Required Level: 120 Required Strength: 490 Ethereal Already Upgraded Ember Spirit: +10% Total Damage +3 to Druid Skill Levels +20% Combat Speeds +32% to Fire Spell Damage -15% to Enemy Fire Resistance Maximum Lightning Resist +2% Physical Resist +5% +20 Required Level Socketed (0/4) row 0, column 2 |
Falcon Mask (SU) [eth] | Stash |
Forest Defender
Forest Defender
Antlers (Sacred) Nif Defense: 2507 (1032) (Druid Only) Required Level: 100 Required Strength: 500 Spiritual Alignment Adds 5% Lightning Spell Damage per Base Level Spiritual Alignment No Longer Adds Fire/Cold Spell Damage +2 to Druid Skill Levels +20% Cast Speed +20% Movement Speed +4% to Lightning Spell Damage -23% to Enemy Lightning Resistance +15 to Stormclash +143% Enhanced Defense Maximum Lightning Resist +1% +38% Bonus to Defense Socketed (1/4) Hold shift (before hovering) to see socketables row 0, column 4 Nif Rune Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items +4% to Lightning Spell Damage |
Antlers (SU) | Stash |
Zakarum's Guidance
Zakarum's Guidance
Large Shield (Sacred) KoKoKoKo Defense: 4628 (1953) Required Level: 136 Required Strength: 410 Required Dexterity: 413 +16% to Physical/Magic Spell Damage +26% to Fire Spell Damage -24% to Enemy Fire Resistance +137% Enhanced Defense +40% to Strength +20 to Energy +35% Magic Find +5 to Light Radius Requirements -22% +36 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 6 Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Large Shield (SU) | Stash |
Cedar Shake
Cedar Shake
Hawk Helm (Sacred) Defense: 935 (Druid Only) Required Level: 100 Required Strength: 500 +4 to Druid Skill Levels Adds 125-200 Lightning Damage Adds 125-200 Cold Damage -18% to Enemy Elemental Resistances +50% to Summoned Minion Life +11% to Summoned Minion Resistances +10% to Dexterity Maximum Fire Resist +3% Socketed (0/4) row 0, column 8 |
Hawk Helm (SSU) | Stash |
Suicide Note
Suicide Note
Jewel Required Level: 110 Can be Inserted into Socketed Items +1 to All Skills +100 Defense Elemental Resists -5% +10 Required Level row 0, column 10 |
Jewel (SU) | Stash |
In For The Kill
In For The Kill
Amulet Required Level: 120 2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill 2% Chance to cast level 20 Thunder Hammer Nova on Kill 2% Chance to cast level 20 Widowmaker on Kill +20% Movement Speed Elemental Resists -20% +65% Magic Find +20 Required Level row 0, column 11 |
Amulet (SSU) | Stash |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +5% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 0, column 12 |
Amulet (TU) | Stash |
Relic: Nova Charge
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Nova Charge +20 to Energy +10 to Frozen Heart while Carrying Periodic Relics (Hive - Nova Charge - Path of Flames) row 0, column 13 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 139 Keep in Inventory to Gain Bonus +4% to Energy +179 to Energy +2% Magic Find +39 Required Level row 1, column 12 |
Charm | Stash |
Relic: Fortress
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +2% to Runemaster Defense Bonus while Fortress is Active +25 to Fortress +1000 Defense row 1, column 13 |
Charm | Stash |
Lammergeier
Lammergeier
Bolt Quiver Quantity: 500 Required Level: 120 Physical Resist +5% +116 Life after each Kill +20 Mana after each Kill +30% Bonus to Defense 3% Reanimate as: Eternal Prisoner +15% Magic Find +20 Required Level row 2, column 2 |
Bolt Quiver | Stash |
Dux Infernum
Dux Infernum
War Axe (Sacred) One-Hand Damage: 126 to 154 Required Level: 100 Required Strength: 523 Corrupted Already Upgraded Level 8 Hellfire Aura +5 to All Skills +24 Spell Focus +15% Attack Speed +30% Hit Recovery +175% Enhanced Damage +84% Bonus to Attack Rating Adds 500-1000 Fire Damage +11% to Physical/Magic Spell Damage 72% to Fire Spell Damage (Based on Character Level) +12% to Fire Spell Damage +11% to Lightning Spell Damage +13% to Cold Spell Damage +11% to Poison Spell Damage +200% to Summoned Minion Life +3% to Strength +2% to Dexterity +3% to Vitality +149 to Life +63 to Mana Maximum Cold Resist -2% Lightning Resist +6% Poison Resist +6% +200 Life on Melee Attack +1% to Experience Gained Requirements -10% Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 4 Jewel Can be Inserted into Socketed Items +12 Spell Focus +41% Bonus to Attack Rating +2% to Spell Damage +50 to Life Lightning Resist +6% Jewel Can be Inserted into Socketed Items +15% Attack Speed +2% to Spell Damage +2% to Vitality +23 to Mana +1% to Experience Gained Jewel Can be Inserted into Socketed Items +12 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +4% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality +50 to Life Jewel Can be Inserted into Socketed Items +15% Hit Recovery +2% to Spell Damage +2% to Dexterity +49 to Life +16 to Mana Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength Poison Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +15% Hit Recovery +43% Bonus to Attack Rating +1% to Spell Damage +1% to Strength +24 to Mana |
War Axe (SSU) | Stash |
Nature's Orphan
Nature's Orphan
Spirit Mask (Sacred) Defense: 2950 (1171) (Druid Only) Required Level: 100 Required Strength: 650 Pagan Rites also Restores Mana 1% Chance to cast level 36 Lightning Streak on Death Blow +3 to Druid Skill Levels -18% to Enemy Lightning Resistance +25% to Cold Spell Damage -14% to Enemy Cold Resistance +152% Enhanced Defense Maximum Lightning Resist +2% Socketed (0/4) row 2, column 8 |
Spirit Mask (SU) | Stash |
Depleted Riftstone (6) [5x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 2, column 10 |
Riftstone | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 2, column 13 |
Charm | Stash |
Devil's Dance
Devil's Dance
Bolt Quiver Quantity: 500 Required Level: 100 7% Chance to cast level 1 Stormpike on Striking +3 to Druid Skill Levels +4 to Necromancer Skill Levels +4 to Amazon Skill Levels +50% Attack Speed -20% to Enemy Lightning Resistance row 3, column 1 |
Bolt Quiver | Stash |
Zakarum's Guidance
Zakarum's Guidance
Large Shield (Sacred) Defense: 4687 (1953) Required Level: 100 Required Strength: 410 Required Dexterity: 413 +16% to Physical/Magic Spell Damage +16% to Fire Spell Damage -25% to Enemy Fire Resistance +140% Enhanced Defense +20% to Strength +31% Magic Find +5 to Light Radius Requirements -22% Socketed (0/4) row 3, column 6 |
Large Shield (SU) | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 3, column 12 |
Charm | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 3, column 13 |
Charm | Stash |
Ghostmoon
Ghostmoon
Sacred Globe (Sacred) One-Hand Damage: 36 to 37 (Sorceress Only) Required Level: 100 Required Dexterity: 177 +8 to Maximum Forked Lightning Projectiles +6 to Sorceress Skill Levels +20% to Spell Damage -20% to Enemy Elemental Resistances Regenerate Mana +40% Maximum Elemental Resists +1% +21% Gold Find +15% Magic Find Socketed (0/2) row 4, column 0 |
Sacred Globe (SU) | Stash |
Eyes of Septumos
Eyes of Septumos
Circlet (Sacred) Defense: 514 Required Level: 80 Required Dexterity: 262 1% Chance to cast level 10 Cold Fear on Death Blow +136 Spell Focus -15% to Enemy Cold Resistance +20 to Avalanche +19% to Energy Elemental Resists +17% Socketed (0/4) row 4, column 8 |
Circlet (SU) | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded -3% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -3% to Enemy Cold Resistance -3% to Enemy Poison Resistance +2 to Energy row 4, column 10 |
Jewel (TU) | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded -3% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -3% to Enemy Cold Resistance -3% to Enemy Poison Resistance +2 to Energy row 4, column 11 |
Jewel (TU) | Stash |
Depleted Riftstone (8)
Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 4, column 12 |
Riftstone | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 4, column 13 |
Charm | Stash |
Sagespirit
Sagespirit
Compound Bow (4) Two-Hand Damage: 87 to 171 (Druid Only) Required Level: 51 Required Dexterity: 370 +4 to Druid Skill Levels +20% Bonus Elemental Damage to Mark of the Wild +141% Duration Bonus to Mark of the Wild +40% Attack Speed +119% Enhanced Damage +142% Bonus to Attack Rating +64 to Maximum Damage +71 to Dexterity Socketed (0/6) row 5, column 2 |
Compound Bow (4) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +126 to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +2% to Energy +40 to Life row 5, column 10 |
Jewel | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -3% to Enemy Lightning Resistance -2% to Enemy Cold Resistance -2% to Enemy Poison Resistance row 5, column 11 |
Jewel (TU) | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% row 5, column 12 |
Jewel (SU) | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% row 5, column 13 |
Jewel (SU) | Stash |
Robe of Leaves
Robe of Leaves
Scale Mail (4) Defense: 3100 (1354) Required Level: 47 Required Strength: 327 +20% Bonus Elemental Damage to Mark of the Wild -15% to Enemy Fire Resistance -15% to Enemy Cold Resistance -15% to Enemy Poison Resistance +129% Enhanced Defense +50 Life Regenerated per Second Maximum Life +5% Poison Resist +50% Requirements -19% Socketed (0/6) row 6, column 0 |
Scale Mail (4) | Stash |
Elemental Disciple
Elemental Disciple
Light Plate (Sacred) Defense: 7512 (3295) Required Level: 80 Required Strength: 650 +4 to Assassin Skill Levels +3 to Druid Skill Levels +4 to Paladin Skill Levels +1% Base Block Chance +31% to Fire Spell Damage -15% to Enemy Fire Resistance +20% to Lightning Spell Damage -15% to Enemy Lightning Resistance +128% Enhanced Defense Regenerate Mana +30% +20% Gold Find Socketed (0/6) row 6, column 4 |
Light Plate (SU) | Stash |
Titan's Steps
Titan's Steps
Heavy Boots (Sacred) Defense: 1446 (738) Required Level: 120 Required Strength: 550 +30% Movement Speed Adds 40-50 Magic Damage Adds 40-50 Fire Damage Adds 40-50 Lightning Damage Adds 40-50 Cold Damage -8% to Enemy Elemental Resistances +96% Enhanced Defense +20% to Dexterity +25 to Dexterity +200 to Life Elemental Resists +10% +43 Life after each Kill +5% Weapon Damage Taken Restores Mana +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 6, column 6 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Heavy Boots (SU) | Stash |
Apehand
Apehand
Leather Gloves (Sacred) Defense: 1018 (478) Required Level: 100 Required Strength: 375 2% Chance to cast level 37 Powder Keg on Kill +113% Enhanced Defense +104 to Life +53 to Mana Fire Resist +41% Poison Resist +41% Physical Damage Reduced by 43 Requirements -25% Socketed (0/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 6, column 8 |
Leather Gloves (Set) | Stash |
Doomcloud Spine
Doomcloud Spine
Plated Belt (Sacred) Defense: 4482 (1494) Required Level: 120 Required Strength: 675 Adds 100-150 Lightning Damage +25% to Lightning Spell Damage -15% to Enemy Lightning Resistance +200% Enhanced Defense +10% to Dexterity +25 to Dexterity +15% to Vitality +50 to Vitality Maximum Lightning Resist +2% +5 Lightning Absorb +20 Required Level Socketed (2/2) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales Hold shift (before hovering) to see socketables row 6, column 10 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Plated Belt (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Block Speed +2% to Spell Damage +2% to Energy +32 to Life Fire Resist +6% row 6, column 12 |
Jewel | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 6, column 13 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +1% to Spell Damage +8 to Strength Poison Resist +6% Requirements -10% row 7, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +38% Bonus to Attack Rating +2% to Spell Damage +2% to Energy Lightning Resist +5% Requirements -10% row 7, column 12 |
Jewel | Stash |
Tenet of Conflict
Tenet of Conflict
Quest Item row 7, column 13 |
Tenet of Conflict | Stash |
Minefield
Minefield
Superior Broad Sword (Sacred) IgnTyrRalOhm One-Hand Damage: 62 to 63 Required Level: 120 Required Strength: 488 Already Upgraded If you have 90% Fire Resist: +50% Fire Spell Damage +40% Hit Recovery +35% Enhanced Damage +3 to Minimum Damage +100% Bonus to Attack Rating +4% to Physical/Magic Spell Damage +43% to Fire Spell Damage -60% to Enemy Fire Resistance +4% to Lightning Spell Damage +4% to Cold Spell Damage +4% to Poison Spell Damage +8 to Strength +4 to Dexterity +6 to Vitality +2% to Energy +4 to Energy +8 Life Regenerated per Second +42 to Life Fire Resist +30% Cold Resist +11% Fire Absorb +1% Attacker Takes Fire Damage of 421 +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 8, column 2 Jewel Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +6 to Strength +4 to Dexterity +4 to Vitality +4 to Energy +8 Life Regenerated per Second Cold Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +3 to Minimum Damage +2% to Spell Damage +2 to Strength +2 to Vitality +2% to Energy +42 to Life Cold Resist +5% Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance Tyr Rune Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items +4% to Fire Spell Damage Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +30% Ohm Rune Required Level: 70 Can be Inserted into Socketed Items +15% Hit Recovery |
Superior Broad Sword (Sacred) | Stash |
Apeskull
Apeskull
Bone Helm (Sacred) Defense: 2824 (1050) Required Level: 100 Required Strength: 469 +2 to All Skills Adds 75-100 Fire Damage Adds 75-100 Lightning Damage Adds 75-100 Cold Damage -15% to Enemy Elemental Resistances +169% Enhanced Defense Requirements -25% Socketed (0/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 8, column 6 |
Bone Helm (Set) | Stash |
Apeshoot
Apeshoot
Repeating Crossbow (Sacred) Two-Hand Damage: 281 to 399 Required Level: 100 Required Strength: 503 20% Chance to cast level 9 Arrow on Striking +75% Attack Speed +172% Enhanced Damage Adds 50-100 Damage +174 Life after each Kill 2% Reanimate as: Undead Lancer 2% Reanimate as: Eternal Prisoner Requirements -25% Socketed (0/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 8, column 9 |
Repeating Crossbow (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +2% to Spell Damage +2 to Strength Cold Resist +5% +5% Magic Find Requirements -10% row 8, column 11 |
Jewel | Stash |
Zod Rune
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 8, column 12 |
Rune | Stash |
Perfect Skull
Perfect Skull
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by +5% row 8, column 13 |
Gem | Stash |
Falcon Mask (Sacred)
Falcon Mask (Sacred)
Defense: 1098 (Druid Only) Required Strength: 500 +4% Innate Elemental Damage +19% to Poison Spell Damage +21 to Searing Glow +34% to Summoned Minion Life +9 to all Attributes Fire Resist +35% Socketed (0/4) row 9, column 0 |
Falcon Mask (Craft) | Stash |
Undead Crown
Undead Crown
Crown (Sacred) Defense: 4917 (1639) Required Level: 110 Required Strength: 675 12% of Minion Damage Increases Added as Deadly Strike 40% of Minion Life Increases Added as Bonus to Defense Deal No Crushing Blows Orb Effects Applied to this Item are Doubled +50% Attack Speed +200% Enhanced Defense Socketed (0/4) row 9, column 4 |
Crown (SSU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +1% to Spell Damage +2% to Strength +2 to Strength Fire Resist +5% Requirements -10% row 9, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +2% to Spell Damage +2% to Dexterity Lightning Resist +5% Requirements -10% row 9, column 12 |
Jewel | Stash |
Turquoise Cluster [7x]
Turquoise Cluster
(Right Click to Collect) Quantity: 7 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 9, column 13 |
Gem Cluster | Stash |
Apefoot
Apefoot
Boots (Sacred) Defense: 1632 (672) Required Level: 100 Required Strength: 375 2% Chance to cast level 37 Lightning Wall on Kill +35% Movement Speed +30% Hit Recovery +143% Enhanced Defense Lightning Resist +42% Cold Resist +41% Physical Resist +5% Requirements -25% Socketed (0/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 10, column 6 |
Boots (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality Lightning Resist +6% row 10, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +4% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes Fire Resist +5% +1% to Experience Gained row 10, column 12 |
Jewel | Stash |
Onyx Cluster [2x]
Onyx Cluster
(Right Click to Collect) Quantity: 2 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 10, column 13 |
Gem Cluster | Stash |
Worldstone
Worldstone
Plate Mail (Sacred) Defense: 8205 (3120) Required Level: 100 Required Strength: 937 +3 to All Skills +25% Combat Speeds +53% Bonus to Summoned Edyrem Life +163% Enhanced Defense Maximum Life +4% 3% Reanimate as: Returned Archer Requirements +50% Socketed (0/6) Sanctuary (Edyrem Set) Hand of Inarius Worldstone Lilith's Disguise row 11, column 0 |
Plate Mail (Set) | Stash |
Lilith's Disguise
Lilith's Disguise
Kite Shield (Sacred) Defense: 5572 (2127) Required Level: 100 Required Strength: 550 Required Dexterity: 559 Summon Edyrem: +5000 Defense +91% Bonus to Summoned Edyrem Life Adds 30-50 Damage +162% Enhanced Defense +39 to Strength +22 to Vitality Physical Resist +5% Socketed (0/4) Sanctuary (Edyrem Set) Hand of Inarius Worldstone Lilith's Disguise row 11, column 2 |
Kite Shield (Set) | Stash |
Hand of Inarius
Hand of Inarius
Long Sword (Sacred) One-Hand Damage: 195 to 250 Required Level: 100 Required Strength: 378 -2% Base Block Chance +11 Spell Focus +75% Attack Speed +25% Movement Speed +15% Hit Recovery +161% Enhanced Damage Adds 78-125 Damage +122 to Attack Rating +12% Life stolen per Hit +7% to Physical/Magic Spell Damage +5% to Fire Spell Damage +5% to Lightning Spell Damage +5% to Cold Spell Damage +5% to Poison Spell Damage +15% Chance of Crushing Blow +27% to Strength +1% to Dexterity +1% to Vitality +2% to Energy Fire Resist +6% Poison Resist +6% Requirements -30% Socketed (3/6) Sanctuary (Edyrem Set) Hand of Inarius Worldstone Lilith's Disguise Hold shift (before hovering) to see socketables row 11, column 4 Jewel Can be Inserted into Socketed Items +15% Hit Recovery +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes Requirements -10% Jewel Can be Inserted into Socketed Items +11 Spell Focus +3 to Minimum Damage +2% to Spell Damage Poison Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +122 to Attack Rating +1% to Spell Damage +1% to Energy Fire Resist +6% Requirements -10% |
Long Sword (Set) | Stash |
Apeskin
Apeskin
Leather Armor (Sacred) Defense: 6534 (2420) Required Level: 100 Required Strength: 394 +40% Attack Speed +170% Enhanced Defense Elemental Resists +24% Physical Resist +5% Target Takes Additional Damage of 234 Requirements -25% Socketed (0/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 11, column 9 |
Leather Armor (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +15% Hit Recovery +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +1% to Dexterity row 11, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +147 to Attack Rating +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +3% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes row 11, column 12 |
Jewel | Stash |
Bloodstone Cluster [2x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 2 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 11, column 13 |
Gem Cluster | Stash |
Ranger's Disguise
Ranger's Disguise
Spirit Mask (Sacred) Defense: 3349 (1171) (Druid Only) Required Level: 100 Required Strength: 650 2% Chance to cast level 20 Sun Strike on Striking +80% Attack Speed +10 to Widowmaker +186% Enhanced Defense +15% to Strength Maximum Life +2% Physical Resist +10% Socketed (0/4) row 12, column 6 |
Spirit Mask (SSU) | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 12, column 11 |
Jewel (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +15% Block Speed +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage Poison Resist +6% row 12, column 12 |
Jewel | Stash |
Diamond Cluster [15x]
Diamond Cluster
(Right Click to Collect) Quantity: 15 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 12, column 13 |
Gem Cluster | Stash |
Taha Rune
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 13, column 11 |
Rune | Stash |
Perfect Sapphire
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 13, column 12 |
Gem | Stash |
Perfect Emerald
Perfect Emerald
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 13, column 13 |
Gem | Stash |
Strength | 446 | 56% | |
---|---|---|---|
Dexterity | 255 | 50% | |
Vitality | 346 | 50% | |
Energy | 274 | 52% | |
Life | 1506 | 26% | |
Mana | 533 | 50% | |
All Skills / Class Skills | 27 | 15 | |
Maximum Skill / Experience | 0 | 67% | |
Life / Mana stolen per Hit | 10% | 8% | |
Life / Mana after each Kill | 240 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 25 | 100% | |
Regenerate Life / Mana | 59.6/s | 35% | |
Cold Resistance / Max | 310% | 14% | |
Fire Resistance / Max | 234% | 15% | |
Lightning Resistance / Max | 303% | 13% | |
Poison Resistance / Max | 218% | 11% | |
Magic / Physical Resistance | 4% | 39% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 30% | |
Cold Absorb | 0 | 8% | |
Fire Absorb | 0 | 8% | |
Lightning Absorb | 0 | 8% | |
Magic Find / Gold Find | 248% | 8% | |
Movement Speed / Light Radius | 60% | 8 | |
wIAS / gIAS | 110% | 180% | |
FCR | 155% | ||
FHR / FBR | 130% | 55% | |
TCD / EWD | 86% | 30% | |
Attack Rating | 147 | 736% | |
Crushing Blow / Deadly Strike | 11% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 20% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 50-150 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 134% | 29% | |
Fire Spell Damage / Pierce | 298% | 166% | |
Lightning Spell Damage / Pierce | 111% | 23% | |
Poison Spell Damage / Pierce | 116% | 14% | |
P/M Spell Dam. / Poison Skill Dur. | 125% | 0% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 45% | 0% |